rmagick 1.7.4 → 1.8.0
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- data/ChangeLog +10 -2
- data/README.html +284 -290
- data/README.txt +298 -307
- data/configure +180 -11
- data/configure.ac +18 -2
- data/doc/comtasks.html +1 -1
- data/doc/constants.html +15 -10
- data/doc/css/ref.css +67 -0
- data/doc/draw.html +1 -1
- data/doc/ex/InitialCoords.rb +24 -0
- data/doc/ex/NewCoordSys.rb +33 -0
- data/doc/ex/OrigCoordSys.rb +19 -0
- data/doc/ex/PreserveAspectRatio.rb +206 -0
- data/doc/ex/RotateScale.rb +38 -0
- data/doc/ex/Skew.rb +39 -0
- data/doc/ex/Use01.rb +17 -0
- data/doc/ex/Use02.rb +22 -0
- data/doc/ex/Use03.rb +17 -0
- data/doc/ex/ViewBox.rb +34 -0
- data/doc/ex/arcs01.rb +29 -0
- data/doc/ex/arcs02.rb +62 -0
- data/doc/ex/baseline_shift01.rb +19 -0
- data/doc/ex/bounding_box.rb +31 -37
- data/doc/ex/circle01.rb +18 -0
- data/doc/ex/cubic01.rb +46 -0
- data/doc/ex/cubic02.rb +95 -0
- data/doc/ex/drop_shadow.rb +1 -1
- data/doc/ex/ellipse01.rb +23 -0
- data/doc/ex/evenodd.rb +44 -0
- data/doc/ex/font_styles.rb +29 -0
- data/doc/ex/group.rb +27 -0
- data/doc/ex/image.rb +47 -0
- data/doc/ex/images/big-duck.gif +0 -0
- data/doc/ex/images/duck.gif +0 -0
- data/doc/ex/images/duck0.gif +0 -0
- data/doc/ex/images/duck1.gif +0 -0
- data/doc/ex/images/duck10.gif +0 -0
- data/doc/ex/images/duck11.gif +0 -0
- data/doc/ex/images/duck12.gif +0 -0
- data/doc/ex/images/duck13.gif +0 -0
- data/doc/ex/images/duck14.gif +0 -0
- data/doc/ex/images/duck15.gif +0 -0
- data/doc/ex/images/duck2.gif +0 -0
- data/doc/ex/images/duck3.gif +0 -0
- data/doc/ex/images/duck4.gif +0 -0
- data/doc/ex/images/duck5.gif +0 -0
- data/doc/ex/images/duck6.gif +0 -0
- data/doc/ex/images/duck7.gif +0 -0
- data/doc/ex/images/duck8.gif +0 -0
- data/doc/ex/images/duck9.gif +0 -0
- data/doc/ex/line01.rb +24 -0
- data/doc/ex/nested_rvg.rb +22 -0
- data/doc/ex/nonzero.rb +44 -0
- data/doc/ex/polygon01.rb +24 -0
- data/doc/ex/polyline01.rb +24 -0
- data/doc/ex/quad01.rb +37 -0
- data/doc/ex/rect01.rb +16 -0
- data/doc/ex/rect02.rb +23 -0
- data/doc/ex/rvg_clippath.rb +15 -0
- data/doc/ex/rvg_linecap.rb +44 -0
- data/doc/ex/rvg_linejoin.rb +42 -0
- data/doc/ex/rvg_opacity.rb +20 -0
- data/doc/ex/rvg_pattern.rb +27 -0
- data/doc/ex/rvg_stroke_dasharray.rb +13 -0
- data/doc/ex/sepiatone.rb +15 -0
- data/doc/ex/shadow.rb +37 -0
- data/doc/ex/smile.rb +9 -9
- data/doc/ex/stroke_fill.rb +12 -0
- data/doc/ex/text01.rb +18 -0
- data/doc/ex/text_styles.rb +22 -0
- data/doc/ex/texture_fill_to_border.rb +3 -3
- data/doc/ex/texture_floodfill.rb +3 -2
- data/doc/ex/tref01.rb +26 -0
- data/doc/ex/triangle01.rb +17 -0
- data/doc/ex/tspan01.rb +19 -0
- data/doc/ex/tspan02.rb +20 -0
- data/doc/ex/tspan03.rb +22 -0
- data/doc/ex/writing_mode01.rb +28 -0
- data/doc/ex/writing_mode02.rb +27 -0
- data/doc/ilist.html +1 -1
- data/doc/image1.html +66 -30
- data/doc/image2.html +1 -1
- data/doc/image3.html +274 -49
- data/doc/imageattrs.html +87 -10
- data/doc/imusage.html +1 -1
- data/doc/index.html +80 -39
- data/doc/info.html +149 -13
- data/doc/magick.html +1 -1
- data/doc/rvg.html +890 -0
- data/doc/rvgclip.html +249 -0
- data/doc/rvggroup.html +305 -0
- data/doc/rvgimage.html +288 -0
- data/doc/rvgpattern.html +456 -0
- data/doc/rvgshape.html +376 -0
- data/doc/rvgstyle.html +269 -0
- data/doc/rvgtext.html +464 -0
- data/doc/rvgtspan.html +237 -0
- data/doc/rvgtut.html +512 -0
- data/doc/rvguse.html +145 -0
- data/doc/rvgxform.html +294 -0
- data/doc/struct.html +9 -71
- data/doc/usage.html +22 -7
- data/ext/RMagick/MANIFEST +94 -2
- data/ext/RMagick/rmagick.h +10 -4
- data/ext/RMagick/rmagick_config.h.in +8 -2
- data/ext/RMagick/rmdraw.c +2 -2
- data/ext/RMagick/rmfill.c +2 -2
- data/ext/RMagick/rmilist.c +3 -3
- data/ext/RMagick/rmimage.c +152 -5
- data/ext/RMagick/rminfo.c +208 -2
- data/ext/RMagick/rmmain.c +14 -5
- data/ext/RMagick/rmutil.c +83 -22
- data/lib/RMagick.rb +2 -2
- data/lib/rvg/clippath.rb +46 -0
- data/lib/rvg/container.rb +129 -0
- data/lib/rvg/deep_equal.rb +54 -0
- data/lib/rvg/describable.rb +51 -0
- data/lib/rvg/embellishable.rb +395 -0
- data/lib/rvg/misc.rb +729 -0
- data/lib/rvg/paint.rb +48 -0
- data/lib/rvg/pathdata.rb +129 -0
- data/lib/rvg/rvg.rb +279 -0
- data/lib/rvg/stretchable.rb +150 -0
- data/lib/rvg/stylable.rb +116 -0
- data/lib/rvg/text.rb +185 -0
- data/lib/rvg/transformable.rb +131 -0
- data/lib/rvg/units.rb +64 -0
- data/rmagick.gemspec +1 -1
- data/uninstall.rb +3 -2
- metadata +96 -3
data/doc/rvgtspan.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<meta name="generator" content=
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"HTML Tidy for Linux/x86 (vers 1st March 2005), see www.w3.org" />
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<title>RMagick: RVG Reference: RVG::Tspan Class</title>
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<meta http-equiv="Content-Type" content=
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"text/html; charset=us-ascii" />
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<meta name="GENERATOR" content="Quanta Plus" />
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<meta name="Copyright" content=
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"Copyright (C) 2005 by Timothy P. Hunter" />
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<link rel="stylesheet" type="text/css" href="css/doc.css" />
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<script type="text/javascript" src="scripts/doc.js">
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</script>
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<script type="text/javascript">
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//<![CDATA[
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//]]>
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</script>
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<style type="text/css">
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/*<![CDATA[*/
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}
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/*]]>*/
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</style>
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</head>
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<body>
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<h6 id="header">RMagick User's Guide and Reference</h6>
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<div class="nav">
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« <a href="rvgtext.html">Prev</a> | <a href=
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"index.html">Contents</a> | <a href=
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"rvguse.html">Next</a> »
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</div>
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<h1>class RVG::Tspan <span class="superclass"><
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TextBase</span></h1>
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<div id="toc">
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<h2>Table of Contents</h2>
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<h3>class methods</h3>
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<ul>
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<li><a href="#new">new</a></li>
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</ul>
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<h3>instance methods</h3>
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<div>
