riggle 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/CHANGELOG.md +7 -0
- data/LICENSE.txt +21 -0
- data/README.md +72 -0
- data/Rakefile +9 -0
- data/lib/riggle/rbgl.rb +49 -0
- data/lib/riggle/version.rb +5 -0
- data/lib/riggle.rb +759 -0
- data/sig/riggle.rbs +4 -0
- metadata +50 -0
checksums.yaml
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
---
|
|
2
|
+
SHA256:
|
|
3
|
+
metadata.gz: 4b90c1955e3c3ecfa989314c851c4688e7550a3a4d4857ffbc089451e7b9ae81
|
|
4
|
+
data.tar.gz: a1994a3aff3a2af70319525238422d3b81084354720db60559fa723b8615ffb7
|
|
5
|
+
SHA512:
|
|
6
|
+
metadata.gz: 23897f9ebde01dbe1b8588316ba80ce9f76ece400a81ed4debadee88b5da1073272fc3959be7dc1ab773cf9b5e5281c17a221036862a369226de67c5082f4370
|
|
7
|
+
data.tar.gz: cab2c1fc089b281a5ddb5a0c9e55e04cf6bfb337fb97b454a094df518993c761af157d94ac67983fed2b4bf7536c90c34aede4778dc2d469e39c7b0a4c12d72b
|
data/CHANGELOG.md
ADDED
data/LICENSE.txt
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
The MIT License (MIT)
|
|
2
|
+
|
|
3
|
+
Copyright (c) 2026 ydah
|
|
4
|
+
|
|
5
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
6
|
+
of this software and associated documentation files (the "Software"), to deal
|
|
7
|
+
in the Software without restriction, including without limitation the rights
|
|
8
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
9
|
+
copies of the Software, and to permit persons to whom the Software is
|
|
10
|
+
furnished to do so, subject to the following conditions:
|
|
11
|
+
|
|
12
|
+
The above copyright notice and this permission notice shall be included in
|
|
13
|
+
all copies or substantial portions of the Software.
|
|
14
|
+
|
|
15
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
16
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
17
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
18
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
19
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
20
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
21
|
+
THE SOFTWARE.
|
data/README.md
ADDED
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
# Riggle
|
|
2
|
+
|
|
3
|
+
[](https://rubygems.org/gems/riggle)
|
|
4
|
+
[](https://rubygems.org/gems/riggle)
|
|
5
|
+
[](https://github.com/rbgfx/riggle/actions/workflows/ci.yml)
|
|
6
|
+
[](https://www.ruby-lang.org/)
|
|
7
|
+
[](LICENSE.txt)
|
|
8
|
+
|
|
9
|
+
> OBJ and glTF loading with CPU skinning for Ruby graphics.
|
|
10
|
+
|
|
11
|
+
Riggle turns common 3D asset files into small Ruby scene objects: meshes,
|
|
12
|
+
primitives, nodes, materials, animation channels, and skinning data.
|
|
13
|
+
|
|
14
|
+
**[Features](#features) · [Installation](#installation) · [Quick start](#quick-start) · [Development](#development)**
|
|
15
|
+
|
|
16
|
+
## Features
|
|
17
|
+
|
|
18
|
+
- OBJ loading with fan triangulation and negative indices.
|
|
19
|
+
- glTF JSON and GLB loading, including data URI buffers and accessors.
|
|
20
|
+
- Node transforms, materials, animation channels, and scene traversal.
|
|
21
|
+
- Linear blend skinning (LBS) and dual quaternion skinning (DQS).
|
|
22
|
+
- An optional RBGL adapter for vertex and index buffers.
|
|
23
|
+
- Defaults for missing normals, UVs, and colors when adapting to RBGL.
|
|
24
|
+
|
|
25
|
+
## Installation
|
|
26
|
+
|
|
27
|
+
Add Riggle to your Gemfile:
|
|
28
|
+
|
|
29
|
+
~~~ruby
|
|
30
|
+
gem "riggle"
|
|
31
|
+
~~~
|
|
32
|
+
|
|
33
|
+
Then run:
|
|
34
|
+
|
|
35
|
+
~~~sh
|
|
36
|
+
bundle install
|
|
37
|
+
~~~
|
|
38
|
+
|
|
39
|
+
Or install the released gem:
|
|
40
|
+
|
|
41
|
+
~~~sh
|
|
42
|
+
gem install riggle
|
|
43
|
+
~~~
|
|
44
|
+
|
|
45
|
+
## Quick start
|
|
46
|
+
|
|
47
|
+
~~~ruby
|
|
48
|
+
require "riggle"
|
|
49
|
+
|
|
50
|
+
scene = Riggle.load("model.obj", normals: :smooth)
|
|
51
|
+
primitive = scene.meshes.first.primitives.first
|
|
52
|
+
puts primitive.positions.length
|
|
53
|
+
~~~
|
|
54
|
+
|
|
55
|
+
When RBGL is available, convert a primitive with:
|
|
56
|
+
|
|
57
|
+
~~~ruby
|
|
58
|
+
vertex_buffer, index_buffer = primitive.to_rbgl
|
|
59
|
+
~~~
|
|
60
|
+
|
|
61
|
+
Pass an <code>RBGL::Engine::VertexLayout</code> to select an explicit layout.
|
|
62
|
+
|
|
63
|
+
## Development
|
|
64
|
+
|
|
65
|
+
~~~sh
|
|
66
|
+
bundle install
|
|
67
|
+
bundle exec rake verify
|
|
68
|
+
~~~
|
|
69
|
+
|
|
70
|
+
## License
|
|
71
|
+
|
|
72
|
+
[MIT](LICENSE.txt)
|
data/Rakefile
ADDED
data/lib/riggle/rbgl.rb
ADDED
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
require "rbgl"
|
|
4
|
+
|
|
5
|
+
module Riggle
|
|
6
|
+
module RBGL
|
|
7
|
+
module_function
|
|
8
|
+
|
|
9
|
+
def to_rbgl(primitive, layout: :auto, warnings: true)
|
|
10
|
+
engine = ::RBGL::Engine
|
|
11
|
+
layout = build_layout(primitive) if layout == :auto
|
|
12
|
+
layout = { position_only: engine::VertexLayout.method(:position_only), position_color: engine::VertexLayout.method(:position_color), position_normal_uv: engine::VertexLayout.method(:position_normal_uv), position_normal_uv_color: engine::VertexLayout.method(:position_normal_uv_color) }.fetch(layout).call if layout.is_a?(Symbol)
|
|
13
|
+
raise ArgumentError, "layout must be an RBGL vertex layout" unless layout.is_a?(engine::VertexLayout)
|
|
14
|
+
|
|
15
|
+
missing = layout.attributes.keys.filter { |name| %i[normal uv color].include?(name) && primitive.public_send(attribute_source(name)).nil? }
|
|
16
|
+
warn "Riggle::RBGL: filling missing attributes: #{missing.join(', ')}" if warnings && missing.any?
