redjack 0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/.gitignore +11 -0
- data/.rspec +3 -0
- data/.travis.yml +7 -0
- data/Gemfile +6 -0
- data/Gemfile.lock +47 -0
- data/LICENSE.txt +21 -0
- data/README.md +43 -0
- data/Rakefile +6 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/lib/blackjack.rb +9 -0
- data/lib/blackjack/card.rb +28 -0
- data/lib/blackjack/dealer.rb +53 -0
- data/lib/blackjack/deck.rb +30 -0
- data/lib/blackjack/game.rb +117 -0
- data/lib/blackjack/player.rb +179 -0
- data/lib/blackjack/version.rb +3 -0
- data/redjack.gemspec +40 -0
- metadata +130 -0
checksums.yaml
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---
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SHA256:
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metadata.gz: bed6bb0cd0b19394ab69afb8e343e06ea6546e53051929adcec75beb1b2d931a
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data.tar.gz: 7bb8ba46197bf3462d5010d713322eea8fe65303136aceba959209c759640a6f
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SHA512:
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metadata.gz: 638b9121c4921d82c8c2741f6319751ec9fc8c3969fd961765cecab017eb003abbd184efa001e8d6b88c0484e68274a53263b6b47e67fb9b03e9a46afe4d773d
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data.tar.gz: d05040ed5bf6c6ad041f0898a2f7424f0773c290841bea1c73f5a7c9fd38a3c28a7ccef4db62716c28459f6e00e715981ed9cdb63673b794e747bfc6f008bba9
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data/.gitignore
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data/.rspec
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data/.travis.yml
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data/Gemfile
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data/Gemfile.lock
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PATH
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remote: .
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specs:
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redjack (0.1)
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GEM
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remote: https://rubygems.org/
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specs:
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coderay (1.1.2)
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diff-lcs (1.3)
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docile (1.3.2)
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method_source (0.9.2)
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pry (0.12.2)
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coderay (~> 1.1.0)
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method_source (~> 0.9.0)
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rake (10.5.0)
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rspec (3.9.0)
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rspec-core (~> 3.9.0)
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rspec-expectations (~> 3.9.0)
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rspec-mocks (~> 3.9.0)
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rspec-core (3.9.1)
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rspec-support (~> 3.9.1)
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rspec-expectations (3.9.0)
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diff-lcs (>= 1.2.0, < 2.0)
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rspec-support (~> 3.9.0)
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rspec-mocks (3.9.1)
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diff-lcs (>= 1.2.0, < 2.0)
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rspec-support (~> 3.9.0)
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rspec-support (3.9.2)
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simplecov (0.19.0)
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docile (~> 1.1)
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simplecov-html (~> 0.11)
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simplecov-html (0.12.3)
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PLATFORMS
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ruby
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DEPENDENCIES
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bundler
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pry
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rake (~> 10.0)
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redjack!
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rspec (~> 3.0)
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simplecov
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BUNDLED WITH
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2.1.4
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2020 Tim Kretschmer
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# Redjack - the BlackJack in Ruby
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Welcome to your new gem! In this directory, you'll find the files you need to be able to package up your Ruby library into a gem. Put your Ruby code in the file `lib/blackjack`. To experiment with that code, run `bin/console` for an interactive prompt.
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TODO: Delete this and the text above, and describe your gem
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'blackjack'
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```
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install blackjack
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## Usage
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TODO: Write usage instructions here
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## Development
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After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake spec` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release`, which will create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org).
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## Contributing
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Bug reports and pull requests are welcome on GitHub at https://github.com/[USERNAME]/blackjack. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct.
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## License
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The gem is available as open source under the terms of the [MIT License](https://opensource.org/licenses/MIT).
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## Code of Conduct
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Everyone interacting in the Blackjack project’s codebases, issue trackers, chat rooms and mailing lists is expected to follow the [code of conduct](https://github.com/[USERNAME]/blackjack/blob/master/CODE_OF_CONDUCT.md).
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data/Rakefile
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data/bin/console
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#!/usr/bin/env ruby
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require "bundler/setup"
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require "blackjack"
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# You can add fixtures and/or initialization code here to make experimenting
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# with your gem easier. You can also use a different console, if you like.
