rdp-rautomation 0.6.3.1

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Files changed (120) hide show
  1. data/.document +5 -0
  2. data/.rspec +2 -0
  3. data/.yardopts +6 -0
  4. data/History.rdoc +103 -0
  5. data/LICENSE +20 -0
  6. data/README.rdoc +114 -0
  7. data/Rakefile +43 -0
  8. data/VERSION +1 -0
  9. data/ext/AutoItX/AutoItX.chm +0 -0
  10. data/ext/AutoItX/AutoItX3.dll +0 -0
  11. data/ext/IAccessibleDLL/IAccessibleDLL.sln +20 -0
  12. data/ext/IAccessibleDLL/IAccessibleDLL.suo +0 -0
  13. data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.cpp +30 -0
  14. data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj +102 -0
  15. data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj.filters +42 -0
  16. data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj.user +3 -0
  17. data/ext/IAccessibleDLL/IAccessibleDLL/ReadMe.txt +48 -0
  18. data/ext/IAccessibleDLL/IAccessibleDLL/dllmain.cpp +19 -0
  19. data/ext/IAccessibleDLL/IAccessibleDLL/stdafx.cpp +8 -0
  20. data/ext/IAccessibleDLL/IAccessibleDLL/stdafx.h +22 -0
  21. data/ext/IAccessibleDLL/IAccessibleDLL/table_support.cpp +282 -0
  22. data/ext/IAccessibleDLL/IAccessibleDLL/targetver.h +8 -0
  23. data/ext/IAccessibleDLL/Release/IAccessibleDLL.dll +0 -0
  24. data/ext/ListViewExplorer/ListViewExplorer.sln +20 -0
  25. data/ext/ListViewExplorer/ListViewExplorer.suo +0 -0
  26. data/ext/ListViewExplorer/ListViewExplorer/ListViewExplorer.cpp +174 -0
  27. data/ext/ListViewExplorer/ListViewExplorer/ListViewExplorer.vcxproj +95 -0
  28. data/ext/ListViewExplorer/ListViewExplorer/ListViewExplorer.vcxproj.filters +42 -0
  29. data/ext/ListViewExplorer/ListViewExplorer/ListViewExplorer.vcxproj.user +3 -0
  30. data/ext/ListViewExplorer/ListViewExplorer/ReadMe.txt +40 -0
  31. data/ext/ListViewExplorer/ListViewExplorer/stdafx.cpp +8 -0
  32. data/ext/ListViewExplorer/ListViewExplorer/stdafx.h +17 -0
  33. data/ext/ListViewExplorer/ListViewExplorer/table_support.cpp +250 -0
  34. data/ext/ListViewExplorer/ListViewExplorer/table_support.h +2 -0
  35. data/ext/ListViewExplorer/ListViewExplorer/targetver.h +8 -0
  36. data/ext/UiaDll/Release/UiaDll.dll +0 -0
  37. data/ext/UiaDll/UiaDll.sln +20 -0
  38. data/ext/UiaDll/UiaDll.suo +0 -0
  39. data/ext/UiaDll/UiaDll/ReadMe.txt +48 -0
  40. data/ext/UiaDll/UiaDll/UiaDll.cpp +205 -0
  41. data/ext/UiaDll/UiaDll/UiaDll.vcxproj +104 -0
  42. data/ext/UiaDll/UiaDll/UiaDll.vcxproj.filters +42 -0
  43. data/ext/UiaDll/UiaDll/dllmain.cpp +39 -0
  44. data/ext/UiaDll/UiaDll/globals.h +3 -0
  45. data/ext/UiaDll/UiaDll/stdafx.cpp +8 -0
  46. data/ext/UiaDll/UiaDll/stdafx.h +19 -0
  47. data/ext/UiaDll/UiaDll/targetver.h +8 -0
  48. data/ext/WindowsForms/bin/WindowsForms.exe +0 -0
  49. data/ext/WindowsForms/src/WindowsForms/WindowsForms.sln +20 -0
  50. data/ext/WindowsForms/src/WindowsForms/WindowsForms.suo +0 -0
  51. data/ext/WindowsForms/src/WindowsForms/WindowsForms/AboutBox.Designer.cs +80 -0
  52. data/ext/WindowsForms/src/WindowsForms/WindowsForms/AboutBox.cs +103 -0
  53. data/ext/WindowsForms/src/WindowsForms/WindowsForms/AboutBox.resx +120 -0
  54. data/ext/WindowsForms/src/WindowsForms/WindowsForms/DataEntryForm.Designer.cs +187 -0
  55. data/ext/WindowsForms/src/WindowsForms/WindowsForms/DataEntryForm.cs +46 -0
  56. data/ext/WindowsForms/src/WindowsForms/WindowsForms/DataEntryForm.resx +120 -0
  57. data/ext/WindowsForms/src/WindowsForms/WindowsForms/MainFormWindow.Designer.cs +377 -0
  58. data/ext/WindowsForms/src/WindowsForms/WindowsForms/MainFormWindow.cs +78 -0
  59. data/ext/WindowsForms/src/WindowsForms/WindowsForms/MainFormWindow.resx +120 -0
  60. data/ext/WindowsForms/src/WindowsForms/WindowsForms/PersonForm.Designer.cs +119 -0
  61. data/ext/WindowsForms/src/WindowsForms/WindowsForms/PersonForm.cs +34 -0
  62. data/ext/WindowsForms/src/WindowsForms/WindowsForms/PersonForm.resx +120 -0
  63. data/ext/WindowsForms/src/WindowsForms/WindowsForms/Program.cs +21 -0
  64. data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/AssemblyInfo.cs +36 -0
  65. data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/Resources.Designer.cs +71 -0
  66. data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/Resources.resx +117 -0
  67. data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/Settings.Designer.cs +30 -0
  68. data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/Settings.settings +7 -0
  69. data/ext/WindowsForms/src/WindowsForms/WindowsForms/SimpleElementsForm.Designer.cs +93 -0
