rong-client 0.2.1
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- data/lib/rong/client.rb +1 -0
- data/lib/rong/client/drawable_element.rb +22 -0
- data/lib/rong/client/window.rb +121 -0
- metadata +127 -0
data/lib/rong/client.rb
ADDED
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require 'rong/client/window'
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module Rong
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module Client
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class DrawableElement
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attr_reader :color, :element, :window, :z_index
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def initialize(window, element, color = Gosu::Color::WHITE, z_index = Window::ZIndex::FOREGROUND)
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@window = window
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@element = element
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@color = color
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@z_index = z_index
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end
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def draw
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window.draw_quad(element.left, element.top, color,
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15
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element.left, element.bottom, color,
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element.right, element.bottom, color,
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element.right, element.top, color,
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z_index)
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end
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end
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end
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end
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require 'gosu'
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require 'rong/elements'
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require 'rong/client/drawable_element'
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module Rong
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module Client
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class Window < Gosu::Window
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include Rong::Elements::WindowConstants
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module ZIndex
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BACKGROUND = 0
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FOREGROUND = 1
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HUD = 2
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end
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STRIPE_LEFT = WINDOW_CENTER_X - 2
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STRIPE_RIGHT = WINDOW_CENTER_X + 2
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SCORE_FONT = 'Synchro LET'
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SCORE_HEIGHT = 90
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SCORE_X_OFFSET = 40
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SCORE_Y_OFFSET = -10
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attr_accessor :game, :left_score_image, :right_score_image, :winner_image,
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:paddle_boxes, :ball_box, :paddle_blip, :wall_blip
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def initialize
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super(WINDOW_WIDTH, WINDOW_HEIGHT, false)
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self.caption = "Rong: Ruby Pong"
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self.game = Rong::Elements::Game.new
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game.on_score {|left, right| update_scores(left, right) }
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game.on_hit { paddle_blip.play(1,1) }
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game.on_bounce { wall_blip.play(1,1) }
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game.on_win do |winner|
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self.winner_image = Gosu::Image.from_text(self, "#{winner.name} wins!", SCORE_FONT, SCORE_HEIGHT)
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end
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self.paddle_boxes = game.paddles.map {|p| DrawableElement.new(self, p) }
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self.ball_box = DrawableElement.new(self, game.ball)
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self.left_score_image = Gosu::Image.from_text(self, "00", SCORE_FONT, SCORE_HEIGHT)
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self.right_score_image = Gosu::Image.from_text(self, "00", SCORE_FONT, SCORE_HEIGHT)
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load_samples
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end
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def load_samples
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self.paddle_blip = Gosu::Sample.new(self, asset_sample('pongblipG_5.wav'))
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self.wall_blip = Gosu::Sample.new(self, asset_sample('pongblipF5.wav'))
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end
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def asset_sample(file_name)
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File.join(File.dirname(__FILE__), '..', '..', '..', 'assets', 'samples', file_name)
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end
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def update
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if button_down?(Gosu::Button::KbA)
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game.paddles.first.move_up
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end
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if button_down?(Gosu::Button::KbZ)
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game.paddles.first.move_down
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end
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if button_down?(Gosu::Button::KbK)
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game.paddles.last.move_up
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end
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if button_down?(Gosu::Button::KbM)
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game.paddles.last.move_down
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end
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game.update
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end
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def draw
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draw_background
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paddle_boxes.each {|p| p.draw }
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ball_box.draw
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if winner_image
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winner_image.draw(WINDOW_CENTER_X - (winner_image.width / 2), WINDOW_CENTER_Y, Window::ZIndex::HUD)
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end
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end
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def draw_background
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draw_stripe
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draw_scores
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end
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def draw_stripe
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(0..WINDOW_HEIGHT).step(20) do |y|
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draw_quad(STRIPE_LEFT, y + 10, Gosu::Color::WHITE,
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STRIPE_LEFT, y, Gosu::Color::WHITE,
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STRIPE_RIGHT, y, Gosu::Color::WHITE,
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STRIPE_RIGHT, y + 10, Gosu::Color::WHITE,
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Window::ZIndex::BACKGROUND)
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end
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end
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def draw_scores
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left_score_image.draw(WINDOW_CENTER_X - (SCORE_X_OFFSET + left_score_image.width), SCORE_Y_OFFSET, Window::ZIndex::BACKGROUND)
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right_score_image.draw(WINDOW_CENTER_X + SCORE_X_OFFSET, SCORE_Y_OFFSET, Window::ZIndex::BACKGROUND)
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end
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def update_scores(left_score, right_score)
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left_score_text = left_score > 9 ? left_score.to_s : "0#{left_score}"
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right_score_text = right_score > 9 ? right_score.to_s : "0#{right_score}"
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self.left_score_image = Gosu::Image.from_text(self, left_score_text, SCORE_FONT, SCORE_HEIGHT)
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self.right_score_image = Gosu::Image.from_text(self, right_score_text, SCORE_FONT, SCORE_HEIGHT)
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end
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def button_down(id)
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if id == Gosu::Button::KbEscape
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close
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elsif id == Gosu::Button::KbSpace && game.winner
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self.winner_image = nil
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game.reset
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update_scores(0, 0)
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end
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end
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end
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end
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end
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metadata
ADDED
@@ -0,0 +1,127 @@
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--- !ruby/object:Gem::Specification
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name: rong-client
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version: !ruby/object:Gem::Version
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prerelease: false
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segments:
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- 0
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- 2
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- 1
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version: 0.2.1
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platform: ruby
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authors:
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- Matt Yoho
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2011-04-07 00:00:00 +01:00
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default_executable:
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dependencies:
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- !ruby/object:Gem::Dependency
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name: gosu
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prerelease: false
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requirement: &id001 !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ~>
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- !ruby/object:Gem::Version
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segments:
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- 0
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- 7
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- 28
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version: 0.7.28
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type: :runtime
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version_requirements: *id001
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- !ruby/object:Gem::Dependency
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name: rong-elements
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prerelease: false
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requirement: &id002 !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ~>
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- !ruby/object:Gem::Version
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segments:
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- 0
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- 2
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- 1
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version: 0.2.1
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type: :runtime
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version_requirements: *id002
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- !ruby/object:Gem::Dependency
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name: rspec
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prerelease: false
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requirement: &id003 !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ~>
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- !ruby/object:Gem::Version
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segments:
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- 2
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- 5
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- 0
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version: 2.5.0
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type: :development
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version_requirements: *id003
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- !ruby/object:Gem::Dependency
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name: ruby-debug19
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prerelease: false
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requirement: &id004 !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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segments:
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- 0
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version: "0"
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type: :development
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version_requirements: *id004
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description: Rong-client is the catch-all Rong client package, and in the future will hopefully be replaced with platform-specifc implementations.
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email: mby@mattyoho.com
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executables: []
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extensions: []
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extra_rdoc_files: []
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files:
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- lib/rong/client/drawable_element.rb
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- lib/rong/client/window.rb
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- lib/rong/client.rb
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has_rdoc: true
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homepage: http://github.com/mattyoho/rong
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licenses: []
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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segments:
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- 1
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- 8
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- 7
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version: 1.8.7
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required_rubygems_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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112
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- - ">="
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113
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- !ruby/object:Gem::Version
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114
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segments:
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- 1
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116
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- 3
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117
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- 7
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version: 1.3.7
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119
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requirements: []
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120
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rubyforge_project:
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rubygems_version: 1.3.7
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signing_key:
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specification_version: 3
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summary: Client library for a Ruby-based Pong server implementation
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126
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test_files: []
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127
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