ridley-connectors 2.3.0 → 2.3.1
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data/CHANGELOG.md
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##
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## 2.3.1
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* Fix installation problem on some Windows machines
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## 2.3.0
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* Dependency update
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## 2.2.0
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* [#27](https://github.com/RiotGames/ridley-connectors/pull/27) New upgrade_omnibus feature for updating a node's Omnibus installation of Chef
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## 2.1.2
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* [#25](https://github.com/RiotGames/ridley-connectors/pull/25) Fix an edge case in the connector_for logic from #22
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## 2.1.1
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* [#24](https://github.com/RiotGames/ridley-connectors/pull/24) Fix a bug with Timeout.rb unable to interrupt Socket connections (mostly JRuby)
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## 2.1.0
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* [#21](https://github.com/RiotGames/ridley-connectors/pull/21) Fix bootstrappers and pathing to files moved from Ridley
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* [#22](https://github.com/RiotGames/ridley-connectors/pull/22) Added a new option to allow connector_for to pick a connector more intelligently
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##
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## 2.0.1
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* [#18](https://github.com/RiotGames/ridley-connectors/pull/18) Move more connector-specific code out of ridley and into ridley-connectors
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* [#19](https://github.com/RiotGames/ridley-connectors/pull/19) Add some extra logging to retrying connections to choose an appropriate connector
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* [#20](https://github.com/RiotGames/ridley-connectors/pull/20) Handle HostCommander, WinRM, and SSH actor crashes better
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## 2.0.0
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* [#17](https://github.com/RiotGames/ridley-connectors/pull/17) Bump ridley dependency to 3.0.0
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## 1.7.1
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* [#16](https://github.com/RiotGames/ridley-connectors/pull/16) JRuby throws different exceptions when it can't connect to a node
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## 1.7.0
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* [#15](https://github.com/RiotGames/ridley-connectors/pull/15) Add retries to ssh and winrm connections
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## 1.6.0
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* [#14](https://github.com/RiotGames/ridley-connectors/pull/14) Create
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a pool of WinRM / SSH actors, configurable with options(:connector\_pool\_size)
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## 1.5.0
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* [#11](https://github.com/RiotGames/ridley-connectors/pull/11) use -E on sudo to preserve the environment
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## 1.2.1
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* [#8](https://github.com/RiotGames/ridley-connectors/pull/8) Add a flag to execute Ruby scripts on Windows machines using a batch file
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* [#9](https://github.com/RiotGames/ridley-connectors/pull/9) Fix a bug where a nil value for SSH or WinRM config would cause a NoMethodError
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## 1.2.0
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* Bumping internal dependency on Ridley to at least 2.4.2
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## 1.1.0
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* [#2](https://github.com/RiotGames/ridley-connectors/pull/2) Copying an encrypted data bag should not expose the secret
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## 1.0.1
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* [#3](https://github.com/RiotGames/ridley-connectors/pull/3) Fix the broken Ridley::Client
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## 1.0.0
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* [Ridley #227](https://github.com/RiotGames/ridley/pull/227) Move code out of Ridley and into its own gem
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* See the [Ridley 2.0.0 Changelog](https://github.com/RiotGames/ridley/blob/v2.0.0/CHANGELOG.md) for more details.
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File without changes
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metadata
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--- !ruby/object:Gem::Specification
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name: ridley-connectors
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version: !ruby/object:Gem::Version
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version: 2.3.
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version: 2.3.1
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platform: ruby
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authors:
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- Jamie Winsor
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autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2014-06-
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date: 2014-06-11 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: celluloid
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- spec/unit/ridley-connectors/client_spec.rb
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- spec/unit/ridley-connectors/command_context/unix_uninstall_spec.rb
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- spec/unit/ridley-connectors/host_connector/ssh_spec.rb
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