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# (If you use this, don't forget to add pry to your Gemfile!)
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# require "pry"
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# Pry.start
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require "irb"
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IRB.start(__FILE__)
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data/bin/setup
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data/lib/blackjack.rb
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module Blackjack
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class Card < Struct.new(:rank, :suit)
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# :nocov:
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def inspect
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"#{rank}#{suit[0]}"
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end
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# :nocov:
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# :nocov:
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def to_s
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"#{rank} of #{suit}"
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end
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# :nocov:
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def ace?
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rank == "A"
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end
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def points
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if ace?
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else
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# if it's not a number, it's a 10
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(rank.is_a?(Integer) || rank.to_i != 0) ? rank.to_i : 10
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end
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end
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end
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end
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module Blackjack
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class Dealer < Player
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def initialize(game, options={})
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self.game = game
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self.cards = []
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self.finished = false
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self.splitted = options.fetch(:splitted, false)
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end
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# :nocov:
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def inspect
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"<Dealer# (#{finished? ? points: "?"}): #{cards.collect(&:inspect).join(" ")} >"
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end
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# :nocov:
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def can_split?
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false
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end
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def can_double?
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false
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end
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def can_stand?
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false
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end
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def must_hit?
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points < 17 || (points == 17 && cards.one?(&:ace?))
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end
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def can_play?
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game.players.all?(&:finished?)
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end
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def finish!
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super
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game.finish!
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end
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def play!
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raise "players haven't finished" unless can_play?
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while(must_hit?) do
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self.cards << game.deck.draw
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if blackjack? || points==21 || busted?
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return finish!
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end
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end
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finish!
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true
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end
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end
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end
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module Blackjack
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class Deck
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SUITS = %w(hearts clubs spades diamonds)
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RANKS = ["A",2, 3, 4, 5, 6, 7, 8, 9, 10, "J", "Q", "K"]
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attr_accessor :cards
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def initialize(decks, seed=Random.new.seed)
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self.cards = build_deck * decks
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self.cards.shuffle!(random: Random.new(seed))
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end
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# :nocov:
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def inspect
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"<Deck next: #{cards.first.inspect} left: #{cards.count} >"
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end
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# :nocov:
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def draw
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# remove first item of deck
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cards.shift
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end
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private
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def build_deck
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RANKS.flat_map {|rank| SUITS.flat_map {|suit| Card.new(rank,suit) } }
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end
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end
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end
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module Blackjack
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class Game
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attr_accessor :seed
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attr_accessor :amount_decks
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attr_accessor :options
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attr_accessor :players
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attr_accessor :dealer
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attr_accessor :actions
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attr_accessor :deck
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attr_accessor :balance
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attr_accessor :finished
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attr_accessor :bets
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def initialize(args={})
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self.seed = args.fetch(:seed)
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self.bets = args.fetch(:bets)
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self.amount_decks = args.fetch(:amount_decks, 1)
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self.balance = args.fetch(:balance, 0)
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self.actions = []
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prepare
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load_actions(args.delete(:actions) || [])
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end
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def prepare
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self.deck = Deck.new(amount_decks, seed)
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initialize_players
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give_out_cards
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# one special case: all players have a BJ, then it's dealers turn
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dealer.play! if all_players_finished?
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end
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def initialize_players
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self.players = bets.collect{ |amount| Player.new(self, amount) }
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self.dealer = Dealer.new(self)
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reindex_players!
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end
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def reindex_players!
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players.each_with_index {|player, index| player.position = index}
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end
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def load_actions(actions)
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actions.compact.each do |action|
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load_action(action)
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end
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end
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def current_player
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players.detect(&:playing?)
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end
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def possible_actions
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current_player&.possible_actions
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end
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def load_action(action)
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send(action)
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end
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def give_out_cards
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players.each(&:take_card!)
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dealer.take_card!
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players.each(&:take_card!)
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end
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def american_rules?
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false
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end
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def hit!
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if current_player&.hit!
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self.actions << :hit!
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hit! if current_player&.must_hit?
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true
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end
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end
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def stand!
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if current_player&.stand!
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self.actions << :stand!
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hit! if current_player&.must_hit?
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dealer.play! if all_players_finished?
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true
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end
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end
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def double!
