rmagick4j 0.3.1-java
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- data/lib/RMagick.jar +0 -0
- data/lib/magick4j.jar +0 -0
- data/lib/rmagick4j/rmagick4j.rb +378 -0
- metadata +44 -0
data/lib/RMagick.jar
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data/lib/magick4j.jar
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require 'java'
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require 'magick4j.jar'
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require 'observer'
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module Magick
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Magick4J = Java::magick4j
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RMagick4J = Java::rmagick4j
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class Draw
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def annotate(img, width, height, x, y, text, &add)
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instance_eval &add if add
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@draw.annotate(img._image, width, height, x, y, text)
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self
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end
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def draw(image)
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@draw.clone.draw(image._image, Magick4J.CommandParser.parse(@primitives))
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self
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end
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def fill= fill
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@draw.setFill(Magick4J.ColorDatabase.queryDefault(fill))
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self
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end
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def font_weight= font_weight
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font_weight = {BoldWeight => 700, NormalWeight => 400}[font_weight]
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@draw.setFontWeight(font_weight)
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end
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def get_type_metrics(*args)
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raise ArgumentError.new('wrong number of arguments (#{args.length})') if not (1..2) === args.length
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string = args.last
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image = args.first._image if args.length == 2
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jmetrics = @draw.getTypeMetrics(string, image)
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metrics = TypeMetric.new
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metrics.ascent = jmetrics.getAscent
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metrics.descent = jmetrics.getDescent
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metrics.height = jmetrics.getHeight
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metrics.max_advance = jmetrics.getMaxAdvance
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metrics.width = jmetrics.getWidth
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metrics
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end
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def font= font
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# TODO
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end
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def gravity= gravity
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@draw.setGravity(gravity._val)
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end
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def initialize
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# Docs say that you can initialize with a block, but it doesn't really work because it inits an ImageInfo not a DrawInfo.
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# instance_eval &add if add
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@draw = Magick4J.DrawInfo.new
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@primitives = ''
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end
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def inspect
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@primitives
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end
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def pointsize= pointsize
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@draw.setPointSize(pointsize)
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end
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def primitive primitive
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# TODO Concat in a string like they do, then use helper to parse later
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@primitives << "\n" unless @primitives.empty?
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@primitives << primitive
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self
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end
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def rotation= rotation
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@draw.rotate(rotation)
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self
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end
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def stroke= stroke
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@draw.setStroke(Magick4J.ColorDatabase.queryDefault(stroke))
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self
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end
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end
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class Enum
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def self.def_val(name, val)
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enum = new(name, val)
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Magick.const_set(name, enum)
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end
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def initialize(name, val)
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@name = name
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@val = val
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end
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def to_i
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@val.ordinal
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end
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def _val
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@val
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end
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end
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class GradientFill
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def fill(image)
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@fill.fill(image._image)
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end
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def initialize(x1, y1, x2, y2, start_color, end_color)
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@fill = Magick4J.GradientFill.new(x1, y1, x2, y2, Magick4J.ColorDatabase.queryDefault(start_color), Magick4J.ColorDatabase.queryDefault(end_color))
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end
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end
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class Image
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def self.from_blob(blob, &add)
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# TODO Use info somehow
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info = Info.new(&add)
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# TODO multiple images in file
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[Image.new(Magick4J.MagickImage.fromBlob(RMagick4J.JRubyUtil.toByteArray(blob)))]
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end
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def self.read(file, &add)
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[Image.new(file, &add)]
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end
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def blur_image(radius=0.0, sigma=1.0)
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# Swap order on purpose. I wanted them the other way around in Magick4J.
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Image.new(@image.blurred(sigma, radius))
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end
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def columns
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@image.getWidth
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end
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def composite(*args)
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# image, x, y, composite_op
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args[0] = args[0]._image
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args.map! {|arg| arg.is_a?(Enum) ? arg._val : arg}
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Image.new(@image.composited(*args))
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end
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def crop(x, y, width, height)
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Image.new(@image.cropped(x, y, width, height))
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end
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def display
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@image.display
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self
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end
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def format
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@image.getFormat
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end
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def format= format
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@image.setFormat(format)
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self
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end
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def flip!
