riemann-dash 0.2.4 → 0.2.5

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Files changed (43) hide show
  1. data/lib/riemann/dash/public/clock.js +12 -8
  2. data/lib/riemann/dash/public/strings.js +8 -2
  3. data/lib/riemann/dash/public/subs.js +8 -4
  4. data/lib/riemann/dash/public/util.js +19 -5
  5. data/lib/riemann/dash/public/vendor/flot/jquery.colorhelpers.js +179 -0
  6. data/lib/riemann/dash/public/vendor/flot/jquery.colorhelpers.min.js +21 -0
  7. data/lib/riemann/dash/public/vendor/flot/jquery.flot.canvas.js +345 -0
  8. data/lib/riemann/dash/public/vendor/flot/jquery.flot.canvas.min.js +28 -0
  9. data/lib/riemann/dash/public/vendor/flot/jquery.flot.categories.js +190 -0
  10. data/lib/riemann/dash/public/vendor/flot/jquery.flot.categories.min.js +44 -0
  11. data/lib/riemann/dash/public/vendor/flot/jquery.flot.crosshair.js +176 -0
  12. data/lib/riemann/dash/public/vendor/flot/jquery.flot.crosshair.min.js +59 -0
  13. data/lib/riemann/dash/public/vendor/flot/jquery.flot.errorbars.js +353 -0
  14. data/lib/riemann/dash/public/vendor/flot/jquery.flot.errorbars.min.js +63 -0
  15. data/lib/riemann/dash/public/vendor/flot/jquery.flot.fillbetween.js +226 -0
  16. data/lib/riemann/dash/public/vendor/flot/jquery.flot.fillbetween.min.js +30 -0
  17. data/lib/riemann/dash/public/vendor/flot/jquery.flot.image.js +241 -0
  18. data/lib/riemann/dash/public/vendor/flot/jquery.flot.image.min.js +53 -0
  19. data/lib/riemann/dash/public/vendor/flot/jquery.flot.js +3061 -0
  20. data/lib/riemann/dash/public/vendor/flot/jquery.flot.min.js +29 -0
  21. data/lib/riemann/dash/public/vendor/flot/jquery.flot.navigate.js +346 -0
  22. data/lib/riemann/dash/public/vendor/flot/jquery.flot.navigate.min.js +86 -0
  23. data/lib/riemann/dash/public/vendor/flot/jquery.flot.pie.js +817 -0
  24. data/lib/riemann/dash/public/vendor/flot/jquery.flot.pie.min.js +56 -0
  25. data/lib/riemann/dash/public/vendor/flot/jquery.flot.resize.js +60 -0
  26. data/lib/riemann/dash/public/vendor/flot/jquery.flot.resize.min.js +19 -0
  27. data/lib/riemann/dash/public/vendor/flot/jquery.flot.selection.js +360 -0
  28. data/lib/riemann/dash/public/vendor/flot/jquery.flot.selection.min.js +79 -0
  29. data/lib/riemann/dash/public/vendor/flot/jquery.flot.stack.js +188 -0
  30. data/lib/riemann/dash/public/vendor/flot/jquery.flot.stack.min.js +36 -0
  31. data/lib/riemann/dash/public/vendor/flot/jquery.flot.symbol.js +71 -0
  32. data/lib/riemann/dash/public/vendor/flot/jquery.flot.symbol.min.js +14 -0
  33. data/lib/riemann/dash/public/vendor/flot/jquery.flot.threshold.js +142 -0
  34. data/lib/riemann/dash/public/vendor/flot/jquery.flot.threshold.min.js +43 -0
  35. data/lib/riemann/dash/public/vendor/flot/jquery.flot.time.js +431 -0
  36. data/lib/riemann/dash/public/vendor/flot/jquery.flot.time.min.js +9 -0
  37. data/lib/riemann/dash/public/view.js +11 -7
  38. data/lib/riemann/dash/public/views/flot.js +248 -0
  39. data/lib/riemann/dash/public/views/grid.js +1 -5
  40. data/lib/riemann/dash/version.rb +1 -1
  41. data/lib/riemann/dash/views/css.scss +24 -0
  42. data/lib/riemann/dash/views/index.erubis +6 -0
  43. metadata +35 -2
@@ -0,0 +1,3061 @@
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+ /* Javascript plotting library for jQuery, version 0.8.1.
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+
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+ Copyright (c) 2007-2013 IOLA and Ole Laursen.
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+ Licensed under the MIT license.
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+
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+ */
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+
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+ // first an inline dependency, jquery.colorhelpers.js, we inline it here
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+ // for convenience
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+
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+ /* Plugin for jQuery for working with colors.
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+ *
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+ * Version 1.1.
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+ *
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+ * Inspiration from jQuery color animation plugin by John Resig.
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+ *
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+ * Released under the MIT license by Ole Laursen, October 2009.
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+ *
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+ * Examples:
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+ *
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+ * $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
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+ * var c = $.color.extract($("#mydiv"), 'background-color');
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+ * console.log(c.r, c.g, c.b, c.a);
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+ * $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
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+ *
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+ * Note that .scale() and .add() return the same modified object
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+ * instead of making a new one.
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+ *
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+ * V. 1.1: Fix error handling so e.g. parsing an empty string does
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+ * produce a color rather than just crashing.
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+ */
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+ (function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]+=I}return G.normalize()};G.scale=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]*=I}return G.normalize()};G.toString=function(){if(G.a>=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return K<J?J:(K>I?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
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+
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+ // the actual Flot code
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+ (function($) {
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+
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+ // Cache the prototype hasOwnProperty for faster access
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+
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+ var hasOwnProperty = Object.prototype.hasOwnProperty;
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+
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+ ///////////////////////////////////////////////////////////////////////////
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+ // The Canvas object is a wrapper around an HTML5 <canvas> tag.
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+ //
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+ // @constructor
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+ // @param {string} cls List of classes to apply to the canvas.
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+ // @param {element} container Element onto which to append the canvas.
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+ //
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+ // Requiring a container is a little iffy, but unfortunately canvas
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+ // operations don't work unless the canvas is attached to the DOM.
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+
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+ function Canvas(cls, container) {
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+
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+ var element = container.children("." + cls)[0];
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+
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+ if (element == null) {
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+
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+ element = document.createElement("canvas");
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+ element.className = cls;
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+
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+ $(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
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+ .appendTo(container);
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+
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+ // If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
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+
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+ if (!element.getContext) {
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+ if (window.G_vmlCanvasManager) {
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+ element = window.G_vmlCanvasManager.initElement(element);
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+ } else {
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+ throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
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+ }
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+ }
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+ }
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+
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+ this.element = element;
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+
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+ var context = this.context = element.getContext("2d");
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+
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+ // Determine the screen's ratio of physical to device-independent
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+ // pixels. This is the ratio between the canvas width that the browser
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+ // advertises and the number of pixels actually present in that space.
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+
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+ // The iPhone 4, for example, has a device-independent width of 320px,
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+ // but its screen is actually 640px wide. It therefore has a pixel
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+ // ratio of 2, while most normal devices have a ratio of 1.
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+
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+ var devicePixelRatio = window.devicePixelRatio || 1,
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+ backingStoreRatio =
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+ context.webkitBackingStorePixelRatio ||
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+ context.mozBackingStorePixelRatio ||
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+ context.msBackingStorePixelRatio ||
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+ context.oBackingStorePixelRatio ||
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+ context.backingStorePixelRatio || 1;
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+
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+ this.pixelRatio = devicePixelRatio / backingStoreRatio;
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+
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+ // Size the canvas to match the internal dimensions of its container
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+
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+ this.resize(container.width(), container.height());
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+
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+ // Collection of HTML div layers for text overlaid onto the canvas
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+
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+ this.textContainer = null;
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+ this.text = {};
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+
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+ // Cache of text fragments and metrics, so we can avoid expensively
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+ // re-calculating them when the plot is re-rendered in a loop.
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+
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+ this._textCache = {};
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+ }
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+
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+ // Resizes the canvas to the given dimensions.
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+ //
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+ // @param {number} width New width of the canvas, in pixels.
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+ // @param {number} width New height of the canvas, in pixels.
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+
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+ Canvas.prototype.resize = function(width, height) {
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+
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+ if (width <= 0 || height <= 0) {
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+ throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
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+ }
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+
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+ var element = this.element,
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+ context = this.context,
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+ pixelRatio = this.pixelRatio;
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+
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+ // Resize the canvas, increasing its density based on the display's
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+ // pixel ratio; basically giving it more pixels without increasing the
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+ // size of its element, to take advantage of the fact that retina
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+ // displays have that many more pixels in the same advertised space.
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+
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+ // Resizing should reset the state (excanvas seems to be buggy though)
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+
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+ if (this.width != width) {
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+ element.width = width * pixelRatio;
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+ element.style.width = width + "px";
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+ this.width = width;
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+ }
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+
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+ if (this.height != height) {
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+ element.height = height * pixelRatio;
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+ element.style.height = height + "px";
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+ this.height = height;
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+ }
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+
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+ // Save the context, so we can reset in case we get replotted. The
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+ // restore ensure that we're really back at the initial state, and
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+ // should be safe even if we haven't saved the initial state yet.
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+
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+ context.restore();
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+ context.save();
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+
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+ // Scale the coordinate space to match the display density; so even though we
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+ // may have twice as many pixels, we still want lines and other drawing to
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+ // appear at the same size; the extra pixels will just make them crisper.
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+
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+ context.scale(pixelRatio, pixelRatio);
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+ };
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+
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+ // Clears the entire canvas area, not including any overlaid HTML text
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+
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+ Canvas.prototype.clear = function() {
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+ this.context.clearRect(0, 0, this.width, this.height);
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+ };
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+
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+ // Finishes rendering the canvas, including managing the text overlay.
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+
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+ Canvas.prototype.render = function() {
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+
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+ var cache = this._textCache;
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+
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+ // For each text layer, add elements marked as active that haven't
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+ // already been rendered, and remove those that are no longer active.
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+
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+ for (var layerKey in cache) {
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+ if (hasOwnProperty.call(cache, layerKey)) {
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+
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+ var layer = this.getTextLayer(layerKey),
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+ layerCache = cache[layerKey];
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+
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+ layer.hide();
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+
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+ for (var styleKey in layerCache) {
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+ if (hasOwnProperty.call(layerCache, styleKey)) {
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+ var styleCache = layerCache[styleKey];
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+ for (var key in styleCache) {
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+ if (hasOwnProperty.call(styleCache, key)) {
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+
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+ var positions = styleCache[key].positions;
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+
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+ for (var i = 0, position; position = positions[i]; i++) {
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+ if (position.active) {
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+ if (!position.rendered) {
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+ layer.append(position.element);
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+ position.rendered = true;
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+ }
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+ } else {
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+ positions.splice(i--, 1);
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+ if (position.rendered) {
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+ position.element.detach();
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+ }
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+ }
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+ }
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+
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+ if (positions.length == 0) {
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+ delete styleCache[key];
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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+ layer.show();
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+ }
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+ }
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+ };
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+
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+ // Creates (if necessary) and returns the text overlay container.
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+ //
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+ // @param {string} classes String of space-separated CSS classes used to
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+ // uniquely identify the text layer.
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+ // @return {object} The jQuery-wrapped text-layer div.
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+
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+ Canvas.prototype.getTextLayer = function(classes) {
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+
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+ var layer = this.text[classes];
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+
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+ // Create the text layer if it doesn't exist
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+
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+ if (layer == null) {
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+
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+ // Create the text layer container, if it doesn't exist
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+
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+ if (this.textContainer == null) {
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+ this.textContainer = $("<div class='flot-text'></div>")
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+ .css({
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+ position: "absolute",
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+ top: 0,
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+ left: 0,
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+ bottom: 0,
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+ right: 0,
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+ 'font-size': "smaller",
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+ color: "#545454"
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+ })
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+ .insertAfter(this.element);
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+ }
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+
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+ layer = this.text[classes] = $("<div></div>")
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+ .addClass(classes)
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+ .css({
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+ position: "absolute",
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+ top: 0,
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+ left: 0,
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+ bottom: 0,
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+ right: 0
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+ })
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+ .appendTo(this.textContainer);
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+ }
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+
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+ return layer;
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+ };
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+
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+ // Creates (if necessary) and returns a text info object.
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+ //
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+ // The object looks like this:
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+ //
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+ // {
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+ // width: Width of the text's wrapper div.
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+ // height: Height of the text's wrapper div.
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+ // element: The jQuery-wrapped HTML div containing the text.
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+ // positions: Array of positions at which this text is drawn.
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+ // }
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+ //
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+ // The positions array contains objects that look like this:
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+ //
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+ // {
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+ // active: Flag indicating whether the text should be visible.
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+ // rendered: Flag indicating whether the text is currently visible.
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+ // element: The jQuery-wrapped HTML div containing the text.
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+ // x: X coordinate at which to draw the text.
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+ // y: Y coordinate at which to draw the text.
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+ // }
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+ //
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+ // Each position after the first receives a clone of the original element.
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+ //
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+ // The idea is that that the width, height, and general 'identity' of the
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+ // text is constant no matter where it is placed; the placements are a
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+ // secondary property.
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+ //
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+ // Canvas maintains a cache of recently-used text info objects; getTextInfo
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+ // either returns the cached element or creates a new entry.
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+ //
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+ // @param {string} layer A string of space-separated CSS classes uniquely
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+ // identifying the layer containing this text.
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+ // @param {string} text Text string to retrieve info for.
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+ // @param {(string|object)=} font Either a string of space-separated CSS
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+ // classes or a font-spec object, defining the text's font and style.
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+ // @param {number=} angle Angle at which to rotate the text, in degrees.
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+ // Angle is currently unused, it will be implemented in the future.
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+ // @param {number=} width Maximum width of the text before it wraps.
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+ // @return {object} a text info object.
