remogatto-ffi-opengl 0.1.0
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- data/.gitignore +5 -0
- data/History.txt +4 -0
- data/README.rdoc +67 -0
- data/Rakefile +39 -0
- data/examples/spinning_cube.rb +59 -0
- data/interfaces/freeglut_std.h +577 -0
- data/interfaces/gl.h +2285 -0
- data/interfaces/gl.i +17 -0
- data/interfaces/glu.h +349 -0
- data/interfaces/glu.i +33 -0
- data/interfaces/glut.i +34 -0
- data/lib/ffi-opengl.rb +55 -0
- data/lib/ffi-opengl/gl.rb +1368 -0
- data/lib/ffi-opengl/glu.rb +219 -0
- data/lib/ffi-opengl/glut.rb +285 -0
- data/lib/ffi-opengl/platform.rb +27 -0
- data/spec/ffi-opengl_spec.rb +9 -0
- data/spec/spec_helper.rb +16 -0
- data/tasks/ann.rake +80 -0
- data/tasks/bones.rake +20 -0
- data/tasks/gem.rake +201 -0
- data/tasks/generator.rake +8 -0
- data/tasks/git.rake +40 -0
- data/tasks/notes.rake +27 -0
- data/tasks/post_load.rake +34 -0
- data/tasks/rdoc.rake +50 -0
- data/tasks/rubyforge.rake +55 -0
- data/tasks/setup.rb +300 -0
- data/tasks/spec.rake +54 -0
- data/tasks/svn.rake +47 -0
- data/tasks/test.rake +40 -0
- metadata +104 -0
@@ -0,0 +1,1368 @@
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module GL
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extend FFI::Library
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GL_VERSION_1_1 = 1
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GL_VERSION_1_2 = 1
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GL_VERSION_1_3 = 1
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GL_ARB_imaging = 1
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GL_FALSE = 0x0
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GL_TRUE = 0x1
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GL_BYTE = 0x1400
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GL_UNSIGNED_BYTE = 0x1401
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GL_SHORT = 0x1402
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GL_UNSIGNED_SHORT = 0x1403
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GL_INT = 0x1404
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GL_UNSIGNED_INT = 0x1405
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GL_FLOAT = 0x1406
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GL_2_BYTES = 0x1407
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GL_3_BYTES = 0x1408
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GL_4_BYTES = 0x1409
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GL_DOUBLE = 0x140A
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GL_POINTS = 0x0000
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GL_LINES = 0x0001
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GL_LINE_LOOP = 0x0002
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GL_LINE_STRIP = 0x0003
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GL_TRIANGLES = 0x0004
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GL_TRIANGLE_STRIP = 0x0005
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GL_TRIANGLE_FAN = 0x0006
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GL_QUADS = 0x0007
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GL_QUAD_STRIP = 0x0008
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GL_POLYGON = 0x0009
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GL_VERTEX_ARRAY = 0x8074
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GL_NORMAL_ARRAY = 0x8075
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GL_COLOR_ARRAY = 0x8076
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GL_INDEX_ARRAY = 0x8077
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GL_TEXTURE_COORD_ARRAY = 0x8078
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GL_EDGE_FLAG_ARRAY = 0x8079
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GL_VERTEX_ARRAY_SIZE = 0x807A
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GL_VERTEX_ARRAY_TYPE = 0x807B
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GL_VERTEX_ARRAY_STRIDE = 0x807C
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GL_NORMAL_ARRAY_TYPE = 0x807E
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GL_NORMAL_ARRAY_STRIDE = 0x807F
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GL_COLOR_ARRAY_SIZE = 0x8081
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GL_COLOR_ARRAY_TYPE = 0x8082
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GL_COLOR_ARRAY_STRIDE = 0x8083
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GL_INDEX_ARRAY_TYPE = 0x8085
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GL_INDEX_ARRAY_STRIDE = 0x8086
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GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088
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GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089
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GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
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GL_EDGE_FLAG_ARRAY_STRIDE = 0x808C
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GL_VERTEX_ARRAY_POINTER = 0x808E
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GL_NORMAL_ARRAY_POINTER = 0x808F
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GL_COLOR_ARRAY_POINTER = 0x8090
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GL_INDEX_ARRAY_POINTER = 0x8091
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GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092
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GL_EDGE_FLAG_ARRAY_POINTER = 0x8093
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GL_V2F = 0x2A20
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GL_V3F = 0x2A21
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GL_C4UB_V2F = 0x2A22
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GL_C4UB_V3F = 0x2A23
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GL_C3F_V3F = 0x2A24
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GL_N3F_V3F = 0x2A25
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GL_C4F_N3F_V3F = 0x2A26
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GL_T2F_V3F = 0x2A27
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GL_T4F_V4F = 0x2A28
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GL_T2F_C4UB_V3F = 0x2A29
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GL_T2F_C3F_V3F = 0x2A2A
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GL_T2F_N3F_V3F = 0x2A2B
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GL_T2F_C4F_N3F_V3F = 0x2A2C
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GL_T4F_C4F_N3F_V4F = 0x2A2D
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GL_MATRIX_MODE = 0x0BA0
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GL_MODELVIEW = 0x1700
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GL_PROJECTION = 0x1701
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GL_TEXTURE = 0x1702
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GL_POINT_SMOOTH = 0x0B10
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GL_POINT_SIZE = 0x0B11
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GL_POINT_SIZE_GRANULARITY = 0x0B13
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GL_POINT_SIZE_RANGE = 0x0B12
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GL_LINE_SMOOTH = 0x0B20
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GL_LINE_STIPPLE = 0x0B24
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GL_LINE_STIPPLE_PATTERN = 0x0B25
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GL_LINE_STIPPLE_REPEAT = 0x0B26
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GL_LINE_WIDTH = 0x0B21
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GL_LINE_WIDTH_GRANULARITY = 0x0B23
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GL_LINE_WIDTH_RANGE = 0x0B22
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GL_POINT = 0x1B00
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GL_LINE = 0x1B01
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GL_FILL = 0x1B02
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GL_CW = 0x0900
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GL_CCW = 0x0901
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GL_FRONT = 0x0404
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GL_BACK = 0x0405
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GL_POLYGON_MODE = 0x0B40
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GL_POLYGON_SMOOTH = 0x0B41
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GL_POLYGON_STIPPLE = 0x0B42
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GL_EDGE_FLAG = 0x0B43
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GL_CULL_FACE = 0x0B44
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GL_CULL_FACE_MODE = 0x0B45
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GL_FRONT_FACE = 0x0B46
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GL_POLYGON_OFFSET_FACTOR = 0x8038
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GL_POLYGON_OFFSET_UNITS = 0x2A00
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GL_POLYGON_OFFSET_POINT = 0x2A01
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GL_POLYGON_OFFSET_LINE = 0x2A02
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GL_POLYGON_OFFSET_FILL = 0x8037
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GL_COMPILE = 0x1300
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GL_COMPILE_AND_EXECUTE = 0x1301
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GL_LIST_BASE = 0x0B32
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GL_LIST_INDEX = 0x0B33
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GL_LIST_MODE = 0x0B30
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GL_NEVER = 0x0200
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GL_LESS = 0x0201
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GL_EQUAL = 0x0202
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GL_LEQUAL = 0x0203
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GL_GREATER = 0x0204
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GL_NOTEQUAL = 0x0205
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GL_GEQUAL = 0x0206
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GL_ALWAYS = 0x0207
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GL_DEPTH_TEST = 0x0B71
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GL_DEPTH_BITS = 0x0D56
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GL_DEPTH_CLEAR_VALUE = 0x0B73
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GL_DEPTH_FUNC = 0x0B74
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GL_DEPTH_RANGE = 0x0B70
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GL_DEPTH_WRITEMASK = 0x0B72
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GL_DEPTH_COMPONENT = 0x1902
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GL_LIGHTING = 0x0B50
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GL_LIGHT0 = 0x4000
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GL_LIGHT1 = 0x4001
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GL_LIGHT2 = 0x4002