|
|
17
|
+
vertices = primitive.positions.each_index.map do |index|
|
|
18
|
+
layout.attributes.keys.to_h { |name| [name, attribute_value(primitive, name, index)] }
|
|
19
|
+
end
|
|
20
|
+
[engine::VertexBuffer.from_array(layout, vertices), engine::IndexBuffer.new(primitive.indices || (0...primitive.positions.length).to_a)]
|
|
21
|
+
end
|
|
22
|
+
|
|
23
|
+
def build_layout(primitive)
|
|
24
|
+
engine = ::RBGL::Engine
|
|
25
|
+
engine::VertexLayout.new do
|
|
26
|
+
attribute :position, 3
|
|
27
|
+
attribute :normal, 3 if primitive.normals
|
|
28
|
+
attribute :uv, 2 if primitive.uvs
|
|
29
|
+
attribute :color, 4 if primitive.colors
|
|
30
|
+
end
|
|
31
|
+
end
|
|
32
|
+
|
|
33
|
+
def attribute_source(name)
|
|
34
|
+
{ normal: :normals, uv: :uvs, color: :colors }.fetch(name)
|
|
35
|
+
end
|
|
36
|
+
private_class_method :attribute_source
|
|
37
|
+
|
|
38
|
+
def attribute_value(primitive, name, index)
|
|
39
|
+
case name
|
|
40
|
+
when :position then primitive.positions.fetch(index).to_a
|
|
41
|
+
when :normal then primitive.normals&.[](index)&.to_a || [0.0, 0.0, 1.0]
|
|
42
|
+
when :uv then primitive.uvs&.[](index)&.to_a || [0.0, 0.0]
|
|
43
|
+
when :color then primitive.colors&.[](index)&.to_a || [1.0, 1.0, 1.0, 1.0]
|
|
44
|
+
else raise ArgumentError, "unsupported RBGL vertex attribute: #{name}"
|
|
45
|
+
end
|
|
46
|
+
end
|
|
47
|
+
private_class_method :attribute_value
|
|
48
|
+
end
|
|
49
|
+
end
|
data/lib/riggle.rb
ADDED
|
@@ -0,0 +1,759 @@
|
|
|
1
|
+
# frozen_string_literal: true
|
|
2
|
+
|
|
3
|
+
require "json"
|
|
4
|
+
|
|
5
|
+
require_relative "riggle/version"
|
|
6
|
+
|
|
7
|
+
module Riggle
|
|
8
|
+
class Error < StandardError; end
|
|
9
|
+
class UnsupportedError < ArgumentError; end
|
|
10
|
+
|
|
11
|
+
Vec2 = Struct.new(:x, :y, keyword_init: true) do
|
|
12
|
+
def to_a = [x, y]
|
|
13
|
+
end
|
|
14
|
+
Vec3 = Struct.new(:x, :y, :z, keyword_init: true) do
|
|
15
|
+
def to_a = [x, y, z]
|
|
16
|
+
def +(other) = Vec3.new(x: x + other.x, y: y + other.y, z: z + other.z)
|
|
17
|
+
def -(other) = Vec3.new(x: x - other.x, y: y - other.y, z: z - other.z)
|
|
18
|
+
def *(scalar) = Vec3.new(x: x * scalar, y: y * scalar, z: z * scalar)
|
|
19
|
+
def dot(other) = x * other.x + y * other.y + z * other.z
|
|
20
|
+
def cross(other) = Vec3.new(x: y * other.z - z * other.y, y: z * other.x - x * other.z, z: x * other.y - y * other.x)
|
|
21
|
+
def normalize
|
|
22
|
+
length = Math.sqrt(dot(self))
|
|
23
|
+
length.zero? ? self : self * (1.0 / length)
|
|
24
|
+
end
|
|
25
|
+
end
|
|
26
|
+
Color = Struct.new(:r, :g, :b, :a, keyword_init: true) do
|
|
27
|
+
def to_a = [r, g, b, a]
|
|
28
|
+
end
|
|
29
|
+
Quat = Struct.new(:x, :y, :z, :w, keyword_init: true) do
|
|
30
|
+
def to_a = [x, y, z, w]
|
|
31
|
+
def normalize
|
|
32
|
+
length = Math.sqrt(x * x + y * y + z * z + w * w)
|
|
33
|
+
length.zero? ? self : Quat.new(x: x / length, y: y / length, z: z / length, w: w / length)
|
|
34
|
+
end
|
|
35
|
+
|
|
36
|
+
def self.slerp(first, second, amount)
|
|
37
|
+
left = first.normalize
|
|
38
|
+
right = second.normalize
|
|
39
|
+
dot = left.to_a.zip(right.to_a).sum { |a, b| a * b }
|
|
40
|
+
if dot.negative?
|
|
41
|
+
right = new(x: -right.x, y: -right.y, z: -right.z, w: -right.w)
|
|
42
|
+
dot = -dot
|
|
43
|
+
end
|
|
44
|
+
if dot > 0.9995
|
|
45
|
+
return new(
|
|
46
|
+
x: left.x + (right.x - left.x) * amount,
|
|
47
|
+
y: left.y + (right.y - left.y) * amount,
|
|
48
|
+
z: left.z + (right.z - left.z) * amount,
|
|
49
|
+
w: left.w + (right.w - left.w) * amount
|
|
50
|
+
).normalize
|
|
51
|
+
end
|
|
52
|
+
|
|
53
|
+
angle = Math.acos(dot.clamp(-1.0, 1.0))
|
|
54
|
+
scale = Math.sin((1.0 - amount) * angle) / Math.sin(angle)
|
|
55
|
+
other_scale = Math.sin(amount * angle) / Math.sin(angle)
|
|
56
|
+
new(
|
|
57
|
+
x: left.x * scale + right.x * other_scale,
|
|
58
|
+
y: left.y * scale + right.y * other_scale,
|
|
59
|
+
z: left.z * scale + right.z * other_scale,
|
|
60
|
+
w: left.w * scale + right.w * other_scale
|
|
61
|
+
)
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
|
|
65
|
+
class Mat4
|
|
66
|
+
attr_reader :values
|
|
67
|
+
|
|
68
|
+
def initialize(values = nil)
|
|
69
|
+
@values = (values || identity_values).map(&:to_f)
|
|
70
|
+
raise ArgumentError, "Mat4 needs 16 values" unless @values.length == 16
|
|
71
|
+
end
|
|
72
|
+
|
|
73
|
+
def [](row, column)
|
|
74
|
+
@values[row * 4 + column]
|
|
75
|
+
end
|
|
76
|
+
|
|
77
|
+
def *(other)
|
|
78
|
+
Mat4.new(Array.new(16) { |index| row = index / 4; column = index % 4; (0...4).sum { |k| self[row, k] * other[k, column] } })
|
|
79
|
+
end
|
|
80
|
+
|
|
81
|
+
def transform(point)
|
|
82
|
+
values = [point.x, point.y, point.z, 1.0]
|
|
83
|
+
result = (0...4).map { |row| (0...4).sum { |column| self[row, column] * values[column] } }
|
|
84
|
+
Vec3.new(x: result[0] / result[3], y: result[1] / result[3], z: result[2] / result[3])
|
|
85
|
+
end
|
|
86
|
+
|
|
87
|
+
def self.trs(translation, rotation, scale)
|
|
88
|
+
x, y, z, w = rotation.to_a
|
|
89
|
+
sx, sy, sz = scale.to_a
|
|
90
|
+
Mat4.new([
|
|
91
|
+
(1 - 2 * (y * y + z * z)) * sx, (2 * (x * y - z * w)) * sy, (2 * (x * z + y * w)) * sz, translation.x,
|
|
92
|
+
(2 * (x * y + z * w)) * sx, (1 - 2 * (x * x + z * z)) * sy, (2 * (y * z - x * w)) * sz, translation.y,
|
|
93
|
+
(2 * (x * z - y * w)) * sx, (2 * (y * z + x * w)) * sy, (1 - 2 * (x * x + y * y)) * sz, translation.z,
|
|
94
|
+
0, 0, 0, 1
|
|
95
|
+
])
|
|
96
|
+
end
|
|
97
|
+
|
|
98
|
+
def self.identity = new
|
|
99
|
+
|
|
100
|
+
private
|
|
101
|
+
|
|
102
|
+
def identity_values = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]
|
|
103
|
+
end
|
|
104
|
+
|
|
105
|
+
Material = Struct.new(:name, :base_color_factor, :base_color_texture, :emissive, :alpha_mode, keyword_init: true)
|
|
106
|
+
TextureRef = Struct.new(:path, :image, keyword_init: true)
|
|
107
|
+
Primitive = Struct.new(:positions, :normals, :uvs, :colors, :indices, :material, :joints, :weights, keyword_init: true) do
|
|
108
|
+
def to_rbgl(**options)
|
|
109
|
+
require_relative "riggle/rbgl"
|
|
110
|
+
Riggle::RBGL.to_rbgl(self, **options)
|
|
111
|
+
end
|
|
112
|
+
end
|
|
113
|
+
Mesh = Struct.new(:name, :primitives, keyword_init: true)
|
|
114
|
+
Node = Struct.new(:name, :children, :mesh, :translation, :rotation, :scale, :matrix, :skin, keyword_init: true)
|
|
115
|
+
Skin = Struct.new(:joints, :inverse_bind_matrices, :skeleton, keyword_init: true)
|
|
116
|
+
|
|
117
|
+
class Channel
|
|
118
|
+
attr_reader :node_index, :path, :times, :values, :interpolation
|
|
119
|
+
|
|
120
|
+
def initialize(node_index:, path:, times:, values:, interpolation: "LINEAR")
|
|
121
|
+
@node_index, @path, @times, @values, @interpolation = node_index, path.to_sym, times, values, interpolation
|
|
122
|
+
end
|
|
123
|
+
|
|
124
|
+
def sample(time, loop: false)
|
|
125
|
+
return value_at(0) if @times.empty?