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+
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+ Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
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+
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+ var textStyle, layerCache, styleCache, info;
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+
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+ // Cast the value to a string, in case we were given a number or such
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+
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+ text = "" + text;
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+
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+ // If the font is a font-spec object, generate a CSS font definition
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+
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+ if (typeof font === "object") {
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+ textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
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+ } else {
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+ textStyle = font;
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+ }
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+
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+ // Retrieve (or create) the cache for the text's layer and styles
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+
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+ layerCache = this._textCache[layer];
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+
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+ if (layerCache == null) {
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+ layerCache = this._textCache[layer] = {};
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+ }
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+
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+ styleCache = layerCache[textStyle];
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+
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+ if (styleCache == null) {
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+ styleCache = layerCache[textStyle] = {};
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+ }
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+
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+ info = styleCache[text];
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+
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+ // If we can't find a matching element in our cache, create a new one
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+
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+ if (info == null) {
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+
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+ var element = $("<div></div>").html(text)
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+ .css({
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+ position: "absolute",
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+ 'max-width': width,
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+ top: -9999
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+ })
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+ .appendTo(this.getTextLayer(layer));
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+
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+ if (typeof font === "object") {
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+ element.css({
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+ font: textStyle,
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+ color: font.color
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+ });
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+ } else if (typeof font === "string") {
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+ element.addClass(font);
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+ }
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+
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+ info = styleCache[text] = {
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+ width: element.outerWidth(true),
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+ height: element.outerHeight(true),
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+ element: element,
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+ positions: []
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+ };
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+
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+ element.detach();
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+ }
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+
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+ return info;
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+ };
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+
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+ // Adds a text string to the canvas text overlay.
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+ //
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+ // The text isn't drawn immediately; it is marked as rendering, which will
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+ // result in its addition to the canvas on the next render pass.
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+ //
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+ // @param {string} layer A string of space-separated CSS classes uniquely
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+ // identifying the layer containing this text.
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+ // @param {number} x X coordinate at which to draw the text.
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+ // @param {number} y Y coordinate at which to draw the text.
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+ // @param {string} text Text string to draw.
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+ // @param {(string|object)=} font Either a string of space-separated CSS
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+ // classes or a font-spec object, defining the text's font and style.
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+ // @param {number=} angle Angle at which to rotate the text, in degrees.
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+ // Angle is currently unused, it will be implemented in the future.
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+ // @param {number=} width Maximum width of the text before it wraps.
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+ // @param {string=} halign Horizontal alignment of the text; either "left",
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+ // "center" or "right".
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+ // @param {string=} valign Vertical alignment of the text; either "top",
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+ // "middle" or "bottom".
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+
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+ Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
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+
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+ var info = this.getTextInfo(layer, text, font, angle, width),
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+ positions = info.positions;
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+
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+ // Tweak the div's position to match the text's alignment
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+
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+ if (halign == "center") {
396
+ x -= info.width / 2;
397
+ } else if (halign == "right") {
398
+ x -= info.width;
399
+ }
400
+
401
+ if (valign == "middle") {
402
+ y -= info.height / 2;
403
+ } else if (valign == "bottom") {
404
+ y -= info.height;
405
+ }
406
+
407
+ // Determine whether this text already exists at this position.
408
+ // If so, mark it for inclusion in the next render pass.
409
+
410
+ for (var i = 0, position; position = positions[i]; i++) {
411
+ if (position.x == x && position.y == y) {
412
+ position.active = true;
413
+ return;
414
+ }
415
+ }
416
+
417
+ // If the text doesn't exist at this position, create a new entry
418
+
419
+ // For the very first position we'll re-use the original element,
420
+ // while for subsequent ones we'll clone it.
421
+
422
+ position = {
423
+ active: true,
424
+ rendered: false,
425
+ element: positions.length ? info.element.clone() : info.element,
426
+ x: x,
427
+ y: y
428
+ }
429
+
430
+ positions.push(position);
431
+
432
+ // Move the element to its final position within the container
433
+
434
+ position.element.css({
435
+ top: Math.round(y),
436
+ left: Math.round(x),
437
+ 'text-align': halign // In case the text wraps
438
+ });
439
+ };
440
+
441
+ // Removes one or more text strings from the canvas text overlay.
442
+ //
443
+ // If no parameters are given, all text within the layer is removed.
444
+ //
445
+ // Note that the text is not immediately removed; it is simply marked as
446
+ // inactive, which will result in its removal on the next render pass.
447
+ // This avoids the performance penalty for 'clear and redraw' behavior,
448
+ // where we potentially get rid of all text on a layer, but will likely
449
+ // add back most or all of it later, as when redrawing axes, for example.
450
+ //
451
+ // @param {string} layer A string of space-separated CSS classes uniquely
452
+ // identifying the layer containing this text.
453
+ // @param {number=} x X coordinate of the text.
454
+ // @param {number=} y Y coordinate of the text.
455
+ // @param {string=} text Text string to remove.
456
+ // @param {(string|object)=} font Either a string of space-separated CSS
457
+ // classes or a font-spec object, defining the text's font and style.
458
+ // @param {number=} angle Angle at which the text is rotated, in degrees.
459
+ // Angle is currently unused, it will be implemented in the future.
460
+
461
+ Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
462
+ if (text == null) {
463
+ var layerCache = this._textCache[layer];
464
+ if (layerCache != null) {
465
+ for (var styleKey in layerCache) {
466
+ if (hasOwnProperty.call(layerCache, styleKey)) {
467
+ var styleCache = layerCache[styleKey];
468
+ for (var key in styleCache) {
469
+ if (hasOwnProperty.call(styleCache, key)) {
470
+ var positions = styleCache[key].positions;
471
+ for (var i = 0, position; position = positions[i]; i++) {
472
+ position.active = false;
473
+ }
474
+ }
475
+ }
476
+ }
477
+ }
478
+ }
479
+ } else {
480
+ var positions = this.getTextInfo(layer, text, font, angle).positions;
481
+ for (var i = 0, position; position = positions[i]; i++) {
482
+ if (position.x == x && position.y == y) {
483
+ position.active = false;
484
+ }
485
+ }
486
+ }
487
+ };
488
+
489
+ ///////////////////////////////////////////////////////////////////////////
490
+ // The top-level container for the entire plot.
491
+
492
+ function Plot(placeholder, data_, options_, plugins) {
493
+ // data is on the form:
494
+ // [ series1, series2 ... ]
495
+ // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
496
+ // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
497
+
498
+ var series = [],
499
+ options = {
500
+ // the color theme used for graphs
501
+ colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
502
+ legend: {
503
+ show: true,
504
+ noColumns: 1, // number of colums in legend table
505
+ labelFormatter: null, // fn: string -> string
506
+ labelBoxBorderColor: "#ccc", // border color for the little label boxes
507
+ container: null, // container (as jQuery object) to put legend in, null means default on top of graph
508
+ position: "ne", // position of default legend container within plot
509
+ margin: 5, // distance from grid edge to default legend container within plot
510
+ backgroundColor: null, // null means auto-detect
511
+ backgroundOpacity: 0.85, // set to 0 to avoid background
512
+ sorted: null // default to no legend sorting
513
+ },
514
+ xaxis: {
515
+ show: null, // null = auto-detect, true = always, false = never
516
+ position: "bottom", // or "top"
517
+ mode: null, // null or "time"
518
+ font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
519
+ color: null, // base color, labels, ticks
520
+ tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
521
+ transform: null, // null or f: number -> number to transform axis
522
+ inverseTransform: null, // if transform is set, this should be the inverse function
523
+ min: null, // min. value to show, null means set automatically
524
+ max: null, // max. value to show, null means set automatically
525
+ autoscaleMargin: null, // margin in % to add if auto-setting min/max
526
+ ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
527
+ tickFormatter: null, // fn: number -> string
528
+ labelWidth: null, // size of tick labels in pixels
529
+ labelHeight: null,
530
+ reserveSpace: null, // whether to reserve space even if axis isn't shown
531
+ tickLength: null, // size in pixels of ticks, or "full" for whole line
532
+ alignTicksWithAxis: null, // axis number or null for no sync
533
+ tickDecimals: null, // no. of decimals, null means auto
534
+ tickSize: null, // number or [number, "unit"]
535
+ minTickSize: null // number or [number, "unit"]
536
+ },
537
+ yaxis: {
538
+ autoscaleMargin: 0.02,
539
+ position: "left" // or "right"
540
+ },
541
+ xaxes: [],
542
+ yaxes: [],
543
+ series: {
544
+ points: {
545
+ show: false,
546
+ radius: 3,
547
+ lineWidth: 2, // in pixels
548
+ fill: true,
549
+ fillColor: "#ffffff",
550
+ symbol: "circle" // or callback
551
+ },
552
+ lines: {
553
+ // we don't put in show: false so we can see
554
+ // whether lines were actively disabled
555
+ lineWidth: 2, // in pixels
556
+ fill: false,
557
+ fillColor: null,
558
+ steps: false
559
+ // Omit 'zero', so we can later default its value to
560
+ // match that of the 'fill' option.
561
+ },
562
+ bars: {
563
+ show: false,
564
+ lineWidth: 2, // in pixels
565
+ barWidth: 1, // in units of the x axis
566
+ fill: true,
567
+ fillColor: null,
568
+ align: "left", // "left", "right", or "center"
569
+ horizontal: false,
570
+ zero: true
571
+ },
572
+ shadowSize: 3,
573
+ highlightColor: null
574
+ },
575
+ grid: {
576
+ show: true,
577
+ aboveData: false,
578
+ color: "#545454", // primary color used for outline and labels
579
+ backgroundColor: null, // null for transparent, else color
580
+ borderColor: null, // set if different from the grid color
581
+ tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
582
+ margin: 0, // distance from the canvas edge to the grid
583
+ labelMargin: 5, // in pixels
584
+ axisMargin: 8, // in pixels
585
+ borderWidth: 2, // in pixels
586
+ minBorderMargin: null, // in pixels, null means taken from points radius
587
+ markings: null, // array of ranges or fn: axes -> array of ranges
588
+ markingsColor: "#f4f4f4",
589
+ markingsLineWidth: 2,
590
+ // interactive stuff
591
+ clickable: false,
592
+ hoverable: false,
593
+ autoHighlight: true, // highlight in case mouse is near
594
+ mouseActiveRadius: 10 // how far the mouse can be away to activate an item
595
+ },
596
+ interaction: {
597
+ redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
598
+ },
599
+ hooks: {}
600
+ },
601
+ surface = null, // the canvas for the plot itself
602
+ overlay = null, // canvas for interactive stuff on top of plot
603
+ eventHolder = null, // jQuery object that events should be bound to
604
+ ctx = null, octx = null,
605
+ xaxes = [], yaxes = [],
606
+ plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
607
+ plotWidth = 0, plotHeight = 0,
608
+ hooks = {
609
+ processOptions: [],
610
+ processRawData: [],
611
+ processDatapoints: [],
612
+ processOffset: [],
613
+ drawBackground: [],
614
+ drawSeries: [],
615
+ draw: [],
616
+ bindEvents: [],
617
+ drawOverlay: [],
618
+ shutdown: []
619
+ },
620
+ plot = this;
621
+
622
+ // public functions
623
+ plot.setData = setData;
624
+ plot.setupGrid = setupGrid;
625
+ plot.draw = draw;
626
+ plot.getPlaceholder = function() { return placeholder; };
627
+ plot.getCanvas = function() { return surface.element; };
628
+ plot.getPlotOffset = function() { return plotOffset; };
629
+ plot.width = function () { return plotWidth; };
630
+ plot.height = function () { return plotHeight; };
631
+ plot.offset = function () {
632
+ var o = eventHolder.offset();
633
+ o.left += plotOffset.left;
634
+ o.top += plotOffset.top;
635
+ return o;
636
+ };
637
+ plot.getData = function () { return series; };
638
+ plot.getAxes = function () {
639
+ var res = {}, i;
640
+ $.each(xaxes.concat(yaxes), function (_, axis) {
641
+ if (axis)
642
+ res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
643
+ });
644
+ return res;
645
+ };
646
+ plot.getXAxes = function () { return xaxes; };
647
+ plot.getYAxes = function () { return yaxes; };
648
+ plot.c2p = canvasToAxisCoords;
649
+ plot.p2c = axisToCanvasCoords;
650
+ plot.getOptions = function () { return options; };
651
+ plot.highlight = highlight;
652
+ plot.unhighlight = unhighlight;
653
+ plot.triggerRedrawOverlay = triggerRedrawOverlay;
654
+ plot.pointOffset = function(point) {
655
+ return {
656
+ left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
657
+ top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
658
+ };
659
+ };
660
+ plot.shutdown = shutdown;
661
+ plot.resize = function () {
662
+ var width = placeholder.width(),
663
+ height = placeholder.height();
664
+ surface.resize(width, height);
665
+ overlay.resize(width, height);
666
+ };
667
+
668
+ // public attributes
669
+ plot.hooks = hooks;
670
+
671
+ // initialize
672
+ initPlugins(plot);
673
+ parseOptions(options_);
674
+ setupCanvases();
675
+ setData(data_);
676
+ setupGrid();
677
+ draw();
678
+ bindEvents();
679
+
680
+
681
+ function executeHooks(hook, args) {
682
+ args = [plot].concat(args);
683
+ for (var i = 0; i < hook.length; ++i)
684
+ hook[i].apply(this, args);
685
+ }
686
+
687
+ function initPlugins() {
688
+
689
+ // References to key classes, allowing plugins to modify them
690
+
691
+ var classes = {
692
+ Canvas: Canvas
693
+ };
694
+
695
+ for (var i = 0; i < plugins.length; ++i) {
696
+ var p = plugins[i];
697
+ p.init(plot, classes);
698
+ if (p.options)
699
+ $.extend(true, options, p.options);
700
+ }
701
+ }
702
+
703
+ function parseOptions(opts) {
704
+
705
+ $.extend(true, options, opts);
706
+
707
+ // $.extend merges arrays, rather than replacing them. When less
708
+ // colors are provided than the size of the default palette, we
709
+ // end up with those colors plus the remaining defaults, which is
710
+ // not expected behavior; avoid it by replacing them here.