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if current_player&.double!
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self.actions << :double!
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hit! if current_player&.must_hit?
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dealer.play! if all_players_finished?
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true
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end
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end
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def split!
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if current_player.split!
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self.actions << :split!
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hit! if current_player&.must_hit?
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true
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end
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end
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def finish!
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self.finished = true
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end
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def finished?
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finished
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end
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def all_players_finished?
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players.all?(&:finished?)
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end
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end
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end
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module Blackjack
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class Player
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attr_accessor :splitted
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attr_accessor :game
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attr_accessor :cards
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attr_accessor :finished
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attr_accessor :position
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attr_accessor :amount
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+
|
10
|
+
def initialize(game, amount, options={})
|
11
|
+
self.game = game
|
12
|
+
self.cards = []
|
13
|
+
self.finished = false
|
14
|
+
self.amount = amount
|
15
|
+
self.splitted = options.fetch(:splitted, false)
|
16
|
+
if splitted?
|
17
|
+
game.balance -= amount
|
18
|
+
end
|
19
|
+
end
|
20
|
+
|
21
|
+
# :nocov:
|
22
|
+
def inspect
|
23
|
+
"<Player##{position} (#{points}): #{cards.collect(&:inspect).join(" ")} possible_actions: #{possible_actions}>"
|
24
|
+
end
|
25
|
+
# :nocov:
|
26
|
+
|
27
|
+
def his_turn?
|
28
|
+
previous_players.all?(&:finished?)
|
29
|
+
end
|
30
|
+
|
31
|
+
def previous_players
|
32
|
+
game.players.select{|other| other.position < position}
|
33
|
+
end
|
34
|
+
|
35
|
+
def finish!
|
36
|
+
raise "already finished" if finished?
|
37
|
+
self.finished = true
|
38
|
+
points # do we need this?
|
39
|
+
end
|
40
|
+
|
41
|
+
def playing?
|
42
|
+
!finished?
|
43
|
+
end
|
44
|
+
|
45
|
+
def finished?
|
46
|
+
finished
|
47
|
+
end
|
48
|
+
|
49
|
+
def busted?
|
50
|
+
points > 21
|
51
|
+
end
|
52
|
+
|
53
|
+
def must_hit?
|
54
|
+
cards.count == 1 || points <= 8 && !can_split?
|
55
|
+
end
|
56
|
+
|
57
|
+
def blackjack?
|
58
|
+
cards.count == 2 && points == 21 && !splitted?
|
59
|
+
end
|
60
|
+
|
61
|
+
def can_hit?
|
62
|
+
his_turn? && !finished? && points <= 20
|
63
|
+
end
|
64
|
+
|
65
|
+
def can_stand?
|
66
|
+
!finished?
|
67
|
+
end
|
68
|
+
|
69
|
+
def can_split?
|
70
|
+
!splitted? && !finished? && cards.count == 2 && cards.first.points == cards.last.points && enough_balance_available?
|
71
|
+
end
|
72
|
+
|
73
|
+
def can_double?
|
74
|
+
!splitted_aces? && !finished? && cards.count == 2 && [9,10,11].include?(points) && enough_balance_available?
|
75
|
+
end
|
76
|
+
|
77
|
+
def splitted?
|
78
|
+
splitted
|
79
|
+
end
|
80
|
+
|
81
|
+
def splitted_aces?
|
82
|
+
splitted? && cards.first.ace?
|
83
|
+
end
|
84
|
+
|
85
|
+
def won_with_blackjack?
|
86
|
+
blackjack? && !game.dealer.blackjack?
|
87
|
+
end
|
88
|
+
|
89
|
+
def enough_balance_available?
|
90
|
+
game.balance >= amount
|
91
|
+
end
|
92
|
+
|
93
|
+
def result
|
94
|
+
end
|
95
|
+
|
96
|
+
def take_card!
|
97
|
+
raise "must hit! instead of taking a card" if cards.count >= 2
|
98
|
+
# the initial card round
|
99
|
+
self.cards << game.deck.draw
|
100
|
+
finish! if blackjack?
|
101
|
+
end
|
102
|
+
|
103
|
+
def hit!
|
104
|
+
raise "waiting for previous player to finish" unless his_turn?
