redgreenblue 0.8.0 → 0.13.0
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- checksums.yaml +4 -4
- data/lib/redgreenblue.rb +20 -18
- data/lib/redgreenblue/24bit.rb +11 -0
- data/lib/redgreenblue/base.rb +2 -2
- data/lib/redgreenblue/cie_1931.rb +51 -0
- data/lib/redgreenblue/cie_1976.rb +105 -0
- data/lib/redgreenblue/gamma.rb +44 -0
- data/lib/redgreenblue/gpl.rb +91 -0
- data/lib/redgreenblue/hsb.rb +61 -0
- data/lib/redgreenblue/hsl.rb +96 -0
- data/lib/redgreenblue/hsv.rb +96 -0
- data/lib/redgreenblue/hsx_shared.rb +94 -0
- data/lib/redgreenblue/inspect.rb +25 -3
- data/lib/redgreenblue/int.rb +22 -0
- data/lib/redgreenblue/lazy.rb +62 -27
- data/lib/redgreenblue/mac.rb +8 -0
- data/lib/redgreenblue/match.rb +21 -0
- data/lib/redgreenblue/math.rb +9 -0
- data/lib/redgreenblue/misc.rb +27 -2
- data/lib/redgreenblue/mix.rb +27 -6
- data/lib/redgreenblue/name.rb +13 -0
- data/lib/redgreenblue/opt/philipshue.rb +17 -2
- data/lib/redgreenblue/os/mac.rb +9 -6
- data/lib/redgreenblue/ostwald.rb +45 -0
- data/lib/redgreenblue/palettes/css.gpl +164 -0
- data/lib/redgreenblue/rgb565.rb +0 -5
- data/lib/redgreenblue/version.rb +9 -1
- data/lib/redgreenblue/view.rb +34 -0
- data/lib/redgreenblue/web.rb +55 -0
- metadata +23 -6
- data/lib/redgreenblue/cie.rb +0 -62
- data/lib/redgreenblue/hsl_hsv.rb +0 -59
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require 'redgreenblue/hsx_shared'
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require 'redgreenblue/math'
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class RGB
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#----------------------------------------------------------------------#
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# Class Methods #
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#----------------------------------------------------------------------#
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class << self
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# Creates a new RGB object from HSL values: hue (0..360), saturation (0..1), and lightness (0..1).
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def hsl(*a)
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new hsl_to_values(*a)
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end
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# Calculates RGB values from HSL.
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# Given hue (0..360), saturation (0..1), and lightness (0..1),
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# returns red, green, and blue as three values between 0 and 1.
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def hsl_to_values(*a)
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hsm_to_values(:hsl, a)
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end
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end
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#----------------------------------------------------------------------#
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# Instance Methods #
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#----------------------------------------------------------------------#
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# Returns color as HSL:
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# hue (0..360), saturation (0..1), lightness (0..1).
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# When saturation is 0, hue is nil.
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def hsl
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hsl_hsv_c[0]
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end
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# Returns the object's HSL-hue (0..360).
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def hsl_h
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hsl[0]
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end
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# Returns the object's HSL-saturation (0..1).
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def hsl_s
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hsl[1]
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end
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# Returns the object's HSL-lightness (0..1).
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def hsl_l
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hsl[2]
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end
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# Sets red, green, and blue using HSL values: hue (0..360), saturation (0..1), and lightness (0..1).
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def hsl=(*a)
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self.values = RGB.hsl_to_values(*a)
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end
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# Sets HSL-hue to a number of degrees (0..360) or nil.
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#
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# Adjusts red, green, and blue, leaving saturation and lightness unchanged.
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# When hue is nil, saturation will be 0.
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def hsl_h=(degrees)
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self.hsl = hsl.fill(degrees,0,1)
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end
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# Sets HSL-saturation to a value between 0 and 1.
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#
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# Adjusts red, green, and blue, leaving hue and lightness unchanged.
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# When saturation is 0, hue will be nil.
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def hsl_s=(value)
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self.hsl = hsl.fill(value ,1,1)
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end
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# Sets HSL-lightness to a value between 0 and 1.