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GL_LIGHT3 = 0x4003
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GL_LIGHT4 = 0x4004
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GL_LIGHT5 = 0x4005
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GL_LIGHT6 = 0x4006
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GL_LIGHT7 = 0x4007
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GL_SPOT_EXPONENT = 0x1205
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GL_SPOT_CUTOFF = 0x1206
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GL_CONSTANT_ATTENUATION = 0x1207
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GL_LINEAR_ATTENUATION = 0x1208
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GL_QUADRATIC_ATTENUATION = 0x1209
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GL_AMBIENT = 0x1200
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GL_DIFFUSE = 0x1201
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GL_SPECULAR = 0x1202
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GL_SHININESS = 0x1601
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GL_EMISSION = 0x1600
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GL_POSITION = 0x1203
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GL_SPOT_DIRECTION = 0x1204
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GL_AMBIENT_AND_DIFFUSE = 0x1602
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GL_COLOR_INDEXES = 0x1603
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GL_LIGHT_MODEL_TWO_SIDE = 0x0B52
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GL_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
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GL_LIGHT_MODEL_AMBIENT = 0x0B53
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GL_FRONT_AND_BACK = 0x0408
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GL_SHADE_MODEL = 0x0B54
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GL_FLAT = 0x1D00
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GL_SMOOTH = 0x1D01
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GL_COLOR_MATERIAL = 0x0B57
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GL_COLOR_MATERIAL_FACE = 0x0B55
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GL_COLOR_MATERIAL_PARAMETER = 0x0B56
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GL_NORMALIZE = 0x0BA1
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GL_CLIP_PLANE0 = 0x3000
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GL_CLIP_PLANE1 = 0x3001
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GL_CLIP_PLANE2 = 0x3002
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GL_CLIP_PLANE3 = 0x3003
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GL_CLIP_PLANE4 = 0x3004
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GL_CLIP_PLANE5 = 0x3005
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GL_ACCUM_RED_BITS = 0x0D58
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GL_ACCUM_GREEN_BITS = 0x0D59
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GL_ACCUM_BLUE_BITS = 0x0D5A
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GL_ACCUM_ALPHA_BITS = 0x0D5B
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GL_ACCUM_CLEAR_VALUE = 0x0B80
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GL_ACCUM = 0x0100
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GL_ADD = 0x0104
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GL_LOAD = 0x0101
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GL_MULT = 0x0103
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GL_RETURN = 0x0102
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GL_ALPHA_TEST = 0x0BC0
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GL_ALPHA_TEST_REF = 0x0BC2
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GL_ALPHA_TEST_FUNC = 0x0BC1
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GL_BLEND = 0x0BE2
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GL_BLEND_SRC = 0x0BE1
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GL_BLEND_DST = 0x0BE0
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GL_ZERO = 0x0
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GL_ONE = 0x1
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GL_SRC_COLOR = 0x0300
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GL_ONE_MINUS_SRC_COLOR = 0x0301
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GL_SRC_ALPHA = 0x0302
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GL_ONE_MINUS_SRC_ALPHA = 0x0303
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GL_DST_ALPHA = 0x0304
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GL_ONE_MINUS_DST_ALPHA = 0x0305
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GL_DST_COLOR = 0x0306
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GL_ONE_MINUS_DST_COLOR = 0x0307
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GL_SRC_ALPHA_SATURATE = 0x0308
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GL_FEEDBACK = 0x1C01
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GL_RENDER = 0x1C00
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GL_SELECT = 0x1C02
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GL_2D = 0x0600
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GL_3D = 0x0601
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GL_3D_COLOR = 0x0602
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GL_3D_COLOR_TEXTURE = 0x0603
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GL_4D_COLOR_TEXTURE = 0x0604
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GL_POINT_TOKEN = 0x0701
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GL_LINE_TOKEN = 0x0702
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GL_LINE_RESET_TOKEN = 0x0707
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GL_POLYGON_TOKEN = 0x0703
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GL_BITMAP_TOKEN = 0x0704
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GL_DRAW_PIXEL_TOKEN = 0x0705
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GL_COPY_PIXEL_TOKEN = 0x0706
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GL_PASS_THROUGH_TOKEN = 0x0700
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GL_FEEDBACK_BUFFER_POINTER = 0x0DF0
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GL_FEEDBACK_BUFFER_SIZE = 0x0DF1
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GL_FEEDBACK_BUFFER_TYPE = 0x0DF2
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GL_SELECTION_BUFFER_POINTER = 0x0DF3
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GL_SELECTION_BUFFER_SIZE = 0x0DF4
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GL_FOG = 0x0B60
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GL_FOG_MODE = 0x0B65
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GL_FOG_DENSITY = 0x0B62
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GL_FOG_COLOR = 0x0B66
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GL_FOG_INDEX = 0x0B61
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GL_FOG_START = 0x0B63
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GL_FOG_END = 0x0B64
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GL_LINEAR = 0x2601
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GL_EXP = 0x0800
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GL_EXP2 = 0x0801
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GL_LOGIC_OP = 0x0BF1
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GL_INDEX_LOGIC_OP = 0x0BF1
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GL_COLOR_LOGIC_OP = 0x0BF2
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GL_LOGIC_OP_MODE = 0x0BF0
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GL_CLEAR = 0x1500
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GL_SET = 0x150F
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GL_COPY = 0x1503
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GL_COPY_INVERTED = 0x150C
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GL_NOOP = 0x1505
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GL_INVERT = 0x150A
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GL_AND = 0x1501
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GL_NAND = 0x150E
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GL_OR = 0x1507
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GL_NOR = 0x1508
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GL_XOR = 0x1506
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GL_EQUIV = 0x1509
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GL_AND_REVERSE = 0x1502
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GL_AND_INVERTED = 0x1504
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GL_OR_REVERSE = 0x150B
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GL_OR_INVERTED = 0x150D
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GL_STENCIL_BITS = 0x0D57
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GL_STENCIL_TEST = 0x0B90
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GL_STENCIL_CLEAR_VALUE = 0x0B91
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GL_STENCIL_FUNC = 0x0B92
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GL_STENCIL_VALUE_MASK = 0x0B93
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GL_STENCIL_FAIL = 0x0B94
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GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95
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GL_STENCIL_PASS_DEPTH_PASS = 0x0B96
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GL_STENCIL_REF = 0x0B97
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GL_STENCIL_WRITEMASK = 0x0B98
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GL_STENCIL_INDEX = 0x1901
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GL_KEEP = 0x1E00
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GL_REPLACE = 0x1E01
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GL_INCR = 0x1E02
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GL_DECR = 0x1E03
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GL_NONE = 0x0
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GL_LEFT = 0x0406
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GL_RIGHT = 0x0407
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GL_FRONT_LEFT = 0x0400
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GL_FRONT_RIGHT = 0x0401
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GL_BACK_LEFT = 0x0402
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GL_BACK_RIGHT = 0x0403
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GL_AUX0 = 0x0409
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GL_AUX1 = 0x040A
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GL_AUX2 = 0x040B
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GL_AUX3 = 0x040C
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GL_COLOR_INDEX = 0x1900
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GL_RED = 0x1903
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GL_GREEN = 0x1904