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@image.flip
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self
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end
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def _image
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@image
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end
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def initialize(*args, &add)
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# TODO Only use new as defined in the RMagick docs. Use allocate and other methods otherwise?
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info = Info.new(&add)
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if args.length == 1
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if args[0].is_a? String
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# TODO Respect Dir.getwd
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name = args[0]
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@image = Magick4J.ImageDatabase.createDefault(name, info._info) || Magick4J.MagickImage.new(java.io.File.new(name))
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else
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@image = args[0]
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end
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else
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@image = Magick4J.MagickImage.new(args[0], args[1], info._info)
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if args.length == 3
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args[2].fill(self)
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end
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end
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end
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def matte= matte
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@image.setMatte(matte)
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end
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def quantize(number_colors=256, colorspace=RGBColorspace, dither=true, tree_depth=0, measure_error=false)
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Image.new(@image.quantized(number_colors, colorspace._val, dither, tree_depth, measure_error))
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end
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def raise(width=6, height=6, raise=true)
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Image.new(@image.raised(width, height, raise))
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end
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def resize(scale_factor)
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Image.new(@image.resized(scale_factor))
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end
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def rotate(scale_factor)
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Image.new(@image.rotated(scale_factor))
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end
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def rows
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@image.getHeight
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end
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def to_blob(&add)
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# TODO Use info.
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info = Info.new(&add)
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@image.setFormat(info.format) if info.format
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RMagick4J.JRubyUtil.toString(@image.toBlob)
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end
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def write(file, &add)
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# TODO I'm having trouble finding out how this info is used, so I'll skip using it for now.
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info = Info.new(&add)
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# TODO Resolve pwd as needed
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@image.write(file)
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self
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end
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class Info
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# TODO Replace with call to Java, or is this the better way? Should it be converted to the Java version only later?
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def background_color= background_color
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@info.setBackgroundColor(Magick4J.ColorDatabase.queryDefault(background_color))
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end
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attr_accessor :format
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def _info
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@info
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end
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def initialize(&add)
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@info = Magick4J.ImageInfo.new
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instance_eval &add if add
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end
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def size= size
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size = Geometry.from_s(size) if size.is_a? String
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geometry = Magick4J.Geometry.new
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geometry.setWidth(size.width)
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geometry.setHeight(size.height)
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@info.setSize(geometry)
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end
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end
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end
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class ImageList < Array
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def to_blob(&add)
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# TODO Support lists.
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first.to_blob(&add)
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end
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end
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class TypeMetric
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attr_accessor :ascent, :descent, :height, :max_advance, :width
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end
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# Enums
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class CompositeOperator < Enum
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def_val :CopyOpacityCompositeOp, Magick4J.CompositeOperator::COPY_OPACITY
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def_val :OverCompositeOp, Magick4J.CompositeOperator::OVER
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end
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class GravityType < Enum
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def_val :CenterGravity, Magick4J.Gravity::CENTER
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def_val :EastGravity, Magick4J.Gravity::EAST
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def_val :ForgetGravity, Magick4J.Gravity::FORGET
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def_val :NorthEastGravity, Magick4J.Gravity::NORTH_EAST
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def_val :NorthGravity, Magick4J.Gravity::NORTH
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def_val :NorthWestGravity, Magick4J.Gravity::NORTH_WEST
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def_val :SouthEastGravity, Magick4J.Gravity::SOUTH_EAST
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def_val :SouthGravity, Magick4J.Gravity::SOUTH
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def_val :SouthWestGravity, Magick4J.Gravity::SOUTH_WEST
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def_val :WestGravity, Magick4J.Gravity::WEST
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end
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class ColorspaceType < Enum
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def_val :GRAYColorspace, Magick4J.Colorspace::GRAY
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def_val :RGBColorspace, Magick4J.Colorspace::RGB
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def_val :UndefinedColorspace, Magick4J.Colorspace::Undefined
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end
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# Simple hack Enums.
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# TODO All these need changed to the official way used above.
