rmagick 1.9.0 → 1.9.1
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- data/ChangeLog +20 -0
- data/README.html +8 -8
- data/README.txt +6 -6
- data/configure +263 -11
- data/configure.ac +39 -2
- data/doc/constants.html +8 -4
- data/doc/draw.html +0 -4
- data/doc/ex/smile.rb +5 -4
- data/doc/ilist.html +17 -12
- data/doc/image1.html +121 -165
- data/doc/image2.html +185 -65
- data/doc/image3.html +67 -64
- data/doc/imageattrs.html +10 -17
- data/doc/usage.html +6 -12
- data/examples/identify.rb +187 -0
- data/ext/RMagick/MANIFEST +2 -3
- data/ext/RMagick/rmagick.h +6 -2
- data/ext/RMagick/rmagick_config.h.in +5 -0
- data/ext/RMagick/rmilist.c +16 -13
- data/ext/RMagick/rmimage.c +514 -264
- data/ext/RMagick/rmmain.c +25 -5
- data/ext/RMagick/rmutil.c +268 -10
- data/install.rb +5 -2
- data/lib/RMagick.rb +121 -66
- data/rmagick.gemspec +1 -1
- metadata +3 -4
- data/doc/ex/channel_threshold.rb +0 -48
- data/doc/ex/random_channel_threshold.rb +0 -17
data/doc/image2.html
CHANGED
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<meta name="generator" content=
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"HTML Tidy for
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"HTML Tidy for Mac OS X (vers 1st September 2004), see www.w3.org" />
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<title>RMagick: class Image (instance methods, part 2)</title>
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<meta http-equiv="Content-Type" content=
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<li><a href="#normalize">normalize</a></li>
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<li><a href=
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<li><a href=
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"#normalize_channel">normalize_channel</a></li>
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<li><a href="#oil_paint">oil_paint</a></li>
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"ex/enhance.jpg" alt="enhance example" title=
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"Click to see the example script" /></a></p>
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<h4>See also</h4
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"image2.html#
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<h4>See also</h4>
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<p><a href="image2.html#median_filter">median_filter</a>,
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<a href="image2.html#reduce_noise">reduce_noise</a>, <a href=
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"image3.html#unsharp_mask">unsharp_mask</a></p>
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<h4>Magick API</h4>
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<h4>Returns</h4>self
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<h4>See also</h4>
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<p><a href="image1.html#color_reset_bang">color_reset!</a></p>
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<h4>Magick API</h4>
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scanline = img.export_pixels(0, r, img.columns, 1, "RGB");
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</pre>
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<h4>See also</h4>
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<p><a href="image1.html#dispatch">dispatch</a>, <a href=
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"#import_pixels">import_pixels</a>, <a href=
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"#get_pixels">get_pixels</a></p>
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<h4>Magick API</h4>
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<p>ExportImagePixels
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GraphicsMagick 1.1)</p>
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<p>ExportImagePixels</p>
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<h4>Note</h4>
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<img style="padding:25px; display:none" id="frameless"
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onmouseout="this.style.display='none';framed.style.display='';"
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src="ex/images/Flower_Hat.jpg" alt="frame example" title=
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"Click to see the example script"
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"Click to see the example script" /><!--
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This img tag displays the framed image when the mouse is not over
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--><img class="hide"
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id="framed" onmouseover=
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"this.style.display='none';frameless.style.display='';" src=
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"ex/frame.jpg" alt="frame example"
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"ex/frame.jpg" alt="frame example" /></a>
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<img src="ex/images/spin.gif" alt="" style=
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"margin-bottom: 280px" title=
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"Mouse over the example to see the original image" /></p>
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<h4>See also</h4>
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<p><a href="image1.html#border">border</a></p>
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<h4>Magick API</h4>
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<p>A new image</p>
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<h4>See also</h4>
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<p>The older <a href="#gamma_correct">gamma_correct</a> method
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is implemented in terms of <code>gamma_channel</code>.</p>
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<h4>Magick API</h4>
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<p>GammaImageChannel
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<p>GammaImageChannel</p>
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</div>
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<div class="sig">
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<p>A new image</p>
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<h4>See also</h4
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<h4>See also</h4>
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<p><a href="#gamma_channel">gamma_channel</a></p>
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"ex/images/spin.gif" alt="" class="spin" title=
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"Mouse over the example to see the original image" /></p>
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"#
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<h4>See also</h4>
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<p><a href="image1.html#blur_image">blur_image</a>, <a href=
