reflexion 0.3.5 → 0.3.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/.doc/ext/reflex/application.cpp +16 -0
- data/.doc/ext/reflex/device.cpp +46 -3
- data/.doc/ext/reflex/device_event.cpp +62 -0
- data/.doc/ext/reflex/key_event.cpp +49 -19
- data/.doc/ext/reflex/native.cpp +6 -4
- data/.doc/ext/reflex/reflex.cpp +7 -6
- data/ChangeLog.md +8 -0
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +18 -0
- data/ext/reflex/device.cpp +48 -3
- data/ext/reflex/device_event.cpp +65 -0
- data/ext/reflex/key_event.cpp +49 -19
- data/ext/reflex/native.cpp +6 -4
- data/ext/reflex/reflex.cpp +7 -6
- data/include/reflex/application.h +4 -0
- data/include/reflex/defs.h +58 -21
- data/include/reflex/device.h +22 -0
- data/include/reflex/event.h +25 -0
- data/include/reflex/gamepad.h +175 -0
- data/include/reflex/ruby/application.h +18 -0
- data/include/reflex/ruby/device.h +40 -0
- data/include/reflex/ruby/event.h +11 -0
- data/reflex.gemspec +3 -3
- data/src/application.cpp +67 -0
- data/src/application.h +9 -0
- data/src/device.cpp +24 -0
- data/src/event.cpp +38 -0
- data/src/gamepad.cpp +176 -0
- data/src/gamepad.h +74 -0
- data/src/ios/app_delegate.mm +2 -2
- data/src/ios/application.mm +0 -25
- data/src/ios/event.h +0 -5
- data/src/ios/event.mm +1 -85
- data/src/ios/gamepad.mm +313 -0
- data/src/ios/reflex.mm +0 -5
- data/src/osx/app_delegate.mm +2 -2
- data/src/osx/application.mm +0 -25
- data/src/osx/event.h +1 -3
- data/src/osx/event.mm +9 -86
- data/src/osx/gamepad.mm +40 -0
- data/src/osx/gamepad_gc.mm +299 -0
- data/src/osx/gamepad_hid.mm +567 -0
- data/src/osx/reflex.mm +0 -5
- data/src/win32/application.cpp +5 -26
- data/src/win32/event.cpp +6 -89
- data/src/win32/event.h +3 -1
- data/src/win32/gamepad.cpp +110 -0
- data/src/win32/gamepad.h +20 -0
- data/src/win32/window.cpp +2 -1
- metadata +28 -14
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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SHA256:
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metadata.gz:
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data.tar.gz:
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metadata.gz: 6208109e523193e989fd8aab8deb156b0cedac3f2d686104e44dec97c4cc9a5e
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data.tar.gz: 8b9060b45cd8f0a2603411895d7739f7ba4df40e21d03ab9f78d4e3fbb09133f
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metadata.gz:
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data.tar.gz:
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metadata.gz: e90800b628b22f0b174ba433acfddc5232687408e6845880eed7e898f03e417906f381b7d58c7c01e19dbe7965738f1ee43bf9594a2329c83a97c84ad5f843ec
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data.tar.gz: fbc4b887c236dce6096fb8ab1ded816da3a4c08a2c5873f2826fc044d02dae123004e9c7d8da3b5999410b906cbaafbd742c07198bae71027ddd80259d25e212
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@@ -81,6 +81,20 @@ VALUE on_quit(VALUE self, VALUE event)
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CALL(on_quit(to<Reflex::Event*>(event)));
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}
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static
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VALUE on_device_connect(VALUE self, VALUE event)
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{
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CHECK;
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CALL(on_device_connect(to<Reflex::DeviceEvent*>(event)));
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}
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static
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VALUE on_device_disconnect(VALUE self, VALUE event)
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{
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CHECK;
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CALL(on_device_disconnect(to<Reflex::DeviceEvent*>(event)));
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}
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static
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VALUE on_motion(VALUE self, VALUE event)
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{
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@@ -125,6 +139,8 @@ Init_reflex_application ()
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rb_define_method(cApplication, "each_window", RUBY_METHOD_FUNC(each_window), 0);
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rb_define_method(cApplication, "on_start", RUBY_METHOD_FUNC(on_start), 1);
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rb_define_method(cApplication, "on_quit", RUBY_METHOD_FUNC(on_quit), 1);
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rb_define_method(cApplication, "on_device_connect", RUBY_METHOD_FUNC(on_device_connect), 1);
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rb_define_method(cApplication, "on_device_disconnect", RUBY_METHOD_FUNC(on_device_disconnect), 1);
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rb_define_method(cApplication, "on_motion", RUBY_METHOD_FUNC(on_motion), 1);
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rb_define_method(cApplication, "on_preference", RUBY_METHOD_FUNC(on_preference), 1);
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rb_define_method(cApplication, "on_about", RUBY_METHOD_FUNC(on_about), 1);
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data/.doc/ext/reflex/device.cpp
CHANGED
@@ -1,19 +1,62 @@
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#include "reflex/device.h"
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#include "reflex/ruby/device.h"
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#include "defs.h"
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RUCY_DEFINE_WRAPPER_VALUE_FROM_TO(REFLEX_EXPORT, Reflex::Device)