711
+
712
+ if (opts && opts.colors) {
713
+ options.colors = opts.colors;
714
+ }
715
+
716
+ if (options.xaxis.color == null)
717
+ options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
718
+ if (options.yaxis.color == null)
719
+ options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
720
+
721
+ if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
722
+ options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
723
+ if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
724
+ options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
725
+
726
+ if (options.grid.borderColor == null)
727
+ options.grid.borderColor = options.grid.color;
728
+ if (options.grid.tickColor == null)
729
+ options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
730
+
731
+ // Fill in defaults for axis options, including any unspecified
732
+ // font-spec fields, if a font-spec was provided.
733
+
734
+ // If no x/y axis options were provided, create one of each anyway,
735
+ // since the rest of the code assumes that they exist.
736
+
737
+ var i, axisOptions, axisCount,
738
+ fontDefaults = {
739
+ style: placeholder.css("font-style"),
740
+ size: Math.round(0.8 * (+placeholder.css("font-size").replace("px", "") || 13)),
741
+ variant: placeholder.css("font-variant"),
742
+ weight: placeholder.css("font-weight"),
743
+ family: placeholder.css("font-family")
744
+ };
745
+
746
+ fontDefaults.lineHeight = fontDefaults.size * 1.15;
747
+
748
+ axisCount = options.xaxes.length || 1;
749
+ for (i = 0; i < axisCount; ++i) {
750
+
751
+ axisOptions = options.xaxes[i];
752
+ if (axisOptions && !axisOptions.tickColor) {
753
+ axisOptions.tickColor = axisOptions.color;
754
+ }
755
+
756
+ axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
757
+ options.xaxes[i] = axisOptions;
758
+
759
+ if (axisOptions.font) {
760
+ axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
761
+ if (!axisOptions.font.color) {
762
+ axisOptions.font.color = axisOptions.color;
763
+ }
764
+ }
765
+ }
766
+
767
+ axisCount = options.yaxes.length || 1;
768
+ for (i = 0; i < axisCount; ++i) {
769
+
770
+ axisOptions = options.yaxes[i];
771
+ if (axisOptions && !axisOptions.tickColor) {
772
+ axisOptions.tickColor = axisOptions.color;
773
+ }
774
+
775
+ axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
776
+ options.yaxes[i] = axisOptions;
777
+
778
+ if (axisOptions.font) {
779
+ axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
780
+ if (!axisOptions.font.color) {
781
+ axisOptions.font.color = axisOptions.color;
782
+ }
783
+ }
784
+ }
785
+
786
+ // backwards compatibility, to be removed in future
787
+ if (options.xaxis.noTicks && options.xaxis.ticks == null)
788
+ options.xaxis.ticks = options.xaxis.noTicks;
789
+ if (options.yaxis.noTicks && options.yaxis.ticks == null)
790
+ options.yaxis.ticks = options.yaxis.noTicks;
791
+ if (options.x2axis) {
792
+ options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
793
+ options.xaxes[1].position = "top";
794
+ }
795
+ if (options.y2axis) {
796
+ options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
797
+ options.yaxes[1].position = "right";
798
+ }
799
+ if (options.grid.coloredAreas)
800
+ options.grid.markings = options.grid.coloredAreas;
801
+ if (options.grid.coloredAreasColor)
802
+ options.grid.markingsColor = options.grid.coloredAreasColor;
803
+ if (options.lines)
804
+ $.extend(true, options.series.lines, options.lines);
805
+ if (options.points)
806
+ $.extend(true, options.series.points, options.points);
807
+ if (options.bars)
808
+ $.extend(true, options.series.bars, options.bars);
809
+ if (options.shadowSize != null)
810
+ options.series.shadowSize = options.shadowSize;
811
+ if (options.highlightColor != null)
812
+ options.series.highlightColor = options.highlightColor;
813
+
814
+ // save options on axes for future reference
815
+ for (i = 0; i < options.xaxes.length; ++i)
816
+ getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
817
+ for (i = 0; i < options.yaxes.length; ++i)
818
+ getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
819
+
820
+ // add hooks from options
821
+ for (var n in hooks)
822
+ if (options.hooks[n] && options.hooks[n].length)
823
+ hooks[n] = hooks[n].concat(options.hooks[n]);
824
+
825
+ executeHooks(hooks.processOptions, [options]);
826
+ }
827
+
828
+ function setData(d) {
829
+ series = parseData(d);
830
+ fillInSeriesOptions();
831
+ processData();
832
+ }
833
+
834
+ function parseData(d) {
835
+ var res = [];
836
+ for (var i = 0; i < d.length; ++i) {
837
+ var s = $.extend(true, {}, options.series);
838
+
839
+ if (d[i].data != null) {
840
+ s.data = d[i].data; // move the data instead of deep-copy
841
+ delete d[i].data;
842
+
843
+ $.extend(true, s, d[i]);
844
+
845
+ d[i].data = s.data;
846
+ }
847
+ else
848
+ s.data = d[i];
849
+ res.push(s);
850
+ }
851
+
852
+ return res;
853
+ }
854
+
855
+ function axisNumber(obj, coord) {
856
+ var a = obj[coord + "axis"];
857
+ if (typeof a == "object") // if we got a real axis, extract number
858
+ a = a.n;
859
+ if (typeof a != "number")
860
+ a = 1; // default to first axis
861
+ return a;
862
+ }
863
+
864
+ function allAxes() {
865
+ // return flat array without annoying null entries
866
+ return $.grep(xaxes.concat(yaxes), function (a) { return a; });
867
+ }
868
+
869
+ function canvasToAxisCoords(pos) {
870
+ // return an object with x/y corresponding to all used axes
871
+ var res = {}, i, axis;
872
+ for (i = 0; i < xaxes.length; ++i) {
873
+ axis = xaxes[i];
874
+ if (axis && axis.used)
875
+ res["x" + axis.n] = axis.c2p(pos.left);
876
+ }
877
+
878
+ for (i = 0; i < yaxes.length; ++i) {
879
+ axis = yaxes[i];
880
+ if (axis && axis.used)
881
+ res["y" + axis.n] = axis.c2p(pos.top);
882
+ }
883
+
884
+ if (res.x1 !== undefined)
885
+ res.x = res.x1;
886
+ if (res.y1 !== undefined)
887
+ res.y = res.y1;
888
+
889
+ return res;
890
+ }
891
+
892
+ function axisToCanvasCoords(pos) {
893
+ // get canvas coords from the first pair of x/y found in pos
894
+ var res = {}, i, axis, key;
895
+
896
+ for (i = 0; i < xaxes.length; ++i) {
897
+ axis = xaxes[i];
898
+ if (axis && axis.used) {
899
+ key = "x" + axis.n;
900
+ if (pos[key] == null && axis.n == 1)
901
+ key = "x";
902
+
903
+ if (pos[key] != null) {
904
+ res.left = axis.p2c(pos[key]);
905
+ break;
906
+ }
907
+ }
908
+ }
909
+
910
+ for (i = 0; i < yaxes.length; ++i) {
911
+ axis = yaxes[i];
912
+ if (axis && axis.used) {
913
+ key = "y" + axis.n;
914
+ if (pos[key] == null && axis.n == 1)
915
+ key = "y";
916
+
917
+ if (pos[key] != null) {
918
+ res.top = axis.p2c(pos[key]);
919
+ break;
920
+ }
921
+ }
922
+ }
923
+
924
+ return res;
925
+ }
926
+
927
+ function getOrCreateAxis(axes, number) {
928
+ if (!axes[number - 1])
929
+ axes[number - 1] = {
930
+ n: number, // save the number for future reference
931
+ direction: axes == xaxes ? "x" : "y",
932
+ options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
933
+ };
934
+
935
+ return axes[number - 1];
936
+ }
937
+
938
+ function fillInSeriesOptions() {
939
+
940
+ var neededColors = series.length, maxIndex = -1, i;
941
+
942
+ // Subtract the number of series that already have fixed colors or
943
+ // color indexes from the number that we still need to generate.
944
+
945
+ for (i = 0; i < series.length; ++i) {
946
+ var sc = series[i].color;
947
+ if (sc != null) {
948
+ neededColors--;
949
+ if (typeof sc == "number" && sc > maxIndex) {
950
+ maxIndex = sc;
951
+ }
952
+ }
953
+ }
954
+
955
+ // If any of the series have fixed color indexes, then we need to
956
+ // generate at least as many colors as the highest index.
957
+
958
+ if (neededColors <= maxIndex) {
959
+ neededColors = maxIndex + 1;
960
+ }
961
+
962
+ // Generate all the colors, using first the option colors and then
963
+ // variations on those colors once they're exhausted.
964
+
965
+ var c, colors = [], colorPool = options.colors,
966
+ colorPoolSize = colorPool.length, variation = 0;
967
+
968
+ for (i = 0; i < neededColors; i++) {
969
+
970
+ c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
971
+
972
+ // Each time we exhaust the colors in the pool we adjust
973
+ // a scaling factor used to produce more variations on
974
+ // those colors. The factor alternates negative/positive
975
+ // to produce lighter/darker colors.
976
+
977
+ // Reset the variation after every few cycles, or else
978
+ // it will end up producing only white or black colors.
979
+
980
+ if (i % colorPoolSize == 0 && i) {
981
+ if (variation >= 0) {
982
+ if (variation < 0.5) {
983
+ variation = -variation - 0.2;
984
+ } else variation = 0;
985
+ } else variation = -variation;
986
+ }
987
+
988
+ colors[i] = c.scale('rgb', 1 + variation);
989
+ }
990
+
991
+ // Finalize the series options, filling in their colors
992
+
993
+ var colori = 0, s;
994
+ for (i = 0; i < series.length; ++i) {
995
+ s = series[i];
996
+
997
+ // assign colors
998
+ if (s.color == null) {
999
+ s.color = colors[colori].toString();
1000
+ ++colori;
1001
+ }
1002
+ else if (typeof s.color == "number")
1003
+ s.color = colors[s.color].toString();
1004
+
1005
+ // turn on lines automatically in case nothing is set
1006
+ if (s.lines.show == null) {
1007
+ var v, show = true;
1008
+ for (v in s)
1009
+ if (s[v] && s[v].show) {
1010
+ show = false;
1011
+ break;
1012
+ }
1013
+ if (show)
1014
+ s.lines.show = true;
1015
+ }
1016
+
1017
+ // If nothing was provided for lines.zero, default it to match
1018
+ // lines.fill, since areas by default should extend to zero.
1019
+
1020
+ if (s.lines.zero == null) {
1021
+ s.lines.zero = !!s.lines.fill;
1022
+ }
1023
+
1024
+ // setup axes
1025
+ s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
1026
+ s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
1027
+ }
1028
+ }
1029
+
1030
+ function processData() {
1031
+ var topSentry = Number.POSITIVE_INFINITY,
1032
+ bottomSentry = Number.NEGATIVE_INFINITY,
1033
+ fakeInfinity = Number.MAX_VALUE,
1034
+ i, j, k, m, length,
1035
+ s, points, ps, x, y, axis, val, f, p,
1036
+ data, format;
1037
+
1038
+ function updateAxis(axis, min, max) {
1039
+ if (min < axis.datamin && min != -fakeInfinity)
1040
+ axis.datamin = min;
1041
+ if (max > axis.datamax && max != fakeInfinity)
1042
+ axis.datamax = max;
1043
+ }
1044
+
1045
+ $.each(allAxes(), function (_, axis) {
1046
+ // init axis
1047
+ axis.datamin = topSentry;
1048
+ axis.datamax = bottomSentry;
1049
+ axis.used = false;
1050
+ });
1051
+
1052
+ for (i = 0; i < series.length; ++i) {
1053
+ s = series[i];
1054
+ s.datapoints = { points: [] };
1055
+
1056
+ executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
1057
+ }
1058
+
1059
+ // first pass: clean and copy data
1060
+ for (i = 0; i < series.length; ++i) {
1061
+ s = series[i];
1062
+
1063
+ data = s.data;
1064
+ format = s.datapoints.format;
1065
+
1066
+ if (!format) {
1067
+ format = [];
1068
+ // find out how to copy
1069
+ format.push({ x: true, number: true, required: true });
1070
+ format.push({ y: true, number: true, required: true });
1071
+
1072
+ if (s.bars.show || (s.lines.show && s.lines.fill)) {
1073
+ var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
1074
+ format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
1075
+ if (s.bars.horizontal) {
1076
+ delete format[format.length - 1].y;
1077
+ format[format.length - 1].x = true;
1078
+ }
1079
+ }
1080
+
1081
+ s.datapoints.format = format;
1082
+ }
1083
+
1084
+ if (s.datapoints.pointsize != null)
1085
+ continue; // already filled in
1086
+
1087
+ s.datapoints.pointsize = format.length;
1088
+
1089
+ ps = s.datapoints.pointsize;
1090
+ points = s.datapoints.points;
1091
+
1092
+ var insertSteps = s.lines.show && s.lines.steps;
1093
+ s.xaxis.used = s.yaxis.used = true;
1094
+
1095
+ for (j = k = 0; j < data.length; ++j, k += ps) {
1096
+ p = data[j];
1097
+
1098
+ var nullify = p == null;
1099
+ if (!nullify) {
1100
+ for (m = 0; m < ps; ++m) {
1101
+ val = p[m];
1102
+ f = format[m];
1103
+
1104
+ if (f) {
1105
+ if (f.number && val != null) {
1106
+ val = +val; // convert to number
1107
+ if (isNaN(val))
1108
+ val = null;
1109
+ else if (val == Infinity)
1110
+ val = fakeInfinity;
1111
+ else if (val == -Infinity)
1112
+ val = -fakeInfinity;
1113
+ }
1114
+
1115
+ if (val == null) {
1116
+ if (f.required)
1117
+ nullify = true;
1118
+
1119
+ if (f.defaultValue != null)
1120
+ val = f.defaultValue;
1121
+ }
1122
+ }
1123
+
1124
+ points[k + m] = val;
1125
+ }
1126
+ }
1127
+
1128
+ if (nullify) {
1129
+ for (m = 0; m < ps; ++m) {
1130
+ val = points[k + m];
1131
+ if (val != null) {
1132
+ f = format[m];
1133
+ // extract min/max info
1134
+ if (f.autoscale) {
1135
+ if (f.x) {
1136
+ updateAxis(s.xaxis, val, val);
1137
+ }
1138
+ if (f.y) {
1139
+ updateAxis(s.yaxis, val, val);
1140
+ }
1141
+ }
1142
+ }
1143
+ points[k + m] = null;
1144
+ }
1145
+ }
1146
+ else {
1147
+ // a little bit of line specific stuff that
1148
+ // perhaps shouldn't be here, but lacking
1149
+ // better means...
