rdp-rautomation 0.6.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/.document +5 -0
- data/.rspec +2 -0
- data/.yardopts +6 -0
- data/History.rdoc +103 -0
- data/LICENSE +20 -0
- data/README.rdoc +114 -0
- data/Rakefile +43 -0
- data/VERSION +1 -0
- data/ext/AutoItX/AutoItX.chm +0 -0
- data/ext/AutoItX/AutoItX3.dll +0 -0
- data/ext/IAccessibleDLL/IAccessibleDLL.sln +20 -0
- data/ext/IAccessibleDLL/IAccessibleDLL.suo +0 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.cpp +30 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj +102 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj.filters +42 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj.user +3 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/ReadMe.txt +48 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/dllmain.cpp +19 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/stdafx.cpp +8 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/stdafx.h +22 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/table_support.cpp +282 -0
- data/ext/IAccessibleDLL/IAccessibleDLL/targetver.h +8 -0
- data/ext/IAccessibleDLL/Release/IAccessibleDLL.dll +0 -0
- data/ext/ListViewExplorer/ListViewExplorer.sln +20 -0
- data/ext/ListViewExplorer/ListViewExplorer.suo +0 -0
- data/ext/ListViewExplorer/ListViewExplorer/ListViewExplorer.cpp +174 -0
- data/ext/ListViewExplorer/ListViewExplorer/ListViewExplorer.vcxproj +95 -0
- data/ext/ListViewExplorer/ListViewExplorer/ListViewExplorer.vcxproj.filters +42 -0
- data/ext/ListViewExplorer/ListViewExplorer/ListViewExplorer.vcxproj.user +3 -0
- data/ext/ListViewExplorer/ListViewExplorer/ReadMe.txt +40 -0
- data/ext/ListViewExplorer/ListViewExplorer/stdafx.cpp +8 -0
- data/ext/ListViewExplorer/ListViewExplorer/stdafx.h +17 -0
- data/ext/ListViewExplorer/ListViewExplorer/table_support.cpp +250 -0
- data/ext/ListViewExplorer/ListViewExplorer/table_support.h +2 -0
- data/ext/ListViewExplorer/ListViewExplorer/targetver.h +8 -0
- data/ext/UiaDll/Release/UiaDll.dll +0 -0
- data/ext/UiaDll/UiaDll.sln +20 -0
- data/ext/UiaDll/UiaDll.suo +0 -0
- data/ext/UiaDll/UiaDll/ReadMe.txt +48 -0
- data/ext/UiaDll/UiaDll/UiaDll.cpp +205 -0
- data/ext/UiaDll/UiaDll/UiaDll.vcxproj +104 -0
- data/ext/UiaDll/UiaDll/UiaDll.vcxproj.filters +42 -0
- data/ext/UiaDll/UiaDll/dllmain.cpp +39 -0
- data/ext/UiaDll/UiaDll/globals.h +3 -0
- data/ext/UiaDll/UiaDll/stdafx.cpp +8 -0
- data/ext/UiaDll/UiaDll/stdafx.h +19 -0
- data/ext/UiaDll/UiaDll/targetver.h +8 -0
- data/ext/WindowsForms/bin/WindowsForms.exe +0 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms.sln +20 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms.suo +0 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/AboutBox.Designer.cs +80 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/AboutBox.cs +103 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/AboutBox.resx +120 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/DataEntryForm.Designer.cs +187 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/DataEntryForm.cs +46 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/DataEntryForm.resx +120 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/MainFormWindow.Designer.cs +377 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/MainFormWindow.cs +78 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/MainFormWindow.resx +120 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/PersonForm.Designer.cs +119 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/PersonForm.cs +34 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/PersonForm.resx +120 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/Program.cs +21 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/AssemblyInfo.cs +36 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/Resources.Designer.cs +71 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/Resources.resx +117 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/Settings.Designer.cs +30 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/Properties/Settings.settings +7 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/SimpleElementsForm.Designer.cs +93 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/SimpleElementsForm.cs +19 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/SimpleElementsForm.resx +120 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/WindowsForms.csproj +123 -0