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#
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# Adjusts red, green, and blue, leaving hue and saturation unchanged.
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# When lightness is 0 or 1, hue will be nil, and saturation will be 0.
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def hsl_l=(value)
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self.hsl = hsl.fill(value ,2,1)
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end
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# Sets red, green, and blue by rotating the object's HSL-hue a number of degrees.
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def hsl_rotate!(degrees)
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self.hsl = zip_add(hsl, [degrees, 0, 0])
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self
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end
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# Creates one or more new RGB objects by rotating this object's HSL-hue a number of degrees.
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def hsl_rotate(a_degrees, *b_degrees)
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if a_degrees.class != Array and b_degrees.none?
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RGB.hsl zip_add(hsl, [a_degrees, 0, 0])
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else
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( [a_degrees] + b_degrees ).flatten.map { |degrees| RGB.hsl zip_add(hsl, [degrees, 0, 0]) }
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end
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end
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end
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require 'redgreenblue/hsx_shared'
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require 'redgreenblue/math'
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class RGB
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#----------------------------------------------------------------------#
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# Class Methods #
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#----------------------------------------------------------------------#
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class << self
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# Creates a new RGB object from HSV values: hue (0..360), saturation (0..1), and value (0..1).
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def hsv(*a)
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new hsv_to_values(*a)
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end
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# Calculates RGB values from HSV.
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# Given hue (0..360), saturation (0..1), and value (0..1),
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# returns red, green, and blue as three values between 0 and 1.
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def hsv_to_values(*a)
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hsm_to_values(:hsv, a)
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end
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end
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#----------------------------------------------------------------------#
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# Instance Methods #
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#----------------------------------------------------------------------#
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# Returns color as HSV:
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# hue (0..360), saturation (0..1), value (0..1).
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# When saturation is 0, hue is nil.
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def hsv
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hsl_hsv_c[1]
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end
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# Returns the object's HSV-hue (0..360).
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def hsv_h
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hsv[0]
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end
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# Returns the object's HSV-saturation (0..1).
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def hsv_s
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hsv[1]
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end
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# Returns the object's HSV-value (0..1).
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def hsv_v
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hsv[2]
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end
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# Sets red, green, and blue using HSV values: hue (0..360), saturation (0..1), and value (0..1).
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def hsv=(*a)
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self.values = RGB.hsv_to_values(*a)
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end
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# Sets HSV-hue to a number of degrees (0..360) or nil.
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#
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# Adjusts red, green, and blue, leaving HSV-saturation and -value unchanged.
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# When hue is nil, saturation will be 0.
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def hsv_h=(degrees)
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self.hsv = hsv.fill(degrees,0,1)
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end
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# Sets HSV-saturation to a number between 0 and 1.
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#
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# Adjusts red, green, and blue, leaving HSV-hue and -value unchanged.
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# When saturation is 0, hue will be nil.
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def hsv_s=(value)
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self.hsv = hsv.fill(value ,1,1)
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end
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# Sets HSV-value to a number between 0 and 1.
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#
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# Adjusts red, green, and blue, leaving HSV-hue and -saturation unchanged.
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# When value is 0, hue will be nil, and saturation will be 0.
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def hsv_v=(value)
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self.hsv = hsv.fill(value ,2,1)
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end
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# Sets red, green, and blue by rotating the object's HSV-hue a number of degrees.
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def hsv_rotate!(degrees)
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self.hsv = zip_add(hsv, [degrees, 0, 0])
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self
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end
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# Creates one or more new RGB objects by rotating this object's HSV-hue a number of degrees.
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def hsv_rotate(a_degrees, *b_degrees)
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if a_degrees.class != Array and b_degrees.none?
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RGB.hsv zip_add(hsv, [a_degrees, 0, 0])
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else
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( [a_degrees] + b_degrees ).flatten.map { |degrees| RGB.hsv zip_add(hsv, [degrees, 0, 0]) }
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end
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end
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end
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class RGB
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#----------------------------------------------------------------------#
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# Class Methods #
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#----------------------------------------------------------------------#
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class << self
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private
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# Calculates RGB values from HSL or HSV.