|
|
126
|
+
duration = @times.last
|
|
127
|
+
time %= duration if loop && duration.positive?
|
|
128
|
+
return value_at(0) if time <= @times.first
|
|
129
|
+
return value_at(@times.length - 1) if time >= @times.last
|
|
130
|
+
index = @times.each_index.find { |candidate| @times[candidate + 1] && time < @times[candidate + 1] } || @times.length - 2
|
|
131
|
+
span = @times[index + 1] - @times[index]
|
|
132
|
+
amount = span.zero? ? 0.0 : (time - @times[index]) / span
|
|
133
|
+
return value_at(index) if @interpolation == "STEP"
|
|
134
|
+
raise UnsupportedError, "unsupported interpolation: #{@interpolation}" unless %w[LINEAR CUBICSPLINE].include?(@interpolation)
|
|
135
|
+
interpolate(value_at(index), value_at(index + 1), amount, index: index, span: span)
|
|
136
|
+
end
|
|
137
|
+
|
|
138
|
+
private
|
|
139
|
+
|
|
140
|
+
def value_at(index)
|
|
141
|
+
@interpolation == "CUBICSPLINE" ? @values[index * 3 + 1] : @values[index]
|
|
142
|
+
end
|
|
143
|
+
|
|
144
|
+
def interpolate(first, second, amount, index:, span:)
|
|
145
|
+
if @interpolation == "CUBICSPLINE"
|
|
146
|
+
outgoing = @values[index * 3 + 2]
|
|
147
|
+
incoming = @values[(index + 1) * 3]
|
|
148
|
+
t2 = amount * amount
|
|
149
|
+
t3 = t2 * amount
|
|
150
|
+
result = first.zip(second, outgoing, incoming).map do |left, right, out, incoming_value|
|
|
151
|
+
(2 * t3 - 3 * t2 + 1) * left + (t3 - 2 * t2 + amount) * out * span + (-2 * t3 + 3 * t2) * right + (t3 - t2) * incoming_value * span
|
|
152
|
+
end
|
|
153
|
+
return normalize_rotation(result) if @path == :rotation && result.length == 4
|
|
154
|
+
return result
|
|
155
|
+
end
|
|
156
|
+
if @path == :rotation && first.length == 4
|
|
157
|
+
return Quat.slerp(
|
|
158
|
+
Quat.new(x: first[0], y: first[1], z: first[2], w: first[3]),
|
|
159
|
+
Quat.new(x: second[0], y: second[1], z: second[2], w: second[3]),
|
|
160
|
+
amount
|
|
161
|
+
).to_a
|
|
162
|
+
end
|
|
163
|
+
first.zip(second).map { |left, right| left + (right - left) * amount }
|
|
164
|
+
end
|
|
165
|
+
|
|
166
|
+
def normalize_rotation(value)
|
|
167
|
+
length = Math.sqrt(value.sum { |component| component * component })
|
|
168
|
+
length.zero? ? value : value.map { |component| component / length }
|
|
169
|
+
end
|
|
170
|
+
end
|
|
171
|
+
|
|
172
|
+
class Animation
|
|
173
|
+
attr_reader :name, :channels, :duration
|
|
174
|
+
|
|
175
|
+
def initialize(name:, channels:)
|
|
176
|
+
@name, @channels = name, channels
|
|
177
|
+
@duration = channels.flat_map(&:times).max.to_f
|
|
178
|
+
end
|
|
179
|
+
|
|
180
|
+
def sample(time, loop: false)
|
|
181
|
+
@channels.each_with_object({}) do |channel, pose|
|
|
182
|
+
(pose[channel.node_index] ||= {})[channel.path] = channel.sample(time, loop: loop)
|
|
183
|
+
end
|
|
184
|
+
end
|
|
185
|
+
end
|
|
186
|
+
|
|
187
|
+
module Skinning
|
|
188
|
+
module_function
|
|
189
|
+
|
|
190
|
+
def apply(primitive, skin, scene, method: :lbs)
|
|
191
|
+
raise ArgumentError, "unknown skinning method: #{method}" unless %i[lbs dqs].include?(method.to_sym)
|
|
192
|
+
return primitive.positions.dup unless skin
|
|
193
|
+
matrices = skin.joints.map.with_index do |joint, index|
|
|
194
|
+
scene.world_matrix(joint) * (skin.inverse_bind_matrices&.[](index) || Mat4.identity)
|
|
195
|
+
end
|
|
196
|
+
return apply_dual_quaternions(primitive, matrices) if method.to_sym == :dqs && matrices.all? { |matrix| rigid_transform?(matrix) }
|
|
197
|
+
return apply_linear_blend(primitive, matrices)
|
|
198
|
+
end
|
|
199
|
+
|
|
200
|
+
def apply_normals(primitive, skin, scene, method: :lbs)
|
|
201
|
+
raise ArgumentError, "unknown skinning method: #{method}" unless %i[lbs dqs].include?(method.to_sym)
|
|
202
|
+
return nil unless primitive.normals
|
|
203
|
+
return primitive.normals.map(&:dup) unless skin
|
|
204
|
+
|
|
205
|
+
matrices = skin.joints.map.with_index do |joint, index|
|
|
206
|
+
scene.world_matrix(joint) * (skin.inverse_bind_matrices&.[](index) || Mat4.identity)
|
|
207
|
+
end
|
|
208
|
+
if method.to_sym == :dqs && matrices.all? { |matrix| rigid_transform?(matrix) }
|
|
209
|
+
return apply_dual_quaternion_normals(primitive, matrices)
|
|
210
|
+
end
|
|
211
|
+
apply_linear_blend_normals(primitive, matrices)
|
|
212
|
+
end
|
|
213
|
+
|
|
214
|
+
def apply_linear_blend(primitive, matrices)
|
|
215
|
+
primitive.positions.each_with_index.map do |position, index|
|
|
216
|
+
joints = primitive.joints&.[](index) || [0]
|
|
217
|
+
weights = primitive.weights&.[](index) || [1.0]
|
|
218
|
+
total = weights.sum
|
|
219
|
+
weights = weights.map { |weight| weight / total } if total.positive? && total != 1.0
|
|
220
|
+
result = Vec3.new(x: 0.0, y: 0.0, z: 0.0)
|
|
221
|
+
joints.each_with_index { |joint, weight_index| result += matrices[joint].transform(position) * (weights[weight_index] || 0) if matrices[joint] }
|
|
222
|
+
result
|
|
223
|
+
end
|
|
224
|
+
end
|
|
225
|
+
private_class_method :apply_linear_blend
|
|
226
|
+
|
|
227
|
+
def apply_linear_blend_normals(primitive, matrices)
|
|
228
|
+
primitive.normals.each_with_index.map do |normal, index|
|
|
229
|
+
joints = primitive.joints&.[](index) || [0]
|
|
230
|
+
weights = primitive.weights&.[](index) || [1.0]
|
|
231
|
+
raise ArgumentError, "skin weights do not match joints" if joints.length != weights.length
|
|
232
|
+
total = weights.sum
|
|
233
|
+
weights = weights.map { |weight| weight / total } if total.positive? && total != 1.0
|
|
234
|
+
result = Vec3.new(x: 0.0, y: 0.0, z: 0.0)
|
|
235
|
+
joints.each_with_index do |joint, weight_index|
