rpsg 0.3.5 → 0.3.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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@@ -110,7 +110,7 @@
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  <div class="method-heading">
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  <span class="method-name">final_outcome</span><span
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- class="method-args">(pl,co)</span>
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+ class="method-args">(pl, co)</span>
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  <span class="method-click-advice">click to toggle source</span>
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@@ -126,11 +126,11 @@
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  <div class="method-source-code" id="final_outcome-source">
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  <pre><span class="ruby-comment"># File lib/PrivateMethods.rb, line 26</span>
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- <span class="ruby-keyword">def</span> <span class="ruby-identifier">final_outcome</span>(<span class="ruby-identifier">pl</span>,<span class="ruby-identifier">co</span>)
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- <span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator">&gt;</span> <span class="ruby-identifier">co</span>
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+ <span class="ruby-keyword">def</span> <span class="ruby-identifier">final_outcome</span>(<span class="ruby-identifier">pl</span>, <span class="ruby-identifier">co</span>)
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+ <span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator">&gt;</span> <span class="ruby-identifier">co</span>
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  <span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator">&lt;</span> <span class="ruby-identifier">co</span>
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- <span class="ruby-keyword">return</span> <span class="ruby-value">:TIE</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> = <span class="ruby-identifier">co</span>
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- <span class="ruby-comment"># there will never be a tie for the final outcome due to the code in the play() method</span>
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+ <span class="ruby-comment"># return :TIE if pl = co</span>
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+ <span class="ruby-comment"># there will never be a tie for the final outcome due to the code in the `play()` method</span>
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  <span class="ruby-keyword">end</span></pre>
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  </div>
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@@ -166,14 +166,14 @@
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  <span class="ruby-identifier">loop</span> <span class="ruby-keyword">do</span>
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  <span class="ruby-identifier">print</span> <span class="ruby-string">&quot;\nChoose: Rock (r), Paper (p), or Scissors (s): &quot;</span>
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  <span class="ruby-identifier">choice</span> = <span class="ruby-identifier">gets</span>.<span class="ruby-identifier">chomp</span>.<span class="ruby-identifier">downcase</span>
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- <span class="ruby-keyword">if</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">NTRY_TO_SYM</span>.<span class="ruby-identifier">key?</span>(<span class="ruby-identifier">choice</span>)
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- <span class="ruby-keyword">return</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">NTRY_TO_SYM</span>[<span class="ruby-identifier">choice</span>]
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- <span class="ruby-keyword">elsif</span> <span class="ruby-identifier">choice</span> <span class="ruby-operator">!=</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">VALID_ENTRIES</span>
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+ <span class="ruby-keyword">if</span> <span class="ruby-constant">ProtectedConstants</span><span class="ruby-operator">::</span><span class="ruby-constant">NTRY_TO_SYM</span>.<span class="ruby-identifier">key?</span>(<span class="ruby-identifier">choice</span>)
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+ <span class="ruby-keyword">return</span> <span class="ruby-constant">ProtectedConstants</span><span class="ruby-operator">::</span><span class="ruby-constant">NTRY_TO_SYM</span>[<span class="ruby-identifier">choice</span>]
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+ <span class="ruby-keyword">elsif</span> <span class="ruby-identifier">choice</span> <span class="ruby-operator">!=</span> <span class="ruby-constant">ProtectedConstants</span><span class="ruby-operator">::</span><span class="ruby-constant">VALID_ENTRIES</span>
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  <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nThat entry is invalid. Please re-enter.\n&quot;</span>
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  <span class="ruby-keyword">else</span>
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  <span class="ruby-keyword">return</span> <span class="ruby-keyword">nil</span>
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  <span class="ruby-keyword">end</span>
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- <span class="ruby-keyword">end</span>
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+ <span class="ruby-keyword">end</span>
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  <span class="ruby-keyword">end</span></pre>
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  </div>
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@@ -206,8 +206,8 @@
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  <div class="method-source-code" id="player_outcome-source">
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  <pre><span class="ruby-comment"># File lib/PrivateMethods.rb, line 20</span>
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  <span class="ruby-keyword">def</span> <span class="ruby-identifier">player_outcome</span>(<span class="ruby-identifier">plays</span>)
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- <span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">WINNERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
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- <span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">LOSERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
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+ <span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">ProtectedConstants</span><span class="ruby-operator">::</span><span class="ruby-constant">WINNERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
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+ <span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">ProtectedConstants</span><span class="ruby-operator">::</span><span class="ruby-constant">LOSERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
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  <span class="ruby-keyword">return</span> <span class="ruby-value">:TIE</span> <span class="ruby-keyword">if</span> <span class="ruby-operator">!</span><span class="ruby-value">:WIN</span> <span class="ruby-operator">|</span> <span class="ruby-operator">!</span><span class="ruby-value">:LOSE</span>
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  <span class="ruby-keyword">end</span></pre>
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  </div>
@@ -4,7 +4,7 @@
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  <head>
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  <meta charset="UTF-8">
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- <title>module Constants - RPSG RDocs</title>
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+ <title>module ProtectedConstants - RPSG RDocs</title>
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  <script type="text/javascript">
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  var rdoc_rel_prefix = "./";
@@ -62,9 +62,9 @@
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  </div>
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  </nav>
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- <main role="main" aria-labelledby="module-Constants">
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- <h1 id="module-Constants" class="module">
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- module Constants
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+ <main role="main" aria-labelledby="module-ProtectedConstants">
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+ <h1 id="module-ProtectedConstants" class="module">
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+ module ProtectedConstants
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  </h1>
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  <section class="description">
@@ -100,13 +100,14 @@
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  <dt id="LOSERS">LOSERS
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- <dd><p>this will take the original <a href="Constants.html#WINNERS">WINNERS</a>
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- array and flip the symbols, thus returning a loss for the user/player</p>
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+ <dd><p>this will take the original <a
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+ href="ProtectedConstants.html#WINNERS">WINNERS</a> array and flip the
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+ symbols, thus returning a loss for the user/player</p>
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  <dt id="NTRY_TO_SYM">NTRY_TO_SYM
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- <dd><p>define entry to symbol (key to value)</p>
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+ <dd><p>define entry to symbol (key to value) dictionary</p>
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  <dt id="VALID_ENTRIES">VALID_ENTRIES
@@ -135,9 +135,9 @@ scissors</p>
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  <div class="method-source-code" id="continue-source">
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  <pre><span class="ruby-comment"># File lib/Main.rb, line 12</span>
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  <span class="ruby-keyword">def</span> <span class="ruby-identifier">continue</span>(<span class="ruby-identifier">str1</span>,<span class="ruby-identifier">str2</span>,<span class="ruby-identifier">str3</span>)
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- <span class="ruby-identifier">puts</span> <span class="ruby-identifier">str1</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-identifier">str1</span>
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  <span class="ruby-identifier">print</span> <span class="ruby-identifier">str2</span>
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- <span class="ruby-identifier">gets</span>
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+ <span class="ruby-identifier">gets</span>
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  <span class="ruby-identifier">puts</span> <span class="ruby-identifier">str3</span>
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  <span class="ruby-keyword">end</span></pre>
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  </div>
@@ -172,7 +172,7 @@ scissors</p>
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  <pre><span class="ruby-comment"># File lib/Main.rb, line 24</span>
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  <span class="ruby-keyword">def</span> <span class="ruby-identifier">initialize</span>
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  <span class="ruby-comment"># initialize variables and set all equal to zero</span>
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- <span class="ruby-ivar">@player_score</span> = <span class="ruby-ivar">@computer_score</span> = <span class="ruby-ivar">@ties</span> = <span class="ruby-value">0</span>
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+ <span class="ruby-ivar">@player_score</span> = <span class="ruby-ivar">@computer_score</span> = <span class="ruby-ivar">@ties</span> = <span class="ruby-value">0</span>
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  <span class="ruby-keyword">end</span></pre>
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  </div>
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@@ -213,37 +213,37 @@ scissors</p>
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  <div class="method-source-code" id="play-source">
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  <pre><span class="ruby-comment"># File lib/Main.rb, line 30</span>