  70. data/ext/WindowsForms/src/WindowsForms/WindowsForms/SimpleElementsForm.cs +19 -0
  71. data/ext/WindowsForms/src/WindowsForms/WindowsForms/SimpleElementsForm.resx +120 -0
  72. data/ext/WindowsForms/src/WindowsForms/WindowsForms/WindowsForms.csproj +123 -0
  73. data/ext/WindowsForms/src/WindowsForms/WindowsForms/bin/Release/WindowsForms.exe +0 -0
  74. data/lib/rautomation.rb +6 -0
  75. data/lib/rautomation/adapter/autoit.rb +5 -0
  76. data/lib/rautomation/adapter/autoit/button.rb +59 -0
  77. data/lib/rautomation/adapter/autoit/locators.rb +22 -0
  78. data/lib/rautomation/adapter/autoit/text_field.rb +61 -0
  79. data/lib/rautomation/adapter/autoit/window.rb +184 -0
  80. data/lib/rautomation/adapter/helper.rb +20 -0
  81. data/lib/rautomation/adapter/win_ffi.rb +21 -0
  82. data/lib/rautomation/adapter/win_ffi/button.rb +25 -0
  83. data/lib/rautomation/adapter/win_ffi/button_helper.rb +24 -0
  84. data/lib/rautomation/adapter/win_ffi/checkbox.rb +19 -0
  85. data/lib/rautomation/adapter/win_ffi/constants.rb +94 -0
  86. data/lib/rautomation/adapter/win_ffi/control.rb +79 -0
  87. data/lib/rautomation/adapter/win_ffi/functions.rb +333 -0
  88. data/lib/rautomation/adapter/win_ffi/keystroke_converter.rb +67 -0
  89. data/lib/rautomation/adapter/win_ffi/label.rb +21 -0
  90. data/lib/rautomation/adapter/win_ffi/list_box.rb +60 -0
  91. data/lib/rautomation/adapter/win_ffi/locators.rb +22 -0
  92. data/lib/rautomation/adapter/win_ffi/ms_uia/uia_dll.rb +36 -0
  93. data/lib/rautomation/adapter/win_ffi/radio.rb +19 -0
  94. data/lib/rautomation/adapter/win_ffi/select_list.rb +87 -0
  95. data/lib/rautomation/adapter/win_ffi/table.rb +57 -0
  96. data/lib/rautomation/adapter/win_ffi/text_field.rb +52 -0
  97. data/lib/rautomation/adapter/win_ffi/window.rb +226 -0
  98. data/lib/rautomation/button.rb +55 -0
  99. data/lib/rautomation/element_collections.rb +47 -0
  100. data/lib/rautomation/text_field.rb +60 -0
  101. data/lib/rautomation/wait_helper.rb +23 -0
  102. data/lib/rautomation/window.rb +234 -0
  103. data/spec/adapter/win_ffi/button_spec.rb +41 -0
  104. data/spec/adapter/win_ffi/checkbox_spec.rb +48 -0
  105. data/spec/adapter/win_ffi/keystroke_converter_spec.rb +47 -0
  106. data/spec/adapter/win_ffi/label_spec.rb +21 -0
  107. data/spec/adapter/win_ffi/listbox_spec.rb +52 -0
  108. data/spec/adapter/win_ffi/radio_spec.rb +37 -0
  109. data/spec/adapter/win_ffi/select_list_spec.rb +66 -0
  110. data/spec/adapter/win_ffi/table_spec.rb +39 -0
  111. data/spec/adapter/win_ffi/text_field_spec.rb +23 -0
  112. data/spec/adapter/win_ffi/window_spec.rb +43 -0
  113. data/spec/button_spec.rb +68 -0
  114. data/spec/buttons_spec.rb +21 -0
  115. data/spec/spec_helper.rb +96 -0
  116. data/spec/text_field_spec.rb +65 -0
  117. data/spec/text_fields_spec.rb +22 -0
  118. data/spec/window_spec.rb +122 -0
  119. data/spec/windows_spec.rb +55 -0
  120. metadata +207 -0
@@ -0,0 +1,2 @@
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+
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+ void get_table_strings(HMODULE oleAccModule, HWND controlHwnd, char **tableStrings, long *numberOfRows, long *numberOfColumns) ;
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+ #pragma once
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+
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+ // Including SDKDDKVer.h defines the highest available Windows platform.
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+
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+ // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
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+ // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
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+
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+ #include <SDKDDKVer.h>
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+ 
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+ Microsoft Visual Studio Solution File, Format Version 11.00
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+ # Visual C++ Express 2010
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+ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UiaDll", "UiaDll\UiaDll.vcxproj", "{8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}"
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+ EndProject
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+ Global
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+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
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+ Debug|Win32 = Debug|Win32