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#define THIS to<Reflex::Device*>(self)
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#define CHECK RUCY_CHECK_OBJECT(Reflex::Device, self)
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static
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VALUE alloc(VALUE klass)
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{
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Reflex::reflex_error(__FILE__, __LINE__, "can not instantiate Device class.");
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}
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static
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VALUE name(VALUE self)
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{
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CHECK;
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return value(THIS->name());
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}
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static
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VALUE
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VALUE s_vibrate(VALUE self)
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{
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Reflex::vibrate();
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return self;
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}
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static Class cDevice;
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void
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Init_reflex_device ()
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{
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Module mReflex = rb_define_module("Reflex");
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cDevice = mReflex.define_class("Device", Reflex::device_class());
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rb_define_alloc_func(cDevice, alloc);
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rb_define_method(cDevice, "name", RUBY_METHOD_FUNC(name), 0);
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rb_define_singleton_method(mReflex, "vibrate", RUBY_METHOD_FUNC(s_vibrate), 0);
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}
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namespace Reflex
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{
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Class
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device_class ()
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{
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return cDevice;
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}
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}// Reflex
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@@ -0,0 +1,62 @@
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#include "reflex/ruby/event.h"
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#include "reflex/ruby/device.h"
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#include "defs.h"
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RUCY_DEFINE_VALUE_FROM_TO(REFLEX_EXPORT, Reflex::DeviceEvent)
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#define THIS to<Reflex::DeviceEvent*>(self)
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#define CHECK RUCY_CHECK_OBJ(Reflex::DeviceEvent, self)
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static
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VALUE alloc(VALUE klass)
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{
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return new_type<Reflex::DeviceEvent>(klass);
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}
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static
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VALUE initialize_copy(VALUE self, VALUE obj)
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{
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CHECK;
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*THIS = to<Reflex::DeviceEvent&>(obj).dup();
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return self;
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}
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static
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VALUE get_device(VALUE self)
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{
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CHECK;
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return value(THIS->device());
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}
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static Class cDeviceEvent;
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void
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Init_reflex_device_event ()
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{
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Module mReflex = rb_define_module("Reflex");
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cDeviceEvent = mReflex.define_class("DeviceEvent", Reflex::event_class());
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rb_define_alloc_func(cDeviceEvent, alloc);
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rb_define_private_method(cDeviceEvent, "initialize_copy", RUBY_METHOD_FUNC(initialize_copy), 1);
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rb_define_method(cDeviceEvent, "device", RUBY_METHOD_FUNC(get_device), 0);
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}
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namespace Reflex
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{
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Class