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<div class="toccol">
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<ul>
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<li><a href="#d">d</a></li>
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<li><a href="#rotate">rotate</a></li>
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<li><a href="#tspan">tspan</a></li>
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</ul>
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</div>
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<h3>shared methods</h3>
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<p>In addition to the methods listed above, <code>class
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RVG::Tspan</code> also implements the <a href=
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"rvgstyle.html">styles</a> method.</p>
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</div>
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</div>
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<h2 class="methods">class methods</h2>
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<div class="sig">
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<h3 id="new">new</h3>
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<p>RVG::Tspan.new(<span class="arg">text</span>=nil,
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<span class="arg">x</span>=0, <span class="arg">y</span>=0) [
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<span class="arg">{ |tspan| ...}</span> ] -> aTspan</p>
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</div>
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<div class="desc">
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<h4>Description</h4>
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<p>This method may be invoked indirectly via the <a href=
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"rvgtext.html#tspan">tspan</a> method in
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<code>RVG::Text</code>.</p>
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<p>Tspan objects are containers, so this method yields to a
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block if one is present. The only objects that a tspan can
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contain are other tspans. Styles defined on a tspan propogate
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to any tspans contained within it.</p>
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<h4>Arguments</h4>
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<p>All arguments are optional.</p>
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<dl>
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<dt>text</dt>
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<dd>A string. If present, this string is drawn at the current
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text position. By default the string is positioned with the
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lower-left corner of the first glyph at the current text
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position. Use the <a href="#text_anchor">:text_anchor</a>
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style to override this behavior. After the string is
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rendered, the current text position is moved to the end of
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the string.</dd>
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<dt>x, y</dt>
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<dd>Specify a new current text position within the current
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user coordinate system.</dd>
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</dl>
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<h4>Examples</h4>
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<p><a href="javascript:popup('tspan01.rb.html')"><img src=
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"ex/tspan01.gif" title="Click to see the example script" alt=
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"tspan example" /></a></p>
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</div>
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<h2 class="methods">instance methods</h2>
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<div class='sig'>
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<h3 id='d'>d</h3>
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<p><span class="arg">tspan</span>.d(<span class=
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"arg">dx</span>[, <span class="arg">dy</span>=0]) [
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<span class="arg">{ |self| ...}</span> ] -> <span class=
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"arg">self</span></p>
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</div>
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<div class="desc">
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<h4>Description</h4>
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<p>The <span class="arg">dx</span> and <span class=
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"arg">dy</span> arguments are added to the the current text
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position to form a new current text position. Yields to a block
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if one is present.</p>
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<h4>Arguments</h4>
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<dl>
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<dt>dx, dy</dt>
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<dd>The distance, in the user coordinate system, to be added
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to the current text position.</dd>
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</dl>
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<h4>Example</h4>
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<p><a href="javascript:popup('tspan02.rb.html')"><img src=
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"ex/tspan02.gif" title="Click to see the example script" alt=
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"tspan example 2" /></a></p>
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<h4>Returns</h4>
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<p>self</p>
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</div>
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<div class='sig'>
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<h3 id='rotate'>rotate</h3>
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<p><span class="arg">tspan</span>.rotate(<span class=
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"arg">degrees</span>) [ <span class="arg">{ |self| ...}</span>
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] -> <span class="arg">self</span></p>
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</div>
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<div class="desc">
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<h4>Description</h4>
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<p>Rotates the text about the current text position by the
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specified number of <span class="arg">degrees</span>. Yields to
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a block if one is present.</p>