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# With help from:
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# - https://en.wikipedia.org/wiki/HSL_and_HSV
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def hsm_to_values(type, *a)
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raise NotImplementedError unless [:hsl, :hsv].include? type
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hue, saturation, magnitude = a.flatten
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if ( saturation == 0 ) or ( ! hue )
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return Array.new(3) { magnitude }
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end
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hue = hue.modulo 360
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chroma = case type
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when :hsl
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( 1 - ( 2 * magnitude - 1 ).abs ) * saturation
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when :hsv
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magnitude * saturation
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end
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values = [
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chroma,
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( 1 - ( ( hue / 60.0 ).modulo(2) - 1 ).abs ) * chroma,
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0
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]
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values = case type
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when :hsl
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values.map { |v| ( v + magnitude - chroma / 2.0 ).round(9) }
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when :hsv
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values.map { |v| ( v + magnitude - chroma ).round(9) }
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end
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# order values according to hue sextant
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[ [0,1,2], [1,0,2], [2,0,1], [2,1,0], [1,2,0], [0,2,1] ][hue.div 60].map { |i| values[i]}
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end
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end
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#----------------------------------------------------------------------#
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# Instance Methods #
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#----------------------------------------------------------------------#
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private
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# Compute HSL, HSV, and chroma.
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# With help from:
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# - https://en.wikipedia.org/wiki/HSL_and_HSV
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def hsl_hsv_c
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sorted_hash = to_h
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min, max = sorted_hash.values.values_at(2,0)
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chroma = max - min
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hue =
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if chroma == 0
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nil
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else
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( case sorted_hash.keys.first
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when :red
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60 * ( ( ( green - blue ) / chroma ).modulo 6 )
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when :green
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60 * ( ( blue - red ) / chroma + 2 )
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when :blue
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60 * ( ( red - green ) / chroma + 4 )
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end
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).round(6)
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end
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lightness = ( min + max ) / 2.0
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saturation_hsl =
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chroma == 0 ? 0.0 : ( chroma / ( 1 - (2 * lightness - 1).abs ) ).round(9)
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value = max
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saturation_hsv =
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value == 0 ? 0.0 : chroma / value
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[ [hue, saturation_hsl, lightness], [hue, saturation_hsv, value], chroma ]
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end
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end
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data/lib/redgreenblue/inspect.rb
CHANGED
@@ -3,34 +3,54 @@ class RGB
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private
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def _inspect_default(prefix='RGB')
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"#{prefix}
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"#{prefix} #{_inspect_hex} (red=%1.5f green=%1.5f blue=%1.5f)" % [red, green, blue] + ( name ? ' ' + name : '' )
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end
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def _inspect_hex
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-
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(self == snap ? '#' : '~') + hex
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end
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def _inspect_swatch
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terminal_background + " \e[0m"
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end
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def _inspect_short
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"#{_inspect_swatch} #{_inspect_hex}"
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end
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def _inspect_simple
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_inspect_default _inspect_swatch
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end
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def _inspect_name
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_inspect_swatch + ( name ? ' ' + name : '' )
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end
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public
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# Returns a programmer-friendly representation of the object.
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#
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# You can choose among several inspect styles. See the styles, style, and style= class methods.
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def inspect
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send "_inspect_#{self.class.style}"
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end
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# Returns a string representation of the object.
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def to_s
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_inspect_default
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end
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# Returns the base inspect style, dependent on the COLORTERM environment variable.
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def self.base_style
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ENV['
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if styles.include? ENV['REDGREENBLUE_STYLE']
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ENV['REDGREENBLUE_STYLE']
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else
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if ENV['COLORTERM'] == 'truecolor'
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'simple'
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else
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'default'
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end
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end
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end
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# Returns the current inspect style.
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@@ -44,6 +64,8 @@ class RGB
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end
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# Selects an inspect style.
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#
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# Only the first few characters of your preferred style are required.