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device_event_class ()
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{
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return cDeviceEvent;
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}
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}// Reflex
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@@ -256,25 +256,55 @@ VALUE get_key(VALUE self)
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CASE(LAUNCH_APP1): SYMBOL1(launch_app1);
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CASE(LAUNCH_APP2): SYMBOL1(launch_app2);
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CASE(GAMEPAD_LEFT):
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CASE(GAMEPAD_RIGHT):
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CASE(GAMEPAD_UP):
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CASE(GAMEPAD_DOWN):
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(
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CASE(GAMEPAD_LEFT): SYMBOL1(gamepad_left);
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CASE(GAMEPAD_RIGHT): SYMBOL1(gamepad_right);
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CASE(GAMEPAD_UP): SYMBOL1(gamepad_up);
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CASE(GAMEPAD_DOWN): SYMBOL1(gamepad_down);
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CASE(GAMEPAD_LSTICK_LEFT): SYMBOL1(gamepad_lstick_left);
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CASE(GAMEPAD_LSTICK_RIGHT): SYMBOL1(gamepad_lstick_right);
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CASE(GAMEPAD_LSTICK_UP): SYMBOL1(gamepad_lstick_up);
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CASE(GAMEPAD_LSTICK_DOWN): SYMBOL1(gamepad_lstick_down);
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CASE(GAMEPAD_RSTICK_LEFT): SYMBOL1(gamepad_rstick_left);
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CASE(GAMEPAD_RSTICK_RIGHT): SYMBOL1(gamepad_rstick_right);
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CASE(GAMEPAD_RSTICK_UP): SYMBOL1(gamepad_rstick_up);
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CASE(GAMEPAD_RSTICK_DOWN): SYMBOL1(gamepad_rstick_down);
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CASE(GAMEPAD_A): SYMBOL1(gamepad_a);
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CASE(GAMEPAD_B): SYMBOL1(gamepad_b);
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CASE(GAMEPAD_X): SYMBOL1(gamepad_x);
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CASE(GAMEPAD_Y): SYMBOL1(gamepad_y);
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CASE(GAMEPAD_LTRIGGER): SYMBOL1(gamepad_ltrigger);
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CASE(GAMEPAD_RTRIGGER): SYMBOL1(gamepad_rtrigger);
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CASE(GAMEPAD_LSHOULDER): SYMBOL1(gamepad_lshoulder);
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CASE(GAMEPAD_RSHOULDER): SYMBOL1(gamepad_rshoulder);
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CASE(GAMEPAD_LTHUMB): SYMBOL1(gamepad_lthumb);
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CASE(GAMEPAD_RTHUMB): SYMBOL1(gamepad_rthumb);
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CASE(GAMEPAD_LPADDLE_0): SYMBOL1(gamepad_lpaddle_0);
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CASE(GAMEPAD_LPADDLE_1): SYMBOL1(gamepad_lpaddle_1);
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CASE(GAMEPAD_RPADDLE_0): SYMBOL1(gamepad_rpaddle_0);
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CASE(GAMEPAD_RPADDLE_1): SYMBOL1(gamepad_rpaddle_1);
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CASE(GAMEPAD_HOME): SYMBOL1(gamepad_home);
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CASE(GAMEPAD_MENU): SYMBOL1(gamepad_menu);
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CASE(GAMEPAD_OPTION): SYMBOL1(gamepad_option);
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CASE(GAMEPAD_SHARE): SYMBOL1(gamepad_share);
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CASE(GAMEPAD_START): SYMBOL1(gamepad_start);
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CASE(GAMEPAD_SELECT): SYMBOL1(gamepad_select);
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CASE(GAMEPAD_BUTTON_TOUCH): SYMBOL1(gamepad_button_touch);
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CASE(GAMEPAD_BUTTON_0): SYMBOL1(gamepad_button_0);
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CASE(GAMEPAD_BUTTON_1): SYMBOL1(gamepad_button_1);
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CASE(GAMEPAD_BUTTON_2): SYMBOL1(gamepad_button_2);
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CASE(GAMEPAD_BUTTON_3): SYMBOL1(gamepad_button_3);
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CASE(GAMEPAD_BUTTON_4): SYMBOL1(gamepad_button_4);
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CASE(GAMEPAD_BUTTON_5): SYMBOL1(gamepad_button_5);
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CASE(GAMEPAD_BUTTON_6): SYMBOL1(gamepad_button_6);
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CASE(GAMEPAD_BUTTON_7): SYMBOL1(gamepad_button_7);
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CASE(GAMEPAD_BUTTON_8): SYMBOL1(gamepad_button_8);
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CASE(GAMEPAD_BUTTON_9): SYMBOL1(gamepad_button_9);
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CASE(GAMEPAD_BUTTON_10): SYMBOL1(gamepad_button_10);
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CASE(GAMEPAD_BUTTON_11): SYMBOL1(gamepad_button_11);
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CASE(GAMEPAD_BUTTON_12): SYMBOL1(gamepad_button_12);
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CASE(GAMEPAD_BUTTON_13): SYMBOL1(gamepad_button_13);
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CASE(GAMEPAD_BUTTON_14): SYMBOL1(gamepad_button_14);