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<h4>Arguments</h4>
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<dl>
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<dt>degrees</dt>
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<dd>The amount of rotation</dd>
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</dl>
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<h4>Example</h4>
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<p><a href="javascript:popup('tspan03.rb.html')"><img src=
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"ex/tspan03.gif" title="Click to see the example script" alt=
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"tspan example 3" /></a></p>
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<h4>Returns</h4>
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<p>self</p>
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</div>
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<div class='sig'>
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<h3 id='tspan'>tspan</h3>
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<p><span class="arg">tspan</span>.tspan(<span class=
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"arg">string</span>=0, <span class="arg">x</span>=nil,
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<span class="arg">y</span>=0) [ <span class="arg">{ |tspan|
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...}</span> ] -> aTspan</p>
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</div>
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<div class="desc">
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<h4>Description</h4>
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<p>Calls <a href="#new">RVG::Tspan.new</a> to construct a tspan
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and adds it to the tspan. Yields to a block if one is present,
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passing the new tspan as an argument. Styles defined on the
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container tspan propogate to the contained tspan.</p>
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<h4>Arguments</h4>
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<dl>
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<dt>string</dt>
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<dd>A text string.</dd>
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<dt>x, y</dt>
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<dd>A new initial text position</dd>
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</dl>
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<h4>Returns</h4>
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<p>The new tspan, so other <code>RVG::Tspan</code> methods can
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be chained to it.</p>
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</div>
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<p class="spacer"> </p>
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<div class="nav">
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« <a href="rvgtext.html">Prev</a> | <a href=
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"index.html">Contents</a> | <a href="rvguse.html">Next</a>
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»
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</div>
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</body>
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</html>
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data/doc/rvgtut.html
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<?xml version="1.0" encoding="iso-8859-1"?>
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
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"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<!-- $Id: rvgtut.html,v 1.5 2005/04/24 15:17:12 rmagick Exp $ -->
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<head>
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<meta name="generator" content=
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"HTML Tidy for Linux/x86 (vers 1st March 2005), see www.w3.org" />
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<title>RMagick: RVG Tutorial</title>
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<meta name="GENERATOR" content="Quanta Plus" />
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<link rel="stylesheet" type="text/css" href="css/doc.css" />
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<style type="text/css">
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/*<![CDATA[*/
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img {
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padding-bottom:1em;
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padding-top:1em;
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}
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/*]]>*/
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</style>
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</head>
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<body>
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<h6 id="header">RMagick User's Guide and Reference</h6>
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<div class="nav">
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« <a href="constants.html">Prev</a> | <a href=
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"index.html">Contents</a> | <a href=
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"rvg.html">Next</a> »
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</div>
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<h1>Drawing with RVG</h1>
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<div id="toc">
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<h2>A tutorial</h2>
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</div>
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<div style="position:relative;">
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<p><img src="ex/images/duck.gif" alt="duck|type" width="180"
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height="180" /></p>
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<div style="position:absolute; left: 200px;top:1em">
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<h3>Introduction</h3>
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<p>RVG is the newest addition to RMagick. RVG (Ruby Vector
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Graphics) is a facade for RMagick's <a href=
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"draw.html">Draw</a> class that supplies a drawing API based
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on the <a href="http://www.w3.org/Graphics/SVG/">Scalable
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Vector Graphics</a> W3C recommendation.</p>
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<p>RVG is a <em>scalable</em> <em>vector</em> drawing
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library. <em>Scalable</em> means that drawings are not fixed
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to a single size in pixels. The same drawing can be rendered
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for a screen display or for printing. <em>Vector</em> images
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are drawn using geometric objects like lines and circles.
