rbsdl3 0.1.0

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data/lib/rbsdl3/sdl.rb ADDED
@@ -0,0 +1,4726 @@
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+ # frozen_string_literal: true
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+ require_relative "../rbsdl3"
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+ require_relative "sdl"
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+
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+ module SDL3
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+ using BindingsRefinement
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+ SDL = proc {
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+ # Library-specific bindings and helpers
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+ #
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+ # Cast helpers to emulate C-style integer casts used in SDL macros
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+ #
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+ private_class_method module_function def cast(x, t) = [::String === x ? x.ord : ::Kernel.Integer(x)].pack(t).unpack1(t)
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+ private_class_method module_function def Sint8(x) = cast(x, "c")
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+ private_class_method module_function def Sint16(x) = cast(x, "s")
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+ private_class_method module_function def Sint32(x) = cast(x, "l")
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+ private_class_method module_function def Sint64(x) = cast(x, "q")
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+ private_class_method module_function def Uint8(x) = cast(x, "C")
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+ private_class_method module_function def Uint16(x) = cast(x, "S")
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+ private_class_method module_function def Uint32(x) = cast(x, "L")
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+ private_class_method module_function def Uint64(x) = cast(x, "Q")
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+ private_class_method module_function def int(x) = cast(x, "i")
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+ private_class_method module_function def size_t(x) = cast(x, "J")
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+
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+ # Treat enum values as int for macro-cast emulation (common ABI)
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+ #
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+ private_class_method module_function alias_method :enum, :int
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+
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+ # Aliases for macro-cast emulation (typedefs and enum carriers)
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+ #
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+ # enum carriers
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+ private_class_method module_function alias_method :SDL_ChromaLocation, :enum
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+ private_class_method module_function alias_method :SDL_ColorPrimaries, :enum
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+ private_class_method module_function alias_method :SDL_ColorRange, :enum
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+ private_class_method module_function alias_method :SDL_ColorType, :enum
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+ private_class_method module_function alias_method :SDL_MatrixCoefficients, :enum
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+ private_class_method module_function alias_method :SDL_TransferCharacteristics, :enum
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+ # Uint32 typedeffs
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+ private_class_method module_function alias_method :SDL_AudioDeviceID, :Uint32
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+ private_class_method module_function alias_method :SDL_MouseID, :Uint32
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+ # Uint64 typedefs
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+ private_class_method module_function alias_method :SDL_TouchID, :Uint64
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+
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+ # SDL_atomic.h
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+ #
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+ module_function def SDL_MemoryBarrierRelease() = SDL_MemoryBarrierReleaseFunction()
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+ module_function def SDL_MemoryBarrierAcquire() = SDL_MemoryBarrierAcquireFunction()
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+ module_function def SDL_AtomicIncRef(a) = SDL_AddAtomicInt(a, 1)
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+ module_function def SDL_AtomicDecRef(a) = (SDL_AddAtomicInt(a, -1) == 1)
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+
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+ # SDL_endian.h
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+ #
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+ const_set :SDL_LIL_ENDIAN, 1234
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+ const_set :SDL_BIG_ENDIAN, 4321
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+ # Endianness is determined at runtime to reflect the host ABI
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+ const_set :SDL_BYTEORDER, ([1].pack("L") == [1].pack("V")) ? SDL_LIL_ENDIAN : SDL_BIG_ENDIAN
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+ const_set :SDL_FLOATWORDORDER, SDL_BYTEORDER
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+
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+ # SDL_main.h
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+ #
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+ extern "void SDL_SetMainReady(void)"
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+
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+ # SDL_revision.h
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+ #
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+ const_set :SDL_REVISION, "Some arbitrary string decided at SDL build time"
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+
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+ # SDL_stdinc.h
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+ #
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+ const_set :SDL_SIZE_MAX, (size_t(-1))
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+ module_function def SDL_FOURCC(a, b, c, d) = (((Uint32(Uint8(a))) << 0) | ((Uint32(Uint8(b))) << 8) | ((Uint32(Uint8(c))) << 16) | ((Uint32(Uint8(d))) << 24))
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+ module_function def SDL_SINT64_C(c) = c
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+ module_function def SDL_UINT64_C(c) = c
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+ const_set :SDL_MAX_SINT8, (Sint8(0x7F))
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+ const_set :SDL_MIN_SINT8, (Sint8(~0x7F))
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+ const_set :SDL_MAX_UINT8, (Uint8(0xFF))
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+ const_set :SDL_MIN_UINT8, (Uint8(0x00))
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+ const_set :SDL_MAX_SINT16, (Sint16(0x7FFF))
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+ const_set :SDL_MIN_SINT16, (Sint16(~0x7FFF))
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+ const_set :SDL_MAX_UINT16, (Uint16(0xFFFF))
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+ const_set :SDL_MIN_UINT16, (Uint16(0x0000))
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+ const_set :SDL_MAX_SINT32, (Sint32(0x7FFFFFFF))
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+ const_set :SDL_MIN_SINT32, (Sint32(~0x7FFFFFFF))
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+ const_set :SDL_MAX_UINT32, (Uint32(0xFFFFFFFF))
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+ const_set :SDL_MIN_UINT32, (Uint32(0x00000000))
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+ const_set :SDL_MAX_SINT64, SDL_SINT64_C(0x7FFFFFFFFFFFFFFF)
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+ const_set :SDL_MIN_SINT64, ~SDL_SINT64_C(0x7FFFFFFFFFFFFFFF)
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+ const_set :SDL_MAX_UINT64, SDL_UINT64_C(0xFFFFFFFFFFFFFFFF)
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+ const_set :SDL_MIN_UINT64, SDL_UINT64_C(0x0000000000000000)
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+ const_set :SDL_MAX_TIME, SDL_MAX_SINT64
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+ const_set :SDL_MIN_TIME, SDL_MIN_SINT64
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+ const_set :SDL_FLT_EPSILON, 1.1920928955078125e-07
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+ const_set :SDL_INVALID_UNICODE_CODEPOINT, 0xFFFD
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+ const_set :SDL_PI_D, 3.141592653589793238462643383279502884
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+ const_set :SDL_PI_F, 3.141592653589793238462643383279502884
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+ const_set :SDL_ICONV_ERROR, size_t(-1)
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+ const_set :SDL_ICONV_E2BIG, size_t(-2)
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+ const_set :SDL_ICONV_EILSEQ, size_t(-3)
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+ const_set :SDL_ICONV_EINVAL, size_t(-4)
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+ module_function def SDL_FunctionPointer(x) = x
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+
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+ # SDL_thread.h
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+ #
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+ const_set :SDL_BeginThreadFunction, Fiddle::NULL
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+ const_set :SDL_EndThreadFunction, Fiddle::NULL
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+ module_function def SDL_CreateThread(fn, name, data) = SDL_CreateThreadRuntime((fn), (name), (data), SDL_FunctionPointer(SDL_BeginThreadFunction), SDL_FunctionPointer(SDL_EndThreadFunction))
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+ module_function def SDL_CreateThreadWithProperties(props) = SDL_CreateThreadWithPropertiesRuntime((props), SDL_FunctionPointer(SDL_BeginThreadFunction), SDL_FunctionPointer(SDL_EndThreadFunction))
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+ const_set :SDL_PROP_THREAD_CREATE_ENTRY_FUNCTION_POINTER, "SDL.thread.create.entry_function"
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+ const_set :SDL_PROP_THREAD_CREATE_NAME_STRING, "SDL.thread.create.name"
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+ const_set :SDL_PROP_THREAD_CREATE_USERDATA_POINTER, "SDL.thread.create.userdata"
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+ const_set :SDL_PROP_THREAD_CREATE_STACKSIZE_NUMBER, "SDL.thread.create.stacksize"
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+
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+ # Ruby wrappers for SDL macros
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+ #
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+ const_set :SDL_AUDIO_MASK_BITSIZE, (0xFF)
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+ const_set :SDL_AUDIO_MASK_FLOAT, (1<<8)
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+ const_set :SDL_AUDIO_MASK_BIG_ENDIAN, (1<<12)
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+ const_set :SDL_AUDIO_MASK_SIGNED, (1<<15)
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+ module_function def SDL_DEFINE_AUDIO_FORMAT(signed, bigendian, flt, size) = ((Uint16(signed) << 15) | (Uint16(bigendian) << 12) | (Uint16(flt) << 8) | ((size) & SDL_AUDIO_MASK_BITSIZE))
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+ module_function def SDL_AUDIO_BITSIZE(x) = ((x) & SDL_AUDIO_MASK_BITSIZE)
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+ module_function def SDL_AUDIO_BYTESIZE(x) = (SDL_AUDIO_BITSIZE(x) / 8)
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+ module_function def SDL_AUDIO_ISFLOAT(x) = ((x) & SDL_AUDIO_MASK_FLOAT)
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+ module_function def SDL_AUDIO_ISBIGENDIAN(x) = ((x) & SDL_AUDIO_MASK_BIG_ENDIAN)
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+ module_function def SDL_AUDIO_ISLITTLEENDIAN(x) = (!SDL_AUDIO_ISBIGENDIAN(x))
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+ module_function def SDL_AUDIO_ISSIGNED(x) = ((x) & SDL_AUDIO_MASK_SIGNED)
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+ module_function def SDL_AUDIO_ISINT(x) = (!SDL_AUDIO_ISFLOAT(x))
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+ module_function def SDL_AUDIO_ISUNSIGNED(x) = (!SDL_AUDIO_ISSIGNED(x))
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+ const_set :SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, (SDL_AudioDeviceID(0xFFFFFFFF))
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+ const_set :SDL_AUDIO_DEVICE_DEFAULT_RECORDING, (SDL_AudioDeviceID(0xFFFFFFFE))
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+ module_function def SDL_AUDIO_FRAMESIZE(x) = (SDL_AUDIO_BYTESIZE((x).format) * (x).channels)
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+ const_set :SDL_BLENDMODE_NONE, 0x00000000
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+ const_set :SDL_BLENDMODE_BLEND, 0x00000001
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+ const_set :SDL_BLENDMODE_BLEND_PREMULTIPLIED, 0x00000010
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+ const_set :SDL_BLENDMODE_ADD, 0x00000002
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+ const_set :SDL_BLENDMODE_ADD_PREMULTIPLIED, 0x00000020
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+ const_set :SDL_BLENDMODE_MOD, 0x00000004
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+ const_set :SDL_BLENDMODE_MUL, 0x00000008
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+ const_set :SDL_BLENDMODE_INVALID, 0x7FFFFFFF
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+ const_set :SDL_CACHELINE_SIZE, 128
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+ const_set :SDL_PROP_FILE_DIALOG_FILTERS_POINTER, "SDL.filedialog.filters"
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+ const_set :SDL_PROP_FILE_DIALOG_NFILTERS_NUMBER, "SDL.filedialog.nfilters"
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+ const_set :SDL_PROP_FILE_DIALOG_WINDOW_POINTER, "SDL.filedialog.window"
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+ const_set :SDL_PROP_FILE_DIALOG_LOCATION_STRING, "SDL.filedialog.location"
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+ const_set :SDL_PROP_FILE_DIALOG_MANY_BOOLEAN, "SDL.filedialog.many"
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+ const_set :SDL_PROP_FILE_DIALOG_TITLE_STRING, "SDL.filedialog.title"
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+ const_set :SDL_PROP_FILE_DIALOG_ACCEPT_STRING, "SDL.filedialog.accept"
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+ const_set :SDL_PROP_FILE_DIALOG_CANCEL_STRING, "SDL.filedialog.cancel"
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+ module_function def SDL_Unsupported() = SDL_SetError("That operation is not supported")
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+ module_function def SDL_InvalidParamError(param) = SDL_SetError("Parameter '%s' is invalid", (param))
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+ const_set :SDL_GLOB_CASEINSENSITIVE, (1 << 0)
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+ const_set :SDL_GPU_TEXTUREUSAGE_SAMPLER, (1 << 0)
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+ const_set :SDL_GPU_TEXTUREUSAGE_COLOR_TARGET, (1 << 1)
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+ const_set :SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET, (1 << 2)
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+ const_set :SDL_GPU_TEXTUREUSAGE_GRAPHICS_STORAGE_READ, (1 << 3)
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+ const_set :SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_READ, (1 << 4)
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+ const_set :SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_WRITE, (1 << 5)
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+ const_set :SDL_GPU_TEXTUREUSAGE_COMPUTE_STORAGE_SIMULTANEOUS_READ_WRITE, (1 << 6)
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+ const_set :SDL_GPU_BUFFERUSAGE_VERTEX, (1 << 0)
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+ const_set :SDL_GPU_BUFFERUSAGE_INDEX, (1 << 1)
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+ const_set :SDL_GPU_BUFFERUSAGE_INDIRECT, (1 << 2)
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+ const_set :SDL_GPU_BUFFERUSAGE_GRAPHICS_STORAGE_READ, (1 << 3)
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+ const_set :SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_READ, (1 << 4)
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+ const_set :SDL_GPU_BUFFERUSAGE_COMPUTE_STORAGE_WRITE, (1 << 5)
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+ const_set :SDL_GPU_SHADERFORMAT_INVALID, 0
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+ const_set :SDL_GPU_SHADERFORMAT_PRIVATE, (1 << 0)
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+ const_set :SDL_GPU_SHADERFORMAT_SPIRV, (1 << 1)
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+ const_set :SDL_GPU_SHADERFORMAT_DXBC, (1 << 2)
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+ const_set :SDL_GPU_SHADERFORMAT_DXIL, (1 << 3)
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+ const_set :SDL_GPU_SHADERFORMAT_MSL, (1 << 4)
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+ const_set :SDL_GPU_SHADERFORMAT_METALLIB, (1 << 5)
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+ const_set :SDL_GPU_COLORCOMPONENT_R, (1 << 0)
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+ const_set :SDL_GPU_COLORCOMPONENT_G, (1 << 1)
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+ const_set :SDL_GPU_COLORCOMPONENT_B, (1 << 2)
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+ const_set :SDL_GPU_COLORCOMPONENT_A, (1 << 3)
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_DEBUGMODE_BOOLEAN, "SDL.gpu.device.create.debugmode"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_PREFERLOWPOWER_BOOLEAN, "SDL.gpu.device.create.preferlowpower"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_NAME_STRING, "SDL.gpu.device.create.name"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_PRIVATE_BOOLEAN, "SDL.gpu.device.create.shaders.private"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_SPIRV_BOOLEAN, "SDL.gpu.device.create.shaders.spirv"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXBC_BOOLEAN, "SDL.gpu.device.create.shaders.dxbc"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOLEAN, "SDL.gpu.device.create.shaders.dxil"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_MSL_BOOLEAN, "SDL.gpu.device.create.shaders.msl"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_METALLIB_BOOLEAN, "SDL.gpu.device.create.shaders.metallib"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_D3D12_SEMANTIC_NAME_STRING, "SDL.gpu.device.create.d3d12.semantic"
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+ const_set :SDL_PROP_GPU_COMPUTEPIPELINE_CREATE_NAME_STRING, "SDL.gpu.computepipeline.create.name"
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+ const_set :SDL_PROP_GPU_GRAPHICSPIPELINE_CREATE_NAME_STRING, "SDL.gpu.graphicspipeline.create.name"
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+ const_set :SDL_PROP_GPU_SAMPLER_CREATE_NAME_STRING, "SDL.gpu.sampler.create.name"
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+ const_set :SDL_PROP_GPU_SHADER_CREATE_NAME_STRING, "SDL.gpu.shader.create.name"
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+ const_set :SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_R_FLOAT, "SDL.gpu.texture.create.d3d12.clear.r"
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+ const_set :SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_G_FLOAT, "SDL.gpu.texture.create.d3d12.clear.g"
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+ const_set :SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_B_FLOAT, "SDL.gpu.texture.create.d3d12.clear.b"
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+ const_set :SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_A_FLOAT, "SDL.gpu.texture.create.d3d12.clear.a"
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+ const_set :SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_DEPTH_FLOAT, "SDL.gpu.texture.create.d3d12.clear.depth"
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+ const_set :SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER, "SDL.gpu.texture.create.d3d12.clear.stencil"
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+ const_set :SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING, "SDL.gpu.texture.create.name"
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+ const_set :SDL_PROP_GPU_BUFFER_CREATE_NAME_STRING, "SDL.gpu.buffer.create.name"
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+ const_set :SDL_PROP_GPU_TRANSFERBUFFER_CREATE_NAME_STRING, "SDL.gpu.transferbuffer.create.name"
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+ const_set :SDL_HAPTIC_CONSTANT, (1<<0)
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+ const_set :SDL_HAPTIC_SINE, (1<<1)
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+ const_set :SDL_HAPTIC_SQUARE, (1<<2)
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+ const_set :SDL_HAPTIC_TRIANGLE, (1<<3)
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+ const_set :SDL_HAPTIC_SAWTOOTHUP, (1<<4)
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+ const_set :SDL_HAPTIC_SAWTOOTHDOWN, (1<<5)
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+ const_set :SDL_HAPTIC_RAMP, (1<<6)
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+ const_set :SDL_HAPTIC_SPRING, (1<<7)
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+ const_set :SDL_HAPTIC_DAMPER, (1<<8)
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+ const_set :SDL_HAPTIC_INERTIA, (1<<9)
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+ const_set :SDL_HAPTIC_FRICTION, (1<<10)
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+ const_set :SDL_HAPTIC_LEFTRIGHT, (1<<11)
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+ const_set :SDL_HAPTIC_RESERVED1, (1<<12)
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+ const_set :SDL_HAPTIC_RESERVED2, (1<<13)
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+ const_set :SDL_HAPTIC_RESERVED3, (1<<14)
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+ const_set :SDL_HAPTIC_CUSTOM, (1<<15)
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+ const_set :SDL_HAPTIC_GAIN, (1<<16)
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+ const_set :SDL_HAPTIC_AUTOCENTER, (1<<17)
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+ const_set :SDL_HAPTIC_STATUS, (1<<18)
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+ const_set :SDL_HAPTIC_PAUSE, (1<<19)
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+ const_set :SDL_HAPTIC_POLAR, 0
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+ const_set :SDL_HAPTIC_CARTESIAN, 1
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+ const_set :SDL_HAPTIC_SPHERICAL, 2
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+ const_set :SDL_HAPTIC_STEERING_AXIS, 3
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+ const_set :SDL_HAPTIC_INFINITY, 4294967295
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+ const_set :SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "SDL_ALLOW_ALT_TAB_WHILE_GRABBED"
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+ const_set :SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY, "SDL_ANDROID_ALLOW_RECREATE_ACTIVITY"
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+ const_set :SDL_HINT_ANDROID_BLOCK_ON_PAUSE, "SDL_ANDROID_BLOCK_ON_PAUSE"
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+ const_set :SDL_HINT_ANDROID_LOW_LATENCY_AUDIO, "SDL_ANDROID_LOW_LATENCY_AUDIO"
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+ const_set :SDL_HINT_ANDROID_TRAP_BACK_BUTTON, "SDL_ANDROID_TRAP_BACK_BUTTON"
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+ const_set :SDL_HINT_APP_ID, "SDL_APP_ID"
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+ const_set :SDL_HINT_APP_NAME, "SDL_APP_NAME"
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+ const_set :SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS, "SDL_APPLE_TV_CONTROLLER_UI_EVENTS"
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+ const_set :SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION, "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
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+ const_set :SDL_HINT_AUDIO_ALSA_DEFAULT_DEVICE, "SDL_AUDIO_ALSA_DEFAULT_DEVICE"
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+ const_set :SDL_HINT_AUDIO_ALSA_DEFAULT_PLAYBACK_DEVICE, "SDL_AUDIO_ALSA_DEFAULT_PLAYBACK_DEVICE"
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+ const_set :SDL_HINT_AUDIO_ALSA_DEFAULT_RECORDING_DEVICE, "SDL_AUDIO_ALSA_DEFAULT_RECORDING_DEVICE"
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+ const_set :SDL_HINT_AUDIO_CATEGORY, "SDL_AUDIO_CATEGORY"
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+ const_set :SDL_HINT_AUDIO_CHANNELS, "SDL_AUDIO_CHANNELS"
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+ const_set :SDL_HINT_AUDIO_DEVICE_APP_ICON_NAME, "SDL_AUDIO_DEVICE_APP_ICON_NAME"
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+ const_set :SDL_HINT_AUDIO_DEVICE_SAMPLE_FRAMES, "SDL_AUDIO_DEVICE_SAMPLE_FRAMES"
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+ const_set :SDL_HINT_AUDIO_DEVICE_STREAM_NAME, "SDL_AUDIO_DEVICE_STREAM_NAME"
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+ const_set :SDL_HINT_AUDIO_DEVICE_STREAM_ROLE, "SDL_AUDIO_DEVICE_STREAM_ROLE"
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+ const_set :SDL_HINT_AUDIO_DISK_INPUT_FILE, "SDL_AUDIO_DISK_INPUT_FILE"
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+ const_set :SDL_HINT_AUDIO_DISK_OUTPUT_FILE, "SDL_AUDIO_DISK_OUTPUT_FILE"
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+ const_set :SDL_HINT_AUDIO_DISK_TIMESCALE, "SDL_AUDIO_DISK_TIMESCALE"
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+ const_set :SDL_HINT_AUDIO_DRIVER, "SDL_AUDIO_DRIVER"
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+ const_set :SDL_HINT_AUDIO_DUMMY_TIMESCALE, "SDL_AUDIO_DUMMY_TIMESCALE"
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+ const_set :SDL_HINT_AUDIO_FORMAT, "SDL_AUDIO_FORMAT"
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+ const_set :SDL_HINT_AUDIO_FREQUENCY, "SDL_AUDIO_FREQUENCY"
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+ const_set :SDL_HINT_AUDIO_INCLUDE_MONITORS, "SDL_AUDIO_INCLUDE_MONITORS"
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+ const_set :SDL_HINT_AUTO_UPDATE_JOYSTICKS, "SDL_AUTO_UPDATE_JOYSTICKS"
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+ const_set :SDL_HINT_AUTO_UPDATE_SENSORS, "SDL_AUTO_UPDATE_SENSORS"
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+ const_set :SDL_HINT_BMP_SAVE_LEGACY_FORMAT, "SDL_BMP_SAVE_LEGACY_FORMAT"
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+ const_set :SDL_HINT_CAMERA_DRIVER, "SDL_CAMERA_DRIVER"
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+ const_set :SDL_HINT_CPU_FEATURE_MASK, "SDL_CPU_FEATURE_MASK"
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+ const_set :SDL_HINT_JOYSTICK_DIRECTINPUT, "SDL_JOYSTICK_DIRECTINPUT"
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+ const_set :SDL_HINT_FILE_DIALOG_DRIVER, "SDL_FILE_DIALOG_DRIVER"
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+ const_set :SDL_HINT_DISPLAY_USABLE_BOUNDS, "SDL_DISPLAY_USABLE_BOUNDS"
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+ const_set :SDL_HINT_EMSCRIPTEN_ASYNCIFY, "SDL_EMSCRIPTEN_ASYNCIFY"
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+ const_set :SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR, "SDL_EMSCRIPTEN_CANVAS_SELECTOR"
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+ const_set :SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT, "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