- data/ext/WindowsForms/src/WindowsForms/WindowsForms/bin/Release/WindowsForms.exe +0 -0
- data/lib/rautomation.rb +6 -0
- data/lib/rautomation/adapter/autoit.rb +5 -0
- data/lib/rautomation/adapter/autoit/button.rb +59 -0
- data/lib/rautomation/adapter/autoit/locators.rb +22 -0
- data/lib/rautomation/adapter/autoit/text_field.rb +61 -0
- data/lib/rautomation/adapter/autoit/window.rb +184 -0
- data/lib/rautomation/adapter/helper.rb +20 -0
- data/lib/rautomation/adapter/win_ffi.rb +21 -0
- data/lib/rautomation/adapter/win_ffi/button.rb +25 -0
- data/lib/rautomation/adapter/win_ffi/button_helper.rb +24 -0
- data/lib/rautomation/adapter/win_ffi/checkbox.rb +19 -0
- data/lib/rautomation/adapter/win_ffi/constants.rb +94 -0
- data/lib/rautomation/adapter/win_ffi/control.rb +79 -0
- data/lib/rautomation/adapter/win_ffi/functions.rb +333 -0
- data/lib/rautomation/adapter/win_ffi/keystroke_converter.rb +67 -0
- data/lib/rautomation/adapter/win_ffi/label.rb +21 -0
- data/lib/rautomation/adapter/win_ffi/list_box.rb +60 -0
- data/lib/rautomation/adapter/win_ffi/locators.rb +22 -0
- data/lib/rautomation/adapter/win_ffi/ms_uia/uia_dll.rb +36 -0
- data/lib/rautomation/adapter/win_ffi/radio.rb +19 -0
- data/lib/rautomation/adapter/win_ffi/select_list.rb +87 -0
- data/lib/rautomation/adapter/win_ffi/table.rb +57 -0
- data/lib/rautomation/adapter/win_ffi/text_field.rb +52 -0
- data/lib/rautomation/adapter/win_ffi/window.rb +226 -0
- data/lib/rautomation/button.rb +55 -0
- data/lib/rautomation/element_collections.rb +47 -0
- data/lib/rautomation/text_field.rb +60 -0
- data/lib/rautomation/wait_helper.rb +23 -0
- data/lib/rautomation/window.rb +234 -0
- data/spec/adapter/win_ffi/button_spec.rb +41 -0
- data/spec/adapter/win_ffi/checkbox_spec.rb +48 -0
- data/spec/adapter/win_ffi/keystroke_converter_spec.rb +47 -0
- data/spec/adapter/win_ffi/label_spec.rb +21 -0
- data/spec/adapter/win_ffi/listbox_spec.rb +52 -0
- data/spec/adapter/win_ffi/radio_spec.rb +37 -0
- data/spec/adapter/win_ffi/select_list_spec.rb +66 -0
- data/spec/adapter/win_ffi/table_spec.rb +39 -0
- data/spec/adapter/win_ffi/text_field_spec.rb +23 -0
- data/spec/adapter/win_ffi/window_spec.rb +43 -0
- data/spec/button_spec.rb +68 -0
- data/spec/buttons_spec.rb +21 -0
- data/spec/spec_helper.rb +96 -0
- data/spec/text_field_spec.rb +65 -0
- data/spec/text_fields_spec.rb +22 -0
- data/spec/window_spec.rb +122 -0
- data/spec/windows_spec.rb +55 -0
- metadata +207 -0
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#pragma once
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// Including SDKDDKVer.h defines the highest available Windows platform.
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// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
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// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
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#include <SDKDDKVer.h>
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C++ Express 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UiaDll", "UiaDll\UiaDll.vcxproj", "{8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}.Debug|Win32.ActiveCfg = Debug|Win32
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{8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}.Debug|Win32.Build.0 = Debug|Win32
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{8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}.Release|Win32.ActiveCfg = Release|Win32
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{8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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========================================================================
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DYNAMIC LINK LIBRARY : UiaDll Project Overview
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========================================================================
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AppWizard has created this UiaDll DLL for you.