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- <span class="ruby-keyword">def</span> <span class="ruby-identifier">play</span>(<span class="ruby-identifier">winning_score</span>)
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+ <span class="ruby-keyword">def</span> <span class="ruby-identifier">play</span>(<span class="ruby-identifier">winning_score</span>)
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  <span class="ruby-comment"># make while loop</span>
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- <span class="ruby-keyword">while</span> <span class="ruby-ivar">@player_score</span> <span class="ruby-operator">&lt;</span> <span class="ruby-identifier">winning_score</span> <span class="ruby-operator">&amp;&amp;</span> <span class="ruby-ivar">@computer_score</span> <span class="ruby-operator">&lt;</span> <span class="ruby-identifier">winning_score</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\nPlayer score: #{@player_score}, &quot;</span> <span class="ruby-operator">+</span>
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+ <span class="ruby-keyword">while</span> <span class="ruby-ivar">@player_score</span> <span class="ruby-operator">&lt;</span> <span class="ruby-identifier">winning_score</span> <span class="ruby-operator">&amp;&amp;</span> <span class="ruby-ivar">@computer_score</span> <span class="ruby-operator">&lt;</span> <span class="ruby-identifier">winning_score</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\nPlayer score: #{@player_score}, &quot;</span> <span class="ruby-operator">+</span>
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  <span class="ruby-node">&quot;Computer score: #{@computer_score}, Ties: #{@ties}.\n&quot;</span>
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- <span class="ruby-identifier">player</span> = <span class="ruby-constant">PrivateMethods</span>.<span class="ruby-identifier">player_choice</span>
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- <span class="ruby-identifier">computer</span> = <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">COMPUTER_CHOICES</span>.<span class="ruby-identifier">sample</span> <span class="ruby-comment"># chooses a random option</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\nPlayer chooses #{player.to_s.downcase}.&quot;</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;Computer chooses #{computer.to_s.downcase}.\n&quot;</span>
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- <span class="ruby-keyword">case</span> <span class="ruby-constant">PrivateMethods</span>.<span class="ruby-identifier">player_outcome</span> [<span class="ruby-identifier">player</span>, <span class="ruby-identifier">computer</span>]
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+ <span class="ruby-identifier">player</span> = <span class="ruby-constant">PrivateMethods</span>.<span class="ruby-identifier">player_choice</span>
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+ <span class="ruby-identifier">computer</span> = <span class="ruby-constant">ProtectedConstants</span><span class="ruby-operator">::</span><span class="ruby-constant">COMPUTER_CHOICES</span>.<span class="ruby-identifier">sample</span> <span class="ruby-comment"># chooses a random option</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\nPlayer chooses #{player.to_s.downcase}.&quot;</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;Computer chooses #{computer.to_s.downcase}.\n&quot;</span>
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+ <span class="ruby-keyword">case</span> <span class="ruby-constant">PrivateMethods</span>.<span class="ruby-identifier">player_outcome</span> [<span class="ruby-identifier">player</span>, <span class="ruby-identifier">computer</span>]
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  <span class="ruby-keyword">when</span> <span class="ruby-value">:WIN</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\n#{player.to_s.capitalize} beats #{computer.to_s.downcase}, player wins the round.\n&quot;</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\n#{player.to_s.capitalize} beats #{computer.to_s.downcase}, player wins the round.\n&quot;</span>
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  <span class="ruby-ivar">@player_score</span> <span class="ruby-operator">+=</span> <span class="ruby-value">1</span>
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  <span class="ruby-keyword">when</span> <span class="ruby-value">:LOSE</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\n#{computer.to_s.capitalize} beats #{player.to_s.downcase}, computer wins the round.\n&quot;</span>
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- <span class="ruby-ivar">@computer_score</span> <span class="ruby-operator">+=</span> <span class="ruby-value">1</span>
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- <span class="ruby-keyword">else</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nTie, choose again\n&quot;</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\n#{computer.to_s.capitalize} beats #{player.to_s.downcase}, computer wins the round.\n&quot;</span>
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+ <span class="ruby-ivar">@computer_score</span> <span class="ruby-operator">+=</span> <span class="ruby-value">1</span>
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+ <span class="ruby-keyword">else</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nTie, choose again\n&quot;</span>
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  <span class="ruby-ivar">@ties</span> <span class="ruby-operator">+=</span> <span class="ruby-value">1</span>
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  <span class="ruby-keyword">end</span>
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  <span class="ruby-keyword">end</span>
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  <span class="ruby-identifier">puts</span> <span class="ruby-node">&quot;\nFinal score: player: #{@player_score}, &quot;</span> <span class="ruby-operator">+</span>
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- <span class="ruby-node">&quot;computer: #{@computer_score} (ties: #{@ties}).\n&quot;</span>
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+ <span class="ruby-node">&quot;computer: #{@computer_score} (ties: #{@ties}).\n&quot;</span>
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  <span class="ruby-keyword">case</span> <span class="ruby-constant">PrivateMethods</span>.<span class="ruby-identifier">final_outcome</span>(<span class="ruby-ivar">@player_score</span>, <span class="ruby-ivar">@computer_score</span>)
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- <span class="ruby-keyword">when</span> <span class="ruby-value">:WIN</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nPlayer wins!\n&quot;</span>
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+ <span class="ruby-keyword">when</span> <span class="ruby-value">:WIN</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nPlayer wins!\n&quot;</span>
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  <span class="ruby-keyword">when</span> <span class="ruby-value">:LOSE</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nComputer wins!\n&quot;</span>
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- <span class="ruby-keyword">else</span>
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- <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nIt&#39;s a tie!\n&quot;</span>
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- <span class="ruby-keyword">end</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nComputer wins!\n&quot;</span>
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+ <span class="ruby-keyword">else</span>
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+ <span class="ruby-identifier">puts</span> <span class="ruby-string">&quot;\nIt&#39;s a tie!\n&quot;</span>
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+ <span class="ruby-keyword">end</span>
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  <span class="ruby-identifier">print</span> <span class="ruby-string">&quot;\n[press the enter/return key to exit game]&quot;</span>
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  <span class="ruby-identifier">gets</span>
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  <span class="ruby-keyword">end</span></pre>
data/doc/created.rid CHANGED
@@ -1,5 +1,5 @@
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- Tue, 24 Oct 2017 17:27:09 -0700
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- lib/Constants.rb Mon, 16 Oct 2017 10:51:39 -0700
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- lib/Main.rb Tue, 24 Oct 2017 17:23:31 -0700
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- lib/PrivateMethods.rb Thu, 19 Oct 2017 11:49:56 -0700
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- lib/rpsg/version.rb Mon, 16 Oct 2017 11:53:55 -0700
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+ Sat, 28 Oct 2017 11:30:22 -0700
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+ lib/Constants.rb Sat, 28 Oct 2017 11:28:45 -0700
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+ lib/Main.rb Sat, 28 Oct 2017 11:29:41 -0700
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+ lib/PrivateMethods.rb Sat, 28 Oct 2017 11:29:09 -0700
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+ lib/rpsg/version.rb Wed, 25 Oct 2017 12:42:39 -0700
data/doc/index.html CHANGED
@@ -59,10 +59,10 @@
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  <ul class="link-list">
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- <li><a href="./Constants.html">Constants</a>
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-
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  <li><a href="./PrivateMethods.html">PrivateMethods</a>
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+ <li><a href="./ProtectedConstants.html">ProtectedConstants</a>
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+
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  <li><a href="./RPSG.html">RPSG</a>
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  <li><a href="./RockPaperScissorsGame.html">RockPaperScissorsGame</a>
Binary file
@@ -1 +1 @@
1
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1
+ var search_data = {"index":{"searchIndex":["privatemethods","protectedconstants","rpsg","rockpaperscissorsgame","continue()","final_outcome()","new()","play()","player_choice()","player_outcome()"],"longSearchIndex":["privatemethods","protectedconstants","rpsg","rockpaperscissorsgame","rockpaperscissorsgame::continue()","privatemethods::final_outcome()","rockpaperscissorsgame::new()","rockpaperscissorsgame#play()","privatemethods::player_choice()","privatemethods::player_outcome()"],"info":[["PrivateMethods","","PrivateMethods.html","","<p>add module for private methods for the rpsg calculations\n"],["ProtectedConstants","","ProtectedConstants.html","","<p>create module that holds all contents for this script\n"],["RPSG","","RPSG.html","","<p>specify the version for the rubygem\n"],["RockPaperScissorsGame","","RockPaperScissorsGame.html","","<p>create master class for rpsg\n"],["continue","RockPaperScissorsGame","RockPaperScissorsGame.html#method-c-continue","(str1,str2,str3)","<p>add continue method for asking the user if they want to play rock paper\nscissors\n"],["final_outcome","PrivateMethods","PrivateMethods.html#method-c-final_outcome","(pl, co)","<p>define final outcome that gives the result of who one the whole match\n"],["new","RockPaperScissorsGame","RockPaperScissorsGame.html#method-c-new","()","<p>initialize variables\n"],["play","RockPaperScissorsGame","RockPaperScissorsGame.html#method-i-play","(winning_score)","<p>define play method, this will be the main function for playing rock paper\nscissors\n"],["player_choice","PrivateMethods","PrivateMethods.html#method-c-player_choice","()","<p>make a definition that asks for the players choice\n"],["player_outcome","PrivateMethods","PrivateMethods.html#method-c-player_outcome","(plays)","<p>define outcomes of players choice against cpu\n"]]}}
Binary file
Binary file
@@ -27,10 +27,10 @@
27
27
  <h2 id="classes">Classes and Modules</h2>
28
28
  <ul>
29
29
  <li class="module">
30
- <a href="Constants.html">Constants</a>
30
+ <a href="PrivateMethods.html">PrivateMethods</a>
31
31
  </li>
32
32
  <li class="module">
33
- <a href="PrivateMethods.html">PrivateMethods</a>
33
+ <a href="ProtectedConstants.html">ProtectedConstants</a>
34
34
  </li>
35
35
  <li class="module">
36
36
  <a href="RPSG.html">RPSG</a>
data/docs/_pages/code.txt CHANGED
@@ -36,104 +36,104 @@ class RockPaperScissorsGame
36
36
  # specify the version for the rubygem
37
37
  module RPSG
38
38
  # create version constant for the rubygem
39
- VERSION = "0.3.5"
39
+ VERSION = "0.3.6"
40
40
  end
41
41
 