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GL_BLUE = 0x1905
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GL_ALPHA = 0x1906
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GL_LUMINANCE = 0x1909
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GL_LUMINANCE_ALPHA = 0x190A
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GL_ALPHA_BITS = 0x0D55
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GL_RED_BITS = 0x0D52
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GL_GREEN_BITS = 0x0D53
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GL_BLUE_BITS = 0x0D54
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GL_INDEX_BITS = 0x0D51
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GL_SUBPIXEL_BITS = 0x0D50
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GL_AUX_BUFFERS = 0x0C00
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GL_READ_BUFFER = 0x0C02
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GL_DRAW_BUFFER = 0x0C01
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GL_DOUBLEBUFFER = 0x0C32
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GL_STEREO = 0x0C33
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GL_BITMAP = 0x1A00
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GL_COLOR = 0x1800
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GL_DEPTH = 0x1801
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GL_STENCIL = 0x1802
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GL_DITHER = 0x0BD0
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GL_RGB = 0x1907
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GL_RGBA = 0x1908
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GL_MAX_LIST_NESTING = 0x0B31
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GL_MAX_EVAL_ORDER = 0x0D30
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|
+
GL_MAX_LIGHTS = 0x0D31
|
296
|
+
GL_MAX_CLIP_PLANES = 0x0D32
|
297
|
+
GL_MAX_TEXTURE_SIZE = 0x0D33
|
298
|
+
GL_MAX_PIXEL_MAP_TABLE = 0x0D34
|
299
|
+
GL_MAX_ATTRIB_STACK_DEPTH = 0x0D35
|
300
|
+
GL_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
|
301
|
+
GL_MAX_NAME_STACK_DEPTH = 0x0D37
|
302
|
+
GL_MAX_PROJECTION_STACK_DEPTH = 0x0D38
|
303
|
+
GL_MAX_TEXTURE_STACK_DEPTH = 0x0D39
|
304
|
+
GL_MAX_VIEWPORT_DIMS = 0x0D3A
|
305
|
+
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
|
306
|
+
GL_ATTRIB_STACK_DEPTH = 0x0BB0
|
307
|
+
GL_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
|
308
|
+
GL_COLOR_CLEAR_VALUE = 0x0C22
|
309
|
+
GL_COLOR_WRITEMASK = 0x0C23
|
310
|
+
GL_CURRENT_INDEX = 0x0B01
|
311
|
+
GL_CURRENT_COLOR = 0x0B00
|
312
|
+
GL_CURRENT_NORMAL = 0x0B02
|
313
|
+
GL_CURRENT_RASTER_COLOR = 0x0B04
|
314
|
+
GL_CURRENT_RASTER_DISTANCE = 0x0B09
|
315
|
+
GL_CURRENT_RASTER_INDEX = 0x0B05
|
316
|
+
GL_CURRENT_RASTER_POSITION = 0x0B07
|
317
|
+
GL_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
|
318
|
+
GL_CURRENT_RASTER_POSITION_VALID = 0x0B08
|
319
|
+
GL_CURRENT_TEXTURE_COORDS = 0x0B03
|
320
|
+
GL_INDEX_CLEAR_VALUE = 0x0C20
|
321
|
+
GL_INDEX_MODE = 0x0C30
|
322
|
+
GL_INDEX_WRITEMASK = 0x0C21
|
323
|
+
GL_MODELVIEW_MATRIX = 0x0BA6
|
324
|
+
GL_MODELVIEW_STACK_DEPTH = 0x0BA3
|
325
|
+
GL_NAME_STACK_DEPTH = 0x0D70
|
326
|
+
GL_PROJECTION_MATRIX = 0x0BA7
|
327
|
+
GL_PROJECTION_STACK_DEPTH = 0x0BA4
|
328
|
+
GL_RENDER_MODE = 0x0C40
|
329
|
+
GL_RGBA_MODE = 0x0C31
|
330
|
+
GL_TEXTURE_MATRIX = 0x0BA8
|
331
|
+
GL_TEXTURE_STACK_DEPTH = 0x0BA5
|
332
|
+
GL_VIEWPORT = 0x0BA2
|
333
|
+
GL_AUTO_NORMAL = 0x0D80
|
334
|
+
GL_MAP1_COLOR_4 = 0x0D90
|
335
|
+
GL_MAP1_INDEX = 0x0D91
|
336
|
+
GL_MAP1_NORMAL = 0x0D92
|
337
|
+
GL_MAP1_TEXTURE_COORD_1 = 0x0D93
|
338
|
+
GL_MAP1_TEXTURE_COORD_2 = 0x0D94
|
339
|
+
GL_MAP1_TEXTURE_COORD_3 = 0x0D95
|
340
|
+
GL_MAP1_TEXTURE_COORD_4 = 0x0D96
|
341
|
+
GL_MAP1_VERTEX_3 = 0x0D97
|
342
|
+
GL_MAP1_VERTEX_4 = 0x0D98
|
343
|
+
GL_MAP2_COLOR_4 = 0x0DB0
|
344
|
+
GL_MAP2_INDEX = 0x0DB1
|
345
|
+
GL_MAP2_NORMAL = 0x0DB2
|
346
|
+
GL_MAP2_TEXTURE_COORD_1 = 0x0DB3
|
347
|
+
GL_MAP2_TEXTURE_COORD_2 = 0x0DB4
|
348
|
+
GL_MAP2_TEXTURE_COORD_3 = 0x0DB5
|
349
|
+
GL_MAP2_TEXTURE_COORD_4 = 0x0DB6
|
350
|
+
GL_MAP2_VERTEX_3 = 0x0DB7
|
351
|
+
GL_MAP2_VERTEX_4 = 0x0DB8
|
352
|
+
GL_MAP1_GRID_DOMAIN = 0x0DD0
|
353
|
+
GL_MAP1_GRID_SEGMENTS = 0x0DD1
|
354
|
+
GL_MAP2_GRID_DOMAIN = 0x0DD2
|
355
|
+
GL_MAP2_GRID_SEGMENTS = 0x0DD3
|
356
|
+
GL_COEFF = 0x0A00
|
357
|
+
GL_ORDER = 0x0A01
|
358
|
+
GL_DOMAIN = 0x0A02
|
359
|
+
GL_PERSPECTIVE_CORRECTION_HINT = 0x0C50
|
360
|
+
GL_POINT_SMOOTH_HINT = 0x0C51
|
361
|
+
GL_LINE_SMOOTH_HINT = 0x0C52
|
362
|
+
GL_POLYGON_SMOOTH_HINT = 0x0C53
|
363
|
+
GL_FOG_HINT = 0x0C54
|
364
|
+
GL_DONT_CARE = 0x1100
|
365
|
+
GL_FASTEST = 0x1101
|
366
|
+
GL_NICEST = 0x1102
|
367
|
+
GL_SCISSOR_BOX = 0x0C10
|
368
|
+
GL_SCISSOR_TEST = 0x0C11
|
369
|
+
GL_MAP_COLOR = 0x0D10
|
370
|
+
GL_MAP_STENCIL = 0x0D11
|
371
|
+
GL_INDEX_SHIFT = 0x0D12
|
372
|
+
GL_INDEX_OFFSET = 0x0D13
|
373
|
+
GL_RED_SCALE = 0x0D14
|
374
|
+
GL_RED_BIAS = 0x0D15
|
375
|
+
GL_GREEN_SCALE = 0x0D18
|
376
|
+
GL_GREEN_BIAS = 0x0D19
|
377
|
+
GL_BLUE_SCALE = 0x0D1A
|
378
|
+
GL_BLUE_BIAS = 0x0D1B
|
379
|
+
GL_ALPHA_SCALE = 0x0D1C
|
380
|
+
GL_ALPHA_BIAS = 0x0D1D
|
381
|
+
GL_DEPTH_SCALE = 0x0D1E
|
382
|
+
GL_DEPTH_BIAS = 0x0D1F
|
383
|
+
GL_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
|
384
|
+
GL_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
|
385
|
+
GL_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
|
386
|
+
GL_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
|
387
|
+
GL_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
|
388
|
+
GL_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
|
389
|
+
GL_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
|
390
|
+
GL_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
|
391
|
+
GL_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
|
392
|
+
GL_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
|
393
|
+
GL_PIXEL_MAP_S_TO_S = 0x0C71
|
394
|
+
GL_PIXEL_MAP_I_TO_I = 0x0C70
|
395
|
+
GL_PIXEL_MAP_I_TO_R = 0x0C72
|
396
|
+
GL_PIXEL_MAP_I_TO_G = 0x0C73
|
397
|
+
GL_PIXEL_MAP_I_TO_B = 0x0C74
|
398
|
+
GL_PIXEL_MAP_I_TO_A = 0x0C75
|
399
|
+
GL_PIXEL_MAP_R_TO_R = 0x0C76
|
400
|
+
GL_PIXEL_MAP_G_TO_G = 0x0C77
|
401
|
+
GL_PIXEL_MAP_B_TO_B = 0x0C78
|
402
|
+
GL_PIXEL_MAP_A_TO_A = 0x0C79
|
403
|
+
GL_PACK_ALIGNMENT = 0x0D05
|
404
|
+
GL_PACK_LSB_FIRST = 0x0D01
|
405
|
+
GL_PACK_ROW_LENGTH = 0x0D02
|
406
|
+
GL_PACK_SKIP_PIXELS = 0x0D04
|
407
|
+
GL_PACK_SKIP_ROWS = 0x0D03
|
408
|
+
GL_PACK_SWAP_BYTES = 0x0D00
|
409
|
+
GL_UNPACK_ALIGNMENT = 0x0CF5
|
410
|
+
GL_UNPACK_LSB_FIRST = 0x0CF1
|
411
|
+
GL_UNPACK_ROW_LENGTH = 0x0CF2
|
412
|
+
GL_UNPACK_SKIP_PIXELS = 0x0CF4
|
413
|
+
GL_UNPACK_SKIP_ROWS = 0x0CF3
|
414
|
+
GL_UNPACK_SWAP_BYTES = 0x0CF0
|
415
|
+
GL_ZOOM_X = 0x0D16
|
416
|
+
GL_ZOOM_Y = 0x0D17
|
417
|
+
GL_TEXTURE_ENV = 0x2300
|
418
|
+
GL_TEXTURE_ENV_MODE = 0x2200
|
419
|
+
GL_TEXTURE_1D = 0x0DE0
|
420
|
+
GL_TEXTURE_2D = 0x0DE1
|
421
|
+
GL_TEXTURE_WRAP_S = 0x2802
|
422
|
+
GL_TEXTURE_WRAP_T = 0x2803
|
423
|
+
GL_TEXTURE_MAG_FILTER = 0x2800
|
424
|
+
GL_TEXTURE_MIN_FILTER = 0x2801
|
425
|
+
GL_TEXTURE_ENV_COLOR = 0x2201
|
426
|
+
GL_TEXTURE_GEN_S = 0x0C60
|
427
|
+
GL_TEXTURE_GEN_T = 0x0C61
|
428
|
+
GL_TEXTURE_GEN_MODE = 0x2500
|
429
|
+
GL_TEXTURE_BORDER_COLOR = 0x1004
|
430
|
+
GL_TEXTURE_WIDTH = 0x1000
|
431
|
+
GL_TEXTURE_HEIGHT = 0x1001
|
432
|
+
GL_TEXTURE_BORDER = 0x1005
|
433
|
+
GL_TEXTURE_COMPONENTS = 0x1003
|
434
|
+
GL_TEXTURE_RED_SIZE = 0x805C
|
435
|
+
GL_TEXTURE_GREEN_SIZE = 0x805D
|
436
|
+
GL_TEXTURE_BLUE_SIZE = 0x805E
|
437
|
+
GL_TEXTURE_ALPHA_SIZE = 0x805F
|
438
|
+
GL_TEXTURE_LUMINANCE_SIZE = 0x8060
|
439
|
+
GL_TEXTURE_INTENSITY_SIZE = 0x8061
|
440
|
+
GL_NEAREST_MIPMAP_NEAREST = 0x2700
|
441
|
+
GL_NEAREST_MIPMAP_LINEAR = 0x2702
|
442
|
+
GL_LINEAR_MIPMAP_NEAREST = 0x2701
|
443
|
+
GL_LINEAR_MIPMAP_LINEAR = 0x2703
|
444
|
+
GL_OBJECT_LINEAR = 0x2401
|
445
|
+
GL_OBJECT_PLANE = 0x2501
|
446
|
+
GL_EYE_LINEAR = 0x2400
|
447
|
+
GL_EYE_PLANE = 0x2502
|
448
|
+
GL_SPHERE_MAP = 0x2402
|
449
|
+
GL_DECAL = 0x2101
|
450
|
+
GL_MODULATE = 0x2100
|
451
|
+
GL_NEAREST = 0x2600
|
452
|
+
GL_REPEAT = 0x2901
|
453
|
+
GL_CLAMP = 0x2900
|
454
|
+
GL_S = 0x2000
|
455
|
+
GL_T = 0x2001
|
456
|
+
GL_R = 0x2002
|
457
|
+
GL_Q = 0x2003
|
458
|
+
GL_TEXTURE_GEN_R = 0x0C62
|
459
|
+
GL_TEXTURE_GEN_Q = 0x0C63
|
460
|
+
GL_VENDOR = 0x1F00
|
461
|
+
GL_RENDERER = 0x1F01
|
462
|
+
GL_VERSION = 0x1F02
|
463
|
+
GL_EXTENSIONS = 0x1F03
|
464
|
+
GL_NO_ERROR = 0x0
|
465
|
+
GL_INVALID_ENUM = 0x0500
|
466
|
+
GL_INVALID_VALUE = 0x0501
|
467
|
+
GL_INVALID_OPERATION = 0x0502
|
468
|
+
GL_STACK_OVERFLOW = 0x0503
|
469
|
+
GL_STACK_UNDERFLOW = 0x0504
|
470
|
+
GL_OUT_OF_MEMORY = 0x0505
|
471
|
+
GL_CURRENT_BIT = 0x00000001
|
472
|
+
GL_POINT_BIT = 0x00000002
|
473
|
+
GL_LINE_BIT = 0x00000004
|
474
|
+
GL_POLYGON_BIT = 0x00000008
|
475
|
+
GL_POLYGON_STIPPLE_BIT = 0x00000010
|
476
|
+
GL_PIXEL_MODE_BIT = 0x00000020
|
477
|
+
GL_LIGHTING_BIT = 0x00000040
|
478
|
+
GL_FOG_BIT = 0x00000080
|
479
|
+
GL_DEPTH_BUFFER_BIT = 0x00000100
|
480
|
+
GL_ACCUM_BUFFER_BIT = 0x00000200
|
481
|
+
GL_STENCIL_BUFFER_BIT = 0x00000400
|
482
|
+
GL_VIEWPORT_BIT = 0x00000800
|
483
|
+
GL_TRANSFORM_BIT = 0x00001000
|
484
|
+
GL_ENABLE_BIT = 0x00002000
|
485
|
+
GL_COLOR_BUFFER_BIT = 0x00004000
|
486
|
+
GL_HINT_BIT = 0x00008000
|
487
|
+
GL_EVAL_BIT = 0x00010000
|
488
|
+
GL_LIST_BIT = 0x00020000
|
489
|
+
GL_TEXTURE_BIT = 0x00040000
|
490
|
+
GL_SCISSOR_BIT = 0x00080000
|
491
|
+
GL_ALL_ATTRIB_BITS = 0x000FFFFF
|
492
|
+
GL_PROXY_TEXTURE_1D = 0x8063
|
493
|
+
GL_PROXY_TEXTURE_2D = 0x8064
|
494
|
+
GL_TEXTURE_PRIORITY = 0x8066
|
495
|
+
GL_TEXTURE_RESIDENT = 0x8067
|
496
|
+
GL_TEXTURE_BINDING_1D = 0x8068
|
497
|
+
GL_TEXTURE_BINDING_2D = 0x8069
|
498
|
+
GL_TEXTURE_INTERNAL_FORMAT = 0x1003
|
499
|
+
GL_ALPHA4 = 0x803B
|
500
|
+
GL_ALPHA8 = 0x803C
|
501
|
+
GL_ALPHA12 = 0x803D
|
502
|
+
GL_ALPHA16 = 0x803E
|
503
|
+
GL_LUMINANCE4 = 0x803F
|
504
|
+
GL_LUMINANCE8 = 0x8040
|
505
|
+
GL_LUMINANCE12 = 0x8041
|
506
|
+
GL_LUMINANCE16 = 0x8042
|
507
|
+
GL_LUMINANCE4_ALPHA4 = 0x8043
|
508
|
+
GL_LUMINANCE6_ALPHA2 = 0x8044
|
509
|
+
GL_LUMINANCE8_ALPHA8 = 0x8045
|
510
|
+
GL_LUMINANCE12_ALPHA4 = 0x8046
|
511
|
+
GL_LUMINANCE12_ALPHA12 = 0x8047
|
512
|
+
GL_LUMINANCE16_ALPHA16 = 0x8048
|
513
|
+
GL_INTENSITY = 0x8049
|
514
|
+
GL_INTENSITY4 = 0x804A
|
515
|
+
GL_INTENSITY8 = 0x804B
|
516
|
+
GL_INTENSITY12 = 0x804C
|
517
|
+
GL_INTENSITY16 = 0x804D
|
518
|
+
GL_R3_G3_B2 = 0x2A10
|
519
|
+
GL_RGB4 = 0x804F
|
520
|
+
GL_RGB5 = 0x8050
|
521
|
+
GL_RGB8 = 0x8051
|
522
|
+
GL_RGB10 = 0x8052
|
523
|
+
GL_RGB12 = 0x8053
|
524
|
+
GL_RGB16 = 0x8054
|
525
|
+
GL_RGBA2 = 0x8055
|
526
|
+
GL_RGBA4 = 0x8056
|
527
|
+
GL_RGB5_A1 = 0x8057
|
528
|
+
GL_RGBA8 = 0x8058
|
529
|
+
GL_RGB10_A2 = 0x8059
|
530
|
+
GL_RGBA12 = 0x805A
|
531
|
+
GL_RGBA16 = 0x805B
|
532
|
+
GL_CLIENT_PIXEL_STORE_BIT = 0x00000001
|
533
|
+