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+ Release|Win32 = Release|Win32
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+ EndGlobalSection
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+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
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+ {8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}.Debug|Win32.ActiveCfg = Debug|Win32
13
+ {8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}.Debug|Win32.Build.0 = Debug|Win32
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+ {8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}.Release|Win32.ActiveCfg = Release|Win32
15
+ {8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}.Release|Win32.Build.0 = Release|Win32
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+ EndGlobalSection
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+ GlobalSection(SolutionProperties) = preSolution
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+ HideSolutionNode = FALSE
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+ EndGlobalSection
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+ EndGlobal
Binary file
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+ ========================================================================
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+ DYNAMIC LINK LIBRARY : UiaDll Project Overview
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+ ========================================================================
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+
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+ AppWizard has created this UiaDll DLL for you.
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+
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+ This file contains a summary of what you will find in each of the files that
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+ make up your UiaDll application.
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+
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+
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+ UiaDll.vcxproj
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+ This is the main project file for VC++ projects generated using an Application Wizard.
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+ It contains information about the version of Visual C++ that generated the file, and
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+ information about the platforms, configurations, and project features selected with the
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+ Application Wizard.
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+
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+ UiaDll.vcxproj.filters
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+ This is the filters file for VC++ projects generated using an Application Wizard.
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+ It contains information about the association between the files in your project
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+ and the filters. This association is used in the IDE to show grouping of files with
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+ similar extensions under a specific node (for e.g. ".cpp" files are associated with the
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+ "Source Files" filter).
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+
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+ UiaDll.cpp
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+ This is the main DLL source file.
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+
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+ When created, this DLL does not export any symbols. As a result, it
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+ will not produce a .lib file when it is built. If you wish this project
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+ to be a project dependency of some other project, you will either need to
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+ add code to export some symbols from the DLL so that an export library
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+ will be produced, or you can set the Ignore Input Library property to Yes
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+ on the General propert page of the Linker folder in the project's Property
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+ Pages dialog box.