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Unlike raster images, vector images don't get "pixelated"
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when you make them bigger.</p>As an introduction to the RVG
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library, let's see how to draw this little duck on the left.
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Here is the complete program.
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</div>
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</div>
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<pre class="example">
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1 require 'rvg/rvg'
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2 include Magick
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3
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4 RVG::dpi = 72
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5
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6 rvg = RVG.new(2.5.in, 2.5.in).viewbox(0,0,250,250) do |canvas|
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7 canvas.background_fill = 'white'
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8
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9 canvas.g.translate(100, 150).rotate(-30).styles(:fill=>'yellow',
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10 :stroke=>'black', :stroke_width=>2) do |body|
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11 body.ellipse(50, 30)
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12 body.rect(45, 20, -20, -10).skewX(-35)
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13 end
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14
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15 canvas.g.translate(130, 83).styles(:stroke=>'black', :stroke_width=>2) do |head|
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16 head.circle(30).styles(:fill=>'yellow')
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17 head.circle(5, 10, -5).styles(:fill=>'black')
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18 head.polygon(30,0, 70,5, 30,10, 62,25, 23,20).styles(:fill=>'orange')
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19 end
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20
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21 foot = RVG::Group.new do |_foot|
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22 _foot.path('M0,0 v30 l30,10 l5,-10, l-5,-10 l-30,10z').
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23 styles(:stroke_width=>2, :fill=>'orange', :stroke=>'black')
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24 end
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25 canvas.use(foot).translate(75, 188).rotate(15)
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26 canvas.use(foot).translate(100, 185).rotate(-15)
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27
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28 canvas.text(125, 30) do |title|
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29 title.tspan("duck|").styles(:text_anchor=>'end', :font_size=>20,
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30 :font_family=>'Helvetica', :fill=>'black')
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31 title.tspan("type").styles(:font_size=>22,
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32 :font_family=>'Times', :font_style=>'italic', :fill=>'red')
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33 end
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34 canvas.rect(249,249).styles(:stroke=>'blue', :fill=>'none')
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35 end
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36
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37 rvg.draw.write('duck.gif')
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</pre>
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<h2>Summary</h2>
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<p>All drawings follow the same 3 steps:</p>
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<ol>
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<li>Create an RVG object. Specify the width and height of the
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final image. The <code>RVG.new</code> method yields to a
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block.</li>
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<li>Within the block, call methods on the RVG object to specify
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a background, add shapes, text, or raster images, or add groups
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of shapes, text, or raster images.</li>
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<li>Call the <code>draw</code> method to draw the shapes, text,
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or raster images onto the background.</li>
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</ol>
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<p>I'll step through the example line-by-line.</p>
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<h2>Lines 1-3</h2>
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<pre class="example">
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1 require 'rvg/rvg'
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2 include Magick
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</pre>
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<p>These are just the usual Ruby code to load the RVG extension.