42
42
  # create module that holds all contents for this script
43
- module Constants
44
-
43
+ module ProtectedConstants
44
+
45
45
  # create 2d list of choices
46
- protected
47
- CHOICES = [['r', 'rock'], ['p', 'paper'], ['s', 'scissors']]
46
+ protected # make protected
47
+ CHOICES = [['r', 'rock'], ['p', 'paper'], ['s', 'scissors']]
48
48
 
49
- # define entry to symbol (key to value)
50
- protected
51
- NTRY_TO_SYM = {
49
+ # define entry to symbol (key to value) dictionary
50
+ protected # make protected
51
+ NTRY_TO_SYM = {
52
52
  CHOICES[0][0] => :ROCK , CHOICES[0][1] => :ROCK ,
53
53
  CHOICES[1][0] => :PAPER , CHOICES[1][1] => :PAPER ,
54
54
  CHOICES[2][0] => :SCISSORS, CHOICES[2][1] => :SCISSORS
55
- }
55
+ }
56
56
 
57
57
  # define valid entries
58
- protected
59
- VALID_ENTRIES = NTRY_TO_SYM.keys
58
+ protected # make protected
59
+ VALID_ENTRIES = NTRY_TO_SYM.keys
60
60
 
61
61
  # define computer choices
62
- protected
63
- COMPUTER_CHOICES = NTRY_TO_SYM.values
62
+ protected # make protected
63
+ COMPUTER_CHOICES = NTRY_TO_SYM.values
64
64
 
65
65
  # create winners 2d list array with format: winning choice, losing choice
66
- protected
66
+ protected # make protected
67
67
  WINNERS = [
68
- [:SCISSORS, :PAPER ],
69
- [:PAPER , :ROCK ],
68
+ [:SCISSORS, :PAPER ],
69
+ [:PAPER , :ROCK ],
70
70
  [:ROCK , :SCISSORS]
71
- ]
71
+ ]
72
72
 
73
73
  # this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player
74
- protected
75
- LOSERS = WINNERS.map { |winning_choice,losing_choice| [losing_choice,winning_choice] }
74
+ protected # make protected
75
+ LOSERS = WINNERS.map { |winning_choice,losing_choice| [losing_choice,winning_choice] }
76
76
 
77
77
  end
78
78
 
79
- # protected_methods :Constants
79
+ # protected_methods :ProtectedConstants
80
80
 
81
81
  class << self
82
82
  # add continue method for asking the user if they want to play rock paper scissors
83
83
  def continue(str1,str2,str3)
84
- puts str1
84
+ puts str1
85
85
  print str2
86
- gets
86
+ gets
87
87
  puts str3
88
- end
89
- end
88
+ end
89
+ end
90
90
 
91
91
  # print out strings
92
92
  continue("\nYou are about to enter a rock-paper-scissors best of 3 match.", "\nPress the return/enter key to continue...", "")
93
-
93
+
94
94
  # initialize variables
95
95
  def initialize
96
96
  # initialize variables and set all equal to zero
97
- @player_score = @computer_score = @ties = 0
97
+ @player_score = @computer_score = @ties = 0
98
98
  end
99
99
 