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This file contains a summary of what you will find in each of the files that
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make up your UiaDll application.
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UiaDll.vcxproj
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This is the main project file for VC++ projects generated using an Application Wizard.
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It contains information about the version of Visual C++ that generated the file, and
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information about the platforms, configurations, and project features selected with the
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Application Wizard.
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UiaDll.vcxproj.filters
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This is the filters file for VC++ projects generated using an Application Wizard.
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It contains information about the association between the files in your project
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and the filters. This association is used in the IDE to show grouping of files with
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similar extensions under a specific node (for e.g. ".cpp" files are associated with the
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"Source Files" filter).
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UiaDll.cpp
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This is the main DLL source file.
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When created, this DLL does not export any symbols. As a result, it
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will not produce a .lib file when it is built. If you wish this project
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to be a project dependency of some other project, you will either need to
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add code to export some symbols from the DLL so that an export library
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will be produced, or you can set the Ignore Input Library property to Yes
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on the General propert page of the Linker folder in the project's Property
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Pages dialog box.
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/////////////////////////////////////////////////////////////////////////////
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Other standard files:
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StdAfx.h, StdAfx.cpp
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These files are used to build a precompiled header (PCH) file
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named UiaDll.pch and a precompiled types file named StdAfx.obj.
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/////////////////////////////////////////////////////////////////////////////
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Other notes:
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AppWizard uses "TODO:" comments to indicate parts of the source code you
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should add to or customize.
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/////////////////////////////////////////////////////////////////////////////
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// UiaDll.cpp : Defines the exported functions for the DLL application.
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//
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#include "stdafx.h"
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extern "C"
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__declspec( dllexport ) IUIAutomationElement *RA_FindWindow(char *pszAutomationId) {
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IUIAutomationElement *pRootElement ;
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HRESULT hr = getGlobalIUIAutomation()->GetRootElement(&pRootElement) ;
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if (SUCCEEDED(hr)) {
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IUIAutomationCondition *pCondition ;
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VARIANT varProperty ;
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VariantInit(&varProperty) ;
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varProperty.vt = VT_BSTR ;
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varProperty.bstrVal = _bstr_t(pszAutomationId) ;