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To save some typing, I've included the Magick module into
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Object's namespace.</p>
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<h2>Lines 4-6</h2>
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<pre class="example">
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4 RVG::dpi = 72
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5
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6 rvg = RVG.new(2.5.in, 2.5.in).viewbox(0,0,250,250) do |canvas|
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</pre>
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|
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<p><code>RVG::dpi</code> enables the use of <em>unit methods</em>
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in RVG. When you set <code>RVG::dpi</code> to a non-nil value,
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RVG adds a number of conversion methods to the Fixnum and Float
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classes . These methods allow you to specify measurements in
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units such as inches, millimeters, and centimeters. <em>DPI</em>
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stands for "dots per inch," the image resolution. Here I set
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<code>RVG::dpi</code> to 72, a common value for displays.</p>
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|
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<p>The <code>RVG.new</code> method accepts 2 parameters. These
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parameters specify the width and height of the final image in
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pixels. Since I've defined <code>RVG::dpi</code>, I can specify
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these values in inches using the <code>in</code> conversion
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method. At 72dpi, the final image will be 2.5*72=180 pixels on a
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side.</p>
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<p>By default, RVG uses pixels as its unit of measurement, but
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since I'm drawing a scalable picture I don't want to confine
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myself to pixels. The <code>viewbox</code> method defines a
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coordinate system with a logical unit. <code>Viewbox</code> takes
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4 parameters, <code>min_x</code>, <code>min_y</code>,
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<code>width</code>, and <code>height</code>. On line 6 I define
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my coordinate system to have its origin at (0,0) and a width and
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height of 250 units. By using my own coordinate system, I can
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later change the size of the image to 5 inches square or 1 inch
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square just by changing the arguments to <code>new</code>.</p>
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<div style="position:relative">
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<p><img src="ex/images/duck0.gif" alt=
|
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"default coordinate system" width="180" height="180" /></p>
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|
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<div style="position:absolute; left:200px;top:0;">
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<p><strong>The default coordinate system</strong></p>
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|
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<p>By default, the RVG coordinate system has its origin in
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the upper-left corner. The x-axis proceeds to the right. The
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y-axis proceeds downwards. The image on the left shows the
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axes of this coordinate system. I've added a light-blue
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"graph-paper" background to the example images to help
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associate the coordinate arguments to the actual locations in
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the image. Just remember that the axes and graph-paper
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background are not actually part of the image I'm
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producing.</p>
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</div>
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</div>
|
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+
|
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<p>The RVG class is one of the <em>container</em> classes defined
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by RVG. Container objects can contain graphic objects such as
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circles and lines, text, raster images, and other container
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objects. The outermost container is always an RVG object. I will
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add all the graphic objects that form the duck to this
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container.</p>
|
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+
|
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<p>Container constructors normally yield to a block. However,
|
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here I've chained <code>viewbox</code> to <code>new</code>, so
|
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<code>viewbox</code> takes responsibility for yielding and passes
|
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the new instance of RVG to the <code>canvas</code> argument.</p>
|
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+
|
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<h2>Line 7</h2>
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<pre class="example">
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7 canvas.background_fill = 'white'
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</pre>
|
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+
|
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<p>By default, RVG graphics are drawn on a transparent
|
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background. This is convenient when you want to display your
|
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image over another image. You can override the default background
|
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color by assigning a color to the <code>background_fill=</code>
|
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attribute. Here I set the background color to "white."</p>
|
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+
|
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+
<h2>Lines 9-13</h2>
|
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|
+
<pre class="example">
|
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9 canvas.g.translate(100, 150).rotate(-30).styles(:fill=>'yellow',
|
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+
10 :stroke=>'black', :stroke_width=>2) do |body|
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11 body.ellipse(50, 30)
|
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12 body.rect(45, 20, -20, -10).skewX(-35)
|
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+
13 end
|
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+
</pre>
|
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|
+
|
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<p>There's a lot going on in these few lines - seven method calls