|
|
236
|
+
matrix = matrices[joint]
|
|
237
|
+
result += inverse_transpose_direction(matrix, normal) * (weights[weight_index] || 0) if matrix
|
|
238
|
+
end
|
|
239
|
+
result.normalize
|
|
240
|
+
end
|
|
241
|
+
end
|
|
242
|
+
private_class_method :apply_linear_blend_normals
|
|
243
|
+
|
|
244
|
+
def inverse_transpose_direction(matrix, direction)
|
|
245
|
+
a, b, c = matrix[0, 0], matrix[0, 1], matrix[0, 2]
|
|
246
|
+
d, e, f = matrix[1, 0], matrix[1, 1], matrix[1, 2]
|
|
247
|
+
g, h, i = matrix[2, 0], matrix[2, 1], matrix[2, 2]
|
|
248
|
+
determinant = a * (e * i - f * h) - b * (d * i - f * g) + c * (d * h - e * g)
|
|
249
|
+
return direction_from_matrix(matrix, direction) if determinant.abs < 1e-12
|
|
250
|
+
|
|
251
|
+
inverse = [
|
|
252
|
+
(e * i - f * h) / determinant, (c * h - b * i) / determinant, (b * f - c * e) / determinant,
|
|
253
|
+
(f * g - d * i) / determinant, (a * i - c * g) / determinant, (c * d - a * f) / determinant,
|
|
254
|
+
(d * h - e * g) / determinant, (b * g - a * h) / determinant, (a * e - b * d) / determinant
|
|
255
|
+
]
|
|
256
|
+
Vec3.new(
|
|
257
|
+
x: inverse[0] * direction.x + inverse[3] * direction.y + inverse[6] * direction.z,
|
|
258
|
+
y: inverse[1] * direction.x + inverse[4] * direction.y + inverse[7] * direction.z,
|
|
259
|
+
z: inverse[2] * direction.x + inverse[5] * direction.y + inverse[8] * direction.z
|
|
260
|
+
)
|
|
261
|
+
end
|
|
262
|
+
private_class_method :inverse_transpose_direction
|
|
263
|
+
|
|
264
|
+
def direction_from_matrix(matrix, direction)
|
|
265
|
+
Vec3.new(
|
|
266
|
+
x: matrix[0, 0] * direction.x + matrix[0, 1] * direction.y + matrix[0, 2] * direction.z,
|
|
267
|
+
y: matrix[1, 0] * direction.x + matrix[1, 1] * direction.y + matrix[1, 2] * direction.z,
|
|
268
|
+
z: matrix[2, 0] * direction.x + matrix[2, 1] * direction.y + matrix[2, 2] * direction.z
|
|
269
|
+
)
|
|
270
|
+
end
|
|
271
|
+
private_class_method :direction_from_matrix
|
|
272
|
+
|
|
273
|
+
def rigid_transform?(matrix)
|
|
274
|
+
basis = [
|
|
275
|
+
[matrix[0, 0], matrix[1, 0], matrix[2, 0]],
|
|
276
|
+
[matrix[0, 1], matrix[1, 1], matrix[2, 1]],
|
|
277
|
+
[matrix[0, 2], matrix[1, 2], matrix[2, 2]]
|
|
278
|
+
]
|
|
279
|
+
lengths = basis.map { |axis| Math.sqrt(axis.sum { |value| value * value }) }
|
|
280
|
+
return false unless lengths.all? { |length| (length - 1.0).abs < 1e-5 }
|
|
281
|
+
|
|
282
|
+
dot = ->(first, second) { first.zip(second).sum { |left, right| left * right } }
|
|
283
|
+
dot.call(basis[0], basis[1]).abs < 1e-5 && dot.call(basis[0], basis[2]).abs < 1e-5 && dot.call(basis[1], basis[2]).abs < 1e-5
|
|
284
|
+
end
|
|
285
|
+
private_class_method :rigid_transform?
|
|
286
|
+
|
|
287
|
+
def apply_dual_quaternions(primitive, matrices)
|
|
288
|
+
dual_quaternions = matrices.map { |matrix| dual_quaternion(matrix) }
|
|
289
|
+
primitive.positions.each_with_index.map do |position, index|
|
|
290
|
+
real, dual = blended_dual_quaternion(primitive, index, dual_quaternions)
|
|
291
|
+
transform_dual_quaternion(position, real, dual)
|
|
292
|
+
end
|
|
293
|
+
end
|
|
294
|
+
private_class_method :apply_dual_quaternions
|
|
295
|
+
|
|
296
|
+
def apply_dual_quaternion_normals(primitive, matrices)
|
|
297
|
+
dual_quaternions = matrices.map { |matrix| dual_quaternion(matrix) }
|
|
298
|
+
primitive.normals.each_index.map do |index|
|
|
299
|
+
real, = blended_dual_quaternion(primitive, index, dual_quaternions)
|
|
300
|
+
transform_dual_quaternion_vector(primitive.normals[index], real)
|
|
301
|
+
end
|
|
302
|
+
end
|
|
303
|
+
private_class_method :apply_dual_quaternion_normals
|
|
304
|
+
|
|
305
|
+
def blended_dual_quaternion(primitive, index, dual_quaternions)
|
|
306
|
+
joints = primitive.joints&.[](index) || [0]
|
|
307
|
+
weights = primitive.weights&.[](index) || [1.0]
|
|
308
|
+
raise ArgumentError, "skin weights do not match joints" if joints.length != weights.length
|
|
309
|
+
reference = nil
|
|
310
|
+
real = Array.new(4, 0.0)
|
|
311
|
+
dual = Array.new(4, 0.0)
|
|
312
|
+
joints.each_with_index do |joint, weight_index|
|
|
313
|
+
pair = dual_quaternions[joint]
|
|
314
|
+
next unless pair
|
|
315
|
+
weight = weights[weight_index].to_f
|
|
316
|
+
reference ||= pair[0]
|
|
317
|
+
sign = quaternion_dot(reference, pair[0]).negative? ? -1.0 : 1.0
|
|
318
|
+
4.times do |component|
|
|
319
|
+
real[component] += pair[0][component] * weight * sign
|
|
320
|
+
dual[component] += pair[1][component] * weight * sign
|
|
321
|
+
end
|
|
322
|
+
end
|
|
323
|
+
[real, dual]
|
|
324
|
+
end
|
|
325
|
+
private_class_method :blended_dual_quaternion
|
|
326
|
+
|
|
327
|
+
def dual_quaternion(matrix)
|
|
328
|
+
basis = [
|
|
329
|
+
[matrix[0, 0], matrix[1, 0], matrix[2, 0]],
|
|
330
|
+
[matrix[0, 1], matrix[1, 1], matrix[2, 1]],
|
|
331
|
+
[matrix[0, 2], matrix[1, 2], matrix[2, 2]]
|
|
332
|
+
]
|
|
333
|
+
lengths = basis.map { |axis| Math.sqrt(axis.sum { |value| value * value }) }
|
|
334
|
+
raise UnsupportedError, "DQS requires rigid skin transforms" unless lengths.all? { |length| (length - 1.0).abs < 1e-5 }
|
|
335
|
+
dot = ->(first, second) { first.zip(second).sum { |left, right| left * right } }
|
|
336
|
+
raise UnsupportedError, "DQS requires orthogonal skin transforms" unless dot.call(basis[0], basis[1]).abs < 1e-5 && dot.call(basis[0], basis[2]).abs < 1e-5 && dot.call(basis[1], basis[2]).abs < 1e-5
|
|
337
|
+
|
|
338
|
+
trace = matrix[0, 0] + matrix[1, 1] + matrix[2, 2]
|
|
339
|
+
rotation = if trace.positive?