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hr = getGlobalIUIAutomation()->CreatePropertyCondition(UIA_AutomationIdPropertyId, varProperty, &pCondition) ;
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if (SUCCEEDED(hr)) {
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IUIAutomationElement *pFound ;
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hr = pRootElement->FindFirst(TreeScope_Children, pCondition, &pFound) ;
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if (SUCCEEDED(hr)) {
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return pFound ;
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}
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}
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}
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return NULL ;
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}
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extern "C"
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__declspec( dllexport ) BOOL RA_IsOffscreen(IUIAutomationElement *pElement) {
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BOOL isOffscreen ;
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pElement->get_CurrentIsOffscreen(&isOffscreen) ;
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return isOffscreen ;
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}
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extern "C"
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__declspec ( dllexport ) IUIAutomationElement *RA_ElementFromHandle(HWND hwnd) {
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IUIAutomationElement *pElement ;
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HRESULT hr = getGlobalIUIAutomation()->ElementFromHandle(hwnd, &pElement) ;
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if (SUCCEEDED(hr))
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return pElement ;
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else {
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printf("RA_ElementFromHandle: Cannot find element from handle 0x%x. HRESULT was 0x%x\r\n", hwnd, hr) ;
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return NULL ;
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}
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}
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extern "C" __declspec ( dllexport ) IUIAutomationElement *RA_FindChildById(IUIAutomationElement *pElement, char *automationId) {
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IUIAutomationCondition *pCondition ;
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VARIANT varProperty ;
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VariantInit(&varProperty) ;
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varProperty.vt = VT_BSTR ;
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varProperty.bstrVal = _bstr_t(automationId) ;
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HRESULT hr = getGlobalIUIAutomation()->CreatePropertyCondition(UIA_AutomationIdPropertyId, varProperty, &pCondition) ;
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if (SUCCEEDED(hr)) {
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IUIAutomationElement *pFound ;
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hr = pElement->FindFirst(TreeScope_Descendants, pCondition, &pFound) ;
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if (SUCCEEDED(hr)) {
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if (pFound == NULL)
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printf("RA_FindChildById: Element with automation id %s was not found\r\n", automationId) ;
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return pFound ;
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} else {
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printf("RA_FindChildById: FindFirst for children looking for %s failed. hr = 0x%x\r\n", automationId, hr) ;
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return NULL ;
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}
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} else {
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printf("RA_FindChildById: Cannot create search condition. hr = 0x%x\r\n", hr) ;
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return NULL ;
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}
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}
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extern "C" __declspec ( dllexport ) HWND RA_CurrentNativeWindowHandle(IUIAutomationElement *pElement) {
