rmath3d 1.2.2 → 1.2.3

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@@ -104,7 +104,7 @@ class App
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  def size_callback( window_handle, w, h )
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  glViewport( 0, 0, w, h )
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  glMatrixMode( GL_PROJECTION )
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- @mtxProj.perspectiveFovRH( 30.0*Math::PI/180.0, w.to_f/h.to_f, 0.1, 1000.0 )
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+ @mtxProj.perspectiveFovRH( 30.0*Math::PI/180.0, w.to_f/h.to_f, 0.1, 1000.0, true )
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  glLoadMatrixf( @mtxProj.to_a.pack('F16') )
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  @window_width = w
@@ -119,7 +119,7 @@ class App
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  @at = RVec3.new(0.0, 0.0, 0.0)
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  @up = RVec3.new(0.0, 1.0, 0.0)
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  @mtxLookAt = RMtx4.new.lookAtRH( @eye, @at, @up )
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- @mtxProj = RMtx4.new.perspectiveFovRH( 30.0*Math::PI/180.0, @window_width.to_f/@window_height.to_f, 0.1, 1000.0 )
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+ @mtxProj = RMtx4.new.perspectiveFovRH( 30.0*Math::PI/180.0, @window_width.to_f/@window_height.to_f, 0.1, 1000.0, true )
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  @light_pos = [2.5,0,5,1]
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  @light_diffuse = [1,1,1,1]
@@ -42,7 +42,7 @@ class App
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  def reshape( width, height )
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  glViewport( 0, 0, width, height )
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  glMatrixMode( GL_PROJECTION )
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- @mtxProj.perspectiveFovRH( 30.0*Math::PI/180.0, width.to_f/height.to_f, 0.1, 1000.0 )
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+ @mtxProj.perspectiveFovRH( 30.0*Math::PI/180.0, width.to_f/height.to_f, 0.1, 1000.0, true )
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  glLoadMatrix( @mtxProj )
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  @window_width = width
@@ -74,7 +74,7 @@ class App
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  @at = RVec3.new(0.0, 0.0, 0.0)
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  @up = RVec3.new(0.0, 1.0, 0.0)
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  @mtxLookAt = RMtx4.new.lookAtRH( @eye, @at, @up )
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- @mtxProj = RMtx4.new.perspectiveFovRH( 30.0*Math::PI/180.0, @window_width.to_f/@window_height.to_f, 0.1, 1000.0 )
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+ @mtxProj = RMtx4.new.perspectiveFovRH( 30.0*Math::PI/180.0, @window_width.to_f/@window_height.to_f, 0.1, 1000.0, true )
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  @light_pos = [2.5,0,5,1]
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  @light_diffuse = [1,1,1,1]
@@ -1,4 +1,4 @@
1
- begin
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+ begin
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  require 'rmath3d/rmath3d'
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  rescue LoadError
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  require 'rmath3d/rmath3d_plain'
@@ -526,7 +526,7 @@ class TC_RMtx4 < Minitest::Test
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  0.0, 2*z_n/height, 0.0, 0.0,
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  0.0, 0.0, -(z_f+z_n)/(z_f-z_n), -2.0*z_f*z_n / (z_f-z_n),
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  0.0, 0.0, -1.0, 0.0 )
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- m1 = RMtx4.new.perspectiveRH( width, height, z_n, z_f )
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+ m1 = RMtx4.new.perspectiveRH( width, height, z_n, z_f, true )
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  for r in 0...4 do
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  for c in 0...4 do
@@ -544,7 +544,7 @@ class TC_RMtx4 < Minitest::Test
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  0.0, f, 0.0, 0.0,
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  0.0, 0.0, (z_f+z_n)/(z_n-z_f), 2*z_f*z_n/(z_n-z_f),
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  0.0, 0.0, -1.0, 0.0 )
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- m3 = RMtx4.new.perspectiveFovRH( fovy, aspect, z_n, z_f );
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+ m3 = RMtx4.new.perspectiveFovRH( fovy, aspect, z_n, z_f, true );
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  for r in 0...4 do
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  for c in 0...4 do
@@ -563,7 +563,7 @@ class TC_RMtx4 < Minitest::Test
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  0.0, 0.0, c, d,
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  0.0, 0.0, -1.0, 0.0 )
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566
- m5 = RMtx4.new.perspectiveOffCenterRH( left, right, bottom, top, z_n, z_f )
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+ m5 = RMtx4.new.perspectiveOffCenterRH( left, right, bottom, top, z_n, z_f, true )
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  for r in 0...4 do
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  for c in 0...4 do
@@ -584,14 +584,14 @@ class TC_RMtx4 < Minitest::Test
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  height = top - bottom
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  # RMtx4#orthoRH