|
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- so let's take it one method at a time.</p>
|
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+
|
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+
<h3>Groups</h3>
|
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+
|
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<p><code>Group</code> is the second container class in RVG. The
|
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purpose of a group is to associate a set of coordinate system
|
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+
transformations and a set of styles with the graphic objects
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within the group. To create a Group object within another
|
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container, call the <code>g</code> method on the container. The
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<code>g</code> method yields if a block is present. In this
|
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example, there is no block associated with <code>g</code>, so
|
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<code>g</code> returns the new group. The <code>g</code> method
|
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+
adds the group to the content of the container, so when the
|
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container is drawn the graphic objects in the group will be drawn
|
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as well. The three methods chained to <code>g</code> -
|
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<code>translate</code>, <code>rotate</code>, and
|
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<code>styles</code> - modify the group by adding <em>coordinate
|
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+
system transforms</em> and by modifying the default
|
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<em>styles</em>.</p>
|
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+
|
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<p>(Okay, there <em>is</em> a block, but there are 3 method calls
|
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+
between <code>g</code> and the block. I'll explain more
|
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+
later.)</p>
|
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|
+
|
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|
+
<h3>Transforms</h3>
|
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|
+
|
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+
<p>I'm going to use this group to contain the ellipse that forms
|
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|
+
the duck's body and the rectangle that forms the wing. I could
|
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|
+
just specify x- and y-coordinates to position these shapes
|
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|
+
relative to the origin, but it's easier to move the origin to
|
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|
+
where I want to draw the shapes. This is the purpose of the
|
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|
+
<code>translate</code> method. This method moves the origin to
|
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|
+
the (x,y) position specified by its arguments. I call
|
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+
<code>translate</code> on the group object, and since the content
|
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|
+
of the group gets the coordinate system transformations specified
|
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+
for the group, the ellipse and the rectangle will be drawn on a
|
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+
coordinate system with the origin at (100, 150) relative to the
|
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|
+
old coordinate system.</p>
|
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|
+
|
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|
+
<p>Also, I want the duck's body to slant upward, so I use the
|
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|
+
<code>rotate</code> method to rotate the axes. The argument to
|
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|
+
<code>rotate</code> is the number of degrees of rotation. A
|
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|
+
negative number indicates counter-clockwise rotation.</p>
|
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|
+
|
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|
+
<p>After translating and rotating the coordinate system, the axes
|
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|
+
look like this:</p>
|
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|
+
|
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|
+
<div style="position:relative">
|
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|
+
<p><img src="ex/images/duck1.gif" width="180" height="180" alt=
|
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|
+
"duck body" /></p>
|
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|
+
|
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|
+
<div style="position:absolute; left:200px;top:0">
|
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|
+
<p><strong>The other transform methods</strong></p>
|
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|
+
|
272
|
+
<p>There are six transform methods. In addition to
|
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|
+
<code>translate</code> and <code>rotate</code>, there's
|
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|
+
<code>scale</code>, <code>skewX</code>, <code>skewY</code>,
|
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|
+
and <code>matrix</code>. When groups are nested, any
|
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|
+
transforms defined on the inner group(s) are added to the
|
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|
+
outer transforms.</p>
|
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|
+
</div>
|
279
|
+
</div>
|
280
|
+
|
281
|
+
<h3>Styles</h3>
|
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|
+
|
283
|
+
<p>Recall that the <code>styles</code> method modifies the
|
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|
+
default group styles. The <code>styles</code> method takes a hash
|
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|
+
as an argument. The hash keys are style names, and the hash
|
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|
+
values are, well, style values. In this example there are three
|
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|
+
style names. The :fill style sets the fill color to 'yellow'. The
|
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|
+
:stroke style sets the outline color to 'black'. The
|
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|
+
:stroke_width style sets the width of the outline to 2. The
|
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|
+
<code>styles</code> method is a real workhorse. It's defined in
|
291
|
+
almost every class in RVG and there are many other style names in
|
292
|
+
addition to these three..</p>
|
293
|
+
|
294
|
+
<h3>Basic shapes</h3>
|
295
|
+
|
296
|
+
<p>The group contains two basic shapes, an ellipse and a
|
297
|
+
rectangle. I add the ellipse to the group with the
|
298
|
+
<code>ellipse</code> method. <code>Ellipse</code> has four
|
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|
+
parameters. The first two, the radius on the x-axis and the
|
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|
+
radius on the y-axis, are required. The last two are the (x,y)
|
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|
+
coordinate of the center. When these are omitted, as here, they
|
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|
+
default to (0,0). I add the rectange with the <code>rect</code>
|
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|
+
method, which also has four parameters. The first two are the