1150
+ if (insertSteps && k > 0
1151
+ && points[k - ps] != null
1152
+ && points[k - ps] != points[k]
1153
+ && points[k - ps + 1] != points[k + 1]) {
1154
+ // copy the point to make room for a middle point
1155
+ for (m = 0; m < ps; ++m)
1156
+ points[k + ps + m] = points[k + m];
1157
+
1158
+ // middle point has same y
1159
+ points[k + 1] = points[k - ps + 1];
1160
+
1161
+ // we've added a point, better reflect that
1162
+ k += ps;
1163
+ }
1164
+ }
1165
+ }
1166
+ }
1167
+
1168
+ // give the hooks a chance to run
1169
+ for (i = 0; i < series.length; ++i) {
1170
+ s = series[i];
1171
+
1172
+ executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
1173
+ }
1174
+
1175
+ // second pass: find datamax/datamin for auto-scaling
1176
+ for (i = 0; i < series.length; ++i) {
1177
+ s = series[i];
1178
+ points = s.datapoints.points;
1179
+ ps = s.datapoints.pointsize;
1180
+ format = s.datapoints.format;
1181
+
1182
+ var xmin = topSentry, ymin = topSentry,
1183
+ xmax = bottomSentry, ymax = bottomSentry;
1184
+
1185
+ for (j = 0; j < points.length; j += ps) {
1186
+ if (points[j] == null)
1187
+ continue;
1188
+
1189
+ for (m = 0; m < ps; ++m) {
1190
+ val = points[j + m];
1191
+ f = format[m];
1192
+ if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
1193
+ continue;
1194
+
1195
+ if (f.x) {
1196
+ if (val < xmin)
1197
+ xmin = val;
1198
+ if (val > xmax)
1199
+ xmax = val;
1200
+ }
1201
+ if (f.y) {
1202
+ if (val < ymin)
1203
+ ymin = val;
1204
+ if (val > ymax)
1205
+ ymax = val;
1206
+ }
1207
+ }
1208
+ }
1209
+
1210
+ if (s.bars.show) {
1211
+ // make sure we got room for the bar on the dancing floor
1212
+ var delta;
1213
+
1214
+ switch (s.bars.align) {
1215
+ case "left":
1216
+ delta = 0;
1217
+ break;
1218
+ case "right":
1219
+ delta = -s.bars.barWidth;
1220
+ break;
1221
+ case "center":
1222
+ delta = -s.bars.barWidth / 2;
1223
+ break;
1224
+ default:
1225
+ throw new Error("Invalid bar alignment: " + s.bars.align);
1226
+ }
1227
+
1228
+ if (s.bars.horizontal) {
1229
+ ymin += delta;
1230
+ ymax += delta + s.bars.barWidth;
1231
+ }
1232
+ else {
1233
+ xmin += delta;
1234
+ xmax += delta + s.bars.barWidth;
1235
+ }
1236
+ }
1237
+
1238
+ updateAxis(s.xaxis, xmin, xmax);
1239
+ updateAxis(s.yaxis, ymin, ymax);
1240
+ }
1241
+
1242
+ $.each(allAxes(), function (_, axis) {
1243
+ if (axis.datamin == topSentry)
1244
+ axis.datamin = null;
1245
+ if (axis.datamax == bottomSentry)
1246
+ axis.datamax = null;
1247
+ });
1248
+ }
1249
+
1250
+ function setupCanvases() {
1251
+
1252
+ // Make sure the placeholder is clear of everything except canvases
1253
+ // from a previous plot in this container that we'll try to re-use.
1254
+
1255
+ placeholder.css("padding", 0) // padding messes up the positioning
1256
+ .children(":not(.flot-base,.flot-overlay)").remove();
1257
+
1258
+ if (placeholder.css("position") == 'static')
1259
+ placeholder.css("position", "relative"); // for positioning labels and overlay
1260
+
1261
+ surface = new Canvas("flot-base", placeholder);
1262
+ overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
1263
+
1264
+ ctx = surface.context;
1265
+ octx = overlay.context;
1266
+
1267
+ // define which element we're listening for events on
1268
+ eventHolder = $(overlay.element).unbind();
1269
+
1270
+ // If we're re-using a plot object, shut down the old one
1271
+
1272
+ var existing = placeholder.data("plot");
1273
+
1274
+ if (existing) {
1275
+ existing.shutdown();
1276
+ overlay.clear();
1277
+ }
1278
+
1279
+ // save in case we get replotted
1280
+ placeholder.data("plot", plot);
1281
+ }
1282
+
1283
+ function bindEvents() {
1284
+ // bind events
1285
+ if (options.grid.hoverable) {
1286
+ eventHolder.mousemove(onMouseMove);
1287
+
1288
+ // Use bind, rather than .mouseleave, because we officially
1289
+ // still support jQuery 1.2.6, which doesn't define a shortcut
1290
+ // for mouseenter or mouseleave. This was a bug/oversight that
1291
+ // was fixed somewhere around 1.3.x. We can return to using
1292
+ // .mouseleave when we drop support for 1.2.6.
1293
+
1294
+ eventHolder.bind("mouseleave", onMouseLeave);
1295
+ }
1296
+
1297
+ if (options.grid.clickable)
1298
+ eventHolder.click(onClick);
1299
+
1300
+ executeHooks(hooks.bindEvents, [eventHolder]);
1301
+ }
1302
+
1303
+ function shutdown() {
1304
+ if (redrawTimeout)
1305
+ clearTimeout(redrawTimeout);
1306
+
1307
+ eventHolder.unbind("mousemove", onMouseMove);
1308
+ eventHolder.unbind("mouseleave", onMouseLeave);
1309
+ eventHolder.unbind("click", onClick);
1310
+
1311
+ executeHooks(hooks.shutdown, [eventHolder]);
1312
+ }
1313
+
1314
+ function setTransformationHelpers(axis) {
1315
+ // set helper functions on the axis, assumes plot area
1316
+ // has been computed already
1317
+
1318
+ function identity(x) { return x; }
1319
+
1320
+ var s, m, t = axis.options.transform || identity,
1321
+ it = axis.options.inverseTransform;
1322
+
1323
+ // precompute how much the axis is scaling a point
1324
+ // in canvas space
1325
+ if (axis.direction == "x") {
1326
+ s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
1327
+ m = Math.min(t(axis.max), t(axis.min));
1328
+ }
1329
+ else {
1330
+ s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
1331
+ s = -s;
1332
+ m = Math.max(t(axis.max), t(axis.min));
1333
+ }
1334
+
1335
+ // data point to canvas coordinate
1336
+ if (t == identity) // slight optimization
1337
+ axis.p2c = function (p) { return (p - m) * s; };
1338
+ else
1339
+ axis.p2c = function (p) { return (t(p) - m) * s; };
1340
+ // canvas coordinate to data point
1341
+ if (!it)
1342
+ axis.c2p = function (c) { return m + c / s; };
1343
+ else
1344
+ axis.c2p = function (c) { return it(m + c / s); };
1345
+ }
1346
+
1347
+ function measureTickLabels(axis) {
1348
+
1349
+ var opts = axis.options,
1350
+ ticks = axis.ticks || [],
1351
+ labelWidth = opts.labelWidth || 0,
1352
+ labelHeight = opts.labelHeight || 0,
1353
+ maxWidth = labelWidth || axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null;
1354
+ legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
1355
+ layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
1356
+ font = opts.font || "flot-tick-label tickLabel";
1357
+
1358
+ for (var i = 0; i < ticks.length; ++i) {
1359
+
1360
+ var t = ticks[i];
1361
+
1362
+ if (!t.label)
1363
+ continue;
1364
+
1365
+ var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
1366
+
1367
+ labelWidth = Math.max(labelWidth, info.width);
1368
+ labelHeight = Math.max(labelHeight, info.height);
1369
+ }
1370
+
1371
+ axis.labelWidth = opts.labelWidth || labelWidth;
1372
+ axis.labelHeight = opts.labelHeight || labelHeight;
1373
+ }
1374
+
1375
+ function allocateAxisBoxFirstPhase(axis) {
1376
+ // find the bounding box of the axis by looking at label
1377
+ // widths/heights and ticks, make room by diminishing the
1378
+ // plotOffset; this first phase only looks at one
1379
+ // dimension per axis, the other dimension depends on the
1380
+ // other axes so will have to wait
1381
+
1382
+ var lw = axis.labelWidth,
1383
+ lh = axis.labelHeight,
1384
+ pos = axis.options.position,
1385
+ tickLength = axis.options.tickLength,
1386
+ axisMargin = options.grid.axisMargin,
1387
+ padding = options.grid.labelMargin,
1388
+ all = axis.direction == "x" ? xaxes : yaxes,
1389
+ index, innermost;
1390
+
1391
+ // determine axis margin
1392
+ var samePosition = $.grep(all, function (a) {
1393
+ return a && a.options.position == pos && a.reserveSpace;
1394
+ });
1395
+ if ($.inArray(axis, samePosition) == samePosition.length - 1)
1396
+ axisMargin = 0; // outermost
1397
+
1398
+ // determine tick length - if we're innermost, we can use "full"
1399
+ if (tickLength == null) {
1400
+ var sameDirection = $.grep(all, function (a) {
1401
+ return a && a.reserveSpace;
1402
+ });
1403
+
1404
+ innermost = $.inArray(axis, sameDirection) == 0;
1405
+ if (innermost)
1406
+ tickLength = "full";
1407
+ else
1408
+ tickLength = 5;
1409
+ }
1410
+
1411
+ if (!isNaN(+tickLength))
1412
+ padding += +tickLength;
1413
+
1414
+ // compute box
1415
+ if (axis.direction == "x") {
1416
+ lh += padding;
1417
+
1418
+ if (pos == "bottom") {
1419
+ plotOffset.bottom += lh + axisMargin;
1420
+ axis.box = { top: surface.height - plotOffset.bottom, height: lh };
1421
+ }
1422
+ else {
1423
+ axis.box = { top: plotOffset.top + axisMargin, height: lh };
1424
+ plotOffset.top += lh + axisMargin;
1425
+ }
1426
+ }
1427
+ else {
1428
+ lw += padding;
1429
+
1430
+ if (pos == "left") {
1431
+ axis.box = { left: plotOffset.left + axisMargin, width: lw };
1432
+ plotOffset.left += lw + axisMargin;
1433
+ }
1434
+ else {
1435
+ plotOffset.right += lw + axisMargin;
1436
+ axis.box = { left: surface.width - plotOffset.right, width: lw };
1437
+ }
1438
+ }
1439
+
1440
+ // save for future reference
1441
+ axis.position = pos;
1442
+ axis.tickLength = tickLength;
1443
+ axis.box.padding = padding;
1444
+ axis.innermost = innermost;
1445
+ }
1446
+
1447
+ function allocateAxisBoxSecondPhase(axis) {
1448
+ // now that all axis boxes have been placed in one
1449
+ // dimension, we can set the remaining dimension coordinates
1450
+ if (axis.direction == "x") {
1451
+ axis.box.left = plotOffset.left - axis.labelWidth / 2;
1452
+ axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
1453
+ }
1454
+ else {
1455
+ axis.box.top = plotOffset.top - axis.labelHeight / 2;
1456
+ axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
1457
+ }
1458
+ }
1459
+
1460
+ function adjustLayoutForThingsStickingOut() {
1461
+ // possibly adjust plot offset to ensure everything stays
1462
+ // inside the canvas and isn't clipped off
1463
+
1464
+ var minMargin = options.grid.minBorderMargin,
1465
+ margins = { x: 0, y: 0 }, i, axis;
1466
+
1467
+ // check stuff from the plot (FIXME: this should just read
1468
+ // a value from the series, otherwise it's impossible to
1469
+ // customize)
1470
+ if (minMargin == null) {
1471
+ minMargin = 0;
1472
+ for (i = 0; i < series.length; ++i)
1473
+ minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
1474
+ }
1475
+
1476
+ margins.x = margins.y = Math.ceil(minMargin);
1477
+
1478
+ // check axis labels, note we don't check the actual
1479
+ // labels but instead use the overall width/height to not
1480
+ // jump as much around with replots
1481
+ $.each(allAxes(), function (_, axis) {
1482
+ var dir = axis.direction;
1483
