real_time_rails 0.0.4 → 0.0.5
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- data/README.md +4 -4
- data/bin/real_time_rails +3 -0
- data/lib/real_time_rails/ar.rb +13 -1
- data/lib/real_time_rails/rt_helper.rb +7 -1
- data/lib/real_time_rails/version.rb +1 -1
- metadata +1 -1
data/README.md
CHANGED
@@ -22,7 +22,7 @@ Beta Usage
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The gem is now loading and running correctly in the project. Still some bugs to iron out.
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-
To start the websocket server just run the
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To start the websocket server just run the "real\_time_rails" executable. There is not any configuration options yet, but they should be added soon.
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Add to your Gemfile
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@@ -36,10 +36,10 @@ then in your view that you want a real time update. At this point partial paths
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`render_real_time partial: '/test/test', locals: {chats: @chats}`
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-
I still have a lot of debugging stuff in the view and javascript wrapper so ignore those for now.
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-
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History
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----------
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-
0.0.
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+
0.0.5 Added delete updates
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0.0.4 Adding RealTimeRails server executable. start it with "real\_time_rails"
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data/bin/real_time_rails
CHANGED
@@ -112,6 +112,9 @@ EventMachine.run {
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command = JSON.parse(data)
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puts command
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case command["command"]
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when "delete1"
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channels = find_channels_by_id(command["model"], command["id"])
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channels.each{|c| c.push "delete"}
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when "update1"
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channels = find_channels_by_id(command["model"], command["id"])
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channels.each{|c| c.push "update"}
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data/lib/real_time_rails/ar.rb
CHANGED
@@ -5,13 +5,13 @@ module RealTimeRails
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#after every save send notification to the realtimerails socket server.
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def self.included(klass)
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klass.send :after_save, :send_rtr_update
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klass.send :after_destroy, :send_rtr_destroy
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end
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private
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def send_rtr_update
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# TODO figure out why i have to make 2 connections to send 2 messages instead of just one connection.
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-
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mySock = TCPSocket::new('127.0.0.1', 2000)
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mySock.puts("{\"command\":\"update1\",\"model\":\"#{self.class.name}\",\"id\":\"#{self.id}\"}")
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mySock.close
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@@ -20,6 +20,18 @@ module RealTimeRails
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mySock.puts("{\"command\":\"updateall\",\"model\":\"#{self.class.name}\"}")
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mySock.close
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end
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+
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def send_rtr_destroy
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# TODO figure out why i have to make 2 connections to send 2 messages instead of just one connection.
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mySock = TCPSocket::new('127.0.0.1', 2000)
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mySock.puts("{\"command\":\"delete1\",\"model\":\"#{self.class.name}\",\"id\":\"#{self.id}\"}")
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mySock.close
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mySock = TCPSocket::new('127.0.0.1', 2000)
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mySock.puts("{\"command\":\"updateall\",\"model\":\"#{self.class.name}\"}")
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mySock.close
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end
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end
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end
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@@ -85,7 +85,10 @@ module RealTimeRails
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def js_start_websocket
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"
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ws_#{@id} = new WebSocket('ws://localhost:8080');
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-
ws_#{@id}.onmessage = function(evt) {
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ws_#{@id}.onmessage = function(evt) {
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if(evt.data=='update'){real_time_update_#{@id}()};
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if(evt.data=='delete'){real_time_delete_#{@id}()};
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};
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ws_#{@id}.onclose = function() { };
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ws_#{@id}.onopen = function() {
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ws_#{@id}.send('#{@websocket_options.to_json}');
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@@ -106,6 +109,9 @@ module RealTimeRails
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def js_remote_function
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"function real_time_update_#{@id}(){
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#{remote_function(remote_f_options)}
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}
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function real_time_delete_#{@id}(){
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$('##{@id}').remove;
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}"
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end
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