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+ const_set :SDL_HINT_ENABLE_SCREEN_KEYBOARD, "SDL_ENABLE_SCREEN_KEYBOARD"
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+ const_set :SDL_HINT_EVDEV_DEVICES, "SDL_EVDEV_DEVICES"
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+ const_set :SDL_HINT_EVENT_LOGGING, "SDL_EVENT_LOGGING"
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+ const_set :SDL_HINT_FORCE_RAISEWINDOW, "SDL_FORCE_RAISEWINDOW"
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+ const_set :SDL_HINT_FRAMEBUFFER_ACCELERATION, "SDL_FRAMEBUFFER_ACCELERATION"
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+ const_set :SDL_HINT_GAMECONTROLLERCONFIG, "SDL_GAMECONTROLLERCONFIG"
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+ const_set :SDL_HINT_GAMECONTROLLERCONFIG_FILE, "SDL_GAMECONTROLLERCONFIG_FILE"
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+ const_set :SDL_HINT_GAMECONTROLLERTYPE, "SDL_GAMECONTROLLERTYPE"
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+ const_set :SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES, "SDL_GAMECONTROLLER_IGNORE_DEVICES"
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+ const_set :SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT, "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
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+ const_set :SDL_HINT_GAMECONTROLLER_SENSOR_FUSION, "SDL_GAMECONTROLLER_SENSOR_FUSION"
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+ const_set :SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT, "SDL_GDK_TEXTINPUT_DEFAULT_TEXT"
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+ const_set :SDL_HINT_GDK_TEXTINPUT_DESCRIPTION, "SDL_GDK_TEXTINPUT_DESCRIPTION"
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+ const_set :SDL_HINT_GDK_TEXTINPUT_MAX_LENGTH, "SDL_GDK_TEXTINPUT_MAX_LENGTH"
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+ const_set :SDL_HINT_GDK_TEXTINPUT_SCOPE, "SDL_GDK_TEXTINPUT_SCOPE"
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+ const_set :SDL_HINT_GDK_TEXTINPUT_TITLE, "SDL_GDK_TEXTINPUT_TITLE"
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+ const_set :SDL_HINT_HIDAPI_LIBUSB, "SDL_HIDAPI_LIBUSB"
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+ const_set :SDL_HINT_HIDAPI_LIBUSB_WHITELIST, "SDL_HIDAPI_LIBUSB_WHITELIST"
276
+ const_set :SDL_HINT_HIDAPI_UDEV, "SDL_HIDAPI_UDEV"
277
+ const_set :SDL_HINT_GPU_DRIVER, "SDL_GPU_DRIVER"
278
+ const_set :SDL_HINT_HIDAPI_ENUMERATE_ONLY_CONTROLLERS, "SDL_HIDAPI_ENUMERATE_ONLY_CONTROLLERS"
279
+ const_set :SDL_HINT_HIDAPI_IGNORE_DEVICES, "SDL_HIDAPI_IGNORE_DEVICES"
280
+ const_set :SDL_HINT_IME_IMPLEMENTED_UI, "SDL_IME_IMPLEMENTED_UI"
281
+ const_set :SDL_HINT_IOS_HIDE_HOME_INDICATOR, "SDL_IOS_HIDE_HOME_INDICATOR"
282
+ const_set :SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
283
+ const_set :SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES, "SDL_JOYSTICK_ARCADESTICK_DEVICES"
284
+ const_set :SDL_HINT_JOYSTICK_ARCADESTICK_DEVICES_EXCLUDED, "SDL_JOYSTICK_ARCADESTICK_DEVICES_EXCLUDED"
285
+ const_set :SDL_HINT_JOYSTICK_BLACKLIST_DEVICES, "SDL_JOYSTICK_BLACKLIST_DEVICES"
286
+ const_set :SDL_HINT_JOYSTICK_BLACKLIST_DEVICES_EXCLUDED, "SDL_JOYSTICK_BLACKLIST_DEVICES_EXCLUDED"
287
+ const_set :SDL_HINT_JOYSTICK_DEVICE, "SDL_JOYSTICK_DEVICE"
288
+ const_set :SDL_HINT_JOYSTICK_ENHANCED_REPORTS, "SDL_JOYSTICK_ENHANCED_REPORTS"
289
+ const_set :SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES, "SDL_JOYSTICK_FLIGHTSTICK_DEVICES"
290
+ const_set :SDL_HINT_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED, "SDL_JOYSTICK_FLIGHTSTICK_DEVICES_EXCLUDED"
291
+ const_set :SDL_HINT_JOYSTICK_GAMEINPUT, "SDL_JOYSTICK_GAMEINPUT"
292
+ const_set :SDL_HINT_JOYSTICK_GAMECUBE_DEVICES, "SDL_JOYSTICK_GAMECUBE_DEVICES"
293
+ const_set :SDL_HINT_JOYSTICK_GAMECUBE_DEVICES_EXCLUDED, "SDL_JOYSTICK_GAMECUBE_DEVICES_EXCLUDED"
294
+ const_set :SDL_HINT_JOYSTICK_HIDAPI, "SDL_JOYSTICK_HIDAPI"
295
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS, "SDL_JOYSTICK_HIDAPI_COMBINE_JOY_CONS"
296
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE, "SDL_JOYSTICK_HIDAPI_GAMECUBE"
297
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE, "SDL_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE"
298
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "SDL_JOYSTICK_HIDAPI_JOY_CONS"
299
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_JOYCON_HOME_LED, "SDL_JOYSTICK_HIDAPI_JOYCON_HOME_LED"
300
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_LUNA, "SDL_JOYSTICK_HIDAPI_LUNA"
301
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC, "SDL_JOYSTICK_HIDAPI_NINTENDO_CLASSIC"
302
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_PS3, "SDL_JOYSTICK_HIDAPI_PS3"
303
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, "SDL_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER"
304
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_PS4, "SDL_JOYSTICK_HIDAPI_PS4"
305
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_PS4_REPORT_INTERVAL, "SDL_JOYSTICK_HIDAPI_PS4_REPORT_INTERVAL"
306
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_PS5, "SDL_JOYSTICK_HIDAPI_PS5"
307
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED, "SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED"
308
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_SHIELD, "SDL_JOYSTICK_HIDAPI_SHIELD"
309
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_STADIA, "SDL_JOYSTICK_HIDAPI_STADIA"
310
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_STEAM, "SDL_JOYSTICK_HIDAPI_STEAM"
311
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED, "SDL_JOYSTICK_HIDAPI_STEAM_HOME_LED"
312
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_STEAMDECK, "SDL_JOYSTICK_HIDAPI_STEAMDECK"
313
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_STEAM_HORI, "SDL_JOYSTICK_HIDAPI_STEAM_HORI"
314
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "SDL_JOYSTICK_HIDAPI_SWITCH"
315
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED"
316
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED, "SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED"
317
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS, "SDL_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS"
318
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_WII, "SDL_JOYSTICK_HIDAPI_WII"
319
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, "SDL_JOYSTICK_HIDAPI_WII_PLAYER_LED"
320
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX, "SDL_JOYSTICK_HIDAPI_XBOX"
321
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, "SDL_JOYSTICK_HIDAPI_XBOX_360"
322
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, "SDL_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED"
323
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS, "SDL_JOYSTICK_HIDAPI_XBOX_360_WIRELESS"
324
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE, "SDL_JOYSTICK_HIDAPI_XBOX_ONE"
325
+ const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED, "SDL_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED"
326
+ const_set :SDL_HINT_JOYSTICK_IOKIT, "SDL_JOYSTICK_IOKIT"
327
+ const_set :SDL_HINT_JOYSTICK_LINUX_CLASSIC, "SDL_JOYSTICK_LINUX_CLASSIC"
328
+ const_set :SDL_HINT_JOYSTICK_LINUX_DEADZONES, "SDL_JOYSTICK_LINUX_DEADZONES"
329
+ const_set :SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS, "SDL_JOYSTICK_LINUX_DIGITAL_HATS"
330
+ const_set :SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES, "SDL_JOYSTICK_LINUX_HAT_DEADZONES"
331
+ const_set :SDL_HINT_JOYSTICK_MFI, "SDL_JOYSTICK_MFI"
332
+ const_set :SDL_HINT_JOYSTICK_RAWINPUT, "SDL_JOYSTICK_RAWINPUT"
333
+ const_set :SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT, "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
334
+ const_set :SDL_HINT_JOYSTICK_ROG_CHAKRAM, "SDL_JOYSTICK_ROG_CHAKRAM"
335
+ const_set :SDL_HINT_JOYSTICK_THREAD, "SDL_JOYSTICK_THREAD"
336
+ const_set :SDL_HINT_JOYSTICK_THROTTLE_DEVICES, "SDL_JOYSTICK_THROTTLE_DEVICES"
337
+ const_set :SDL_HINT_JOYSTICK_THROTTLE_DEVICES_EXCLUDED, "SDL_JOYSTICK_THROTTLE_DEVICES_EXCLUDED"
338
+ const_set :SDL_HINT_JOYSTICK_WGI, "SDL_JOYSTICK_WGI"
339
+ const_set :SDL_HINT_JOYSTICK_WHEEL_DEVICES, "SDL_JOYSTICK_WHEEL_DEVICES"
340
+ const_set :SDL_HINT_JOYSTICK_WHEEL_DEVICES_EXCLUDED, "SDL_JOYSTICK_WHEEL_DEVICES_EXCLUDED"
341
+ const_set :SDL_HINT_JOYSTICK_ZERO_CENTERED_DEVICES, "SDL_JOYSTICK_ZERO_CENTERED_DEVICES"
342
+ const_set :SDL_HINT_JOYSTICK_HAPTIC_AXES, "SDL_JOYSTICK_HAPTIC_AXES"
343
+ const_set :SDL_HINT_KEYCODE_OPTIONS, "SDL_KEYCODE_OPTIONS"
344
+ const_set :SDL_HINT_KMSDRM_DEVICE_INDEX, "SDL_KMSDRM_DEVICE_INDEX"
345
+ const_set :SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER, "SDL_KMSDRM_REQUIRE_DRM_MASTER"
346
+ const_set :SDL_HINT_LOGGING, "SDL_LOGGING"
347
+ const_set :SDL_HINT_MAC_BACKGROUND_APP, "SDL_MAC_BACKGROUND_APP"
348
+ const_set :SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK, "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
349
+ const_set :SDL_HINT_MAC_OPENGL_ASYNC_DISPATCH, "SDL_MAC_OPENGL_ASYNC_DISPATCH"
350
+ const_set :SDL_HINT_MAC_OPTION_AS_ALT, "SDL_MAC_OPTION_AS_ALT"
351
+ const_set :SDL_HINT_MAC_SCROLL_MOMENTUM, "SDL_MAC_SCROLL_MOMENTUM"
352
+ const_set :SDL_HINT_MAIN_CALLBACK_RATE, "SDL_MAIN_CALLBACK_RATE"
353
+ const_set :SDL_HINT_MOUSE_AUTO_CAPTURE, "SDL_MOUSE_AUTO_CAPTURE"
354
+ const_set :SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS, "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
355
+ const_set :SDL_HINT_MOUSE_DOUBLE_CLICK_TIME, "SDL_MOUSE_DOUBLE_CLICK_TIME"
356
+ const_set :SDL_HINT_MOUSE_DEFAULT_SYSTEM_CURSOR, "SDL_MOUSE_DEFAULT_SYSTEM_CURSOR"
357
+ const_set :SDL_HINT_MOUSE_EMULATE_WARP_WITH_RELATIVE, "SDL_MOUSE_EMULATE_WARP_WITH_RELATIVE"
358
+ const_set :SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "SDL_MOUSE_FOCUS_CLICKTHROUGH"
359
+ const_set :SDL_HINT_MOUSE_NORMAL_SPEED_SCALE, "SDL_MOUSE_NORMAL_SPEED_SCALE"
360
+ const_set :SDL_HINT_MOUSE_RELATIVE_MODE_CENTER, "SDL_MOUSE_RELATIVE_MODE_CENTER"
361
+ const_set :SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE, "SDL_MOUSE_RELATIVE_SPEED_SCALE"
362
+ const_set :SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE, "SDL_MOUSE_RELATIVE_SYSTEM_SCALE"
363
+ const_set :SDL_HINT_MOUSE_RELATIVE_WARP_MOTION, "SDL_MOUSE_RELATIVE_WARP_MOTION"
364
+ const_set :SDL_HINT_MOUSE_RELATIVE_CURSOR_VISIBLE, "SDL_MOUSE_RELATIVE_CURSOR_VISIBLE"
365
+ const_set :SDL_HINT_MOUSE_TOUCH_EVENTS, "SDL_MOUSE_TOUCH_EVENTS"
366
+ const_set :SDL_HINT_MUTE_CONSOLE_KEYBOARD, "SDL_MUTE_CONSOLE_KEYBOARD"
367
+ const_set :SDL_HINT_NO_SIGNAL_HANDLERS, "SDL_NO_SIGNAL_HANDLERS"
368
+ const_set :SDL_HINT_OPENGL_LIBRARY, "SDL_OPENGL_LIBRARY"
369
+ const_set :SDL_HINT_EGL_LIBRARY, "SDL_EGL_LIBRARY"
370
+ const_set :SDL_HINT_OPENGL_ES_DRIVER, "SDL_OPENGL_ES_DRIVER"
371
+ const_set :SDL_HINT_OPENVR_LIBRARY, "SDL_OPENVR_LIBRARY"
372
+ const_set :SDL_HINT_ORIENTATIONS, "SDL_ORIENTATIONS"
373
+ const_set :SDL_HINT_POLL_SENTINEL, "SDL_POLL_SENTINEL"
374
+ const_set :SDL_HINT_PREFERRED_LOCALES, "SDL_PREFERRED_LOCALES"
375
+ const_set :SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE, "SDL_QUIT_ON_LAST_WINDOW_CLOSE"
376
+ const_set :SDL_HINT_RENDER_DIRECT3D_THREADSAFE, "SDL_RENDER_DIRECT3D_THREADSAFE"
377
+ const_set :SDL_HINT_RENDER_DIRECT3D11_DEBUG, "SDL_RENDER_DIRECT3D11_DEBUG"
378
+ const_set :SDL_HINT_RENDER_VULKAN_DEBUG, "SDL_RENDER_VULKAN_DEBUG"
379
+ const_set :SDL_HINT_RENDER_GPU_DEBUG, "SDL_RENDER_GPU_DEBUG"
380
+ const_set :SDL_HINT_RENDER_GPU_LOW_POWER, "SDL_RENDER_GPU_LOW_POWER"
381
+ const_set :SDL_HINT_RENDER_DRIVER, "SDL_RENDER_DRIVER"
382
+ const_set :SDL_HINT_RENDER_LINE_METHOD, "SDL_RENDER_LINE_METHOD"
383
+ const_set :SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE, "SDL_RENDER_METAL_PREFER_LOW_POWER_DEVICE"
384
+ const_set :SDL_HINT_RENDER_VSYNC, "SDL_RENDER_VSYNC"
385
+ const_set :SDL_HINT_RETURN_KEY_HIDES_IME, "SDL_RETURN_KEY_HIDES_IME"
386
+ const_set :SDL_HINT_ROG_GAMEPAD_MICE, "SDL_ROG_GAMEPAD_MICE"
387
+ const_set :SDL_HINT_ROG_GAMEPAD_MICE_EXCLUDED, "SDL_ROG_GAMEPAD_MICE_EXCLUDED"
388
+ const_set :SDL_HINT_RPI_VIDEO_LAYER, "SDL_RPI_VIDEO_LAYER"
389
+ const_set :SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME, "SDL_SCREENSAVER_INHIBIT_ACTIVITY_NAME"
390
+ const_set :SDL_HINT_SHUTDOWN_DBUS_ON_QUIT, "SDL_SHUTDOWN_DBUS_ON_QUIT"
391
+ const_set :SDL_HINT_STORAGE_TITLE_DRIVER, "SDL_STORAGE_TITLE_DRIVER"
392
+ const_set :SDL_HINT_STORAGE_USER_DRIVER, "SDL_STORAGE_USER_DRIVER"
393
+ const_set :SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL, "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL"
394
+ const_set :SDL_HINT_THREAD_PRIORITY_POLICY, "SDL_THREAD_PRIORITY_POLICY"
395
+ const_set :SDL_HINT_TIMER_RESOLUTION, "SDL_TIMER_RESOLUTION"
396
+ const_set :SDL_HINT_TOUCH_MOUSE_EVENTS, "SDL_TOUCH_MOUSE_EVENTS"
397
+ const_set :SDL_HINT_TRACKPAD_IS_TOUCH_ONLY, "SDL_TRACKPAD_IS_TOUCH_ONLY"
398
+ const_set :SDL_HINT_TV_REMOTE_AS_JOYSTICK, "SDL_TV_REMOTE_AS_JOYSTICK"
399
+ const_set :SDL_HINT_VIDEO_ALLOW_SCREENSAVER, "SDL_VIDEO_ALLOW_SCREENSAVER"
400
+ const_set :SDL_HINT_VIDEO_DISPLAY_PRIORITY, "SDL_VIDEO_DISPLAY_PRIORITY"
401
+ const_set :SDL_HINT_VIDEO_DOUBLE_BUFFER, "SDL_VIDEO_DOUBLE_BUFFER"
402
+ const_set :SDL_HINT_VIDEO_DRIVER, "SDL_VIDEO_DRIVER"
403
+ const_set :SDL_HINT_VIDEO_DUMMY_SAVE_FRAMES, "SDL_VIDEO_DUMMY_SAVE_FRAMES"
404
+ const_set :SDL_HINT_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK, "SDL_VIDEO_EGL_ALLOW_GETDISPLAY_FALLBACK"
405
+ const_set :SDL_HINT_VIDEO_FORCE_EGL, "SDL_VIDEO_FORCE_EGL"
406
+ const_set :SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
407
+ const_set :SDL_HINT_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY, "SDL_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY"
408
+ const_set :SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
409
+ const_set :SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES, "SDL_VIDEO_OFFSCREEN_SAVE_FRAMES"
410
+ const_set :SDL_HINT_VIDEO_SYNC_WINDOW_OPERATIONS, "SDL_VIDEO_SYNC_WINDOW_OPERATIONS"
411
+ const_set :SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR, "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR"
412
+ const_set :SDL_HINT_VIDEO_WAYLAND_MODE_EMULATION, "SDL_VIDEO_WAYLAND_MODE_EMULATION"
413
+ const_set :SDL_HINT_VIDEO_WAYLAND_MODE_SCALING, "SDL_VIDEO_WAYLAND_MODE_SCALING"
414
+ const_set :SDL_HINT_VIDEO_WAYLAND_PREFER_LIBDECOR, "SDL_VIDEO_WAYLAND_PREFER_LIBDECOR"
415
+ const_set :SDL_HINT_VIDEO_WAYLAND_SCALE_TO_DISPLAY, "SDL_VIDEO_WAYLAND_SCALE_TO_DISPLAY"
416
+ const_set :SDL_HINT_VIDEO_WIN_D3DCOMPILER, "SDL_VIDEO_WIN_D3DCOMPILER"
417
+ const_set :SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT, "SDL_VIDEO_X11_EXTERNAL_WINDOW_INPUT"
418
+ const_set :SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
419
+ const_set :SDL_HINT_VIDEO_X11_NET_WM_PING, "SDL_VIDEO_X11_NET_WM_PING"
420
+ const_set :SDL_HINT_VIDEO_X11_NODIRECTCOLOR, "SDL_VIDEO_X11_NODIRECTCOLOR"
421
+ const_set :SDL_HINT_VIDEO_X11_SCALING_FACTOR, "SDL_VIDEO_X11_SCALING_FACTOR"
422
+ const_set :SDL_HINT_VIDEO_X11_VISUALID, "SDL_VIDEO_X11_VISUALID"
423
+ const_set :SDL_HINT_VIDEO_X11_WINDOW_VISUALID, "SDL_VIDEO_X11_WINDOW_VISUALID"
424
+ const_set :SDL_HINT_VIDEO_X11_XRANDR, "SDL_VIDEO_X11_XRANDR"
425
+ const_set :SDL_HINT_VITA_ENABLE_BACK_TOUCH, "SDL_VITA_ENABLE_BACK_TOUCH"
426
+ const_set :SDL_HINT_VITA_ENABLE_FRONT_TOUCH, "SDL_VITA_ENABLE_FRONT_TOUCH"
427
+ const_set :SDL_HINT_VITA_MODULE_PATH, "SDL_VITA_MODULE_PATH"
428
+ const_set :SDL_HINT_VITA_PVR_INIT, "SDL_VITA_PVR_INIT"
429
+ const_set :SDL_HINT_VITA_RESOLUTION, "SDL_VITA_RESOLUTION"
430
+ const_set :SDL_HINT_VITA_PVR_OPENGL, "SDL_VITA_PVR_OPENGL"
431
+ const_set :SDL_HINT_VITA_TOUCH_MOUSE_DEVICE, "SDL_VITA_TOUCH_MOUSE_DEVICE"
432
+ const_set :SDL_HINT_VULKAN_DISPLAY, "SDL_VULKAN_DISPLAY"
433
+ const_set :SDL_HINT_VULKAN_LIBRARY, "SDL_VULKAN_LIBRARY"
434
+ const_set :SDL_HINT_WAVE_FACT_CHUNK, "SDL_WAVE_FACT_CHUNK"
435
+ const_set :SDL_HINT_WAVE_CHUNK_LIMIT, "SDL_WAVE_CHUNK_LIMIT"
436
+ const_set :SDL_HINT_WAVE_RIFF_CHUNK_SIZE, "SDL_WAVE_RIFF_CHUNK_SIZE"
437
+ const_set :SDL_HINT_WAVE_TRUNCATION, "SDL_WAVE_TRUNCATION"
438
+ const_set :SDL_HINT_WINDOW_ACTIVATE_WHEN_RAISED, "SDL_WINDOW_ACTIVATE_WHEN_RAISED"
439
+ const_set :SDL_HINT_WINDOW_ACTIVATE_WHEN_SHOWN, "SDL_WINDOW_ACTIVATE_WHEN_SHOWN"
440
+ const_set :SDL_HINT_WINDOW_ALLOW_TOPMOST, "SDL_WINDOW_ALLOW_TOPMOST"
441
+ const_set :SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN, "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
442
+ const_set :SDL_HINT_WINDOWS_CLOSE_ON_ALT_F4, "SDL_WINDOWS_CLOSE_ON_ALT_F4"
443
+ const_set :SDL_HINT_WINDOWS_ENABLE_MENU_MNEMONICS, "SDL_WINDOWS_ENABLE_MENU_MNEMONICS"
444
+ const_set :SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, "SDL_WINDOWS_ENABLE_MESSAGELOOP"
445
+ const_set :SDL_HINT_WINDOWS_GAMEINPUT, "SDL_WINDOWS_GAMEINPUT"
446
+ const_set :SDL_HINT_WINDOWS_RAW_KEYBOARD, "SDL_WINDOWS_RAW_KEYBOARD"
447
+ const_set :SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL, "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"
448
+ const_set :SDL_HINT_WINDOWS_INTRESOURCE_ICON, "SDL_WINDOWS_INTRESOURCE_ICON"
449
+ const_set :SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL, "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
450
+ const_set :SDL_HINT_WINDOWS_USE_D3D9EX, "SDL_WINDOWS_USE_D3D9EX"
451
+ const_set :SDL_HINT_WINDOWS_ERASE_BACKGROUND_MODE, "SDL_WINDOWS_ERASE_BACKGROUND_MODE"
452
+ const_set :SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT, "SDL_X11_FORCE_OVERRIDE_REDIRECT"
453
+ const_set :SDL_HINT_X11_WINDOW_TYPE, "SDL_X11_WINDOW_TYPE"
454
+ const_set :SDL_HINT_X11_XCB_LIBRARY, "SDL_X11_XCB_LIBRARY"
455
+ const_set :SDL_HINT_XINPUT_ENABLED, "SDL_XINPUT_ENABLED"
456
+ const_set :SDL_HINT_ASSERT, "SDL_ASSERT"
457
+ const_set :SDL_HINT_PEN_MOUSE_EVENTS, "SDL_PEN_MOUSE_EVENTS"
458
+ const_set :SDL_HINT_PEN_TOUCH_EVENTS, "SDL_PEN_TOUCH_EVENTS"
459
+ const_set :SDL_INIT_AUDIO, 0x00000010
460
+ const_set :SDL_INIT_VIDEO, 0x00000020
461
+ const_set :SDL_INIT_JOYSTICK, 0x00000200
462
+ const_set :SDL_INIT_HAPTIC, 0x00001000
463
+ const_set :SDL_INIT_GAMEPAD, 0x00002000
464
+ const_set :SDL_INIT_EVENTS, 0x00004000
465
+ const_set :SDL_INIT_SENSOR, 0x00008000
466
+ const_set :SDL_INIT_CAMERA, 0x00010000
467
+ const_set :SDL_PROP_APP_METADATA_NAME_STRING, "SDL.app.metadata.name"
468
+ const_set :SDL_PROP_APP_METADATA_VERSION_STRING, "SDL.app.metadata.version"
469
+ const_set :SDL_PROP_APP_METADATA_IDENTIFIER_STRING, "SDL.app.metadata.identifier"
470
+ const_set :SDL_PROP_APP_METADATA_CREATOR_STRING, "SDL.app.metadata.creator"
471
+ const_set :SDL_PROP_APP_METADATA_COPYRIGHT_STRING, "SDL.app.metadata.copyright"
472
+ const_set :SDL_PROP_APP_METADATA_URL_STRING, "SDL.app.metadata.url"
473
+ const_set :SDL_PROP_APP_METADATA_TYPE_STRING, "SDL.app.metadata.type"
474
+ const_set :SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER, "SDL.iostream.windows.handle"
475
+ const_set :SDL_PROP_IOSTREAM_STDIO_FILE_POINTER, "SDL.iostream.stdio.file"
476
+ const_set :SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER, "SDL.iostream.file_descriptor"
477
+ const_set :SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER, "SDL.iostream.android.aasset"
478
+ const_set :SDL_PROP_IOSTREAM_MEMORY_POINTER, "SDL.iostream.memory.base"
479
+ const_set :SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER, "SDL.iostream.memory.size"
480
+ const_set :SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER, "SDL.iostream.dynamic.memory"
481
+ const_set :SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER, "SDL.iostream.dynamic.chunksize"
482
+ const_set :SDL_JOYSTICK_AXIS_MAX, 32767
483
+ const_set :SDL_JOYSTICK_AXIS_MIN, -32768
484
+ const_set :SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN, "SDL.joystick.cap.mono_led"
485
+ const_set :SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, "SDL.joystick.cap.rgb_led"
486
+ const_set :SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN, "SDL.joystick.cap.player_led"
487
+ const_set :SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, "SDL.joystick.cap.rumble"
488
+ const_set :SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN, "SDL.joystick.cap.trigger_rumble"
489
+ const_set :SDL_HAT_CENTERED, 0x00
490
+ const_set :SDL_HAT_UP, 0x01
491
+ const_set :SDL_HAT_RIGHT, 0x02
492
+ const_set :SDL_HAT_DOWN, 0x04
493
+ const_set :SDL_HAT_LEFT, 0x08
494
+ const_set :SDL_HAT_RIGHTUP, (SDL_HAT_RIGHT|SDL_HAT_UP)
495
+ const_set :SDL_HAT_RIGHTDOWN, (SDL_HAT_RIGHT|SDL_HAT_DOWN)
496
+ const_set :SDL_HAT_LEFTUP, (SDL_HAT_LEFT|SDL_HAT_UP)
497
+ const_set :SDL_HAT_LEFTDOWN, (SDL_HAT_LEFT|SDL_HAT_DOWN)
498
+ const_set :SDL_PROP_GAMEPAD_CAP_MONO_LED_BOOLEAN, SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN
499
+ const_set :SDL_PROP_GAMEPAD_CAP_RGB_LED_BOOLEAN, SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN
500
+ const_set :SDL_PROP_GAMEPAD_CAP_PLAYER_LED_BOOLEAN, SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN
501
+ const_set :SDL_PROP_GAMEPAD_CAP_RUMBLE_BOOLEAN, SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN
502
+ const_set :SDL_PROP_GAMEPAD_CAP_TRIGGER_RUMBLE_BOOLEAN, SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN
503
+ const_set :SDL_PROP_TEXTINPUT_TYPE_NUMBER, "SDL.textinput.type"
504
+ const_set :SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, "SDL.textinput.capitalization"
505
+ const_set :SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN, "SDL.textinput.autocorrect"
506
+ const_set :SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN, "SDL.textinput.multiline"
507
+ const_set :SDL_PROP_TEXTINPUT_ANDROID_INPUTTYPE_NUMBER, "SDL.textinput.android.inputtype"
508
+ module_function def SDL_SCANCODE_TO_KEYCODE(x) = (x | SDLK_SCANCODE_MASK)
509
+ const_set :SDL_KMOD_NONE, 0x0000
510
+ const_set :SDL_KMOD_LSHIFT, 0x0001
511
+ const_set :SDL_KMOD_RSHIFT, 0x0002
512
+ const_set :SDL_KMOD_LEVEL5, 0x0004
513
+ const_set :SDL_KMOD_LCTRL, 0x0040
514
+ const_set :SDL_KMOD_RCTRL, 0x0080
515
+ const_set :SDL_KMOD_LALT, 0x0100
516
+ const_set :SDL_KMOD_RALT, 0x0200
517
+ const_set :SDL_KMOD_LGUI, 0x0400
518
+ const_set :SDL_KMOD_RGUI, 0x0800
519
+ const_set :SDL_KMOD_NUM, 0x1000
520
+ const_set :SDL_KMOD_CAPS, 0x2000
521
+ const_set :SDL_KMOD_MODE, 0x4000
522
+ const_set :SDL_KMOD_SCROLL, 0x8000
523
+ const_set :SDL_KMOD_CTRL, (SDL_KMOD_LCTRL | SDL_KMOD_RCTRL)
524
+ const_set :SDL_KMOD_SHIFT, (SDL_KMOD_LSHIFT | SDL_KMOD_RSHIFT)
525
+ const_set :SDL_KMOD_ALT, (SDL_KMOD_LALT | SDL_KMOD_RALT)
526
+ const_set :SDL_KMOD_GUI, (SDL_KMOD_LGUI | SDL_KMOD_RGUI)
527
+ const_set :SDL_MESSAGEBOX_ERROR, 0x00000010
528
+ const_set :SDL_MESSAGEBOX_WARNING, 0x00000020
529
+ const_set :SDL_MESSAGEBOX_INFORMATION, 0x00000040
530
+ const_set :SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT, 0x00000080
531
+ const_set :SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT, 0x00000100
532
+ const_set :SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, 0x00000001
533
+ const_set :SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT, 0x00000002
534
+ const_set :SDL_BUTTON_LEFT, 1
535
+ const_set :SDL_BUTTON_MIDDLE, 2
536
+ const_set :SDL_BUTTON_RIGHT, 3
537
+ const_set :SDL_BUTTON_X1, 4
538
+ const_set :SDL_BUTTON_X2, 5
539
+ module_function def SDL_BUTTON_MASK(x) = (1 << ((x)-1))
540
+ const_set :SDL_BUTTON_LMASK, SDL_BUTTON_MASK(SDL_BUTTON_LEFT)
541
+ const_set :SDL_BUTTON_MMASK, SDL_BUTTON_MASK(SDL_BUTTON_MIDDLE)
542
+ const_set :SDL_BUTTON_RMASK, SDL_BUTTON_MASK(SDL_BUTTON_RIGHT)
543
+ const_set :SDL_BUTTON_X1MASK, SDL_BUTTON_MASK(SDL_BUTTON_X1)
544
+ const_set :SDL_BUTTON_X2MASK, SDL_BUTTON_MASK(SDL_BUTTON_X2)
545
+ const_set :SDL_PEN_MOUSEID, (SDL_MouseID(-2))
546
+ const_set :SDL_PEN_TOUCHID, (SDL_TouchID(-2))
547
+ const_set :SDL_PEN_INPUT_DOWN, (1 << 0)
548
+ const_set :SDL_PEN_INPUT_BUTTON_1, (1 << 1)
549
+ const_set :SDL_PEN_INPUT_BUTTON_2, (1 << 2)
550
+ const_set :SDL_PEN_INPUT_BUTTON_3, (1 << 3)
551
+ const_set :SDL_PEN_INPUT_BUTTON_4, (1 << 4)
552
+ const_set :SDL_PEN_INPUT_BUTTON_5, (1 << 5)
553
+ const_set :SDL_PEN_INPUT_ERASER_TIP, (1 << 30)
554
+ const_set :SDL_ALPHA_OPAQUE, 255
555
+ const_set :SDL_ALPHA_OPAQUE_FLOAT, 1.0
556
+ const_set :SDL_ALPHA_TRANSPARENT, 0
557
+ const_set :SDL_ALPHA_TRANSPARENT_FLOAT, 0.0
558
+ module_function def SDL_DEFINE_PIXELFOURCC(a, b, c, d) = SDL_FOURCC(a, b, c, d)
559
+ module_function def SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) = ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | ((bits) << 8) | ((bytes) << 0))
560
+ module_function def SDL_PIXELFLAG(format) = (((format) >> 28) & 0x0F)
561
+ module_function def SDL_PIXELTYPE(format) = (((format) >> 24) & 0x0F)
562
+ module_function def SDL_PIXELORDER(format) = (((format) >> 20) & 0x0F)
563
+ module_function def SDL_PIXELLAYOUT(format) = (((format) >> 16) & 0x0F)
564
+ module_function def SDL_BITSPERPIXEL(format) = (SDL_ISPIXELFORMAT_FOURCC(format) ? 0 : (((format) >> 8) & 0xFF))
565
+ module_function def SDL_BYTESPERPIXEL(format) = (SDL_ISPIXELFORMAT_FOURCC(format) ? ((((format) == SDL_PIXELFORMAT_YUY2) || ((format) == SDL_PIXELFORMAT_UYVY) || ((format) == SDL_PIXELFORMAT_YVYU) || ((format) == SDL_PIXELFORMAT_P010)) ? 2 : 1) : (((format) >> 0) & 0xFF))
566
+ module_function def SDL_ISPIXELFORMAT_INDEXED(format) = (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX2) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
567
+ module_function def SDL_ISPIXELFORMAT_PACKED(format) = (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
568
+ module_function def SDL_ISPIXELFORMAT_ARRAY(format) = (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
569
+ module_function def SDL_ISPIXELFORMAT_10BIT(format) = (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32) && (SDL_PIXELLAYOUT(format) == SDL_PACKEDLAYOUT_2101010)))
570
+ module_function def SDL_ISPIXELFORMAT_FLOAT(format) = (!SDL_ISPIXELFORMAT_FOURCC(format) && ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
571
+ module_function def SDL_ISPIXELFORMAT_ALPHA(format) = ((SDL_ISPIXELFORMAT_PACKED(format) && ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || (SDL_ISPIXELFORMAT_ARRAY(format) && ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
572
+ module_function def SDL_ISPIXELFORMAT_FOURCC(format) = ((format) && (SDL_PIXELFLAG(format) != 1))
573
+ module_function def SDL_DEFINE_COLORSPACE(type, range, primaries, transfer, matrix, chroma) = ((Uint32(type) << 28) | (Uint32(range) << 24) | (Uint32(chroma) << 20) | (Uint32(primaries) << 10) | (Uint32(transfer) << 5) | (Uint32(matrix) << 0))
574
+ module_function def SDL_COLORSPACETYPE(cspace) = SDL_ColorType(((cspace) >> 28) & 0x0F)
575
+ module_function def SDL_COLORSPACERANGE(cspace) = SDL_ColorRange(((cspace) >> 24) & 0x0F)
576
+ module_function def SDL_COLORSPACECHROMA(cspace) = SDL_ChromaLocation(((cspace) >> 20) & 0x0F)
577
+ module_function def SDL_COLORSPACEPRIMARIES(cspace) = SDL_ColorPrimaries(((cspace) >> 10) & 0x1F)
578
+ module_function def SDL_COLORSPACETRANSFER(cspace) = SDL_TransferCharacteristics(((cspace) >> 5) & 0x1F)
579
+ module_function def SDL_COLORSPACEMATRIX(cspace) = SDL_MatrixCoefficients((cspace) & 0x1F)
580
+ module_function def SDL_ISCOLORSPACE_MATRIX_BT601(cspace) = (SDL_COLORSPACEMATRIX(cspace) == SDL_MATRIX_COEFFICIENTS_BT601 || SDL_COLORSPACEMATRIX(cspace) == SDL_MATRIX_COEFFICIENTS_BT470BG)
581
+ module_function def SDL_ISCOLORSPACE_MATRIX_BT709(cspace) = (SDL_COLORSPACEMATRIX(cspace) == SDL_MATRIX_COEFFICIENTS_BT709)
582
+ module_function def SDL_ISCOLORSPACE_MATRIX_BT2020_NCL(cspace) = (SDL_COLORSPACEMATRIX(cspace) == SDL_MATRIX_COEFFICIENTS_BT2020_NCL)
583
+ module_function def SDL_ISCOLORSPACE_LIMITED_RANGE(cspace) = (SDL_COLORSPACERANGE(cspace) != SDL_COLOR_RANGE_FULL)
584
+ module_function def SDL_ISCOLORSPACE_FULL_RANGE(cspace) = (SDL_COLORSPACERANGE(cspace) == SDL_COLOR_RANGE_FULL)
585
+ const_set :SDL_PROP_PROCESS_CREATE_ARGS_POINTER, "SDL.process.create.args"
586
+ const_set :SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER, "SDL.process.create.environment"
587
+ const_set :SDL_PROP_PROCESS_CREATE_STDIN_NUMBER, "SDL.process.create.stdin_option"
588
+ const_set :SDL_PROP_PROCESS_CREATE_STDIN_POINTER, "SDL.process.create.stdin_source"
589
+ const_set :SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER, "SDL.process.create.stdout_option"
590
+ const_set :SDL_PROP_PROCESS_CREATE_STDOUT_POINTER, "SDL.process.create.stdout_source"
591
+ const_set :SDL_PROP_PROCESS_CREATE_STDERR_NUMBER, "SDL.process.create.stderr_option"
592
+ const_set :SDL_PROP_PROCESS_CREATE_STDERR_POINTER, "SDL.process.create.stderr_source"
593
+ const_set :SDL_PROP_PROCESS_CREATE_STDERR_TO_STDOUT_BOOLEAN, "SDL.process.create.stderr_to_stdout"