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+
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+ /////////////////////////////////////////////////////////////////////////////
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+ Other standard files:
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+
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+ StdAfx.h, StdAfx.cpp
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+ These files are used to build a precompiled header (PCH) file
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+ named UiaDll.pch and a precompiled types file named StdAfx.obj.
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+
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+ /////////////////////////////////////////////////////////////////////////////
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+ Other notes:
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+
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+ AppWizard uses "TODO:" comments to indicate parts of the source code you
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+ should add to or customize.
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+
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+ /////////////////////////////////////////////////////////////////////////////
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+ // UiaDll.cpp : Defines the exported functions for the DLL application.
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+ //
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+
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+ #include "stdafx.h"
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+
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+ extern "C"
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+ __declspec( dllexport ) IUIAutomationElement *RA_FindWindow(char *pszAutomationId) {
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+ IUIAutomationElement *pRootElement ;
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+
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+ HRESULT hr = getGlobalIUIAutomation()->GetRootElement(&pRootElement) ;
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+ if (SUCCEEDED(hr)) {
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+ IUIAutomationCondition *pCondition ;
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+ VARIANT varProperty ;
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+
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+ VariantInit(&varProperty) ;
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+ varProperty.vt = VT_BSTR ;
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+ varProperty.bstrVal = _bstr_t(pszAutomationId) ;
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+
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+ hr = getGlobalIUIAutomation()->CreatePropertyCondition(UIA_AutomationIdPropertyId, varProperty, &pCondition) ;
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+ if (SUCCEEDED(hr)) {
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+ IUIAutomationElement *pFound ;
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+
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+ hr = pRootElement->FindFirst(TreeScope_Children, pCondition, &pFound) ;
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+ if (SUCCEEDED(hr)) {
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+ return pFound ;
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+ }
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+ }
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+ }
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+ return NULL ;
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+ }
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+
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+ extern "C"
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+ __declspec( dllexport ) BOOL RA_IsOffscreen(IUIAutomationElement *pElement) {
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+ BOOL isOffscreen ;
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+ pElement->get_CurrentIsOffscreen(&isOffscreen) ;
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+
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+ return isOffscreen ;
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+ }
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+
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+ extern "C"
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+ __declspec ( dllexport ) IUIAutomationElement *RA_ElementFromHandle(HWND hwnd) {
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+ IUIAutomationElement *pElement ;
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+
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+ HRESULT hr = getGlobalIUIAutomation()->ElementFromHandle(hwnd, &pElement) ;
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+ if (SUCCEEDED(hr))
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+ return pElement ;
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+ else {
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+ printf("RA_ElementFromHandle: Cannot find element from handle 0x%x. HRESULT was 0x%x\r\n", hwnd, hr) ;
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+ return NULL ;
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+ }
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+ }
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+
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+ extern "C" __declspec ( dllexport ) IUIAutomationElement *RA_FindChildById(IUIAutomationElement *pElement, char *automationId) {
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+ IUIAutomationCondition *pCondition ;
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+ VARIANT varProperty ;
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+
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+ VariantInit(&varProperty) ;
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+ varProperty.vt = VT_BSTR ;
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+ varProperty.bstrVal = _bstr_t(automationId) ;
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+
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+ HRESULT hr = getGlobalIUIAutomation()->CreatePropertyCondition(UIA_AutomationIdPropertyId, varProperty, &pCondition) ;
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+ if (SUCCEEDED(hr)) {
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+ IUIAutomationElement *pFound ;
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+
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+ hr = pElement->FindFirst(TreeScope_Descendants, pCondition, &pFound) ;
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+ if (SUCCEEDED(hr)) {
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+ if (pFound == NULL)
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+ printf("RA_FindChildById: Element with automation id %s was not found\r\n", automationId) ;
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+
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+ return pFound ;
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+ } else {
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+ printf("RA_FindChildById: FindFirst for children looking for %s failed. hr = 0x%x\r\n", automationId, hr) ;