GL_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
|
534
|
+
GL_ALL_CLIENT_ATTRIB_BITS = 0xFFFFFFFF
|
535
|
+
GL_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
|
536
|
+
attach_function :glClearIndex, [ :float ], :void
|
537
|
+
attach_function :glClearColor, [ :float, :float, :float, :float ], :void
|
538
|
+
attach_function :glClear, [ :uint ], :void
|
539
|
+
attach_function :glIndexMask, [ :uint ], :void
|
540
|
+
attach_function :glColorMask, [ :uchar, :uchar, :uchar, :uchar ], :void
|
541
|
+
attach_function :glAlphaFunc, [ :uint, :float ], :void
|
542
|
+
attach_function :glBlendFunc, [ :uint, :uint ], :void
|
543
|
+
attach_function :glLogicOp, [ :uint ], :void
|
544
|
+
attach_function :glCullFace, [ :uint ], :void
|
545
|
+
attach_function :glFrontFace, [ :uint ], :void
|
546
|
+
attach_function :glPointSize, [ :float ], :void
|
547
|
+
attach_function :glLineWidth, [ :float ], :void
|
548
|
+
attach_function :glLineStipple, [ :int, :ushort ], :void
|
549
|
+
attach_function :glPolygonMode, [ :uint, :uint ], :void
|
550
|
+
attach_function :glPolygonOffset, [ :float, :float ], :void
|
551
|
+
attach_function :glPolygonStipple, [ :pointer ], :void
|
552
|
+
attach_function :glGetPolygonStipple, [ :pointer ], :void
|
553
|
+
attach_function :glEdgeFlag, [ :uchar ], :void
|
554
|
+
attach_function :glEdgeFlagv, [ :pointer ], :void
|
555
|
+
attach_function :glScissor, [ :int, :int, :int, :int ], :void
|
556
|
+
attach_function :glClipPlane, [ :uint, :pointer ], :void
|
557
|
+
attach_function :glGetClipPlane, [ :uint, :pointer ], :void
|
558
|
+
attach_function :glDrawBuffer, [ :uint ], :void
|
559
|
+
attach_function :glReadBuffer, [ :uint ], :void
|
560
|
+
attach_function :glEnable, [ :uint ], :void
|
561
|
+
attach_function :glDisable, [ :uint ], :void
|
562
|
+
attach_function :glIsEnabled, [ :uint ], :uchar
|
563
|
+
attach_function :glEnableClientState, [ :uint ], :void
|
564
|
+
attach_function :glDisableClientState, [ :uint ], :void
|
565
|
+
attach_function :glGetBooleanv, [ :uint, :pointer ], :void
|
566
|
+
attach_function :glGetDoublev, [ :uint, :pointer ], :void
|
567
|
+
attach_function :glGetFloatv, [ :uint, :pointer ], :void
|
568
|
+
attach_function :glGetIntegerv, [ :uint, :pointer ], :void
|
569
|
+
attach_function :glPushAttrib, [ :uint ], :void
|
570
|
+
attach_function :glPopAttrib, [ ], :void
|
571
|
+
attach_function :glPushClientAttrib, [ :uint ], :void
|
572
|
+
attach_function :glPopClientAttrib, [ ], :void
|
573
|
+
attach_function :glRenderMode, [ :uint ], :int
|
574
|
+
attach_function :glGetError, [ ], :uint
|
575
|
+
attach_function :glGetString, [ :uint ], :uchar
|
576
|
+
attach_function :glFinish, [ ], :void
|
577
|
+
attach_function :glFlush, [ ], :void
|
578
|
+
attach_function :glHint, [ :uint, :uint ], :void
|
579
|
+
attach_function :glClearDepth, [ :double ], :void
|
580
|
+
attach_function :glDepthFunc, [ :uint ], :void
|
581
|
+
attach_function :glDepthMask, [ :uchar ], :void
|
582
|
+
attach_function :glDepthRange, [ :double, :double ], :void
|
583
|
+
attach_function :glClearAccum, [ :float, :float, :float, :float ], :void
|
584
|
+
attach_function :glAccum, [ :uint, :float ], :void
|
585
|
+
attach_function :glMatrixMode, [ :uint ], :void
|
586
|
+
attach_function :glOrtho, [ :double, :double, :double, :double, :double, :double ], :void
|
587
|
+
attach_function :glFrustum, [ :double, :double, :double, :double, :double, :double ], :void
|
588
|
+
attach_function :glViewport, [ :int, :int, :int, :int ], :void
|
589
|
+
attach_function :glPushMatrix, [ ], :void
|
590
|
+
attach_function :glPopMatrix, [ ], :void
|
591
|
+
attach_function :glLoadIdentity, [ ], :void
|
592
|
+
attach_function :glLoadMatrixd, [ :pointer ], :void
|
593
|
+
attach_function :glLoadMatrixf, [ :pointer ], :void
|
594
|
+
attach_function :glMultMatrixd, [ :pointer ], :void
|
595
|
+
attach_function :glMultMatrixf, [ :pointer ], :void
|
596
|
+
attach_function :glRotated, [ :double, :double, :double, :double ], :void
|
597
|
+
attach_function :glRotatef, [ :float, :float, :float, :float ], :void
|
598
|
+
attach_function :glScaled, [ :double, :double, :double ], :void
|
599
|
+
attach_function :glScalef, [ :float, :float, :float ], :void
|
600
|
+
attach_function :glTranslated, [ :double, :double, :double ], :void
|
601
|
+
attach_function :glTranslatef, [ :float, :float, :float ], :void
|
602
|
+
attach_function :glIsList, [ :uint ], :uchar
|
603
|
+
attach_function :glDeleteLists, [ :uint, :int ], :void
|
604
|
+
attach_function :glGenLists, [ :int ], :uint
|
605
|
+
attach_function :glNewList, [ :uint, :uint ], :void
|
606
|
+
attach_function :glEndList, [ ], :void
|
607
|
+
attach_function :glCallList, [ :uint ], :void
|
608
|
+
attach_function :glCallLists, [ :int, :uint, :pointer ], :void
|
609
|
+
attach_function :glListBase, [ :uint ], :void
|
610
|
+
attach_function :glBegin, [ :uint ], :void
|
611
|
+
attach_function :glEnd, [ ], :void
|
612
|
+
attach_function :glVertex2d, [ :double, :double ], :void
|
613
|
+
attach_function :glVertex2f, [ :float, :float ], :void
|
614
|
+
attach_function :glVertex2i, [ :int, :int ], :void
|
615
|
+
attach_function :glVertex2s, [ :short, :short ], :void
|
616
|
+
attach_function :glVertex3d, [ :double, :double, :double ], :void
|
617
|
+
attach_function :glVertex3f, [ :float, :float, :float ], :void
|
618
|
+
attach_function :glVertex3i, [ :int, :int, :int ], :void
|
619
|
+
attach_function :glVertex3s, [ :short, :short, :short ], :void
|
620
|
+
attach_function :glVertex4d, [ :double, :double, :double, :double ], :void
|
621
|
+
attach_function :glVertex4f, [ :float, :float, :float, :float ], :void
|
622
|
+
attach_function :glVertex4i, [ :int, :int, :int, :int ], :void
|
623
|
+
attach_function :glVertex4s, [ :short, :short, :short, :short ], :void
|
624
|
+
attach_function :glVertex2dv, [ :pointer ], :void
|
625
|
+
attach_function :glVertex2fv, [ :pointer ], :void
|
626
|
+
attach_function :glVertex2iv, [ :pointer ], :void
|
627
|
+
attach_function :glVertex2sv, [ :pointer ], :void
|
628
|
+
attach_function :glVertex3dv, [ :pointer ], :void
|
629
|
+
attach_function :glVertex3fv, [ :pointer ], :void
|
630
|
+
attach_function :glVertex3iv, [ :pointer ], :void
|
631
|
+
attach_function :glVertex3sv, [ :pointer ], :void
|
632
|
+
attach_function :glVertex4dv, [ :pointer ], :void
|
633
|
+
attach_function :glVertex4fv, [ :pointer ], :void
|
634
|
+
attach_function :glVertex4iv, [ :pointer ], :void
|
635
|
+
attach_function :glVertex4sv, [ :pointer ], :void
|
636
|
+
attach_function :glNormal3b, [ :char, :char, :char ], :void
|
637
|
+
attach_function :glNormal3d, [ :double, :double, :double ], :void
|
638
|
+
attach_function :glNormal3f, [ :float, :float, :float ], :void
|
639
|
+
attach_function :glNormal3i, [ :int, :int, :int ], :void
|
640
|
+
attach_function :glNormal3s, [ :short, :short, :short ], :void
|
641
|
+
attach_function :glNormal3bv, [ :pointer ], :void
|
642
|
+
attach_function :glNormal3dv, [ :pointer ], :void
|
643
|
+
attach_function :glNormal3fv, [ :pointer ], :void
|
644
|
+
attach_function :glNormal3iv, [ :pointer ], :void
|
645
|
+
attach_function :glNormal3sv, [ :pointer ], :void
|
646
|
+
attach_function :glIndexd, [ :double ], :void
|
647
|
+
attach_function :glIndexf, [ :float ], :void
|
648
|
+
attach_function :glIndexi, [ :int ], :void
|
649
|
+
attach_function :glIndexs, [ :short ], :void
|
650
|
+
attach_function :glIndexub, [ :uchar ], :void
|
651
|
+
attach_function :glIndexdv, [ :pointer ], :void
|
652
|
+
attach_function :glIndexfv, [ :pointer ], :void
|
653
|
+
attach_function :glIndexiv, [ :pointer ], :void
|
654
|
+
attach_function :glIndexsv, [ :pointer ], :void
|
655
|
+
attach_function :glIndexubv, [ :pointer ], :void
|
656
|
+
attach_function :glColor3b, [ :char, :char, :char ], :void
|
657
|
+
attach_function :glColor3d, [ :double, :double, :double ], :void
|
658
|
+
attach_function :glColor3f, [ :float, :float, :float ], :void
|
659
|
+
attach_function :glColor3i, [ :int, :int, :int ], :void
|
660
|
+
attach_function :glColor3s, [ :short, :short, :short ], :void
|
661
|
+
attach_function :glColor3ub, [ :uchar, :uchar, :uchar ], :void
|
662
|
+
attach_function :glColor3ui, [ :uint, :uint, :uint ], :void
|
663
|
+
attach_function :glColor3us, [ :ushort, :ushort, :ushort ], :void
|
664
|
+
attach_function :glColor4b, [ :char, :char, :char, :char ], :void
|
665
|
+
attach_function :glColor4d, [ :double, :double, :double, :double ], :void
|
666
|
+
attach_function :glColor4f, [ :float, :float, :float, :float ], :void
|
667
|
+
attach_function :glColor4i, [ :int, :int, :int, :int ], :void
|
668
|
+
attach_function :glColor4s, [ :short, :short, :short, :short ], :void
|
669
|
+
attach_function :glColor4ub, [ :uchar, :uchar, :uchar, :uchar ], :void
|
670
|
+
attach_function :glColor4ui, [ :uint, :uint, :uint, :uint ], :void
|
671
|
+
attach_function :glColor4us, [ :ushort, :ushort, :ushort, :ushort ], :void
|
672
|
+
attach_function :glColor3bv, [ :pointer ], :void
|
673
|
+
attach_function :glColor3dv, [ :pointer ], :void
|
674
|
+
attach_function :glColor3fv, [ :pointer ], :void
|
675
|
+
attach_function :glColor3iv, [ :pointer ], :void
|
676
|
+
attach_function :glColor3sv, [ :pointer ], :void
|
677
|
+
attach_function :glColor3ubv, [ :pointer ], :void
|
678
|
+
attach_function :glColor3uiv, [ :pointer ], :void
|
679
|
+
attach_function :glColor3usv, [ :pointer ], :void
|
680
|
+
attach_function :glColor4bv, [ :pointer ], :void
|
681
|
+
attach_function :glColor4dv, [ :pointer ], :void
|
682
|
+
attach_function :glColor4fv, [ :pointer ], :void
|
683
|
+
attach_function :glColor4iv, [ :pointer ], :void
|
684
|
+
attach_function :glColor4sv, [ :pointer ], :void
|
685
|
+
attach_function :glColor4ubv, [ :pointer ], :void
|
686
|
+
attach_function :glColor4uiv, [ :pointer ], :void
|
687
|
+
attach_function :glColor4usv, [ :pointer ], :void
|
688
|
+
attach_function :glTexCoord1d, [ :double ], :void
|
689
|
+
attach_function :glTexCoord1f, [ :float ], :void
|
690
|
+
attach_function :glTexCoord1i, [ :int ], :void
|
691
|
+
attach_function :glTexCoord1s, [ :short ], :void
|
692
|
+
attach_function :glTexCoord2d, [ :double, :double ], :void
|
693
|
+
attach_function :glTexCoord2f, [ :float, :float ], :void
|
694
|
+
attach_function :glTexCoord2i, [ :int, :int ], :void
|
695
|
+
attach_function :glTexCoord2s, [ :short, :short ], :void
|
696
|
+
attach_function :glTexCoord3d, [ :double, :double, :double ], :void
|
697
|
+
attach_function :glTexCoord3f, [ :float, :float, :float ], :void
|
698
|
+
attach_function :glTexCoord3i, [ :int, :int, :int ], :void
|
699
|
+
attach_function :glTexCoord3s, [ :short, :short, :short ], :void
|
700
|
+
attach_function :glTexCoord4d, [ :double, :double, :double, :double ], :void
|
701
|
+
attach_function :glTexCoord4f, [ :float, :float, :float, :float ], :void
|
702
|
+
attach_function :glTexCoord4i, [ :int, :int, :int, :int ], :void
|
703
|
+