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CASE(GAMEPAD_BUTTON_15): SYMBOL1(gamepad_button_15);
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#undef CASE
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#undef SYMBOL1
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data/.doc/ext/reflex/native.cpp
CHANGED
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void Init_reflex ();
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void Init_reflex_exception ();
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void Init_reflex_pointer ();
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void Init_reflex_selector ();
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void Init_reflex_style ();
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void Init_reflex_style_length ();
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void Init_reflex_filter ();
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void Init_reflex_event ();
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void
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void Init_reflex_device_event ();
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void Init_reflex_update_event ();
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void Init_reflex_draw_event ();
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void Init_reflex_frame_event ();
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void Init_reflex_scroll_event ();
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void Init_reflex_focus_event ();
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void Init_reflex_key_event ();
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void Init_reflex_pointer ();
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void Init_reflex_pointer_event ();
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void Init_reflex_wheel_event ();
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void Init_reflex_capture_event ();
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void Init_reflex_timer_event ();
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void Init_reflex_contact_event ();
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void Init_reflex_motion_event ();
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void Init_reflex_shape ();
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void Init_reflex_polygon_shape ();
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Init_reflex();
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Init_reflex_exception();
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Init_reflex_pointer();
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Init_reflex_selector();
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Init_reflex_style();
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Init_reflex_style_length();
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Init_reflex_filter();
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Init_reflex_event();
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Init_reflex_device_event();
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Init_reflex_update_event();
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Init_reflex_draw_event();
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Init_reflex_frame_event();
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Init_reflex_scroll_event();
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Init_reflex_focus_event();
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Init_reflex_key_event();
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Init_reflex_pointer();
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Init_reflex_pointer_event();
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Init_reflex_wheel_event();
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Init_reflex_capture_event();
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Init_reflex_timer_event();
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Init_reflex_contact_event();
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Init_reflex_motion_event();
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Init_reflex_shape();
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Init_reflex_polygon_shape();
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data/.doc/ext/reflex/reflex.cpp
CHANGED
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DEFINE_CONST(KEY_GAMEPAD_X);
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DEFINE_CONST(KEY_GAMEPAD_Y);
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-
DEFINE_CONST(
|
263
|
-
DEFINE_CONST(
|
264
|
-
DEFINE_CONST(
|
265
|
-
DEFINE_CONST(
|
266
|
-
DEFINE_CONST(
|
267
|
-
DEFINE_CONST(
|
262
|
+
DEFINE_CONST(KEY_GAMEPAD_LSHOULDER);
|
263
|
+
DEFINE_CONST(KEY_GAMEPAD_RSHOULDER);
|
264
|
+
DEFINE_CONST(KEY_GAMEPAD_LTRIGGER);
|
265
|
+
DEFINE_CONST(KEY_GAMEPAD_RTRIGGER);
|
266
|
+
DEFINE_CONST(KEY_GAMEPAD_LTHUMB);
|
267
|
+
DEFINE_CONST(KEY_GAMEPAD_RTHUMB);
|
268
268
|
|
269
269
|
DEFINE_CONST(KEY_GAMEPAD_HOME);
|
270
270
|
DEFINE_CONST(KEY_GAMEPAD_MENU);
|
271
271
|
DEFINE_CONST(KEY_GAMEPAD_OPTION);
|
272
|
+
DEFINE_CONST(KEY_GAMEPAD_SHARE);
|
272
273
|
DEFINE_CONST(KEY_GAMEPAD_START);
|
273
274
|
DEFINE_CONST(KEY_GAMEPAD_SELECT);
|
274
275
|
|
data/ChangeLog.md
CHANGED
@@ -1,6 +1,14 @@
|
|
1
1
|
# reflex ChangeLog
|
2
2
|
|
3
3
|
|
4
|
+
## [v0.3.6] - 2025-04-08
|
5
|
+
|
6
|
+
- Add Gamepad class
|
7
|
+
- Add Device and DeviceEvent classes
|
8
|
+
- Add Application#on_device_connect/disconnect
|
9
|
+
- Add Application_call_start() and Application_call_quit()
|
10
|
+
|
11
|
+
|
4
12
|
## [v0.3.5] - 2025-03-24
|
5
13
|
|
6
14
|
- Add PULL_REQUEST_TEMPLATE.md
|
data/VERSION
CHANGED
@@ -1 +1 @@
|
|
1
|
-
0.3.