594
+ const_set :SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN, "SDL.process.create.background"
595
+ const_set :SDL_PROP_PROCESS_PID_NUMBER, "SDL.process.pid"
596
+ const_set :SDL_PROP_PROCESS_STDIN_POINTER, "SDL.process.stdin"
597
+ const_set :SDL_PROP_PROCESS_STDOUT_POINTER, "SDL.process.stdout"
598
+ const_set :SDL_PROP_PROCESS_STDERR_POINTER, "SDL.process.stderr"
599
+ const_set :SDL_PROP_PROCESS_BACKGROUND_BOOLEAN, "SDL.process.background"
600
+ const_set :SDL_SOFTWARE_RENDERER, "software"
601
+ const_set :SDL_PROP_RENDERER_CREATE_NAME_STRING, "SDL.renderer.create.name"
602
+ const_set :SDL_PROP_RENDERER_CREATE_WINDOW_POINTER, "SDL.renderer.create.window"
603
+ const_set :SDL_PROP_RENDERER_CREATE_SURFACE_POINTER, "SDL.renderer.create.surface"
604
+ const_set :SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER, "SDL.renderer.create.output_colorspace"
605
+ const_set :SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER, "SDL.renderer.create.present_vsync"
606
+ const_set :SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER, "SDL.renderer.create.vulkan.instance"
607
+ const_set :SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER, "SDL.renderer.create.vulkan.surface"
608
+ const_set :SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER, "SDL.renderer.create.vulkan.physical_device"
609
+ const_set :SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER, "SDL.renderer.create.vulkan.device"
610
+ const_set :SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER, "SDL.renderer.create.vulkan.graphics_queue_family_index"
611
+ const_set :SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER, "SDL.renderer.create.vulkan.present_queue_family_index"
612
+ const_set :SDL_PROP_RENDERER_NAME_STRING, "SDL.renderer.name"
613
+ const_set :SDL_PROP_RENDERER_WINDOW_POINTER, "SDL.renderer.window"
614
+ const_set :SDL_PROP_RENDERER_SURFACE_POINTER, "SDL.renderer.surface"
615
+ const_set :SDL_PROP_RENDERER_VSYNC_NUMBER, "SDL.renderer.vsync"
616
+ const_set :SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER, "SDL.renderer.max_texture_size"
617
+ const_set :SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, "SDL.renderer.texture_formats"
618
+ const_set :SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER, "SDL.renderer.output_colorspace"
619
+ const_set :SDL_PROP_RENDERER_HDR_ENABLED_BOOLEAN, "SDL.renderer.HDR_enabled"
620
+ const_set :SDL_PROP_RENDERER_SDR_WHITE_POINT_FLOAT, "SDL.renderer.SDR_white_point"
621
+ const_set :SDL_PROP_RENDERER_HDR_HEADROOM_FLOAT, "SDL.renderer.HDR_headroom"
622
+ const_set :SDL_PROP_RENDERER_D3D9_DEVICE_POINTER, "SDL.renderer.d3d9.device"
623
+ const_set :SDL_PROP_RENDERER_D3D11_DEVICE_POINTER, "SDL.renderer.d3d11.device"
624
+ const_set :SDL_PROP_RENDERER_D3D11_SWAPCHAIN_POINTER, "SDL.renderer.d3d11.swap_chain"
625
+ const_set :SDL_PROP_RENDERER_D3D12_DEVICE_POINTER, "SDL.renderer.d3d12.device"
626
+ const_set :SDL_PROP_RENDERER_D3D12_SWAPCHAIN_POINTER, "SDL.renderer.d3d12.swap_chain"
627
+ const_set :SDL_PROP_RENDERER_D3D12_COMMAND_QUEUE_POINTER, "SDL.renderer.d3d12.command_queue"
628
+ const_set :SDL_PROP_RENDERER_VULKAN_INSTANCE_POINTER, "SDL.renderer.vulkan.instance"
629
+ const_set :SDL_PROP_RENDERER_VULKAN_SURFACE_NUMBER, "SDL.renderer.vulkan.surface"
630
+ const_set :SDL_PROP_RENDERER_VULKAN_PHYSICAL_DEVICE_POINTER, "SDL.renderer.vulkan.physical_device"
631
+ const_set :SDL_PROP_RENDERER_VULKAN_DEVICE_POINTER, "SDL.renderer.vulkan.device"
632
+ const_set :SDL_PROP_RENDERER_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER, "SDL.renderer.vulkan.graphics_queue_family_index"
633
+ const_set :SDL_PROP_RENDERER_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER, "SDL.renderer.vulkan.present_queue_family_index"
634
+ const_set :SDL_PROP_RENDERER_VULKAN_SWAPCHAIN_IMAGE_COUNT_NUMBER, "SDL.renderer.vulkan.swapchain_image_count"
635
+ const_set :SDL_PROP_RENDERER_GPU_DEVICE_POINTER, "SDL.renderer.gpu.device"
636
+ const_set :SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER, "SDL.texture.create.colorspace"
637
+ const_set :SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER, "SDL.texture.create.format"
638
+ const_set :SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER, "SDL.texture.create.access"
639
+ const_set :SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER, "SDL.texture.create.width"
640
+ const_set :SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER, "SDL.texture.create.height"
641
+ const_set :SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT, "SDL.texture.create.SDR_white_point"
642
+ const_set :SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT, "SDL.texture.create.HDR_headroom"
643
+ const_set :SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_POINTER, "SDL.texture.create.d3d11.texture"
644
+ const_set :SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_U_POINTER, "SDL.texture.create.d3d11.texture_u"
645
+ const_set :SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_V_POINTER, "SDL.texture.create.d3d11.texture_v"
646
+ const_set :SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_POINTER, "SDL.texture.create.d3d12.texture"
647
+ const_set :SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_U_POINTER, "SDL.texture.create.d3d12.texture_u"
648
+ const_set :SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_V_POINTER, "SDL.texture.create.d3d12.texture_v"
649
+ const_set :SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER, "SDL.texture.create.metal.pixelbuffer"
650
+ const_set :SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_NUMBER, "SDL.texture.create.opengl.texture"
651
+ const_set :SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_UV_NUMBER, "SDL.texture.create.opengl.texture_uv"
652
+ const_set :SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_U_NUMBER, "SDL.texture.create.opengl.texture_u"
653
+ const_set :SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_V_NUMBER, "SDL.texture.create.opengl.texture_v"
654
+ const_set :SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER, "SDL.texture.create.opengles2.texture"
655
+ const_set :SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_UV_NUMBER, "SDL.texture.create.opengles2.texture_uv"
656
+ const_set :SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_U_NUMBER, "SDL.texture.create.opengles2.texture_u"
657
+ const_set :SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_V_NUMBER, "SDL.texture.create.opengles2.texture_v"
658
+ const_set :SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER, "SDL.texture.create.vulkan.texture"
659
+ const_set :SDL_PROP_TEXTURE_COLORSPACE_NUMBER, "SDL.texture.colorspace"
660
+ const_set :SDL_PROP_TEXTURE_FORMAT_NUMBER, "SDL.texture.format"
661
+ const_set :SDL_PROP_TEXTURE_ACCESS_NUMBER, "SDL.texture.access"
662
+ const_set :SDL_PROP_TEXTURE_WIDTH_NUMBER, "SDL.texture.width"
663
+ const_set :SDL_PROP_TEXTURE_HEIGHT_NUMBER, "SDL.texture.height"
664
+ const_set :SDL_PROP_TEXTURE_SDR_WHITE_POINT_FLOAT, "SDL.texture.SDR_white_point"
665
+ const_set :SDL_PROP_TEXTURE_HDR_HEADROOM_FLOAT, "SDL.texture.HDR_headroom"
666
+ const_set :SDL_PROP_TEXTURE_D3D11_TEXTURE_POINTER, "SDL.texture.d3d11.texture"
667
+ const_set :SDL_PROP_TEXTURE_D3D11_TEXTURE_U_POINTER, "SDL.texture.d3d11.texture_u"
668
+ const_set :SDL_PROP_TEXTURE_D3D11_TEXTURE_V_POINTER, "SDL.texture.d3d11.texture_v"
669
+ const_set :SDL_PROP_TEXTURE_D3D12_TEXTURE_POINTER, "SDL.texture.d3d12.texture"
670
+ const_set :SDL_PROP_TEXTURE_D3D12_TEXTURE_U_POINTER, "SDL.texture.d3d12.texture_u"
671
+ const_set :SDL_PROP_TEXTURE_D3D12_TEXTURE_V_POINTER, "SDL.texture.d3d12.texture_v"
672
+ const_set :SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER, "SDL.texture.opengl.texture"
673
+ const_set :SDL_PROP_TEXTURE_OPENGL_TEXTURE_UV_NUMBER, "SDL.texture.opengl.texture_uv"
674
+ const_set :SDL_PROP_TEXTURE_OPENGL_TEXTURE_U_NUMBER, "SDL.texture.opengl.texture_u"
675
+ const_set :SDL_PROP_TEXTURE_OPENGL_TEXTURE_V_NUMBER, "SDL.texture.opengl.texture_v"
676
+ const_set :SDL_PROP_TEXTURE_OPENGL_TEXTURE_TARGET_NUMBER, "SDL.texture.opengl.target"
677
+ const_set :SDL_PROP_TEXTURE_OPENGL_TEX_W_FLOAT, "SDL.texture.opengl.tex_w"
678
+ const_set :SDL_PROP_TEXTURE_OPENGL_TEX_H_FLOAT, "SDL.texture.opengl.tex_h"
679
+ const_set :SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER, "SDL.texture.opengles2.texture"
680
+ const_set :SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_UV_NUMBER, "SDL.texture.opengles2.texture_uv"
681
+ const_set :SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_U_NUMBER, "SDL.texture.opengles2.texture_u"
682
+ const_set :SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_V_NUMBER, "SDL.texture.opengles2.texture_v"
683
+ const_set :SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_TARGET_NUMBER, "SDL.texture.opengles2.target"
684
+ const_set :SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER, "SDL.texture.vulkan.texture"
685
+ const_set :SDL_RENDERER_VSYNC_DISABLED, 0
686
+ const_set :SDL_RENDERER_VSYNC_ADAPTIVE, (-1)
687
+ const_set :SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE, 8
688
+ const_set :SDL_STANDARD_GRAVITY, 9.80665
689
+ const_set :SDL_SURFACE_PREALLOCATED, 0x00000001
690
+ const_set :SDL_SURFACE_LOCK_NEEDED, 0x00000002
691
+ const_set :SDL_SURFACE_LOCKED, 0x00000004
692
+ const_set :SDL_SURFACE_SIMD_ALIGNED, 0x00000008
693
+ module_function def SDL_MUSTLOCK(s) = (((s).flags & SDL_SURFACE_LOCK_NEEDED) == SDL_SURFACE_LOCK_NEEDED)
694
+ const_set :SDL_PROP_SURFACE_SDR_WHITE_POINT_FLOAT, "SDL.surface.SDR_white_point"
695
+ const_set :SDL_PROP_SURFACE_HDR_HEADROOM_FLOAT, "SDL.surface.HDR_headroom"
696
+ const_set :SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING, "SDL.surface.tonemap"
697
+ const_set :SDL_PROP_SURFACE_HOTSPOT_X_NUMBER, "SDL.surface.hotspot.x"
698
+ const_set :SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER, "SDL.surface.hotspot.y"
699
+ const_set :SDL_ANDROID_EXTERNAL_STORAGE_READ, 0x01
700
+ const_set :SDL_ANDROID_EXTERNAL_STORAGE_WRITE, 0x02
701
+ const_set :SDL_MS_PER_SECOND, 1000
702
+ const_set :SDL_US_PER_SECOND, 1000000
703
+ const_set :SDL_NS_PER_SECOND, 1000000000
704
+ const_set :SDL_NS_PER_MS, 1000000
705
+ const_set :SDL_NS_PER_US, 1000
706
+ module_function def SDL_SECONDS_TO_NS(s) = ((Uint64(s)) * SDL_NS_PER_SECOND)
707
+ module_function def SDL_NS_TO_SECONDS(ns) = ((ns) / SDL_NS_PER_SECOND)
708
+ module_function def SDL_MS_TO_NS(ms) = ((Uint64(ms)) * SDL_NS_PER_MS)
709
+ module_function def SDL_NS_TO_MS(ns) = ((ns) / SDL_NS_PER_MS)
710
+ module_function def SDL_US_TO_NS(us) = ((Uint64(us)) * SDL_NS_PER_US)
711
+ module_function def SDL_NS_TO_US(ns) = ((ns) / SDL_NS_PER_US)
712
+ const_set :SDL_TOUCH_MOUSEID, (SDL_MouseID(-1))
713
+ const_set :SDL_MOUSE_TOUCHID, (SDL_TouchID(-1))
714
+ const_set :SDL_TRAYENTRY_BUTTON, 0x00000001
715
+ const_set :SDL_TRAYENTRY_CHECKBOX, 0x00000002
716
+ const_set :SDL_TRAYENTRY_SUBMENU, 0x00000004
717
+ const_set :SDL_TRAYENTRY_DISABLED, 0x80000000
718
+ const_set :SDL_TRAYENTRY_CHECKED, 0x40000000
719
+ const_set :SDL_MAJOR_VERSION, 3
720
+ const_set :SDL_MINOR_VERSION, 2
721
+ const_set :SDL_MICRO_VERSION, 28
722
+ module_function def SDL_VERSIONNUM(major, minor, patch) = ((major) * 1000000 + (minor) * 1000 + (patch))
723
+ module_function def SDL_VERSIONNUM_MAJOR(version) = ((version) / 1000000)
724
+ module_function def SDL_VERSIONNUM_MINOR(version) = (((version) / 1000) % 1000)
725
+ module_function def SDL_VERSIONNUM_MICRO(version) = ((version) % 1000)
726
+ const_set :SDL_VERSION, SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION)
727
+ module_function def SDL_VERSION_ATLEAST(x, y, z) = (SDL_VERSION >= SDL_VERSIONNUM(x, y, z))
728
+ const_set :SDL_PROP_GLOBAL_VIDEO_WAYLAND_WL_DISPLAY_POINTER, "SDL.video.wayland.wl_display"
729
+ const_set :SDL_WINDOW_FULLSCREEN, SDL_UINT64_C(0x0000000000000001)
730
+ const_set :SDL_WINDOW_OPENGL, SDL_UINT64_C(0x0000000000000002)
731
+ const_set :SDL_WINDOW_OCCLUDED, SDL_UINT64_C(0x0000000000000004)
732
+ const_set :SDL_WINDOW_HIDDEN, SDL_UINT64_C(0x0000000000000008)
733
+ const_set :SDL_WINDOW_BORDERLESS, SDL_UINT64_C(0x0000000000000010)
734
+ const_set :SDL_WINDOW_RESIZABLE, SDL_UINT64_C(0x0000000000000020)
735
+ const_set :SDL_WINDOW_MINIMIZED, SDL_UINT64_C(0x0000000000000040)
736
+ const_set :SDL_WINDOW_MAXIMIZED, SDL_UINT64_C(0x0000000000000080)
737
+ const_set :SDL_WINDOW_MOUSE_GRABBED, SDL_UINT64_C(0x0000000000000100)
738
+ const_set :SDL_WINDOW_INPUT_FOCUS, SDL_UINT64_C(0x0000000000000200)
739
+ const_set :SDL_WINDOW_MOUSE_FOCUS, SDL_UINT64_C(0x0000000000000400)
740
+ const_set :SDL_WINDOW_EXTERNAL, SDL_UINT64_C(0x0000000000000800)
741
+ const_set :SDL_WINDOW_MODAL, SDL_UINT64_C(0x0000000000001000)
742
+ const_set :SDL_WINDOW_HIGH_PIXEL_DENSITY, SDL_UINT64_C(0x0000000000002000)
743
+ const_set :SDL_WINDOW_MOUSE_CAPTURE, SDL_UINT64_C(0x0000000000004000)
744
+ const_set :SDL_WINDOW_MOUSE_RELATIVE_MODE, SDL_UINT64_C(0x0000000000008000)
745
+ const_set :SDL_WINDOW_ALWAYS_ON_TOP, SDL_UINT64_C(0x0000000000010000)
746
+ const_set :SDL_WINDOW_UTILITY, SDL_UINT64_C(0x0000000000020000)
747
+ const_set :SDL_WINDOW_TOOLTIP, SDL_UINT64_C(0x0000000000040000)
748
+ const_set :SDL_WINDOW_POPUP_MENU, SDL_UINT64_C(0x0000000000080000)
749
+ const_set :SDL_WINDOW_KEYBOARD_GRABBED, SDL_UINT64_C(0x0000000000100000)
750
+ const_set :SDL_WINDOW_VULKAN, SDL_UINT64_C(0x0000000010000000)
751
+ const_set :SDL_WINDOW_METAL, SDL_UINT64_C(0x0000000020000000)
752
+ const_set :SDL_WINDOW_TRANSPARENT, SDL_UINT64_C(0x0000000040000000)
753
+ const_set :SDL_WINDOW_NOT_FOCUSABLE, SDL_UINT64_C(0x0000000080000000)
754
+ const_set :SDL_WINDOWPOS_UNDEFINED_MASK, 0x1FFF0000
755
+ module_function def SDL_WINDOWPOS_UNDEFINED_DISPLAY(x) = (SDL_WINDOWPOS_UNDEFINED_MASK|(x))
756
+ const_set :SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED_DISPLAY(0)
757
+ module_function def SDL_WINDOWPOS_ISUNDEFINED(x) = (((x)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK)
758
+ const_set :SDL_WINDOWPOS_CENTERED_MASK, 0x2FFF0000
759
+ module_function def SDL_WINDOWPOS_CENTERED_DISPLAY(x) = (SDL_WINDOWPOS_CENTERED_MASK|(x))
760
+ const_set :SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED_DISPLAY(0)
761
+ module_function def SDL_WINDOWPOS_ISCENTERED(x) = (((x)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK)
762
+ const_set :SDL_GL_CONTEXT_PROFILE_CORE, 0x0001
763
+ const_set :SDL_GL_CONTEXT_PROFILE_COMPATIBILITY, 0x0002
764
+ const_set :SDL_GL_CONTEXT_PROFILE_ES, 0x0004
765
+ const_set :SDL_GL_CONTEXT_DEBUG_FLAG, 0x0001
766
+ const_set :SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG, 0x0002
767
+ const_set :SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG, 0x0004
768
+ const_set :SDL_GL_CONTEXT_RESET_ISOLATION_FLAG, 0x0008
769
+ const_set :SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE, 0x0000
770
+ const_set :SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH, 0x0001
771
+ const_set :SDL_GL_CONTEXT_RESET_NO_NOTIFICATION, 0x0000
772
+ const_set :SDL_GL_CONTEXT_RESET_LOSE_CONTEXT, 0x0001
773
+ const_set :SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN, "SDL.display.HDR_enabled"
774
+ const_set :SDL_PROP_DISPLAY_KMSDRM_PANEL_ORIENTATION_NUMBER, "SDL.display.KMSDRM.panel_orientation"
775
+ const_set :SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN, "SDL.window.create.always_on_top"
776
+ const_set :SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN, "SDL.window.create.borderless"
777
+ const_set :SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN, "SDL.window.create.constrain_popup"
778
+ const_set :SDL_PROP_WINDOW_CREATE_FOCUSABLE_BOOLEAN, "SDL.window.create.focusable"
779
+ const_set :SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN, "SDL.window.create.external_graphics_context"
780
+ const_set :SDL_PROP_WINDOW_CREATE_FLAGS_NUMBER, "SDL.window.create.flags"
781
+ const_set :SDL_PROP_WINDOW_CREATE_FULLSCREEN_BOOLEAN, "SDL.window.create.fullscreen"
782
+ const_set :SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, "SDL.window.create.height"
783
+ const_set :SDL_PROP_WINDOW_CREATE_HIDDEN_BOOLEAN, "SDL.window.create.hidden"
784
+ const_set :SDL_PROP_WINDOW_CREATE_HIGH_PIXEL_DENSITY_BOOLEAN, "SDL.window.create.high_pixel_density"
785
+ const_set :SDL_PROP_WINDOW_CREATE_MAXIMIZED_BOOLEAN, "SDL.window.create.maximized"
786
+ const_set :SDL_PROP_WINDOW_CREATE_MENU_BOOLEAN, "SDL.window.create.menu"
787
+ const_set :SDL_PROP_WINDOW_CREATE_METAL_BOOLEAN, "SDL.window.create.metal"
788
+ const_set :SDL_PROP_WINDOW_CREATE_MINIMIZED_BOOLEAN, "SDL.window.create.minimized"
789
+ const_set :SDL_PROP_WINDOW_CREATE_MODAL_BOOLEAN, "SDL.window.create.modal"
790
+ const_set :SDL_PROP_WINDOW_CREATE_MOUSE_GRABBED_BOOLEAN, "SDL.window.create.mouse_grabbed"
791
+ const_set :SDL_PROP_WINDOW_CREATE_OPENGL_BOOLEAN, "SDL.window.create.opengl"
792
+ const_set :SDL_PROP_WINDOW_CREATE_PARENT_POINTER, "SDL.window.create.parent"
793
+ const_set :SDL_PROP_WINDOW_CREATE_RESIZABLE_BOOLEAN, "SDL.window.create.resizable"
794
+ const_set :SDL_PROP_WINDOW_CREATE_TITLE_STRING, "SDL.window.create.title"
795
+ const_set :SDL_PROP_WINDOW_CREATE_TRANSPARENT_BOOLEAN, "SDL.window.create.transparent"
796
+ const_set :SDL_PROP_WINDOW_CREATE_TOOLTIP_BOOLEAN, "SDL.window.create.tooltip"
797
+ const_set :SDL_PROP_WINDOW_CREATE_UTILITY_BOOLEAN, "SDL.window.create.utility"
798
+ const_set :SDL_PROP_WINDOW_CREATE_VULKAN_BOOLEAN, "SDL.window.create.vulkan"
799
+ const_set :SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, "SDL.window.create.width"
800
+ const_set :SDL_PROP_WINDOW_CREATE_X_NUMBER, "SDL.window.create.x"
801
+ const_set :SDL_PROP_WINDOW_CREATE_Y_NUMBER, "SDL.window.create.y"
802
+ const_set :SDL_PROP_WINDOW_CREATE_COCOA_WINDOW_POINTER, "SDL.window.create.cocoa.window"
803
+ const_set :SDL_PROP_WINDOW_CREATE_COCOA_VIEW_POINTER, "SDL.window.create.cocoa.view"
804
+ const_set :SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN, "SDL.window.create.wayland.surface_role_custom"
805
+ const_set :SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN, "SDL.window.create.wayland.create_egl_window"
806
+ const_set :SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER, "SDL.window.create.wayland.wl_surface"
807
+ const_set :SDL_PROP_WINDOW_CREATE_WIN32_HWND_POINTER, "SDL.window.create.win32.hwnd"
808
+ const_set :SDL_PROP_WINDOW_CREATE_WIN32_PIXEL_FORMAT_HWND_POINTER, "SDL.window.create.win32.pixel_format_hwnd"
809
+ const_set :SDL_PROP_WINDOW_CREATE_X11_WINDOW_NUMBER, "SDL.window.create.x11.window"
810
+ const_set :SDL_PROP_WINDOW_SHAPE_POINTER, "SDL.window.shape"
811
+ const_set :SDL_PROP_WINDOW_HDR_ENABLED_BOOLEAN, "SDL.window.HDR_enabled"
812
+ const_set :SDL_PROP_WINDOW_SDR_WHITE_LEVEL_FLOAT, "SDL.window.SDR_white_level"
813
+ const_set :SDL_PROP_WINDOW_HDR_HEADROOM_FLOAT, "SDL.window.HDR_headroom"
814
+ const_set :SDL_PROP_WINDOW_ANDROID_WINDOW_POINTER, "SDL.window.android.window"
815
+ const_set :SDL_PROP_WINDOW_ANDROID_SURFACE_POINTER, "SDL.window.android.surface"
816
+ const_set :SDL_PROP_WINDOW_UIKIT_WINDOW_POINTER, "SDL.window.uikit.window"
817
+ const_set :SDL_PROP_WINDOW_UIKIT_METAL_VIEW_TAG_NUMBER, "SDL.window.uikit.metal_view_tag"
818
+ const_set :SDL_PROP_WINDOW_UIKIT_OPENGL_FRAMEBUFFER_NUMBER, "SDL.window.uikit.opengl.framebuffer"
819
+ const_set :SDL_PROP_WINDOW_UIKIT_OPENGL_RENDERBUFFER_NUMBER, "SDL.window.uikit.opengl.renderbuffer"
820
+ const_set :SDL_PROP_WINDOW_UIKIT_OPENGL_RESOLVE_FRAMEBUFFER_NUMBER, "SDL.window.uikit.opengl.resolve_framebuffer"
821
+ const_set :SDL_PROP_WINDOW_KMSDRM_DEVICE_INDEX_NUMBER, "SDL.window.kmsdrm.dev_index"
822
+ const_set :SDL_PROP_WINDOW_KMSDRM_DRM_FD_NUMBER, "SDL.window.kmsdrm.drm_fd"
823
+ const_set :SDL_PROP_WINDOW_KMSDRM_GBM_DEVICE_POINTER, "SDL.window.kmsdrm.gbm_dev"
824
+ const_set :SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, "SDL.window.cocoa.window"
825
+ const_set :SDL_PROP_WINDOW_COCOA_METAL_VIEW_TAG_NUMBER, "SDL.window.cocoa.metal_view_tag"
826
+ const_set :SDL_PROP_WINDOW_OPENVR_OVERLAY_ID, "SDL.window.openvr.overlay_id"
827
+ const_set :SDL_PROP_WINDOW_VIVANTE_DISPLAY_POINTER, "SDL.window.vivante.display"
828
+ const_set :SDL_PROP_WINDOW_VIVANTE_WINDOW_POINTER, "SDL.window.vivante.window"
829
+ const_set :SDL_PROP_WINDOW_VIVANTE_SURFACE_POINTER, "SDL.window.vivante.surface"
830
+ const_set :SDL_PROP_WINDOW_WIN32_HWND_POINTER, "SDL.window.win32.hwnd"
831
+ const_set :SDL_PROP_WINDOW_WIN32_HDC_POINTER, "SDL.window.win32.hdc"
832
+ const_set :SDL_PROP_WINDOW_WIN32_INSTANCE_POINTER, "SDL.window.win32.instance"
833
+ const_set :SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, "SDL.window.wayland.display"
834
+ const_set :SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, "SDL.window.wayland.surface"
835
+ const_set :SDL_PROP_WINDOW_WAYLAND_VIEWPORT_POINTER, "SDL.window.wayland.viewport"
836
+ const_set :SDL_PROP_WINDOW_WAYLAND_EGL_WINDOW_POINTER, "SDL.window.wayland.egl_window"
837
+ const_set :SDL_PROP_WINDOW_WAYLAND_XDG_SURFACE_POINTER, "SDL.window.wayland.xdg_surface"
838
+ const_set :SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_POINTER, "SDL.window.wayland.xdg_toplevel"
839
+ const_set :SDL_PROP_WINDOW_WAYLAND_XDG_TOPLEVEL_EXPORT_HANDLE_STRING, "SDL.window.wayland.xdg_toplevel_export_handle"
840
+ const_set :SDL_PROP_WINDOW_WAYLAND_XDG_POPUP_POINTER, "SDL.window.wayland.xdg_popup"
841
+ const_set :SDL_PROP_WINDOW_WAYLAND_XDG_POSITIONER_POINTER, "SDL.window.wayland.xdg_positioner"
842
+ const_set :SDL_PROP_WINDOW_X11_DISPLAY_POINTER, "SDL.window.x11.display"
843
+ const_set :SDL_PROP_WINDOW_X11_SCREEN_NUMBER, "SDL.window.x11.screen"
844
+ const_set :SDL_PROP_WINDOW_X11_WINDOW_NUMBER, "SDL.window.x11.window"
845
+ const_set :SDL_WINDOW_SURFACE_VSYNC_DISABLED, 0
846
+ const_set :SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE, (-1)
847
+
848
+ # Fiddle declarations for SDL functions, structs, and enums
849
+ #
850
+ typealias "Sint8", "int8_t"
851
+ typealias "Uint8", "uint8_t"
852
+ typealias "Sint16", "int16_t"
853
+ typealias "Uint16", "uint16_t"
854
+ typealias "Sint32", "int32_t"
855
+ typealias "Uint32", "uint32_t"
856
+ typealias "Sint64", "int64_t"
857
+ typealias "Uint64", "uint64_t"
858
+ typealias "SDL_Time", "Sint64"
859
+ const_set :SDL_alignment_test, struct(
860
+ [
861
+ "Uint8 a",
862
+ "void *b",
863
+ ]
864
+ )
865
+ const_set :DUMMY_ENUM_VALUE, 0
866
+ typealias "SDL_DUMMY_ENUM", "enum"
867
+ extern "void * SDL_malloc(size_t)"
868
+ extern "void * SDL_calloc(size_t, size_t)"
869
+ extern "void * SDL_realloc(void *, size_t)"
870
+ extern "void SDL_free(void *)"
871
+ typealias "SDL_malloc_func", "function (*pointer)()"
872
+ const_set :SDL_malloc_func, "void * SDL_malloc_func(size_t)"
873
+ typealias "SDL_calloc_func", "function (*pointer)()"
874
+ const_set :SDL_calloc_func, "void * SDL_calloc_func(size_t, size_t)"
875
+ typealias "SDL_realloc_func", "function (*pointer)()"
876
+ const_set :SDL_realloc_func, "void * SDL_realloc_func(void *, size_t)"
877
+ typealias "SDL_free_func", "function (*pointer)()"
878
+ const_set :SDL_free_func, "void SDL_free_func(void *)"
879
+ extern "void SDL_GetOriginalMemoryFunctions(SDL_malloc_func *, SDL_calloc_func *, SDL_realloc_func *, SDL_free_func *)"
880
+ extern "void SDL_GetMemoryFunctions(SDL_malloc_func *, SDL_calloc_func *, SDL_realloc_func *, SDL_free_func *)"
881
+ extern "bool SDL_SetMemoryFunctions(SDL_malloc_func, SDL_calloc_func, SDL_realloc_func, SDL_free_func)"
882
+ extern "void * SDL_aligned_alloc(size_t, size_t)"
883
+ extern "void SDL_aligned_free(void *)"
884
+ extern "int SDL_GetNumAllocations(void)"
885
+ extern "SDL_Environment * SDL_GetEnvironment(void)"
886
+ extern "SDL_Environment * SDL_CreateEnvironment(bool)"
887
+ extern "char * SDL_GetEnvironmentVariable(SDL_Environment *, char *)"
888
+ extern "char ** SDL_GetEnvironmentVariables(SDL_Environment *)"
889
+ extern "bool SDL_SetEnvironmentVariable(SDL_Environment *, char *, char *, bool)"
890
+ extern "bool SDL_UnsetEnvironmentVariable(SDL_Environment *, char *)"
891
+ extern "void SDL_DestroyEnvironment(SDL_Environment *)"
892
+ extern "char * SDL_getenv(char *)"
893
+ extern "char * SDL_getenv_unsafe(char *)"
894
+ extern "int SDL_setenv_unsafe(char *, char *, int)"
895
+ extern "int SDL_unsetenv_unsafe(char *)"
896
+ typealias "SDL_CompareCallback", "function (*pointer)()"
897
+ const_set :SDL_CompareCallback, "int SDL_CompareCallback(void *, void *)"
898
+ extern "void SDL_qsort(void *, size_t, size_t, SDL_CompareCallback)"
899
+ extern "void * SDL_bsearch(void *, void *, size_t, size_t, SDL_CompareCallback)"
900
+ typealias "SDL_CompareCallback_r", "function (*pointer)()"
901
+ const_set :SDL_CompareCallback_r, "int SDL_CompareCallback_r(void *, void *, void *)"
902
+ extern "void SDL_qsort_r(void *, size_t, size_t, SDL_CompareCallback_r, void *)"
903
+ extern "void * SDL_bsearch_r(void *, void *, size_t, size_t, SDL_CompareCallback_r, void *)"
904
+ extern "int SDL_abs(int)"
905
+ extern "int SDL_isalpha(int)"
906
+ extern "int SDL_isalnum(int)"
907
+ extern "int SDL_isblank(int)"
908
+ extern "int SDL_iscntrl(int)"
909
+ extern "int SDL_isdigit(int)"
910
+ extern "int SDL_isxdigit(int)"
911
+ extern "int SDL_ispunct(int)"
912
+ extern "int SDL_isspace(int)"
913
+ extern "int SDL_isupper(int)"
914
+ extern "int SDL_islower(int)"
915
+ extern "int SDL_isprint(int)"
916
+ extern "int SDL_isgraph(int)"
917
+ extern "int SDL_toupper(int)"
918
+ extern "int SDL_tolower(int)"
919
+ extern "Uint16 SDL_crc16(Uint16, void *, size_t)"
920
+ extern "Uint32 SDL_crc32(Uint32, void *, size_t)"
921
+ extern "Uint32 SDL_murmur3_32(void *, size_t, Uint32)"
922
+ extern "void * SDL_memcpy(void *, void *, size_t)"
923
+ extern "void * SDL_memmove(void *, void *, size_t)"
924
+ extern "void * SDL_memset(void *, int, size_t)"
925
+ extern "void * SDL_memset4(void *, Uint32, size_t)"
926
+ extern "int SDL_memcmp(void *, void *, size_t)"
927
+ extern "size_t SDL_wcslen(wchar_t *)"
928
+ extern "size_t SDL_wcsnlen(wchar_t *, size_t)"
929
+ extern "size_t SDL_wcslcpy(wchar_t *, wchar_t *, size_t)"
930
+ extern "size_t SDL_wcslcat(wchar_t *, wchar_t *, size_t)"
931
+ extern "wchar_t * SDL_wcsdup(wchar_t *)"
932
+ extern "wchar_t * SDL_wcsstr(wchar_t *, wchar_t *)"
933
+ extern "wchar_t * SDL_wcsnstr(wchar_t *, wchar_t *, size_t)"
934
+ extern "int SDL_wcscmp(wchar_t *, wchar_t *)"
935
+ extern "int SDL_wcsncmp(wchar_t *, wchar_t *, size_t)"
936
+ extern "int SDL_wcscasecmp(wchar_t *, wchar_t *)"
937
+ extern "int SDL_wcsncasecmp(wchar_t *, wchar_t *, size_t)"
938
+ extern "long SDL_wcstol(wchar_t *, wchar_t **, int)"
939
+ extern "size_t SDL_strlen(char *)"
940
+ extern "size_t SDL_strnlen(char *, size_t)"
941
+ extern "size_t SDL_strlcpy(char *, char *, size_t)"
942
+ extern "size_t SDL_utf8strlcpy(char *, char *, size_t)"
943
+ extern "size_t SDL_strlcat(char *, char *, size_t)"
944
+ extern "char * SDL_strdup(char *)"
945
+ extern "char * SDL_strndup(char *, size_t)"
946
+ extern "char * SDL_strrev(char *)"
947
+ extern "char * SDL_strupr(char *)"
948
+ extern "char * SDL_strlwr(char *)"
949
+ extern "char * SDL_strchr(char *, int)"
950
+ extern "char * SDL_strrchr(char *, int)"
951
+ extern "char * SDL_strstr(char *, char *)"
952
+ extern "char * SDL_strnstr(char *, char *, size_t)"
953
+ extern "char * SDL_strcasestr(char *, char *)"
954
+ extern "char * SDL_strtok_r(char *, char *, char **)"
955
+ extern "size_t SDL_utf8strlen(char *)"
956
+ extern "size_t SDL_utf8strnlen(char *, size_t)"
957
+ extern "char * SDL_itoa(int, char *, int)"
958
+ extern "char * SDL_uitoa(unsigned int, char *, int)"
959
+ extern "char * SDL_ltoa(long, char *, int)"
960
+ extern "char * SDL_ultoa(unsigned long, char *, int)"
961
+ extern "char * SDL_lltoa(long long, char *, int)"
962
+ extern "char * SDL_ulltoa(unsigned long long, char *, int)"
963
+ extern "int SDL_atoi(char *)"
964
+ extern "double SDL_atof(char *)"
965
+ extern "long SDL_strtol(char *, char **, int)"
966
+ extern "unsigned long SDL_strtoul(char *, char **, int)"
967
+ extern "long long SDL_strtoll(char *, char **, int)"
968
+ extern "unsigned long long SDL_strtoull(char *, char **, int)"
969
+ extern "double SDL_strtod(char *, char **)"
970
+ extern "int SDL_strcmp(char *, char *)"
971
+ extern "int SDL_strncmp(char *, char *, size_t)"
972
+ extern "int SDL_strcasecmp(char *, char *)"
973
+ extern "int SDL_strncasecmp(char *, char *, size_t)"
974
+ extern "char * SDL_strpbrk(char *, char *)"
975
+ extern "Uint32 SDL_StepUTF8(char **, size_t *)"
976
+ extern "Uint32 SDL_StepBackUTF8(char *, char **)"
977
+ extern "char * SDL_UCS4ToUTF8(Uint32, char *)"
978
+ extern "int SDL_sscanf(char *, char *, ...)"