+ if (axis.reserveSpace)
1484
+ margins[dir] = Math.ceil(Math.max(margins[dir], (dir == "x" ? axis.labelWidth : axis.labelHeight) / 2));
1485
+ });
1486
+
1487
+ plotOffset.left = Math.max(margins.x, plotOffset.left);
1488
+ plotOffset.right = Math.max(margins.x, plotOffset.right);
1489
+ plotOffset.top = Math.max(margins.y, plotOffset.top);
1490
+ plotOffset.bottom = Math.max(margins.y, plotOffset.bottom);
1491
+ }
1492
+
1493
+ function setupGrid() {
1494
+ var i, axes = allAxes(), showGrid = options.grid.show;
1495
+
1496
+ // Initialize the plot's offset from the edge of the canvas
1497
+
1498
+ for (var a in plotOffset) {
1499
+ var margin = options.grid.margin || 0;
1500
+ plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
1501
+ }
1502
+
1503
+ executeHooks(hooks.processOffset, [plotOffset]);
1504
+
1505
+ // If the grid is visible, add its border width to the offset
1506
+
1507
+ for (var a in plotOffset) {
1508
+ if(typeof(options.grid.borderWidth) == "object") {
1509
+ plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
1510
+ }
1511
+ else {
1512
+ plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
1513
+ }
1514
+ }
1515
+
1516
+ // init axes
1517
+ $.each(axes, function (_, axis) {
1518
+ axis.show = axis.options.show;
1519
+ if (axis.show == null)
1520
+ axis.show = axis.used; // by default an axis is visible if it's got data
1521
+
1522
+ axis.reserveSpace = axis.show || axis.options.reserveSpace;
1523
+
1524
+ setRange(axis);
1525
+ });
1526
+
1527
+ if (showGrid) {
1528
+
1529
+ var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });
1530
+
1531
+ $.each(allocatedAxes, function (_, axis) {
1532
+ // make the ticks
1533
+ setupTickGeneration(axis);
1534
+ setTicks(axis);
1535
+ snapRangeToTicks(axis, axis.ticks);
1536
+ // find labelWidth/Height for axis
1537
+ measureTickLabels(axis);
1538
+ });
1539
+
1540
+ // with all dimensions calculated, we can compute the
1541
+ // axis bounding boxes, start from the outside
1542
+ // (reverse order)
1543
+ for (i = allocatedAxes.length - 1; i >= 0; --i)
1544
+ allocateAxisBoxFirstPhase(allocatedAxes[i]);
1545
+
1546
+ // make sure we've got enough space for things that
1547
+ // might stick out
1548
+ adjustLayoutForThingsStickingOut();
1549
+
1550
+ $.each(allocatedAxes, function (_, axis) {
1551
+ allocateAxisBoxSecondPhase(axis);
1552
+ });
1553
+ }
1554
+
1555
+ plotWidth = surface.width - plotOffset.left - plotOffset.right;
1556
+ plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
1557
+
1558
+ // now we got the proper plot dimensions, we can compute the scaling
1559
+ $.each(axes, function (_, axis) {
1560
+ setTransformationHelpers(axis);
1561
+ });
1562
+
1563
+ if (showGrid) {
1564
+ drawAxisLabels();
1565
+ }
1566
+
1567
+ insertLegend();
1568
+ }
1569
+
1570
+ function setRange(axis) {
1571
+ var opts = axis.options,
1572
+ min = +(opts.min != null ? opts.min : axis.datamin),
1573
+ max = +(opts.max != null ? opts.max : axis.datamax),
1574
+ delta = max - min;
1575
+
1576
+ if (delta == 0.0) {
1577
+ // degenerate case
1578
+ var widen = max == 0 ? 1 : 0.01;
1579
+
1580
+ if (opts.min == null)
1581
+ min -= widen;
1582
+ // always widen max if we couldn't widen min to ensure we
1583
+ // don't fall into min == max which doesn't work
1584
+ if (opts.max == null || opts.min != null)
1585
+ max += widen;
1586
+ }
1587
+ else {
1588
+ // consider autoscaling
1589
+ var margin = opts.autoscaleMargin;
1590
+ if (margin != null) {
1591
+ if (opts.min == null) {
1592
+ min -= delta * margin;
1593
+ // make sure we don't go below zero if all values
1594
+ // are positive
1595
+ if (min < 0 && axis.datamin != null && axis.datamin >= 0)
1596
+ min = 0;
1597
+ }
1598
+ if (opts.max == null) {
1599
+ max += delta * margin;
1600
+ if (max > 0 && axis.datamax != null && axis.datamax <= 0)
1601
+ max = 0;
1602
+ }
1603
+ }
1604
+ }
1605
+ axis.min = min;
1606
+ axis.max = max;
1607
+ }
1608
+
1609
+ function setupTickGeneration(axis) {
1610
+ var opts = axis.options;
1611
+
1612
+ // estimate number of ticks
1613
+ var noTicks;
1614
+ if (typeof opts.ticks == "number" && opts.ticks > 0)
1615
+ noTicks = opts.ticks;
1616
+ else
1617
+ // heuristic based on the model a*sqrt(x) fitted to
1618
+ // some data points that seemed reasonable
1619
+ noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
1620
+
1621
+ var delta = (axis.max - axis.min) / noTicks,
1622
+ dec = -Math.floor(Math.log(delta) / Math.LN10),
1623
+ maxDec = opts.tickDecimals;
1624
+
1625
+ if (maxDec != null && dec > maxDec) {
1626
+ dec = maxDec;
1627
+ }
1628
+
1629
+ var magn = Math.pow(10, -dec),
1630
+ norm = delta / magn, // norm is between 1.0 and 10.0
1631
+ size;
1632
+
1633
+ if (norm < 1.5) {
1634
+ size = 1;
1635
+ } else if (norm < 3) {
1636
+ size = 2;
1637
+ // special case for 2.5, requires an extra decimal
1638
+ if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
1639
+ size = 2.5;
1640
+ ++dec;
1641
+ }
1642
+ } else if (norm < 7.5) {
1643
+ size = 5;
1644
+ } else {
1645
+ size = 10;
1646
+ }
1647
+
1648
+ size *= magn;
1649
+
1650
+ if (opts.minTickSize != null && size < opts.minTickSize) {
1651
+ size = opts.minTickSize;
1652
+ }
1653
+
1654
+ axis.delta = delta;
1655
+ axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
1656
+ axis.tickSize = opts.tickSize || size;
1657
+
1658
+ // Time mode was moved to a plug-in in 0.8, but since so many people use this
1659
+ // we'll add an especially friendly make sure they remembered to include it.
1660
+
1661
+ if (opts.mode == "time" && !axis.tickGenerator) {
1662
+ throw new Error("Time mode requires the flot.time plugin.");
1663
+ }
1664
+
1665
+ // Flot supports base-10 axes; any other mode else is handled by a plug-in,
1666
+ // like flot.time.js.
1667
+
1668
+ if (!axis.tickGenerator) {
1669
+
1670
+ axis.tickGenerator = function (axis) {
1671
+
1672
+ var ticks = [],
1673
+ start = floorInBase(axis.min, axis.tickSize),
1674
+ i = 0,
1675
+ v = Number.NaN,
1676
+ prev;
1677
+
1678
+ do {
1679
+ prev = v;
1680
+ v = start + i * axis.tickSize;
1681
+ ticks.push(v);
1682
+ ++i;
1683
+ } while (v < axis.max && v != prev);
1684
+ return ticks;
1685
+ };
1686
+
1687
+ axis.tickFormatter = function (value, axis) {
1688
+
1689
+ var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
1690
+ var formatted = "" + Math.round(value * factor) / factor;
1691
+
1692
+ // If tickDecimals was specified, ensure that we have exactly that
1693
+ // much precision; otherwise default to the value's own precision.
1694
+
1695
+ if (axis.tickDecimals != null) {
1696
+ var decimal = formatted.indexOf(".");
1697
+ var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
1698
+ if (precision < axis.tickDecimals) {
1699
+ return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
1700
+ }
1701
+ }
1702
+
1703
+ return formatted;
1704
+ };
1705
+ }
1706
+
1707
+ if ($.isFunction(opts.tickFormatter))
1708
+ axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
1709
+
1710
+ if (opts.alignTicksWithAxis != null) {
1711
+ var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
1712
+ if (otherAxis && otherAxis.used && otherAxis != axis) {
1713
+ // consider snapping min/max to outermost nice ticks
1714
+ var niceTicks = axis.tickGenerator(axis);
1715
+ if (niceTicks.length > 0) {
1716
+ if (opts.min == null)
1717
+ axis.min = Math.min(axis.min, niceTicks[0]);
1718
+ if (opts.max == null && niceTicks.length > 1)
1719
+ axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
1720
+ }
1721
+
1722
+ axis.tickGenerator = function (axis) {
1723
+ // copy ticks, scaled to this axis
1724
+ var ticks = [], v, i;
1725
+ for (i = 0; i < otherAxis.ticks.length; ++i) {
1726
+ v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
1727
+ v = axis.min + v * (axis.max - axis.min);
1728
+ ticks.push(v);
1729
+ }
1730
+ return ticks;
1731
+ };
1732
+
1733
+ // we might need an extra decimal since forced
1734
+ // ticks don't necessarily fit naturally
1735
+ if (!axis.mode && opts.tickDecimals == null) {
1736
+ var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
1737
+ ts = axis.tickGenerator(axis);
1738
+
1739
+ // only proceed if the tick interval rounded
1740
+ // with an extra decimal doesn't give us a
1741
+ // zero at end
1742
+ if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
1743
+ axis.tickDecimals = extraDec;
1744
+ }
1745
+ }
1746
+ }
1747
+ }
1748
+
1749
+ function setTicks(axis) {
1750
+ var oticks = axis.options.ticks, ticks = [];
1751
+ if (oticks == null || (typeof oticks == "number" && oticks > 0))
1752
+ ticks = axis.tickGenerator(axis);
1753
+ else if (oticks) {
1754
+ if ($.isFunction(oticks))
1755
+ // generate the ticks
1756
+ ticks = oticks(axis);
1757
+ else
1758
+ ticks = oticks;
1759
+ }
1760
+
1761
+ // clean up/labelify the supplied ticks, copy them over
1762
+ var i, v;
1763
+ axis.ticks = [];
1764
+ for (i = 0; i < ticks.length; ++i) {
1765
+ var label = null;
1766
+ var t = ticks[i];
1767
+ if (typeof t == "object") {
1768
+ v = +t[0];
1769
+ if (t.length > 1)
1770
+ label = t[1];
1771
+ }
1772
+ else
1773
+ v = +t;
1774
+ if (label == null)
1775
+ label = axis.tickFormatter(v, axis);
1776
+ if (!isNaN(v))
1777
+ axis.ticks.push({ v: v, label: label });
1778
+ }
1779
+ }
1780
+
1781
+ function snapRangeToTicks(axis, ticks) {
1782
+ if (axis.options.autoscaleMargin && ticks.length > 0) {
1783
+ // snap to ticks
1784
+ if (axis.options.min == null)
1785
+ axis.min = Math.min(axis.min, ticks[0].v);
1786
+ if (axis.options.max == null && ticks.length > 1)
1787
+ axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
1788
+ }
1789
+ }
1790
+
1791
+ function draw() {
1792
+
1793
+ surface.clear();
1794
+
1795
+ executeHooks(hooks.drawBackground, [ctx]);
1796
+
1797
+ var grid = options.grid;
1798
+
1799
+ // draw background, if any
1800
+ if (grid.show && grid.backgroundColor)
1801
+ drawBackground();
1802
+
1803
+ if (grid.show && !grid.aboveData) {
1804
+ drawGrid();
1805
+ }
1806
+
1807
+ for (var i = 0; i < series.length; ++i) {
1808
+ executeHooks(hooks.drawSeries, [ctx, series[i]]);
1809
+ drawSeries(series[i]);
1810
+ }
1811
+
1812
+ executeHooks(hooks.draw, [ctx]);
1813
+
1814
+ if (grid.show && grid.aboveData) {
1815
+ drawGrid();
1816
+ }
1817
+
1818
+ surface.render();
1819
+
1820
+ // A draw implies that either the axes or data have changed, so we
1821
+ // should probably update the overlay highlights as well.