|
|
340
|
+
root = Math.sqrt(trace + 1.0) * 2
|
|
341
|
+
[
|
|
342
|
+
(matrix[2, 1] - matrix[1, 2]) / root,
|
|
343
|
+
(matrix[0, 2] - matrix[2, 0]) / root,
|
|
344
|
+
(matrix[1, 0] - matrix[0, 1]) / root,
|
|
345
|
+
0.25 * root
|
|
346
|
+
]
|
|
347
|
+
elsif matrix[0, 0] > matrix[1, 1] && matrix[0, 0] > matrix[2, 2]
|
|
348
|
+
root = Math.sqrt(1.0 + matrix[0, 0] - matrix[1, 1] - matrix[2, 2]) * 2
|
|
349
|
+
[0.25 * root, (matrix[0, 1] + matrix[1, 0]) / root, (matrix[0, 2] + matrix[2, 0]) / root, (matrix[2, 1] - matrix[1, 2]) / root]
|
|
350
|
+
elsif matrix[1, 1] > matrix[2, 2]
|
|
351
|
+
root = Math.sqrt(1.0 + matrix[1, 1] - matrix[0, 0] - matrix[2, 2]) * 2
|
|
352
|
+
[(matrix[0, 1] + matrix[1, 0]) / root, 0.25 * root, (matrix[1, 2] + matrix[2, 1]) / root, (matrix[0, 2] - matrix[2, 0]) / root]
|
|
353
|
+
else
|
|
354
|
+
root = Math.sqrt(1.0 + matrix[2, 2] - matrix[0, 0] - matrix[1, 1]) * 2
|
|
355
|
+
[(matrix[0, 2] + matrix[2, 0]) / root, (matrix[1, 2] + matrix[2, 1]) / root, 0.25 * root, (matrix[1, 0] - matrix[0, 1]) / root]
|
|
356
|
+
end
|
|
357
|
+
rotation = quaternion_normalize(rotation)
|
|
358
|
+
translation = [matrix[0, 3], matrix[1, 3], matrix[2, 3], 0.0]
|
|
359
|
+
[rotation, quaternion_scale(quaternion_multiply(translation, rotation), 0.5)]
|
|
360
|
+
end
|
|
361
|
+
private_class_method :dual_quaternion
|
|
362
|
+
|
|
363
|
+
def transform_dual_quaternion(point, real, dual)
|
|
364
|
+
real = quaternion_normalize(real)
|
|
365
|
+
dual = quaternion_scale(dual, 1.0 / Math.sqrt(real.sum { |value| value * value }))
|
|
366
|
+
rotated = quaternion_multiply(quaternion_multiply(real, [point.x, point.y, point.z, 0.0]), quaternion_conjugate(real))
|
|
367
|
+
translation = quaternion_multiply(dual, quaternion_conjugate(real)).first(3).map { |value| value * 2 }
|
|
368
|
+
Vec3.new(x: rotated[0] + translation[0], y: rotated[1] + translation[1], z: rotated[2] + translation[2])
|
|
369
|
+
end
|
|
370
|
+
private_class_method :transform_dual_quaternion
|
|
371
|
+
|
|
372
|
+
def transform_dual_quaternion_vector(vector, real)
|
|
373
|
+
real = quaternion_normalize(real)
|
|
374
|
+
rotated = quaternion_multiply(quaternion_multiply(real, [vector.x, vector.y, vector.z, 0.0]), quaternion_conjugate(real))
|
|
375
|
+
Vec3.new(x: rotated[0], y: rotated[1], z: rotated[2]).normalize
|
|
376
|
+
end
|
|
377
|
+
private_class_method :transform_dual_quaternion_vector
|
|
378
|
+
|
|
379
|
+
def quaternion_multiply(first, second)
|
|
380
|
+
ax, ay, az, aw = first
|
|
381
|
+
bx, by, bz, bw = second
|
|
382
|
+
[aw * bx + ax * bw + ay * bz - az * by, aw * by - ax * bz + ay * bw + az * bx, aw * bz + ax * by - ay * bx + az * bw, aw * bw - ax * bx - ay * by - az * bz]
|
|
383
|
+
end
|
|
384
|
+
private_class_method :quaternion_multiply
|
|
385
|
+
|
|
386
|
+
def quaternion_conjugate(quaternion)
|
|
387
|
+
[-quaternion[0], -quaternion[1], -quaternion[2], quaternion[3]]
|
|
388
|
+
end
|
|
389
|
+
private_class_method :quaternion_conjugate
|
|
390
|
+
|
|
391
|
+
def quaternion_scale(quaternion, scale)
|
|
392
|
+
quaternion.map { |value| value * scale }
|
|
393
|
+
end
|
|
394
|
+
private_class_method :quaternion_scale
|
|
395
|
+
|
|
396
|
+
def quaternion_normalize(quaternion)
|
|
397
|
+
length = Math.sqrt(quaternion.sum { |value| value * value })
|
|
398
|
+
length.zero? ? [0.0, 0.0, 0.0, 1.0] : quaternion_scale(quaternion, 1.0 / length)
|
|
399
|
+
end
|
|
400
|
+
private_class_method :quaternion_normalize
|
|
401
|
+
|
|
402
|
+
def quaternion_dot(first, second)
|
|
403
|
+
first.zip(second).sum { |left, right| left * right }
|
|
404
|
+
end
|
|
405
|
+
private_class_method :quaternion_dot
|
|
406
|
+
end
|
|
407
|
+
|
|
408
|
+
class Scene
|
|
409
|
+
attr_reader :meshes, :nodes, :materials, :animations, :skins
|
|
410
|
+
|
|
411
|
+
def initialize(meshes: [], nodes: [], materials: [], animations: [], skins: [])
|
|
412
|
+
@meshes = meshes
|
|
413
|
+
@nodes = nodes
|
|
414
|
+
@materials = materials
|
|
415
|
+
@animations = animations
|
|
416
|
+
@skins = skins
|
|
417
|
+
end
|
|
418
|
+
|
|
419
|
+
def world_matrix(node)
|
|
420
|
+
node = @nodes[node] if node.is_a?(Integer)
|
|
421
|
+
index = @nodes.index(node)
|
|
422
|
+
raise ArgumentError, "node is not part of the scene" unless index
|
|
423
|
+
parent = @nodes.find { |candidate| candidate.children.to_a.include?(index) }
|
|
424
|
+
local = node.matrix || Mat4.trs(node.translation, node.rotation, node.scale)
|
|
425
|
+
parent ? world_matrix(parent) * local : local
|
|
426
|
+
end
|
|
427
|
+
|
|
428
|
+
def apply_pose!(pose)
|
|
429
|
+
pose.each do |index, values|
|
|
430
|
+
node = @nodes[index]
|
|
431
|
+
raise ArgumentError, "invalid node index: #{index}" unless node
|
|
432
|
+
values.each do |key, value|
|
|
433
|
+
node[key] = case key.to_sym
|
|
434
|
+
when :translation, :scale then Vec3.new(x: value[0], y: value[1], z: value[2])
|
|
435
|
+
when :rotation then Quat.new(x: value[0], y: value[1], z: value[2], w: value[3]).normalize
|
|
436
|
+
else raise ArgumentError, "unsupported animation path: #{key}"
|
|
437
|
+
end
|
|
438
|
+
end
|
|
439
|
+
end
|
|
440
|
+
self
|
|
441
|
+
end
|
|
442
|
+
end
|
|
443
|
+
|
|
444
|
+
module OBJ
|
|
445
|
+
module_function
|
|
446
|
+
|
|
447
|
+
def load(path, normals: :keep, triangulate: true, base_dir: File.dirname(path))
|
|
448
|
+
lines = File.read(path).gsub(/\\\r?\n/, "").lines
|
|
449
|
+
positions = []
|
|
450
|
+
uvs = []
|
|
451
|
+
normal_values = []
|
|
452
|
+