979
+ extern "int SDL_vsscanf(char *, char *, va_list)", unsupported: "SDL function unsupported by Fiddle: SDL_vsscanf()"
980
+ extern "int SDL_snprintf(char *, size_t, char *, ...)"
981
+ extern "int SDL_swprintf(wchar_t *, size_t, wchar_t *, ...)"
982
+ extern "int SDL_vsnprintf(char *, size_t, char *, va_list)", unsupported: "SDL function unsupported by Fiddle: SDL_vsnprintf()"
983
+ extern "int SDL_vswprintf(wchar_t *, size_t, wchar_t *, va_list)", unsupported: "SDL function unsupported by Fiddle: SDL_vswprintf()"
984
+ extern "int SDL_asprintf(char **, char *, ...)"
985
+ extern "int SDL_vasprintf(char **, char *, va_list)", unsupported: "SDL function unsupported by Fiddle: SDL_vasprintf()"
986
+ extern "void SDL_srand(Uint64)"
987
+ extern "Sint32 SDL_rand(Sint32)"
988
+ extern "float SDL_randf(void)"
989
+ extern "Uint32 SDL_rand_bits(void)"
990
+ extern "Sint32 SDL_rand_r(Uint64 *, Sint32)"
991
+ extern "float SDL_randf_r(Uint64 *)"
992
+ extern "Uint32 SDL_rand_bits_r(Uint64 *)"
993
+ extern "double SDL_acos(double)"
994
+ extern "float SDL_acosf(float)"
995
+ extern "double SDL_asin(double)"
996
+ extern "float SDL_asinf(float)"
997
+ extern "double SDL_atan(double)"
998
+ extern "float SDL_atanf(float)"
999
+ extern "double SDL_atan2(double, double)"
1000
+ extern "float SDL_atan2f(float, float)"
1001
+ extern "double SDL_ceil(double)"
1002
+ extern "float SDL_ceilf(float)"
1003
+ extern "double SDL_copysign(double, double)"
1004
+ extern "float SDL_copysignf(float, float)"
1005
+ extern "double SDL_cos(double)"
1006
+ extern "float SDL_cosf(float)"
1007
+ extern "double SDL_exp(double)"
1008
+ extern "float SDL_expf(float)"
1009
+ extern "double SDL_fabs(double)"
1010
+ extern "float SDL_fabsf(float)"
1011
+ extern "double SDL_floor(double)"
1012
+ extern "float SDL_floorf(float)"
1013
+ extern "double SDL_trunc(double)"
1014
+ extern "float SDL_truncf(float)"
1015
+ extern "double SDL_fmod(double, double)"
1016
+ extern "float SDL_fmodf(float, float)"
1017
+ extern "int SDL_isinf(double)"
1018
+ extern "int SDL_isinff(float)"
1019
+ extern "int SDL_isnan(double)"
1020
+ extern "int SDL_isnanf(float)"
1021
+ extern "double SDL_log(double)"
1022
+ extern "float SDL_logf(float)"
1023
+ extern "double SDL_log10(double)"
1024
+ extern "float SDL_log10f(float)"
1025
+ extern "double SDL_modf(double, double *)"
1026
+ extern "float SDL_modff(float, float *)"
1027
+ extern "double SDL_pow(double, double)"
1028
+ extern "float SDL_powf(float, float)"
1029
+ extern "double SDL_round(double)"
1030
+ extern "float SDL_roundf(float)"
1031
+ extern "long SDL_lround(double)"
1032
+ extern "long SDL_lroundf(float)"
1033
+ extern "double SDL_scalbn(double, int)"
1034
+ extern "float SDL_scalbnf(float, int)"
1035
+ extern "double SDL_sin(double)"
1036
+ extern "float SDL_sinf(float)"
1037
+ extern "double SDL_sqrt(double)"
1038
+ extern "float SDL_sqrtf(float)"
1039
+ extern "double SDL_tan(double)"
1040
+ extern "float SDL_tanf(float)"
1041
+ typealias "SDL_iconv_t", "SDL_iconv_data_t *"
1042
+ extern "SDL_iconv_t SDL_iconv_open(char *, char *)"
1043
+ extern "int SDL_iconv_close(SDL_iconv_t)"
1044
+ extern "size_t SDL_iconv(SDL_iconv_t, char **, size_t *, char **, size_t *)"
1045
+ extern "char * SDL_iconv_string(char *, char *, char *, size_t)"
1046
+ typealias "SDL_FunctionPointer", "function (*pointer)()"
1047
+ const_set :SDL_FunctionPointer, "void SDL_FunctionPointer(void)"
1048
+ const_set :SDL_ASSERTION_RETRY, 0
1049
+ const_set :SDL_ASSERTION_BREAK, 1
1050
+ const_set :SDL_ASSERTION_ABORT, 2
1051
+ const_set :SDL_ASSERTION_IGNORE, 3
1052
+ const_set :SDL_ASSERTION_ALWAYS_IGNORE, 4
1053
+ typealias "SDL_AssertState", "enum"
1054
+ const_set :SDL_AssertData, struct(
1055
+ [
1056
+ "bool always_ignore",
1057
+ "unsigned int trigger_count",
1058
+ "char *condition",
1059
+ "char *filename",
1060
+ "int linenum",
1061
+ "char *function",
1062
+ "SDL_AssertData *next",
1063
+ ]
1064
+ )
1065
+ extern "SDL_AssertState SDL_ReportAssertion(SDL_AssertData *, char *, char *, int)"
1066
+ typealias "SDL_AssertionHandler", "function (*pointer)()"
1067
+ const_set :SDL_AssertionHandler, "SDL_AssertState SDL_AssertionHandler(SDL_AssertData *, void *)"
1068
+ extern "void SDL_SetAssertionHandler(SDL_AssertionHandler, void *)"
1069
+ extern "SDL_AssertionHandler SDL_GetDefaultAssertionHandler(void)"
1070
+ extern "SDL_AssertionHandler SDL_GetAssertionHandler(void **)"
1071
+ extern "SDL_AssertData * SDL_GetAssertionReport(void)"
1072
+ extern "void SDL_ResetAssertionReport(void)"
1073
+ const_set :SDL_ASYNCIO_TASK_READ, 0
1074
+ const_set :SDL_ASYNCIO_TASK_WRITE, 1
1075
+ const_set :SDL_ASYNCIO_TASK_CLOSE, 2
1076
+ typealias "SDL_AsyncIOTaskType", "enum"
1077
+ const_set :SDL_ASYNCIO_COMPLETE, 0
1078
+ const_set :SDL_ASYNCIO_FAILURE, 1
1079
+ const_set :SDL_ASYNCIO_CANCELED, 2
1080
+ typealias "SDL_AsyncIOResult", "enum"
1081
+ const_set :SDL_AsyncIOOutcome, struct(
1082
+ [
1083
+ "SDL_AsyncIO *asyncio",
1084
+ "SDL_AsyncIOTaskType type",
1085
+ "SDL_AsyncIOResult result",
1086
+ "void *buffer",
1087
+ "Uint64 offset",
1088
+ "Uint64 bytes_requested",
1089
+ "Uint64 bytes_transferred",
1090
+ "void *userdata",
1091
+ ]
1092
+ )
1093
+ extern "SDL_AsyncIO * SDL_AsyncIOFromFile(char *, char *)"
1094
+ extern "Sint64 SDL_GetAsyncIOSize(SDL_AsyncIO *)"
1095
+ extern "bool SDL_ReadAsyncIO(SDL_AsyncIO *, void *, Uint64, Uint64, SDL_AsyncIOQueue *, void *)"
1096
+ extern "bool SDL_WriteAsyncIO(SDL_AsyncIO *, void *, Uint64, Uint64, SDL_AsyncIOQueue *, void *)"
1097
+ extern "bool SDL_CloseAsyncIO(SDL_AsyncIO *, bool, SDL_AsyncIOQueue *, void *)"
1098
+ extern "SDL_AsyncIOQueue * SDL_CreateAsyncIOQueue(void)"
1099
+ extern "void SDL_DestroyAsyncIOQueue(SDL_AsyncIOQueue *)"
1100
+ extern "bool SDL_GetAsyncIOResult(SDL_AsyncIOQueue *, SDL_AsyncIOOutcome *)"
1101
+ extern "bool SDL_WaitAsyncIOResult(SDL_AsyncIOQueue *, SDL_AsyncIOOutcome *, Sint32)"
1102
+ extern "void SDL_SignalAsyncIOQueue(SDL_AsyncIOQueue *)"
1103
+ extern "bool SDL_LoadFileAsync(char *, SDL_AsyncIOQueue *, void *)"
1104
+ typealias "SDL_SpinLock", "int"
1105
+ extern "bool SDL_TryLockSpinlock(SDL_SpinLock *)"
1106
+ extern "void SDL_LockSpinlock(SDL_SpinLock *)"
1107
+ extern "void SDL_UnlockSpinlock(SDL_SpinLock *)"
1108
+ extern "void SDL_MemoryBarrierReleaseFunction(void)"
1109
+ extern "void SDL_MemoryBarrierAcquireFunction(void)"
1110
+ const_set :SDL_AtomicInt, struct(
1111
+ [
1112
+ "int value",
1113
+ ]
1114
+ )
1115
+ extern "bool SDL_CompareAndSwapAtomicInt(SDL_AtomicInt *, int, int)"
1116
+ extern "int SDL_SetAtomicInt(SDL_AtomicInt *, int)"
1117
+ extern "int SDL_GetAtomicInt(SDL_AtomicInt *)"
1118
+ extern "int SDL_AddAtomicInt(SDL_AtomicInt *, int)"
1119
+ const_set :SDL_AtomicU32, struct(
1120
+ [
1121
+ "Uint32 value",
1122
+ ]
1123
+ )
1124
+ extern "bool SDL_CompareAndSwapAtomicU32(SDL_AtomicU32 *, Uint32, Uint32)"
1125
+ extern "Uint32 SDL_SetAtomicU32(SDL_AtomicU32 *, Uint32)"
1126
+ extern "Uint32 SDL_GetAtomicU32(SDL_AtomicU32 *)"
1127
+ extern "bool SDL_CompareAndSwapAtomicPointer(void **, void *, void *)"
1128
+ extern "void * SDL_SetAtomicPointer(void **, void *)"
1129
+ extern "void * SDL_GetAtomicPointer(void **)"
1130
+ extern "bool SDL_SetError(char *, ...)"
1131
+ extern "bool SDL_SetErrorV(char *, va_list)", unsupported: "SDL function unsupported by Fiddle: SDL_SetErrorV()"
1132
+ extern "bool SDL_OutOfMemory(void)"
1133
+ extern "char * SDL_GetError(void)"
1134
+ extern "bool SDL_ClearError(void)"
1135
+ typealias "SDL_PropertiesID", "Uint32"
1136
+ const_set :SDL_PROPERTY_TYPE_INVALID, 0
1137
+ const_set :SDL_PROPERTY_TYPE_POINTER, 1
1138
+ const_set :SDL_PROPERTY_TYPE_STRING, 2
1139
+ const_set :SDL_PROPERTY_TYPE_NUMBER, 3
1140
+ const_set :SDL_PROPERTY_TYPE_FLOAT, 4
1141
+ const_set :SDL_PROPERTY_TYPE_BOOLEAN, 5
1142
+ typealias "SDL_PropertyType", "enum"
1143
+ extern "SDL_PropertiesID SDL_GetGlobalProperties(void)"
1144
+ extern "SDL_PropertiesID SDL_CreateProperties(void)"
1145
+ extern "bool SDL_CopyProperties(SDL_PropertiesID, SDL_PropertiesID)"
1146
+ extern "bool SDL_LockProperties(SDL_PropertiesID)"
1147
+ extern "void SDL_UnlockProperties(SDL_PropertiesID)"
1148
+ typealias "SDL_CleanupPropertyCallback", "function (*pointer)()"
1149
+ const_set :SDL_CleanupPropertyCallback, "void SDL_CleanupPropertyCallback(void *, void *)"
1150
+ extern "bool SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID, char *, void *, SDL_CleanupPropertyCallback, void *)"
1151
+ extern "bool SDL_SetPointerProperty(SDL_PropertiesID, char *, void *)"
1152
+ extern "bool SDL_SetStringProperty(SDL_PropertiesID, char *, char *)"
1153
+ extern "bool SDL_SetNumberProperty(SDL_PropertiesID, char *, Sint64)"
1154
+ extern "bool SDL_SetFloatProperty(SDL_PropertiesID, char *, float)"
1155
+ extern "bool SDL_SetBooleanProperty(SDL_PropertiesID, char *, bool)"
1156
+ extern "bool SDL_HasProperty(SDL_PropertiesID, char *)"
1157
+ extern "SDL_PropertyType SDL_GetPropertyType(SDL_PropertiesID, char *)"
1158
+ extern "void * SDL_GetPointerProperty(SDL_PropertiesID, char *, void *)"
1159
+ extern "char * SDL_GetStringProperty(SDL_PropertiesID, char *, char *)"
1160
+ extern "Sint64 SDL_GetNumberProperty(SDL_PropertiesID, char *, Sint64)"
1161
+ extern "float SDL_GetFloatProperty(SDL_PropertiesID, char *, float)"
1162
+ extern "bool SDL_GetBooleanProperty(SDL_PropertiesID, char *, bool)"
1163
+ extern "bool SDL_ClearProperty(SDL_PropertiesID, char *)"
1164
+ typealias "SDL_EnumeratePropertiesCallback", "function (*pointer)()"
1165
+ const_set :SDL_EnumeratePropertiesCallback, "void SDL_EnumeratePropertiesCallback(void *, SDL_PropertiesID, char *)"
1166
+ extern "bool SDL_EnumerateProperties(SDL_PropertiesID, SDL_EnumeratePropertiesCallback, void *)"
1167
+ extern "void SDL_DestroyProperties(SDL_PropertiesID)"
1168
+ typealias "SDL_ThreadID", "Uint64"
1169
+ typealias "SDL_TLSID", "SDL_AtomicInt"
1170
+ const_set :SDL_THREAD_PRIORITY_LOW, 0
1171
+ const_set :SDL_THREAD_PRIORITY_NORMAL, 1
1172
+ const_set :SDL_THREAD_PRIORITY_HIGH, 2
1173
+ const_set :SDL_THREAD_PRIORITY_TIME_CRITICAL, 3
1174
+ typealias "SDL_ThreadPriority", "enum"
1175
+ const_set :SDL_THREAD_UNKNOWN, 0
1176
+ const_set :SDL_THREAD_ALIVE, 1
1177
+ const_set :SDL_THREAD_DETACHED, 2
1178
+ const_set :SDL_THREAD_COMPLETE, 3
1179
+ typealias "SDL_ThreadState", "enum"
1180
+ typealias "SDL_ThreadFunction", "function (*pointer)()"
1181
+ const_set :SDL_ThreadFunction, "int SDL_ThreadFunction(void *)"
1182
+ extern "SDL_Thread * SDL_CreateThreadRuntime(SDL_ThreadFunction, char *, void *, SDL_FunctionPointer, SDL_FunctionPointer)"
1183
+ extern "SDL_Thread * SDL_CreateThreadWithPropertiesRuntime(SDL_PropertiesID, SDL_FunctionPointer, SDL_FunctionPointer)"
1184
+ extern "char * SDL_GetThreadName(SDL_Thread *)"
1185
+ extern "SDL_ThreadID SDL_GetCurrentThreadID(void)"
1186
+ extern "SDL_ThreadID SDL_GetThreadID(SDL_Thread *)"
1187
+ extern "bool SDL_SetCurrentThreadPriority(SDL_ThreadPriority)"
1188
+ extern "void SDL_WaitThread(SDL_Thread *, int *)"
1189
+ extern "SDL_ThreadState SDL_GetThreadState(SDL_Thread *)"
1190
+ extern "void SDL_DetachThread(SDL_Thread *)"
1191
+ extern "void * SDL_GetTLS(SDL_TLSID *)"
1192
+ typealias "SDL_TLSDestructorCallback", "function (*pointer)()"
1193
+ const_set :SDL_TLSDestructorCallback, "void SDL_TLSDestructorCallback(void *)"
1194
+ extern "bool SDL_SetTLS(SDL_TLSID *, void *, SDL_TLSDestructorCallback)"
1195
+ extern "void SDL_CleanupTLS(void)"
1196
+ extern "SDL_Mutex * SDL_CreateMutex(void)"
1197
+ extern "void SDL_LockMutex(SDL_Mutex *)"
1198
+ extern "bool SDL_TryLockMutex(SDL_Mutex *)"
1199
+ extern "void SDL_UnlockMutex(SDL_Mutex *)"
1200
+ extern "void SDL_DestroyMutex(SDL_Mutex *)"
1201
+ extern "SDL_RWLock * SDL_CreateRWLock(void)"
1202
+ extern "void SDL_LockRWLockForReading(SDL_RWLock *)"
1203
+ extern "void SDL_LockRWLockForWriting(SDL_RWLock *)"
1204
+ extern "bool SDL_TryLockRWLockForReading(SDL_RWLock *)"
1205
+ extern "bool SDL_TryLockRWLockForWriting(SDL_RWLock *)"
1206
+ extern "void SDL_UnlockRWLock(SDL_RWLock *)"
1207
+ extern "void SDL_DestroyRWLock(SDL_RWLock *)"
1208
+ extern "SDL_Semaphore * SDL_CreateSemaphore(Uint32)"
1209
+ extern "void SDL_DestroySemaphore(SDL_Semaphore *)"
1210
+ extern "void SDL_WaitSemaphore(SDL_Semaphore *)"
1211
+ extern "bool SDL_TryWaitSemaphore(SDL_Semaphore *)"
1212
+ extern "bool SDL_WaitSemaphoreTimeout(SDL_Semaphore *, Sint32)"
1213
+ extern "void SDL_SignalSemaphore(SDL_Semaphore *)"
1214
+ extern "Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *)"
1215
+ extern "SDL_Condition * SDL_CreateCondition(void)"
1216
+ extern "void SDL_DestroyCondition(SDL_Condition *)"
1217
+ extern "void SDL_SignalCondition(SDL_Condition *)"
1218
+ extern "void SDL_BroadcastCondition(SDL_Condition *)"
1219
+ extern "void SDL_WaitCondition(SDL_Condition *, SDL_Mutex *)"
1220
+ extern "bool SDL_WaitConditionTimeout(SDL_Condition *, SDL_Mutex *, Sint32)"
1221
+ const_set :SDL_INIT_STATUS_UNINITIALIZED, 0
1222
+ const_set :SDL_INIT_STATUS_INITIALIZING, 1
1223
+ const_set :SDL_INIT_STATUS_INITIALIZED, 2
1224
+ const_set :SDL_INIT_STATUS_UNINITIALIZING, 3
1225
+ typealias "SDL_InitStatus", "enum"
1226
+ const_set :SDL_InitState, struct(
1227
+ [
1228
+ { "status": SDL_AtomicInt },
1229
+ "SDL_ThreadID thread",
1230
+ "void *reserved",
1231
+ ]
1232
+ )
1233
+ extern "bool SDL_ShouldInit(SDL_InitState *)"
1234
+ extern "bool SDL_ShouldQuit(SDL_InitState *)"
1235
+ extern "void SDL_SetInitialized(SDL_InitState *, bool)"
1236
+ const_set :SDL_IO_STATUS_READY, 0
1237
+ const_set :SDL_IO_STATUS_ERROR, 1
1238
+ const_set :SDL_IO_STATUS_EOF, 2
1239
+ const_set :SDL_IO_STATUS_NOT_READY, 3
1240
+ const_set :SDL_IO_STATUS_READONLY, 4
1241
+ const_set :SDL_IO_STATUS_WRITEONLY, 5
1242
+ typealias "SDL_IOStatus", "enum"
1243
+ const_set :SDL_IO_SEEK_SET, 0
1244
+ const_set :SDL_IO_SEEK_CUR, 1
1245
+ const_set :SDL_IO_SEEK_END, 2
1246
+ typealias "SDL_IOWhence", "enum"
1247
+ const_set :SDL_IOStreamInterface, struct(
1248
+ [
1249
+ "Uint32 version",
1250
+ "function (*size)()",
1251
+ "function (*seek)()",
1252
+ "function (*read)()",
1253
+ "function (*write)()",
1254
+ "function (*flush)()",
1255
+ "function (*close)()",
1256
+ ]
1257
+ )
1258
+ extern "SDL_IOStream * SDL_IOFromFile(char *, char *)"
1259
+ extern "SDL_IOStream * SDL_IOFromMem(void *, size_t)"
1260
+ extern "SDL_IOStream * SDL_IOFromConstMem(void *, size_t)"
1261
+ extern "SDL_IOStream * SDL_IOFromDynamicMem(void)"
1262
+ extern "SDL_IOStream * SDL_OpenIO(SDL_IOStreamInterface *, void *)"
1263
+ extern "bool SDL_CloseIO(SDL_IOStream *)"
1264
+ extern "SDL_PropertiesID SDL_GetIOProperties(SDL_IOStream *)"
1265
+ extern "SDL_IOStatus SDL_GetIOStatus(SDL_IOStream *)"
1266
+ extern "Sint64 SDL_GetIOSize(SDL_IOStream *)"
1267
+ extern "Sint64 SDL_SeekIO(SDL_IOStream *, Sint64, SDL_IOWhence)"
1268
+ extern "Sint64 SDL_TellIO(SDL_IOStream *)"
1269
+ extern "size_t SDL_ReadIO(SDL_IOStream *, void *, size_t)"
1270
+ extern "size_t SDL_WriteIO(SDL_IOStream *, void *, size_t)"
1271
+ extern "size_t SDL_IOprintf(SDL_IOStream *, char *, ...)"