|
1
|
+
0.3.6
|
data/ext/reflex/application.cpp
CHANGED
@@ -89,6 +89,22 @@ RUCY_DEF1(on_quit, event)
|
|
89
89
|
}
|
90
90
|
RUCY_END
|
91
91
|
|
92
|
+
static
|
93
|
+
RUCY_DEF1(on_device_connect, event)
|
94
|
+
{
|
95
|
+
CHECK;
|
96
|
+
CALL(on_device_connect(to<Reflex::DeviceEvent*>(event)));
|
97
|
+
}
|
98
|
+
RUCY_END
|
99
|
+
|
100
|
+
static
|
101
|
+
RUCY_DEF1(on_device_disconnect, event)
|
102
|
+
{
|
103
|
+
CHECK;
|
104
|
+
CALL(on_device_disconnect(to<Reflex::DeviceEvent*>(event)));
|
105
|
+
}
|
106
|
+
RUCY_END
|
107
|
+
|
92
108
|
static
|
93
109
|
RUCY_DEF1(on_motion, event)
|
94
110
|
{
|
@@ -137,6 +153,8 @@ Init_reflex_application ()
|
|
137
153
|
cApplication.define_method("each_window", each_window);
|
138
154
|
cApplication.define_method("on_start", on_start);
|
139
155
|
cApplication.define_method("on_quit", on_quit);
|
156
|
+
cApplication.define_method("on_device_connect", on_device_connect);
|
157
|
+
cApplication.define_method("on_device_disconnect", on_device_disconnect);
|
140
158
|
cApplication.define_method("on_motion", on_motion);
|
141
159
|
cApplication.define_method("on_preference", on_preference);
|
142
160
|
cApplication.define_method("on_about", on_about);
|
data/ext/reflex/device.cpp
CHANGED
@@ -1,9 +1,34 @@
|
|
1
|
-
#include "reflex/device.h"
|
1
|
+
#include "reflex/ruby/device.h"
|
2
|
+
|
3
|
+
|
2
4
|
#include "defs.h"
|
3
5
|
|
4
6
|
|
7
|
+
RUCY_DEFINE_WRAPPER_VALUE_FROM_TO(REFLEX_EXPORT, Reflex::Device)
|
8
|
+
|
9
|
+
#define THIS to<Reflex::Device*>(self)
|
10
|
+
|
11
|
+
#define CHECK RUCY_CHECK_OBJECT(Reflex::Device, self)
|
12
|
+
|
13
|
+
|
14
|
+
static
|
15
|
+
RUCY_DEF_ALLOC(alloc, klass)
|
16
|
+
{
|
17
|
+
Reflex::reflex_error(__FILE__, __LINE__, "can not instantiate Device class.");
|
18
|
+
}
|
19
|
+
RUCY_END
|
20
|
+
|
21
|
+
static
|
22
|
+
RUCY_DEF0(name)
|
23
|
+
{
|
24
|
+
CHECK;
|
25
|
+
return value(THIS->name());
|
26
|
+
}
|
27
|
+
RUCY_END
|
28
|
+
|
29
|
+
|
5
30
|
static
|
6
|
-
RUCY_DEF0(
|
31
|
+
RUCY_DEF0(s_vibrate)
|
7
32
|
{
|
8
33
|
Reflex::vibrate();
|
9
34
|
return self;
|
@@ -11,10 +36,30 @@ RUCY_DEF0(vibrate)
|
|
11
36
|
RUCY_END
|
12
37
|
|
13
38
|
|
39
|
+
static Class cDevice;
|
40
|
+
|
14
41
|
void
|
15
42
|
Init_reflex_device ()
|
16
43
|
{
|
17
44
|
Module mReflex = define_module("Reflex");
|
18
45
|
|
19
|
-
mReflex.
|
46
|
+
cDevice = mReflex.define_class("Device", Reflex::device_class());
|
47
|
+
cDevice.define_alloc_func(alloc);
|
48
|
+
cDevice.define_method("name", name);
|
49
|
+
|
50
|
+
mReflex.define_singleton_method("vibrate", s_vibrate);
|
20
51
|
}
|
52
|
+
|
53
|
+
|
54
|
+
namespace Reflex
|
55
|
+
{
|
56
|
+
|
57
|
+
|
58
|
+
Class
|
59
|
+
device_class ()
|
60