attach_function :glTexCoord4s, [ :short, :short, :short, :short ], :void
|
704
|
+
attach_function :glTexCoord1dv, [ :pointer ], :void
|
705
|
+
attach_function :glTexCoord1fv, [ :pointer ], :void
|
706
|
+
attach_function :glTexCoord1iv, [ :pointer ], :void
|
707
|
+
attach_function :glTexCoord1sv, [ :pointer ], :void
|
708
|
+
attach_function :glTexCoord2dv, [ :pointer ], :void
|
709
|
+
attach_function :glTexCoord2fv, [ :pointer ], :void
|
710
|
+
attach_function :glTexCoord2iv, [ :pointer ], :void
|
711
|
+
attach_function :glTexCoord2sv, [ :pointer ], :void
|
712
|
+
attach_function :glTexCoord3dv, [ :pointer ], :void
|
713
|
+
attach_function :glTexCoord3fv, [ :pointer ], :void
|
714
|
+
attach_function :glTexCoord3iv, [ :pointer ], :void
|
715
|
+
attach_function :glTexCoord3sv, [ :pointer ], :void
|
716
|
+
attach_function :glTexCoord4dv, [ :pointer ], :void
|
717
|
+
attach_function :glTexCoord4fv, [ :pointer ], :void
|
718
|
+
attach_function :glTexCoord4iv, [ :pointer ], :void
|
719
|
+
attach_function :glTexCoord4sv, [ :pointer ], :void
|
720
|
+
attach_function :glRasterPos2d, [ :double, :double ], :void
|
721
|
+
attach_function :glRasterPos2f, [ :float, :float ], :void
|
722
|
+
attach_function :glRasterPos2i, [ :int, :int ], :void
|
723
|
+
attach_function :glRasterPos2s, [ :short, :short ], :void
|
724
|
+
attach_function :glRasterPos3d, [ :double, :double, :double ], :void
|
725
|
+
attach_function :glRasterPos3f, [ :float, :float, :float ], :void
|
726
|
+
attach_function :glRasterPos3i, [ :int, :int, :int ], :void
|
727
|
+
attach_function :glRasterPos3s, [ :short, :short, :short ], :void
|
728
|
+
attach_function :glRasterPos4d, [ :double, :double, :double, :double ], :void
|
729
|
+
attach_function :glRasterPos4f, [ :float, :float, :float, :float ], :void
|
730
|
+
attach_function :glRasterPos4i, [ :int, :int, :int, :int ], :void
|
731
|
+
attach_function :glRasterPos4s, [ :short, :short, :short, :short ], :void
|
732
|
+
attach_function :glRasterPos2dv, [ :pointer ], :void
|
733
|
+
attach_function :glRasterPos2fv, [ :pointer ], :void
|
734
|
+
attach_function :glRasterPos2iv, [ :pointer ], :void
|
735
|
+
attach_function :glRasterPos2sv, [ :pointer ], :void
|
736
|
+
attach_function :glRasterPos3dv, [ :pointer ], :void
|
737
|
+
attach_function :glRasterPos3fv, [ :pointer ], :void
|
738
|
+
attach_function :glRasterPos3iv, [ :pointer ], :void
|
739
|
+
attach_function :glRasterPos3sv, [ :pointer ], :void
|
740
|
+
attach_function :glRasterPos4dv, [ :pointer ], :void
|
741
|
+
attach_function :glRasterPos4fv, [ :pointer ], :void
|
742
|
+
attach_function :glRasterPos4iv, [ :pointer ], :void
|
743
|
+
attach_function :glRasterPos4sv, [ :pointer ], :void
|
744
|
+
attach_function :glRectd, [ :double, :double, :double, :double ], :void
|
745
|
+
attach_function :glRectf, [ :float, :float, :float, :float ], :void
|
746
|
+
attach_function :glRecti, [ :int, :int, :int, :int ], :void
|
747
|
+
attach_function :glRects, [ :short, :short, :short, :short ], :void
|
748
|
+
attach_function :glRectdv, [ :pointer, :pointer ], :void
|
749
|
+
attach_function :glRectfv, [ :pointer, :pointer ], :void
|
750
|
+
attach_function :glRectiv, [ :pointer, :pointer ], :void
|
751
|
+
attach_function :glRectsv, [ :pointer, :pointer ], :void
|
752
|
+
attach_function :glVertexPointer, [ :int, :uint, :int, :pointer ], :void
|
753
|
+
attach_function :glNormalPointer, [ :uint, :int, :pointer ], :void
|
754
|
+
attach_function :glColorPointer, [ :int, :uint, :int, :pointer ], :void
|
755
|
+
attach_function :glIndexPointer, [ :uint, :int, :pointer ], :void
|
756
|
+
attach_function :glTexCoordPointer, [ :int, :uint, :int, :pointer ], :void
|
757
|
+
attach_function :glEdgeFlagPointer, [ :int, :pointer ], :void
|
758
|
+
attach_function :glGetPointerv, [ :uint, :pointer ], :void
|
759
|
+
attach_function :glArrayElement, [ :int ], :void
|
760
|
+
attach_function :glDrawArrays, [ :uint, :int, :int ], :void
|
761
|
+
attach_function :glDrawElements, [ :uint, :int, :uint, :pointer ], :void
|
762
|
+
attach_function :glInterleavedArrays, [ :uint, :int, :pointer ], :void
|
763
|
+
attach_function :glShadeModel, [ :uint ], :void
|
764
|
+
attach_function :glLightf, [ :uint, :uint, :float ], :void
|
765
|
+
attach_function :glLighti, [ :uint, :uint, :int ], :void
|
766
|
+
attach_function :glLightfv, [ :uint, :uint, :pointer ], :void
|
767
|
+
attach_function :glLightiv, [ :uint, :uint, :pointer ], :void
|
768
|
+
attach_function :glGetLightfv, [ :uint, :uint, :pointer ], :void
|
769
|
+
attach_function :glGetLightiv, [ :uint, :uint, :pointer ], :void
|
770
|
+
attach_function :glLightModelf, [ :uint, :float ], :void
|
771
|
+
attach_function :glLightModeli, [ :uint, :int ], :void
|
772
|
+
attach_function :glLightModelfv, [ :uint, :pointer ], :void
|
773
|
+
attach_function :glLightModeliv, [ :uint, :pointer ], :void
|
774
|
+
attach_function :glMaterialf, [ :uint, :uint, :float ], :void
|
775
|
+
attach_function :glMateriali, [ :uint, :uint, :int ], :void
|
776
|
+
attach_function :glMaterialfv, [ :uint, :uint, :pointer ], :void
|
777
|
+
attach_function :glMaterialiv, [ :uint, :uint, :pointer ], :void
|
778
|
+
attach_function :glGetMaterialfv, [ :uint, :uint, :pointer ], :void
|
779
|
+
attach_function :glGetMaterialiv, [ :uint, :uint, :pointer ], :void
|
780
|
+
attach_function :glColorMaterial, [ :uint, :uint ], :void
|
781
|
+
attach_function :glPixelZoom, [ :float, :float ], :void
|
782
|
+
attach_function :glPixelStoref, [ :uint, :float ], :void
|
783
|
+
attach_function :glPixelStorei, [ :uint, :int ], :void
|
784
|
+
attach_function :glPixelTransferf, [ :uint, :float ], :void
|
785
|
+
attach_function :glPixelTransferi, [ :uint, :int ], :void
|
786
|
+
attach_function :glPixelMapfv, [ :uint, :int, :pointer ], :void
|
787
|
+
attach_function :glPixelMapuiv, [ :uint, :int, :pointer ], :void
|
788
|
+
attach_function :glPixelMapusv, [ :uint, :int, :pointer ], :void
|
789
|
+
attach_function :glGetPixelMapfv, [ :uint, :pointer ], :void
|
790
|
+
attach_function :glGetPixelMapuiv, [ :uint, :pointer ], :void
|
791
|
+
attach_function :glGetPixelMapusv, [ :uint, :pointer ], :void
|
792
|
+
attach_function :glBitmap, [ :int, :int, :float, :float, :float, :float, :pointer ], :void
|
793
|
+
attach_function :glReadPixels, [ :int, :int, :int, :int, :uint, :uint, :pointer ], :void
|
794
|
+
attach_function :glDrawPixels, [ :int, :int, :uint, :uint, :pointer ], :void
|
795
|
+
attach_function :glCopyPixels, [ :int, :int, :int, :int, :uint ], :void
|
796
|
+
attach_function :glStencilFunc, [ :uint, :int, :uint ], :void
|
797
|
+
attach_function :glStencilMask, [ :uint ], :void
|
798
|
+
attach_function :glStencilOp, [ :uint, :uint, :uint ], :void
|
799
|
+
attach_function :glClearStencil, [ :int ], :void
|
800
|
+
attach_function :glTexGend, [ :uint, :uint, :double ], :void
|
801
|
+
attach_function :glTexGenf, [ :uint, :uint, :float ], :void
|
802
|
+
attach_function :glTexGeni, [ :uint, :uint, :int ], :void
|
803
|
+
attach_function :glTexGendv, [ :uint, :uint, :pointer ], :void
|
804
|
+
attach_function :glTexGenfv, [ :uint, :uint, :pointer ], :void
|
805
|
+
attach_function :glTexGeniv, [ :uint, :uint, :pointer ], :void
|
806
|
+
attach_function :glGetTexGendv, [ :uint, :uint, :pointer ], :void
|
807
|
+
attach_function :glGetTexGenfv, [ :uint, :uint, :pointer ], :void
|
808
|
+
attach_function :glGetTexGeniv, [ :uint, :uint, :pointer ], :void
|
809
|
+
attach_function :glTexEnvf, [ :uint, :uint, :float ], :void
|
810
|
+
attach_function :glTexEnvi, [ :uint, :uint, :int ], :void
|
811
|
+
attach_function :glTexEnvfv, [ :uint, :uint, :pointer ], :void
|
812
|
+
attach_function :glTexEnviv, [ :uint, :uint, :pointer ], :void
|
813
|
+
attach_function :glGetTexEnvfv, [ :uint, :uint, :pointer ], :void
|
814
|
+
attach_function :glGetTexEnviv, [ :uint, :uint, :pointer ], :void
|
815
|
+
attach_function :glTexParameterf, [ :uint, :uint, :float ], :void
|
816
|
+
attach_function :glTexParameteri, [ :uint, :uint, :int ], :void
|
817
|
+
attach_function :glTexParameterfv, [ :uint, :uint, :pointer ], :void
|
818
|
+
attach_function :glTexParameteriv, [ :uint, :uint, :pointer ], :void
|
819
|
+
attach_function :glGetTexParameterfv, [ :uint, :uint, :pointer ], :void
|
820
|
+
attach_function :glGetTexParameteriv, [ :uint, :uint, :pointer ], :void
|
821
|
+
attach_function :glGetTexLevelParameterfv, [ :uint, :int, :uint, :pointer ], :void
|
822
|
+
attach_function :glGetTexLevelParameteriv, [ :uint, :int, :uint, :pointer ], :void
|
823
|
+
attach_function :glTexImage1D, [ :uint, :int, :int, :int, :int, :uint, :uint, :pointer ], :void
|
824
|
+
attach_function :glTexImage2D, [ :uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer ], :void
|
825
|
+
attach_function :glGetTexImage, [ :uint, :int, :uint, :uint, :pointer ], :void
|
826
|
+
attach_function :glGenTextures, [ :int, :pointer ], :void
|
827
|
+
attach_function :glDeleteTextures, [ :int, :pointer ], :void
|
828
|
+
attach_function :glBindTexture, [ :uint, :uint ], :void
|
829
|
+
attach_function :glPrioritizeTextures, [ :int, :pointer, :pointer ], :void
|
830
|
+
attach_function :glAreTexturesResident, [ :int, :pointer, :pointer ], :uchar
|
831
|
+
attach_function :glIsTexture, [ :uint ], :uchar
|
832
|
+
attach_function :glTexSubImage1D, [ :uint, :int, :int, :int, :uint, :uint, :pointer ], :void
|
833
|
+
attach_function :glTexSubImage2D, [ :uint, :int, :int, :int, :int, :int, :uint, :uint, :pointer ], :void
|
834
|
+
attach_function :glCopyTexImage1D, [ :uint, :int, :uint, :int, :int, :int, :int ], :void
|
835
|
+
attach_function :glCopyTexImage2D, [ :uint, :int, :uint, :int, :int, :int, :int, :int ], :void
|
836
|
+
attach_function :glCopyTexSubImage1D, [ :uint, :int, :int, :int, :int, :int ], :void
|
837
|
+
attach_function :glCopyTexSubImage2D, [ :uint, :int, :int, :int, :int, :int, :int, :int ], :void
|
838
|
+
attach_function :glMap1d, [ :uint, :double, :double, :int, :int, :pointer ], :void
|
839
|
+
attach_function :glMap1f, [ :uint, :float, :float, :int, :int, :pointer ], :void
|
840
|
+
attach_function :glMap2d, [ :uint, :double, :double, :int, :int, :double, :double, :int, :int, :pointer ], :void
|
841
|
+
attach_function :glMap2f, [ :uint, :float, :float, :int, :int, :float, :float, :int, :int, :pointer ], :void
|
842
|
+
attach_function :glGetMapdv, [ :uint, :uint, :pointer ], :void
|
843
|
+
attach_function :glGetMapfv, [ :uint, :uint, :pointer ], :void
|
844
|
+
attach_function :glGetMapiv, [ :uint, :uint, :pointer ], :void
|
845
|
+
attach_function :glEvalCoord1d, [ :double ], :void
|
846
|
+
attach_function :glEvalCoord1f, [ :float ], :void
|
847
|
+
attach_function :glEvalCoord1dv, [ :pointer ], :void
|
848
|
+
attach_function :glEvalCoord1fv, [ :pointer ], :void
|
849
|
+
attach_function :glEvalCoord2d, [ :double, :double ], :void
|
850
|
+
attach_function :glEvalCoord2f, [ :float, :float ], :void
|
851
|
+
attach_function :glEvalCoord2dv, [ :pointer ], :void
|