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+ return NULL ;
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+ }
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+ } else {
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+ printf("RA_FindChildById: Cannot create search condition. hr = 0x%x\r\n", hr) ;
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+ return NULL ;
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+ }
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+ }
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+
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+ extern "C" __declspec ( dllexport ) HWND RA_CurrentNativeWindowHandle(IUIAutomationElement *pElement) {
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+ UIA_HWND uia_hwnd ;
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+
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+ if (pElement == NULL) {
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+ printf("RA_CurrentNativeWindowHandle: Cannot operate on NULL element\r\n") ;
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+ return (HWND)0 ;
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+ }
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+
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+ pElement->get_CurrentNativeWindowHandle(&uia_hwnd) ;
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+ return (HWND)uia_hwnd ;
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+ }
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+
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+ extern "C" __declspec ( dllexport ) BOOL RA_SetFocus(IUIAutomationElement *pElement) {
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+ HRESULT hr = pElement->SetFocus() ;
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+ if (hr != S_OK)
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+ printf("RA_SetFocus: SetFocus on element returned 0x%x\r\n", hr) ;
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+
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+ return SUCCEEDED(hr) ;
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+ }
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+
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+ extern "C" __declspec ( dllexport ) int RA_GetCurrentControlType(IUIAutomationElement *pElement) {
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+ CONTROLTYPEID control_type ;
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+
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+ HRESULT hr = pElement->get_CurrentControlType(&control_type) ;
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+ if (SUCCEEDED(hr))
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+ return control_type ;
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+ else {
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+ printf("RA_GetCurrentControlType: CurrentControlType returned 0x%x\r\n", hr) ;
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+ return 0 ;
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+ }
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+ }
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+
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+ extern "C" __declspec ( dllexport ) int RA_FindChildren(IUIAutomationElement *pElement, IUIAutomationElement *pChildren[]) {
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+ IUIAutomationCondition *pTrueCondition ;
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+ IUIAutomationElementArray *pElementArray ;
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+ int element_count ;
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+
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+ HRESULT hr = getGlobalIUIAutomation()->CreateTrueCondition(&pTrueCondition) ;
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+ if (FAILED(hr)) {
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+ printf("RA_FindChildren: Could not create true condition 0x%x\r\n", hr) ;
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+ return 0 ;
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+ }
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+
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+ hr = pElement->FindAll(TreeScope_Children, pTrueCondition, &pElementArray) ;
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+ if (FAILED(hr)) {
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+ printf("RA_FindChildren: FindAll failed 0x%x\r\n", hr) ;
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+ return 0 ;
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+ }
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+
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+ hr = pElementArray->get_Length(&element_count) ;
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+ if (FAILED(hr)) {
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+ printf("RA_FindChildren: get_length failed 0x%x\r\n", hr) ;
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+ return 0 ;
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+ }
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+
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+ if (pChildren != NULL) {
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+ // given some memory get the details
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+ for (int index = 0; index < element_count; index++) {
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+ IUIAutomationElement *pElement ;
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+
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+ hr = pElementArray->GetElement(index, &pElement) ;
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+ if (FAILED(hr)) {
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+ printf("RA_FindChildren: GetElement failed 0x%x\r\n", hr) ;
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+ } else {
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+ pChildren[index] = pElement ;
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+ }
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+ }
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+ }
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+
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+ return element_count ;
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+ }
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+
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+ extern "C" __declspec ( dllexport ) int RA_GetName(IUIAutomationElement *pElement, char *pName) {
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+ BSTR bstrName ;
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+ HRESULT hr = pElement->get_CurrentName(&bstrName) ;
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+ if (FAILED(hr)) {
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+ printf("RA_GetName: get_CurrentName failed 0x%x\r\n", hr) ;
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+ return 0 ;
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+ }
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+
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+ char *pszName = _com_util::ConvertBSTRToString(bstrName) ;
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+ if (pName == NULL) {
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+ return strlen(pszName) ;