|
+
{
|
61
|
+
return cDevice;
|
62
|
+
}
|
63
|
+
|
64
|
+
|
65
|
+
}// Reflex
|
@@ -0,0 +1,65 @@
|
|
1
|
+
#include "reflex/ruby/event.h"
|
2
|
+
|
3
|
+
|
4
|
+
#include "reflex/ruby/device.h"
|
5
|
+
#include "defs.h"
|
6
|
+
|
7
|
+
|
8
|
+
RUCY_DEFINE_VALUE_FROM_TO(REFLEX_EXPORT, Reflex::DeviceEvent)
|
9
|
+
|
10
|
+
#define THIS to<Reflex::DeviceEvent*>(self)
|
11
|
+
|
12
|
+
#define CHECK RUCY_CHECK_OBJ(Reflex::DeviceEvent, self)
|
13
|
+
|
14
|
+
|
15
|
+
static
|
16
|
+
RUCY_DEF_ALLOC(alloc, klass)
|
17
|
+
{
|
18
|
+
return new_type<Reflex::DeviceEvent>(klass);
|
19
|
+
}
|
20
|
+
RUCY_END
|
21
|
+
|
22
|
+
static
|
23
|
+
RUCY_DEF1(initialize_copy, obj)
|
24
|
+
{
|
25
|
+
CHECK;
|
26
|
+
*THIS = to<Reflex::DeviceEvent&>(obj).dup();
|
27
|
+
return self;
|
28
|
+
}
|
29
|
+
RUCY_END
|
30
|
+
|
31
|
+
static
|
32
|
+
RUCY_DEF0(get_device)
|
33
|
+
{
|
34
|
+
CHECK;
|
35
|
+
return value(THIS->device());
|
36
|
+
}
|
37
|
+
RUCY_END
|
38
|
+
|
39
|
+
|
40
|
+
static Class cDeviceEvent;
|
41
|
+
|
42
|
+
void
|
43
|
+
Init_reflex_device_event ()
|
44
|
+
{
|
45
|
+
Module mReflex = define_module("Reflex");
|
46
|
+
|
47
|
+
cDeviceEvent = mReflex.define_class("DeviceEvent", Reflex::event_class());
|
48
|
+
cDeviceEvent.define_alloc_func(alloc);
|
49
|
+
cDeviceEvent.define_private_method("initialize_copy", initialize_copy);
|
50
|
+
cDeviceEvent.define_method("device", get_device);
|
51
|
+
}
|
52
|
+
|
53
|
+
|
54
|
+
namespace Reflex
|
55
|
+
{
|
56
|
+
|
57
|
+
|
58
|
+
Class
|
59
|
+
device_event_class ()
|
60
|
+
{
|
61
|
+
return cDeviceEvent;
|
62
|
+
}
|
63
|
+
|
64
|
+
|
65
|
+
}// Reflex
|
data/ext/reflex/key_event.cpp
CHANGED
@@ -260,25 +260,55 @@ RUCY_DEF0(get_key)
|
|
260
260
|
CASE(LAUNCH_APP1): SYMBOL1(launch_app1);
|
261
261
|
CASE(LAUNCH_APP2): SYMBOL1(launch_app2);
|
262
262
|
|
263
|
-
CASE(GAMEPAD_LEFT):
|
264
|
-
CASE(GAMEPAD_RIGHT):
|
265
|
-
CASE(GAMEPAD_UP):
|
266
|
-
CASE(GAMEPAD_DOWN):
|
267
|
-
CASE(
|
268
|
-
CASE(
|
269
|
-
CASE(
|
270
|
-
CASE(
|
271
|
-
CASE(
|
272
|
-
CASE(
|
273
|
-
CASE(
|
274
|
-
CASE(
|
275
|
-
CASE(
|
276
|
-
CASE(
|
277
|
-
CASE(
|
278
|
-
CASE(
|
279
|
-
CASE(
|
280
|
-
CASE(
|
281
|
-
CASE(
|
263
|
+
CASE(GAMEPAD_LEFT): SYMBOL1(gamepad_left);
|
264
|
+
CASE(GAMEPAD_RIGHT): SYMBOL1(gamepad_right);
|
265
|
+
CASE(GAMEPAD_UP): SYMBOL1(gamepad_up);
|
266
|
+
CASE(GAMEPAD_DOWN): SYMBOL1(gamepad_down);
|
267
|
+
CASE(GAMEPAD_LSTICK_LEFT): SYMBOL1(gamepad_lstick_left);
|
268
|
+
CASE(GAMEPAD_LSTICK_RIGHT): SYMBOL1(gamepad_lstick_right);
|
269
|
+
CASE(GAMEPAD_LSTICK_UP): SYMBOL1(gamepad_lstick_up);
|
270
|
+
CASE(GAMEPAD_LSTICK_DOWN): SYMBOL1(gamepad_lstick_down);
|
271
|
+
CASE(GAMEPAD_RSTICK_LEFT): SYMBOL1(gamepad_rstick_left);