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def self.style=(s)
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@@style = styles.grep( /^#{s.to_s.downcase}/ ).first || style
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end
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@@ -0,0 +1,22 @@
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class RGB
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# Returns the color as a 24-bit integer in the range 0..16777215.
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def to_i
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( r << 16 ) + ( g << 8 ) + b
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end
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# Creates a new RGB object from a 24-bit integer in the range 0..16777215.
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def self.at(number)
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|
+
n = number.to_i
|
11
|
+
if (0..16777215) === n
|
12
|
+
rgb(
|
13
|
+
( n & 0xff0000 ) >> 16,
|
14
|
+
( n & 0x00ff00 ) >> 8,
|
15
|
+
( n & 0x0000ff )
|
16
|
+
)
|
17
|
+
else
|
18
|
+
raise ArgumentError, "Argument '#{number}' not in range 0..16777215"
|
19
|
+
end
|
20
|
+
end
|
21
|
+
|
22
|
+
end
|
data/lib/redgreenblue/lazy.rb
CHANGED
@@ -1,38 +1,73 @@
|
|
1
1
|
class RGB
|
2
2
|
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
end
|
3
|
+
#----------------------------------------------------------------------#
|
4
|
+
# Class Methods #
|
5
|
+
#----------------------------------------------------------------------#
|
7
6
|
|
8
|
-
|
9
|
-
def self.black
|
10
|
-
new(0,0,0)
|
11
|
-
end
|
7
|
+
class << self
|
12
8
|
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
new(lightness, lightness, lightness)
|
18
|
-
end
|
9
|
+
# Creates a white RGB object.
|
10
|
+
def white
|
11
|
+
new(1,1,1)
|
12
|
+
end
|
19
13
|
|
20
|
-
|
21
|
-
|
14
|
+
# Creates a black RGB object.
|
15
|
+
def black
|
16
|
+
new(0,0,0)
|
17
|
+
end
|
22
18
|
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
19
|
+
# Creates a grey RGB object. Defaults to lightness 0.5, a middle grey. Black equals grey(0), white equals grey(1).
|
20
|
+
#
|
21
|
+
# ::gray is an alias for ::grey.
|
22
|
+
def grey(lightness=0.5)
|
23
|
+
new(lightness, lightness, lightness)
|
24
|
+
end
|
27
25
|
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
26
|
+
# Alias gray for grey.
|
27
|
+
alias gray grey
|
28
|
+
|
29
|
+
# Creates a pure red RGB object.
|
30
|
+
def red
|
31
|
+
new(1,0,0)
|
32
|
+
end
|
33
|
+
|
34
|
+
# Creates a pure green RGB object.
|
35
|
+
def green
|
36
|
+
new(0,1,0)
|
37
|
+
end
|
38
|
+
|
39
|
+
# Creates a pure blue RGB object.
|
40
|
+
def blue
|
41
|
+
new(0,0,1)
|
42
|
+
end
|
43
|
+
|
44
|
+
# Creates a yellow RGB object.
|
45
|
+
def yellow
|
46
|
+
new(1,1,0)
|
47
|
+
end
|
48
|
+
|
49
|
+
# Creates a cyan RGB object.
|
50
|
+
def cyan
|
51
|
+
new(0,1,1)
|
52
|
+
end
|
53
|
+
|
54
|
+
# Creates a magenta RGB object.
|
55
|
+
def magenta
|
56
|
+
new(1,0,1)
|
57
|
+
end
|
58
|
+
|
59
|
+
# Returns the 8 corners of the RGB cube.
|
60
|
+
def corners
|
61
|
+
[ black, red, yellow, green, cyan, blue, magenta, white ]
|
62
|
+
end
|
63
|
+
|
64
|
+
# Returns the centre of the RGB cube.
|
65
|
+
def centre
|
66
|
+
grey
|
67
|
+
end
|
68
|
+
|
69
|
+
alias center centre
|
32
70
|
|
33
|
-
# Creates a pure blue RGB object.
|
34
|
-
def self.blue
|
35
|
-
new(0,0,1)
|
36
71
|
end
|
37
72
|
|
38
73
|
end
|