100
100
  # define play method, this will be the main function for playing rock paper scissors
101
- def play(winning_score)
101
+ def play(winning_score)
102
102
  # make while loop
103
- while @player_score < winning_score && @computer_score < winning_score
104
- puts "\nPlayer score: #{@player_score}, " +
103
+ while @player_score < winning_score && @computer_score < winning_score
104
+ puts "\nPlayer score: #{@player_score}, " +
105
105
  "Computer score: #{@computer_score}, Ties: #{@ties}.\n"
106
- player = PrivateMethods.player_choice
107
- computer = Constants::COMPUTER_CHOICES.sample # chooses a random option
108
- puts "\nPlayer chooses #{player.to_s.downcase}."
109
- puts "Computer chooses #{computer.to_s.downcase}.\n"
110
- case PrivateMethods.player_outcome [player, computer]
106
+ player = PrivateMethods.player_choice
107
+ computer = ProtectedConstants::COMPUTER_CHOICES.sample # chooses a random option
108
+ puts "\nPlayer chooses #{player.to_s.downcase}."
109
+ puts "Computer chooses #{computer.to_s.downcase}.\n"
110
+ case PrivateMethods.player_outcome [player, computer]
111
111
  when :WIN
112
- puts "\n#{player.to_s.capitalize} beats #{computer.to_s.downcase}, player wins the round.\n"
112
+ puts "\n#{player.to_s.capitalize} beats #{computer.to_s.downcase}, player wins the round.\n"
113
113
  @player_score += 1
114
114
  when :LOSE
115
- puts "\n#{computer.to_s.capitalize} beats #{player.to_s.downcase}, computer wins the round.\n"
116
- @computer_score += 1
117
- else
118
- puts "\nTie, choose again\n"
115
+ puts "\n#{computer.to_s.capitalize} beats #{player.to_s.downcase}, computer wins the round.\n"
116
+ @computer_score += 1
117
+ else
118
+ puts "\nTie, choose again\n"
119
119
  @ties += 1
120
120
  end
121
121
  end
122
122
  puts "\nFinal score: player: #{@player_score}, " +
123
- "computer: #{@computer_score} (ties: #{@ties}).\n"
123
+ "computer: #{@computer_score} (ties: #{@ties}).\n"
124
124
  case PrivateMethods.final_outcome(@player_score, @computer_score)
125
- when :WIN
126
- puts "\nPlayer wins!\n"
125
+ when :WIN
126
+ puts "\nPlayer wins!\n"
127
127
  when :LOSE
128
- puts "\nComputer wins!\n"
129
- else
130
- puts "\nIt's a tie!\n"
131
- end
128
+ puts "\nComputer wins!\n"
129
+ else
130
+ puts "\nIt's a tie!\n"
131
+ end
132
132
  print "\n[press the enter/return key to exit game]"
133
133
  gets
134
134
  end
135
135
 
136
- private
136
+ private # make private
137
137
  # add module for private methods for the rpsg calculations
138
138
  module PrivateMethods
139
139
  class << self
@@ -142,37 +142,37 @@ class RockPaperScissorsGame
142
142
  loop do
143
143
  print "\nChoose: Rock (r), Paper (p), or Scissors (s): "
144
144
  choice = gets.chomp.downcase
145
- if Constants::NTRY_TO_SYM.key?(choice)
146
- return Constants::NTRY_TO_SYM[choice]
147
- elsif choice != Constants::VALID_ENTRIES
145
+ if ProtectedConstants::NTRY_TO_SYM.key?(choice)
146
+ return ProtectedConstants::NTRY_TO_SYM[choice]
147
+ elsif choice != ProtectedConstants::VALID_ENTRIES
148
148
  puts "\nThat entry is invalid. Please re-enter.\n"
149
149
  else
150
150
  return nil
151
151
  end
152
- end
153
- end
152
+ end
153
+ end
154
154
  # define outcomes of players choice against cpu
155
155
  def player_outcome(plays)
156
- return :WIN if Constants::WINNERS.include?(plays)
157
- return :LOSE if Constants::LOSERS.include?(plays)
156
+ return :WIN if ProtectedConstants::WINNERS.include?(plays)
157
+ return :LOSE if ProtectedConstants::LOSERS.include?(plays)
158
158
  return :TIE if !:WIN | !:LOSE
159
- end
159
+ end
160
160
  # define final outcome that gives the result of who one the whole match
161
- def final_outcome(pl,co)
162
- return :WIN if pl > co
161
+ def final_outcome(pl, co)
162
+ return :WIN if pl > co
163
163
  return :LOSE if pl < co
164
- return :TIE if pl = co
165
- # there will never be a tie for the final outcome due to the code in the play() method
166
- end
164
+ # return :TIE if pl = co
165
+ # there will never be a tie for the final outcome due to the code in the `play()` method
166
+ end
167
167
  end
168
168
  end
169
- public
170
-
169
+ public # make public again
170
+
171
171
  # private_methods :PrivateMethods
172
172
 
173
- end
173
+ end
174
174
 
175
175
  RockPaperScissorsGame.new.play(2) # best out of 3
176
176
 
177
177
  $end
178
- ~~~
178
+ ~~~
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
data/docs/_site/code.html CHANGED
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -74,104 +74,104 @@
74
74
  <span class="c1"># specify the version for the rubygem</span>
75
75
  <span class="k">module</span> <span class="nn">RPSG</span>
76
76
  <span class="c1"># create version constant for the rubygem</span>
77
- <span class="no">VERSION</span> <span class="o">=</span> <span class="s2">"0.3.5"</span>
77
+ <span class="no">VERSION</span> <span class="o">=</span> <span class="s2">"0.3.6"</span>
78
78
  <span class="k">end</span>
79
79
 
80
80
  <span class="c1"># create module that holds all contents for this script</span>
81
- <span class="k">module</span> <span class="nn">Constants</span>
82
-
81
+ <span class="k">module</span> <span class="nn">ProtectedConstants</span>
82
+
83
83
  <span class="c1"># create 2d list of choices</span>
84
- <span class="kp">protected</span>
85
- <span class="no">CHOICES</span> <span class="o">=</span> <span class="p">[[</span><span class="s1">'r'</span><span class="p">,</span> <span class="s1">'rock'</span><span class="p">],</span> <span class="p">[</span><span class="s1">'p'</span><span class="p">,</span> <span class="s1">'paper'</span><span class="p">],</span> <span class="p">[</span><span class="s1">'s'</span><span class="p">,</span> <span class="s1">'scissors'</span><span class="p">]]</span>
84
+ <span class="kp">protected</span> <span class="c1"># make protected</span>
85
+ <span class="no">CHOICES</span> <span class="o">=</span> <span class="p">[[</span><span class="s1">'r'</span><span class="p">,</span> <span class="s1">'rock'</span><span class="p">],</span> <span class="p">[</span><span class="s1">'p'</span><span class="p">,</span> <span class="s1">'paper'</span><span class="p">],</span> <span class="p">[</span><span class="s1">'s'</span><span class="p">,</span> <span class="s1">'scissors'</span><span class="p">]]</span>
86
86
 
87
- <span class="c1"># define entry to symbol (key to value)</span>
88
- <span class="kp">protected</span>
89
- <span class="no">NTRY_TO_SYM</span> <span class="o">=</span> <span class="p">{</span>
87
+ <span class="c1"># define entry to symbol (key to value) dictionary</span>
88
+ <span class="kp">protected</span> <span class="c1"># make protected</span>
89
+ <span class="no">NTRY_TO_SYM</span> <span class="o">=</span> <span class="p">{</span>
90
90
  <span class="no">CHOICES</span><span class="p">[</span><span class="mi">0</span><span class="p">][</span><span class="mi">0</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:ROCK</span> <span class="p">,</span> <span class="no">CHOICES</span><span class="p">[</span><span class="mi">0</span><span class="p">][</span><span class="mi">1</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:ROCK</span> <span class="p">,</span>
91
91
  <span class="no">CHOICES</span><span class="p">[</span><span class="mi">1</span><span class="p">][</span><span class="mi">0</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:PAPER</span> <span class="p">,</span> <span class="no">CHOICES</span><span class="p">[</span><span class="mi">1</span><span class="p">][</span><span class="mi">1</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:PAPER</span> <span class="p">,</span>
92
92
  <span class="no">CHOICES</span><span class="p">[</span><span class="mi">2</span><span class="p">][</span><span class="mi">0</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:SCISSORS</span><span class="p">,</span> <span class="no">CHOICES</span><span class="p">[</span><span class="mi">2</span><span class="p">][</span><span class="mi">1</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:SCISSORS</span>
93
- <span class="p">}</span>
93
+ <span class="p">}</span>
94
94
 
95
95
  <span class="c1"># define valid entries</span>
96
- <span class="kp">protected</span>
97
- <span class="no">VALID_ENTRIES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">keys</span>
96
+ <span class="kp">protected</span> <span class="c1"># make protected</span>
97
+ <span class="no">VALID_ENTRIES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">keys</span>
98
98
 