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"#motion_blur">motion_blur</a>, <a href=
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"image3.html#radial_blur">radial_blur</a></p>
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<h4>Magick API</h4>
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<p><span class="imquote">Converts an image to a PseudoClass
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grayscale representation with an optionally compressed and
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sorted colormap..</span> This method is available in
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GraphicsMagick 1.1.</p>
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sorted colormap..</span> This method is only available in
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GraphicsMagick 1.1 and later.</p>
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<h4>Arguments</h4>
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<p><span class="arg">image</span>.import_pixels(<span class=
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"arg">x</span>, <span class="arg">y</span>, <span class=
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"arg">columns</span>, <span class="arg">rows</span>,
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<span class="arg">map</span>, <span class="arg">pixels</span
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->
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<span class="arg">map</span>, <span class="arg">pixels</span>,
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<span class="arg">type</span>=Magick::CharPixel) ->
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<em>image</em></p>
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</div>
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<div class="desc">
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<h4>Description</h4>
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<p>Replaces the pixels in the specified rectangle with pixel
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data from the supplied array
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data from the supplied array or string. When the <span class=
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"arg">pixels</span> argument is an array of pixel data, this
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method is the reverse of <code>export_pixels</code>. When the
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<span class="arg">pixels</span> argument is a string,
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<code>import_pixels</code> is ideal for loading very large
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amounts of binary pixel data.</p>
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<dt>pixels</dt>
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<dd>
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<dd>
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The pixel data. Pixel data can be supplied as an array or
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as a string.
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<dl>
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<dt>If <span class="arg">pixels</span> responds to
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<code>:to_str</code></dt>
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<dd><code>import_pixels</code> assumes that <span class=
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"arg">pixels</span> can be converted to a string by
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<code>to_str</code> and that the result is a C array of
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the type specified by <span class="arg">type</span>
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containing binary pixel data in the order specified by
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<span class="arg">map</span>. The elements in the buffer
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must be in the range specified by <span class=
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"arg">type</span>.</dd>
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<dt>Otherwise</dt>
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<dd><code>import_pixels</code> assumes that <span class=
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"arg">pixels</span> is an array or an object that can be
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converted to an array by the <code>Kernel::Array</code>
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method. The elements in the array must be
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<code>Numeric</code> values in the range [0..MaxRGB]. In
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either case, the pixel data must be stored in scanline
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order: left-to-right and top-to-bottom.</dd>
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</dl>
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</dd>
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<dt>type</dt>
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<dd>
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Specifies the type and range of the pixel data when
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<span class="arg">pixels</span> is a string. One of the
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following constants:
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<dl>
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<dt>CharPixel</dt>
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<dd>type <code>unsigned char</code>, range 0-255</dd>
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<dt>ShortPixel</dt>
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<dd>type <code>unsigned short</code>, range 0-65535</dd>
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<dt>LongPixel, IntegerPixel</dt>
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<dd>type <code>unsigned long</code>, range
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0-4294967295</dd>
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<dt>QuantumPixel</dt>
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<dd>the Quantum type used by ×Magick (depends on
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how ×Magick is configured) range 0-MaxRGB</dd>
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</dl>The default is <code>Magick::CharPixel</code>. This
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argument is ignored when <span class="arg">pixels</span> is
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an array.
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</dd>
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<h4>Returns</h4>
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# Replace the r'th scanline of the image using
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# pixel data stored in red-green-blue order.
