rpsg 0.1.1 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/Gemfile +0 -7
- data/Rakefile +8 -0
- data/bin/rpsg +8 -10
- data/html/Constants.html +138 -0
- data/html/PrivateMethods.html +241 -0
- data/html/README_md.html +139 -0
- data/html/RPSG.html +112 -0
- data/html/RockPapaerScissorsGame.html +268 -0
- data/html/created.rid +7 -0
- data/html/css/fonts.css +167 -0
- data/html/css/rdoc.css +590 -0
- data/html/fonts/Lato-Light.ttf +0 -0
- data/html/fonts/Lato-LightItalic.ttf +0 -0
- data/html/fonts/Lato-Regular.ttf +0 -0
- data/html/fonts/Lato-RegularItalic.ttf +0 -0
- data/html/fonts/SourceCodePro-Bold.ttf +0 -0
- data/html/fonts/SourceCodePro-Regular.ttf +0 -0
- data/html/images/add.png +0 -0
- data/html/images/arrow_up.png +0 -0
- data/html/images/brick.png +0 -0
- data/html/images/brick_link.png +0 -0
- data/html/images/bug.png +0 -0
- data/html/images/bullet_black.png +0 -0
- data/html/images/bullet_toggle_minus.png +0 -0
- data/html/images/bullet_toggle_plus.png +0 -0
- data/html/images/date.png +0 -0
- data/html/images/delete.png +0 -0
- data/html/images/find.png +0 -0
- data/html/images/loadingAnimation.gif +0 -0
- data/html/images/macFFBgHack.png +0 -0
- data/html/images/package.png +0 -0
- data/html/images/page_green.png +0 -0
- data/html/images/page_white_text.png +0 -0
- data/html/images/page_white_width.png +0 -0
- data/html/images/plugin.png +0 -0
- data/html/images/ruby.png +0 -0
- data/html/images/tag_blue.png +0 -0
- data/html/images/tag_green.png +0 -0
- data/html/images/transparent.png +0 -0
- data/html/images/wrench.png +0 -0
- data/html/images/wrench_orange.png +0 -0
- data/html/images/zoom.png +0 -0
- data/html/index.html +96 -0
- data/html/js/darkfish.js +161 -0
- data/html/js/jquery.js +4 -0
- data/html/js/navigation.js +142 -0
- data/html/js/navigation.js.gz +0 -0
- data/html/js/search.js +109 -0
- data/html/js/search_index.js +1 -0
- data/html/js/search_index.js.gz +0 -0
- data/html/js/searcher.js +229 -0
- data/html/js/searcher.js.gz +0 -0
- data/html/table_of_contents.html +101 -0
- data/lib/Constants.rb +19 -11
- data/lib/PrivateMethods.rb +4 -0
- data/lib/rpsg/version.rb +3 -1
- data/rpsg.gemspec +1 -1
- data/test/rpsg.rb +1 -0
- metadata +51 -1
checksums.yaml
CHANGED
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SHA1:
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metadata.gz:
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data.tar.gz:
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metadata.gz: ab6cb9b4d77ea3fa7f8096a9071fa605b180205d
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data.tar.gz: 63e8524b9a007ce8eae364cecb65628ef29ba4e6
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SHA512:
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metadata.gz:
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metadata.gz: 4bd4ba94dfb5106368a31bea8f2bb4aab131cae4ffc4c0930a0feacb1394ea994009834a639d7c85a471b6c5b939383be18fe2e6228abe2be6cea1bd6c2e81ae
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data.tar.gz: c947849757d82c53311f603bfde43ea1e5689c1134ef71a5620ccbcbc06b695d6b8a3c55b991378eff1e6613a7a0b757b6940db667f11b34e9db59c6c10d8e7f
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data/Gemfile
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source 'https://rubygems.org'
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platform :ruby do
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gemspec
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# group :test do
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# gem 'bundler' , '~> 1.14.6' , :require => true
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# gem 'colorize', '~> 0.8.1' , :require => true
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# gem 'rake' , '~> 12.0.0' , :require => true
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# gem 'rdoc' , '~> 5.1.0' , :require => true
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# gem 'rvm' , '~> 1.11.3.9', :require => true
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# end
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end
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data/Rakefile
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require 'rdoc/task'
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task :default => :test
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file_path = "./test/rpsg.rb"
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task :test do
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ruby file_path
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end
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RDoc::Task.new do |rdoc|
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# rdoc.main = "README.rdoc"
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rdoc.rdoc_files.include("README.md", "lib", "bin", "test/rpsg.rb")
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end
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data/bin/rpsg
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#!/usr/bin/env
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=begin
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|====================================|
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| Req Ruby Ver | Req Ruby Gems Ver |
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|--------------|---------------------|
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| >= v2.0.0 | >= v2.6.0 |
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|====================================|
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=end
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#!/usr/bin/env rubyn
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class RockPapaerScissorsGame
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protected_methods :Constants
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class << self
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# add continue method for asking the user if they want to play rock paper scissors
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def continue(str1,str2,str3)
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puts str1
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print str2
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end
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end
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# print out strings
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continue("You are about to enter a rock-paper-scissors best of 3 match.", "Press the return/enter key to continue...", "")
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# initialize variables
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def initialize
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# set all equal to zero
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@player_score = @computer_score = @ties = 0
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end