99
99
  <span class="c1"># define computer choices</span>
100
- <span class="kp">protected</span>
101
- <span class="no">COMPUTER_CHOICES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">values</span>
100
+ <span class="kp">protected</span> <span class="c1"># make protected</span>
101
+ <span class="no">COMPUTER_CHOICES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">values</span>
102
102
 
103
103
  <span class="c1"># create winners 2d list array with format: winning choice, losing choice</span>
104
- <span class="kp">protected</span>
104
+ <span class="kp">protected</span> <span class="c1"># make protected</span>
105
105
  <span class="no">WINNERS</span> <span class="o">=</span> <span class="p">[</span>
106
- <span class="p">[</span><span class="ss">:SCISSORS</span><span class="p">,</span> <span class="ss">:PAPER</span> <span class="p">],</span>
107
- <span class="p">[</span><span class="ss">:PAPER</span> <span class="p">,</span> <span class="ss">:ROCK</span> <span class="p">],</span>
106
+ <span class="p">[</span><span class="ss">:SCISSORS</span><span class="p">,</span> <span class="ss">:PAPER</span> <span class="p">],</span>
107
+ <span class="p">[</span><span class="ss">:PAPER</span> <span class="p">,</span> <span class="ss">:ROCK</span> <span class="p">],</span>
108
108
  <span class="p">[</span><span class="ss">:ROCK</span> <span class="p">,</span> <span class="ss">:SCISSORS</span><span class="p">]</span>
109
- <span class="p">]</span>
109
+ <span class="p">]</span>
110
110
 
111
111
  <span class="c1"># this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player</span>
112
- <span class="kp">protected</span>
113
- <span class="no">LOSERS</span> <span class="o">=</span> <span class="no">WINNERS</span><span class="p">.</span><span class="nf">map</span> <span class="p">{</span> <span class="o">|</span><span class="n">winning_choice</span><span class="p">,</span><span class="n">losing_choice</span><span class="o">|</span> <span class="p">[</span><span class="n">losing_choice</span><span class="p">,</span><span class="n">winning_choice</span><span class="p">]</span> <span class="p">}</span>
112
+ <span class="kp">protected</span> <span class="c1"># make protected</span>
113
+ <span class="no">LOSERS</span> <span class="o">=</span> <span class="no">WINNERS</span><span class="p">.</span><span class="nf">map</span> <span class="p">{</span> <span class="o">|</span><span class="n">winning_choice</span><span class="p">,</span><span class="n">losing_choice</span><span class="o">|</span> <span class="p">[</span><span class="n">losing_choice</span><span class="p">,</span><span class="n">winning_choice</span><span class="p">]</span> <span class="p">}</span>
114
114
 
115
115
  <span class="k">end</span>
116
116
 
117
- <span class="c1"># protected_methods :Constants</span>
117
+ <span class="c1"># protected_methods :ProtectedConstants</span>
118
118
 
119
119
  <span class="k">class</span> <span class="o">&lt;&lt;</span> <span class="nb">self</span>
120
120
  <span class="c1"># add continue method for asking the user if they want to play rock paper scissors</span>
121
121
  <span class="k">def</span> <span class="nf">continue</span><span class="p">(</span><span class="n">str1</span><span class="p">,</span><span class="n">str2</span><span class="p">,</span><span class="n">str3</span><span class="p">)</span>
122
- <span class="nb">puts</span> <span class="n">str1</span>
122
+ <span class="nb">puts</span> <span class="n">str1</span>
123
123
  <span class="nb">print</span> <span class="n">str2</span>
124
- <span class="nb">gets</span>
124
+ <span class="nb">gets</span>
125
125
  <span class="nb">puts</span> <span class="n">str3</span>
126
- <span class="k">end</span>
127
- <span class="k">end</span>
126
+ <span class="k">end</span>
127
+ <span class="k">end</span>
128
128
 
129
129
  <span class="c1"># print out strings</span>
130
130
  <span class="n">continue</span><span class="p">(</span><span class="s2">"</span><span class="se">\n</span><span class="s2">You are about to enter a rock-paper-scissors best of 3 match."</span><span class="p">,</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Press the return/enter key to continue..."</span><span class="p">,</span> <span class="s2">""</span><span class="p">)</span>
131
-
131
+
132
132
  <span class="c1"># initialize variables</span>
133
133
  <span class="k">def</span> <span class="nf">initialize</span>
134
134
  <span class="c1"># initialize variables and set all equal to zero</span>
135
- <span class="vi">@player_score</span> <span class="o">=</span> <span class="vi">@computer_score</span> <span class="o">=</span> <span class="vi">@ties</span> <span class="o">=</span> <span class="mi">0</span>
135
+ <span class="vi">@player_score</span> <span class="o">=</span> <span class="vi">@computer_score</span> <span class="o">=</span> <span class="vi">@ties</span> <span class="o">=</span> <span class="mi">0</span>
136
136
  <span class="k">end</span>
137
137
 
