rcade_colors 0.0.5 → 0.0.6

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@@ -1,7 +1,7 @@
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data/lib/rcade_colors.rb CHANGED
@@ -4,8 +4,7 @@ class Gosu::Color
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  # Provides the ability to adjust the opacity (alpha).
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  # The opacity argument should be a float 0.0..1.0
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  def opacity(opacity)
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- a = alpha * opacity
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- hex_string = "0x%02x%02x%02x%02x" % [(alpha * opacity), red, green, blue]
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+ hex_string = "0x%02x%02x%02x%02x" % [(opacity * 255), red, green, blue]
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  self.class.argb(hex_string.to_i(16))
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  end
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  end
data/rcade_colors.gemspec CHANGED
@@ -2,7 +2,7 @@
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  Gem::Specification.new do |spec|
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  spec.name = "rcade_colors"
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- spec.version = "0.0.5"
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+ spec.version = "0.0.6"
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  spec.authors = ["Andrew Havens"]
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  spec.email = ["email@andrewhavens.com"]
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  spec.description = %q{Provides additional CSS Hex value and opacity support for Gosu.}
@@ -4,49 +4,60 @@ require 'rcade_colors'
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  describe Rcade::Color do
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- it 'can create black from hex' do
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- c = Rcade::Color.from_hex('000000')
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- [c.red, c.green, c.blue, c.alpha].must_equal [0,0,0,255]
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- c = Rcade::Color.from_hex('000')
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- [c.red, c.green, c.blue, c.alpha].must_equal [0,0,0,255]
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- c = Rcade::Color.from_hex('#000000')
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- [c.red, c.green, c.blue, c.alpha].must_equal [0,0,0,255]
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- c = Rcade::Color.from_hex('#000')
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- [c.red, c.green, c.blue, c.alpha].must_equal [0,0,0,255]
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- end
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+ describe '.from_hex' do
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+ it 'can create black from hex' do
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+ c = Rcade::Color.from_hex('000000')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [0,0,0,255]
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+ c = Rcade::Color.from_hex('000')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [0,0,0,255]
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+ c = Rcade::Color.from_hex('#000000')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [0,0,0,255]
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+ c = Rcade::Color.from_hex('#000')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [0,0,0,255]
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+ end
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- it 'can create white from hex' do
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- c = Rcade::Color.from_hex('ffffff')
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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- c = Rcade::Color.from_hex('fff')
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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- c = Rcade::Color.from_hex('#ffffff')
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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- c = Rcade::Color.from_hex('#fff')
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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- c = Rcade::Color.from_hex('fFf') # case shouldnt matter
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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- end
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+ it 'can create white from hex' do
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+ c = Rcade::Color.from_hex('ffffff')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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+ c = Rcade::Color.from_hex('fff')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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+ c = Rcade::Color.from_hex('#ffffff')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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+ c = Rcade::Color.from_hex('#fff')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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+ c = Rcade::Color.from_hex('fFf') # case shouldnt matter
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,255,255,255]
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+ end
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- it 'can create red from hex' do
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- c = Rcade::Color.from_hex('ff0000')
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,255]
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- c = Rcade::Color.from_hex('f00')
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,255]
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- c = Rcade::Color.from_hex('#ff0000')
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,255]
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- c = Rcade::Color.from_hex('#f00')
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,255]
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+ it 'can create red from hex' do
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+ c = Rcade::Color.from_hex('ff0000')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,255]
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+ c = Rcade::Color.from_hex('f00')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,255]
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+ c = Rcade::Color.from_hex('#ff0000')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,255]
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+ c = Rcade::Color.from_hex('#f00')
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,255]
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+ end
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  end
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- it 'can modify opacity' do
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- c = Rcade::Color.from_hex('#f00').opacity(0)
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- [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,0]
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+ describe '#opacity' do
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+ it 'can modify opacity' do
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+ c = Rcade::Color.from_hex('#f00').opacity(0)
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+ [c.red, c.green, c.blue, c.alpha].must_equal [255,0,0,0]
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+
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+ color = Rcade::Color.from_hex('#f00').opacity(1)
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+ color.alpha.must_equal(255)
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- color = Rcade::Color.from_hex('#f00').opacity(1)
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- color.alpha.must_equal(255)
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+ color = Rcade::Color.from_hex('#f00').opacity(0.5)
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+ color.alpha.must_equal(127)
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+ end
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- color = Rcade::Color.from_hex('#f00').opacity(0.5)
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- color.alpha.must_equal(127)
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+ it 'can modify the opacity of a color that has already been modified' do
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+ color = Rcade::Color.from_hex('#f00').opacity(0.5)
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+ color.alpha.must_equal(127)
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+ color = color.opacity(1.0)
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+ color.alpha.must_equal(255)
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+ end
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  end
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  end
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: rcade_colors
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  version: !ruby/object:Gem::Version
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- version: 0.0.5
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+ version: 0.0.6
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  platform: ruby
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  authors:
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  - Andrew Havens
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2013-08-15 00:00:00.000000000 Z
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+ date: 2013-08-16 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: gosu