1272
+ extern "size_t SDL_IOvprintf(SDL_IOStream *, char *, va_list)", unsupported: "SDL function unsupported by Fiddle: SDL_IOvprintf()"
1273
+ extern "bool SDL_FlushIO(SDL_IOStream *)"
1274
+ extern "void * SDL_LoadFile_IO(SDL_IOStream *, size_t *, bool)"
1275
+ extern "void * SDL_LoadFile(char *, size_t *)"
1276
+ extern "bool SDL_SaveFile_IO(SDL_IOStream *, void *, size_t, bool)"
1277
+ extern "bool SDL_SaveFile(char *, void *, size_t)"
1278
+ extern "bool SDL_ReadU8(SDL_IOStream *, Uint8 *)"
1279
+ extern "bool SDL_ReadS8(SDL_IOStream *, Sint8 *)"
1280
+ extern "bool SDL_ReadU16LE(SDL_IOStream *, Uint16 *)"
1281
+ extern "bool SDL_ReadS16LE(SDL_IOStream *, Sint16 *)"
1282
+ extern "bool SDL_ReadU16BE(SDL_IOStream *, Uint16 *)"
1283
+ extern "bool SDL_ReadS16BE(SDL_IOStream *, Sint16 *)"
1284
+ extern "bool SDL_ReadU32LE(SDL_IOStream *, Uint32 *)"
1285
+ extern "bool SDL_ReadS32LE(SDL_IOStream *, Sint32 *)"
1286
+ extern "bool SDL_ReadU32BE(SDL_IOStream *, Uint32 *)"
1287
+ extern "bool SDL_ReadS32BE(SDL_IOStream *, Sint32 *)"
1288
+ extern "bool SDL_ReadU64LE(SDL_IOStream *, Uint64 *)"
1289
+ extern "bool SDL_ReadS64LE(SDL_IOStream *, Sint64 *)"
1290
+ extern "bool SDL_ReadU64BE(SDL_IOStream *, Uint64 *)"
1291
+ extern "bool SDL_ReadS64BE(SDL_IOStream *, Sint64 *)"
1292
+ extern "bool SDL_WriteU8(SDL_IOStream *, Uint8)"
1293
+ extern "bool SDL_WriteS8(SDL_IOStream *, Sint8)"
1294
+ extern "bool SDL_WriteU16LE(SDL_IOStream *, Uint16)"
1295
+ extern "bool SDL_WriteS16LE(SDL_IOStream *, Sint16)"
1296
+ extern "bool SDL_WriteU16BE(SDL_IOStream *, Uint16)"
1297
+ extern "bool SDL_WriteS16BE(SDL_IOStream *, Sint16)"
1298
+ extern "bool SDL_WriteU32LE(SDL_IOStream *, Uint32)"
1299
+ extern "bool SDL_WriteS32LE(SDL_IOStream *, Sint32)"
1300
+ extern "bool SDL_WriteU32BE(SDL_IOStream *, Uint32)"
1301
+ extern "bool SDL_WriteS32BE(SDL_IOStream *, Sint32)"
1302
+ extern "bool SDL_WriteU64LE(SDL_IOStream *, Uint64)"
1303
+ extern "bool SDL_WriteS64LE(SDL_IOStream *, Sint64)"
1304
+ extern "bool SDL_WriteU64BE(SDL_IOStream *, Uint64)"
1305
+ extern "bool SDL_WriteS64BE(SDL_IOStream *, Sint64)"
1306
+ const_set :SDL_AUDIO_UNKNOWN, 0
1307
+ const_set :SDL_AUDIO_U8, 8
1308
+ const_set :SDL_AUDIO_S8, 32776
1309
+ const_set :SDL_AUDIO_S16LE, 32784
1310
+ const_set :SDL_AUDIO_S16BE, 36880
1311
+ const_set :SDL_AUDIO_S32LE, 32800
1312
+ const_set :SDL_AUDIO_S32BE, 36896
1313
+ const_set :SDL_AUDIO_F32LE, 33056
1314
+ const_set :SDL_AUDIO_F32BE, 37152
1315
+ const_set :SDL_AUDIO_S16, 32784
1316
+ const_set :SDL_AUDIO_S32, 32800
1317
+ const_set :SDL_AUDIO_F32, 33056
1318
+ typealias "SDL_AudioFormat", "enum"
1319
+ typealias "SDL_AudioDeviceID", "Uint32"
1320
+ const_set :SDL_AudioSpec, struct(
1321
+ [
1322
+ "SDL_AudioFormat format",
1323
+ "int channels",
1324
+ "int freq",
1325
+ ]
1326
+ )
1327
+ extern "int SDL_GetNumAudioDrivers(void)"
1328
+ extern "char * SDL_GetAudioDriver(int)"
1329
+ extern "char * SDL_GetCurrentAudioDriver(void)"
1330
+ extern "SDL_AudioDeviceID * SDL_GetAudioPlaybackDevices(int *)"
1331
+ extern "SDL_AudioDeviceID * SDL_GetAudioRecordingDevices(int *)"
1332
+ extern "char * SDL_GetAudioDeviceName(SDL_AudioDeviceID)"
1333
+ extern "bool SDL_GetAudioDeviceFormat(SDL_AudioDeviceID, SDL_AudioSpec *, int *)"
1334
+ extern "int * SDL_GetAudioDeviceChannelMap(SDL_AudioDeviceID, int *)"
1335
+ extern "SDL_AudioDeviceID SDL_OpenAudioDevice(SDL_AudioDeviceID, SDL_AudioSpec *)"
1336
+ extern "bool SDL_IsAudioDevicePhysical(SDL_AudioDeviceID)"
1337
+ extern "bool SDL_IsAudioDevicePlayback(SDL_AudioDeviceID)"
1338
+ extern "bool SDL_PauseAudioDevice(SDL_AudioDeviceID)"
1339
+ extern "bool SDL_ResumeAudioDevice(SDL_AudioDeviceID)"
1340
+ extern "bool SDL_AudioDevicePaused(SDL_AudioDeviceID)"
1341
+ extern "float SDL_GetAudioDeviceGain(SDL_AudioDeviceID)"
1342
+ extern "bool SDL_SetAudioDeviceGain(SDL_AudioDeviceID, float)"
1343
+ extern "void SDL_CloseAudioDevice(SDL_AudioDeviceID)"
1344
+ extern "bool SDL_BindAudioStreams(SDL_AudioDeviceID, SDL_AudioStream **, int)"
1345
+ extern "bool SDL_BindAudioStream(SDL_AudioDeviceID, SDL_AudioStream *)"
1346
+ extern "void SDL_UnbindAudioStreams(SDL_AudioStream **, int)"
1347
+ extern "void SDL_UnbindAudioStream(SDL_AudioStream *)"
1348
+ extern "SDL_AudioDeviceID SDL_GetAudioStreamDevice(SDL_AudioStream *)"
1349
+ extern "SDL_AudioStream * SDL_CreateAudioStream(SDL_AudioSpec *, SDL_AudioSpec *)"
1350
+ extern "SDL_PropertiesID SDL_GetAudioStreamProperties(SDL_AudioStream *)"
1351
+ extern "bool SDL_GetAudioStreamFormat(SDL_AudioStream *, SDL_AudioSpec *, SDL_AudioSpec *)"
1352
+ extern "bool SDL_SetAudioStreamFormat(SDL_AudioStream *, SDL_AudioSpec *, SDL_AudioSpec *)"
1353
+ extern "float SDL_GetAudioStreamFrequencyRatio(SDL_AudioStream *)"
1354
+ extern "bool SDL_SetAudioStreamFrequencyRatio(SDL_AudioStream *, float)"
1355
+ extern "float SDL_GetAudioStreamGain(SDL_AudioStream *)"
1356
+ extern "bool SDL_SetAudioStreamGain(SDL_AudioStream *, float)"
1357
+ extern "int * SDL_GetAudioStreamInputChannelMap(SDL_AudioStream *, int *)"
1358
+ extern "int * SDL_GetAudioStreamOutputChannelMap(SDL_AudioStream *, int *)"
1359
+ extern "bool SDL_SetAudioStreamInputChannelMap(SDL_AudioStream *, int *, int)"
1360
+ extern "bool SDL_SetAudioStreamOutputChannelMap(SDL_AudioStream *, int *, int)"
1361
+ extern "bool SDL_PutAudioStreamData(SDL_AudioStream *, void *, int)"
1362
+ extern "int SDL_GetAudioStreamData(SDL_AudioStream *, void *, int)"
1363
+ extern "int SDL_GetAudioStreamAvailable(SDL_AudioStream *)"
1364
+ extern "int SDL_GetAudioStreamQueued(SDL_AudioStream *)"
1365
+ extern "bool SDL_FlushAudioStream(SDL_AudioStream *)"
1366
+ extern "bool SDL_ClearAudioStream(SDL_AudioStream *)"
1367
+ extern "bool SDL_PauseAudioStreamDevice(SDL_AudioStream *)"
1368
+ extern "bool SDL_ResumeAudioStreamDevice(SDL_AudioStream *)"
1369
+ extern "bool SDL_AudioStreamDevicePaused(SDL_AudioStream *)"
1370
+ extern "bool SDL_LockAudioStream(SDL_AudioStream *)"
1371
+ extern "bool SDL_UnlockAudioStream(SDL_AudioStream *)"
1372
+ typealias "SDL_AudioStreamCallback", "function (*pointer)()"
1373
+ const_set :SDL_AudioStreamCallback, "void SDL_AudioStreamCallback(void *, SDL_AudioStream *, int, int)"
1374
+ extern "bool SDL_SetAudioStreamGetCallback(SDL_AudioStream *, SDL_AudioStreamCallback, void *)"
1375
+ extern "bool SDL_SetAudioStreamPutCallback(SDL_AudioStream *, SDL_AudioStreamCallback, void *)"
1376
+ extern "void SDL_DestroyAudioStream(SDL_AudioStream *)"
1377
+ extern "SDL_AudioStream * SDL_OpenAudioDeviceStream(SDL_AudioDeviceID, SDL_AudioSpec *, SDL_AudioStreamCallback, void *)"
1378
+ typealias "SDL_AudioPostmixCallback", "function (*pointer)()"
1379
+ const_set :SDL_AudioPostmixCallback, "void SDL_AudioPostmixCallback(void *, SDL_AudioSpec *, float *, int)"
1380
+ extern "bool SDL_SetAudioPostmixCallback(SDL_AudioDeviceID, SDL_AudioPostmixCallback, void *)"
1381
+ extern "bool SDL_LoadWAV_IO(SDL_IOStream *, bool, SDL_AudioSpec *, Uint8 **, Uint32 *)"
1382
+ extern "bool SDL_LoadWAV(char *, SDL_AudioSpec *, Uint8 **, Uint32 *)"
1383
+ extern "bool SDL_MixAudio(Uint8 *, Uint8 *, SDL_AudioFormat, Uint32, float)"
1384
+ extern "bool SDL_ConvertAudioSamples(SDL_AudioSpec *, Uint8 *, int, SDL_AudioSpec *, Uint8 **, int *)"
1385
+ extern "char * SDL_GetAudioFormatName(SDL_AudioFormat)"
1386
+ extern "int SDL_GetSilenceValueForFormat(SDL_AudioFormat)"
1387
+ typealias "SDL_BlendMode", "Uint32"
1388
+ const_set :SDL_BLENDOPERATION_ADD, 1
1389
+ const_set :SDL_BLENDOPERATION_SUBTRACT, 2
1390
+ const_set :SDL_BLENDOPERATION_REV_SUBTRACT, 3
1391
+ const_set :SDL_BLENDOPERATION_MINIMUM, 4
1392
+ const_set :SDL_BLENDOPERATION_MAXIMUM, 5
1393
+ typealias "SDL_BlendOperation", "enum"
1394
+ const_set :SDL_BLENDFACTOR_ZERO, 1
1395
+ const_set :SDL_BLENDFACTOR_ONE, 2
1396
+ const_set :SDL_BLENDFACTOR_SRC_COLOR, 3
1397
+ const_set :SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR, 4
1398
+ const_set :SDL_BLENDFACTOR_SRC_ALPHA, 5
1399
+ const_set :SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, 6
1400
+ const_set :SDL_BLENDFACTOR_DST_COLOR, 7
1401
+ const_set :SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR, 8
1402
+ const_set :SDL_BLENDFACTOR_DST_ALPHA, 9
1403
+ const_set :SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA, 10
1404
+ typealias "SDL_BlendFactor", "enum"
1405
+ extern "SDL_BlendMode SDL_ComposeCustomBlendMode(SDL_BlendFactor, SDL_BlendFactor, SDL_BlendOperation, SDL_BlendFactor, SDL_BlendFactor, SDL_BlendOperation)"
1406
+ const_set :SDL_PIXELTYPE_UNKNOWN, 0
1407
+ const_set :SDL_PIXELTYPE_INDEX1, 1
1408
+ const_set :SDL_PIXELTYPE_INDEX4, 2
1409
+ const_set :SDL_PIXELTYPE_INDEX8, 3
1410
+ const_set :SDL_PIXELTYPE_PACKED8, 4
1411
+ const_set :SDL_PIXELTYPE_PACKED16, 5
1412
+ const_set :SDL_PIXELTYPE_PACKED32, 6
1413
+ const_set :SDL_PIXELTYPE_ARRAYU8, 7
1414
+ const_set :SDL_PIXELTYPE_ARRAYU16, 8
1415
+ const_set :SDL_PIXELTYPE_ARRAYU32, 9
1416
+ const_set :SDL_PIXELTYPE_ARRAYF16, 10
1417
+ const_set :SDL_PIXELTYPE_ARRAYF32, 11
1418
+ const_set :SDL_PIXELTYPE_INDEX2, 12
1419
+ typealias "SDL_PixelType", "enum"
1420
+ const_set :SDL_BITMAPORDER_NONE, 0
1421
+ const_set :SDL_BITMAPORDER_4321, 1
1422
+ const_set :SDL_BITMAPORDER_1234, 2
1423
+ typealias "SDL_BitmapOrder", "enum"
1424
+ const_set :SDL_PACKEDORDER_NONE, 0
1425
+ const_set :SDL_PACKEDORDER_XRGB, 1
1426
+ const_set :SDL_PACKEDORDER_RGBX, 2
1427
+ const_set :SDL_PACKEDORDER_ARGB, 3
1428
+ const_set :SDL_PACKEDORDER_RGBA, 4
1429
+ const_set :SDL_PACKEDORDER_XBGR, 5
1430
+ const_set :SDL_PACKEDORDER_BGRX, 6
1431
+ const_set :SDL_PACKEDORDER_ABGR, 7
1432
+ const_set :SDL_PACKEDORDER_BGRA, 8
1433
+ typealias "SDL_PackedOrder", "enum"
1434
+ const_set :SDL_ARRAYORDER_NONE, 0
1435
+ const_set :SDL_ARRAYORDER_RGB, 1
1436
+ const_set :SDL_ARRAYORDER_RGBA, 2
1437
+ const_set :SDL_ARRAYORDER_ARGB, 3
1438
+ const_set :SDL_ARRAYORDER_BGR, 4
1439
+ const_set :SDL_ARRAYORDER_BGRA, 5
1440
+ const_set :SDL_ARRAYORDER_ABGR, 6
1441
+ typealias "SDL_ArrayOrder", "enum"
1442
+ const_set :SDL_PACKEDLAYOUT_NONE, 0
1443
+ const_set :SDL_PACKEDLAYOUT_332, 1
1444
+ const_set :SDL_PACKEDLAYOUT_4444, 2
1445
+ const_set :SDL_PACKEDLAYOUT_1555, 3
1446
+ const_set :SDL_PACKEDLAYOUT_5551, 4
1447
+ const_set :SDL_PACKEDLAYOUT_565, 5
1448
+ const_set :SDL_PACKEDLAYOUT_8888, 6
1449
+ const_set :SDL_PACKEDLAYOUT_2101010, 7
1450
+ const_set :SDL_PACKEDLAYOUT_1010102, 8
1451
+ typealias "SDL_PackedLayout", "enum"
1452
+ const_set :SDL_PIXELFORMAT_UNKNOWN, 0
1453
+ const_set :SDL_PIXELFORMAT_INDEX1LSB, 286261504
1454
+ const_set :SDL_PIXELFORMAT_INDEX1MSB, 287310080
1455
+ const_set :SDL_PIXELFORMAT_INDEX2LSB, 470811136
1456
+ const_set :SDL_PIXELFORMAT_INDEX2MSB, 471859712
1457
+ const_set :SDL_PIXELFORMAT_INDEX4LSB, 303039488
1458
+ const_set :SDL_PIXELFORMAT_INDEX4MSB, 304088064
1459
+ const_set :SDL_PIXELFORMAT_INDEX8, 318769153
1460
+ const_set :SDL_PIXELFORMAT_RGB332, 336660481
1461
+ const_set :SDL_PIXELFORMAT_XRGB4444, 353504258
1462
+ const_set :SDL_PIXELFORMAT_XBGR4444, 357698562
1463
+ const_set :SDL_PIXELFORMAT_XRGB1555, 353570562
1464
+ const_set :SDL_PIXELFORMAT_XBGR1555, 357764866
1465
+ const_set :SDL_PIXELFORMAT_ARGB4444, 355602434
1466
+ const_set :SDL_PIXELFORMAT_RGBA4444, 356651010
1467
+ const_set :SDL_PIXELFORMAT_ABGR4444, 359796738
1468
+ const_set :SDL_PIXELFORMAT_BGRA4444, 360845314
1469
+ const_set :SDL_PIXELFORMAT_ARGB1555, 355667970
1470
+ const_set :SDL_PIXELFORMAT_RGBA5551, 356782082
1471
+ const_set :SDL_PIXELFORMAT_ABGR1555, 359862274
1472
+ const_set :SDL_PIXELFORMAT_BGRA5551, 360976386
1473
+ const_set :SDL_PIXELFORMAT_RGB565, 353701890
1474
+ const_set :SDL_PIXELFORMAT_BGR565, 357896194
1475
+ const_set :SDL_PIXELFORMAT_RGB24, 386930691
1476
+ const_set :SDL_PIXELFORMAT_BGR24, 390076419
1477
+ const_set :SDL_PIXELFORMAT_XRGB8888, 370546692
1478
+ const_set :SDL_PIXELFORMAT_RGBX8888, 371595268
1479
+ const_set :SDL_PIXELFORMAT_XBGR8888, 374740996
1480
+ const_set :SDL_PIXELFORMAT_BGRX8888, 375789572
1481
+ const_set :SDL_PIXELFORMAT_ARGB8888, 372645892
1482
+ const_set :SDL_PIXELFORMAT_RGBA8888, 373694468
1483
+ const_set :SDL_PIXELFORMAT_ABGR8888, 376840196
1484
+ const_set :SDL_PIXELFORMAT_BGRA8888, 377888772
1485
+ const_set :SDL_PIXELFORMAT_XRGB2101010, 370614276
1486
+ const_set :SDL_PIXELFORMAT_XBGR2101010, 374808580
1487
+ const_set :SDL_PIXELFORMAT_ARGB2101010, 372711428
1488
+ const_set :SDL_PIXELFORMAT_ABGR2101010, 376905732
1489
+ const_set :SDL_PIXELFORMAT_RGB48, 403714054
1490
+ const_set :SDL_PIXELFORMAT_BGR48, 406859782
1491
+ const_set :SDL_PIXELFORMAT_RGBA64, 404766728
1492
+ const_set :SDL_PIXELFORMAT_ARGB64, 405815304
1493
+ const_set :SDL_PIXELFORMAT_BGRA64, 407912456
1494
+ const_set :SDL_PIXELFORMAT_ABGR64, 408961032
1495
+ const_set :SDL_PIXELFORMAT_RGB48_FLOAT, 437268486
1496
+ const_set :SDL_PIXELFORMAT_BGR48_FLOAT, 440414214
1497
+ const_set :SDL_PIXELFORMAT_RGBA64_FLOAT, 438321160
1498
+ const_set :SDL_PIXELFORMAT_ARGB64_FLOAT, 439369736
1499
+ const_set :SDL_PIXELFORMAT_BGRA64_FLOAT, 441466888
1500
+ const_set :SDL_PIXELFORMAT_ABGR64_FLOAT, 442515464
1501
+ const_set :SDL_PIXELFORMAT_RGB96_FLOAT, 454057996
1502
+ const_set :SDL_PIXELFORMAT_BGR96_FLOAT, 457203724
1503
+ const_set :SDL_PIXELFORMAT_RGBA128_FLOAT, 455114768
1504
+ const_set :SDL_PIXELFORMAT_ARGB128_FLOAT, 456163344
1505
+ const_set :SDL_PIXELFORMAT_BGRA128_FLOAT, 458260496
1506
+ const_set :SDL_PIXELFORMAT_ABGR128_FLOAT, 459309072
1507
+ const_set :SDL_PIXELFORMAT_YV12, 842094169
1508
+ const_set :SDL_PIXELFORMAT_IYUV, 1448433993
1509
+ const_set :SDL_PIXELFORMAT_YUY2, 844715353
1510
+ const_set :SDL_PIXELFORMAT_UYVY, 1498831189
1511
+ const_set :SDL_PIXELFORMAT_YVYU, 1431918169
1512
+ const_set :SDL_PIXELFORMAT_NV12, 842094158
1513
+ const_set :SDL_PIXELFORMAT_NV21, 825382478
1514
+ const_set :SDL_PIXELFORMAT_P010, 808530000
1515
+ const_set :SDL_PIXELFORMAT_EXTERNAL_OES, 542328143
1516
+ const_set :SDL_PIXELFORMAT_MJPG, 1196444237
1517
+ const_set :SDL_PIXELFORMAT_RGBA32, 376840196
1518
+ const_set :SDL_PIXELFORMAT_ARGB32, 377888772
1519
+ const_set :SDL_PIXELFORMAT_BGRA32, 372645892
1520
+ const_set :SDL_PIXELFORMAT_ABGR32, 373694468
1521
+ const_set :SDL_PIXELFORMAT_RGBX32, 374740996
1522
+ const_set :SDL_PIXELFORMAT_XRGB32, 375789572
1523
+ const_set :SDL_PIXELFORMAT_BGRX32, 370546692
1524
+ const_set :SDL_PIXELFORMAT_XBGR32, 371595268
1525
+ typealias "SDL_PixelFormat", "enum"
1526
+ const_set :SDL_COLOR_TYPE_UNKNOWN, 0
1527
+ const_set :SDL_COLOR_TYPE_RGB, 1
1528
+ const_set :SDL_COLOR_TYPE_YCBCR, 2
1529
+ typealias "SDL_ColorType", "enum"
1530
+ const_set :SDL_COLOR_RANGE_UNKNOWN, 0
1531
+ const_set :SDL_COLOR_RANGE_LIMITED, 1
1532
+ const_set :SDL_COLOR_RANGE_FULL, 2
1533
+ typealias "SDL_ColorRange", "enum"
1534
+ const_set :SDL_COLOR_PRIMARIES_UNKNOWN, 0
1535
+ const_set :SDL_COLOR_PRIMARIES_BT709, 1
1536
+ const_set :SDL_COLOR_PRIMARIES_UNSPECIFIED, 2
1537
+ const_set :SDL_COLOR_PRIMARIES_BT470M, 4
1538
+ const_set :SDL_COLOR_PRIMARIES_BT470BG, 5
1539
+ const_set :SDL_COLOR_PRIMARIES_BT601, 6
1540
+ const_set :SDL_COLOR_PRIMARIES_SMPTE240, 7
1541
+ const_set :SDL_COLOR_PRIMARIES_GENERIC_FILM, 8
1542
+ const_set :SDL_COLOR_PRIMARIES_BT2020, 9
1543
+ const_set :SDL_COLOR_PRIMARIES_XYZ, 10
1544
+ const_set :SDL_COLOR_PRIMARIES_SMPTE431, 11
1545
+ const_set :SDL_COLOR_PRIMARIES_SMPTE432, 12
1546
+ const_set :SDL_COLOR_PRIMARIES_EBU3213, 22
1547
+ const_set :SDL_COLOR_PRIMARIES_CUSTOM, 31
1548
+ typealias "SDL_ColorPrimaries", "enum"
1549
+ const_set :SDL_TRANSFER_CHARACTERISTICS_UNKNOWN, 0
1550
+ const_set :SDL_TRANSFER_CHARACTERISTICS_BT709, 1
1551
+ const_set :SDL_TRANSFER_CHARACTERISTICS_UNSPECIFIED, 2
1552
+ const_set :SDL_TRANSFER_CHARACTERISTICS_GAMMA22, 4
1553
+ const_set :SDL_TRANSFER_CHARACTERISTICS_GAMMA28, 5
1554
+ const_set :SDL_TRANSFER_CHARACTERISTICS_BT601, 6
1555
+ const_set :SDL_TRANSFER_CHARACTERISTICS_SMPTE240, 7
1556
+ const_set :SDL_TRANSFER_CHARACTERISTICS_LINEAR, 8
1557
+ const_set :SDL_TRANSFER_CHARACTERISTICS_LOG100, 9
1558
+ const_set :SDL_TRANSFER_CHARACTERISTICS_LOG100_SQRT10, 10
1559
+ const_set :SDL_TRANSFER_CHARACTERISTICS_IEC61966, 11
1560
+ const_set :SDL_TRANSFER_CHARACTERISTICS_BT1361, 12
1561
+ const_set :SDL_TRANSFER_CHARACTERISTICS_SRGB, 13
1562
+ const_set :SDL_TRANSFER_CHARACTERISTICS_BT2020_10BIT, 14
1563
+ const_set :SDL_TRANSFER_CHARACTERISTICS_BT2020_12BIT, 15
1564
+ const_set :SDL_TRANSFER_CHARACTERISTICS_PQ, 16
1565
+ const_set :SDL_TRANSFER_CHARACTERISTICS_SMPTE428, 17
1566
+ const_set :SDL_TRANSFER_CHARACTERISTICS_HLG, 18
1567
+ const_set :SDL_TRANSFER_CHARACTERISTICS_CUSTOM, 31
1568
+ typealias "SDL_TransferCharacteristics", "enum"
1569
+ const_set :SDL_MATRIX_COEFFICIENTS_IDENTITY, 0
1570
+ const_set :SDL_MATRIX_COEFFICIENTS_BT709, 1
1571
+ const_set :SDL_MATRIX_COEFFICIENTS_UNSPECIFIED, 2
1572
+ const_set :SDL_MATRIX_COEFFICIENTS_FCC, 4
1573
+ const_set :SDL_MATRIX_COEFFICIENTS_BT470BG, 5
1574
+ const_set :SDL_MATRIX_COEFFICIENTS_BT601, 6
1575
+ const_set :SDL_MATRIX_COEFFICIENTS_SMPTE240, 7
1576
+ const_set :SDL_MATRIX_COEFFICIENTS_YCGCO, 8
1577
+ const_set :SDL_MATRIX_COEFFICIENTS_BT2020_NCL, 9
1578
+ const_set :SDL_MATRIX_COEFFICIENTS_BT2020_CL, 10
1579
+ const_set :SDL_MATRIX_COEFFICIENTS_SMPTE2085, 11
1580
+ const_set :SDL_MATRIX_COEFFICIENTS_CHROMA_DERIVED_NCL, 12
1581
+ const_set :SDL_MATRIX_COEFFICIENTS_CHROMA_DERIVED_CL, 13
1582
+ const_set :SDL_MATRIX_COEFFICIENTS_ICTCP, 14
1583
+ const_set :SDL_MATRIX_COEFFICIENTS_CUSTOM, 31
1584
+ typealias "SDL_MatrixCoefficients", "enum"
1585
+ const_set :SDL_CHROMA_LOCATION_NONE, 0
1586
+ const_set :SDL_CHROMA_LOCATION_LEFT, 1
1587
+ const_set :SDL_CHROMA_LOCATION_CENTER, 2
1588
+ const_set :SDL_CHROMA_LOCATION_TOPLEFT, 3
1589
+ typealias "SDL_ChromaLocation", "enum"
1590
+ const_set :SDL_COLORSPACE_UNKNOWN, 0
1591
+ const_set :SDL_COLORSPACE_SRGB, 301991328
1592
+ const_set :SDL_COLORSPACE_SRGB_LINEAR, 301991168
1593
+ const_set :SDL_COLORSPACE_HDR10, 301999616
1594
+ const_set :SDL_COLORSPACE_JPEG, 570426566
1595
+ const_set :SDL_COLORSPACE_BT601_LIMITED, 554703046
1596
+ const_set :SDL_COLORSPACE_BT601_FULL, 571480262
1597
+ const_set :SDL_COLORSPACE_BT709_LIMITED, 554697761
1598
+ const_set :SDL_COLORSPACE_BT709_FULL, 571474977
1599
+ const_set :SDL_COLORSPACE_BT2020_LIMITED, 554706441
1600
+ const_set :SDL_COLORSPACE_BT2020_FULL, 571483657
1601
+ const_set :SDL_COLORSPACE_RGB_DEFAULT, 301991328
1602
+ const_set :SDL_COLORSPACE_YUV_DEFAULT, 570426566
1603
+ typealias "SDL_Colorspace", "enum"
1604
+ const_set :SDL_Color, struct(
1605
+ [
1606
+ "Uint8 r",
1607
+ "Uint8 g",
1608
+ "Uint8 b",
1609
+ "Uint8 a",
1610
+ ]
1611
+ )
1612
+ const_set :SDL_FColor, struct(
1613
+ [
1614
+ "float r",
1615
+ "float g",
1616
+ "float b",
1617
+ "float a",
1618
+ ]
1619
+ )
1620
+ const_set :SDL_Palette, struct(
1621
+ [
1622
+ "int ncolors",
1623
+ "SDL_Color *colors",
1624
+ "Uint32 version",
1625
+ "int refcount",
1626
+ ]
1627
+ )
1628
+ const_set :SDL_PixelFormatDetails, struct(
1629
+ [
1630
+ "SDL_PixelFormat format",
1631
+ "Uint8 bits_per_pixel",
1632
+ "Uint8 bytes_per_pixel",
1633
+ "Uint8 padding[2]",
1634
+ "Uint32 Rmask",
1635
+ "Uint32 Gmask",
1636
+ "Uint32 Bmask",
1637
+ "Uint32 Amask",
1638
+ "Uint8 Rbits",
1639
+ "Uint8 Gbits",
1640
+ "Uint8 Bbits",
1641
+ "Uint8 Abits",
1642
+ "Uint8 Rshift",
1643
+ "Uint8 Gshift",
1644
+ "Uint8 Bshift",
1645
+ "Uint8 Ashift",
1646
+ ]
1647
+ )
1648
+ extern "char * SDL_GetPixelFormatName(SDL_PixelFormat)"
1649
+ extern "bool SDL_GetMasksForPixelFormat(SDL_PixelFormat, int *, Uint32 *, Uint32 *, Uint32 *, Uint32 *)"
1650
+ extern "SDL_PixelFormat SDL_GetPixelFormatForMasks(int, Uint32, Uint32, Uint32, Uint32)"
1651
+ extern "SDL_PixelFormatDetails * SDL_GetPixelFormatDetails(SDL_PixelFormat)"
1652
+ extern "SDL_Palette * SDL_CreatePalette(int)"
1653
+ extern "bool SDL_SetPaletteColors(SDL_Palette *, SDL_Color *, int, int)"
1654
+ extern "void SDL_DestroyPalette(SDL_Palette *)"
1655
+ extern "Uint32 SDL_MapRGB(SDL_PixelFormatDetails *, SDL_Palette *, Uint8, Uint8, Uint8)"
1656
+ extern "Uint32 SDL_MapRGBA(SDL_PixelFormatDetails *, SDL_Palette *, Uint8, Uint8, Uint8, Uint8)"
1657
+ extern "void SDL_GetRGB(Uint32, SDL_PixelFormatDetails *, SDL_Palette *, Uint8 *, Uint8 *, Uint8 *)"