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</pre>
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<h4>Example</h4>
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<p>This example is contrived since there's no need to convert
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the <code>pixels</code> array into a string by calling
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<code>pack</code>, but it does demonstrate the use of a string
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<span class="arg">pixels</span> argument. Note that this
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example assumes that ×Magick is configured with
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QuantumDepth=8.</p>
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<pre>
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hat = Magick::Image.read("Flower_Hat.jpg").first
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pixels = hat.export_pixels(0, 0, hat.columns, hat.rows, "RGB")
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char_buffer = pixels.pack("C*")
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img = Magick::Image.new(hat.columns, hat.rows)
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img.import_pixels(0, 0, hat.columns, hat.rows, "RGB", char_buffer, Magick::CharPixel)
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</pre>
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GraphicsMagick 1.1)</p>
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<h4>See also</h4>
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<p><a href="#level_channel">level_channel</a></p>
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alt="" class="spin" title=
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<h4>See also</h4>
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<p><a href="#level">level</a></p>
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<h4>See also</h4>
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<p><a href="draw.html#Draw.matte">Draw#matte</a></p>
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<h4>See also</h4>
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<p><a href="image3.html#transparent">transparent</a>, <a href=
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<h3 id="matte_reset_bang">matte_reset!</h3>
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<h4>Returns</h4>
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<p>
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<p>self</p>
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<h4>See also</h4>
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"javascript:popup('median_filter.rb.html')"><img src=
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"ex/median_filter.jpg" alt="median_filter example" /></a>
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<h4>See also</h4>
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<p><a href="#enhance">enhance</a>, <a href=
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"image3.html#reduce_noise">reduce_noise</a>, <a href=
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"image3.html#unsharp_mask">unsharp_mask</a></p>
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<p>A new image</p>
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<h4>See also</h4>
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<p><a href="#minify_bang">minify!</a> <a href=
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"#magnify">magnify</a>, <a href=
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"image3.html#resize">resize</a>, <a href=
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"image3.html#sample">sample</a>, <a href=
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<dt>sigma</dt>
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<dd>The standard deviation of the Gaussian operator. Must be
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non-0.</dd>
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<dt>angle</dt>
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"ex/images/spin.gif" alt="" class="spin" title=
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"Mouse over the example to see the original image" /></p>
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<h4>See also</h4>
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<p><a href="#negate_channel">negate_channel</a></p>
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<h4>Magick API</h4>
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"ex/images/spin.gif" alt="" class="spin" title=
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"Mouse over the example to see the original image" /></p>
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<h4>See also</h4>
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<p><a href="#negate">negate</a></p>.
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<h4>Magick API</h4>
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<p>NegateImageChannel
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<p>NegateImageChannel</p>
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</div>
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<div class="sig">
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<h4>Magick API</h4>
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<p>NormalizeImage</p>
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<h4>See also</h4>
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<p><a href="#normalize_channel">normalize_channel</a></p>
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</div>
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<h3 id="normalize_channel">normalize_channel</h3>
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<span class=
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<p><span class=
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"arg">image</span>.normalize_channel([<span class=
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"arg">channel</span>[, <span class="arg">channel</span>...]]) =
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<em>anImage</em></p>
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</div>
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<div class="desc">
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<h4>Description</h4>
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<
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<p><span class="imquote">Enhances the contrast of a color image
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by adjusting the pixel color to span the entire range of colors
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available.</span> Only the specified channels are
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normalized.</p>
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<h4>Arguments</h4>
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<h4>Arguments</h4>
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<dl>
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<dt>channel...</dt>
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<code>normalize</code> method, above.</dd>
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</dl>
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<h4>Returns</h4>
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<
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<h4>Returns</h4>
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<p>A new image</p>
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<h4>Magick API</h4>
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<p>NormalizeImageChannel (available in ImageMagick 6.1.0)</p>
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<h4>See also</h4>
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<p><a href="#normalize">normalize</a></p>
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</div>
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</div>
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<h3 id="oil_paint">oil_paint</h3>
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"ex/images/spin.gif" alt="" class="spin" title=
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"Mouse over the example to see the original image" /></p>
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<h4>See also</h4>
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<p><a href="#posterize">posterize</a>, <a href=
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"image3.html#quantize">quantize</a></p>
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<h4>Magick API</h4>
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"arg">x</span>, <span class="arg">y</span>. Optionally, changes
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the color of the pixel to a new color.</p>
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<p>If <code>new_color</code> is specified,
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<code>pixel_color</code> changes the image type to
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<code>DirectClass</code> if necessary.</p>
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<h4>Arguments</h4>
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<dl>
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"ex/images/spin.gif" alt="" class="spin" title=
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"Mouse over the example to see the original image" /></p>
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<h4>See also</h4>
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<p><a href="#ordered_dither">ordered_dither</a>, <a href=
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"image3.html#quantize">quantize</a></p>
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<h4>Magick API</h4>
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<p>PosterizeImage
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<p>PosterizeImage</p>
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</div>
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<p class="spacer"> </p>
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