852
|
+
attach_function :glEvalCoord2fv, [ :pointer ], :void
|
853
|
+
attach_function :glMapGrid1d, [ :int, :double, :double ], :void
|
854
|
+
attach_function :glMapGrid1f, [ :int, :float, :float ], :void
|
855
|
+
attach_function :glMapGrid2d, [ :int, :double, :double, :int, :double, :double ], :void
|
856
|
+
attach_function :glMapGrid2f, [ :int, :float, :float, :int, :float, :float ], :void
|
857
|
+
attach_function :glEvalPoint1, [ :int ], :void
|
858
|
+
attach_function :glEvalPoint2, [ :int, :int ], :void
|
859
|
+
attach_function :glEvalMesh1, [ :uint, :int, :int ], :void
|
860
|
+
attach_function :glEvalMesh2, [ :uint, :int, :int, :int, :int ], :void
|
861
|
+
attach_function :glFogf, [ :uint, :float ], :void
|
862
|
+
attach_function :glFogi, [ :uint, :int ], :void
|
863
|
+
attach_function :glFogfv, [ :uint, :pointer ], :void
|
864
|
+
attach_function :glFogiv, [ :uint, :pointer ], :void
|
865
|
+
attach_function :glFeedbackBuffer, [ :int, :uint, :pointer ], :void
|
866
|
+
attach_function :glPassThrough, [ :float ], :void
|
867
|
+
attach_function :glSelectBuffer, [ :int, :pointer ], :void
|
868
|
+
attach_function :glInitNames, [ ], :void
|
869
|
+
attach_function :glLoadName, [ :uint ], :void
|
870
|
+
attach_function :glPushName, [ :uint ], :void
|
871
|
+
attach_function :glPopName, [ ], :void
|
872
|
+
GL_RESCALE_NORMAL = 0x803A
|
873
|
+
GL_CLAMP_TO_EDGE = 0x812F
|
874
|
+
GL_MAX_ELEMENTS_VERTICES = 0x80E8
|
875
|
+
GL_MAX_ELEMENTS_INDICES = 0x80E9
|
876
|
+
GL_BGR = 0x80E0
|
877
|
+
GL_BGRA = 0x80E1
|
878
|
+
GL_UNSIGNED_BYTE_3_3_2 = 0x8032
|
879
|
+
GL_UNSIGNED_BYTE_2_3_3_REV = 0x8362
|
880
|
+
GL_UNSIGNED_SHORT_5_6_5 = 0x8363
|
881
|
+
GL_UNSIGNED_SHORT_5_6_5_REV = 0x8364
|
882
|
+
GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033
|
883
|
+
GL_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
|
884
|
+
GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034
|
885
|
+
GL_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
|
886
|
+
GL_UNSIGNED_INT_8_8_8_8 = 0x8035
|
887
|
+
GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367
|
888
|
+
GL_UNSIGNED_INT_10_10_10_2 = 0x8036
|
889
|
+
GL_UNSIGNED_INT_2_10_10_10_REV = 0x8368
|
890
|
+
GL_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
|
891
|
+
GL_SINGLE_COLOR = 0x81F9
|
892
|
+
GL_SEPARATE_SPECULAR_COLOR = 0x81FA
|
893
|
+
GL_TEXTURE_MIN_LOD = 0x813A
|
894
|
+
GL_TEXTURE_MAX_LOD = 0x813B
|
895
|
+
GL_TEXTURE_BASE_LEVEL = 0x813C
|
896
|
+
GL_TEXTURE_MAX_LEVEL = 0x813D
|
897
|
+
GL_SMOOTH_POINT_SIZE_RANGE = 0x0B12
|
898
|
+
GL_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
|
899
|
+
GL_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
|
900
|
+
GL_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
|
901
|
+
GL_ALIASED_POINT_SIZE_RANGE = 0x846D
|
902
|
+
GL_ALIASED_LINE_WIDTH_RANGE = 0x846E
|
903
|
+
GL_PACK_SKIP_IMAGES = 0x806B
|
904
|
+
GL_PACK_IMAGE_HEIGHT = 0x806C
|
905
|
+
GL_UNPACK_SKIP_IMAGES = 0x806D
|
906
|
+
GL_UNPACK_IMAGE_HEIGHT = 0x806E
|
907
|
+
GL_TEXTURE_3D = 0x806F
|
908
|
+
GL_PROXY_TEXTURE_3D = 0x8070
|
909
|
+
GL_TEXTURE_DEPTH = 0x8071
|
910
|
+
GL_TEXTURE_WRAP_R = 0x8072
|
911
|
+
GL_MAX_3D_TEXTURE_SIZE = 0x8073
|
912
|
+
GL_TEXTURE_BINDING_3D = 0x806A
|
913
|
+
attach_function :glDrawRangeElements, [ :uint, :uint, :uint, :int, :uint, :pointer ], :void
|
914
|
+
attach_function :glTexImage3D, [ :uint, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer ], :void
|
915
|
+
attach_function :glTexSubImage3D, [ :uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer ], :void
|
916
|
+
attach_function :glCopyTexSubImage3D, [ :uint, :int, :int, :int, :int, :int, :int, :int, :int ], :void
|
917
|
+
callback(:PFNGLDRAWRANGEELEMENTSPROC, [ :uint, :uint, :uint, :int, :uint, :pointer ], :void)
|
918
|
+
callback(:PFNGLTEXIMAGE3DPROC, [ :uint, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer ], :void)
|
919
|
+
callback(:PFNGLTEXSUBIMAGE3DPROC, [ :uint, :int, :int, :int, :int, :int, :int, :int, :uint, :uint, :pointer ], :void)
|
920
|
+
callback(:PFNGLCOPYTEXSUBIMAGE3DPROC, [ :uint, :int, :int, :int, :int, :int, :int, :int, :int ], :void)
|
921
|
+
GL_CONSTANT_COLOR = 0x8001
|
922
|
+
GL_ONE_MINUS_CONSTANT_COLOR = 0x8002
|
923
|
+
GL_CONSTANT_ALPHA = 0x8003
|
924
|
+
GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
|
925
|
+
GL_COLOR_TABLE = 0x80D0
|
926
|
+
GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
|
927
|
+
GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
|
928
|
+
GL_PROXY_COLOR_TABLE = 0x80D3
|
929
|
+
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
|
930
|
+
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
|
931
|
+
GL_COLOR_TABLE_SCALE = 0x80D6
|
932
|
+
GL_COLOR_TABLE_BIAS = 0x80D7
|
933
|
+
GL_COLOR_TABLE_FORMAT = 0x80D8
|
934
|
+
GL_COLOR_TABLE_WIDTH = 0x80D9
|
935
|
+
GL_COLOR_TABLE_RED_SIZE = 0x80DA
|
936
|
+
GL_COLOR_TABLE_GREEN_SIZE = 0x80DB
|
937
|
+
GL_COLOR_TABLE_BLUE_SIZE = 0x80DC
|
938
|
+
GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD
|
939
|
+
GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
|
940
|
+
GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
|
941
|
+
GL_CONVOLUTION_1D = 0x8010
|
942
|
+
GL_CONVOLUTION_2D = 0x8011
|
943
|
+
GL_SEPARABLE_2D = 0x8012
|
944
|
+
GL_CONVOLUTION_BORDER_MODE = 0x8013
|
945
|
+
GL_CONVOLUTION_FILTER_SCALE = 0x8014
|
946
|
+
GL_CONVOLUTION_FILTER_BIAS = 0x8015
|
947
|
+
GL_REDUCE = 0x8016
|
948
|
+
GL_CONVOLUTION_FORMAT = 0x8017
|
949
|
+
GL_CONVOLUTION_WIDTH = 0x8018
|
950
|
+
GL_CONVOLUTION_HEIGHT = 0x8019
|
951
|
+
GL_MAX_CONVOLUTION_WIDTH = 0x801A
|
952
|
+
GL_MAX_CONVOLUTION_HEIGHT = 0x801B
|
953
|
+
GL_POST_CONVOLUTION_RED_SCALE = 0x801C
|
954
|
+
GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D
|
955
|
+
GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E
|
956
|
+
GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
|
957
|
+
GL_POST_CONVOLUTION_RED_BIAS = 0x8020
|
958
|
+
GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021
|
959
|
+
GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022
|
960
|
+
GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
|
961
|
+
GL_CONSTANT_BORDER = 0x8151
|
962
|
+
GL_REPLICATE_BORDER = 0x8153
|
963
|
+
GL_CONVOLUTION_BORDER_COLOR = 0x8154
|
964
|
+
GL_COLOR_MATRIX = 0x80B1
|
965
|
+
GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2
|
966
|
+
GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3
|
967
|
+
GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
|
968
|
+
GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
|
969
|
+
GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
|
970
|
+
GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
|
971
|
+
GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
|
972
|
+
GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
|
973
|
+
GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
|
974
|
+
GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
|
975
|
+
GL_HISTOGRAM = 0x8024
|
976
|
+
GL_PROXY_HISTOGRAM = 0x8025
|
977
|
+
GL_HISTOGRAM_WIDTH = 0x8026
|
978
|
+
GL_HISTOGRAM_FORMAT = 0x8027
|
979
|
+
GL_HISTOGRAM_RED_SIZE = 0x8028
|
980
|
+
GL_HISTOGRAM_GREEN_SIZE = 0x8029
|
981
|
+
GL_HISTOGRAM_BLUE_SIZE = 0x802A
|
982
|
+
GL_HISTOGRAM_ALPHA_SIZE = 0x802B
|
983
|
+
GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C
|
984
|
+
GL_HISTOGRAM_SINK = 0x802D
|
985
|
+
GL_MINMAX = 0x802E
|
986
|
+
GL_MINMAX_FORMAT = 0x802F
|
987
|
+
GL_MINMAX_SINK = 0x8030
|
988
|
+
GL_TABLE_TOO_LARGE = 0x8031
|
989
|
+
GL_BLEND_EQUATION = 0x8009
|
990
|
+
GL_MIN = 0x8007
|
991
|
+
GL_MAX = 0x8008
|
992
|
+
GL_FUNC_ADD = 0x8006
|
993
|
+
GL_FUNC_SUBTRACT = 0x800A
|
994
|
+
GL_FUNC_REVERSE_SUBTRACT = 0x800B
|
995
|
+
GL_BLEND_COLOR = 0x8005
|
996
|
+
attach_function :glColorTable, [ :uint, :uint, :int, :uint, :uint, :pointer ], :void
|
997
|
+
attach_function :glColorSubTable, [ :uint, :int, :int, :uint, :uint, :pointer ], :void
|
998
|
+
attach_function :glColorTableParameteriv, [ :uint, :uint, :pointer ], :void
|
999
|
+
attach_function :glColorTableParameterfv, [ :uint, :uint, :pointer ], :void
|
1000
|
+
attach_function :glCopyColorSubTable, [ :uint, :int, :int, :int, :int ], :void
|
1001
|
+
attach_function :glCopyColorTable, [ :uint, :uint, :int, :int, :int ], :void
|
1002
|
+
attach_function :glGetColorTable, [ :uint, :uint, :uint, :pointer ], :void
|
1003
|
+
attach_function :glGetColorTableParameterfv, [ :uint, :uint, :pointer ], :void
|
1004
|
+
attach_function :glGetColorTableParameteriv, [ :uint, :uint, :pointer ], :void
|
1005
|
+
attach_function :glBlendEquation, [ :uint ], :void
|
1006
|
+
attach_function :glBlendColor, [ :float, :float, :float, :float ], :void
|
1007
|
+
attach_function :glHistogram, [ :uint, :int, :uint, :uchar ], :void
|
1008
|
+
attach_function :glResetHistogram, [ :uint ], :void
|
1009
|
+
attach_function :glGetHistogram, [ :uint, :uchar, :uint, :uint, :pointer ], :void
|
1010
|
+
attach_function :glGetHistogramParameterfv, [ :uint, :uint, :pointer ], :void
|
1011
|
+
attach_function :glGetHistogramParameteriv, [ :uint, :uint, :pointer ], :void
|
1012
|
+
attach_function :glMinmax, [ :uint, :uint, :uchar ], :void
|
1013
|
+
attach_function :glResetMinmax, [ :uint ], :void
|
1014
|
+
attach_function :glGetMinmax, [ :uint, :uchar, :uint, :uint, :pointer ], :void
|
1015
|
+
attach_function :glGetMinmaxParameterfv, [ :uint, :uint, :pointer ], :void
|
1016
|
+
attach_function :glGetMinmaxParameteriv, [ :uint, :uint, :pointer ], :void
|
1017
|
+
attach_function :glConvolutionFilter1D, [ :uint, :uint, :int, :uint, :uint, :pointer ], :void
|
1018
|
+
attach_function :glConvolutionFilter2D, [ :uint, :uint, :int, :int, :uint, :uint, :pointer ], :void
|
1019
|
+
attach_function :glConvolutionParameterf, [ :uint, :uint, :float ], :void
|
1020
|
+
attach_function :glConvolutionParameterfv, [ :uint, :uint, :pointer ], :void
|
1021
|
+
attach_function :glConvolutionParameteri, [ :uint, :uint, :int ], :void
|
1022
|
+
attach_function :glConvolutionParameteriv, [ :uint, :uint, :pointer ], :void
|
1023
|
+
attach_function :glCopyConvolutionFilter1D, [ :uint, :uint, :int, :int, :int ], :void
|
1024
|
+
attach_function :glCopyConvolutionFilter2D, [ :uint, :uint, :int, :int, :int, :int ], :void
|
1025
|
+
attach_function :glGetConvolutionFilter, [ :uint, :uint, :uint, :pointer ], :void
|
1026
|
+
attach_function :glGetConvolutionParameterfv, [ :uint, :uint, :pointer ], :void
|
1027
|
+
attach_function :glGetConvolutionParameteriv, [ :uint, :uint, :pointer ], :void
|
1028
|
+
attach_function :glSeparableFilter2D, [ :uint, :uint, :int, :int, :uint, :uint, :pointer, :pointer ], :void
|
1029
|
+
attach_function :glGetSeparableFilter, [ :uint, :uint, :uint, :pointer, :pointer, :pointer ], :void
|
1030
|
+
callback(:PFNGLBLENDCOLORPROC, [ :float, :float, :float, :float ], :void)
|
1031
|
+
callback(:PFNGLBLENDEQUATIONPROC, [ :uint ], :void)
|
1032
|
+
callback(:PFNGLCOLORTABLEPROC, [ :uint, :uint, :int, :uint, :uint, :pointer ], :void)
|
1033