|
272
|
+
CASE(GAMEPAD_RSTICK_RIGHT): SYMBOL1(gamepad_rstick_right);
|
273
|
+
CASE(GAMEPAD_RSTICK_UP): SYMBOL1(gamepad_rstick_up);
|
274
|
+
CASE(GAMEPAD_RSTICK_DOWN): SYMBOL1(gamepad_rstick_down);
|
275
|
+
CASE(GAMEPAD_A): SYMBOL1(gamepad_a);
|
276
|
+
CASE(GAMEPAD_B): SYMBOL1(gamepad_b);
|
277
|
+
CASE(GAMEPAD_X): SYMBOL1(gamepad_x);
|
278
|
+
CASE(GAMEPAD_Y): SYMBOL1(gamepad_y);
|
279
|
+
CASE(GAMEPAD_LTRIGGER): SYMBOL1(gamepad_ltrigger);
|
280
|
+
CASE(GAMEPAD_RTRIGGER): SYMBOL1(gamepad_rtrigger);
|
281
|
+
CASE(GAMEPAD_LSHOULDER): SYMBOL1(gamepad_lshoulder);
|
282
|
+
CASE(GAMEPAD_RSHOULDER): SYMBOL1(gamepad_rshoulder);
|
283
|
+
CASE(GAMEPAD_LTHUMB): SYMBOL1(gamepad_lthumb);
|
284
|
+
CASE(GAMEPAD_RTHUMB): SYMBOL1(gamepad_rthumb);
|
285
|
+
CASE(GAMEPAD_LPADDLE_0): SYMBOL1(gamepad_lpaddle_0);
|
286
|
+
CASE(GAMEPAD_LPADDLE_1): SYMBOL1(gamepad_lpaddle_1);
|
287
|
+
CASE(GAMEPAD_RPADDLE_0): SYMBOL1(gamepad_rpaddle_0);
|
288
|
+
CASE(GAMEPAD_RPADDLE_1): SYMBOL1(gamepad_rpaddle_1);
|
289
|
+
CASE(GAMEPAD_HOME): SYMBOL1(gamepad_home);
|
290
|
+
CASE(GAMEPAD_MENU): SYMBOL1(gamepad_menu);
|
291
|
+
CASE(GAMEPAD_OPTION): SYMBOL1(gamepad_option);
|
292
|
+
CASE(GAMEPAD_SHARE): SYMBOL1(gamepad_share);
|
293
|
+
CASE(GAMEPAD_START): SYMBOL1(gamepad_start);
|
294
|
+
CASE(GAMEPAD_SELECT): SYMBOL1(gamepad_select);
|
295
|
+
CASE(GAMEPAD_BUTTON_TOUCH): SYMBOL1(gamepad_button_touch);
|
296
|
+
CASE(GAMEPAD_BUTTON_0): SYMBOL1(gamepad_button_0);
|
297
|
+
CASE(GAMEPAD_BUTTON_1): SYMBOL1(gamepad_button_1);
|
298
|
+
CASE(GAMEPAD_BUTTON_2): SYMBOL1(gamepad_button_2);
|
299
|
+
CASE(GAMEPAD_BUTTON_3): SYMBOL1(gamepad_button_3);
|
300
|
+
CASE(GAMEPAD_BUTTON_4): SYMBOL1(gamepad_button_4);
|
301
|
+
CASE(GAMEPAD_BUTTON_5): SYMBOL1(gamepad_button_5);
|
302
|
+
CASE(GAMEPAD_BUTTON_6): SYMBOL1(gamepad_button_6);
|
303
|
+
CASE(GAMEPAD_BUTTON_7): SYMBOL1(gamepad_button_7);
|
304
|
+
CASE(GAMEPAD_BUTTON_8): SYMBOL1(gamepad_button_8);
|
305
|
+
CASE(GAMEPAD_BUTTON_9): SYMBOL1(gamepad_button_9);
|
306
|
+
CASE(GAMEPAD_BUTTON_10): SYMBOL1(gamepad_button_10);
|
307
|
+
CASE(GAMEPAD_BUTTON_11): SYMBOL1(gamepad_button_11);
|
308
|
+
CASE(GAMEPAD_BUTTON_12): SYMBOL1(gamepad_button_12);
|
309
|
+
CASE(GAMEPAD_BUTTON_13): SYMBOL1(gamepad_button_13);
|
310
|
+
CASE(GAMEPAD_BUTTON_14): SYMBOL1(gamepad_button_14);
|
311
|
+
CASE(GAMEPAD_BUTTON_15): SYMBOL1(gamepad_button_15);
|
282
312
|
|
283
313
|
#undef CASE
|
284
314
|
#undef SYMBOL1
|
data/ext/reflex/native.cpp
CHANGED
@@ -4,6 +4,7 @@
|
|
4
4
|
void Init_reflex ();
|
5
5
|
void Init_reflex_exception ();
|
6
6
|
|
7
|
+
void Init_reflex_pointer ();
|
7
8
|
void Init_reflex_selector ();
|
8
9
|
void Init_reflex_style ();
|
9
10
|