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# define play method, this will be the main function for playing rock paper scissors
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def play(winning_score)
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# make while loop
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while @player_score < winning_score && @computer_score < winning_score
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puts "Player score: #{@player_score}, " +
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"Computer score: #{@computer_score}, Ties: #{@ties}.\n"
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data/html/Constants.html
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<title>module Constants - RDoc Documentation</title>
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<script type="text/javascript">
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var rdoc_rel_prefix = "./";
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var index_rel_prefix = "./";
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</script>
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<script src="./js/jquery.js"></script>
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<script src="./js/darkfish.js"></script>
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<link href="./css/fonts.css" rel="stylesheet">
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<link href="./css/rdoc.css" rel="stylesheet">
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<body id="top" role="document" class="module">
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<nav role="navigation">
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<div id="project-navigation">
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<div id="home-section" role="region" title="Quick navigation" class="nav-section">
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<h2>
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<a href="./index.html" rel="home">Home</a>
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</h2>
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<div id="table-of-contents-navigation">
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<a href="./table_of_contents.html#pages">Pages</a>
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<a href="./table_of_contents.html#classes">Classes</a>
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<a href="./table_of_contents.html#methods">Methods</a>
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</div>
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</div>
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<div id="search-section" role="search" class="project-section initially-hidden">
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<form action="#" method="get" accept-charset="utf-8">
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<div id="search-field-wrapper">
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<input id="search-field" role="combobox" aria-label="Search"
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aria-autocomplete="list" aria-controls="search-results"
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type="text" name="search" placeholder="Search" spellcheck="false"
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title="Type to search, Up and Down to navigate, Enter to load">
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</div>
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<ul id="search-results" aria-label="Search Results"
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aria-busy="false" aria-expanded="false"
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aria-atomic="false" class="initially-hidden"></ul>
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</form>
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</div>
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</div>
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<div id="class-metadata">
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</div>
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</nav>
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<main role="main" aria-labelledby="module-Constants">
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<h1 id="module-Constants" class="module">
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module Constants
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</h1>
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<section class="description">
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<p>create module that holds all contents for this script</p>
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</section>
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<section id="5Buntitled-5D" class="documentation-section">
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<section class="constants-list">
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<header>
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<h3>Constants</h3>
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</header>
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<dl>
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<dt id="CHOICES">CHOICES
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<dd><p>create 2d list of choices</p>
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<dt id="COMPUTER_CHOICES">COMPUTER_CHOICES
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<dd><p>define computer choices</p>
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<dt id="LOSERS">LOSERS
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<dd><p>this will take the original <a href="Constants.html#WINNERS">WINNERS</a>
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array and flip the symbols, thus returning a loss for the user/player</p>
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<dt id="NTRY_TO_SYM">NTRY_TO_SYM
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<dd><p>define entry to symbol (key to value)</p>
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<dt id="VALID_ENTRIES">VALID_ENTRIES
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<dd><p>define valid entries</p>
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<dt id="WINNERS">WINNERS
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<dd><p>create winners 2d list array with format: winning choice, losing choice</p>
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</dl>
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</section>
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</section>
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</main>
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<footer id="validator-badges" role="contentinfo">
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<p><a href="http://validator.w3.org/check/referer">Validate</a>
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<p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.0.0.