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+ } else {
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+ strcpy(pName, pszName) ;
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+ return strlen(pszName) ;
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+ }
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+ }
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+
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+ extern "C" __declspec ( dllexport ) BOOL RA_GetIsSelected(IUIAutomationElement *pElement, int *pResult) {
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+ ISelectionItemProvider *pSelectionPattern ;
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+ HRESULT hr = pElement->GetCurrentPattern(UIA_SelectionItemPatternId, (IUnknown**)&pSelectionPattern) ;
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+
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+ if (FAILED(hr)) {
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+ printf("RA_GetIsSelected: getCurrentPattern failed 0x%x\r\n") ;
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+ return FALSE ;
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+ }
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+
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+ BOOL pRetVal ;
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+ hr = pSelectionPattern->get_IsSelected(&pRetVal) ;
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+ if (FAILED(hr)) {
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+ printf("RA_GetIsSelected: get_IsSelected failed 0x%x\r\n", hr) ;
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+ return FALSE ;
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+ } else {
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+ *pResult = pRetVal ;
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+ return TRUE ;
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+ }
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+ }
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+
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+ extern "C" __declspec ( dllexport ) int RA_Select(IUIAutomationElement *pElement) {
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+ ISelectionItemProvider *pSelectionPattern ;
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+ HRESULT hr = pElement->GetCurrentPattern(UIA_SelectionItemPatternId, (IUnknown**)&pSelectionPattern) ;
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+ if (FAILED(hr)) {
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+ printf("RA_GetIsSelected: getCurrentPattern failed 0x%x\r\n") ;
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+ return FALSE ;
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+ }
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+
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+ hr = pSelectionPattern->Select();
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+ if (FAILED(hr)) {
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+ printf("RA_Select: Select failed 0x%x\r\n", hr) ;
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+ return 0 ;
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+ }
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+
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+ return 1;
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+ }
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+ <?xml version="1.0" encoding="utf-8"?>
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+ <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <ItemGroup Label="ProjectConfigurations">
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+ <ProjectConfiguration Include="Debug|Win32">
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+ <Configuration>Debug</Configuration>
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+ <Platform>Win32</Platform>
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+ </ProjectConfiguration>
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+ <ProjectConfiguration Include="Release|Win32">
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+ <Configuration>Release</Configuration>
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+ <Platform>Win32</Platform>
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+ </ProjectConfiguration>
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+ </ItemGroup>
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+ <PropertyGroup Label="Globals">
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+ <ProjectGuid>{8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}</ProjectGuid>
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+ <Keyword>Win32Proj</Keyword>
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+ <RootNamespace>UiaDll</RootNamespace>
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+ </PropertyGroup>
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <UseDebugLibraries>true</UseDebugLibraries>
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+ <CharacterSet>Unicode</CharacterSet>
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+ </PropertyGroup>
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+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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+ <ConfigurationType>DynamicLibrary</ConfigurationType>
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+ <UseDebugLibraries>false</UseDebugLibraries>
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+ <WholeProgramOptimization>true</WholeProgramOptimization>
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+ <CharacterSet>Unicode</CharacterSet>
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+ </PropertyGroup>
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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+ <ImportGroup Label="ExtensionSettings">
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+ </ImportGroup>
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@@ -0,0 +1,42 @@
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21
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23
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24
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26
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27
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28
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@@ -0,0 +1,39 @@
1
+ // dllmain.cpp : Defines the entry point for the DLL application.
2
+ #include "stdafx.h"
3
+
4
+ IUIAutomation *pAutomation ;
5
+
6
+ IUIAutomation* getGlobalIUIAutomation() {
7
+ return pAutomation ;
8
+ }
9
+
10
+
11
+ BOOL APIENTRY DllMain( HMODULE hModule,
12
+ DWORD ul_reason_for_call,
13
+ LPVOID lpReserved
14
+ )
15
+ {
16
+ switch (ul_reason_for_call)
17
+ {
18
+ case DLL_PROCESS_ATTACH:
19
+ case DLL_THREAD_ATTACH:
20
+ HRESULT hr ;
21
+ hr = CoInitialize(NULL) ;
22
+ if (FAILED(hr)) {
23
+ printf("UiaDll: CoInitialize failed. hr = 0x%x", hr) ;
24
+ return FALSE ;
25
+ }
26
+ hr = CoCreateInstance(__uuidof(CUIAutomation), NULL, CLSCTX_INPROC_SERVER, __uuidof(IUIAutomation), (void**)&pAutomation);
27
+ if (FAILED(hr)) {
28
+ printf("UiaDll: CoCreateInstance failed. hr = 0x%x", hr) ;
29
+ return FALSE ;
30
+ }
31
+ break ;
32
+ case DLL_THREAD_DETACH:
33
+ case DLL_PROCESS_DETACH:
34
+ CoUninitialize() ;
35
+ break;
36
+ }
37
+ return TRUE;
38
+ }
39
+