redmine_extensions 1.0.0 → 1.1.0

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@@ -4,6 +4,5 @@
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  //= require ./blocking_namespace
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  //= require ./blocking_module
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  //= require ./blocking_polyfill
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- //= require ./blocking_render
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  //= require ./blocking_utils
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  //= require ./blocking_dynamic_loading
@@ -1,5 +1,5 @@
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  module RedmineExtensions
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- VERSION = '1.0.0'
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+ VERSION = '1.1.0'
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  end
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: redmine_extensions
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  version: !ruby/object:Gem::Version
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- version: 1.0.0
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+ version: 1.1.0
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  platform: ruby
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  authors:
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  - Easy Software Ltd
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2023-09-08 00:00:00.000000000 Z
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+ date: 2023-09-20 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: rails
@@ -41,7 +41,6 @@ files:
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  - app/assets/javascripts/redmine_extensions/blocking_module.js
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  - app/assets/javascripts/redmine_extensions/blocking_namespace.js
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  - app/assets/javascripts/redmine_extensions/blocking_polyfill.js
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- - app/assets/javascripts/redmine_extensions/blocking_render.js
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  - app/assets/javascripts/redmine_extensions/blocking_utils.js
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  - app/assets/javascripts/redmine_extensions/easy_togglers.js
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  - app/assets/javascripts/redmine_extensions/jquery.entityarray.js
@@ -1,111 +0,0 @@
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- (function () {
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- /**
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- * @callback RenderFunction
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- */
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- // noinspection JSMismatchedCollectionQueryUpdate
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- /**
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- * @type {Array.<{body:RenderFunction,ctx:Object}>}
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- */
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- var readQueue = [];
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- // noinspection JSMismatchedCollectionQueryUpdate
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- /**
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- * @type {Array.<{body:RenderFunction,ctx:Object,value:*}>}
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- */
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- var renderQueue = [];
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- var renderPhase = false;
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- var lastTime = 0.0;
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- /**
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- * Wrapper for safe execution of [body] function only in read phase to prevent force-redraws.
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- * @example
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- * // fill storage with values from DOM
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- * var storage = {};
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- * EasyGem.read(function(){
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- * this.offset = $element.offset();
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- * this.scrollTop = $(window).scrollTop();
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- * }, storage);
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- * @param {RenderFunction} body
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- * @param {Object} [context]
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- */
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- EasyGem.read = function (body, context) {
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- if (renderPhase) {
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- readQueue.push({body: body, ctx: context});
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- } else {
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- body.call(context);
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- }
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- };
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- /**
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- * Wrapper for safe execution of [body] function only in render phase to prevent force-redraws.
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- * @example
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- * var left = $element.css("left");
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- * EasyGem.render(function(){
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- * $element.css({left: (left + 5) + "px"});
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- * });
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- * @param {RenderFunction} body - obtain execution time as first parameter
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- * @param {Object} [context]
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- */
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- EasyGem.render = function (body, context) {
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- if (renderPhase) {
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- body.call(context, lastTime);
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- } else {
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- renderQueue.push({body: body, ctx: context});
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- }
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- };
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- /**
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- * Complex and most-safe wrapper for DOM-manipulation code
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- * Execute [read] and [render] function only in proper phases.
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- * @example
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- * // prevents layout thrashing
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- * $table.find("td.first_column").each(function() {
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- * EasyGem.readAndRender(function() {
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- * return this.width();
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- * }, function(width, time) {
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- * this.next().width(width);
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- * }, $(this));
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- * });
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- * @param {RenderFunction} read
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- * @param {RenderFunction} render - function(readResult, time) callback
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- * @param {Object} [context]
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- */
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- EasyGem.readAndRender = function (read, render, context) {
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- if (renderPhase) {
71
- readQueue.push({
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- body: function () {
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- var value = read.call(context);
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- renderQueue.push({body: render, ctx: context, value: value});
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- }, ctx: context
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- });
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- } else {
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- var value = read.call(context);
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- renderQueue.push({body: render, ctx: context, value: value});
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- }
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- };
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- EasyGem.schedule.main(function () {
83
- var loop = function (time) {
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- renderPhase = true;
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- lastTime=time;
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-
87
- setTimeout(function () {
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- renderPhase = false;
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- if (readQueue.length) {
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- var queue = readQueue;
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- readQueue = [];
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- for (i = 0; i < queue.length; i++) {
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- var pack = queue[i];
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- pack.body.call(pack.ctx);
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- }
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- }
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- }, 0);
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- if (renderQueue.length) {
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- var queue = renderQueue;
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- renderQueue = [];
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- for (var i = 0; i < queue.length; i++) {
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- var pack = queue[i];
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- pack.body.call(pack.ctx, pack.value, time);
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- }
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- renderQueue = [];
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- }
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- requestAnimationFrame(loop);
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- };
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- requestAnimationFrame(loop);
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- });
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- })();