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UIA_HWND uia_hwnd ;
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if (pElement == NULL) {
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printf("RA_CurrentNativeWindowHandle: Cannot operate on NULL element\r\n") ;
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return (HWND)0 ;
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}
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pElement->get_CurrentNativeWindowHandle(&uia_hwnd) ;
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return (HWND)uia_hwnd ;
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}
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extern "C" __declspec ( dllexport ) BOOL RA_SetFocus(IUIAutomationElement *pElement) {
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HRESULT hr = pElement->SetFocus() ;
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if (hr != S_OK)
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printf("RA_SetFocus: SetFocus on element returned 0x%x\r\n", hr) ;
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return SUCCEEDED(hr) ;
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}
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extern "C" __declspec ( dllexport ) int RA_GetCurrentControlType(IUIAutomationElement *pElement) {
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CONTROLTYPEID control_type ;
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HRESULT hr = pElement->get_CurrentControlType(&control_type) ;
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if (SUCCEEDED(hr))
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return control_type ;
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else {
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printf("RA_GetCurrentControlType: CurrentControlType returned 0x%x\r\n", hr) ;
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return 0 ;
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}
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}
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extern "C" __declspec ( dllexport ) int RA_FindChildren(IUIAutomationElement *pElement, IUIAutomationElement *pChildren[]) {
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IUIAutomationCondition *pTrueCondition ;
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IUIAutomationElementArray *pElementArray ;
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int element_count ;
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HRESULT hr = getGlobalIUIAutomation()->CreateTrueCondition(&pTrueCondition) ;
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if (FAILED(hr)) {
|
|
120
|
+
printf("RA_FindChildren: Could not create true condition 0x%x\r\n", hr) ;
|
|
121
|
+
return 0 ;
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
hr = pElement->FindAll(TreeScope_Children, pTrueCondition, &pElementArray) ;
|
|
125
|
+
if (FAILED(hr)) {
|
|
126
|
+
printf("RA_FindChildren: FindAll failed 0x%x\r\n", hr) ;
|
|
127
|
+
return 0 ;
|
|
128
|
+
}
|
|
129
|
+
|
|
130
|
+
hr = pElementArray->get_Length(&element_count) ;
|
|
131
|
+
if (FAILED(hr)) {
|
|
132
|
+
printf("RA_FindChildren: get_length failed 0x%x\r\n", hr) ;
|
|
133
|
+
return 0 ;
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
if (pChildren != NULL) {
|
|
137
|
+
// given some memory get the details
|
|
138
|
+
for (int index = 0; index < element_count; index++) {
|
|
139
|
+
IUIAutomationElement *pElement ;
|
|
140
|
+
|
|
141
|
+
hr = pElementArray->GetElement(index, &pElement) ;
|
|
142
|
+
if (FAILED(hr)) {
|
|
143
|
+
printf("RA_FindChildren: GetElement failed 0x%x\r\n", hr) ;
|
|
144
|
+
} else {
|
|
145
|
+
pChildren[index] = pElement ;
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
return element_count ;
|
|
151
|
+
}
|
|
152
|
+
|
|
153
|
+
extern "C" __declspec ( dllexport ) int RA_GetName(IUIAutomationElement *pElement, char *pName) {
|
|
154
|
+
BSTR bstrName ;
|
|
155
|
+
HRESULT hr = pElement->get_CurrentName(&bstrName) ;
|
|
156
|
+
if (FAILED(hr)) {
|
|
157
|
+
printf("RA_GetName: get_CurrentName failed 0x%x\r\n", hr) ;
|
|
158
|
+
return 0 ;
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
char *pszName = _com_util::ConvertBSTRToString(bstrName) ;
|
|
162
|
+
if (pName == NULL) {
|
|
163
|
+
return strlen(pszName) ;
|
|
164
|
+
} else {
|
|
165
|
+
strcpy(pName, pszName) ;
|
|
166
|
+
return strlen(pszName) ;
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
extern "C" __declspec ( dllexport ) BOOL RA_GetIsSelected(IUIAutomationElement *pElement, int *pResult) {