|
105
|
+
if can_hit?
|
106
|
+
card = game.deck.draw
|
107
|
+
self.cards << card
|
108
|
+
if blackjack? || points==21 || busted?
|
109
|
+
finish!
|
110
|
+
else
|
111
|
+
points
|
112
|
+
end
|
113
|
+
else
|
114
|
+
raise "can't hit anymore"
|
115
|
+
end
|
116
|
+
end
|
117
|
+
|
118
|
+
def stand!
|
119
|
+
finish!
|
120
|
+
end
|
121
|
+
|
122
|
+
def points
|
123
|
+
total = cards.sum(&:points)
|
124
|
+
if total > 21 && cards.any?(&:ace?)
|
125
|
+
# check if we can count some aces as a 1 to be still good
|
126
|
+
|
127
|
+
cards.count(&:ace?).times do
|
128
|
+
total -= 10
|
129
|
+
return total if total <= 21
|
130
|
+
end
|
131
|
+
end
|
132
|
+
total
|
133
|
+
end
|
134
|
+
|
135
|
+
def possible_actions
|
136
|
+
candidates = []
|
137
|
+
candidates << :split! if can_split?
|
138
|
+
candidates << :double! if can_double?
|
139
|
+
if can_hit?
|
140
|
+
candidates << :hit!
|
141
|
+
candidates << :stand!
|
142
|
+
end
|
143
|
+
candidates
|
144
|
+
end
|
145
|
+
|
146
|
+
def double!
|
147
|
+
raise "can't double" unless can_double?
|
148
|
+
game.balance -= amount
|
149
|
+
self.amount += amount
|
150
|
+
hit!
|
151
|
+
stand! unless finished?
|
152
|
+
end
|
153
|
+
|
154
|
+
def split!
|
155
|
+
raise "can't split" unless can_split?
|
156
|
+
# take the second card and make it a new hand
|
157
|
+
# and reindex_players all the other hands
|
158
|
+
new_player = Player.new(game, amount, splitted: true)
|
159
|
+
new_player.cards << cards.pop
|
160
|
+
# insert in the hand behind him
|
161
|
+
game.players.insert(position+1, new_player)
|
162
|
+
game.reindex_players!
|
163
|
+
hit!
|
164
|
+
self.splitted = true
|
165
|
+
end
|
166
|
+
|
167
|
+
# :nocov:
|
168
|
+
def status
|
169
|
+
return :playing if playing?
|
170
|
+
return :busted if busted?
|
171
|
+
return :blackjack if won_with_blackjack?
|
172
|
+
return :waiting_for_dealer unless game.dealer.finished?
|
173
|
+
return :push if points == game.dealer.points
|
174
|
+
return :win if points > game.dealer.points || game.dealer.busted?
|
175
|
+
:lose
|
176
|
+
end
|
177
|
+
# :nocov:
|
178
|
+
end
|
179
|
+
end
|
data/redjack.gemspec
ADDED
@@ -0,0 +1,40 @@
|
|
1
|
+
lib = File.expand_path("../lib", __FILE__)
|
2
|
+
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
|
3
|
+
require "blackjack/version"
|
4
|
+
|
5
|
+
Gem::Specification.new do |spec|
|
6
|
+
spec.name = "redjack"
|
7
|
+
spec.version = Blackjack::VERSION
|
8
|
+
spec.authors = ["Tim Kretschmer"]
|
9
|
+
spec.email = ["tim@krtschmr.de"]
|
10
|
+
|
11
|
+
spec.summary = %q{redjack is a Black Jack game written in Ruby}
|
12
|
+
spec.description = %q{A replayable Black Jack game based in Ruby}
|
13
|
+
spec.homepage = "https://github.com/krtschmr/redjack"
|
14
|
+
|
15
|
+
# Prevent pushing this gem to RubyGems.org. To allow pushes either set the 'allowed_push_host'
|
16
|
+
# to allow pushing to a single host or delete this section to allow pushing to any host.
|
17
|
+
if spec.respond_to?(:metadata)
|
18
|
+
# spec.metadata["allowed_push_host"] = "TODO: Set to 'http://mygemserver.com'"
|
19
|
+
else
|
20
|
+
raise "RubyGems 2.0 or newer is required to protect against " \
|
21
|
+
"public gem pushes."