void Init_reflex_style_length ();
|
@@ -11,19 +12,19 @@ void Init_reflex_timer ();
|
|
11
12
|
void Init_reflex_filter ();
|
12
13
|
|
13
14
|
void Init_reflex_event ();
|
14
|
-
void
|
15
|
+
void Init_reflex_device_event ();
|
15
16
|
void Init_reflex_update_event ();
|
16
17
|
void Init_reflex_draw_event ();
|
17
18
|
void Init_reflex_frame_event ();
|
18
19
|
void Init_reflex_scroll_event ();
|
19
20
|
void Init_reflex_focus_event ();
|
20
21
|
void Init_reflex_key_event ();
|
21
|
-
void Init_reflex_pointer ();
|
22
22
|
void Init_reflex_pointer_event ();
|
23
23
|
void Init_reflex_wheel_event ();
|
24
24
|
void Init_reflex_capture_event ();
|
25
25
|
void Init_reflex_timer_event ();
|
26
26
|
void Init_reflex_contact_event ();
|
27
|
+
void Init_reflex_motion_event ();
|
27
28
|
|
28
29
|
void Init_reflex_shape ();
|
29
30
|
void Init_reflex_polygon_shape ();
|
@@ -55,6 +56,7 @@ extern "C" void
|
|
55
56
|
Init_reflex();
|
56
57
|
Init_reflex_exception();
|
57
58
|
|
59
|
+
Init_reflex_pointer();
|
58
60
|
Init_reflex_selector();
|
59
61
|
Init_reflex_style();
|
60
62
|
Init_reflex_style_length();
|
@@ -62,19 +64,19 @@ extern "C" void
|
|
62
64
|
Init_reflex_filter();
|
63
65
|
|
64
66
|
Init_reflex_event();
|
65
|
-
|
67
|
+
Init_reflex_device_event();
|
66
68
|
Init_reflex_update_event();
|
67
69
|
Init_reflex_draw_event();
|
68
70
|
Init_reflex_frame_event();
|
69
71
|
Init_reflex_scroll_event();
|
70
72
|
Init_reflex_focus_event();
|
71
73
|
Init_reflex_key_event();
|
72
|
-
Init_reflex_pointer();
|
73
74
|
Init_reflex_pointer_event();
|
74
75
|
Init_reflex_wheel_event();
|
75
76
|
Init_reflex_capture_event();
|
76
77
|
Init_reflex_timer_event();
|
77
78
|
Init_reflex_contact_event();
|
79
|
+
Init_reflex_motion_event();
|
78
80
|
|
79
81
|
Init_reflex_shape();
|
80
82
|
Init_reflex_polygon_shape();
|
data/ext/reflex/reflex.cpp
CHANGED
@@ -261,16 +261,17 @@ Init_reflex ()
|
|
261
261
|
DEFINE_CONST(KEY_GAMEPAD_X);
|
262
262
|
DEFINE_CONST(KEY_GAMEPAD_Y);
|
263
263
|
|
264
|
-
DEFINE_CONST(
|
265
|
-
DEFINE_CONST(
|
266
|
-
DEFINE_CONST(
|
267
|
-
DEFINE_CONST(
|
268
|
-
DEFINE_CONST(
|
269
|
-
DEFINE_CONST(
|
264
|
+
DEFINE_CONST(KEY_GAMEPAD_LSHOULDER);
|
265
|
+
DEFINE_CONST(KEY_GAMEPAD_RSHOULDER);
|
266
|
+
DEFINE_CONST(KEY_GAMEPAD_LTRIGGER);
|
267
|
+
DEFINE_CONST(KEY_GAMEPAD_RTRIGGER);
|
268
|
+
DEFINE_CONST(KEY_GAMEPAD_LTHUMB);
|
269
|
+
DEFINE_CONST(KEY_GAMEPAD_RTHUMB);
|
270
270
|
|
271
271
|
DEFINE_CONST(KEY_GAMEPAD_HOME);
|
272
272
|
DEFINE_CONST(KEY_GAMEPAD_MENU);
|
273
273
|
DEFINE_CONST(KEY_GAMEPAD_OPTION);
|
274
|
+
DEFINE_CONST(KEY_GAMEPAD_SHARE);
|
274
275
|
DEFINE_CONST(KEY_GAMEPAD_START);
|
275
276
|
DEFINE_CONST(KEY_GAMEPAD_SELECT);
|
276
277
|
|