rollr 0.0.4 → 0.0.5
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- data/lib/rollr.rb +12 -0
- metadata +1 -1
data/lib/rollr.rb
CHANGED
@@ -44,6 +44,18 @@ module Rollr
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@rolls.last.total
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end #roll
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# Roll a new die. This creates a DiceRoll Object, and adds it to the array of rolls from this Die.
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# Then, drop the lowest number of die rolls equal to the second argument
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# Then, return the total of that Roll.
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#
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# @param [Integer] count
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# @param [Integer] drop_die
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# @return [Integer] The result of the rolls, by way of a DiceRoll object.
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#
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def roll_drop_lowest(count=1, drop_die = 0)
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individual_rolls = (1..count).map { |d| rand(self.sides) + 1 }.sort.drop(drop_die)
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@rolls << DiceRoll.new(individual_rolls, self.sides, count)
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end #roll_drop_lowest
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end #Die
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#DiceRoll is a class that holds information regarding a single instance of a rolled die.
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