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<p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
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</footer>
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<head>
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<meta charset="UTF-8">
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<title>module PrivateMethods - RDoc Documentation</title>
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<script type="text/javascript">
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var rdoc_rel_prefix = "./";
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var index_rel_prefix = "./";
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</script>
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<script src="./js/jquery.js"></script>
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<script src="./js/darkfish.js"></script>
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<link href="./css/fonts.css" rel="stylesheet">
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<link href="./css/rdoc.css" rel="stylesheet">
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<body id="top" role="document" class="module">
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<nav role="navigation">
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<div id="project-navigation">
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<div id="home-section" role="region" title="Quick navigation" class="nav-section">
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<h2>
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<a href="./index.html" rel="home">Home</a>
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</h2>
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<div id="table-of-contents-navigation">
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<a href="./table_of_contents.html#pages">Pages</a>
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<a href="./table_of_contents.html#classes">Classes</a>
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<a href="./table_of_contents.html#methods">Methods</a>
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</div>
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</div>
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<div id="search-section" role="search" class="project-section initially-hidden">
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<form action="#" method="get" accept-charset="utf-8">
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<div id="search-field-wrapper">
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<input id="search-field" role="combobox" aria-label="Search"
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aria-autocomplete="list" aria-controls="search-results"
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type="text" name="search" placeholder="Search" spellcheck="false"
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title="Type to search, Up and Down to navigate, Enter to load">
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</div>
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<ul id="search-results" aria-label="Search Results"
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aria-busy="false" aria-expanded="false"
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aria-atomic="false" class="initially-hidden"></ul>
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<!-- Method Quickref -->
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<div id="method-list-section" class="nav-section">
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<h3>Methods</h3>
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<ul class="link-list" role="directory">
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<li ><a href="#method-c-final_outcome">::final_outcome</a>
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<li ><a href="#method-c-player_choice">::player_choice</a>
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<li ><a href="#method-c-player_outcome">::player_outcome</a>
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</ul>
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</nav>
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<main role="main" aria-labelledby="module-PrivateMethods">
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<h1 id="module-PrivateMethods" class="module">
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module PrivateMethods
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</h1>
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<section class="description">
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<p>add module for private methods for the rpsg calculations</p>
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</section>
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<section id="public-class-5Buntitled-5D-method-details" class="method-section">
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<header>
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<h3>Public Class Methods</h3>
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</header>
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<div class="method-heading">
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<span class="method-name">final_outcome</span><span
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class="method-args">(pl,co)</span>
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<span class="method-click-advice">click to toggle source</span>
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</div>
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<div class="method-description">
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<p>define final outcome that gives the result of who one the whole match</p>
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<pre><span class="ruby-comment"># File lib/PrivateMethods.rb, line 32</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">final_outcome</span>(<span class="ruby-identifier">pl</span>,<span class="ruby-identifier">co</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator">></span> <span class="ruby-identifier">co</span>
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<span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> <span class="ruby-operator"><</span> <span class="ruby-identifier">co</span>
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<span class="ruby-keyword">return</span> <span class="ruby-value">:TIE</span> <span class="ruby-keyword">if</span> <span class="ruby-identifier">pl</span> = <span class="ruby-identifier">co</span>
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<span class="ruby-comment"># there will never be a tie for the final outcome due to the code in the play() method</span>
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<span class="ruby-keyword">end</span></pre>
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<span class="method-name">player_choice</span><span
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class="method-args">()</span>
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<p>make a definition that asks for the players choice</p>
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<pre><span class="ruby-comment"># File lib/PrivateMethods.rb, line 5</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">player_choice</span>
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<span class="ruby-identifier">loop</span> <span class="ruby-keyword">do</span>
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<span class="ruby-identifier">print</span> <span class="ruby-string">"\nChoose: Rock (r), Paper (p), or Scissors (s): \n"</span>
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<span class="ruby-identifier">choice</span> = <span class="ruby-identifier">gets</span>.<span class="ruby-identifier">chomp</span>.<span class="ruby-identifier">downcase</span>
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<span class="ruby-keyword">if</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">NTRY_TO_SYM</span>.<span class="ruby-identifier">key?</span>(<span class="ruby-identifier">choice</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">NTRY_TO_SYM</span>[<span class="ruby-identifier">choice</span>]
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<span class="ruby-keyword">elsif</span> <span class="ruby-identifier">choice</span> <span class="ruby-operator">!=</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">VALID_ENTRIES</span>
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<span class="ruby-identifier">puts</span> <span class="ruby-string">"\nThat entry is invalid. Please re-enter.\n"</span>
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<span class="ruby-keyword">else</span>
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<span class="ruby-comment"># # one may also do this:</span>
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<span class="ruby-comment"># case</span>
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<span class="ruby-comment"># when Constants::NTRY_TO_SYM.key?(choice)</span>
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<span class="ruby-comment"># return Constants::NTRY_TO_SYM[choice]</span>
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<span class="ruby-comment"># when choice != Constants::VALID_ENTRIES</span>
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<span class="ruby-comment"># puts "That entry is invalid. Please re-enter." </span>
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<p>define outcomes of players choice against cpu</p>
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<pre><span class="ruby-comment"># File lib/PrivateMethods.rb, line 26</span>
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<span class="ruby-keyword">def</span> <span class="ruby-identifier">player_outcome</span>(<span class="ruby-identifier">plays</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:WIN</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">WINNERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:LOSE</span> <span class="ruby-keyword">if</span> <span class="ruby-constant">Constants</span><span class="ruby-operator">::</span><span class="ruby-constant">LOSERS</span>.<span class="ruby-identifier">include?</span>(<span class="ruby-identifier">plays</span>)
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<span class="ruby-keyword">return</span> <span class="ruby-value">:TIE</span> <span class="ruby-keyword">if</span> <span class="ruby-operator">!</span><span class="ruby-value">:WIN</span> <span class="ruby-operator">|</span> <span class="ruby-operator">!</span><span class="ruby-value">:LOSE</span>
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<span class="ruby-keyword">end</span></pre>
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<p>Generated by <a href="https://rdoc.github.io/rdoc">RDoc</a> 5.0.0.
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<p>Based on <a href="http://deveiate.org/projects/Darkfish-RDoc/">Darkfish</a> by <a href="http://deveiate.org">Michael Granger</a>.
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