groups = Hash.new { |hash, key| hash[key] = { vertices: {}, positions: [], uvs: [], normals: [], indices: [] } }
|
|
453
|
+
material_name = "default"
|
|
454
|
+
materials = {}
|
|
455
|
+
lines.each do |line|
|
|
456
|
+
line = line.strip
|
|
457
|
+
next if line.empty? || line.start_with?("#")
|
|
458
|
+
fields = line.split
|
|
459
|
+
case fields.shift
|
|
460
|
+
when "v" then positions << Vec3.new(x: fields[0].to_f, y: fields[1].to_f, z: fields[2].to_f)
|
|
461
|
+
when "vt" then uvs << Vec2.new(x: fields[0].to_f, y: fields[1].to_f)
|
|
462
|
+
when "vn" then normal_values << Vec3.new(x: fields[0].to_f, y: fields[1].to_f, z: fields[2].to_f)
|
|
463
|
+
when "usemtl" then material_name = fields.join(" ")
|
|
464
|
+
when "mtllib"
|
|
465
|
+
file = File.expand_path(fields.join(" "), base_dir)
|
|
466
|
+
materials.merge!(MTL.load(file)) if File.file?(file)
|
|
467
|
+
when "f"
|
|
468
|
+
raise ArgumentError, "OBJ face needs at least three vertices" if fields.length < 3
|
|
469
|
+
face = fields.map { |token| parse_vertex(token, positions.length, uvs.length, normal_values.length) }
|
|
470
|
+
triangles = if triangulate && face.length > 3
|
|
471
|
+
(1...face.length - 1).map { |index| [face[0], face[index], face[index + 1]] }
|
|
472
|
+
else
|
|
473
|
+
[face]
|
|
474
|
+
end
|
|
475
|
+
triangles.each do |triangle|
|
|
476
|
+
triangle.each do |key|
|
|
477
|
+
group = groups[material_name]
|
|
478
|
+
index = group[:vertices][key]
|
|
479
|
+
unless index
|
|
480
|
+
index = group[:vertices].length
|
|
481
|
+
group[:vertices][key] = index
|
|
482
|
+
group[:positions] << positions[key[0]]
|
|
483
|
+
group[:uvs] << (key[1] && uvs[key[1]])
|
|
484
|
+
group[:normals] << (key[2] && normal_values[key[2]])
|
|
485
|
+
end
|
|
486
|
+
group[:indices] << index
|
|
487
|
+
end
|
|
488
|
+
end
|
|
489
|
+
end
|
|
490
|
+
end
|
|
491
|
+
primitives = groups.map do |name, group|
|
|
492
|
+
primitive = Primitive.new(positions: group[:positions], uvs: group[:uvs].compact.empty? ? nil : group[:uvs], normals: group[:normals].compact.empty? ? nil : group[:normals], indices: group[:indices], material: materials[name] || Material.new(name: name, base_color_factor: [1, 1, 1, 1]))
|
|
493
|
+
primitive.normals = generate_normals(primitive) if normals == :flat || (normals == :smooth && primitive.normals.nil?) || normals == :force_smooth
|
|
494
|
+
primitive
|
|
495
|
+
end
|
|
496
|
+
Scene.new(meshes: [Mesh.new(name: File.basename(path), primitives: primitives)], materials: materials.values)
|
|
497
|
+
end
|
|
498
|
+
|
|
499
|
+
def parse_vertex(token, position_count, uv_count, normal_count)
|
|
500
|
+
values = token.split("/", -1)
|
|
501
|
+
raise ArgumentError, "invalid OBJ vertex: #{token}" unless values.length.between?(1, 3)
|
|
502
|
+
values.map!.with_index do |text, index|
|
|
503
|
+
next nil if text.nil? || text.empty?
|
|
504
|
+
raise ArgumentError, "invalid OBJ vertex: #{token}" unless text.match?(/\A-?\d+\z/)
|
|
505
|
+
value = text.to_i
|
|
506
|
+
count = [position_count, uv_count, normal_count][index]
|
|
507
|
+
resolved = value.negative? ? count + value : value - 1
|
|
508
|
+
raise ArgumentError, "OBJ index out of range: #{token}" unless resolved.between?(0, count - 1)
|
|
509
|
+
resolved
|
|
510
|
+
end
|
|
511
|
+
raise ArgumentError, "OBJ position index is missing" if values[0].nil?
|
|
512
|
+
[values[0], values[1], values[2]]
|
|
513
|
+
end
|
|
514
|
+
private_class_method :parse_vertex
|
|
515
|
+
|
|
516
|
+
def generate_normals(primitive)
|
|
517
|
+
normals = Array.new(primitive.positions.length) { Vec3.new(x: 0, y: 0, z: 0) }
|
|
518
|
+
primitive.indices.each_slice(3) do |a, b, c|
|
|
519
|
+
normal = (primitive.positions[b] - primitive.positions[a]).cross(primitive.positions[c] - primitive.positions[a])
|
|
520
|
+
[a, b, c].each { |index| normals[index] = normals[index] + normal }
|
|
521
|
+
end
|
|
522
|
+
normals.map(&:normalize)
|
|
523
|
+
end
|
|
524
|
+
private_class_method :generate_normals
|
|
525
|
+
end
|
|
526
|
+
|
|
527
|
+
module MTL
|
|
528
|
+
module_function
|
|
529
|
+
|
|
530
|
+
def load(path)
|
|
531
|
+
current = nil
|
|
532
|
+
result = {}
|
|
533
|
+
File.read(path).each_line do |line|
|
|
534
|
+
fields = line.split
|
|
535
|
+
next if fields.empty? || fields.first.start_with?("#")
|
|
536
|
+
case fields.shift
|
|
537
|
+
when "newmtl"
|
|
538
|
+
current = Material.new(name: fields.join(" "), base_color_factor: [1, 1, 1, 1])
|
|
539
|
+
result[current.name] = current
|
|
540
|
+
when "Kd" then current.base_color_factor = fields.map(&:to_f) + [1]
|
|
541
|
+
when "d" then current.base_color_factor[3] = fields.first.to_f
|
|
542
|
+
when "map_Kd" then current.base_color_texture = TextureRef.new(path: File.expand_path(fields.join(" "), File.dirname(path)))
|
|
543
|
+
end
|
|
544
|
+
end
|
|
545
|
+
result
|
|
546
|
+
end
|
|
547
|
+
end
|
|
548
|
+
|
|
549
|
+
module GLTF
|
|
550
|
+
module_function
|
|
551
|
+
|
|
552
|
+
COMPONENTS = { "SCALAR" => 1, "VEC2" => 2, "VEC3" => 3, "VEC4" => 4, "MAT2" => 4, "MAT3" => 9, "MAT4" => 16 }.freeze
|
|
553
|
+
FORMATS = { 5120 => "c", 5121 => "C", 5122 => "s<", 5123 => "S<", 5125 => "L<", 5126 => "e" }.freeze
|
|
554
|
+
|
|
555
|
+
def load(path, load_images: true, base_dir: File.dirname(path))
|
|
556
|
+
json, binary = document(path)
|
|
557
|
+
raise UnsupportedError, "glTF 2.x is required" unless json.dig("asset", "version").to_s.match?(/\A2\./)
|
|
558
|
+
raise UnsupportedError, "required glTF extensions are not supported" unless json.fetch("extensionsRequired", []).empty?