1658
+ extern "void SDL_GetRGBA(Uint32, SDL_PixelFormatDetails *, SDL_Palette *, Uint8 *, Uint8 *, Uint8 *, Uint8 *)"
1659
+ const_set :SDL_Point, struct(
1660
+ [
1661
+ "int x",
1662
+ "int y",
1663
+ ]
1664
+ )
1665
+ const_set :SDL_FPoint, struct(
1666
+ [
1667
+ "float x",
1668
+ "float y",
1669
+ ]
1670
+ )
1671
+ const_set :SDL_Rect, struct(
1672
+ [
1673
+ "int x",
1674
+ "int y",
1675
+ "int w",
1676
+ "int h",
1677
+ ]
1678
+ )
1679
+ const_set :SDL_FRect, struct(
1680
+ [
1681
+ "float x",
1682
+ "float y",
1683
+ "float w",
1684
+ "float h",
1685
+ ]
1686
+ )
1687
+ extern "bool SDL_HasRectIntersection(SDL_Rect *, SDL_Rect *)"
1688
+ extern "bool SDL_GetRectIntersection(SDL_Rect *, SDL_Rect *, SDL_Rect *)"
1689
+ extern "bool SDL_GetRectUnion(SDL_Rect *, SDL_Rect *, SDL_Rect *)"
1690
+ extern "bool SDL_GetRectEnclosingPoints(SDL_Point *, int, SDL_Rect *, SDL_Rect *)"
1691
+ extern "bool SDL_GetRectAndLineIntersection(SDL_Rect *, int *, int *, int *, int *)"
1692
+ extern "bool SDL_HasRectIntersectionFloat(SDL_FRect *, SDL_FRect *)"
1693
+ extern "bool SDL_GetRectIntersectionFloat(SDL_FRect *, SDL_FRect *, SDL_FRect *)"
1694
+ extern "bool SDL_GetRectUnionFloat(SDL_FRect *, SDL_FRect *, SDL_FRect *)"
1695
+ extern "bool SDL_GetRectEnclosingPointsFloat(SDL_FPoint *, int, SDL_FRect *, SDL_FRect *)"
1696
+ extern "bool SDL_GetRectAndLineIntersectionFloat(SDL_FRect *, float *, float *, float *, float *)"
1697
+ typealias "SDL_SurfaceFlags", "Uint32"
1698
+ const_set :SDL_SCALEMODE_INVALID, 4294967295
1699
+ const_set :SDL_SCALEMODE_NEAREST, 0
1700
+ const_set :SDL_SCALEMODE_LINEAR, 1
1701
+ typealias "SDL_ScaleMode", "enum"
1702
+ const_set :SDL_FLIP_NONE, 0
1703
+ const_set :SDL_FLIP_HORIZONTAL, 1
1704
+ const_set :SDL_FLIP_VERTICAL, 2
1705
+ typealias "SDL_FlipMode", "enum"
1706
+ const_set :SDL_Surface, struct(
1707
+ [
1708
+ "SDL_SurfaceFlags flags",
1709
+ "SDL_PixelFormat format",
1710
+ "int w",
1711
+ "int h",
1712
+ "int pitch",
1713
+ "void *pixels",
1714
+ "int refcount",
1715
+ "void *reserved",
1716
+ ]
1717
+ )
1718
+ extern "SDL_Surface * SDL_CreateSurface(int, int, SDL_PixelFormat)"
1719
+ extern "SDL_Surface * SDL_CreateSurfaceFrom(int, int, SDL_PixelFormat, void *, int)"
1720
+ extern "void SDL_DestroySurface(SDL_Surface *)"
1721
+ extern "SDL_PropertiesID SDL_GetSurfaceProperties(SDL_Surface *)"
1722
+ extern "bool SDL_SetSurfaceColorspace(SDL_Surface *, SDL_Colorspace)"
1723
+ extern "SDL_Colorspace SDL_GetSurfaceColorspace(SDL_Surface *)"
1724
+ extern "SDL_Palette * SDL_CreateSurfacePalette(SDL_Surface *)"
1725
+ extern "bool SDL_SetSurfacePalette(SDL_Surface *, SDL_Palette *)"
1726
+ extern "SDL_Palette * SDL_GetSurfacePalette(SDL_Surface *)"
1727
+ extern "bool SDL_AddSurfaceAlternateImage(SDL_Surface *, SDL_Surface *)"
1728
+ extern "bool SDL_SurfaceHasAlternateImages(SDL_Surface *)"
1729
+ extern "SDL_Surface ** SDL_GetSurfaceImages(SDL_Surface *, int *)"
1730
+ extern "void SDL_RemoveSurfaceAlternateImages(SDL_Surface *)"
1731
+ extern "bool SDL_LockSurface(SDL_Surface *)"
1732
+ extern "void SDL_UnlockSurface(SDL_Surface *)"
1733
+ extern "SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *, bool)"
1734
+ extern "SDL_Surface * SDL_LoadBMP(char *)"
1735
+ extern "bool SDL_SaveBMP_IO(SDL_Surface *, SDL_IOStream *, bool)"
1736
+ extern "bool SDL_SaveBMP(SDL_Surface *, char *)"
1737
+ extern "bool SDL_SetSurfaceRLE(SDL_Surface *, bool)"
1738
+ extern "bool SDL_SurfaceHasRLE(SDL_Surface *)"
1739
+ extern "bool SDL_SetSurfaceColorKey(SDL_Surface *, bool, Uint32)"
1740
+ extern "bool SDL_SurfaceHasColorKey(SDL_Surface *)"
1741
+ extern "bool SDL_GetSurfaceColorKey(SDL_Surface *, Uint32 *)"
1742
+ extern "bool SDL_SetSurfaceColorMod(SDL_Surface *, Uint8, Uint8, Uint8)"
1743
+ extern "bool SDL_GetSurfaceColorMod(SDL_Surface *, Uint8 *, Uint8 *, Uint8 *)"
1744
+ extern "bool SDL_SetSurfaceAlphaMod(SDL_Surface *, Uint8)"
1745
+ extern "bool SDL_GetSurfaceAlphaMod(SDL_Surface *, Uint8 *)"
1746
+ extern "bool SDL_SetSurfaceBlendMode(SDL_Surface *, SDL_BlendMode)"
1747
+ extern "bool SDL_GetSurfaceBlendMode(SDL_Surface *, SDL_BlendMode *)"
1748
+ extern "bool SDL_SetSurfaceClipRect(SDL_Surface *, SDL_Rect *)"
1749
+ extern "bool SDL_GetSurfaceClipRect(SDL_Surface *, SDL_Rect *)"
1750
+ extern "bool SDL_FlipSurface(SDL_Surface *, SDL_FlipMode)"
1751
+ extern "SDL_Surface * SDL_DuplicateSurface(SDL_Surface *)"
1752
+ extern "SDL_Surface * SDL_ScaleSurface(SDL_Surface *, int, int, SDL_ScaleMode)"
1753
+ extern "SDL_Surface * SDL_ConvertSurface(SDL_Surface *, SDL_PixelFormat)"
1754
+ extern "SDL_Surface * SDL_ConvertSurfaceAndColorspace(SDL_Surface *, SDL_PixelFormat, SDL_Palette *, SDL_Colorspace, SDL_PropertiesID)"
1755
+ extern "bool SDL_ConvertPixels(int, int, SDL_PixelFormat, void *, int, SDL_PixelFormat, void *, int)"
1756
+ extern "bool SDL_ConvertPixelsAndColorspace(int, int, SDL_PixelFormat, SDL_Colorspace, SDL_PropertiesID, void *, int, SDL_PixelFormat, SDL_Colorspace, SDL_PropertiesID, void *, int)"
1757
+ extern "bool SDL_PremultiplyAlpha(int, int, SDL_PixelFormat, void *, int, SDL_PixelFormat, void *, int, bool)"
1758
+ extern "bool SDL_PremultiplySurfaceAlpha(SDL_Surface *, bool)"
1759
+ extern "bool SDL_ClearSurface(SDL_Surface *, float, float, float, float)"
1760
+ extern "bool SDL_FillSurfaceRect(SDL_Surface *, SDL_Rect *, Uint32)"
1761
+ extern "bool SDL_FillSurfaceRects(SDL_Surface *, SDL_Rect *, int, Uint32)"
1762
+ extern "bool SDL_BlitSurface(SDL_Surface *, SDL_Rect *, SDL_Surface *, SDL_Rect *)"
1763
+ extern "bool SDL_BlitSurfaceUnchecked(SDL_Surface *, SDL_Rect *, SDL_Surface *, SDL_Rect *)"
1764
+ extern "bool SDL_BlitSurfaceScaled(SDL_Surface *, SDL_Rect *, SDL_Surface *, SDL_Rect *, SDL_ScaleMode)"
1765
+ extern "bool SDL_BlitSurfaceUncheckedScaled(SDL_Surface *, SDL_Rect *, SDL_Surface *, SDL_Rect *, SDL_ScaleMode)"
1766
+ extern "bool SDL_StretchSurface(SDL_Surface *, SDL_Rect *, SDL_Surface *, SDL_Rect *, SDL_ScaleMode)"
1767
+ extern "bool SDL_BlitSurfaceTiled(SDL_Surface *, SDL_Rect *, SDL_Surface *, SDL_Rect *)"
1768
+ extern "bool SDL_BlitSurfaceTiledWithScale(SDL_Surface *, SDL_Rect *, float, SDL_ScaleMode, SDL_Surface *, SDL_Rect *)"
1769
+ extern "bool SDL_BlitSurface9Grid(SDL_Surface *, SDL_Rect *, int, int, int, int, float, SDL_ScaleMode, SDL_Surface *, SDL_Rect *)"
1770
+ extern "Uint32 SDL_MapSurfaceRGB(SDL_Surface *, Uint8, Uint8, Uint8)"
1771
+ extern "Uint32 SDL_MapSurfaceRGBA(SDL_Surface *, Uint8, Uint8, Uint8, Uint8)"
1772
+ extern "bool SDL_ReadSurfacePixel(SDL_Surface *, int, int, Uint8 *, Uint8 *, Uint8 *, Uint8 *)"
1773
+ extern "bool SDL_ReadSurfacePixelFloat(SDL_Surface *, int, int, float *, float *, float *, float *)"
1774
+ extern "bool SDL_WriteSurfacePixel(SDL_Surface *, int, int, Uint8, Uint8, Uint8, Uint8)"
1775
+ extern "bool SDL_WriteSurfacePixelFloat(SDL_Surface *, int, int, float, float, float, float)"
1776
+ typealias "SDL_CameraID", "Uint32"
1777
+ const_set :SDL_CameraSpec, struct(
1778
+ [
1779
+ "SDL_PixelFormat format",
1780
+ "SDL_Colorspace colorspace",
1781
+ "int width",
1782
+ "int height",
1783
+ "int framerate_numerator",
1784
+ "int framerate_denominator",
1785
+ ]
1786
+ )
1787
+ const_set :SDL_CAMERA_POSITION_UNKNOWN, 0
1788
+ const_set :SDL_CAMERA_POSITION_FRONT_FACING, 1
1789
+ const_set :SDL_CAMERA_POSITION_BACK_FACING, 2
1790
+ typealias "SDL_CameraPosition", "enum"
1791
+ extern "int SDL_GetNumCameraDrivers(void)"
1792
+ extern "char * SDL_GetCameraDriver(int)"
1793
+ extern "char * SDL_GetCurrentCameraDriver(void)"
1794
+ extern "SDL_CameraID * SDL_GetCameras(int *)"
1795
+ extern "SDL_CameraSpec ** SDL_GetCameraSupportedFormats(SDL_CameraID, int *)"
1796
+ extern "char * SDL_GetCameraName(SDL_CameraID)"
1797
+ extern "SDL_CameraPosition SDL_GetCameraPosition(SDL_CameraID)"
1798
+ extern "SDL_Camera * SDL_OpenCamera(SDL_CameraID, SDL_CameraSpec *)"
1799
+ extern "int SDL_GetCameraPermissionState(SDL_Camera *)"
1800
+ extern "SDL_CameraID SDL_GetCameraID(SDL_Camera *)"
1801
+ extern "SDL_PropertiesID SDL_GetCameraProperties(SDL_Camera *)"
1802
+ extern "bool SDL_GetCameraFormat(SDL_Camera *, SDL_CameraSpec *)"
1803
+ extern "SDL_Surface * SDL_AcquireCameraFrame(SDL_Camera *, Uint64 *)"
1804
+ extern "void SDL_ReleaseCameraFrame(SDL_Camera *, SDL_Surface *)"
1805
+ extern "void SDL_CloseCamera(SDL_Camera *)"
1806
+ extern "bool SDL_SetClipboardText(char *)"
1807
+ extern "char * SDL_GetClipboardText(void)"
1808
+ extern "bool SDL_HasClipboardText(void)"
1809
+ extern "bool SDL_SetPrimarySelectionText(char *)"
1810
+ extern "char * SDL_GetPrimarySelectionText(void)"
1811
+ extern "bool SDL_HasPrimarySelectionText(void)"
1812
+ typealias "SDL_ClipboardDataCallback", "function (*pointer)()"
1813
+ const_set :SDL_ClipboardDataCallback, "void * SDL_ClipboardDataCallback(void *, char *, size_t *)"
1814
+ typealias "SDL_ClipboardCleanupCallback", "function (*pointer)()"
1815
+ const_set :SDL_ClipboardCleanupCallback, "void SDL_ClipboardCleanupCallback(void *)"
1816
+ extern "bool SDL_SetClipboardData(SDL_ClipboardDataCallback, SDL_ClipboardCleanupCallback, void *, char **, size_t)"
1817
+ extern "bool SDL_ClearClipboardData(void)"
1818
+ extern "void * SDL_GetClipboardData(char *, size_t *)"
1819
+ extern "bool SDL_HasClipboardData(char *)"
1820
+ extern "char ** SDL_GetClipboardMimeTypes(size_t *)"
1821
+ extern "int SDL_GetNumLogicalCPUCores(void)"
1822
+ extern "int SDL_GetCPUCacheLineSize(void)"
1823
+ extern "bool SDL_HasAltiVec(void)"
1824
+ extern "bool SDL_HasMMX(void)"
1825
+ extern "bool SDL_HasSSE(void)"
1826
+ extern "bool SDL_HasSSE2(void)"
1827
+ extern "bool SDL_HasSSE3(void)"
1828
+ extern "bool SDL_HasSSE41(void)"
1829
+ extern "bool SDL_HasSSE42(void)"
1830
+ extern "bool SDL_HasAVX(void)"
1831
+ extern "bool SDL_HasAVX2(void)"
1832
+ extern "bool SDL_HasAVX512F(void)"
1833
+ extern "bool SDL_HasARMSIMD(void)"
1834
+ extern "bool SDL_HasNEON(void)"
1835
+ extern "bool SDL_HasLSX(void)"
1836
+ extern "bool SDL_HasLASX(void)"
1837
+ extern "int SDL_GetSystemRAM(void)"
1838
+ extern "size_t SDL_GetSIMDAlignment(void)"
1839
+ typealias "SDL_DisplayID", "Uint32"
1840
+ typealias "SDL_WindowID", "Uint32"
1841
+ const_set :SDL_SYSTEM_THEME_UNKNOWN, 0
1842
+ const_set :SDL_SYSTEM_THEME_LIGHT, 1
1843
+ const_set :SDL_SYSTEM_THEME_DARK, 2
1844
+ typealias "SDL_SystemTheme", "enum"
1845
+ const_set :SDL_DisplayMode, struct(
1846
+ [
1847
+ "SDL_DisplayID displayID",
1848
+ "SDL_PixelFormat format",
1849
+ "int w",
1850
+ "int h",
1851
+ "float pixel_density",
1852
+ "float refresh_rate",
1853
+ "int refresh_rate_numerator",
1854
+ "int refresh_rate_denominator",
1855
+ "SDL_DisplayModeData *internal",
1856
+ ]
1857
+ )
1858
+ const_set :SDL_ORIENTATION_UNKNOWN, 0
1859
+ const_set :SDL_ORIENTATION_LANDSCAPE, 1
1860
+ const_set :SDL_ORIENTATION_LANDSCAPE_FLIPPED, 2
1861
+ const_set :SDL_ORIENTATION_PORTRAIT, 3
1862
+ const_set :SDL_ORIENTATION_PORTRAIT_FLIPPED, 4
1863
+ typealias "SDL_DisplayOrientation", "enum"
1864
+ typealias "SDL_WindowFlags", "Uint64"
1865
+ const_set :SDL_FLASH_CANCEL, 0
1866
+ const_set :SDL_FLASH_BRIEFLY, 1
1867
+ const_set :SDL_FLASH_UNTIL_FOCUSED, 2
1868
+ typealias "SDL_FlashOperation", "enum"
1869
+ typealias "SDL_GLContext", "SDL_GLContextState *"
1870
+ typealias "SDL_EGLDisplay", "void *"
1871
+ typealias "SDL_EGLConfig", "void *"
1872
+ typealias "SDL_EGLSurface", "void *"
1873
+ typealias "SDL_EGLAttrib", "intptr_t"
1874
+ typealias "SDL_EGLint", "int"
1875
+ typealias "SDL_EGLAttribArrayCallback", "function (*pointer)()"
1876
+ const_set :SDL_EGLAttribArrayCallback, "SDL_EGLAttrib * SDL_EGLAttribArrayCallback(void *)"
1877
+ typealias "SDL_EGLIntArrayCallback", "function (*pointer)()"
1878
+ const_set :SDL_EGLIntArrayCallback, "SDL_EGLint * SDL_EGLIntArrayCallback(void *, SDL_EGLDisplay, SDL_EGLConfig)"
1879
+ const_set :SDL_GL_RED_SIZE, 0
1880
+ const_set :SDL_GL_GREEN_SIZE, 1
1881
+ const_set :SDL_GL_BLUE_SIZE, 2
1882
+ const_set :SDL_GL_ALPHA_SIZE, 3
1883
+ const_set :SDL_GL_BUFFER_SIZE, 4
1884
+ const_set :SDL_GL_DOUBLEBUFFER, 5
1885
+ const_set :SDL_GL_DEPTH_SIZE, 6
1886
+ const_set :SDL_GL_STENCIL_SIZE, 7
1887
+ const_set :SDL_GL_ACCUM_RED_SIZE, 8
1888
+ const_set :SDL_GL_ACCUM_GREEN_SIZE, 9
1889
+ const_set :SDL_GL_ACCUM_BLUE_SIZE, 10
1890
+ const_set :SDL_GL_ACCUM_ALPHA_SIZE, 11
1891
+ const_set :SDL_GL_STEREO, 12
1892
+ const_set :SDL_GL_MULTISAMPLEBUFFERS, 13
1893
+ const_set :SDL_GL_MULTISAMPLESAMPLES, 14
1894
+ const_set :SDL_GL_ACCELERATED_VISUAL, 15
1895
+ const_set :SDL_GL_RETAINED_BACKING, 16
1896
+ const_set :SDL_GL_CONTEXT_MAJOR_VERSION, 17
1897
+ const_set :SDL_GL_CONTEXT_MINOR_VERSION, 18
1898
+ const_set :SDL_GL_CONTEXT_FLAGS, 19
1899
+ const_set :SDL_GL_CONTEXT_PROFILE_MASK, 20
1900
+ const_set :SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 21
1901
+ const_set :SDL_GL_FRAMEBUFFER_SRGB_CAPABLE, 22
1902
+ const_set :SDL_GL_CONTEXT_RELEASE_BEHAVIOR, 23
1903
+ const_set :SDL_GL_CONTEXT_RESET_NOTIFICATION, 24
1904
+ const_set :SDL_GL_CONTEXT_NO_ERROR, 25
1905
+ const_set :SDL_GL_FLOATBUFFERS, 26
1906
+ const_set :SDL_GL_EGL_PLATFORM, 27
1907
+ typealias "SDL_GLAttr", "enum"
1908
+ typealias "SDL_GLProfile", "Uint32"
1909
+ typealias "SDL_GLContextFlag", "Uint32"
1910
+ typealias "SDL_GLContextReleaseFlag", "Uint32"
1911
+ typealias "SDL_GLContextResetNotification", "Uint32"
1912
+ extern "int SDL_GetNumVideoDrivers(void)"
1913
+ extern "char * SDL_GetVideoDriver(int)"
1914
+ extern "char * SDL_GetCurrentVideoDriver(void)"
1915
+ extern "SDL_SystemTheme SDL_GetSystemTheme(void)"
1916
+ extern "SDL_DisplayID * SDL_GetDisplays(int *)"
1917
+ extern "SDL_DisplayID SDL_GetPrimaryDisplay(void)"
1918
+ extern "SDL_PropertiesID SDL_GetDisplayProperties(SDL_DisplayID)"
1919
+ extern "char * SDL_GetDisplayName(SDL_DisplayID)"
1920
+ extern "bool SDL_GetDisplayBounds(SDL_DisplayID, SDL_Rect *)"
1921
+ extern "bool SDL_GetDisplayUsableBounds(SDL_DisplayID, SDL_Rect *)"
1922
+ extern "SDL_DisplayOrientation SDL_GetNaturalDisplayOrientation(SDL_DisplayID)"
1923
+ extern "SDL_DisplayOrientation SDL_GetCurrentDisplayOrientation(SDL_DisplayID)"
1924
+ extern "float SDL_GetDisplayContentScale(SDL_DisplayID)"
1925
+ extern "SDL_DisplayMode ** SDL_GetFullscreenDisplayModes(SDL_DisplayID, int *)"
1926
+ extern "bool SDL_GetClosestFullscreenDisplayMode(SDL_DisplayID, int, int, float, bool, SDL_DisplayMode *)"
1927
+ extern "SDL_DisplayMode * SDL_GetDesktopDisplayMode(SDL_DisplayID)"
1928
+ extern "SDL_DisplayMode * SDL_GetCurrentDisplayMode(SDL_DisplayID)"
1929
+ extern "SDL_DisplayID SDL_GetDisplayForPoint(SDL_Point *)"
1930
+ extern "SDL_DisplayID SDL_GetDisplayForRect(SDL_Rect *)"
1931
+ extern "SDL_DisplayID SDL_GetDisplayForWindow(SDL_Window *)"
1932
+ extern "float SDL_GetWindowPixelDensity(SDL_Window *)"
1933
+ extern "float SDL_GetWindowDisplayScale(SDL_Window *)"
1934
+ extern "bool SDL_SetWindowFullscreenMode(SDL_Window *, SDL_DisplayMode *)"
1935
+ extern "SDL_DisplayMode * SDL_GetWindowFullscreenMode(SDL_Window *)"
1936
+ extern "void * SDL_GetWindowICCProfile(SDL_Window *, size_t *)"
1937
+ extern "SDL_PixelFormat SDL_GetWindowPixelFormat(SDL_Window *)"
1938
+ extern "SDL_Window ** SDL_GetWindows(int *)"
1939
+ extern "SDL_Window * SDL_CreateWindow(char *, int, int, SDL_WindowFlags)"
1940
+ extern "SDL_Window * SDL_CreatePopupWindow(SDL_Window *, int, int, int, int, SDL_WindowFlags)"
1941
+ extern "SDL_Window * SDL_CreateWindowWithProperties(SDL_PropertiesID)"
1942
+ extern "SDL_WindowID SDL_GetWindowID(SDL_Window *)"
1943
+ extern "SDL_Window * SDL_GetWindowFromID(SDL_WindowID)"
1944
+ extern "SDL_Window * SDL_GetWindowParent(SDL_Window *)"
1945
+ extern "SDL_PropertiesID SDL_GetWindowProperties(SDL_Window *)"
1946
+ extern "SDL_WindowFlags SDL_GetWindowFlags(SDL_Window *)"
1947
+ extern "bool SDL_SetWindowTitle(SDL_Window *, char *)"
1948
+ extern "char * SDL_GetWindowTitle(SDL_Window *)"
1949
+ extern "bool SDL_SetWindowIcon(SDL_Window *, SDL_Surface *)"
1950
+ extern "bool SDL_SetWindowPosition(SDL_Window *, int, int)"
1951
+ extern "bool SDL_GetWindowPosition(SDL_Window *, int *, int *)"
1952
+ extern "bool SDL_SetWindowSize(SDL_Window *, int, int)"
1953
+ extern "bool SDL_GetWindowSize(SDL_Window *, int *, int *)"
1954
+ extern "bool SDL_GetWindowSafeArea(SDL_Window *, SDL_Rect *)"
1955
+ extern "bool SDL_SetWindowAspectRatio(SDL_Window *, float, float)"
1956
+ extern "bool SDL_GetWindowAspectRatio(SDL_Window *, float *, float *)"
1957
+ extern "bool SDL_GetWindowBordersSize(SDL_Window *, int *, int *, int *, int *)"
1958
+ extern "bool SDL_GetWindowSizeInPixels(SDL_Window *, int *, int *)"
1959
+ extern "bool SDL_SetWindowMinimumSize(SDL_Window *, int, int)"
1960
+ extern "bool SDL_GetWindowMinimumSize(SDL_Window *, int *, int *)"
1961
+ extern "bool SDL_SetWindowMaximumSize(SDL_Window *, int, int)"
1962
+ extern "bool SDL_GetWindowMaximumSize(SDL_Window *, int *, int *)"
1963
+ extern "bool SDL_SetWindowBordered(SDL_Window *, bool)"
1964
+ extern "bool SDL_SetWindowResizable(SDL_Window *, bool)"
1965
+ extern "bool SDL_SetWindowAlwaysOnTop(SDL_Window *, bool)"
1966
+ extern "bool SDL_ShowWindow(SDL_Window *)"
1967
+ extern "bool SDL_HideWindow(SDL_Window *)"
1968
+ extern "bool SDL_RaiseWindow(SDL_Window *)"
1969
+ extern "bool SDL_MaximizeWindow(SDL_Window *)"
1970
+ extern "bool SDL_MinimizeWindow(SDL_Window *)"
1971
+ extern "bool SDL_RestoreWindow(SDL_Window *)"
1972
+ extern "bool SDL_SetWindowFullscreen(SDL_Window *, bool)"
1973
+ extern "bool SDL_SyncWindow(SDL_Window *)"
1974
+ extern "bool SDL_WindowHasSurface(SDL_Window *)"
1975
+ extern "SDL_Surface * SDL_GetWindowSurface(SDL_Window *)"
1976
+ extern "bool SDL_SetWindowSurfaceVSync(SDL_Window *, int)"
1977
+ extern "bool SDL_GetWindowSurfaceVSync(SDL_Window *, int *)"
1978
+ extern "bool SDL_UpdateWindowSurface(SDL_Window *)"
1979
+ extern "bool SDL_UpdateWindowSurfaceRects(SDL_Window *, SDL_Rect *, int)"
1980
+ extern "bool SDL_DestroyWindowSurface(SDL_Window *)"
1981
+ extern "bool SDL_SetWindowKeyboardGrab(SDL_Window *, bool)"
1982
+ extern "bool SDL_SetWindowMouseGrab(SDL_Window *, bool)"
1983
+ extern "bool SDL_GetWindowKeyboardGrab(SDL_Window *)"
1984
+ extern "bool SDL_GetWindowMouseGrab(SDL_Window *)"
1985
+ extern "SDL_Window * SDL_GetGrabbedWindow(void)"
1986
+ extern "bool SDL_SetWindowMouseRect(SDL_Window *, SDL_Rect *)"
1987
+ extern "SDL_Rect * SDL_GetWindowMouseRect(SDL_Window *)"
1988
+ extern "bool SDL_SetWindowOpacity(SDL_Window *, float)"
1989
+ extern "float SDL_GetWindowOpacity(SDL_Window *)"
1990
+ extern "bool SDL_SetWindowParent(SDL_Window *, SDL_Window *)"
1991
+ extern "bool SDL_SetWindowModal(SDL_Window *, bool)"
1992
+ extern "bool SDL_SetWindowFocusable(SDL_Window *, bool)"
1993
+ extern "bool SDL_ShowWindowSystemMenu(SDL_Window *, int, int)"
1994
+ const_set :SDL_HITTEST_NORMAL, 0
1995
+ const_set :SDL_HITTEST_DRAGGABLE, 1
1996
+ const_set :SDL_HITTEST_RESIZE_TOPLEFT, 2
1997
+ const_set :SDL_HITTEST_RESIZE_TOP, 3
1998
+ const_set :SDL_HITTEST_RESIZE_TOPRIGHT, 4
1999
+ const_set :SDL_HITTEST_RESIZE_RIGHT, 5
2000
+ const_set :SDL_HITTEST_RESIZE_BOTTOMRIGHT, 6
2001
+ const_set :SDL_HITTEST_RESIZE_BOTTOM, 7
2002
+ const_set :SDL_HITTEST_RESIZE_BOTTOMLEFT, 8
2003
+ const_set :SDL_HITTEST_RESIZE_LEFT, 9
2004
+ typealias "SDL_HitTestResult", "enum"
2005
+ typealias "SDL_HitTest", "function (*pointer)()"
2006
+ const_set :SDL_HitTest, "SDL_HitTestResult SDL_HitTest(SDL_Window *, SDL_Point *, void *)"
2007
+ extern "bool SDL_SetWindowHitTest(SDL_Window *, SDL_HitTest, void *)"
2008
+ extern "bool SDL_SetWindowShape(SDL_Window *, SDL_Surface *)"
2009
+ extern "bool SDL_FlashWindow(SDL_Window *, SDL_FlashOperation)"
2010
+ extern "void SDL_DestroyWindow(SDL_Window *)"
2011
+ extern "bool SDL_ScreenSaverEnabled(void)"
2012
+ extern "bool SDL_EnableScreenSaver(void)"
2013
+ extern "bool SDL_DisableScreenSaver(void)"
2014
+ extern "bool SDL_GL_LoadLibrary(char *)"
2015
+ extern "SDL_FunctionPointer SDL_GL_GetProcAddress(char *)"
2016
+ extern "SDL_FunctionPointer SDL_EGL_GetProcAddress(char *)"
2017
+ extern "void SDL_GL_UnloadLibrary(void)"
2018
+ extern "bool SDL_GL_ExtensionSupported(char *)"
2019