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@@enumVal = 1
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def self.nextVal
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@@enumVal = @@enumVal + 1
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end
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LeftAlign = nextVal
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RightAlign = nextVal
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CenterAlign = nextVal
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StartAnchor = nextVal
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MiddleAnchor = nextVal
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EndAnchor = nextVal
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NoDecoration = nextVal
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UnderlineDecoration = nextVal
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OverlineDecoration = nextVal
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LineThroughDecoration = nextVal
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AnyWeight = nextVal
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NormalWeight = nextVal
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BoldWeight = nextVal
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BolderWeight = nextVal
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LighterWeight = nextVal
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PointMethod = nextVal
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ReplaceMethod = nextVal
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FloodfillMethod = nextVal
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FillToBorderMethod = nextVal
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ResetMethod = nextVal
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NormalStretch = nextVal
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UltraCondensedStretch = nextVal
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ExtraCondensedStretch = nextVal
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CondensedStretch = nextVal
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SemiCondensedStretch = nextVal
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SemiExpandedStretch = nextVal
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ExpandedStretch = nextVal
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ExtraExpandedStretch = nextVal
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UltraExpandedStretch = nextVal
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AnyStretch = nextVal
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NormalStyle = nextVal
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ItalicStyle = nextVal
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ObliqueStyle = nextVal
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AnyStyle = nextVal
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# ColorspaceType constants
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# DEF_ENUM(ColorspaceType)
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TransparentColorspace = nextVal
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OHTAColorspace = nextVal
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XYZColorspace = nextVal
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YCbCrColorspace = nextVal
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YCCColorspace = nextVal
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YIQColorspace = nextVal
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YPbPrColorspace = nextVal
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YUVColorspace = nextVal
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CMYKColorspace = nextVal
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SRGBColorspace = nextVal
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HSLColorspace = nextVal
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HWBColorspace = nextVal
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HSBColorspace = nextVal # IM 6.0.0
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CineonLogRGBColorspace = nextVal # GM 1.2
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LABColorspace = nextVal # GM 1.2
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Rec601LumaColorspace = nextVal # GM 1.2 && IM 6.2.2
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Rec601YCbCrColorspace = nextVal # GM 1.2 && IM 6.2.2
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Rec709LumaColorspace = nextVal # GM 1.2 && IM 6.2.2
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Rec709YCbCrColorspace = nextVal # GM 1.2 && IM 6.2.2
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LogColorspace = nextVal # IM 6.2.3
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end
|
metadata
ADDED
@@ -0,0 +1,44 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
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cert_chain:
|
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rubygems_version: 0.9.1
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description: RMagick4J is a JRuby back end to support the RMagick library. It bundles
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a Java library called Magick4J that implements ImageMagick and some RMagick native
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functionality.
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version: !ruby/object:Gem::Version
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version: 0.3.1
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requirements: []
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test_files: []
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bindir: bin
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email: jruby-extras-devel@rubyforge.org
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autorequire:
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extensions: []
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summary: RMagick4J is a JRuby back end for RMagick.
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post_install_message:
|
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homepage: http://rubyforge.org/projects/jruby-extras/
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18
|
+
dependencies: []
|
19
|
+
has_rdoc: false
|
20
|
+
required_ruby_version: !ruby/object:Gem::Version::Requirement
|
21
|
+
version:
|
22
|
+
requirements:
|
23
|
+
- - '>'
|
24
|
+
- !ruby/object:Gem::Version
|
25
|
+
version: 0.0.0
|
26
|
+
require_paths:
|
27
|
+
- lib
|
28
|
+
signing_key:
|
29
|
+
name: rmagick4j
|
30
|
+
executables: []
|
31
|
+
rdoc_options: []
|
32
|
+
files:
|
33
|
+
- lib/RMagick.jar
|
34
|
+
- lib/magick4j.jar
|
35
|
+
- lib/rmagick4j
|
36
|
+
- lib/rmagick4j/rmagick4j.rb
|
37
|
+
platform: java
|
38
|
+
rubyforge_project: jruby-extras
|
39
|
+
date: 2007-04-02 07:00:00 +00:00
|
40
|
+
authors:
|
41
|
+
- Tom Palmer
|
42
|
+
extra_rdoc_files: []
|
43
|
+
specification_version: 1
|
44
|
+
default_executable:
|