|
|
559
|
+
buffers = json.fetch("buffers", []).map { |buffer| buffer_data(buffer, binary, base_dir) }
|
|
560
|
+
views = json.fetch("bufferViews", [])
|
|
561
|
+
access = lambda do |index|
|
|
562
|
+
definition = json.fetch("accessors")[index]
|
|
563
|
+
view = definition["bufferView"] && views[definition["bufferView"]]
|
|
564
|
+
count = definition["count"]
|
|
565
|
+
components = COMPONENTS.fetch(definition["type"])
|
|
566
|
+
format = FORMATS.fetch(definition["componentType"])
|
|
567
|
+
item_size = format_size(format) * components
|
|
568
|
+
read_values = lambda do |buffer_view, byte_offset, value_count, value_format, value_size, value_components|
|
|
569
|
+
raw = buffers.fetch(buffer_view.fetch("buffer"))
|
|
570
|
+
view_start = buffer_view.fetch("byteOffset", 0)
|
|
571
|
+
start = view_start + byte_offset
|
|
572
|
+
view_end = view_start + buffer_view.fetch("byteLength")
|
|
573
|
+
stride = buffer_view["byteStride"] || value_size
|
|
574
|
+
raise ArgumentError, "invalid glTF accessor stride" if stride < value_size
|
|
575
|
+
needed = value_count.zero? ? 0 : (value_count - 1) * stride + value_size
|
|
576
|
+
raise ArgumentError, "glTF accessor exceeds buffer view" if start + needed > view_end || start + needed > raw.bytesize
|
|
577
|
+
Array.new(value_count) { |item| raw.byteslice(start + item * stride, value_size).unpack(value_format * value_components) }
|
|
578
|
+
end
|
|
579
|
+
values = if view
|
|
580
|
+
read_values.call(view, definition.fetch("byteOffset", 0), count, format, item_size, components)
|
|
581
|
+
else
|
|
582
|
+
raise ArgumentError, "glTF accessor count is missing" unless count
|
|
583
|
+
Array.new(count) { Array.new(components, 0) }
|
|
584
|
+
end
|
|
585
|
+
values.map! { |value| normalize(value, definition["componentType"]) } if definition["normalized"]
|
|
586
|
+
sparse = definition["sparse"]
|
|
587
|
+
if sparse
|
|
588
|
+
sparse_count = sparse.fetch("count")
|
|
589
|
+
raise ArgumentError, "sparse accessor count exceeds accessor count" if sparse_count > count
|
|
590
|
+
index_view = views.fetch(sparse.fetch("indices").fetch("bufferView"))
|
|
591
|
+
index_component = sparse.fetch("indices").fetch("componentType")
|
|
592
|
+
index_format = { 5121 => "C", 5123 => "S<", 5125 => "L<" }.fetch(index_component) { raise ArgumentError, "invalid sparse index component type" }
|
|
593
|
+
index_values = read_values.call(index_view, sparse["indices"].fetch("byteOffset", 0), sparse_count, index_format, format_size(index_format), 1).map(&:first)
|
|
594
|
+
value_view = views.fetch(sparse.fetch("values").fetch("bufferView"))
|
|
595
|
+
sparse_values = read_values.call(value_view, sparse["values"].fetch("byteOffset", 0), sparse_count, format, item_size, components)
|
|
596
|
+
index_values.each_with_index do |target, sparse_index|
|
|
597
|
+
raise ArgumentError, "sparse accessor index is out of range" if target >= count
|
|
598
|
+
value = sparse_values[sparse_index]
|
|
599
|
+
value = normalize(value, definition["componentType"]) if definition["normalized"]
|
|
600
|
+
values[target] = value
|
|
601
|
+
end
|
|
602
|
+
end
|
|
603
|
+
values.map { |value| definition["type"] == "SCALAR" ? value.first : value }
|
|
604
|
+
end
|
|
605
|
+
image_refs = json.fetch("images", []).map do |image|
|
|
606
|
+
uri = image["uri"]
|
|
607
|
+
path = if uri && !uri.start_with?("data:")
|
|
608
|
+
expanded = File.expand_path(uri, base_dir)
|
|
609
|
+
root = File.realpath(base_dir) + File::SEPARATOR
|
|
610
|
+
raise ArgumentError, "image escapes base_dir" unless expanded.start_with?(root)
|
|
611
|
+
raise ArgumentError, "image escapes base_dir" unless File.realpath(expanded).start_with?(root)
|
|
612
|
+
expanded
|
|
613
|
+
end
|
|
614
|
+
bytes = if load_images && uri&.start_with?("data:")
|
|
615
|
+
raise UnsupportedError, "unsupported glTF image URI" unless uri.match?(/\Adata:[^,]*;base64,/)
|
|
616
|
+
uri.split(",", 2).last.unpack1("m0")
|
|
617
|
+
elsif load_images && path
|
|
618
|
+
File.binread(path)
|
|
619
|
+
end
|
|
620
|
+
if load_images && bytes
|
|
621
|
+
require "tessel"
|
|
622
|
+
TextureRef.new(path: path, image: Tessel.decode(bytes))
|
|
623
|
+
else
|
|
624
|
+
TextureRef.new(path: path, image: nil)
|
|
625
|
+
end
|
|
626
|
+
end
|
|
627
|
+
image_refs = json.fetch("images", []).each_with_index.map do |image, index|
|
|
628
|
+
next image_refs[index] if image["uri"]
|
|
629
|
+
view = views.fetch(image.fetch("bufferView"))
|
|
630
|
+
raw = buffers.fetch(view.fetch("buffer")).byteslice(view.fetch("byteOffset", 0), view.fetch("byteLength"))
|
|
631
|
+
image_refs[index].tap do |reference|
|
|
632
|
+
if load_images
|
|
633
|
+
require "tessel"
|
|
634
|
+
reference.image = Tessel.decode(raw)
|
|
635
|
+
end
|
|
636
|
+
end
|
|
637
|
+
end
|
|
638
|
+
textures = json.fetch("textures", []).map { |texture| image_refs[texture["source"]] }
|
|
639
|
+
materials = json.fetch("materials", []).map do |material|
|
|
640
|
+
pbr = material["pbrMetallicRoughness"] || {}
|
|
641
|
+
texture = pbr["baseColorTexture"] && textures[pbr["baseColorTexture"]["index"]]
|
|
642
|
+
Material.new(name: material["name"], base_color_factor: pbr["baseColorFactor"] || [1, 1, 1, 1], base_color_texture: texture, emissive: material["emissiveFactor"] || [0, 0, 0], alpha_mode: material["alphaMode"] || "OPAQUE")
|
|
643
|
+
end
|
|
644
|
+
meshes = json.fetch("meshes", []).map do |mesh|
|
|
645
|
+
primitives = mesh.fetch("primitives").map do |primitive|
|
|
646
|
+
raise UnsupportedError, "only TRIANGLES glTF primitives are supported" unless (primitive["mode"] || 4) == 4
|
|
647
|
+
attributes = primitive.fetch("attributes")
|
|
648
|
+
position_values = access.call(attributes.fetch("POSITION"))
|
|
649
|
+
colors = attributes["COLOR_0"] && access.call(attributes["COLOR_0"]).map do |value|
|
|
650
|
+
value = [value] unless value.is_a?(Array)
|
|
651
|
+
Color.new(r: value[0], g: value[1], b: value[2], a: value.fetch(3, 1.0))
|
|
652
|
+
end
|
|
653
|
+
Primitive.new(
|
|
654
|
+
positions: position_values.map { |v| Vec3.new(x: v[0], y: v[1], z: v[2]) },
|
|
655
|
+
normals: attributes["NORMAL"] && access.call(attributes["NORMAL"]).map { |v| Vec3.new(x: v[0], y: v[1], z: v[2]) },
|
|
656
|
+
uvs: attributes["TEXCOORD_0"] && access.call(attributes["TEXCOORD_0"]).map { |v| Vec2.new(x: v[0], y: v[1]) },
|
|
657
|
+
colors: colors,
|
|
658
|
+
joints: attributes["JOINTS_0"] && access.call(attributes["JOINTS_0"]),
|
|
659
|
+
weights: attributes["WEIGHTS_0"] && access.call(attributes["WEIGHTS_0"]),
|
|
660
|
+
indices: primitive["indices"] ? access.call(primitive["indices"]) : (0...position_values.length).to_a,
|
|
661
|
+