|
304
|
+
width and height of the rectangle. The last two are the (x,y)
|
305
|
+
coordinate of the upper-left corner. Both of these methods return
|
306
|
+
<code>self</code>, so you can chain other methods to them.</p>
|
307
|
+
|
308
|
+
<p>Here's what the group looks like when rendered. The ellipse is
|
309
|
+
centered on the origin. The upper-left corner of the rectangle is
|
310
|
+
slightly up and to the left of the origin.</p>
|
311
|
+
|
312
|
+
<p><img src="ex/images/duck3.gif" alt="default coordinate system"
|
313
|
+
width="180" height="180" /></p>
|
314
|
+
|
315
|
+
<h3>SkewX</h3>
|
316
|
+
|
317
|
+
<p>Everybody knows that a wing doesn't look like a rectangle! A
|
318
|
+
wing looks like a slanted parallelogram. (Well, it does in this
|
319
|
+
example!) Fortunately, I can use the transform methods on shapes
|
320
|
+
as well as containers. The <code>skewX</code> method makes it
|
321
|
+
easy for us to give the rectangle a slant. The <code>skewX</code>
|
322
|
+
method is another transform. It takes a single argument, the
|
323
|
+
number of degrees to skew the x-axis. Since all the shape
|
324
|
+
constructors, including <code>rect</code>, return
|
325
|
+
<code>self</code>, I can chain <code>skewX</code> directly to
|
326
|
+
<code>rect</code> and limit the effect of the transform to just
|
327
|
+
the rectangle. The result looks like this. (I've drawn in the
|
328
|
+
axes for the wing coordinate system.)</p>
|
329
|
+
|
330
|
+
<p><img src="ex/images/duck4.gif" width="180" height="180" alt=
|
331
|
+
"duck wing" /></p>
|
332
|
+
|
333
|
+
<p>That's it for the body. Let's tie up one loose end before I
|
334
|
+
move on. I said earlier that container constructors (such as
|
335
|
+
<code>g</code>) yield to a block if present. In this case,
|
336
|
+
though, there are three intervening method calls -
|
337
|
+
<code>translate</code>, <code>rotate</code>, and
|
338
|
+
<code>styles</code> - between <code>g</code> and the block. The
|
339
|
+
<code>style</code> method and the transform methods will all
|
340
|
+
yield when there is an associated block, so I can easily chain
|
341
|
+
them to a container constructor and still use a block argument to
|
342
|
+
define the graphic objects in the group. Method chaining is a
|
343
|
+
common RVG idiom. You'll see it a lot in the examples.</p>
|
344
|
+
|
345
|
+
<p>The next group draws the head.</p>
|
346
|
+
|
347
|
+
<h2>Lines 15-19</h2>
|
348
|
+
<pre class="example">
|
349
|
+
15 canvas.g.translate(130, 83).styles(:stroke=>'black', :stroke_width=>2) do |head|
|
350
|
+
16 head.circle(30).styles(:fill=>'yellow')
|
351
|
+
17 head.circle(5, 10, -5).styles(:fill=>'black')
|
352
|
+
18 head.polygon(30,0, 70,5, 30,10, 62,25, 23,20).styles(:fill=>'orange')
|
353
|
+
19 end
|
354
|
+
</pre>
|
355
|
+
|
356
|
+
<p>This section is very similar to the previous one. I'm defining
|
357
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+
a group to contain the graphic objects that draw the duck's head,
|
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|
+
eye, and beak. First I use the translate method to move the
|
359
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+
origin to (130,83):</p>
|
360
|
+
|
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|
+
<p><img src="ex/images/duck6.gif" width="180" height="180" alt=
|
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|
+
"duck head" /></p>
|
363
|
+
|
364
|
+
<p>Notice that I can use <code>styles</code> on shapes as well as
|
365
|
+
containers. In this group each shape has its own fill color. (The
|
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|
+
styles defined on the group propogate to the contained shapes,
|
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|
+
unless you override them.) The yellow circle forms the head. The
|
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+
<code>circle</code> method takes 3 parameters. The first
|
369
|
+
parameter is the radius of the circle. The other two parameters
|
370
|
+
are the (x,y) coordinate of the center. If omitted, as here, they
|
371
|
+
default to (0,0). I use a small black circle for the eye.</p>
|
372
|
+
|
373
|
+
<p>Last, I use the <code>polygon</code> method to draw the beak.
|
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|
+
This method draws a polygon from a series of (x,y) coordinates.
|
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|
+
If the last coordinate is not the same as the first,
|
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|
+
<code>polygon</code> implicitly adds it to close the polygon.
|
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|
+
Again, I use <code>styles</code> to set the fill color to
|
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|
+
orange.</p>
|
379
|
+
|
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|
+
<p><img src="ex/images/duck8.gif" width="180" height="180" alt=
|
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|
+
"duck head final" /></p>
|
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|
+
|
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|
+
<h2>Lines 21-24</h2>
|
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|
+
<pre class="example">
|
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|
+
21 foot = RVG::Group.new do |_foot|
|
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|
+
22 _foot.path('M0,0 v30 l30,10 l5,-10, l-5,-10 l-30,10z').
|
387
|
+
23 styles(:stroke_width=>2, :fill=>'orange', :stroke=>'black')
|
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|
+
24 end
|
389
|
+
</pre>
|
390
|
+
|
391
|
+
<p>Here I create a group by directly calling <code>new</code>
|
392
|
+
instead of calling the <code>g</code> method on a container. The
|
393
|
+
graphic objects within the group are not (yet) contained within
|
394
|
+
the canvas and so will not be drawn when the canvas is drawn. You
|
395
|
+
might think of the foot as not being attached to anything, like
|
396
|
+
this:</p>
|
397
|
+
|
398
|
+
<p><img src="ex/images/duck9.gif" width="180" height="180" alt=
|
399
|
+
"duck foot" /></p>
|
400
|
+
|
401
|
+
<h2>Lines 25-26</h2>
|
402
|
+
<pre class="example">
|
403
|
+
25 canvas.use(foot).translate(75, 188).rotate(15)
|
404
|
+
26 canvas.use(foot).translate(100, 185).rotate(-15)
|
405
|
+
</pre>
|
406
|
+
|
407
|
+
<p>To add the group to the canvas I use the <code>use</code>
|
408
|
+
method. The use method can accept any container or graphic object
|
409
|
+
as an argument. Optionally you can specify an (x,y) coordinate
|
410
|
+
that specifies where to position the objects. In this example,
|
411
|
+
however, I let those arguments default to (0,0) and use
|
412
|
+
<code>translate</code> to position the feet. Here's how the left
|
413
|
+
foot attaches to the duck:</p>
|
414
|
+
|
415
|
+
<p><img src="ex/images/duck10.gif" width="180" height="180" alt=
|
416
|
+
"duck foot 2" /></p>
|
417
|
+
|
418
|
+
<p>Of course, the duck is walking, so I have to give the foot a
|
419
|
+
little slant with <code>rotate</code>:</p>
|
420
|
+
|
421
|
+
<p><img src="ex/images/duck11.gif" width="180" height="180" alt=
|
422
|
+
"duck foot 3" /></p>
|
423
|
+
|
424
|
+
<p>Attaching the right foot is easy. Call <code>use</code> again
|
425
|
+
but give different arguments to <code>translate</code> and
|
426
|
+
<code>rotate</code>:</p>
|
427
|
+
|
428
|
+
<p><img src="ex/images/duck12.gif" width="180" height="180" alt=
|
429
|
+
"final duck foot" /></p>
|
430
|
+
|
431
|
+
<h2>Lines 28-33</h2>
|
432
|
+
<pre class="example">
|
433
|
+
28 canvas.text(125, 30) do |title|
|
434
|
+
29 title.tspan("duck|").styles(:text_anchor=>'end', :font_size=>20,
|
435
|
+
30 :font_family=>'Helvetica', :fill=>'black')
|
436
|
+
31 title.tspan("type").styles(:font_size=>22,
|
437
|
+
32 :font_family=>'Times', :font_style=>'italic', :fill=>'red')
|
438
|
+
33 end
|
439
|
+
</pre>
|
440
|
+
|
441
|
+
<p>All I need now is a title for the picture. Text in RVG is a
|
442
|
+
job for the <code>text</code> method. Like the shape methods,
|
443
|
+
<code>text</code> can be used with any container object.