|
+
callback(:PFNGLCOLORTABLEPARAMETERFVPROC, [ :uint, :uint, :pointer ], :float)
|
1034
|
+
callback(:PFNGLCOLORTABLEPARAMETERIVPROC, [ :uint, :uint, :pointer ], :int)
|
1035
|
+
callback(:PFNGLCOPYCOLORTABLEPROC, [ :uint, :uint, :int, :int, :int ], :void)
|
1036
|
+
callback(:PFNGLGETCOLORTABLEPROC, [ :uint, :uint, :uint, :pointer ], :void)
|
1037
|
+
callback(:PFNGLGETCOLORTABLEPARAMETERFVPROC, [ :uint, :uint, :pointer ], :void)
|
1038
|
+
callback(:PFNGLGETCOLORTABLEPARAMETERIVPROC, [ :uint, :uint, :pointer ], :void)
|
1039
|
+
callback(:PFNGLCOLORSUBTABLEPROC, [ :uint, :int, :int, :uint, :uint, :pointer ], :void)
|
1040
|
+
callback(:PFNGLCOPYCOLORSUBTABLEPROC, [ :uint, :int, :int, :int, :int ], :void)
|
1041
|
+
callback(:PFNGLCONVOLUTIONFILTER1DPROC, [ :uint, :uint, :int, :uint, :uint, :pointer ], :void)
|
1042
|
+
callback(:PFNGLCONVOLUTIONFILTER2DPROC, [ :uint, :uint, :int, :int, :uint, :uint, :pointer ], :void)
|
1043
|
+
callback(:PFNGLCONVOLUTIONPARAMETERFPROC, [ :uint, :uint, :float ], :void)
|
1044
|
+
callback(:PFNGLCONVOLUTIONPARAMETERFVPROC, [ :uint, :uint, :pointer ], :float)
|
1045
|
+
callback(:PFNGLCONVOLUTIONPARAMETERIPROC, [ :uint, :uint, :int ], :void)
|
1046
|
+
callback(:PFNGLCONVOLUTIONPARAMETERIVPROC, [ :uint, :uint, :pointer ], :int)
|
1047
|
+
callback(:PFNGLCOPYCONVOLUTIONFILTER1DPROC, [ :uint, :uint, :int, :int, :int ], :void)
|
1048
|
+
callback(:PFNGLCOPYCONVOLUTIONFILTER2DPROC, [ :uint, :uint, :int, :int, :int, :int ], :void)
|
1049
|
+
callback(:PFNGLGETCONVOLUTIONFILTERPROC, [ :uint, :uint, :uint, :pointer ], :void)
|
1050
|
+
callback(:PFNGLGETCONVOLUTIONPARAMETERFVPROC, [ :uint, :uint, :pointer ], :void)
|
1051
|
+
callback(:PFNGLGETCONVOLUTIONPARAMETERIVPROC, [ :uint, :uint, :pointer ], :void)
|
1052
|
+
callback(:PFNGLGETSEPARABLEFILTERPROC, [ :uint, :uint, :uint, :pointer, :pointer, :pointer ], :void)
|
1053
|
+
callback(:PFNGLSEPARABLEFILTER2DPROC, [ :uint, :uint, :int, :int, :uint, :uint, :pointer, :pointer ], :void)
|
1054
|
+
callback(:PFNGLGETHISTOGRAMPROC, [ :uint, :uchar, :uint, :uint, :pointer ], :void)
|
1055
|
+
callback(:PFNGLGETHISTOGRAMPARAMETERFVPROC, [ :uint, :uint, :pointer ], :void)
|
1056
|
+
callback(:PFNGLGETHISTOGRAMPARAMETERIVPROC, [ :uint, :uint, :pointer ], :void)
|
1057
|
+
callback(:PFNGLGETMINMAXPROC, [ :uint, :uchar, :uint, :uint, :pointer ], :void)
|
1058
|
+
callback(:PFNGLGETMINMAXPARAMETERFVPROC, [ :uint, :uint, :pointer ], :void)
|
1059
|
+
callback(:PFNGLGETMINMAXPARAMETERIVPROC, [ :uint, :uint, :pointer ], :void)
|
1060
|
+
callback(:PFNGLHISTOGRAMPROC, [ :uint, :int, :uint, :uchar ], :void)
|
1061
|
+
callback(:PFNGLMINMAXPROC, [ :uint, :uint, :uchar ], :void)
|
1062
|
+
callback(:PFNGLRESETHISTOGRAMPROC, [ :uint ], :void)
|
1063
|
+
callback(:PFNGLRESETMINMAXPROC, [ :uint ], :void)
|
1064
|
+
GL_TEXTURE0 = 0x84C0
|
1065
|
+
GL_TEXTURE1 = 0x84C1
|
1066
|
+
GL_TEXTURE2 = 0x84C2
|
1067
|
+
GL_TEXTURE3 = 0x84C3
|
1068
|
+
GL_TEXTURE4 = 0x84C4
|
1069
|
+
GL_TEXTURE5 = 0x84C5
|
1070
|
+
GL_TEXTURE6 = 0x84C6
|
1071
|
+
GL_TEXTURE7 = 0x84C7
|
1072
|
+
GL_TEXTURE8 = 0x84C8
|
1073
|
+
GL_TEXTURE9 = 0x84C9
|
1074
|
+
GL_TEXTURE10 = 0x84CA
|
1075
|
+
GL_TEXTURE11 = 0x84CB
|
1076
|
+
GL_TEXTURE12 = 0x84CC
|
1077
|
+
GL_TEXTURE13 = 0x84CD
|
1078
|
+
GL_TEXTURE14 = 0x84CE
|
1079
|
+
GL_TEXTURE15 = 0x84CF
|
1080
|
+
GL_TEXTURE16 = 0x84D0
|
1081
|
+
GL_TEXTURE17 = 0x84D1
|
1082
|
+
GL_TEXTURE18 = 0x84D2
|
1083
|
+
GL_TEXTURE19 = 0x84D3
|
1084
|
+
GL_TEXTURE20 = 0x84D4
|
1085
|
+
GL_TEXTURE21 = 0x84D5
|
1086
|
+
GL_TEXTURE22 = 0x84D6
|
1087
|
+
GL_TEXTURE23 = 0x84D7
|
1088
|
+
GL_TEXTURE24 = 0x84D8
|
1089
|
+
GL_TEXTURE25 = 0x84D9
|
1090
|
+
GL_TEXTURE26 = 0x84DA
|
1091
|
+
GL_TEXTURE27 = 0x84DB
|
1092
|
+
GL_TEXTURE28 = 0x84DC
|
1093
|
+
GL_TEXTURE29 = 0x84DD
|
1094
|
+
GL_TEXTURE30 = 0x84DE
|
1095
|
+
GL_TEXTURE31 = 0x84DF
|
1096
|
+
GL_ACTIVE_TEXTURE = 0x84E0
|
1097
|
+
GL_CLIENT_ACTIVE_TEXTURE = 0x84E1
|
1098
|
+
GL_MAX_TEXTURE_UNITS = 0x84E2
|
1099
|
+
GL_NORMAL_MAP = 0x8511
|
1100
|
+
GL_REFLECTION_MAP = 0x8512
|
1101
|
+
GL_TEXTURE_CUBE_MAP = 0x8513
|
1102
|
+
GL_TEXTURE_BINDING_CUBE_MAP = 0x8514
|
1103
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
|
1104
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
|
1105
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
|
1106
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
|
1107
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
|
1108
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
|
1109
|
+
GL_PROXY_TEXTURE_CUBE_MAP = 0x851B
|
1110
|
+
GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
|
1111
|
+
GL_COMPRESSED_ALPHA = 0x84E9
|
1112
|
+
GL_COMPRESSED_LUMINANCE = 0x84EA
|
1113
|
+
GL_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
|
1114
|
+
GL_COMPRESSED_INTENSITY = 0x84EC
|
1115
|
+
GL_COMPRESSED_RGB = 0x84ED
|
1116
|
+
GL_COMPRESSED_RGBA = 0x84EE
|
1117
|
+
GL_TEXTURE_COMPRESSION_HINT = 0x84EF
|
1118
|
+
GL_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
|
1119
|
+
GL_TEXTURE_COMPRESSED = 0x86A1
|
1120
|
+
GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
|
1121
|
+
GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3
|
1122
|
+
GL_MULTISAMPLE = 0x809D
|
1123
|
+
GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
|
1124
|
+
GL_SAMPLE_ALPHA_TO_ONE = 0x809F
|
1125
|
+
GL_SAMPLE_COVERAGE = 0x80A0
|
1126
|
+
GL_SAMPLE_BUFFERS = 0x80A8
|
1127
|
+
GL_SAMPLES = 0x80A9
|
1128
|
+
GL_SAMPLE_COVERAGE_VALUE = 0x80AA
|
1129
|
+
GL_SAMPLE_COVERAGE_INVERT = 0x80AB
|
1130
|
+
GL_MULTISAMPLE_BIT = 0x20000000
|
1131
|
+
GL_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
|
1132
|
+
GL_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
|
1133
|
+
GL_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
|
1134
|
+
GL_TRANSPOSE_COLOR_MATRIX = 0x84E6
|
1135
|
+
GL_COMBINE = 0x8570
|
1136
|
+
GL_COMBINE_RGB = 0x8571
|
1137
|
+
GL_COMBINE_ALPHA = 0x8572
|
1138
|
+
GL_SOURCE0_RGB = 0x8580
|
1139
|
+
GL_SOURCE1_RGB = 0x8581
|
1140
|
+
GL_SOURCE2_RGB = 0x8582
|
1141
|
+
GL_SOURCE0_ALPHA = 0x8588
|
1142
|
+
GL_SOURCE1_ALPHA = 0x8589
|
1143
|
+
GL_SOURCE2_ALPHA = 0x858A
|
1144
|
+
GL_OPERAND0_RGB = 0x8590
|
1145
|
+
GL_OPERAND1_RGB = 0x8591
|
1146
|
+
GL_OPERAND2_RGB = 0x8592
|
1147
|
+
GL_OPERAND0_ALPHA = 0x8598
|
1148
|
+
GL_OPERAND1_ALPHA = 0x8599
|
1149
|
+
GL_OPERAND2_ALPHA = 0x859A
|
1150
|
+
GL_RGB_SCALE = 0x8573
|
1151
|
+
GL_ADD_SIGNED = 0x8574
|
1152
|
+
GL_INTERPOLATE = 0x8575
|
1153
|
+
GL_SUBTRACT = 0x84E7
|
1154
|
+
GL_CONSTANT = 0x8576
|
1155
|
+
GL_PRIMARY_COLOR = 0x8577
|
1156
|
+
GL_PREVIOUS = 0x8578
|
1157
|
+
GL_DOT3_RGB = 0x86AE
|
1158
|
+
GL_DOT3_RGBA = 0x86AF
|
1159
|
+
GL_CLAMP_TO_BORDER = 0x812D
|
1160
|
+
attach_function :glActiveTexture, [ :uint ], :void
|
1161
|
+
attach_function :glClientActiveTexture, [ :uint ], :void
|
1162
|
+
attach_function :glCompressedTexImage1D, [ :uint, :int, :uint, :int, :int, :int, :pointer ], :void
|
1163
|
+
attach_function :glCompressedTexImage2D, [ :uint, :int, :uint, :int, :int, :int, :int, :pointer ], :void
|
1164
|
+
attach_function :glCompressedTexImage3D, [ :uint, :int, :uint, :int, :int, :int, :int, :int, :pointer ], :void
|
1165
|
+
attach_function :glCompressedTexSubImage1D, [ :uint, :int, :int, :int, :uint, :int, :pointer ], :void
|
1166
|
+
attach_function :glCompressedTexSubImage2D, [ :uint, :int, :int, :int, :int, :int, :uint, :int, :pointer ], :void
|
1167
|
+
attach_function :glCompressedTexSubImage3D, [ :uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer ], :void
|
1168
|
+
attach_function :glGetCompressedTexImage, [ :uint, :int, :pointer ], :void
|
1169
|
+
attach_function :glMultiTexCoord1d, [ :uint, :double ], :void
|
1170
|
+
attach_function :glMultiTexCoord1dv, [ :uint, :pointer ], :void
|
1171
|
+
attach_function :glMultiTexCoord1f, [ :uint, :float ], :void
|
1172
|
+
attach_function :glMultiTexCoord1fv, [ :uint, :pointer ], :void
|
1173
|
+
attach_function :glMultiTexCoord1i, [ :uint, :int ], :void
|
1174
|
+
attach_function :glMultiTexCoord1iv, [ :uint, :pointer ], :void
|
1175
|
+
attach_function :glMultiTexCoord1s, [ :uint, :short ], :void
|
1176
|
+
attach_function :glMultiTexCoord1sv, [ :uint, :pointer ], :void
|
1177
|
+
attach_function :glMultiTexCoord2d, [ :uint, :double, :double ], :void
|
1178
|
+
attach_function :glMultiTexCoord2dv, [ :uint, :pointer ], :void
|
1179
|
+
attach_function :glMultiTexCoord2f, [ :uint, :float, :float ], :void
|
1180
|
+
attach_function :glMultiTexCoord2fv, [ :uint, :pointer ], :void
|
1181
|
+
attach_function :glMultiTexCoord2i, [ :uint, :int, :int ], :void
|
1182
|
+
attach_function :glMultiTexCoord2iv, [ :uint, :pointer ], :void
|
1183
|
+
attach_function :glMultiTexCoord2s, [ :uint, :short, :short ], :void
|
1184
|
+
attach_function :glMultiTexCoord2sv, [ :uint, :pointer ], :void
|
1185
|
+
attach_function :glMultiTexCoord3d, [ :uint, :double, :double, :double ], :void
|
1186
|
+
attach_function :glMultiTexCoord3dv, [ :uint, :pointer ], :void
|
1187
|
+
attach_function :glMultiTexCoord3f, [ :uint, :float, :float, :float ], :void
|
1188
|
+
attach_function :glMultiTexCoord3fv, [ :uint, :pointer ], :void
|
1189
|
+
attach_function :glMultiTexCoord3i, [ :uint, :int, :int, :int ], :void
|
1190
|
+
attach_function :glMultiTexCoord3iv, [ :uint, :pointer ], :void
|
1191
|
+
attach_function :glMultiTexCoord3s, [ :uint, :short, :short, :short ], :void
|
1192
|
+
attach_function :glMultiTexCoord3sv, [ :uint, :pointer ], :void
|
1193
|
+
attach_function :glMultiTexCoord4d, [ :uint, :double, :double, :double, :double ], :void
|
1194
|
+
attach_function :glMultiTexCoord4dv, [ :uint, :pointer ], :void
|
1195
|
+
attach_function :glMultiTexCoord4f, [ :uint, :float, :float, :float, :float ], :void
|
1196
|
+
attach_function :glMultiTexCoord4fv, [ :uint, :pointer ], :void
|
1197
|
+
attach_function :glMultiTexCoord4i, [ :uint, :int, :int, :int, :int ], :void
|
1198
|
+
attach_function :glMultiTexCoord4iv, [ :uint, :pointer ], :void
|
1199
|
+
attach_function :glMultiTexCoord4s, [ :uint, :short, :short, :short, :short ], :void
|
1200
|
+
attach_function :glMultiTexCoord4sv, [ :uint, :pointer ], :void
|
1201
|
+
attach_function :glSampleCoverage, [ :float, :uchar ], :void
|
1202
|
+
callback(:PFNGLACTIVETEXTUREPROC, [ :uint ], :void)
|
1203
|
+
callback(:PFNGLCLIENTACTIVETEXTUREPROC, [ :uint ], :void)
|
1204
|
+
callback(:PFNGLMULTITEXCOORD1DPROC, [ :uint, :double ], :void)
|
1205
|
+
callback(:PFNGLMULTITEXCOORD1DVPROC, [ :uint, :pointer ], :double)
|
1206
|
+
callback(:PFNGLMULTITEXCOORD1FPROC, [ :uint, :float ], :void)
|
1207
|
+
callback(:PFNGLMULTITEXCOORD1FVPROC, [ :uint, :pointer ], :float)
|
1208
|
+
callback(:PFNGLMULTITEXCOORD1IPROC, [ :uint, :int ], :void)
|
1209
|
+
callback(:PFNGLMULTITEXCOORD1IVPROC, [ :uint, :pointer ], :int)
|
1210
|
+
callback(:PFNGLMULTITEXCOORD1SPROC, [ :uint, :short ], :void)
|
1211
|
+
callback(:PFNGLMULTITEXCOORD1SVPROC, [ :uint, :pointer ], :short)
|
1212
|
+