1822
+
1823
+ triggerRedrawOverlay();
1824
+ }
1825
+
1826
+ function extractRange(ranges, coord) {
1827
+ var axis, from, to, key, axes = allAxes();
1828
+
1829
+ for (var i = 0; i < axes.length; ++i) {
1830
+ axis = axes[i];
1831
+ if (axis.direction == coord) {
1832
+ key = coord + axis.n + "axis";
1833
+ if (!ranges[key] && axis.n == 1)
1834
+ key = coord + "axis"; // support x1axis as xaxis
1835
+ if (ranges[key]) {
1836
+ from = ranges[key].from;
1837
+ to = ranges[key].to;
1838
+ break;
1839
+ }
1840
+ }
1841
+ }
1842
+
1843
+ // backwards-compat stuff - to be removed in future
1844
+ if (!ranges[key]) {
1845
+ axis = coord == "x" ? xaxes[0] : yaxes[0];
1846
+ from = ranges[coord + "1"];
1847
+ to = ranges[coord + "2"];
1848
+ }
1849
+
1850
+ // auto-reverse as an added bonus
1851
+ if (from != null && to != null && from > to) {
1852
+ var tmp = from;
1853
+ from = to;
1854
+ to = tmp;
1855
+ }
1856
+
1857
+ return { from: from, to: to, axis: axis };
1858
+ }
1859
+
1860
+ function drawBackground() {
1861
+ ctx.save();
1862
+ ctx.translate(plotOffset.left, plotOffset.top);
1863
+
1864
+ ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
1865
+ ctx.fillRect(0, 0, plotWidth, plotHeight);
1866
+ ctx.restore();
1867
+ }
1868
+
1869
+ function drawGrid() {
1870
+ var i, axes, bw, bc;
1871
+
1872
+ ctx.save();
1873
+ ctx.translate(plotOffset.left, plotOffset.top);
1874
+
1875
+ // draw markings
1876
+ var markings = options.grid.markings;
1877
+ if (markings) {
1878
+ if ($.isFunction(markings)) {
1879
+ axes = plot.getAxes();
1880
+ // xmin etc. is backwards compatibility, to be
1881
+ // removed in the future
1882
+ axes.xmin = axes.xaxis.min;
1883
+ axes.xmax = axes.xaxis.max;
1884
+ axes.ymin = axes.yaxis.min;
1885
+ axes.ymax = axes.yaxis.max;
1886
+
1887
+ markings = markings(axes);
1888
+ }
1889
+
1890
+ for (i = 0; i < markings.length; ++i) {
1891
+ var m = markings[i],
1892
+ xrange = extractRange(m, "x"),
1893
+ yrange = extractRange(m, "y");
1894
+
1895
+ // fill in missing
1896
+ if (xrange.from == null)
1897
+ xrange.from = xrange.axis.min;
1898
+ if (xrange.to == null)
1899
+ xrange.to = xrange.axis.max;
1900
+ if (yrange.from == null)
1901
+ yrange.from = yrange.axis.min;
1902
+ if (yrange.to == null)
1903
+ yrange.to = yrange.axis.max;
1904
+
1905
+ // clip
1906
+ if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
1907
+ yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
1908
+ continue;
1909
+
1910
+ xrange.from = Math.max(xrange.from, xrange.axis.min);
1911
+ xrange.to = Math.min(xrange.to, xrange.axis.max);
1912
+ yrange.from = Math.max(yrange.from, yrange.axis.min);
1913
+ yrange.to = Math.min(yrange.to, yrange.axis.max);
1914
+
1915
+ if (xrange.from == xrange.to && yrange.from == yrange.to)
1916
+ continue;
1917
+
1918
+ // then draw
1919
+ xrange.from = xrange.axis.p2c(xrange.from);
1920
+ xrange.to = xrange.axis.p2c(xrange.to);
1921
+ yrange.from = yrange.axis.p2c(yrange.from);
1922
+ yrange.to = yrange.axis.p2c(yrange.to);
1923
+
1924
+ if (xrange.from == xrange.to || yrange.from == yrange.to) {
1925
+ // draw line
1926
+ ctx.beginPath();
1927
+ ctx.strokeStyle = m.color || options.grid.markingsColor;
1928
+ ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;
1929
+ ctx.moveTo(xrange.from, yrange.from);
1930
+ ctx.lineTo(xrange.to, yrange.to);
1931
+ ctx.stroke();
1932
+ }
1933
+ else {
1934
+ // fill area
1935
+ ctx.fillStyle = m.color || options.grid.markingsColor;
1936
+ ctx.fillRect(xrange.from, yrange.to,
1937
+ xrange.to - xrange.from,
1938
+ yrange.from - yrange.to);
1939
+ }
1940
+ }
1941
+ }
1942
+
1943
+ // draw the ticks
1944
+ axes = allAxes();
1945
+ bw = options.grid.borderWidth;
1946
+
1947
+ for (var j = 0; j < axes.length; ++j) {
1948
+ var axis = axes[j], box = axis.box,
1949
+ t = axis.tickLength, x, y, xoff, yoff;
1950
+ if (!axis.show || axis.ticks.length == 0)
1951
+ continue;
1952
+
1953
+ ctx.lineWidth = 1;
1954
+
1955
+ // find the edges
1956
+ if (axis.direction == "x") {
1957
+ x = 0;
1958
+ if (t == "full")
1959
+ y = (axis.position == "top" ? 0 : plotHeight);
1960
+ else
1961
+ y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
1962
+ }
1963
+ else {
1964
+ y = 0;
1965
+ if (t == "full")
1966
+ x = (axis.position == "left" ? 0 : plotWidth);
1967
+ else
1968
+ x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
1969
+ }
1970
+
1971
+ // draw tick bar
1972
+ if (!axis.innermost) {
1973
+ ctx.strokeStyle = axis.options.color;
1974
+ ctx.beginPath();
1975
+ xoff = yoff = 0;
1976
+ if (axis.direction == "x")
1977
+ xoff = plotWidth + 1;
1978
+ else
1979
+ yoff = plotHeight + 1;
1980
+
1981
+ if (ctx.lineWidth == 1) {
1982
+ if (axis.direction == "x") {
1983
+ y = Math.floor(y) + 0.5;
1984
+ } else {
1985
+ x = Math.floor(x) + 0.5;
1986
+ }
1987
+ }
1988
+
1989
+ ctx.moveTo(x, y);
1990
+ ctx.lineTo(x + xoff, y + yoff);
1991
+ ctx.stroke();
1992
+ }
1993
+
1994
+ // draw ticks
1995
+
1996
+ ctx.strokeStyle = axis.options.tickColor;
1997
+
1998
+ ctx.beginPath();
1999
+ for (i = 0; i < axis.ticks.length; ++i) {
2000
+ var v = axis.ticks[i].v;
2001
+
2002
+ xoff = yoff = 0;
2003
+
2004
+ if (isNaN(v) || v < axis.min || v > axis.max
2005
+ // skip those lying on the axes if we got a border
2006
+ || (t == "full"
2007
+ && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
2008
+ && (v == axis.min || v == axis.max)))
2009
+ continue;
2010
+
2011
+ if (axis.direction == "x") {
2012
+ x = axis.p2c(v);
2013
+ yoff = t == "full" ? -plotHeight : t;
2014
+
2015
+ if (axis.position == "top")
2016
+ yoff = -yoff;
2017
+ }
2018
+ else {
2019
+ y = axis.p2c(v);
2020
+ xoff = t == "full" ? -plotWidth : t;
2021
+
2022
+ if (axis.position == "left")
2023
+ xoff = -xoff;
2024
+ }
2025
+
2026
+ if (ctx.lineWidth == 1) {
2027
+ if (axis.direction == "x")
2028
+ x = Math.floor(x) + 0.5;
2029
+ else
2030
+ y = Math.floor(y) + 0.5;
2031
+ }
2032
+
2033
+ ctx.moveTo(x, y);
2034
+ ctx.lineTo(x + xoff, y + yoff);
2035
+ }
2036
+
2037
+ ctx.stroke();
2038
+ }
2039
+
2040
+
2041
+ // draw border
2042
+ if (bw) {
2043
+ // If either borderWidth or borderColor is an object, then draw the border
2044
+ // line by line instead of as one rectangle
2045
+ bc = options.grid.borderColor;
2046
+ if(typeof bw == "object" || typeof bc == "object") {
2047
+ if (typeof bw !== "object") {
2048
+ bw = {top: bw, right: bw, bottom: bw, left: bw};
2049
+ }
2050
+ if (typeof bc !== "object") {
2051
+ bc = {top: bc, right: bc, bottom: bc, left: bc};
2052
+ }
2053
+
2054
+ if (bw.top > 0) {
2055
+ ctx.strokeStyle = bc.top;
2056
+ ctx.lineWidth = bw.top;
2057
+ ctx.beginPath();
2058
+ ctx.moveTo(0 - bw.left, 0 - bw.top/2);
2059
+ ctx.lineTo(plotWidth, 0 - bw.top/2);
2060
+ ctx.stroke();
2061
+ }
2062
+
2063
+ if (bw.right > 0) {
2064
+ ctx.strokeStyle = bc.right;
2065
+ ctx.lineWidth = bw.right;
2066
+ ctx.beginPath();
2067
+ ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
2068
+ ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
2069
+ ctx.stroke();
2070
+ }
2071
+
2072
+ if (bw.bottom > 0) {
2073
+ ctx.strokeStyle = bc.bottom;
2074
+ ctx.lineWidth = bw.bottom;
2075
+ ctx.beginPath();
2076
+ ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
2077
+ ctx.lineTo(0, plotHeight + bw.bottom / 2);
2078
+ ctx.stroke();
2079
+ }
2080
+
2081
+ if (bw.left > 0) {
2082
+ ctx.strokeStyle = bc.left;
2083
+ ctx.lineWidth = bw.left;
2084
+ ctx.beginPath();
2085
+ ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
2086
+ ctx.lineTo(0- bw.left/2, 0);
2087
+ ctx.stroke();
2088
+ }
2089
+ }
2090
+ else {
2091
+ ctx.lineWidth = bw;
2092
+ ctx.strokeStyle = options.grid.borderColor;
2093
+ ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
2094
+ }
2095
+ }
2096
+
2097
+ ctx.restore();
2098
+ }
2099
+
2100
+ function drawAxisLabels() {
2101
+
2102
+ $.each(allAxes(), function (_, axis) {
2103
+ if (!axis.show || axis.ticks.length == 0)
2104
+ return;
2105
+
2106
+ var box = axis.box,
2107
+ legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
2108
+ layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
2109
+ font = axis.options.font || "flot-tick-label tickLabel",
2110
+ tick, x, y, halign, valign;
2111
+
2112
+ surface.removeText(layer);
2113
+
2114
+ for (var i = 0; i < axis.ticks.length; ++i) {
2115
+
2116
+ tick = axis.ticks[i];
2117
+ if (!tick.label || tick.v < axis.min || tick.v > axis.max)
2118
+ continue;
2119
+
2120
+ if (axis.direction == "x") {
2121
+ halign = "center";
2122
+ x = plotOffset.left + axis.p2c(tick.v);
2123
+ if (axis.position == "bottom") {
2124
+ y = box.top + box.padding;
2125
+ } else {
2126
+ y = box.top + box.height - box.padding;
2127
+ valign = "bottom";
2128
+ }
2129
+ } else {
2130
+ valign = "middle";
2131
+ y = plotOffset.top + axis.p2c(tick.v);
2132
+ if (axis.position == "left") {
2133
+ x = box.left + box.width - box.padding;
2134
+ halign = "right";
2135
+ } else {
2136
+ x = box.left + box.padding;
2137
+ }
2138
+ }
2139
+
2140
+ surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
2141
+ }
2142
+ });
2143
+ }
2144
+
2145
+ function drawSeries(series) {
2146
+ if (series.lines.show)
2147
+ drawSeriesLines(series);
2148
+ if (series.bars.show)
2149
+ drawSeriesBars(series);
2150
+ if (series.points.show)
2151
+ drawSeriesPoints(series);
2152
+ }
2153
+
2154
+ function drawSeriesLines(series) {
2155
+ function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
2156
+ var points = datapoints.points,
2157
+ ps = datapoints.pointsize,
2158
+ prevx = null, prevy = null;
2159
+
2160
+ ctx.beginPath();
2161
+ for (var i = ps; i < points.length; i += ps) {
2162
+ var x1 = points[i - ps], y1 = points[i - ps + 1],
2163
+ x2 = points[i], y2 = points[i + 1];
2164
+
2165
+ if (x1 == null || x2 == null)
2166
+ continue;
2167
+
2168
+ // clip with ymin
2169
+ if (y1 <= y2 && y1 < axisy.min) {
2170
+ if (y2 < axisy.min)
2171
+ continue; // line segment is outside
2172
+ // compute new intersection point
2173
+ x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2174
+ y1 = axisy.min;
2175
+ }
2176
+ else if (y2 <= y1 && y2 < axisy.min) {
2177
+ if (y1 < axisy.min)
2178
+ continue;
2179
+ x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2180
+ y2 = axisy.min;
2181
+ }
2182
+
2183
+ // clip with ymax
2184
+ if (y1 >= y2 && y1 > axisy.max) {
2185
+ if (y2 > axisy.max)
2186
+ continue;
2187
+ x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2188
+ y1 = axisy.max;
2189
+ }
2190
+ else if (y2 >= y1 && y2 > axisy.max) {
2191
+ if (y1 > axisy.max)
2192
+ continue;
2193
+ x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2194
+ y2 = axisy.max;
2195
+ }
2196
+
2197
+ // clip with xmin
2198
+ if (x1 <= x2 && x1 < axisx.min) {
2199
+ if (x2 < axisx.min)
2200
+ continue;
2201
+ y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2202
+ x1 = axisx.min;
2203
+ }
2204
+ else if (x2 <= x1 && x2 < axisx.min) {
2205
+ if (x1 < axisx.min)
2206
+ continue;
2207
+ y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2208
+ x2 = axisx.min;
2209
+ }
2210
+
2211
+ // clip with xmax
2212
+ if (x1 >= x2 && x1 > axisx.max) {
2213
+ if (x2 > axisx.max)
2214
+ continue;
2215
+ y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2216
+ x1 = axisx.max;
2217
+ }
2218
+ else if (x2 >= x1 && x2 > axisx.max) {
2219
+ if (x1 > axisx.max)
2220
+ continue;
2221
+ y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2222
+ x2 = axisx.max;
2223
+ }
2224
+
2225
+ if (x1 != prevx || y1 != prevy)
2226
+ ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
2227
+
2228
+ prevx = x2;
2229
+ prevy = y2;
2230
+ ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
2231
+ }
2232
+ ctx.stroke();
2233
+ }
2234
+
2235
+ function plotLineArea(datapoints, axisx, axisy) {
2236
+ var points = datapoints.points,
2237
+ ps = datapoints.pointsize,
2238
+ bottom = Math.min(Math.max(0, axisy.min), axisy.max),
2239
+ i = 0, top, areaOpen = false,
2240
+ ypos = 1, segmentStart = 0, segmentEnd = 0;
2241
+
2242
+ // we process each segment in two turns, first forward
2243
+ // direction to sketch out top, then once we hit the
2244
+ // end we go backwards to sketch the bottom
2245
+ while (true) {
2246
+ if (ps > 0 && i > points.length + ps)
2247
+ break;
2248
+
2249