138
138
  <span class="c1"># define play method, this will be the main function for playing rock paper scissors</span>
139
- <span class="k">def</span> <span class="nf">play</span><span class="p">(</span><span class="n">winning_score</span><span class="p">)</span>
139
+ <span class="k">def</span> <span class="nf">play</span><span class="p">(</span><span class="n">winning_score</span><span class="p">)</span>
140
140
  <span class="c1"># make while loop</span>
141
- <span class="k">while</span> <span class="vi">@player_score</span> <span class="o">&lt;</span> <span class="n">winning_score</span> <span class="o">&amp;&amp;</span> <span class="vi">@computer_score</span> <span class="o">&lt;</span> <span class="n">winning_score</span>
142
- <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Player score: </span><span class="si">#{</span><span class="vi">@player_score</span><span class="si">}</span><span class="s2">, "</span> <span class="o">+</span>
141
+ <span class="k">while</span> <span class="vi">@player_score</span> <span class="o">&lt;</span> <span class="n">winning_score</span> <span class="o">&amp;&amp;</span> <span class="vi">@computer_score</span> <span class="o">&lt;</span> <span class="n">winning_score</span>
142
+ <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Player score: </span><span class="si">#{</span><span class="vi">@player_score</span><span class="si">}</span><span class="s2">, "</span> <span class="o">+</span>
143
143
  <span class="s2">"Computer score: </span><span class="si">#{</span><span class="vi">@computer_score</span><span class="si">}</span><span class="s2">, Ties: </span><span class="si">#{</span><span class="vi">@ties</span><span class="si">}</span><span class="s2">.</span><span class="se">\n</span><span class="s2">"</span>
144
- <span class="n">player</span> <span class="o">=</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">player_choice</span>
145
- <span class="n">computer</span> <span class="o">=</span> <span class="no">Constants</span><span class="o">::</span><span class="no">COMPUTER_CHOICES</span><span class="p">.</span><span class="nf">sample</span> <span class="c1"># chooses a random option</span>
146
- <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Player chooses </span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">."</span>
147
- <span class="nb">puts</span> <span class="s2">"Computer chooses </span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">.</span><span class="se">\n</span><span class="s2">"</span>
148
- <span class="k">case</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">player_outcome</span> <span class="p">[</span><span class="n">player</span><span class="p">,</span> <span class="n">computer</span><span class="p">]</span>
144
+ <span class="n">player</span> <span class="o">=</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">player_choice</span>
145
+ <span class="n">computer</span> <span class="o">=</span> <span class="no">ProtectedConstants</span><span class="o">::</span><span class="no">COMPUTER_CHOICES</span><span class="p">.</span><span class="nf">sample</span> <span class="c1"># chooses a random option</span>
146
+ <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Player chooses </span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">."</span>
147
+ <span class="nb">puts</span> <span class="s2">"Computer chooses </span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">.</span><span class="se">\n</span><span class="s2">"</span>
148
+ <span class="k">case</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">player_outcome</span> <span class="p">[</span><span class="n">player</span><span class="p">,</span> <span class="n">computer</span><span class="p">]</span>
149
149
  <span class="k">when</span> <span class="ss">:WIN</span>
150
- <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">capitalize</span><span class="si">}</span><span class="s2"> beats </span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">, player wins the round.</span><span class="se">\n</span><span class="s2">"</span>
150
+ <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">capitalize</span><span class="si">}</span><span class="s2"> beats </span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">, player wins the round.</span><span class="se">\n</span><span class="s2">"</span>
151
151
  <span class="vi">@player_score</span> <span class="o">+=</span> <span class="mi">1</span>
152
152
  <span class="k">when</span> <span class="ss">:LOSE</span>
153
- <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">capitalize</span><span class="si">}</span><span class="s2"> beats </span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">, computer wins the round.</span><span class="se">\n</span><span class="s2">"</span>
154
- <span class="vi">@computer_score</span> <span class="o">+=</span> <span class="mi">1</span>
155
- <span class="k">else</span>
156
- <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Tie, choose again</span><span class="se">\n</span><span class="s2">"</span>
153
+ <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="si">#{</span><span class="n">computer</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">capitalize</span><span class="si">}</span><span class="s2"> beats </span><span class="si">#{</span><span class="n">player</span><span class="p">.</span><span class="nf">to_s</span><span class="p">.</span><span class="nf">downcase</span><span class="si">}</span><span class="s2">, computer wins the round.</span><span class="se">\n</span><span class="s2">"</span>
154
+ <span class="vi">@computer_score</span> <span class="o">+=</span> <span class="mi">1</span>
155
+ <span class="k">else</span>
156
+ <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Tie, choose again</span><span class="se">\n</span><span class="s2">"</span>
157
157
  <span class="vi">@ties</span> <span class="o">+=</span> <span class="mi">1</span>
158
158
  <span class="k">end</span>
159
159
  <span class="k">end</span>
160
160
  <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Final score: player: </span><span class="si">#{</span><span class="vi">@player_score</span><span class="si">}</span><span class="s2">, "</span> <span class="o">+</span>
161
- <span class="s2">"computer: </span><span class="si">#{</span><span class="vi">@computer_score</span><span class="si">}</span><span class="s2"> (ties: </span><span class="si">#{</span><span class="vi">@ties</span><span class="si">}</span><span class="s2">).</span><span class="se">\n</span><span class="s2">"</span>
161
+ <span class="s2">"computer: </span><span class="si">#{</span><span class="vi">@computer_score</span><span class="si">}</span><span class="s2"> (ties: </span><span class="si">#{</span><span class="vi">@ties</span><span class="si">}</span><span class="s2">).</span><span class="se">\n</span><span class="s2">"</span>
162
162
  <span class="k">case</span> <span class="no">PrivateMethods</span><span class="p">.</span><span class="nf">final_outcome</span><span class="p">(</span><span class="vi">@player_score</span><span class="p">,</span> <span class="vi">@computer_score</span><span class="p">)</span>
163
- <span class="k">when</span> <span class="ss">:WIN</span>
164
- <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Player wins!</span><span class="se">\n</span><span class="s2">"</span>
163
+ <span class="k">when</span> <span class="ss">:WIN</span>
164
+ <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Player wins!</span><span class="se">\n</span><span class="s2">"</span>
165
165
  <span class="k">when</span> <span class="ss">:LOSE</span>
166
- <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Computer wins!</span><span class="se">\n</span><span class="s2">"</span>
167
- <span class="k">else</span>
168
- <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">It's a tie!</span><span class="se">\n</span><span class="s2">"</span>
169
- <span class="k">end</span>
166
+ <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Computer wins!</span><span class="se">\n</span><span class="s2">"</span>
167
+ <span class="k">else</span>
168
+ <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">It's a tie!</span><span class="se">\n</span><span class="s2">"</span>
169
+ <span class="k">end</span>
170
170
  <span class="nb">print</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">[press the enter/return key to exit game]"</span>
171
171
  <span class="nb">gets</span>
172
172
  <span class="k">end</span>
173
173
 
174
- <span class="kp">private</span>
174
+ <span class="kp">private</span> <span class="c1"># make private</span>
175
175
  <span class="c1"># add module for private methods for the rpsg calculations</span>
176
176
  <span class="k">module</span> <span class="nn">PrivateMethods</span>
177
177
  <span class="k">class</span> <span class="o">&lt;&lt;</span> <span class="nb">self</span>
@@ -180,35 +180,35 @@
180
180
  <span class="kp">loop</span> <span class="k">do</span>
181
181
  <span class="nb">print</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">Choose: Rock (r), Paper (p), or Scissors (s): "</span>
182
182
  <span class="n">choice</span> <span class="o">=</span> <span class="nb">gets</span><span class="p">.</span><span class="nf">chomp</span><span class="p">.</span><span class="nf">downcase</span>
183
- <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">key?</span><span class="p">(</span><span class="n">choice</span><span class="p">)</span>
184
- <span class="k">return</span> <span class="no">Constants</span><span class="o">::</span><span class="no">NTRY_TO_SYM</span><span class="p">[</span><span class="n">choice</span><span class="p">]</span>
185
- <span class="k">elsif</span> <span class="n">choice</span> <span class="o">!=</span> <span class="no">Constants</span><span class="o">::</span><span class="no">VALID_ENTRIES</span>
183
+ <span class="k">if</span> <span class="no">ProtectedConstants</span><span class="o">::</span><span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">key?</span><span class="p">(</span><span class="n">choice</span><span class="p">)</span>
184
+ <span class="k">return</span> <span class="no">ProtectedConstants</span><span class="o">::</span><span class="no">NTRY_TO_SYM</span><span class="p">[</span><span class="n">choice</span><span class="p">]</span>
185
+ <span class="k">elsif</span> <span class="n">choice</span> <span class="o">!=</span> <span class="no">ProtectedConstants</span><span class="o">::</span><span class="no">VALID_ENTRIES</span>
186
186
  <span class="nb">puts</span> <span class="s2">"</span><span class="se">\n</span><span class="s2">That entry is invalid. Please re-enter.</span><span class="se">\n</span><span class="s2">"</span>
187
187
  <span class="k">else</span>
188
188
  <span class="k">return</span> <span class="kp">nil</span>
189
189
  <span class="k">end</span>
190
- <span class="k">end</span>
191
- <span class="k">end</span>
190
+ <span class="k">end</span>
191
+ <span class="k">end</span>
192
192
  <span class="c1"># define outcomes of players choice against cpu</span>
193
193
  <span class="k">def</span> <span class="nf">player_outcome</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span>
194
- <span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">WINNERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span>
195
- <span class="k">return</span> <span class="ss">:LOSE</span> <span class="k">if</span> <span class="no">Constants</span><span class="o">::</span><span class="no">LOSERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span>
194
+ <span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="no">ProtectedConstants</span><span class="o">::</span><span class="no">WINNERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span>
195
+ <span class="k">return</span> <span class="ss">:LOSE</span> <span class="k">if</span> <span class="no">ProtectedConstants</span><span class="o">::</span><span class="no">LOSERS</span><span class="p">.</span><span class="nf">include?</span><span class="p">(</span><span class="n">plays</span><span class="p">)</span>
196
196
  <span class="k">return</span> <span class="ss">:TIE</span> <span class="k">if</span> <span class="o">!</span><span class="ss">:WIN</span> <span class="o">|</span> <span class="o">!</span><span class="ss">:LOSE</span>
197
- <span class="k">end</span>
197
+ <span class="k">end</span>
198
198
  <span class="c1"># define final outcome that gives the result of who one the whole match</span>
199
- <span class="k">def</span> <span class="nf">final_outcome</span><span class="p">(</span><span class="n">pl</span><span class="p">,</span><span class="n">co</span><span class="p">)</span>
200
- <span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="n">pl</span> <span class="o">&gt;</span> <span class="n">co</span>
199
+ <span class="k">def</span> <span class="nf">final_outcome</span><span class="p">(</span><span class="n">pl</span><span class="p">,</span> <span class="n">co</span><span class="p">)</span>
200
+ <span class="k">return</span> <span class="ss">:WIN</span> <span class="k">if</span> <span class="n">pl</span> <span class="o">&gt;</span> <span class="n">co</span>
201
201
  <span class="k">return</span> <span class="ss">:LOSE</span> <span class="k">if</span> <span class="n">pl</span> <span class="o">&lt;</span> <span class="n">co</span>
202
- <span class="k">return</span> <span class="ss">:TIE</span> <span class="k">if</span> <span class="n">pl</span> <span class="o">=</span> <span class="n">co</span>
203
- <span class="c1"># there will never be a tie for the final outcome due to the code in the play() method</span>
204
- <span class="k">end</span>
202
+ <span class="c1"># return :TIE if pl = co</span>
203
+ <span class="c1"># there will never be a tie for the final outcome due to the code in the `play()` method</span>
204
+ <span class="k">end</span>
205
205
  <span class="k">end</span>
206
206
  <span class="k">end</span>
207
- <span class="kp">public</span>
208
-
207
+ <span class="kp">public</span> <span class="c1"># make public again</span>
208
+
209
209
  <span class="c1"># private_methods :PrivateMethods</span>
210
210
 