callback(:PFNGLMULTITEXCOORD2DPROC, [ :uint, :double, :double ], :void)
|
1213
|
+
callback(:PFNGLMULTITEXCOORD2DVPROC, [ :uint, :pointer ], :double)
|
1214
|
+
callback(:PFNGLMULTITEXCOORD2FPROC, [ :uint, :float, :float ], :void)
|
1215
|
+
callback(:PFNGLMULTITEXCOORD2FVPROC, [ :uint, :pointer ], :float)
|
1216
|
+
callback(:PFNGLMULTITEXCOORD2IPROC, [ :uint, :int, :int ], :void)
|
1217
|
+
callback(:PFNGLMULTITEXCOORD2IVPROC, [ :uint, :pointer ], :int)
|
1218
|
+
callback(:PFNGLMULTITEXCOORD2SPROC, [ :uint, :short, :short ], :void)
|
1219
|
+
callback(:PFNGLMULTITEXCOORD2SVPROC, [ :uint, :pointer ], :short)
|
1220
|
+
callback(:PFNGLMULTITEXCOORD3DPROC, [ :uint, :double, :double, :double ], :void)
|
1221
|
+
callback(:PFNGLMULTITEXCOORD3DVPROC, [ :uint, :pointer ], :double)
|
1222
|
+
callback(:PFNGLMULTITEXCOORD3FPROC, [ :uint, :float, :float, :float ], :void)
|
1223
|
+
callback(:PFNGLMULTITEXCOORD3FVPROC, [ :uint, :pointer ], :float)
|
1224
|
+
callback(:PFNGLMULTITEXCOORD3IPROC, [ :uint, :int, :int, :int ], :void)
|
1225
|
+
callback(:PFNGLMULTITEXCOORD3IVPROC, [ :uint, :pointer ], :int)
|
1226
|
+
callback(:PFNGLMULTITEXCOORD3SPROC, [ :uint, :short, :short, :short ], :void)
|
1227
|
+
callback(:PFNGLMULTITEXCOORD3SVPROC, [ :uint, :pointer ], :short)
|
1228
|
+
callback(:PFNGLMULTITEXCOORD4DPROC, [ :uint, :double, :double, :double, :double ], :void)
|
1229
|
+
callback(:PFNGLMULTITEXCOORD4DVPROC, [ :uint, :pointer ], :double)
|
1230
|
+
callback(:PFNGLMULTITEXCOORD4FPROC, [ :uint, :float, :float, :float, :float ], :void)
|
1231
|
+
callback(:PFNGLMULTITEXCOORD4FVPROC, [ :uint, :pointer ], :float)
|
1232
|
+
callback(:PFNGLMULTITEXCOORD4IPROC, [ :uint, :int, :int, :int, :int ], :void)
|
1233
|
+
callback(:PFNGLMULTITEXCOORD4IVPROC, [ :uint, :pointer ], :int)
|
1234
|
+
callback(:PFNGLMULTITEXCOORD4SPROC, [ :uint, :short, :short, :short, :short ], :void)
|
1235
|
+
callback(:PFNGLMULTITEXCOORD4SVPROC, [ :uint, :pointer ], :short)
|
1236
|
+
callback(:PFNGLLOADTRANSPOSEMATRIXFPROC, [ :pointer ], :float)
|
1237
|
+
callback(:PFNGLLOADTRANSPOSEMATRIXDPROC, [ :pointer ], :double)
|
1238
|
+
callback(:PFNGLMULTTRANSPOSEMATRIXFPROC, [ :pointer ], :float)
|
1239
|
+
callback(:PFNGLMULTTRANSPOSEMATRIXDPROC, [ :pointer ], :double)
|
1240
|
+
callback(:PFNGLSAMPLECOVERAGEPROC, [ :float, :uchar ], :void)
|
1241
|
+
callback(:PFNGLCOMPRESSEDTEXIMAGE3DPROC, [ :uint, :int, :uint, :int, :int, :int, :int, :int, :pointer ], :void)
|
1242
|
+
callback(:PFNGLCOMPRESSEDTEXIMAGE2DPROC, [ :uint, :int, :uint, :int, :int, :int, :int, :pointer ], :void)
|
1243
|
+
callback(:PFNGLCOMPRESSEDTEXIMAGE1DPROC, [ :uint, :int, :uint, :int, :int, :int, :pointer ], :void)
|
1244
|
+
callback(:PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC, [ :uint, :int, :int, :int, :int, :int, :int, :int, :uint, :int, :pointer ], :void)
|
1245
|
+
callback(:PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC, [ :uint, :int, :int, :int, :int, :int, :uint, :int, :pointer ], :void)
|
1246
|
+
callback(:PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC, [ :uint, :int, :int, :int, :uint, :int, :pointer ], :void)
|
1247
|
+
callback(:PFNGLGETCOMPRESSEDTEXIMAGEPROC, [ :uint, :int, :pointer ], :void)
|
1248
|
+
GL_ARB_multitexture = 1
|
1249
|
+
GL_TEXTURE0_ARB = 0x84C0
|
1250
|
+
GL_TEXTURE1_ARB = 0x84C1
|
1251
|
+
GL_TEXTURE2_ARB = 0x84C2
|
1252
|
+
GL_TEXTURE3_ARB = 0x84C3
|
1253
|
+
GL_TEXTURE4_ARB = 0x84C4
|
1254
|
+
GL_TEXTURE5_ARB = 0x84C5
|
1255
|
+
GL_TEXTURE6_ARB = 0x84C6
|
1256
|
+
GL_TEXTURE7_ARB = 0x84C7
|
1257
|
+
GL_TEXTURE8_ARB = 0x84C8
|
1258
|
+
GL_TEXTURE9_ARB = 0x84C9
|
1259
|
+
GL_TEXTURE10_ARB = 0x84CA
|
1260
|
+
GL_TEXTURE11_ARB = 0x84CB
|
1261
|
+
GL_TEXTURE12_ARB = 0x84CC
|
1262
|
+
GL_TEXTURE13_ARB = 0x84CD
|
1263
|
+
GL_TEXTURE14_ARB = 0x84CE
|
1264
|
+
GL_TEXTURE15_ARB = 0x84CF
|
1265
|
+
GL_TEXTURE16_ARB = 0x84D0
|
1266
|
+
GL_TEXTURE17_ARB = 0x84D1
|
1267
|
+
GL_TEXTURE18_ARB = 0x84D2
|
1268
|
+
GL_TEXTURE19_ARB = 0x84D3
|
1269
|
+
GL_TEXTURE20_ARB = 0x84D4
|
1270
|
+
GL_TEXTURE21_ARB = 0x84D5
|
1271
|
+
GL_TEXTURE22_ARB = 0x84D6
|
1272
|
+
GL_TEXTURE23_ARB = 0x84D7
|
1273
|
+
GL_TEXTURE24_ARB = 0x84D8
|
1274
|
+
GL_TEXTURE25_ARB = 0x84D9
|
1275
|
+
GL_TEXTURE26_ARB = 0x84DA
|
1276
|
+
GL_TEXTURE27_ARB = 0x84DB
|
1277
|
+
GL_TEXTURE28_ARB = 0x84DC
|
1278
|
+
GL_TEXTURE29_ARB = 0x84DD
|
1279
|
+
GL_TEXTURE30_ARB = 0x84DE
|
1280
|
+
GL_TEXTURE31_ARB = 0x84DF
|
1281
|
+
GL_ACTIVE_TEXTURE_ARB = 0x84E0
|
1282
|
+
GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1
|
1283
|
+
GL_MAX_TEXTURE_UNITS_ARB = 0x84E2
|
1284
|
+
attach_function :glActiveTextureARB, [ :uint ], :void
|
1285
|
+
attach_function :glClientActiveTextureARB, [ :uint ], :void
|
1286
|
+
attach_function :glMultiTexCoord1dARB, [ :uint, :double ], :void
|
1287
|
+
attach_function :glMultiTexCoord1dvARB, [ :uint, :pointer ], :void
|
1288
|
+
attach_function :glMultiTexCoord1fARB, [ :uint, :float ], :void
|
1289
|
+
attach_function :glMultiTexCoord1fvARB, [ :uint, :pointer ], :void
|
1290
|
+
attach_function :glMultiTexCoord1iARB, [ :uint, :int ], :void
|
1291
|
+
attach_function :glMultiTexCoord1ivARB, [ :uint, :pointer ], :void
|
1292
|
+
attach_function :glMultiTexCoord1sARB, [ :uint, :short ], :void
|
1293
|
+
attach_function :glMultiTexCoord1svARB, [ :uint, :pointer ], :void
|
1294
|
+
attach_function :glMultiTexCoord2dARB, [ :uint, :double, :double ], :void
|
1295
|
+
attach_function :glMultiTexCoord2dvARB, [ :uint, :pointer ], :void
|
1296
|
+
attach_function :glMultiTexCoord2fARB, [ :uint, :float, :float ], :void
|
1297
|
+
attach_function :glMultiTexCoord2fvARB, [ :uint, :pointer ], :void
|
1298
|
+
attach_function :glMultiTexCoord2iARB, [ :uint, :int, :int ], :void
|
1299
|
+
attach_function :glMultiTexCoord2ivARB, [ :uint, :pointer ], :void
|
1300
|
+
attach_function :glMultiTexCoord2sARB, [ :uint, :short, :short ], :void
|
1301
|
+
attach_function :glMultiTexCoord2svARB, [ :uint, :pointer ], :void
|
1302
|
+
attach_function :glMultiTexCoord3dARB, [ :uint, :double, :double, :double ], :void
|
1303
|
+
attach_function :glMultiTexCoord3dvARB, [ :uint, :pointer ], :void
|
1304
|
+
attach_function :glMultiTexCoord3fARB, [ :uint, :float, :float, :float ], :void
|
1305
|
+
attach_function :glMultiTexCoord3fvARB, [ :uint, :pointer ], :void
|
1306
|
+
attach_function :glMultiTexCoord3iARB, [ :uint, :int, :int, :int ], :void
|
1307
|
+
attach_function :glMultiTexCoord3ivARB, [ :uint, :pointer ], :void
|
1308
|
+
attach_function :glMultiTexCoord3sARB, [ :uint, :short, :short, :short ], :void
|
1309
|
+
attach_function :glMultiTexCoord3svARB, [ :uint, :pointer ], :void
|
1310
|
+
attach_function :glMultiTexCoord4dARB, [ :uint, :double, :double, :double, :double ], :void
|
1311
|
+
attach_function :glMultiTexCoord4dvARB, [ :uint, :pointer ], :void
|
1312
|
+
attach_function :glMultiTexCoord4fARB, [ :uint, :float, :float, :float, :float ], :void
|
1313
|
+
attach_function :glMultiTexCoord4fvARB, [ :uint, :pointer ], :void
|
1314
|
+
attach_function :glMultiTexCoord4iARB, [ :uint, :int, :int, :int, :int ], :void
|
1315
|
+
attach_function :glMultiTexCoord4ivARB, [ :uint, :pointer ], :void
|
1316
|
+
attach_function :glMultiTexCoord4sARB, [ :uint, :short, :short, :short, :short ], :void
|
1317
|
+
attach_function :glMultiTexCoord4svARB, [ :uint, :pointer ], :void
|
1318
|
+
callback(:PFNGLACTIVETEXTUREARBPROC, [ :uint ], :void)
|
1319
|
+
callback(:PFNGLCLIENTACTIVETEXTUREARBPROC, [ :uint ], :void)
|
1320
|
+
callback(:PFNGLMULTITEXCOORD1DARBPROC, [ :uint, :double ], :void)
|
1321
|
+
callback(:PFNGLMULTITEXCOORD1DVARBPROC, [ :uint, :pointer ], :double)
|
1322
|
+
callback(:PFNGLMULTITEXCOORD1FARBPROC, [ :uint, :float ], :void)
|
1323
|
+
callback(:PFNGLMULTITEXCOORD1FVARBPROC, [ :uint, :pointer ], :float)
|
1324
|
+
callback(:PFNGLMULTITEXCOORD1IARBPROC, [ :uint, :int ], :void)
|
1325
|
+
callback(:PFNGLMULTITEXCOORD1IVARBPROC, [ :uint, :pointer ], :int)
|
1326
|
+
callback(:PFNGLMULTITEXCOORD1SARBPROC, [ :uint, :short ], :void)
|
1327
|
+
callback(:PFNGLMULTITEXCOORD1SVARBPROC, [ :uint, :pointer ], :short)
|
1328
|
+
callback(:PFNGLMULTITEXCOORD2DARBPROC, [ :uint, :double, :double ], :void)
|
1329
|
+
callback(:PFNGLMULTITEXCOORD2DVARBPROC, [ :uint, :pointer ], :double)
|
1330
|
+
callback(:PFNGLMULTITEXCOORD2FARBPROC, [ :uint, :float, :float ], :void)
|
1331
|
+
callback(:PFNGLMULTITEXCOORD2FVARBPROC, [ :uint, :pointer ], :float)
|
1332
|
+
callback(:PFNGLMULTITEXCOORD2IARBPROC, [ :uint, :int, :int ], :void)
|
1333
|
+
callback(:PFNGLMULTITEXCOORD2IVARBPROC, [ :uint, :pointer ], :int)
|
1334
|
+
callback(:PFNGLMULTITEXCOORD2SARBPROC, [ :uint, :short, :short ], :void)
|
1335
|
+
callback(:PFNGLMULTITEXCOORD2SVARBPROC, [ :uint, :pointer ], :short)
|
1336
|
+
callback(:PFNGLMULTITEXCOORD3DARBPROC, [ :uint, :double, :double, :double ], :void)
|
1337
|
+
callback(:PFNGLMULTITEXCOORD3DVARBPROC, [ :uint, :pointer ], :double)
|
1338
|
+
callback(:PFNGLMULTITEXCOORD3FARBPROC, [ :uint, :float, :float, :float ], :void)
|
1339
|
+
callback(:PFNGLMULTITEXCOORD3FVARBPROC, [ :uint, :pointer ], :float)
|
1340
|
+
callback(:PFNGLMULTITEXCOORD3IARBPROC, [ :uint, :int, :int, :int ], :void)
|
1341
|
+
callback(:PFNGLMULTITEXCOORD3IVARBPROC, [ :uint, :pointer ], :int)
|
1342
|
+
callback(:PFNGLMULTITEXCOORD3SARBPROC, [ :uint, :short, :short, :short ], :void)
|
1343
|
+
callback(:PFNGLMULTITEXCOORD3SVARBPROC, [ :uint, :pointer ], :short)
|
1344
|
+
callback(:PFNGLMULTITEXCOORD4DARBPROC, [ :uint, :double, :double, :double, :double ], :void)
|
1345
|
+
callback(:PFNGLMULTITEXCOORD4DVARBPROC, [ :uint, :pointer ], :double)
|
1346
|
+
callback(:PFNGLMULTITEXCOORD4FARBPROC, [ :uint, :float, :float, :float, :float ], :void)
|
1347
|
+
callback(:PFNGLMULTITEXCOORD4FVARBPROC, [ :uint, :pointer ], :float)
|
1348
|
+
callback(:PFNGLMULTITEXCOORD4IARBPROC, [ :uint, :int, :int, :int, :int ], :void)
|
1349
|
+
callback(:PFNGLMULTITEXCOORD4IVARBPROC, [ :uint, :pointer ], :int)
|
1350
|
+
callback(:PFNGLMULTITEXCOORD4SARBPROC, [ :uint, :short, :short, :short, :short ], :void)
|
1351
|
+
callback(:PFNGLMULTITEXCOORD4SVARBPROC, [ :uint, :pointer ], :short)
|
1352
|
+
GL_MESA_packed_depth_stencil = 1
|
1353
|
+
GL_DEPTH_STENCIL_MESA = 0x8750
|
1354
|
+
GL_UNSIGNED_INT_24_8_MESA = 0x8751
|
1355
|
+
GL_UNSIGNED_INT_8_24_REV_MESA = 0x8752
|
1356
|
+
GL_UNSIGNED_SHORT_15_1_MESA = 0x8753
|
1357
|
+
GL_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754
|
1358
|
+
GL_MESA_texture_array = 1
|
1359
|
+
GL_TEXTURE_1D_ARRAY_EXT = 0x8C18
|
1360
|
+
GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
|
1361
|
+
GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A
|
1362
|
+
GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
|
1363
|
+
GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
|
1364
|
+
GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
|
1365
|
+
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
|
1366
|
+
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
|
1367
|
+
|
1368
|
+
end
|