|
444
|
+
<code>Text</code> itself is a container, except that it can only
|
445
|
+
contain text-related objects. The <code>text</code> method takes
|
446
|
+
2 or 3 arguments, an (x,y) pair and optionally a string. The
|
447
|
+
(x,y) pair define a <em>current text position</em> at which
|
448
|
+
rendering starts. If there is a string argument, it will be
|
449
|
+
rendered starting at the current text position. Rendering text
|
450
|
+
changes the current text position to the end of the text.</p>
|
451
|
+
|
452
|
+
<p>In the example, text is used as a container. Text objects can
|
453
|
+
contain Tspan objects. Each tspan can specify its own styles. By
|
454
|
+
default each tspan is rendered starting at the current text
|
455
|
+
position.</p>
|
456
|
+
|
457
|
+
<p>As usual, I can change the appearance of the text with
|
458
|
+
<code>styles</code>. Here I choose a font, a font style (the
|
459
|
+
default is "normal"), its size in points, and the color.</p>
|
460
|
+
|
461
|
+
<p><img src="ex/images/duck14.gif" width="180" height="180" alt=
|
462
|
+
"duck title" /></p>
|
463
|
+
|
464
|
+
<h2>Line 34</h2>
|
465
|
+
<pre class="example">
|
466
|
+
34 canvas.rect(249,249).styles(:stroke=>'blue', :fill=>'none')
|
467
|
+
</pre>
|
468
|
+
|
469
|
+
<p>I'm almost done. All I need to do it add a blue border. (I'm
|
470
|
+
going to remove the graph paper background because we don't need
|
471
|
+
it any more.)</p>
|
472
|
+
|
473
|
+
<p><img src="ex/images/duck15.gif" width="180" height="180" alt=
|
474
|
+
"duck with border" /></p>
|
475
|
+
|
476
|
+
<h2>Line 37</h2>
|
477
|
+
<pre class="example">
|
478
|
+
37 rvg.draw.write('duck.gif')
|
479
|
+
</pre>
|
480
|
+
|
481
|
+
<p>The <code>draw</code> method call doesn't occupy a lot of
|
482
|
+
space - just 4 letters - but does a lot of work. The
|
483
|
+
<code>draw</code> method goes through all the graphics objects
|
484
|
+
that I've added to the outermost RVG container and draws them on
|
485
|
+
the background. When the drawing is complete, <code>draw</code>
|
486
|
+
returns the drawing in the form of an RMagick Image object. You
|
487
|
+
can use any Image class methods on the drawing. Here I simply
|
488
|
+
write the image to a GIF file.</p>
|
489
|
+
|
490
|
+
<h2>Scalable graphics</h2>
|
491
|
+
|
492
|
+
<p>Are RVG images really scalable? Let's try. Change the RVG.new
|
493
|
+
call to make an image that's 4 times as big. That's 5 inches on a
|
494
|
+
side:</p>
|
495
|
+
<pre class="example">
|
496
|
+
6 rvg = RVG.new(5.in, 5.in).viewbox(0,0,250,250) do |canvas|
|
497
|
+
</pre>
|
498
|
+
|
499
|
+
<p>Change nothing else. Run the program again and see what you
|
500
|
+
get.</p>
|
501
|
+
|
502
|
+
<p><img src="ex/images/big-duck.gif" width="360" height="360"
|
503
|
+
alt="big duck" /></p>
|
504
|
+
|
505
|
+
<p class="spacer"> </p>
|
506
|
+
|
507
|
+
<div class="nav">
|
508
|
+
« <a href="constants.html">Prev</a> | <a href=
|
509
|
+
"index.html">Contents</a> | <a href="rvg.html">Next</a> »
|
510
|
+
</div>
|
511
|
+
</body>
|
512
|
+
</html>
|