material: materials[primitive["material"] || 0]
|
|
662
|
+
)
|
|
663
|
+
end
|
|
664
|
+
Mesh.new(name: mesh["name"], primitives: primitives)
|
|
665
|
+
end
|
|
666
|
+
nodes = json.fetch("nodes", []).map do |node|
|
|
667
|
+
translation = node["translation"] || [0, 0, 0]
|
|
668
|
+
rotation = node["rotation"] || [0, 0, 0, 1]
|
|
669
|
+
scale = node["scale"] || [1, 1, 1]
|
|
670
|
+
matrix = node["matrix"]&.each_slice(4)&.to_a
|
|
671
|
+
Node.new(name: node["name"], children: node["children"] || [], mesh: node["mesh"] && meshes[node["mesh"]], translation: Vec3.new(x: translation[0], y: translation[1], z: translation[2]), rotation: Quat.new(x: rotation[0], y: rotation[1], z: rotation[2], w: rotation[3]), scale: Vec3.new(x: scale[0], y: scale[1], z: scale[2]), matrix: matrix && Mat4.new(matrix.transpose.flatten), skin: node["skin"])
|
|
672
|
+
end
|
|
673
|
+
skins = json.fetch("skins", []).map do |skin|
|
|
674
|
+
inverse_bind_matrices = if skin["inverseBindMatrices"]
|
|
675
|
+
access.call(skin["inverseBindMatrices"]).map { |value| Mat4.new(value.each_slice(4).to_a.transpose.flatten) }
|
|
676
|
+
end
|
|
677
|
+
Skin.new(joints: skin.fetch("joints"), inverse_bind_matrices: inverse_bind_matrices, skeleton: skin["skeleton"])
|
|
678
|
+
end
|
|
679
|
+
animations = json.fetch("animations", []).map do |animation|
|
|
680
|
+
samplers = animation.fetch("samplers")
|
|
681
|
+
channels = animation.fetch("channels").map do |channel|
|
|
682
|
+
sampler = samplers.fetch(channel.fetch("sampler"))
|
|
683
|
+
target = channel.fetch("target")
|
|
684
|
+
Channel.new(node_index: target.fetch("node"), path: target.fetch("path"), times: access.call(sampler.fetch("input")), values: access.call(sampler.fetch("output")), interpolation: sampler.fetch("interpolation", "LINEAR"))
|
|
685
|
+
end
|
|
686
|
+
Animation.new(name: animation["name"], channels: channels)
|
|
687
|
+
end
|
|
688
|
+
Scene.new(meshes: meshes, nodes: nodes, materials: materials, animations: animations, skins: skins)
|
|
689
|
+
end
|
|
690
|
+
|
|
691
|
+
def document(path)
|
|
692
|
+
bytes = File.binread(path)
|
|
693
|
+
return [JSON.parse(bytes), nil] unless bytes.start_with?("glTF")
|
|
694
|
+
raise ArgumentError, "invalid GLB" unless bytes.bytesize >= 12 && bytes.byteslice(4, 8).unpack("L<2") == [2, bytes.bytesize]
|
|
695
|
+
cursor = 12
|
|
696
|
+
json = nil
|
|
697
|
+
binary = nil
|
|
698
|
+
while cursor < bytes.bytesize
|
|
699
|
+
raise ArgumentError, "truncated GLB chunk" if cursor + 8 > bytes.bytesize
|
|
700
|
+
length, type = bytes.byteslice(cursor, 8).unpack("L<2")
|
|
701
|
+
raise ArgumentError, "truncated GLB chunk" if cursor + 8 + length > bytes.bytesize
|
|
702
|
+
chunk = bytes.byteslice(cursor + 8, length)
|
|
703
|
+
if type == 0x4E4F534A
|
|
704
|
+
json = JSON.parse(chunk)
|
|
705
|
+
elsif type == 0x004E4942
|
|
706
|
+
binary = chunk
|
|
707
|
+
end
|
|
708
|
+
cursor += 8 + length
|
|
709
|
+
end
|
|
710
|
+
raise ArgumentError, "GLB is missing JSON" unless json
|
|
711
|
+
[json, binary]
|
|
712
|
+
end
|
|
713
|
+
private_class_method :document
|
|
714
|
+
|
|
715
|
+
def buffer_data(definition, binary, base_dir)
|
|
716
|
+
uri = definition["uri"]
|
|
717
|
+
data = if uri.nil?
|
|
718
|
+
binary || (raise ArgumentError, "glTF buffer has no data")
|
|
719
|
+
elsif uri.start_with?("data:")
|
|
720
|
+
raise UnsupportedError, "unsupported glTF data URI" unless uri.match?(/\Adata:[^,]*;base64,/)
|
|
721
|
+
uri.split(",", 2).last.unpack1("m0")
|
|
722
|
+
else
|
|
723
|
+
path = File.expand_path(uri, base_dir)
|
|
724
|
+
raise ArgumentError, "buffer escapes base_dir" unless path.start_with?(File.expand_path(base_dir) + File::SEPARATOR)
|
|
725
|
+
raise ArgumentError, "buffer escapes base_dir" unless File.realpath(path).start_with?(File.realpath(base_dir) + File::SEPARATOR)
|
|
726
|
+
File.binread(path)
|
|
727
|
+
end
|
|
728
|
+
raise ArgumentError, "glTF buffer is truncated" if data.bytesize < definition.fetch("byteLength")
|
|
729
|
+
data
|
|
730
|
+
end
|
|
731
|
+
private_class_method :buffer_data
|
|
732
|
+
|
|
733
|
+
def format_size(format)
|
|
734
|
+
{ "c" => 1, "C" => 1, "s<" => 2, "S<" => 2, "L<" => 4, "e" => 4 }.fetch(format)
|
|
735
|
+
end
|
|
736
|
+
private_class_method :format_size
|
|
737
|
+
|
|
738
|
+
def normalize(values, component)
|
|
739
|
+
values.map do |value|
|
|
740
|
+
case component
|
|
741
|
+
when 5120 then [value / 127.0, -1.0].max
|
|
742
|
+
when 5122 then [value / 32_767.0, -1.0].max
|
|
743
|
+
when 5121 then value / 255.0
|
|
744
|
+
when 5123 then value / 65_535.0
|
|
745
|
+
when 5125 then value / 4_294_967_295.0
|
|
746
|
+
else value
|
|
747
|
+
end
|
|
748
|
+
end
|
|
749
|
+
end
|
|
750
|
+
private_class_method :normalize
|
|
751
|
+
end
|
|
752
|
+
|
|
753
|
+
module_function
|
|
754
|
+
|
|
755
|
+
def load(path, **options)
|
|
756
|
+
extension = File.extname(path).downcase
|
|
757
|
+
extension == ".obj" ? OBJ.load(path, **options) : GLTF.load(path, **options)
|
|
758
|
+
end
|
|
759
|
+
end
|
data/sig/riggle.rbs
ADDED
metadata
ADDED
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
|
2
|
+
name: riggle
|
|
3
|
+
version: !ruby/object:Gem::Version
|
|
4
|
+
version: 0.1.0
|
|
5
|
+
platform: ruby
|
|
6
|
+
authors:
|
|
7
|
+
- ydah
|
|
8
|
+
bindir: exe
|
|
9
|
+
cert_chain: []
|
|
10
|
+
date: 1980-01-02 00:00:00.000000000 Z
|
|
11
|
+
dependencies: []
|
|
12
|
+
description: Small scene models, materials, animation data, and mesh accessors.
|
|
13
|
+
email:
|
|
14
|
+
- t.yudai92@gmail.com
|
|
15
|
+
executables: []
|
|
16
|
+
extensions: []
|
|
17
|
+
extra_rdoc_files: []
|
|
18
|
+
files:
|
|
19
|
+
- CHANGELOG.md
|
|
20
|
+
- LICENSE.txt
|
|
21
|
+
- README.md
|
|
22
|
+
- Rakefile
|
|
23
|
+
- lib/riggle.rb
|
|
24
|
+
- lib/riggle/rbgl.rb
|
|
25
|
+
- lib/riggle/version.rb
|
|
26
|
+
- sig/riggle.rbs
|
|
27
|
+
homepage: https://github.com/rbgfx/riggle
|
|
28
|
+
licenses:
|
|
29
|
+
- MIT
|
|
30
|
+
metadata:
|
|
31
|
+
homepage_uri: https://github.com/rbgfx/riggle
|
|
32
|
+
source_code_uri: https://github.com/rbgfx/riggle/tree/main
|
|
33
|
+
rdoc_options: []
|
|
34
|
+
require_paths:
|
|
35
|
+
- lib
|
|
36
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
|
37
|
+
requirements:
|
|
38
|
+
- - ">="
|
|
39
|
+
- !ruby/object:Gem::Version
|
|
40
|
+
version: 3.1.0
|
|
41
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
|
42
|
+
requirements:
|
|
43
|
+
- - ">="
|
|
44
|
+
- !ruby/object:Gem::Version
|
|
45
|
+
version: '0'
|
|
46
|
+
requirements: []
|
|
47
|
+
rubygems_version: 4.0.16
|
|
48
|
+
specification_version: 4
|
|
49
|
+
summary: OBJ and glTF loading for Ruby graphics
|
|
50
|
+
test_files: []
|