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- tx = (right+left)/width
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- ty = (top+bottom)/height
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- tz = (z_f+z_n)/(z_f-z_n)
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+ tx = -(right+left)/width
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+ ty = -(top+bottom)/height
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+ tz = -(z_f+z_n)/(z_f-z_n)
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  m0 = RMtx4.new( 2.0/width, 0.0, 0.0, tx,
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  0.0, 2.0/height, 0.0, ty,
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  0.0, 0.0, -2.0/(z_f-z_n), tz,
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  0.0, 0.0, 0.0, 1.0 )
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- m1 = RMtx4.new.orthoRH( width, height, z_n, z_f )
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+ m1 = RMtx4.new.orthoRH( width, height, z_n, z_f, true )
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  for r in 0...4 do
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  for c in 0...4 do
@@ -600,14 +600,14 @@ class TC_RMtx4 < Minitest::Test
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  end
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  # RMtx4#orthoOffCenterRH
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- tx = (right+left)/(right-left)
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- ty = (top+bottom)/(top-bottom)
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- tz = (z_f+z_n)/(z_f-z_n)
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+ tx = -(right+left)/(right-left)
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+ ty = -(top+bottom)/(top-bottom)
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+ tz = -(z_f+z_n)/(z_f-z_n)
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  m2 = RMtx4.new( 2.0/(right-left), 0.0, 0.0, tx,
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  0.0, 2.0/(top-bottom), 0.0, ty,
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  0.0, 0.0, -2.0/(z_f-z_n), tz,
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  0.0, 0.0, 0.0, 1.0 )
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- m3 = RMtx4.new.orthoOffCenterRH( left, right, bottom, top, z_n, z_f )
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+ m3 = RMtx4.new.orthoOffCenterRH( left, right, bottom, top, z_n, z_f, true )
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  for r in 0...4 do
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  for c in 0...4 do
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: rmath3d
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  version: !ruby/object:Gem::Version
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- version: 1.2.2
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+ version: 1.2.3
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  platform: ruby
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  authors:
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  - vaiorabbit
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- autorequire:
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+ autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2017-07-22 00:00:00.000000000 Z
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+ date: 2020-06-21 00:00:00.000000000 Z
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  dependencies: []
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  description: |
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  Provides vector2/3/4, matrix2x2/3x3/4x4 and quaternion in C extension library form (and plain Ruby form with the same interface for debugging use).
@@ -58,7 +58,7 @@ homepage: https://github.com/vaiorabbit/rmath3d
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  licenses:
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  - Zlib
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  metadata: {}
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- post_install_message:
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+ post_install_message:
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  rdoc_options: []
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  require_paths:
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  - lib
@@ -66,16 +66,15 @@ required_ruby_version: !ruby/object:Gem::Requirement
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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- version: 2.0.0
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+ version: 2.4.0
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  required_rubygems_version: !ruby/object:Gem::Requirement
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  requirements:
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  - - ">="
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  - !ruby/object:Gem::Version
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  version: '0'
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  requirements: []
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- rubyforge_project:
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- rubygems_version: 2.6.12
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- signing_key:
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+ rubygems_version: 3.1.2
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+ signing_key:
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  specification_version: 4
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  summary: Ruby Math Module for 3D Applications
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  test_files: []