211
- <span class="k">end</span>
211
+ <span class="k">end</span>
212
212
 
213
213
  <span class="no">RockPaperScissorsGame</span><span class="p">.</span><span class="nf">new</span><span class="p">.</span><span class="nf">play</span><span class="p">(</span><span class="mi">2</span><span class="p">)</span> <span class="c1"># best out of 3</span>
214
214
 
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
data/docs/_site/test.html CHANGED
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
7
7
  <meta name="viewport" content="width=device-width, initial-scale=1"/>
8
8
  <meta name="theme-color" content="#157878"/>
9
9
  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=147b36b436427ee81aaa6c863020ff4c4b0507e2"/>
10
+ <link rel="stylesheet" href="/assets/css/style.css?v=79b195a757ede2a8ba73e25b563d20b7367d2e92"/>
11
11
  <script src="assets/js/pace.min.js"></script>
12
12
 
13
13
  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
data/lib/Constants.rb CHANGED
@@ -1,36 +1,36 @@
1
1
  # create module that holds all contents for this script
2
- module Constants
3
-
2
+ module ProtectedConstants
3
+
4
4
  # create 2d list of choices
5
- protected
6
- CHOICES = [['r', 'rock'], ['p', 'paper'], ['s', 'scissors']]
5
+ protected # make protected
6
+ CHOICES = [['r', 'rock'], ['p', 'paper'], ['s', 'scissors']]
7
7
 
8
- # define entry to symbol (key to value)
9
- protected
10
- NTRY_TO_SYM = {
8
+ # define entry to symbol (key to value) dictionary
9
+ protected # make protected
10
+ NTRY_TO_SYM = {
11
11
  CHOICES[0][0] => :ROCK , CHOICES[0][1] => :ROCK ,
12
12
  CHOICES[1][0] => :PAPER , CHOICES[1][1] => :PAPER ,
13
13
  CHOICES[2][0] => :SCISSORS, CHOICES[2][1] => :SCISSORS
14
- }
14
+ }
15
15
 
16
16
  # define valid entries
17
- protected
18
- VALID_ENTRIES = NTRY_TO_SYM.keys
17
+ protected # make protected
18
+ VALID_ENTRIES = NTRY_TO_SYM.keys
19
19
 
20
20
  # define computer choices
21
- protected
22
- COMPUTER_CHOICES = NTRY_TO_SYM.values
21
+ protected # make protected
22
+ COMPUTER_CHOICES = NTRY_TO_SYM.values
23
23
 
24
24
  # create winners 2d list array with format: winning choice, losing choice
25
- protected
25
+ protected # make protected
26
26
  WINNERS = [
27
- [:SCISSORS, :PAPER ],
28
- [:PAPER , :ROCK ],
27
+ [:SCISSORS, :PAPER ],
28
+ [:PAPER , :ROCK ],
29
29
  [:ROCK , :SCISSORS]
30
- ]
30
+ ]
31
31
 
32
32
  # this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player
33
- protected
34
- LOSERS = WINNERS.map { |winning_choice,losing_choice| [losing_choice,winning_choice] }
33
+ protected # make protected
34
+ LOSERS = WINNERS.map { |winning_choice,losing_choice| [losing_choice,winning_choice] }
35
35
 
36
36
  end
data/lib/Main.rb CHANGED
@@ -1,6 +1,6 @@
1
1
  # create master class for rpsg
2
2
  class RockPaperScissorsGame
3
-
3
+
4
4
  require "rpsg/version.rb"
5
5
 
6
6
  require "Constants.rb"
@@ -10,64 +10,64 @@ class RockPaperScissorsGame
10
10
  class << self
11
11
  # add continue method for asking the user if they want to play rock paper scissors
12
12
  def continue(str1,str2,str3)
13
- puts str1
13
+ puts str1
14
14
  print str2
15
- gets
15
+ gets
16
16
  puts str3
17
- end
18
- end
17
+ end
18
+ end
19
19
 
20
20
  # print out strings
21
21
  continue("\nYou are about to enter a rock-paper-scissors best of 3 match.", "\nPress the return/enter key to continue...", "")
22
-
22
+
23
23
  # initialize variables
24
24
  def initialize
25
25
  # initialize variables and set all equal to zero
26
- @player_score = @computer_score = @ties = 0
26
+ @player_score = @computer_score = @ties = 0
27
27
  end
28
28
 
29
29
  # define play method, this will be the main function for playing rock paper scissors
30
- def play(winning_score)
30
+ def play(winning_score)
31
31
  # make while loop
32
- while @player_score < winning_score && @computer_score < winning_score
33
- puts "\nPlayer score: #{@player_score}, " +
32
+ while @player_score < winning_score && @computer_score < winning_score
33
+ puts "\nPlayer score: #{@player_score}, " +
34
34
  "Computer score: #{@computer_score}, Ties: #{@ties}.\n"
35
- player = PrivateMethods.player_choice
36
- computer = Constants::COMPUTER_CHOICES.sample # chooses a random option
37
- puts "\nPlayer chooses #{player.to_s.downcase}."
38
- puts "Computer chooses #{computer.to_s.downcase}.\n"
39
- case PrivateMethods.player_outcome [player, computer]
35
+ player = PrivateMethods.player_choice
36
+ computer = ProtectedConstants::COMPUTER_CHOICES.sample # chooses a random option
37
+ puts "\nPlayer chooses #{player.to_s.downcase}."
38
+ puts "Computer chooses #{computer.to_s.downcase}.\n"
39
+ case PrivateMethods.player_outcome [player, computer]
40
40
  when :WIN
41
- puts "\n#{player.to_s.capitalize} beats #{computer.to_s.downcase}, player wins the round.\n"
41
+ puts "\n#{player.to_s.capitalize} beats #{computer.to_s.downcase}, player wins the round.\n"
42
42
  @player_score += 1
43
43
  when :LOSE
44
- puts "\n#{computer.to_s.capitalize} beats #{player.to_s.downcase}, computer wins the round.\n"
45
- @computer_score += 1
46
- else
47
- puts "\nTie, choose again\n"
44
+ puts "\n#{computer.to_s.capitalize} beats #{player.to_s.downcase}, computer wins the round.\n"
45
+ @computer_score += 1
46
+ else
47
+ puts "\nTie, choose again\n"
48
48
  @ties += 1
49
49
  end
50
50
  end
51
51
  puts "\nFinal score: player: #{@player_score}, " +
52
- "computer: #{@computer_score} (ties: #{@ties}).\n"
52
+ "computer: #{@computer_score} (ties: #{@ties}).\n"
53
53
  case PrivateMethods.final_outcome(@player_score, @computer_score)
54
- when :WIN
55
- puts "\nPlayer wins!\n"
54
+ when :WIN
55
+ puts "\nPlayer wins!\n"
56
56
  when :LOSE
57
- puts "\nComputer wins!\n"
58
- else
59
- puts "\nIt's a tie!\n"
60
- end
57
+ puts "\nComputer wins!\n"
58
+ else
59
+ puts "\nIt's a tie!\n"
60
+ end
61
61
  print "\n[press the enter/return key to exit game]"
62
62
  gets
63
63
  end
64
64
 