+ i += ps; // ps is negative if going backwards
2250
+
2251
+ var x1 = points[i - ps],
2252
+ y1 = points[i - ps + ypos],
2253
+ x2 = points[i], y2 = points[i + ypos];
2254
+
2255
+ if (areaOpen) {
2256
+ if (ps > 0 && x1 != null && x2 == null) {
2257
+ // at turning point
2258
+ segmentEnd = i;
2259
+ ps = -ps;
2260
+ ypos = 2;
2261
+ continue;
2262
+ }
2263
+
2264
+ if (ps < 0 && i == segmentStart + ps) {
2265
+ // done with the reverse sweep
2266
+ ctx.fill();
2267
+ areaOpen = false;
2268
+ ps = -ps;
2269
+ ypos = 1;
2270
+ i = segmentStart = segmentEnd + ps;
2271
+ continue;
2272
+ }
2273
+ }
2274
+
2275
+ if (x1 == null || x2 == null)
2276
+ continue;
2277
+
2278
+ // clip x values
2279
+
2280
+ // clip with xmin
2281
+ if (x1 <= x2 && x1 < axisx.min) {
2282
+ if (x2 < axisx.min)
2283
+ continue;
2284
+ y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2285
+ x1 = axisx.min;
2286
+ }
2287
+ else if (x2 <= x1 && x2 < axisx.min) {
2288
+ if (x1 < axisx.min)
2289
+ continue;
2290
+ y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2291
+ x2 = axisx.min;
2292
+ }
2293
+
2294
+ // clip with xmax
2295
+ if (x1 >= x2 && x1 > axisx.max) {
2296
+ if (x2 > axisx.max)
2297
+ continue;
2298
+ y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2299
+ x1 = axisx.max;
2300
+ }
2301
+ else if (x2 >= x1 && x2 > axisx.max) {
2302
+ if (x1 > axisx.max)
2303
+ continue;
2304
+ y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2305
+ x2 = axisx.max;
2306
+ }
2307
+
2308
+ if (!areaOpen) {
2309
+ // open area
2310
+ ctx.beginPath();
2311
+ ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
2312
+ areaOpen = true;
2313
+ }
2314
+
2315
+ // now first check the case where both is outside
2316
+ if (y1 >= axisy.max && y2 >= axisy.max) {
2317
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
2318
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
2319
+ continue;
2320
+ }
2321
+ else if (y1 <= axisy.min && y2 <= axisy.min) {
2322
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
2323
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
2324
+ continue;
2325
+ }
2326
+
2327
+ // else it's a bit more complicated, there might
2328
+ // be a flat maxed out rectangle first, then a
2329
+ // triangular cutout or reverse; to find these
2330
+ // keep track of the current x values
2331
+ var x1old = x1, x2old = x2;
2332
+
2333
+ // clip the y values, without shortcutting, we
2334
+ // go through all cases in turn
2335
+
2336
+ // clip with ymin
2337
+ if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
2338
+ x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2339
+ y1 = axisy.min;
2340
+ }
2341
+ else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
2342
+ x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2343
+ y2 = axisy.min;
2344
+ }
2345
+
2346
+ // clip with ymax
2347
+ if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
2348
+ x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2349
+ y1 = axisy.max;
2350
+ }
2351
+ else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
2352
+ x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2353
+ y2 = axisy.max;
2354
+ }
2355
+
2356
+ // if the x value was changed we got a rectangle
2357
+ // to fill
2358
+ if (x1 != x1old) {
2359
+ ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
2360
+ // it goes to (x1, y1), but we fill that below
2361
+ }
2362
+
2363
+ // fill triangular section, this sometimes result
2364
+ // in redundant points if (x1, y1) hasn't changed
2365
+ // from previous line to, but we just ignore that
2366
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
2367
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2368
+
2369
+ // fill the other rectangle if it's there
2370
+ if (x2 != x2old) {
2371
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2372
+ ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
2373
+ }
2374
+ }
2375
+ }
2376
+
2377
+ ctx.save();
2378
+ ctx.translate(plotOffset.left, plotOffset.top);
2379
+ ctx.lineJoin = "round";
2380
+
2381
+ var lw = series.lines.lineWidth,
2382
+ sw = series.shadowSize;
2383
+ // FIXME: consider another form of shadow when filling is turned on
2384
+ if (lw > 0 && sw > 0) {
2385
+ // draw shadow as a thick and thin line with transparency
2386
+ ctx.lineWidth = sw;
2387
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
2388
+ // position shadow at angle from the mid of line
2389
+ var angle = Math.PI/18;
2390
+ plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
2391
+ ctx.lineWidth = sw/2;
2392
+ plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
2393
+ }
2394
+
2395
+ ctx.lineWidth = lw;
2396
+ ctx.strokeStyle = series.color;
2397
+ var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
2398
+ if (fillStyle) {
2399
+ ctx.fillStyle = fillStyle;
2400
+ plotLineArea(series.datapoints, series.xaxis, series.yaxis);
2401
+ }
2402
+
2403
+ if (lw > 0)
2404
+ plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
2405
+ ctx.restore();
2406
+ }
2407
+
2408
+ function drawSeriesPoints(series) {
2409
+ function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
2410
+ var points = datapoints.points, ps = datapoints.pointsize;
2411
+
2412
+ for (var i = 0; i < points.length; i += ps) {
2413
+ var x = points[i], y = points[i + 1];
2414
+ if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
2415
+ continue;
2416
+
2417
+ ctx.beginPath();
2418
+ x = axisx.p2c(x);
2419
+ y = axisy.p2c(y) + offset;
2420
+ if (symbol == "circle")
2421
+ ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
2422
+ else
2423
+ symbol(ctx, x, y, radius, shadow);
2424
+ ctx.closePath();
2425
+
2426
+ if (fillStyle) {
2427
+ ctx.fillStyle = fillStyle;
2428
+ ctx.fill();
2429
+ }
2430
+ ctx.stroke();
2431
+ }
2432
+ }
2433
+
2434
+ ctx.save();
2435
+ ctx.translate(plotOffset.left, plotOffset.top);
2436
+
2437
+ var lw = series.points.lineWidth,
2438
+ sw = series.shadowSize,
2439
+ radius = series.points.radius,
2440
+ symbol = series.points.symbol;
2441
+
2442
+ // If the user sets the line width to 0, we change it to a very
2443
+ // small value. A line width of 0 seems to force the default of 1.
2444
+ // Doing the conditional here allows the shadow setting to still be
2445
+ // optional even with a lineWidth of 0.
2446
+
2447
+ if( lw == 0 )
2448
+ lw = 0.0001;
2449
+
2450
+ if (lw > 0 && sw > 0) {
2451
+ // draw shadow in two steps
2452
+ var w = sw / 2;
2453
+ ctx.lineWidth = w;
2454
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
2455
+ plotPoints(series.datapoints, radius, null, w + w/2, true,
2456
+ series.xaxis, series.yaxis, symbol);
2457
+
2458
+ ctx.strokeStyle = "rgba(0,0,0,0.2)";
2459
+ plotPoints(series.datapoints, radius, null, w/2, true,
2460
+ series.xaxis, series.yaxis, symbol);
2461
+ }
2462
+
2463
+ ctx.lineWidth = lw;
2464
+ ctx.strokeStyle = series.color;
2465
+ plotPoints(series.datapoints, radius,
2466
+ getFillStyle(series.points, series.color), 0, false,
2467
+ series.xaxis, series.yaxis, symbol);
2468
+ ctx.restore();
2469
+ }
2470
+
2471
+ function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
2472
+ var left, right, bottom, top,
2473
+ drawLeft, drawRight, drawTop, drawBottom,
2474
+ tmp;
2475
+
2476
+ // in horizontal mode, we start the bar from the left
2477
+ // instead of from the bottom so it appears to be
2478
+ // horizontal rather than vertical
2479
+ if (horizontal) {
2480
+ drawBottom = drawRight = drawTop = true;
2481
+ drawLeft = false;
2482
+ left = b;
2483
+ right = x;
2484
+ top = y + barLeft;
2485
+ bottom = y + barRight;
2486
+
2487
+ // account for negative bars
2488
+ if (right < left) {
2489
+ tmp = right;
2490
+ right = left;
2491
+ left = tmp;
2492
+ drawLeft = true;
2493
+ drawRight = false;
2494
+ }
2495
+ }
2496
+ else {
2497
+ drawLeft = drawRight = drawTop = true;
2498
+ drawBottom = false;
2499
+ left = x + barLeft;
2500
+ right = x + barRight;
2501
+ bottom = b;
2502
+ top = y;
2503
+
2504
+ // account for negative bars
2505
+ if (top < bottom) {
2506
+ tmp = top;
2507
+ top = bottom;
2508
+ bottom = tmp;
2509
+ drawBottom = true;
2510
+ drawTop = false;
2511
+ }
2512
+ }
2513
+
2514
+ // clip
2515
+ if (right < axisx.min || left > axisx.max ||
2516
+ top < axisy.min || bottom > axisy.max)
2517
+ return;
2518
+
2519
+ if (left < axisx.min) {
2520
+ left = axisx.min;
2521
+ drawLeft = false;
2522
+ }
2523
+
2524
+ if (right > axisx.max) {
2525
+ right = axisx.max;
2526
+ drawRight = false;
2527
+ }
2528
+
2529
+ if (bottom < axisy.min) {
2530
+ bottom = axisy.min;
2531
+ drawBottom = false;
2532
+ }
2533
+
2534
+ if (top > axisy.max) {
2535
+ top = axisy.max;
2536
+ drawTop = false;
2537
+ }
2538
+
2539
+ left = axisx.p2c(left);
2540
+ bottom = axisy.p2c(bottom);
2541
+ right = axisx.p2c(right);
2542
+ top = axisy.p2c(top);
2543
+
2544
+ // fill the bar
2545
+ if (fillStyleCallback) {
2546
+ c.beginPath();
2547
+ c.moveTo(left, bottom);
2548
+ c.lineTo(left, top);
2549
+ c.lineTo(right, top);
2550
+ c.lineTo(right, bottom);
2551
+ c.fillStyle = fillStyleCallback(bottom, top);
2552
+ c.fill();
2553
+ }
2554
+
2555
+ // draw outline
2556
+ if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
2557
+ c.beginPath();
2558
+
2559
+ // FIXME: inline moveTo is buggy with excanvas
2560
+ c.moveTo(left, bottom + offset);
2561
+ if (drawLeft)
2562
+ c.lineTo(left, top + offset);
2563
+ else
2564
+ c.moveTo(left, top + offset);
2565
+ if (drawTop)
2566
+ c.lineTo(right, top + offset);
2567
+ else
2568
+ c.moveTo(right, top + offset);
2569
+ if (drawRight)
2570
+ c.lineTo(right, bottom + offset);
2571
+ else
2572
+ c.moveTo(right, bottom + offset);
2573
+ if (drawBottom)
2574
+ c.lineTo(left, bottom + offset);
2575
+ else
2576
+ c.moveTo(left, bottom + offset);
2577
+ c.stroke();
2578
+ }
2579
+ }
2580
+
2581
+ function drawSeriesBars(series) {
2582
+ function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) {
2583
+ var points = datapoints.points, ps = datapoints.pointsize;
2584
+
2585
+ for (var i = 0; i < points.length; i += ps) {
2586
+ if (points[i] == null)
2587
+ continue;
2588
+ drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
2589
+ }
2590
+ }
2591
+
2592
+ ctx.save();
2593
+ ctx.translate(plotOffset.left, plotOffset.top);
2594
+
2595
+ // FIXME: figure out a way to add shadows (for instance along the right edge)
2596
+ ctx.lineWidth = series.bars.lineWidth;
2597
+ ctx.strokeStyle = series.color;
2598
+
2599
+ var barLeft;
2600
+
2601
+ switch (series.bars.align) {
2602
+ case "left":
2603
+ barLeft = 0;
2604
+ break;
2605
+ case "right":
2606
+ barLeft = -series.bars.barWidth;
2607
+ break;
2608
+ case "center":
2609
+ barLeft = -series.bars.barWidth / 2;
2610
+ break;
2611
+ default:
2612
+ throw new Error("Invalid bar alignment: " + series.bars.align);
2613
+ }
2614
+
2615
+ var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
2616
+ plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis);
2617
+ ctx.restore();
2618
+ }
2619
+
2620
+ function getFillStyle(filloptions, seriesColor, bottom, top) {
2621
+ var fill = filloptions.fill;
2622
+ if (!fill)
2623
+ return null;
2624
+
2625
+ if (filloptions.fillColor)
2626
+ return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
2627
+
2628
+ var c = $.color.parse(seriesColor);
2629
+ c.a = typeof fill == "number" ? fill : 0.4;
2630
+ c.normalize();
2631
+ return c.toString();
2632
+ }
2633
+
2634
+ function insertLegend() {
2635
+
2636
+ placeholder.find(".legend").remove();
2637
+
2638
+ if (!options.legend.show)
2639
+ return;
2640
+
2641
+ var fragments = [], entries = [], rowStarted = false,
2642
+ lf = options.legend.labelFormatter, s, label;
2643
+
2644
+ // Build a list of legend entries, with each having a label and a color
2645
+
2646
+ for (var i = 0; i < series.length; ++i) {
2647
+ s = series[i];
2648
+ if (s.label) {
2649
+ label = lf ? lf(s.label, s) : s.label;
2650
+ if (label) {
2651
+ entries.push({
2652
+ label: label,
2653
+ color: s.color
2654
+ });
2655
+ }
2656
+ }
2657
+ }
2658
+
2659
+ // Sort the legend using either the default or a custom comparator
2660
+
2661
+ if (options.legend.sorted) {
2662
+ if ($.isFunction(options.legend.sorted)) {
2663
+ entries.sort(options.legend.sorted);
2664
+ } else if (options.legend.sorted == "reverse") {
