rgss_db 1.0.1 → 1.0.3

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data/CHANGELOG.md CHANGED
@@ -1,5 +1,19 @@
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  ## [Unreleased]
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+ ## [1.0.3] - 2024-06-08
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+
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+ ### Fixed
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+
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+ - Fixed map data file glob pattern
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+ - Map files ending in 0 were not recognized by the tool
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+
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+ ## [1.0.2] - 2024-05-25
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+
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+ ### Changed
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+
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+ - Removed unused dependencies from the view
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+ - Gemfile changes
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+
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  ## [1.0.1] - 2024-05-25
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  ### Changed
data/README.md CHANGED
@@ -49,11 +49,11 @@ This gem is compatible with any RPG Maker editor based on RGSS, including:
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  The purpose of this tool is to provide version control features on the RPG Maker database files if you are working on your game with a team and using any version control software.
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- Now, with JSON/YAML files you can actually see whats changed between versions on the database, something that was impossible with the RPG Maker binary format.
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+ Now, with JSON/YAML files you can see what's changed between versions on the database, something that was impossible with the RPG Maker binary format.
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  The only tool that does this that I know of is [rvpacker](https://github.com/ymaxkrapzv/rvpacker), but I haven't been able to get it to work and it doesn't seem to be maintained by anyone anymore, so I made my own tool for this.
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- Also, I have included some other cool features you may found useful!
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+ Also, I have included some other cool features you may find useful!
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  List of all supported RPG Maker database files:
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@@ -79,14 +79,14 @@ a few reasons:
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  - The format of the scripts database file is very different from the rest of the database files
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  - The scripts database file is just a collection of ruby script files
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- - These ruby script files depends (heavily) on a load order
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- - If this load order does not persists between import and export operations, you will lose this order and (probably) cause a lot of troubles on your project
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+ - These ruby script files depend (heavily) on a load order
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+ - If this load order does not persist between import and export operations, you will lose this order and (probably) cause a lot of troubles on your project
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  - Script files can have duplicated names
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  - This can cause problems if these scripts are extracted individually
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  - Script file contents are compressed/decompressed
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  - It would not be just "plug-and-play"
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  - Support for this database file would be very basic and limited
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- - **I have made a [Visual Studio Code extension](https://github.com/SnowSzn/rgss-script-editor) that handles this file much better than this application could do**
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+ - **I have made a [Visual Studio Code extension](https://github.com/SnowSzn/rgss-script-editor) which handles this file much better than this application could do**
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  - You can check out the features this VS Code extension offers on its repo.
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  ## Features
@@ -100,7 +100,7 @@ a few reasons:
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  - JSON
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  - YAML
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  - Alternatively, you can export specific files and also, specific objects inside some database files
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- - These files with custom objects are labeled like: Actors_custom, Items_custom...
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+ - These files with custom objects are labeled like `Actors_custom`, `Items_custom`...
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  - You can also export objects into the binary format
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  - The binary file format will be determined based on the RPG Maker version
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  - **Import Extracted data into RPG Maker**
@@ -111,7 +111,7 @@ a few reasons:
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  - **You must close the RPG Maker editor before importing data!**
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  - RPG Maker cannot load data files again if it is already running
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  - **Backup Creation**
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- - All your database data will be backed up everytime you import data into RPG Maker as a security measure
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+ - All your database data will be backed up every time you import data into RPG Maker as a security measure
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  - You can disable this behavior with a flag (see [options](#options))
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  ## Screenshots
@@ -139,6 +139,8 @@ a few reasons:
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  ## Installation
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+ The gem is hosted at [RubyGems](https://rubygems.org/gems/rgss_db)
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+
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  You can install this gem using the following command:
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  $ gem install rgss_db
@@ -39,7 +39,7 @@ module RgssDb
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  # RPG Maker maps data file (glob pattern)
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  # @return [String]
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- DATA_FILE_MAPS = "Map[0-9][0-9][1-9]"
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+ DATA_FILE_MAPS = "Map[0-9][0-9][0-9]"
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  # RPG Maker map infos data file (glob pattern)
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  # @return [String]
@@ -3,5 +3,5 @@
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  module RgssDb
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  # App version as a string
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  # @return [String]
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- VERSION = "1.0.1"
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+ VERSION = "1.0.3"
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  end
@@ -1,11 +1,9 @@
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  # frozen_string_literal: true
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  require "colorize"
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- require "tty-screen"
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  require "tty-box"
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  require "tty-table"
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  require "tty-prompt"
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- require "tty-progressbar"
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  require "tty-spinner"
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  require_relative "../model/strings"
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metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: rgss_db
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  version: !ruby/object:Gem::Version
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- version: 1.0.1
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+ version: 1.0.3
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  platform: ruby
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  authors:
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  - SnowSzn
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2024-05-25 00:00:00.000000000 Z
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+ date: 2024-06-08 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: colorize
@@ -461,7 +461,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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  - !ruby/object:Gem::Version
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  version: '0'
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  requirements: []
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- rubygems_version: 3.5.6
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+ rubygems_version: 3.5.11
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  signing_key:
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  specification_version: 4
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  summary: Manipulates the RPG Maker database to export and import RPG Maker data