|
22
|
+
end
|
23
|
+
|
24
|
+
# Specify which files should be added to the gem when it is released.
|
25
|
+
# The `git ls-files -z` loads the files in the RubyGem that have been added into git.
|
26
|
+
spec.files = Dir.chdir(File.expand_path('..', __FILE__)) do
|
27
|
+
`git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
|
28
|
+
end
|
29
|
+
spec.bindir = "exe"
|
30
|
+
spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
|
31
|
+
spec.require_paths = ["lib"]
|
32
|
+
|
33
|
+
|
34
|
+
spec.add_development_dependency "bundler"
|
35
|
+
spec.add_development_dependency "rake", "~> 10.0"
|
36
|
+
spec.add_development_dependency "rspec", "~> 3.0"
|
37
|
+
spec.add_development_dependency "simplecov"
|
38
|
+
spec.add_development_dependency "pry"
|
39
|
+
end
|
40
|
+
|
metadata
ADDED
@@ -0,0 +1,130 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: redjack
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: '0.1'
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Tim Kretschmer
|
8
|
+
autorequire:
|
9
|
+
bindir: exe
|
10
|
+
cert_chain: []
|
11
|
+
date: 2020-10-21 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: bundler
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - ">="
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '0'
|
20
|
+
type: :development
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - ">="
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '0'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '10.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '10.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rspec
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '3.0'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '3.0'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: simplecov
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - ">="
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - ">="
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0'
|
69
|
+
- !ruby/object:Gem::Dependency
|
70
|
+
name: pry
|
71
|
+
requirement: !ruby/object:Gem::Requirement
|
72
|
+
requirements:
|
73
|
+
- - ">="
|
74
|
+
- !ruby/object:Gem::Version
|
75
|
+
version: '0'
|
76
|
+
type: :development
|
77
|
+
prerelease: false
|
78
|
+
version_requirements: !ruby/object:Gem::Requirement
|
79
|
+
requirements:
|
80
|
+
- - ">="
|
81
|
+
- !ruby/object:Gem::Version
|
82
|
+
version: '0'
|
83
|
+
description: A replayable Black Jack game based in Ruby
|
84
|
+
email:
|
85
|
+
- tim@krtschmr.de
|
86
|
+
executables: []
|
87
|
+
extensions: []
|
88
|
+
extra_rdoc_files: []
|
89
|
+
files:
|
90
|
+
- ".gitignore"
|
91
|
+
- ".rspec"
|
92
|
+
- ".travis.yml"
|
93
|
+
- Gemfile
|
94
|
+
- Gemfile.lock
|
95
|
+
- LICENSE.txt
|
96
|
+
- README.md
|
97
|
+
- Rakefile
|
98
|
+
- bin/console
|
99
|
+
- bin/setup
|
100
|
+
- lib/blackjack.rb
|
101
|
+
- lib/blackjack/card.rb
|
102
|
+
- lib/blackjack/dealer.rb
|
103
|
+
- lib/blackjack/deck.rb
|
104
|
+
- lib/blackjack/game.rb
|
105
|
+
- lib/blackjack/player.rb
|
106
|
+
- lib/blackjack/version.rb
|
107
|
+
- redjack.gemspec
|
108
|
+
homepage: https://github.com/krtschmr/redjack
|
109
|
+
licenses: []
|
110
|
+
metadata: {}
|
111
|
+
post_install_message:
|
112
|
+
rdoc_options: []
|
113
|
+
require_paths:
|
114
|
+
- lib
|
115
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
116
|
+
requirements:
|
117
|
+
- - ">="
|
118
|
+
- !ruby/object:Gem::Version
|
119
|
+
version: '0'
|
120
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
121
|
+
requirements:
|
122
|
+
- - ">="
|
123
|
+
- !ruby/object:Gem::Version
|
124
|
+
version: '0'
|
125
|
+
requirements: []
|
126
|
+
rubygems_version: 3.0.6
|
127
|
+
signing_key:
|
128
|
+
specification_version: 4
|
129
|
+
summary: redjack is a Black Jack game written in Ruby
|
130
|
+
test_files: []
|