|
|
171
|
+
ISelectionItemProvider *pSelectionPattern ;
|
|
172
|
+
HRESULT hr = pElement->GetCurrentPattern(UIA_SelectionItemPatternId, (IUnknown**)&pSelectionPattern) ;
|
|
173
|
+
|
|
174
|
+
if (FAILED(hr)) {
|
|
175
|
+
printf("RA_GetIsSelected: getCurrentPattern failed 0x%x\r\n") ;
|
|
176
|
+
return FALSE ;
|
|
177
|
+
}
|
|
178
|
+
|
|
179
|
+
BOOL pRetVal ;
|
|
180
|
+
hr = pSelectionPattern->get_IsSelected(&pRetVal) ;
|
|
181
|
+
if (FAILED(hr)) {
|
|
182
|
+
printf("RA_GetIsSelected: get_IsSelected failed 0x%x\r\n", hr) ;
|
|
183
|
+
return FALSE ;
|
|
184
|
+
} else {
|
|
185
|
+
*pResult = pRetVal ;
|
|
186
|
+
return TRUE ;
|
|
187
|
+
}
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
extern "C" __declspec ( dllexport ) int RA_Select(IUIAutomationElement *pElement) {
|
|
191
|
+
ISelectionItemProvider *pSelectionPattern ;
|
|
192
|
+
HRESULT hr = pElement->GetCurrentPattern(UIA_SelectionItemPatternId, (IUnknown**)&pSelectionPattern) ;
|
|
193
|
+
if (FAILED(hr)) {
|
|
194
|
+
printf("RA_GetIsSelected: getCurrentPattern failed 0x%x\r\n") ;
|
|
195
|
+
return FALSE ;
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
hr = pSelectionPattern->Select();
|
|
199
|
+
if (FAILED(hr)) {
|
|
200
|
+
printf("RA_Select: Select failed 0x%x\r\n", hr) ;
|
|
201
|
+
return 0 ;
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
return 1;
|
|
205
|
+
}
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
<?xml version="1.0" encoding="utf-8"?>
|
|
2
|
+
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
3
|
+
<ItemGroup Label="ProjectConfigurations">
|
|
4
|
+
<ProjectConfiguration Include="Debug|Win32">
|
|
5
|
+
<Configuration>Debug</Configuration>
|
|
6
|
+
<Platform>Win32</Platform>
|
|
7
|
+
</ProjectConfiguration>
|
|
8
|
+
<ProjectConfiguration Include="Release|Win32">
|
|
9
|
+
<Configuration>Release</Configuration>
|
|
10
|
+
<Platform>Win32</Platform>
|
|
11
|
+
</ProjectConfiguration>
|
|
12
|
+
</ItemGroup>
|
|
13
|
+
<PropertyGroup Label="Globals">
|
|
14
|
+
<ProjectGuid>{8B796959-2EAB-4C6E-BE57-BE1B4BF3298F}</ProjectGuid>
|
|
15
|
+
<Keyword>Win32Proj</Keyword>
|
|
16
|
+
<RootNamespace>UiaDll</RootNamespace>
|
|
17
|
+
</PropertyGroup>
|
|
18
|
+
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
19
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
20
|
+
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
21
|
+
<UseDebugLibraries>true</UseDebugLibraries>
|
|
22
|
+
<CharacterSet>Unicode</CharacterSet>
|
|
23
|
+
</PropertyGroup>
|
|
24
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
25
|
+
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
26
|
+
<UseDebugLibraries>false</UseDebugLibraries>
|
|
27
|
+
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
28
|
+
<CharacterSet>Unicode</CharacterSet>
|
|
29
|
+
</PropertyGroup>
|
|
30
|
+
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
31
|
+
<ImportGroup Label="ExtensionSettings">
|
|
32
|
+
</ImportGroup>
|
|
33
|
+
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
34
|
+
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
35
|
+
</ImportGroup>
|
|
36
|
+
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
37
|
+
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
38
|
+
</ImportGroup>
|
|
39
|
+
<PropertyGroup Label="UserMacros" />
|
|
40
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
41
|
+
<LinkIncremental>true</LinkIncremental>
|
|
42
|
+
</PropertyGroup>
|
|
43
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
44
|
+
<LinkIncremental>false</LinkIncremental>
|
|
45
|
+
</PropertyGroup>
|
|
46
|
+
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
47
|
+
<ClCompile>
|
|
48
|
+
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
49
|
+
<WarningLevel>Level3</WarningLevel>
|
|
50
|
+
<Optimization>Disabled</Optimization>
|
|
51
|
+
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;UIADLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
52
|
+
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
53
|
+
</ClCompile>
|
|
54
|
+
<Link>
|
|
55
|
+
<SubSystem>Windows</SubSystem>
|
|
56
|
+
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
57
|
+
<AdditionalDependencies>comsuppw.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
58
|
+
</Link>
|
|
59
|
+
</ItemDefinitionGroup>
|
|
60
|
+
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
61
|
+
<ClCompile>
|
|
62
|
+
<WarningLevel>Level3</WarningLevel>
|
|
63
|
+
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
64
|
+
<Optimization>MaxSpeed</Optimization>
|
|
65
|
+
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
66
|
+