65
65
  require "PrivateMethods.rb"
66
-
66
+
67
67
  # private_methods :PrivateMethods
68
68
 
69
- end
69
+ end
70
70
 
71
71
  RockPaperScissorsGame.new.play(2) # best out of 3
72
72
 
73
- $end
73
+ $end
@@ -1,4 +1,4 @@
1
- private
1
+ private # make private
2
2
  # add module for private methods for the rpsg calculations
3
3
  module PrivateMethods
4
4
  class << self
@@ -7,28 +7,28 @@ module PrivateMethods
7
7
  loop do
8
8
  print "\nChoose: Rock (r), Paper (p), or Scissors (s): "
9
9
  choice = gets.chomp.downcase
10
- if Constants::NTRY_TO_SYM.key?(choice)
11
- return Constants::NTRY_TO_SYM[choice]
12
- elsif choice != Constants::VALID_ENTRIES
10
+ if ProtectedConstants::NTRY_TO_SYM.key?(choice)
11
+ return ProtectedConstants::NTRY_TO_SYM[choice]
12
+ elsif choice != ProtectedConstants::VALID_ENTRIES
13
13
  puts "\nThat entry is invalid. Please re-enter.\n"
14
14
  else
15
15
  return nil
16
16
  end
17
- end
18
- end
17
+ end
18
+ end
19
19
  # define outcomes of players choice against cpu
20
20
  def player_outcome(plays)
21
- return :WIN if Constants::WINNERS.include?(plays)
22
- return :LOSE if Constants::LOSERS.include?(plays)
21
+ return :WIN if ProtectedConstants::WINNERS.include?(plays)
22
+ return :LOSE if ProtectedConstants::LOSERS.include?(plays)
23
23
  return :TIE if !:WIN | !:LOSE
24
- end
24
+ end
25
25
  # define final outcome that gives the result of who one the whole match
26
- def final_outcome(pl,co)
27
- return :WIN if pl > co
26
+ def final_outcome(pl, co)
27
+ return :WIN if pl > co
28
28
  return :LOSE if pl < co
29
- return :TIE if pl = co
30
- # there will never be a tie for the final outcome due to the code in the play() method
31
- end
29
+ # return :TIE if pl = co
30
+ # there will never be a tie for the final outcome due to the code in the `play()` method
31
+ end
32
32
  end
33
33
  end
34
- public
34
+ public # make public again
data/lib/rpsg/version.rb CHANGED
@@ -1,5 +1,5 @@
1
1
  # specify the version for the rubygem
2
2
  module RPSG
3
3
  # create version constant for the rubygem
4
- VERSION = "0.3.5"
5
- end
4
+ VERSION = "0.3.6"
5
+ end
data/rpsg.gemspec CHANGED
@@ -1,10 +1,10 @@
1
- Gem::Specification.new do |spec|
1
+ Gem::Specification.new do |spec|
2
2
  spec.name = "rpsg"
3
- spec.version = "0.3.5"
4
- spec.date = "2017-10-25" # format: YYYY/MM/DD
3
+ spec.version = "0.3.6"
4
+ spec.date = "2017-10-28" # format: YYYY/MM/DD
5
5
  spec.summary = "A Rock Paper Scissors Game RubyGem"
6
- spec.description = <<-EOF
7
- A Ruby-programmed rock paper scissors game.
6
+ spec.description = <<-EOF
7
+ A Ruby-programmed rock paper scissors game.
8
8
  Now you can play rock paper scissors on your computer whenever you'd like! :)
9
9
  EOF
10
10
  spec.author = "bag3318"
@@ -14,7 +14,7 @@ Gem::Specification.new do |spec|
14
14
  spec.require_paths = ["lib"]
15
15
  spec.files = `git ls-files -z`.split("\x0")
16
16
  spec.post_install_message = <<-EOF
17
- Thanks for installing my RPSG gem!
17
+ Thanks for installing my RPSG gem!/
18
18
  I hope you will have fun playing rock paper scissors! :)
19
19
  EOF
20
20
  spec.license = "MIT"
@@ -22,7 +22,7 @@ Gem::Specification.new do |spec|
22
22
  spec.required_rubygems_version = ">= 2.6.0"
23
23
  spec.extra_rdoc_files = ["README.md"]
24
24
  spec.bindir = "bin"
25
- spec.metadata = {
25
+ spec.metadata = {
26
26
  "issue_tracker" => "https://github.com/bag3318/RPSG/issues",
27
27
  "source_code" => "https://github.com/bag3318/RPSG" ,
28
28
  "website" => "https://bag3318.github.io/RPSG" ,
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: rpsg
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.3.5
4
+ version: 0.3.6
5
5
  platform: ruby
6
6
  authors:
7
7
  - bag3318
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2017-10-25 00:00:00.000000000 Z
11
+ date: 2017-10-28 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: bundler
@@ -110,8 +110,9 @@ dependencies:
110
110
  - - ">="
111
111
  - !ruby/object:Gem::Version
112
112
  version: 1.11.3.9
113
- description: " A Ruby-programmed rock paper scissors game. \n Now you can play
114
- rock paper scissors on your computer whenever you'd like! :)\n"
113
+ description: |2
114
+ A Ruby-programmed rock paper scissors game.
115
+ Now you can play rock paper scissors on your computer whenever you'd like! :)
115
116
  email: disclosed
116
117
  executables:
117
118
  - rpsg
@@ -125,8 +126,8 @@ files:
125
126
  - README.md
126
127
  - Rakefile
127
128
  - bin/rpsg
128
- - doc/Constants.html
129
129
  - doc/PrivateMethods.html
130
+ - doc/ProtectedConstants.html
130
131
  - doc/RPSG.html
131
132
  - doc/RockPaperScissorsGame.html
132
133
  - doc/created.rid
@@ -247,8 +248,9 @@ metadata:
247
248
  source_code: https://github.com/bag3318/RPSG
248
249
  website: https://bag3318.github.io/RPSG
249
250
  ruby_gems_page: https://rubygems.org/gems/rpsg
250
- post_install_message: " Thanks for installing my RPSG gem! \n I hope you will
251
- have fun playing rock paper scissors! :)\n"
251
+ post_install_message: |2
252
+ Thanks for installing my RPSG gem!/
253
+ I hope you will have fun playing rock paper scissors! :)
252
254
  rdoc_options: []
253
255
  require_paths:
254
256
  - lib