+ extern "void SDL_GL_ResetAttributes(void)"
2020
+ extern "bool SDL_GL_SetAttribute(SDL_GLAttr, int)"
2021
+ extern "bool SDL_GL_GetAttribute(SDL_GLAttr, int *)"
2022
+ extern "SDL_GLContext SDL_GL_CreateContext(SDL_Window *)"
2023
+ extern "bool SDL_GL_MakeCurrent(SDL_Window *, SDL_GLContext)"
2024
+ extern "SDL_Window * SDL_GL_GetCurrentWindow(void)"
2025
+ extern "SDL_GLContext SDL_GL_GetCurrentContext(void)"
2026
+ extern "SDL_EGLDisplay SDL_EGL_GetCurrentDisplay(void)"
2027
+ extern "SDL_EGLConfig SDL_EGL_GetCurrentConfig(void)"
2028
+ extern "SDL_EGLSurface SDL_EGL_GetWindowSurface(SDL_Window *)"
2029
+ extern "void SDL_EGL_SetAttributeCallbacks(SDL_EGLAttribArrayCallback, SDL_EGLIntArrayCallback, SDL_EGLIntArrayCallback, void *)"
2030
+ extern "bool SDL_GL_SetSwapInterval(int)"
2031
+ extern "bool SDL_GL_GetSwapInterval(int *)"
2032
+ extern "bool SDL_GL_SwapWindow(SDL_Window *)"
2033
+ extern "bool SDL_GL_DestroyContext(SDL_GLContext)"
2034
+ const_set :SDL_DialogFileFilter, struct(
2035
+ [
2036
+ "char *name",
2037
+ "char *pattern",
2038
+ ]
2039
+ )
2040
+ typealias "SDL_DialogFileCallback", "function (*pointer)()"
2041
+ const_set :SDL_DialogFileCallback, "void SDL_DialogFileCallback(void *, char **, int)"
2042
+ extern "void SDL_ShowOpenFileDialog(SDL_DialogFileCallback, void *, SDL_Window *, SDL_DialogFileFilter *, int, char *, bool)"
2043
+ extern "void SDL_ShowSaveFileDialog(SDL_DialogFileCallback, void *, SDL_Window *, SDL_DialogFileFilter *, int, char *)"
2044
+ extern "void SDL_ShowOpenFolderDialog(SDL_DialogFileCallback, void *, SDL_Window *, char *, bool)"
2045
+ const_set :SDL_FILEDIALOG_OPENFILE, 0
2046
+ const_set :SDL_FILEDIALOG_SAVEFILE, 1
2047
+ const_set :SDL_FILEDIALOG_OPENFOLDER, 2
2048
+ typealias "SDL_FileDialogType", "enum"
2049
+ extern "void SDL_ShowFileDialogWithProperties(SDL_FileDialogType, SDL_DialogFileCallback, void *, SDL_PropertiesID)"
2050
+ const_set :SDL_GUID, struct(
2051
+ [
2052
+ "Uint8 data[16]",
2053
+ ]
2054
+ )
2055
+ extern "void SDL_GUIDToString(SDL_GUID, char *, int)", unsupported: "SDL function unsupported by Fiddle: SDL_GUIDToString()"
2056
+ extern "SDL_GUID SDL_StringToGUID(char *)", unsupported: "SDL function unsupported by Fiddle: SDL_StringToGUID()"
2057
+ const_set :SDL_POWERSTATE_ERROR, 4294967295
2058
+ const_set :SDL_POWERSTATE_UNKNOWN, 0
2059
+ const_set :SDL_POWERSTATE_ON_BATTERY, 1
2060
+ const_set :SDL_POWERSTATE_NO_BATTERY, 2
2061
+ const_set :SDL_POWERSTATE_CHARGING, 3
2062
+ const_set :SDL_POWERSTATE_CHARGED, 4
2063
+ typealias "SDL_PowerState", "enum"
2064
+ extern "SDL_PowerState SDL_GetPowerInfo(int *, int *)"
2065
+ typealias "SDL_SensorID", "Uint32"
2066
+ const_set :SDL_SENSOR_INVALID, 4294967295
2067
+ const_set :SDL_SENSOR_UNKNOWN, 0
2068
+ const_set :SDL_SENSOR_ACCEL, 1
2069
+ const_set :SDL_SENSOR_GYRO, 2
2070
+ const_set :SDL_SENSOR_ACCEL_L, 3
2071
+ const_set :SDL_SENSOR_GYRO_L, 4
2072
+ const_set :SDL_SENSOR_ACCEL_R, 5
2073
+ const_set :SDL_SENSOR_GYRO_R, 6
2074
+ const_set :SDL_SENSOR_COUNT, 7
2075
+ typealias "SDL_SensorType", "enum"
2076
+ extern "SDL_SensorID * SDL_GetSensors(int *)"
2077
+ extern "char * SDL_GetSensorNameForID(SDL_SensorID)"
2078
+ extern "SDL_SensorType SDL_GetSensorTypeForID(SDL_SensorID)"
2079
+ extern "int SDL_GetSensorNonPortableTypeForID(SDL_SensorID)"
2080
+ extern "SDL_Sensor * SDL_OpenSensor(SDL_SensorID)"
2081
+ extern "SDL_Sensor * SDL_GetSensorFromID(SDL_SensorID)"
2082
+ extern "SDL_PropertiesID SDL_GetSensorProperties(SDL_Sensor *)"
2083
+ extern "char * SDL_GetSensorName(SDL_Sensor *)"
2084
+ extern "SDL_SensorType SDL_GetSensorType(SDL_Sensor *)"
2085
+ extern "int SDL_GetSensorNonPortableType(SDL_Sensor *)"
2086
+ extern "SDL_SensorID SDL_GetSensorID(SDL_Sensor *)"
2087
+ extern "bool SDL_GetSensorData(SDL_Sensor *, float *, int)"
2088
+ extern "void SDL_CloseSensor(SDL_Sensor *)"
2089
+ extern "void SDL_UpdateSensors(void)"
2090
+ typealias "SDL_JoystickID", "Uint32"
2091
+ const_set :SDL_JOYSTICK_TYPE_UNKNOWN, 0
2092
+ const_set :SDL_JOYSTICK_TYPE_GAMEPAD, 1
2093
+ const_set :SDL_JOYSTICK_TYPE_WHEEL, 2
2094
+ const_set :SDL_JOYSTICK_TYPE_ARCADE_STICK, 3
2095
+ const_set :SDL_JOYSTICK_TYPE_FLIGHT_STICK, 4
2096
+ const_set :SDL_JOYSTICK_TYPE_DANCE_PAD, 5
2097
+ const_set :SDL_JOYSTICK_TYPE_GUITAR, 6
2098
+ const_set :SDL_JOYSTICK_TYPE_DRUM_KIT, 7
2099
+ const_set :SDL_JOYSTICK_TYPE_ARCADE_PAD, 8
2100
+ const_set :SDL_JOYSTICK_TYPE_THROTTLE, 9
2101
+ const_set :SDL_JOYSTICK_TYPE_COUNT, 10
2102
+ typealias "SDL_JoystickType", "enum"
2103
+ const_set :SDL_JOYSTICK_CONNECTION_INVALID, 4294967295
2104
+ const_set :SDL_JOYSTICK_CONNECTION_UNKNOWN, 0
2105
+ const_set :SDL_JOYSTICK_CONNECTION_WIRED, 1
2106
+ const_set :SDL_JOYSTICK_CONNECTION_WIRELESS, 2
2107
+ typealias "SDL_JoystickConnectionState", "enum"
2108
+ extern "void SDL_LockJoysticks(void)"
2109
+ extern "void SDL_UnlockJoysticks(void)"
2110
+ extern "bool SDL_HasJoystick(void)"
2111
+ extern "SDL_JoystickID * SDL_GetJoysticks(int *)"
2112
+ extern "char * SDL_GetJoystickNameForID(SDL_JoystickID)"
2113
+ extern "char * SDL_GetJoystickPathForID(SDL_JoystickID)"
2114
+ extern "int SDL_GetJoystickPlayerIndexForID(SDL_JoystickID)"
2115
+ extern "SDL_GUID SDL_GetJoystickGUIDForID(SDL_JoystickID)", unsupported: "SDL function unsupported by Fiddle: SDL_GetJoystickGUIDForID()"
2116
+ extern "Uint16 SDL_GetJoystickVendorForID(SDL_JoystickID)"
2117
+ extern "Uint16 SDL_GetJoystickProductForID(SDL_JoystickID)"
2118
+ extern "Uint16 SDL_GetJoystickProductVersionForID(SDL_JoystickID)"
2119
+ extern "SDL_JoystickType SDL_GetJoystickTypeForID(SDL_JoystickID)"
2120
+ extern "SDL_Joystick * SDL_OpenJoystick(SDL_JoystickID)"
2121
+ extern "SDL_Joystick * SDL_GetJoystickFromID(SDL_JoystickID)"
2122
+ extern "SDL_Joystick * SDL_GetJoystickFromPlayerIndex(int)"
2123
+ const_set :SDL_VirtualJoystickTouchpadDesc, struct(
2124
+ [
2125
+ "Uint16 nfingers",
2126
+ "Uint16 padding[3]",
2127
+ ]
2128
+ )
2129
+ const_set :SDL_VirtualJoystickSensorDesc, struct(
2130
+ [
2131
+ "SDL_SensorType type",
2132
+ "float rate",
2133
+ ]
2134
+ )
2135
+ const_set :SDL_VirtualJoystickDesc, struct(
2136
+ [
2137
+ "Uint32 version",
2138
+ "Uint16 type",
2139
+ "Uint16 padding",
2140
+ "Uint16 vendor_id",
2141
+ "Uint16 product_id",
2142
+ "Uint16 naxes",
2143
+ "Uint16 nbuttons",
2144
+ "Uint16 nballs",
2145
+ "Uint16 nhats",
2146
+ "Uint16 ntouchpads",
2147
+ "Uint16 nsensors",
2148
+ "Uint16 padding2[2]",
2149
+ "Uint32 button_mask",
2150
+ "Uint32 axis_mask",
2151
+ "char *name",
2152
+ "SDL_VirtualJoystickTouchpadDesc *touchpads",
2153
+ "SDL_VirtualJoystickSensorDesc *sensors",
2154
+ "void *userdata",
2155
+ "function (*Update)()",
2156
+ "function (*SetPlayerIndex)()",
2157
+ "function (*Rumble)()",
2158
+ "function (*RumbleTriggers)()",
2159
+ "function (*SetLED)()",
2160
+ "function (*SendEffect)()",
2161
+ "function (*SetSensorsEnabled)()",
2162
+ "function (*Cleanup)()",
2163
+ ]
2164
+ )
2165
+ extern "SDL_JoystickID SDL_AttachVirtualJoystick(SDL_VirtualJoystickDesc *)"
2166
+ extern "bool SDL_DetachVirtualJoystick(SDL_JoystickID)"
2167
+ extern "bool SDL_IsJoystickVirtual(SDL_JoystickID)"
2168
+ extern "bool SDL_SetJoystickVirtualAxis(SDL_Joystick *, int, Sint16)"
2169
+ extern "bool SDL_SetJoystickVirtualBall(SDL_Joystick *, int, Sint16, Sint16)"
2170
+ extern "bool SDL_SetJoystickVirtualButton(SDL_Joystick *, int, bool)"
2171
+ extern "bool SDL_SetJoystickVirtualHat(SDL_Joystick *, int, Uint8)"
2172
+ extern "bool SDL_SetJoystickVirtualTouchpad(SDL_Joystick *, int, int, bool, float, float, float)"
2173
+ extern "bool SDL_SendJoystickVirtualSensorData(SDL_Joystick *, SDL_SensorType, Uint64, float *, int)"
2174
+ extern "SDL_PropertiesID SDL_GetJoystickProperties(SDL_Joystick *)"
2175
+ extern "char * SDL_GetJoystickName(SDL_Joystick *)"
2176
+ extern "char * SDL_GetJoystickPath(SDL_Joystick *)"
2177
+ extern "int SDL_GetJoystickPlayerIndex(SDL_Joystick *)"
2178
+ extern "bool SDL_SetJoystickPlayerIndex(SDL_Joystick *, int)"
2179
+ extern "SDL_GUID SDL_GetJoystickGUID(SDL_Joystick *)", unsupported: "SDL function unsupported by Fiddle: SDL_GetJoystickGUID()"
2180
+ extern "Uint16 SDL_GetJoystickVendor(SDL_Joystick *)"
2181
+ extern "Uint16 SDL_GetJoystickProduct(SDL_Joystick *)"
2182
+ extern "Uint16 SDL_GetJoystickProductVersion(SDL_Joystick *)"
2183
+ extern "Uint16 SDL_GetJoystickFirmwareVersion(SDL_Joystick *)"
2184
+ extern "char * SDL_GetJoystickSerial(SDL_Joystick *)"
2185
+ extern "SDL_JoystickType SDL_GetJoystickType(SDL_Joystick *)"
2186
+ extern "void SDL_GetJoystickGUIDInfo(SDL_GUID, Uint16 *, Uint16 *, Uint16 *, Uint16 *)", unsupported: "SDL function unsupported by Fiddle: SDL_GetJoystickGUIDInfo()"
2187
+ extern "bool SDL_JoystickConnected(SDL_Joystick *)"
2188
+ extern "SDL_JoystickID SDL_GetJoystickID(SDL_Joystick *)"
2189
+ extern "int SDL_GetNumJoystickAxes(SDL_Joystick *)"
2190
+ extern "int SDL_GetNumJoystickBalls(SDL_Joystick *)"
2191
+ extern "int SDL_GetNumJoystickHats(SDL_Joystick *)"
2192
+ extern "int SDL_GetNumJoystickButtons(SDL_Joystick *)"
2193
+ extern "void SDL_SetJoystickEventsEnabled(bool)"
2194
+ extern "bool SDL_JoystickEventsEnabled(void)"
2195
+ extern "void SDL_UpdateJoysticks(void)"
2196
+ extern "Sint16 SDL_GetJoystickAxis(SDL_Joystick *, int)"
2197
+ extern "bool SDL_GetJoystickAxisInitialState(SDL_Joystick *, int, Sint16 *)"
2198
+ extern "bool SDL_GetJoystickBall(SDL_Joystick *, int, int *, int *)"
2199
+ extern "Uint8 SDL_GetJoystickHat(SDL_Joystick *, int)"
2200
+ extern "bool SDL_GetJoystickButton(SDL_Joystick *, int)"
2201
+ extern "bool SDL_RumbleJoystick(SDL_Joystick *, Uint16, Uint16, Uint32)"
2202
+ extern "bool SDL_RumbleJoystickTriggers(SDL_Joystick *, Uint16, Uint16, Uint32)"
2203
+ extern "bool SDL_SetJoystickLED(SDL_Joystick *, Uint8, Uint8, Uint8)"
2204
+ extern "bool SDL_SendJoystickEffect(SDL_Joystick *, void *, int)"
2205
+ extern "void SDL_CloseJoystick(SDL_Joystick *)"
2206
+ extern "SDL_JoystickConnectionState SDL_GetJoystickConnectionState(SDL_Joystick *)"
2207
+ extern "SDL_PowerState SDL_GetJoystickPowerInfo(SDL_Joystick *, int *)"
2208
+ const_set :SDL_GAMEPAD_TYPE_UNKNOWN, 0
2209
+ const_set :SDL_GAMEPAD_TYPE_STANDARD, 1
2210
+ const_set :SDL_GAMEPAD_TYPE_XBOX360, 2
2211
+ const_set :SDL_GAMEPAD_TYPE_XBOXONE, 3
2212
+ const_set :SDL_GAMEPAD_TYPE_PS3, 4
2213
+ const_set :SDL_GAMEPAD_TYPE_PS4, 5
2214
+ const_set :SDL_GAMEPAD_TYPE_PS5, 6
2215
+ const_set :SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO, 7
2216
+ const_set :SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT, 8
2217
+ const_set :SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT, 9
2218
+ const_set :SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR, 10
2219
+ const_set :SDL_GAMEPAD_TYPE_COUNT, 11
2220
+ typealias "SDL_GamepadType", "enum"
2221
+ const_set :SDL_GAMEPAD_BUTTON_INVALID, 4294967295
2222
+ const_set :SDL_GAMEPAD_BUTTON_SOUTH, 0
2223
+ const_set :SDL_GAMEPAD_BUTTON_EAST, 1
2224
+ const_set :SDL_GAMEPAD_BUTTON_WEST, 2
2225
+ const_set :SDL_GAMEPAD_BUTTON_NORTH, 3
2226
+ const_set :SDL_GAMEPAD_BUTTON_BACK, 4
2227
+ const_set :SDL_GAMEPAD_BUTTON_GUIDE, 5
2228
+ const_set :SDL_GAMEPAD_BUTTON_START, 6
2229
+ const_set :SDL_GAMEPAD_BUTTON_LEFT_STICK, 7
2230
+ const_set :SDL_GAMEPAD_BUTTON_RIGHT_STICK, 8
2231
+ const_set :SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, 9
2232
+ const_set :SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, 10
2233
+ const_set :SDL_GAMEPAD_BUTTON_DPAD_UP, 11
2234
+ const_set :SDL_GAMEPAD_BUTTON_DPAD_DOWN, 12
2235
+ const_set :SDL_GAMEPAD_BUTTON_DPAD_LEFT, 13
2236
+ const_set :SDL_GAMEPAD_BUTTON_DPAD_RIGHT, 14
2237
+ const_set :SDL_GAMEPAD_BUTTON_MISC1, 15
2238
+ const_set :SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1, 16
2239
+ const_set :SDL_GAMEPAD_BUTTON_LEFT_PADDLE1, 17
2240
+ const_set :SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2, 18
2241
+ const_set :SDL_GAMEPAD_BUTTON_LEFT_PADDLE2, 19
2242
+ const_set :SDL_GAMEPAD_BUTTON_TOUCHPAD, 20
2243
+ const_set :SDL_GAMEPAD_BUTTON_MISC2, 21
2244
+ const_set :SDL_GAMEPAD_BUTTON_MISC3, 22
2245
+ const_set :SDL_GAMEPAD_BUTTON_MISC4, 23
2246
+ const_set :SDL_GAMEPAD_BUTTON_MISC5, 24
2247
+ const_set :SDL_GAMEPAD_BUTTON_MISC6, 25
2248
+ const_set :SDL_GAMEPAD_BUTTON_COUNT, 26
2249
+ typealias "SDL_GamepadButton", "enum"
2250
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_UNKNOWN, 0
2251
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_A, 1
2252
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_B, 2
2253
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_X, 3
2254
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_Y, 4
2255
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_CROSS, 5
2256
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_CIRCLE, 6
2257
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_SQUARE, 7
2258
+ const_set :SDL_GAMEPAD_BUTTON_LABEL_TRIANGLE, 8
2259
+ typealias "SDL_GamepadButtonLabel", "enum"
2260
+ const_set :SDL_GAMEPAD_AXIS_INVALID, 4294967295
2261
+ const_set :SDL_GAMEPAD_AXIS_LEFTX, 0
2262
+ const_set :SDL_GAMEPAD_AXIS_LEFTY, 1
2263
+ const_set :SDL_GAMEPAD_AXIS_RIGHTX, 2
2264
+ const_set :SDL_GAMEPAD_AXIS_RIGHTY, 3
2265
+ const_set :SDL_GAMEPAD_AXIS_LEFT_TRIGGER, 4
2266
+ const_set :SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, 5
2267
+ const_set :SDL_GAMEPAD_AXIS_COUNT, 6
2268
+ typealias "SDL_GamepadAxis", "enum"
2269
+ const_set :SDL_GAMEPAD_BINDTYPE_NONE, 0
2270
+ const_set :SDL_GAMEPAD_BINDTYPE_BUTTON, 1
2271
+ const_set :SDL_GAMEPAD_BINDTYPE_AXIS, 2
2272
+ const_set :SDL_GAMEPAD_BINDTYPE_HAT, 3
2273
+ typealias "SDL_GamepadBindingType", "enum"
2274
+ const_set :SDL_GamepadBinding, struct(
2275
+ [
2276
+ "SDL_GamepadBindingType input_type",
2277
+ {
2278
+ input: union(
2279
+ [
2280
+ "int button",
2281
+ {
2282
+ axis: struct(
2283
+ [
2284
+ "int axis",
2285
+ "int axis_min",
2286
+ "int axis_max",
2287
+ ]
2288
+ )
2289
+ },
2290
+ {
2291
+ hat: struct(
2292
+ [
2293
+ "int hat",
2294
+ "int hat_mask",
2295
+ ]
2296
+ )
2297
+ },
2298
+ ]
2299
+ )
2300
+ },
2301
+ "SDL_GamepadBindingType output_type",
2302
+ {
2303
+ output: union(
2304
+ [
2305
+ "SDL_GamepadButton button",
2306
+ {
2307
+ axis: struct(
2308
+ [
2309
+ "SDL_GamepadAxis axis",
2310
+ "int axis_min",
2311
+ "int axis_max",
2312
+ ]
2313
+ )
2314
+ },
2315
+ ]
2316
+ )
2317
+ },
2318
+ ]
2319
+ )
2320
+ extern "int SDL_AddGamepadMapping(char *)"
2321
+ extern "int SDL_AddGamepadMappingsFromIO(SDL_IOStream *, bool)"
2322
+ extern "int SDL_AddGamepadMappingsFromFile(char *)"
2323
+ extern "bool SDL_ReloadGamepadMappings(void)"
2324
+ extern "char ** SDL_GetGamepadMappings(int *)"
2325
+ extern "char * SDL_GetGamepadMappingForGUID(SDL_GUID)", unsupported: "SDL function unsupported by Fiddle: SDL_GetGamepadMappingForGUID()"
2326
+ extern "char * SDL_GetGamepadMapping(SDL_Gamepad *)"
2327
+ extern "bool SDL_SetGamepadMapping(SDL_JoystickID, char *)"
2328
+ extern "bool SDL_HasGamepad(void)"
2329
+ extern "SDL_JoystickID * SDL_GetGamepads(int *)"
2330
+ extern "bool SDL_IsGamepad(SDL_JoystickID)"
2331
+ extern "char * SDL_GetGamepadNameForID(SDL_JoystickID)"
2332
+ extern "char * SDL_GetGamepadPathForID(SDL_JoystickID)"
2333
+ extern "int SDL_GetGamepadPlayerIndexForID(SDL_JoystickID)"
2334
+ extern "SDL_GUID SDL_GetGamepadGUIDForID(SDL_JoystickID)", unsupported: "SDL function unsupported by Fiddle: SDL_GetGamepadGUIDForID()"
2335
+ extern "Uint16 SDL_GetGamepadVendorForID(SDL_JoystickID)"
2336
+ extern "Uint16 SDL_GetGamepadProductForID(SDL_JoystickID)"
2337
+ extern "Uint16 SDL_GetGamepadProductVersionForID(SDL_JoystickID)"
2338
+ extern "SDL_GamepadType SDL_GetGamepadTypeForID(SDL_JoystickID)"
2339
+ extern "SDL_GamepadType SDL_GetRealGamepadTypeForID(SDL_JoystickID)"
2340
+ extern "char * SDL_GetGamepadMappingForID(SDL_JoystickID)"
2341
+ extern "SDL_Gamepad * SDL_OpenGamepad(SDL_JoystickID)"
2342
+ extern "SDL_Gamepad * SDL_GetGamepadFromID(SDL_JoystickID)"
2343
+ extern "SDL_Gamepad * SDL_GetGamepadFromPlayerIndex(int)"
2344
+ extern "SDL_PropertiesID SDL_GetGamepadProperties(SDL_Gamepad *)"
2345
+ extern "SDL_JoystickID SDL_GetGamepadID(SDL_Gamepad *)"
2346
+ extern "char * SDL_GetGamepadName(SDL_Gamepad *)"
2347
+ extern "char * SDL_GetGamepadPath(SDL_Gamepad *)"
2348
+ extern "SDL_GamepadType SDL_GetGamepadType(SDL_Gamepad *)"
2349
+ extern "SDL_GamepadType SDL_GetRealGamepadType(SDL_Gamepad *)"
2350
+ extern "int SDL_GetGamepadPlayerIndex(SDL_Gamepad *)"
2351
+ extern "bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *, int)"
2352
+ extern "Uint16 SDL_GetGamepadVendor(SDL_Gamepad *)"
2353
+ extern "Uint16 SDL_GetGamepadProduct(SDL_Gamepad *)"
2354
+ extern "Uint16 SDL_GetGamepadProductVersion(SDL_Gamepad *)"
2355
+ extern "Uint16 SDL_GetGamepadFirmwareVersion(SDL_Gamepad *)"
2356
+ extern "char * SDL_GetGamepadSerial(SDL_Gamepad *)"
2357
+ extern "Uint64 SDL_GetGamepadSteamHandle(SDL_Gamepad *)"
2358
+ extern "SDL_JoystickConnectionState SDL_GetGamepadConnectionState(SDL_Gamepad *)"
2359
+ extern "SDL_PowerState SDL_GetGamepadPowerInfo(SDL_Gamepad *, int *)"
2360
+ extern "bool SDL_GamepadConnected(SDL_Gamepad *)"
2361
+ extern "SDL_Joystick * SDL_GetGamepadJoystick(SDL_Gamepad *)"
2362
+ extern "void SDL_SetGamepadEventsEnabled(bool)"
2363
+ extern "bool SDL_GamepadEventsEnabled(void)"
2364
+ extern "SDL_GamepadBinding ** SDL_GetGamepadBindings(SDL_Gamepad *, int *)"
2365
+ extern "void SDL_UpdateGamepads(void)"
2366
+ extern "SDL_GamepadType SDL_GetGamepadTypeFromString(char *)"
2367
+ extern "char * SDL_GetGamepadStringForType(SDL_GamepadType)"
2368
+ extern "SDL_GamepadAxis SDL_GetGamepadAxisFromString(char *)"
2369
+ extern "char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis)"
2370
+ extern "bool SDL_GamepadHasAxis(SDL_Gamepad *, SDL_GamepadAxis)"
2371
+ extern "Sint16 SDL_GetGamepadAxis(SDL_Gamepad *, SDL_GamepadAxis)"
2372
+ extern "SDL_GamepadButton SDL_GetGamepadButtonFromString(char *)"
2373
+ extern "char * SDL_GetGamepadStringForButton(SDL_GamepadButton)"
2374
+ extern "bool SDL_GamepadHasButton(SDL_Gamepad *, SDL_GamepadButton)"
2375
+ extern "bool SDL_GetGamepadButton(SDL_Gamepad *, SDL_GamepadButton)"
2376
+ extern "SDL_GamepadButtonLabel SDL_GetGamepadButtonLabelForType(SDL_GamepadType, SDL_GamepadButton)"
2377
+ extern "SDL_GamepadButtonLabel SDL_GetGamepadButtonLabel(SDL_Gamepad *, SDL_GamepadButton)"
2378
+ extern "int SDL_GetNumGamepadTouchpads(SDL_Gamepad *)"
2379
+ extern "int SDL_GetNumGamepadTouchpadFingers(SDL_Gamepad *, int)"
2380
+ extern "bool SDL_GetGamepadTouchpadFinger(SDL_Gamepad *, int, int, bool *, float *, float *, float *)"
2381
+ extern "bool SDL_GamepadHasSensor(SDL_Gamepad *, SDL_SensorType)"
2382
+ extern "bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *, SDL_SensorType, bool)"
2383
+ extern "bool SDL_GamepadSensorEnabled(SDL_Gamepad *, SDL_SensorType)"
2384
+ extern "float SDL_GetGamepadSensorDataRate(SDL_Gamepad *, SDL_SensorType)"
2385
+ extern "bool SDL_GetGamepadSensorData(SDL_Gamepad *, SDL_SensorType, float *, int)"
2386
+ extern "bool SDL_RumbleGamepad(SDL_Gamepad *, Uint16, Uint16, Uint32)"
2387
+ extern "bool SDL_RumbleGamepadTriggers(SDL_Gamepad *, Uint16, Uint16, Uint32)"
2388
+ extern "bool SDL_SetGamepadLED(SDL_Gamepad *, Uint8, Uint8, Uint8)"
2389
+ extern "bool SDL_SendGamepadEffect(SDL_Gamepad *, void *, int)"
2390
+ extern "void SDL_CloseGamepad(SDL_Gamepad *)"
2391
+ extern "char * SDL_GetGamepadAppleSFSymbolsNameForButton(SDL_Gamepad *, SDL_GamepadButton)"
2392
+ extern "char * SDL_GetGamepadAppleSFSymbolsNameForAxis(SDL_Gamepad *, SDL_GamepadAxis)"
2393
+ const_set :SDL_SCANCODE_UNKNOWN, 0
2394
+ const_set :SDL_SCANCODE_A, 4
2395
+ const_set :SDL_SCANCODE_B, 5
2396
+ const_set :SDL_SCANCODE_C, 6
2397
+ const_set :SDL_SCANCODE_D, 7
2398
+ const_set :SDL_SCANCODE_E, 8
2399
+ const_set :SDL_SCANCODE_F, 9
2400
+ const_set :SDL_SCANCODE_G, 10
2401
+ const_set :SDL_SCANCODE_H, 11
2402
+ const_set :SDL_SCANCODE_I, 12
2403
+ const_set :SDL_SCANCODE_J, 13
2404
+ const_set :SDL_SCANCODE_K, 14
2405
+ const_set :SDL_SCANCODE_L, 15
2406
+ const_set :SDL_SCANCODE_M, 16
2407
+ const_set :SDL_SCANCODE_N, 17
2408
+ const_set :SDL_SCANCODE_O, 18
2409