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
67
|
+
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;UIADLL_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
68
|
+
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
69
|
+
</ClCompile>
|
|
70
|
+
<Link>
|
|
71
|
+
<SubSystem>Windows</SubSystem>
|
|
72
|
+
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
73
|
+
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
74
|
+
<OptimizeReferences>true</OptimizeReferences>
|
|
75
|
+
<AdditionalDependencies>comsuppw.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
76
|
+
</Link>
|
|
77
|
+
</ItemDefinitionGroup>
|
|
78
|
+
<ItemGroup>
|
|
79
|
+
<None Include="ReadMe.txt" />
|
|
80
|
+
</ItemGroup>
|
|
81
|
+
<ItemGroup>
|
|
82
|
+
<ClInclude Include="globals.h" />
|
|
83
|
+
<ClInclude Include="stdafx.h" />
|
|
84
|
+
<ClInclude Include="targetver.h" />
|
|
85
|
+
</ItemGroup>
|
|
86
|
+
<ItemGroup>
|
|
87
|
+
<ClCompile Include="dllmain.cpp">
|
|
88
|
+
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
|
|
89
|
+
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
90
|
+
</PrecompiledHeader>
|
|
91
|
+
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
|
|
92
|
+
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
93
|
+
</PrecompiledHeader>
|
|
94
|
+
</ClCompile>
|
|
95
|
+
<ClCompile Include="stdafx.cpp">
|
|
96
|
+
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
|
97
|
+
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
|
98
|
+
</ClCompile>
|
|
99
|
+
<ClCompile Include="UiaDll.cpp" />
|
|
100
|
+
</ItemGroup>
|
|
101
|
+
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
102
|
+
<ImportGroup Label="ExtensionTargets">
|
|
103
|
+
</ImportGroup>
|
|
104
|
+
</Project>
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
<?xml version="1.0" encoding="utf-8"?>
|
|
2
|
+
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
3
|
+
<ItemGroup>
|
|
4
|
+
<Filter Include="Source Files">
|
|
5
|
+
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
6
|
+
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
7
|
+
</Filter>
|
|
8
|
+
<Filter Include="Header Files">
|
|
9
|
+
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
10
|
+
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
11
|
+
</Filter>
|
|
12
|
+
<Filter Include="Resource Files">
|
|
13
|
+
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
14
|
+
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
15
|
+
</Filter>
|
|
16
|
+
</ItemGroup>
|
|
17
|
+
<ItemGroup>
|
|
18
|
+
<None Include="ReadMe.txt" />
|
|
19
|
+
</ItemGroup>
|
|
20
|
+
<ItemGroup>
|
|
21
|
+
<ClInclude Include="stdafx.h">
|
|
22
|
+
<Filter>Header Files</Filter>
|
|
23
|
+
</ClInclude>
|
|
24
|
+
<ClInclude Include="targetver.h">
|
|
25
|
+
<Filter>Header Files</Filter>
|
|
26
|
+
</ClInclude>
|
|
27
|
+
<ClInclude Include="globals.h">
|
|
28
|
+
<Filter>Header Files</Filter>
|
|
29
|
+
</ClInclude>
|
|
30
|
+
</ItemGroup>
|
|
31
|
+
<ItemGroup>
|
|
32
|
+
<ClCompile Include="stdafx.cpp">
|
|
33
|
+
<Filter>Source Files</Filter>
|
|
34
|
+
</ClCompile>
|
|
35
|
+
<ClCompile Include="UiaDll.cpp">
|
|
36
|
+
<Filter>Source Files</Filter>
|
|
37
|
+
</ClCompile>
|
|
38
|
+
<ClCompile Include="dllmain.cpp">
|
|
39
|
+
<Filter>Source Files</Filter>
|
|
40
|
+
</ClCompile>
|
|
41
|
+
</ItemGroup>
|
|
42
|
+
</Project>
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
// dllmain.cpp : Defines the entry point for the DLL application.
|
|
2
|
+
#include "stdafx.h"
|
|
3
|
+
|
|
4
|
+
IUIAutomation *pAutomation ;
|
|
5
|
+
|
|
6
|
+
IUIAutomation* getGlobalIUIAutomation() {
|
|
7
|
+
return pAutomation ;
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
|
|
11
|
+
BOOL APIENTRY DllMain( HMODULE hModule,
|
|
12
|
+
DWORD ul_reason_for_call,
|
|
13
|
+
LPVOID lpReserved
|
|
14
|
+
)
|
|
15
|
+
{
|
|
16
|
+
switch (ul_reason_for_call)
|
|
17
|
+
{
|
|
18
|
+
case DLL_PROCESS_ATTACH:
|
|
19
|
+
case DLL_THREAD_ATTACH:
|
|
20
|
+
HRESULT hr ;
|
|
21
|
+
hr = CoInitialize(NULL) ;
|
|
22
|
+
if (FAILED(hr)) {
|
|
23
|
+
printf("UiaDll: CoInitialize failed. hr = 0x%x", hr) ;
|
|
24
|
+
return FALSE ;
|
|
25
|
+
}
|
|
26
|
+
hr = CoCreateInstance(__uuidof(CUIAutomation), NULL, CLSCTX_INPROC_SERVER, __uuidof(IUIAutomation), (void**)&pAutomation);
|
|
27
|
+
if (FAILED(hr)) {
|
|
28
|
+
printf("UiaDll: CoCreateInstance failed. hr = 0x%x", hr) ;
|
|
29
|
+
return FALSE ;
|
|
30
|
+
}
|
|
31
|
+
break ;
|
|
32
|
+
case DLL_THREAD_DETACH:
|
|
33
|
+
case DLL_PROCESS_DETACH:
|
|
34
|
+
CoUninitialize() ;
|
|
35
|
+
break;
|
|
36
|
+
}
|
|
37
|
+
return TRUE;
|
|
38
|
+
}
|
|
39
|
+
|