2665
+ entries.reverse();
2666
+ } else {
2667
+ var ascending = options.legend.sorted != "descending";
2668
+ entries.sort(function(a, b) {
2669
+ return a.label == b.label ? 0 : (
2670
+ (a.label < b.label) != ascending ? 1 : -1 // Logical XOR
2671
+ );
2672
+ });
2673
+ }
2674
+ }
2675
+
2676
+ // Generate markup for the list of entries, in their final order
2677
+
2678
+ for (var i = 0; i < entries.length; ++i) {
2679
+
2680
+ var entry = entries[i];
2681
+
2682
+ if (i % options.legend.noColumns == 0) {
2683
+ if (rowStarted)
2684
+ fragments.push('</tr>');
2685
+ fragments.push('<tr>');
2686
+ rowStarted = true;
2687
+ }
2688
+
2689
+ fragments.push(
2690
+ '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
2691
+ '<td class="legendLabel">' + entry.label + '</td>'
2692
+ );
2693
+ }
2694
+
2695
+ if (rowStarted)
2696
+ fragments.push('</tr>');
2697
+
2698
+ if (fragments.length == 0)
2699
+ return;
2700
+
2701
+ var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
2702
+ if (options.legend.container != null)
2703
+ $(options.legend.container).html(table);
2704
+ else {
2705
+ var pos = "",
2706
+ p = options.legend.position,
2707
+ m = options.legend.margin;
2708
+ if (m[0] == null)
2709
+ m = [m, m];
2710
+ if (p.charAt(0) == "n")
2711
+ pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
2712
+ else if (p.charAt(0) == "s")
2713
+ pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
2714
+ if (p.charAt(1) == "e")
2715
+ pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
2716
+ else if (p.charAt(1) == "w")
2717
+ pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
2718
+ var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
2719
+ if (options.legend.backgroundOpacity != 0.0) {
2720
+ // put in the transparent background
2721
+ // separately to avoid blended labels and
2722
+ // label boxes
2723
+ var c = options.legend.backgroundColor;
2724
+ if (c == null) {
2725
+ c = options.grid.backgroundColor;
2726
+ if (c && typeof c == "string")
2727
+ c = $.color.parse(c);
2728
+ else
2729
+ c = $.color.extract(legend, 'background-color');
2730
+ c.a = 1;
2731
+ c = c.toString();
2732
+ }
2733
+ var div = legend.children();
2734
+ $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
2735
+ }
2736
+ }
2737
+ }
2738
+
2739
+
2740
+ // interactive features
2741
+
2742
+ var highlights = [],
2743
+ redrawTimeout = null;
2744
+
2745
+ // returns the data item the mouse is over, or null if none is found
2746
+ function findNearbyItem(mouseX, mouseY, seriesFilter) {
2747
+ var maxDistance = options.grid.mouseActiveRadius,
2748
+ smallestDistance = maxDistance * maxDistance + 1,
2749
+ item = null, foundPoint = false, i, j, ps;
2750
+
2751
+ for (i = series.length - 1; i >= 0; --i) {
2752
+ if (!seriesFilter(series[i]))
2753
+ continue;
2754
+
2755
+ var s = series[i],
2756
+ axisx = s.xaxis,
2757
+ axisy = s.yaxis,
2758
+ points = s.datapoints.points,
2759
+ mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
2760
+ my = axisy.c2p(mouseY),
2761
+ maxx = maxDistance / axisx.scale,
2762
+ maxy = maxDistance / axisy.scale;
2763
+
2764
+ ps = s.datapoints.pointsize;
2765
+ // with inverse transforms, we can't use the maxx/maxy
2766
+ // optimization, sadly
2767
+ if (axisx.options.inverseTransform)
2768
+ maxx = Number.MAX_VALUE;
2769
+ if (axisy.options.inverseTransform)
2770
+ maxy = Number.MAX_VALUE;
2771
+
2772
+ if (s.lines.show || s.points.show) {
2773
+ for (j = 0; j < points.length; j += ps) {
2774
+ var x = points[j], y = points[j + 1];
2775
+ if (x == null)
2776
+ continue;
2777
+
2778
+ // For points and lines, the cursor must be within a
2779
+ // certain distance to the data point
2780
+ if (x - mx > maxx || x - mx < -maxx ||
2781
+ y - my > maxy || y - my < -maxy)
2782
+ continue;
2783
+
2784
+ // We have to calculate distances in pixels, not in
2785
+ // data units, because the scales of the axes may be different
2786
+ var dx = Math.abs(axisx.p2c(x) - mouseX),
2787
+ dy = Math.abs(axisy.p2c(y) - mouseY),
2788
+ dist = dx * dx + dy * dy; // we save the sqrt
2789
+
2790
+ // use <= to ensure last point takes precedence
2791
+ // (last generally means on top of)
2792
+ if (dist < smallestDistance) {
2793
+ smallestDistance = dist;
2794
+ item = [i, j / ps];
2795
+ }
2796
+ }
2797
+ }
2798
+
2799
+ if (s.bars.show && !item) { // no other point can be nearby
2800
+ var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2,
2801
+ barRight = barLeft + s.bars.barWidth;
2802
+
2803
+ for (j = 0; j < points.length; j += ps) {
2804
+ var x = points[j], y = points[j + 1], b = points[j + 2];
2805
+ if (x == null)
2806
+ continue;
2807
+
2808
+ // for a bar graph, the cursor must be inside the bar
2809
+ if (series[i].bars.horizontal ?
2810
+ (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
2811
+ my >= y + barLeft && my <= y + barRight) :
2812
+ (mx >= x + barLeft && mx <= x + barRight &&
2813
+ my >= Math.min(b, y) && my <= Math.max(b, y)))
2814
+ item = [i, j / ps];
2815
+ }
2816
+ }
2817
+ }
2818
+
2819
+ if (item) {
2820
+ i = item[0];
2821
+ j = item[1];
2822
+ ps = series[i].datapoints.pointsize;
2823
+
2824
+ return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
2825
+ dataIndex: j,
2826
+ series: series[i],
2827
+ seriesIndex: i };
2828
+ }
2829
+
2830
+ return null;
2831
+ }
2832
+
2833
+ function onMouseMove(e) {
2834
+ if (options.grid.hoverable)
2835
+ triggerClickHoverEvent("plothover", e,
2836
+ function (s) { return s["hoverable"] != false; });
2837
+ }
2838
+
2839
+ function onMouseLeave(e) {
2840
+ if (options.grid.hoverable)
2841
+ triggerClickHoverEvent("plothover", e,
2842
+ function (s) { return false; });
2843
+ }
2844
+
2845
+ function onClick(e) {
2846
+ triggerClickHoverEvent("plotclick", e,
2847
+ function (s) { return s["clickable"] != false; });
2848
+ }
2849
+
2850
+ // trigger click or hover event (they send the same parameters
2851
+ // so we share their code)
2852
+ function triggerClickHoverEvent(eventname, event, seriesFilter) {
2853
+ var offset = eventHolder.offset(),
2854
+ canvasX = event.pageX - offset.left - plotOffset.left,
2855
+ canvasY = event.pageY - offset.top - plotOffset.top,
2856
+ pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
2857
+
2858
+ pos.pageX = event.pageX;
2859
+ pos.pageY = event.pageY;
2860
+
2861
+ var item = findNearbyItem(canvasX, canvasY, seriesFilter);
2862
+
2863
+ if (item) {
2864
+ // fill in mouse pos for any listeners out there
2865
+ item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
2866
+ item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
2867
+ }
2868
+
2869
+ if (options.grid.autoHighlight) {
2870
+ // clear auto-highlights
2871
+ for (var i = 0; i < highlights.length; ++i) {
2872
+ var h = highlights[i];
2873
+ if (h.auto == eventname &&
2874
+ !(item && h.series == item.series &&
2875
+ h.point[0] == item.datapoint[0] &&
2876
+ h.point[1] == item.datapoint[1]))
2877
+ unhighlight(h.series, h.point);
2878
+ }
2879
+
2880
+ if (item)
2881
+ highlight(item.series, item.datapoint, eventname);
2882
+ }
2883
+
2884
+ placeholder.trigger(eventname, [ pos, item ]);
2885
+ }
2886
+
2887
+ function triggerRedrawOverlay() {
2888
+ var t = options.interaction.redrawOverlayInterval;
2889
+ if (t == -1) { // skip event queue
2890
+ drawOverlay();
2891
+ return;
2892
+ }
2893
+
2894
+ if (!redrawTimeout)
2895
+ redrawTimeout = setTimeout(drawOverlay, t);
2896
+ }
2897
+
2898
+ function drawOverlay() {
2899
+ redrawTimeout = null;
2900
+
2901
+ // draw highlights
2902
+ octx.save();
2903
+ overlay.clear();
2904
+ octx.translate(plotOffset.left, plotOffset.top);
2905
+
2906
+ var i, hi;
2907
+ for (i = 0; i < highlights.length; ++i) {
2908
+ hi = highlights[i];
2909
+
2910
+ if (hi.series.bars.show)
2911
+ drawBarHighlight(hi.series, hi.point);
2912
+ else
2913
+ drawPointHighlight(hi.series, hi.point);
2914
+ }
2915
+ octx.restore();
2916
+
2917
+ executeHooks(hooks.drawOverlay, [octx]);
2918
+ }
2919
+
2920
+ function highlight(s, point, auto) {
2921
+ if (typeof s == "number")
2922
+ s = series[s];
2923
+
2924
+ if (typeof point == "number") {
2925
+ var ps = s.datapoints.pointsize;
2926
+ point = s.datapoints.points.slice(ps * point, ps * (point + 1));
2927
+ }
2928
+
2929
+ var i = indexOfHighlight(s, point);
2930
+ if (i == -1) {
2931
+ highlights.push({ series: s, point: point, auto: auto });
2932
+
2933
+ triggerRedrawOverlay();
2934
+ }
2935
+ else if (!auto)
2936
+ highlights[i].auto = false;
2937
+ }
2938
+
2939
+ function unhighlight(s, point) {
2940
+ if (s == null && point == null) {
2941
+ highlights = [];
2942
+ triggerRedrawOverlay();
2943
+ return;
2944
+ }
2945
+
2946
+ if (typeof s == "number")
2947
+ s = series[s];
2948
+
2949
+ if (typeof point == "number") {
2950
+ var ps = s.datapoints.pointsize;
2951
+ point = s.datapoints.points.slice(ps * point, ps * (point + 1));
2952
+ }
2953
+
2954
+ var i = indexOfHighlight(s, point);
2955
+ if (i != -1) {
2956
+ highlights.splice(i, 1);
2957
+
2958
+ triggerRedrawOverlay();
2959
+ }
2960
+ }
2961
+
2962
+ function indexOfHighlight(s, p) {
2963
+ for (var i = 0; i < highlights.length; ++i) {
2964
+ var h = highlights[i];
2965
+ if (h.series == s && h.point[0] == p[0]
2966
+ && h.point[1] == p[1])
2967
+ return i;
2968
+ }
2969
+ return -1;
2970
+ }
2971
+
2972
+ function drawPointHighlight(series, point) {
2973
+ var x = point[0], y = point[1],
2974
+ axisx = series.xaxis, axisy = series.yaxis,
2975
+ highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
2976
+
2977
+ if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
2978
+ return;
2979
+
2980
+ var pointRadius = series.points.radius + series.points.lineWidth / 2;
2981
+ octx.lineWidth = pointRadius;
2982
+ octx.strokeStyle = highlightColor;
2983
+ var radius = 1.5 * pointRadius;
2984
+ x = axisx.p2c(x);
2985
+ y = axisy.p2c(y);
2986
+
2987
+ octx.beginPath();
2988
+ if (series.points.symbol == "circle")
2989
+ octx.arc(x, y, radius, 0, 2 * Math.PI, false);
2990
+ else
2991
+ series.points.symbol(octx, x, y, radius, false);
2992
+ octx.closePath();
2993
+ octx.stroke();
2994
+ }
2995
+
2996
+ function drawBarHighlight(series, point) {
2997
+ var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
2998
+ fillStyle = highlightColor,
2999
+ barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2;
3000
+
3001
+ octx.lineWidth = series.bars.lineWidth;
3002
+ octx.strokeStyle = highlightColor;
3003
+
3004
+ drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
3005
+ 0, function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
3006
+ }
3007
+
3008
+ function getColorOrGradient(spec, bottom, top, defaultColor) {
3009
+ if (typeof spec == "string")
3010
+ return spec;
3011
+ else {
3012
+ // assume this is a gradient spec; IE currently only
3013
+ // supports a simple vertical gradient properly, so that's
3014
+ // what we support too
3015
+ var gradient = ctx.createLinearGradient(0, top, 0, bottom);
3016
+
3017
+ for (var i = 0, l = spec.colors.length; i < l; ++i) {
3018
+ var c = spec.colors[i];
3019
+ if (typeof c != "string") {
3020
+ var co = $.color.parse(defaultColor);
3021
+ if (c.brightness != null)
3022
+ co = co.scale('rgb', c.brightness);
3023
+ if (c.opacity != null)
3024
+ co.a *= c.opacity;
3025
+ c = co.toString();
3026
+ }
3027
+ gradient.addColorStop(i / (l - 1), c);
3028
+ }
3029
+
3030
+ return gradient;
3031
+ }
3032
+ }
3033
+ }
3034
+
3035
+ // Add the plot function to the top level of the jQuery object
3036
+
3037
+ $.plot = function(placeholder, data, options) {
3038
+ //var t0 = new Date();
3039
+ var plot = new Plot($(placeholder), data, options, $.plot.plugins);
3040
+ //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
3041
+ return plot;
3042
+ };
3043
+
3044
+ $.plot.version = "0.8.1";
3045
+
3046
+ $.plot.plugins = [];
3047
+
3048
+ // Also add the plot function as a chainable property
3049
+
3050
+ $.fn.plot = function(data, options) {
3051
+ return this.each(function() {
3052
+ $.plot(this, data, options);
3053
+ });
3054
+ };
3055
+
3056
+ // round to nearby lower multiple of base
3057
+ function floorInBase(n, base) {
3058
+ return base * Math.floor(n / base);
3059
+ }
3060
+
3061
+ })(jQuery);