+ const_set :SDL_SCANCODE_P, 19
2410
+ const_set :SDL_SCANCODE_Q, 20
2411
+ const_set :SDL_SCANCODE_R, 21
2412
+ const_set :SDL_SCANCODE_S, 22
2413
+ const_set :SDL_SCANCODE_T, 23
2414
+ const_set :SDL_SCANCODE_U, 24
2415
+ const_set :SDL_SCANCODE_V, 25
2416
+ const_set :SDL_SCANCODE_W, 26
2417
+ const_set :SDL_SCANCODE_X, 27
2418
+ const_set :SDL_SCANCODE_Y, 28
2419
+ const_set :SDL_SCANCODE_Z, 29
2420
+ const_set :SDL_SCANCODE_1, 30
2421
+ const_set :SDL_SCANCODE_2, 31
2422
+ const_set :SDL_SCANCODE_3, 32
2423
+ const_set :SDL_SCANCODE_4, 33
2424
+ const_set :SDL_SCANCODE_5, 34
2425
+ const_set :SDL_SCANCODE_6, 35
2426
+ const_set :SDL_SCANCODE_7, 36
2427
+ const_set :SDL_SCANCODE_8, 37
2428
+ const_set :SDL_SCANCODE_9, 38
2429
+ const_set :SDL_SCANCODE_0, 39
2430
+ const_set :SDL_SCANCODE_RETURN, 40
2431
+ const_set :SDL_SCANCODE_ESCAPE, 41
2432
+ const_set :SDL_SCANCODE_BACKSPACE, 42
2433
+ const_set :SDL_SCANCODE_TAB, 43
2434
+ const_set :SDL_SCANCODE_SPACE, 44
2435
+ const_set :SDL_SCANCODE_MINUS, 45
2436
+ const_set :SDL_SCANCODE_EQUALS, 46
2437
+ const_set :SDL_SCANCODE_LEFTBRACKET, 47
2438
+ const_set :SDL_SCANCODE_RIGHTBRACKET, 48
2439
+ const_set :SDL_SCANCODE_BACKSLASH, 49
2440
+ const_set :SDL_SCANCODE_NONUSHASH, 50
2441
+ const_set :SDL_SCANCODE_SEMICOLON, 51
2442
+ const_set :SDL_SCANCODE_APOSTROPHE, 52
2443
+ const_set :SDL_SCANCODE_GRAVE, 53
2444
+ const_set :SDL_SCANCODE_COMMA, 54
2445
+ const_set :SDL_SCANCODE_PERIOD, 55
2446
+ const_set :SDL_SCANCODE_SLASH, 56
2447
+ const_set :SDL_SCANCODE_CAPSLOCK, 57
2448
+ const_set :SDL_SCANCODE_F1, 58
2449
+ const_set :SDL_SCANCODE_F2, 59
2450
+ const_set :SDL_SCANCODE_F3, 60
2451
+ const_set :SDL_SCANCODE_F4, 61
2452
+ const_set :SDL_SCANCODE_F5, 62
2453
+ const_set :SDL_SCANCODE_F6, 63
2454
+ const_set :SDL_SCANCODE_F7, 64
2455
+ const_set :SDL_SCANCODE_F8, 65
2456
+ const_set :SDL_SCANCODE_F9, 66
2457
+ const_set :SDL_SCANCODE_F10, 67
2458
+ const_set :SDL_SCANCODE_F11, 68
2459
+ const_set :SDL_SCANCODE_F12, 69
2460
+ const_set :SDL_SCANCODE_PRINTSCREEN, 70
2461
+ const_set :SDL_SCANCODE_SCROLLLOCK, 71
2462
+ const_set :SDL_SCANCODE_PAUSE, 72
2463
+ const_set :SDL_SCANCODE_INSERT, 73
2464
+ const_set :SDL_SCANCODE_HOME, 74
2465
+ const_set :SDL_SCANCODE_PAGEUP, 75
2466
+ const_set :SDL_SCANCODE_DELETE, 76
2467
+ const_set :SDL_SCANCODE_END, 77
2468
+ const_set :SDL_SCANCODE_PAGEDOWN, 78
2469
+ const_set :SDL_SCANCODE_RIGHT, 79
2470
+ const_set :SDL_SCANCODE_LEFT, 80
2471
+ const_set :SDL_SCANCODE_DOWN, 81
2472
+ const_set :SDL_SCANCODE_UP, 82
2473
+ const_set :SDL_SCANCODE_NUMLOCKCLEAR, 83
2474
+ const_set :SDL_SCANCODE_KP_DIVIDE, 84
2475
+ const_set :SDL_SCANCODE_KP_MULTIPLY, 85
2476
+ const_set :SDL_SCANCODE_KP_MINUS, 86
2477
+ const_set :SDL_SCANCODE_KP_PLUS, 87
2478
+ const_set :SDL_SCANCODE_KP_ENTER, 88
2479
+ const_set :SDL_SCANCODE_KP_1, 89
2480
+ const_set :SDL_SCANCODE_KP_2, 90
2481
+ const_set :SDL_SCANCODE_KP_3, 91
2482
+ const_set :SDL_SCANCODE_KP_4, 92
2483
+ const_set :SDL_SCANCODE_KP_5, 93
2484
+ const_set :SDL_SCANCODE_KP_6, 94
2485
+ const_set :SDL_SCANCODE_KP_7, 95
2486
+ const_set :SDL_SCANCODE_KP_8, 96
2487
+ const_set :SDL_SCANCODE_KP_9, 97
2488
+ const_set :SDL_SCANCODE_KP_0, 98
2489
+ const_set :SDL_SCANCODE_KP_PERIOD, 99
2490
+ const_set :SDL_SCANCODE_NONUSBACKSLASH, 100
2491
+ const_set :SDL_SCANCODE_APPLICATION, 101
2492
+ const_set :SDL_SCANCODE_POWER, 102
2493
+ const_set :SDL_SCANCODE_KP_EQUALS, 103
2494
+ const_set :SDL_SCANCODE_F13, 104
2495
+ const_set :SDL_SCANCODE_F14, 105
2496
+ const_set :SDL_SCANCODE_F15, 106
2497
+ const_set :SDL_SCANCODE_F16, 107
2498
+ const_set :SDL_SCANCODE_F17, 108
2499
+ const_set :SDL_SCANCODE_F18, 109
2500
+ const_set :SDL_SCANCODE_F19, 110
2501
+ const_set :SDL_SCANCODE_F20, 111
2502
+ const_set :SDL_SCANCODE_F21, 112
2503
+ const_set :SDL_SCANCODE_F22, 113
2504
+ const_set :SDL_SCANCODE_F23, 114
2505
+ const_set :SDL_SCANCODE_F24, 115
2506
+ const_set :SDL_SCANCODE_EXECUTE, 116
2507
+ const_set :SDL_SCANCODE_HELP, 117
2508
+ const_set :SDL_SCANCODE_MENU, 118
2509
+ const_set :SDL_SCANCODE_SELECT, 119
2510
+ const_set :SDL_SCANCODE_STOP, 120
2511
+ const_set :SDL_SCANCODE_AGAIN, 121
2512
+ const_set :SDL_SCANCODE_UNDO, 122
2513
+ const_set :SDL_SCANCODE_CUT, 123
2514
+ const_set :SDL_SCANCODE_COPY, 124
2515
+ const_set :SDL_SCANCODE_PASTE, 125
2516
+ const_set :SDL_SCANCODE_FIND, 126
2517
+ const_set :SDL_SCANCODE_MUTE, 127
2518
+ const_set :SDL_SCANCODE_VOLUMEUP, 128
2519
+ const_set :SDL_SCANCODE_VOLUMEDOWN, 129
2520
+ const_set :SDL_SCANCODE_KP_COMMA, 133
2521
+ const_set :SDL_SCANCODE_KP_EQUALSAS400, 134
2522
+ const_set :SDL_SCANCODE_INTERNATIONAL1, 135
2523
+ const_set :SDL_SCANCODE_INTERNATIONAL2, 136
2524
+ const_set :SDL_SCANCODE_INTERNATIONAL3, 137
2525
+ const_set :SDL_SCANCODE_INTERNATIONAL4, 138
2526
+ const_set :SDL_SCANCODE_INTERNATIONAL5, 139
2527
+ const_set :SDL_SCANCODE_INTERNATIONAL6, 140
2528
+ const_set :SDL_SCANCODE_INTERNATIONAL7, 141
2529
+ const_set :SDL_SCANCODE_INTERNATIONAL8, 142
2530
+ const_set :SDL_SCANCODE_INTERNATIONAL9, 143
2531
+ const_set :SDL_SCANCODE_LANG1, 144
2532
+ const_set :SDL_SCANCODE_LANG2, 145
2533
+ const_set :SDL_SCANCODE_LANG3, 146
2534
+ const_set :SDL_SCANCODE_LANG4, 147
2535
+ const_set :SDL_SCANCODE_LANG5, 148
2536
+ const_set :SDL_SCANCODE_LANG6, 149
2537
+ const_set :SDL_SCANCODE_LANG7, 150
2538
+ const_set :SDL_SCANCODE_LANG8, 151
2539
+ const_set :SDL_SCANCODE_LANG9, 152
2540
+ const_set :SDL_SCANCODE_ALTERASE, 153
2541
+ const_set :SDL_SCANCODE_SYSREQ, 154
2542
+ const_set :SDL_SCANCODE_CANCEL, 155
2543
+ const_set :SDL_SCANCODE_CLEAR, 156
2544
+ const_set :SDL_SCANCODE_PRIOR, 157
2545
+ const_set :SDL_SCANCODE_RETURN2, 158
2546
+ const_set :SDL_SCANCODE_SEPARATOR, 159
2547
+ const_set :SDL_SCANCODE_OUT, 160
2548
+ const_set :SDL_SCANCODE_OPER, 161
2549
+ const_set :SDL_SCANCODE_CLEARAGAIN, 162
2550
+ const_set :SDL_SCANCODE_CRSEL, 163
2551
+ const_set :SDL_SCANCODE_EXSEL, 164
2552
+ const_set :SDL_SCANCODE_KP_00, 176
2553
+ const_set :SDL_SCANCODE_KP_000, 177
2554
+ const_set :SDL_SCANCODE_THOUSANDSSEPARATOR, 178
2555
+ const_set :SDL_SCANCODE_DECIMALSEPARATOR, 179
2556
+ const_set :SDL_SCANCODE_CURRENCYUNIT, 180
2557
+ const_set :SDL_SCANCODE_CURRENCYSUBUNIT, 181
2558
+ const_set :SDL_SCANCODE_KP_LEFTPAREN, 182
2559
+ const_set :SDL_SCANCODE_KP_RIGHTPAREN, 183
2560
+ const_set :SDL_SCANCODE_KP_LEFTBRACE, 184
2561
+ const_set :SDL_SCANCODE_KP_RIGHTBRACE, 185
2562
+ const_set :SDL_SCANCODE_KP_TAB, 186
2563
+ const_set :SDL_SCANCODE_KP_BACKSPACE, 187
2564
+ const_set :SDL_SCANCODE_KP_A, 188
2565
+ const_set :SDL_SCANCODE_KP_B, 189
2566
+ const_set :SDL_SCANCODE_KP_C, 190
2567
+ const_set :SDL_SCANCODE_KP_D, 191
2568
+ const_set :SDL_SCANCODE_KP_E, 192
2569
+ const_set :SDL_SCANCODE_KP_F, 193
2570
+ const_set :SDL_SCANCODE_KP_XOR, 194
2571
+ const_set :SDL_SCANCODE_KP_POWER, 195
2572
+ const_set :SDL_SCANCODE_KP_PERCENT, 196
2573
+ const_set :SDL_SCANCODE_KP_LESS, 197
2574
+ const_set :SDL_SCANCODE_KP_GREATER, 198
2575
+ const_set :SDL_SCANCODE_KP_AMPERSAND, 199
2576
+ const_set :SDL_SCANCODE_KP_DBLAMPERSAND, 200
2577
+ const_set :SDL_SCANCODE_KP_VERTICALBAR, 201
2578
+ const_set :SDL_SCANCODE_KP_DBLVERTICALBAR, 202
2579
+ const_set :SDL_SCANCODE_KP_COLON, 203
2580
+ const_set :SDL_SCANCODE_KP_HASH, 204
2581
+ const_set :SDL_SCANCODE_KP_SPACE, 205
2582
+ const_set :SDL_SCANCODE_KP_AT, 206
2583
+ const_set :SDL_SCANCODE_KP_EXCLAM, 207
2584
+ const_set :SDL_SCANCODE_KP_MEMSTORE, 208
2585
+ const_set :SDL_SCANCODE_KP_MEMRECALL, 209
2586
+ const_set :SDL_SCANCODE_KP_MEMCLEAR, 210
2587
+ const_set :SDL_SCANCODE_KP_MEMADD, 211
2588
+ const_set :SDL_SCANCODE_KP_MEMSUBTRACT, 212
2589
+ const_set :SDL_SCANCODE_KP_MEMMULTIPLY, 213
2590
+ const_set :SDL_SCANCODE_KP_MEMDIVIDE, 214
2591
+ const_set :SDL_SCANCODE_KP_PLUSMINUS, 215
2592
+ const_set :SDL_SCANCODE_KP_CLEAR, 216
2593
+ const_set :SDL_SCANCODE_KP_CLEARENTRY, 217
2594
+ const_set :SDL_SCANCODE_KP_BINARY, 218
2595
+ const_set :SDL_SCANCODE_KP_OCTAL, 219
2596
+ const_set :SDL_SCANCODE_KP_DECIMAL, 220
2597
+ const_set :SDL_SCANCODE_KP_HEXADECIMAL, 221
2598
+ const_set :SDL_SCANCODE_LCTRL, 224
2599
+ const_set :SDL_SCANCODE_LSHIFT, 225
2600
+ const_set :SDL_SCANCODE_LALT, 226
2601
+ const_set :SDL_SCANCODE_LGUI, 227
2602
+ const_set :SDL_SCANCODE_RCTRL, 228
2603
+ const_set :SDL_SCANCODE_RSHIFT, 229
2604
+ const_set :SDL_SCANCODE_RALT, 230
2605
+ const_set :SDL_SCANCODE_RGUI, 231
2606
+ const_set :SDL_SCANCODE_MODE, 257
2607
+ const_set :SDL_SCANCODE_SLEEP, 258
2608
+ const_set :SDL_SCANCODE_WAKE, 259
2609
+ const_set :SDL_SCANCODE_CHANNEL_INCREMENT, 260
2610
+ const_set :SDL_SCANCODE_CHANNEL_DECREMENT, 261
2611
+ const_set :SDL_SCANCODE_MEDIA_PLAY, 262
2612
+ const_set :SDL_SCANCODE_MEDIA_PAUSE, 263
2613
+ const_set :SDL_SCANCODE_MEDIA_RECORD, 264
2614
+ const_set :SDL_SCANCODE_MEDIA_FAST_FORWARD, 265
2615
+ const_set :SDL_SCANCODE_MEDIA_REWIND, 266
2616
+ const_set :SDL_SCANCODE_MEDIA_NEXT_TRACK, 267
2617
+ const_set :SDL_SCANCODE_MEDIA_PREVIOUS_TRACK, 268
2618
+ const_set :SDL_SCANCODE_MEDIA_STOP, 269
2619
+ const_set :SDL_SCANCODE_MEDIA_EJECT, 270
2620
+ const_set :SDL_SCANCODE_MEDIA_PLAY_PAUSE, 271
2621
+ const_set :SDL_SCANCODE_MEDIA_SELECT, 272
2622
+ const_set :SDL_SCANCODE_AC_NEW, 273
2623
+ const_set :SDL_SCANCODE_AC_OPEN, 274
2624
+ const_set :SDL_SCANCODE_AC_CLOSE, 275
2625
+ const_set :SDL_SCANCODE_AC_EXIT, 276
2626
+ const_set :SDL_SCANCODE_AC_SAVE, 277
2627
+ const_set :SDL_SCANCODE_AC_PRINT, 278
2628
+ const_set :SDL_SCANCODE_AC_PROPERTIES, 279
2629
+ const_set :SDL_SCANCODE_AC_SEARCH, 280
2630
+ const_set :SDL_SCANCODE_AC_HOME, 281
2631
+ const_set :SDL_SCANCODE_AC_BACK, 282
2632
+ const_set :SDL_SCANCODE_AC_FORWARD, 283
2633
+ const_set :SDL_SCANCODE_AC_STOP, 284
2634
+ const_set :SDL_SCANCODE_AC_REFRESH, 285
2635
+ const_set :SDL_SCANCODE_AC_BOOKMARKS, 286
2636
+ const_set :SDL_SCANCODE_SOFTLEFT, 287
2637
+ const_set :SDL_SCANCODE_SOFTRIGHT, 288
2638
+ const_set :SDL_SCANCODE_CALL, 289
2639
+ const_set :SDL_SCANCODE_ENDCALL, 290
2640
+ const_set :SDL_SCANCODE_RESERVED, 400
2641
+ const_set :SDL_SCANCODE_COUNT, 512
2642
+ typealias "SDL_Scancode", "enum"
2643
+ typealias "SDL_Keycode", "Uint32"
2644
+ typealias "SDL_Keymod", "Uint16"
2645
+ typealias "SDL_KeyboardID", "Uint32"
2646
+ extern "bool SDL_HasKeyboard(void)"
2647
+ extern "SDL_KeyboardID * SDL_GetKeyboards(int *)"
2648
+ extern "char * SDL_GetKeyboardNameForID(SDL_KeyboardID)"
2649
+ extern "SDL_Window * SDL_GetKeyboardFocus(void)"
2650
+ extern "bool * SDL_GetKeyboardState(int *)"
2651
+ extern "void SDL_ResetKeyboard(void)"
2652
+ extern "SDL_Keymod SDL_GetModState(void)"
2653
+ extern "void SDL_SetModState(SDL_Keymod)"
2654
+ extern "SDL_Keycode SDL_GetKeyFromScancode(SDL_Scancode, SDL_Keymod, bool)"
2655
+ extern "SDL_Scancode SDL_GetScancodeFromKey(SDL_Keycode, SDL_Keymod *)"
2656
+ extern "bool SDL_SetScancodeName(SDL_Scancode, char *)"
2657
+ extern "char * SDL_GetScancodeName(SDL_Scancode)"
2658
+ extern "SDL_Scancode SDL_GetScancodeFromName(char *)"
2659
+ extern "char * SDL_GetKeyName(SDL_Keycode)"
2660
+ extern "SDL_Keycode SDL_GetKeyFromName(char *)"
2661
+ extern "bool SDL_StartTextInput(SDL_Window *)"
2662
+ const_set :SDL_TEXTINPUT_TYPE_TEXT, 0
2663
+ const_set :SDL_TEXTINPUT_TYPE_TEXT_NAME, 1
2664
+ const_set :SDL_TEXTINPUT_TYPE_TEXT_EMAIL, 2
2665
+ const_set :SDL_TEXTINPUT_TYPE_TEXT_USERNAME, 3
2666
+ const_set :SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN, 4
2667
+ const_set :SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE, 5
2668
+ const_set :SDL_TEXTINPUT_TYPE_NUMBER, 6
2669
+ const_set :SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN, 7
2670
+ const_set :SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE, 8
2671
+ typealias "SDL_TextInputType", "enum"
2672
+ const_set :SDL_CAPITALIZE_NONE, 0
2673
+ const_set :SDL_CAPITALIZE_SENTENCES, 1
2674
+ const_set :SDL_CAPITALIZE_WORDS, 2
2675
+ const_set :SDL_CAPITALIZE_LETTERS, 3
2676
+ typealias "SDL_Capitalization", "enum"
2677
+ extern "bool SDL_StartTextInputWithProperties(SDL_Window *, SDL_PropertiesID)"
2678
+ extern "bool SDL_TextInputActive(SDL_Window *)"
2679
+ extern "bool SDL_StopTextInput(SDL_Window *)"
2680
+ extern "bool SDL_ClearComposition(SDL_Window *)"
2681
+ extern "bool SDL_SetTextInputArea(SDL_Window *, SDL_Rect *, int)"
2682
+ extern "bool SDL_GetTextInputArea(SDL_Window *, SDL_Rect *, int *)"
2683
+ extern "bool SDL_HasScreenKeyboardSupport(void)"
2684
+ extern "bool SDL_ScreenKeyboardShown(SDL_Window *)"
2685
+ typealias "SDL_MouseID", "Uint32"
2686
+ const_set :SDL_SYSTEM_CURSOR_DEFAULT, 0
2687
+ const_set :SDL_SYSTEM_CURSOR_TEXT, 1
2688
+ const_set :SDL_SYSTEM_CURSOR_WAIT, 2
2689
+ const_set :SDL_SYSTEM_CURSOR_CROSSHAIR, 3
2690
+ const_set :SDL_SYSTEM_CURSOR_PROGRESS, 4
2691
+ const_set :SDL_SYSTEM_CURSOR_NWSE_RESIZE, 5
2692
+ const_set :SDL_SYSTEM_CURSOR_NESW_RESIZE, 6
2693
+ const_set :SDL_SYSTEM_CURSOR_EW_RESIZE, 7
2694
+ const_set :SDL_SYSTEM_CURSOR_NS_RESIZE, 8
2695
+ const_set :SDL_SYSTEM_CURSOR_MOVE, 9
2696
+ const_set :SDL_SYSTEM_CURSOR_NOT_ALLOWED, 10
2697
+ const_set :SDL_SYSTEM_CURSOR_POINTER, 11
2698
+ const_set :SDL_SYSTEM_CURSOR_NW_RESIZE, 12
2699
+ const_set :SDL_SYSTEM_CURSOR_N_RESIZE, 13
2700
+ const_set :SDL_SYSTEM_CURSOR_NE_RESIZE, 14
2701
+ const_set :SDL_SYSTEM_CURSOR_E_RESIZE, 15
2702
+ const_set :SDL_SYSTEM_CURSOR_SE_RESIZE, 16
2703
+ const_set :SDL_SYSTEM_CURSOR_S_RESIZE, 17
2704
+ const_set :SDL_SYSTEM_CURSOR_SW_RESIZE, 18
2705
+ const_set :SDL_SYSTEM_CURSOR_W_RESIZE, 19
2706
+ const_set :SDL_SYSTEM_CURSOR_COUNT, 20
2707
+ typealias "SDL_SystemCursor", "enum"
2708
+ const_set :SDL_MOUSEWHEEL_NORMAL, 0
2709
+ const_set :SDL_MOUSEWHEEL_FLIPPED, 1
2710
+ typealias "SDL_MouseWheelDirection", "enum"
2711
+ typealias "SDL_MouseButtonFlags", "Uint32"
2712
+ extern "bool SDL_HasMouse(void)"
2713
+ extern "SDL_MouseID * SDL_GetMice(int *)"
2714
+ extern "char * SDL_GetMouseNameForID(SDL_MouseID)"
2715
+ extern "SDL_Window * SDL_GetMouseFocus(void)"
2716
+ extern "SDL_MouseButtonFlags SDL_GetMouseState(float *, float *)"
2717
+ extern "SDL_MouseButtonFlags SDL_GetGlobalMouseState(float *, float *)"
2718
+ extern "SDL_MouseButtonFlags SDL_GetRelativeMouseState(float *, float *)"
2719
+ extern "void SDL_WarpMouseInWindow(SDL_Window *, float, float)"
2720
+ extern "bool SDL_WarpMouseGlobal(float, float)"
2721
+ extern "bool SDL_SetWindowRelativeMouseMode(SDL_Window *, bool)"
2722
+ extern "bool SDL_GetWindowRelativeMouseMode(SDL_Window *)"
2723
+ extern "bool SDL_CaptureMouse(bool)"
2724
+ extern "SDL_Cursor * SDL_CreateCursor(Uint8 *, Uint8 *, int, int, int, int)"
2725
+ extern "SDL_Cursor * SDL_CreateColorCursor(SDL_Surface *, int, int)"
2726
+ extern "SDL_Cursor * SDL_CreateSystemCursor(SDL_SystemCursor)"
2727
+ extern "bool SDL_SetCursor(SDL_Cursor *)"
2728
+ extern "SDL_Cursor * SDL_GetCursor(void)"
2729
+ extern "SDL_Cursor * SDL_GetDefaultCursor(void)"
2730
+ extern "void SDL_DestroyCursor(SDL_Cursor *)"
2731
+ extern "bool SDL_ShowCursor(void)"
2732
+ extern "bool SDL_HideCursor(void)"
2733
+ extern "bool SDL_CursorVisible(void)"
2734
+ typealias "SDL_TouchID", "Uint64"
2735
+ typealias "SDL_FingerID", "Uint64"
2736
+ const_set :SDL_TOUCH_DEVICE_INVALID, 4294967295
2737
+ const_set :SDL_TOUCH_DEVICE_DIRECT, 0
2738
+ const_set :SDL_TOUCH_DEVICE_INDIRECT_ABSOLUTE, 1
2739
+ const_set :SDL_TOUCH_DEVICE_INDIRECT_RELATIVE, 2
2740
+ typealias "SDL_TouchDeviceType", "enum"
2741
+ const_set :SDL_Finger, struct(
2742
+ [
2743
+ "SDL_FingerID id",
2744
+ "float x",
2745
+ "float y",
2746
+ "float pressure",
2747
+ ]
2748
+ )
2749
+ extern "SDL_TouchID * SDL_GetTouchDevices(int *)"
2750
+ extern "char * SDL_GetTouchDeviceName(SDL_TouchID)"
2751
+ extern "SDL_TouchDeviceType SDL_GetTouchDeviceType(SDL_TouchID)"
2752
+ extern "SDL_Finger ** SDL_GetTouchFingers(SDL_TouchID, int *)"
2753
+ typealias "SDL_PenID", "Uint32"
2754
+ typealias "SDL_PenInputFlags", "Uint32"
2755
+ const_set :SDL_PEN_AXIS_PRESSURE, 0
2756
+ const_set :SDL_PEN_AXIS_XTILT, 1
2757
+ const_set :SDL_PEN_AXIS_YTILT, 2
2758
+ const_set :SDL_PEN_AXIS_DISTANCE, 3
2759
+ const_set :SDL_PEN_AXIS_ROTATION, 4
2760
+ const_set :SDL_PEN_AXIS_SLIDER, 5
2761
+ const_set :SDL_PEN_AXIS_TANGENTIAL_PRESSURE, 6
2762
+ const_set :SDL_PEN_AXIS_COUNT, 7
2763
+ typealias "SDL_PenAxis", "enum"
2764
+ const_set :SDL_EVENT_FIRST, 0
2765
+ const_set :SDL_EVENT_QUIT, 256
2766
+ const_set :SDL_EVENT_TERMINATING, 257
2767
+ const_set :SDL_EVENT_LOW_MEMORY, 258
2768
+ const_set :SDL_EVENT_WILL_ENTER_BACKGROUND, 259
2769
+ const_set :SDL_EVENT_DID_ENTER_BACKGROUND, 260
2770
+ const_set :SDL_EVENT_WILL_ENTER_FOREGROUND, 261
2771
+ const_set :SDL_EVENT_DID_ENTER_FOREGROUND, 262
2772
+ const_set :SDL_EVENT_LOCALE_CHANGED, 263
2773
+ const_set :SDL_EVENT_SYSTEM_THEME_CHANGED, 264
2774
+ const_set :SDL_EVENT_DISPLAY_ORIENTATION, 337
2775
+ const_set :SDL_EVENT_DISPLAY_ADDED, 338
2776
+ const_set :SDL_EVENT_DISPLAY_REMOVED, 339
2777
+ const_set :SDL_EVENT_DISPLAY_MOVED, 340
2778
+ const_set :SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED, 341
2779
+ const_set :SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED, 342
2780
+ const_set :SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED, 343
2781
+ const_set :SDL_EVENT_DISPLAY_FIRST, 337
2782
+ const_set :SDL_EVENT_DISPLAY_LAST, 343
2783
+ const_set :SDL_EVENT_WINDOW_SHOWN, 514
2784
+ const_set :SDL_EVENT_WINDOW_HIDDEN, 515
2785
+ const_set :SDL_EVENT_WINDOW_EXPOSED, 516
2786
+ const_set :SDL_EVENT_WINDOW_MOVED, 517
2787
+ const_set :SDL_EVENT_WINDOW_RESIZED, 518
2788
+ const_set :SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED, 519
2789
+ const_set :SDL_EVENT_WINDOW_METAL_VIEW_RESIZED, 520
2790
+ const_set :SDL_EVENT_WINDOW_MINIMIZED, 521
2791
+ const_set :SDL_EVENT_WINDOW_MAXIMIZED, 522
2792
+ const_set :SDL_EVENT_WINDOW_RESTORED, 523
2793
+ const_set :SDL_EVENT_WINDOW_MOUSE_ENTER, 524
2794
+ const_set :SDL_EVENT_WINDOW_MOUSE_LEAVE, 525
2795
+ const_set :SDL_EVENT_WINDOW_FOCUS_GAINED, 526
2796
+ const_set :SDL_EVENT_WINDOW_FOCUS_LOST, 527
2797
+ const_set :SDL_EVENT_WINDOW_CLOSE_REQUESTED, 528
2798
+ const_set :SDL_EVENT_WINDOW_HIT_TEST, 529
2799
+ const_set :SDL_EVENT_WINDOW_ICCPROF_CHANGED, 530
2800
+ const_set :SDL_EVENT_WINDOW_DISPLAY_CHANGED, 531
2801
+ const_set :SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED, 532
2802
+ const_set :SDL_EVENT_WINDOW_SAFE_AREA_CHANGED, 533
2803
+ const_set :SDL_EVENT_WINDOW_OCCLUDED, 534
2804
+ const_set :SDL_EVENT_WINDOW_ENTER_FULLSCREEN, 535
2805
+ const_set :SDL_EVENT_WINDOW_LEAVE_FULLSCREEN, 536
2806
+ const_set :SDL_EVENT_WINDOW_DESTROYED, 537
2807
+ const_set :SDL_EVENT_WINDOW_HDR_STATE_CHANGED, 538
2808
+ const_set :SDL_EVENT_WINDOW_FIRST, 514
2809
+ const_set :SDL_EVENT_WINDOW_LAST, 538
2810
+ const_set :SDL_EVENT_KEY_DOWN, 768
2811
+ const_set :SDL_EVENT_KEY_UP, 769
2812
+ const_set :SDL_EVENT_TEXT_EDITING, 770
2813
+ const_set :SDL_EVENT_TEXT_INPUT, 771
2814
+ const_set :SDL_EVENT_KEYMAP_CHANGED, 772
2815
+ const_set :SDL_EVENT_KEYBOARD_ADDED, 773
2816
+ const_set :SDL_EVENT_KEYBOARD_REMOVED, 774
2817
+ const_set :SDL_EVENT_TEXT_EDITING_CANDIDATES, 775
2818
+ const_set :SDL_EVENT_MOUSE_MOTION, 1024
2819
+ const_set :SDL_EVENT_MOUSE_BUTTON_DOWN, 1025
2820
+ const_set :SDL_EVENT_MOUSE_BUTTON_UP, 1026
2821
+ const_set :SDL_EVENT_MOUSE_WHEEL, 1027
2822
+ const_set :SDL_EVENT_MOUSE_ADDED, 1028
2823
+ const_set :SDL_EVENT_MOUSE_REMOVED, 1029
2824
+ const_set :SDL_EVENT_JOYSTICK_AXIS_MOTION, 1536
2825
+ const_set :SDL_EVENT_JOYSTICK_BALL_MOTION, 1537
2826
+ const_set :SDL_EVENT_JOYSTICK_HAT_MOTION, 1538
2827
+ const_set :SDL_EVENT_JOYSTICK_BUTTON_DOWN, 1539
2828
+ const_set :SDL_EVENT_JOYSTICK_BUTTON_UP, 1540
2829
+ const_set :SDL_EVENT_JOYSTICK_ADDED, 1541
2830
+ const_set :SDL_EVENT_JOYSTICK_REMOVED, 1542
2831
+ const_set :SDL_EVENT_JOYSTICK_BATTERY_UPDATED, 1543
2832
+ const_set :SDL_EVENT_JOYSTICK_UPDATE_COMPLETE, 1544
2833
+ const_set :SDL_EVENT_GAMEPAD_AXIS_MOTION, 1616
2834
+ const_set :SDL_EVENT_GAMEPAD_BUTTON_DOWN, 1617
2835
+ const_set :SDL_EVENT_GAMEPAD_BUTTON_UP, 1618
2836
+ const_set :SDL_EVENT_GAMEPAD_ADDED, 1619
2837
+ const_set :SDL_EVENT_GAMEPAD_REMOVED, 1620
2838
+ const_set :SDL_EVENT_GAMEPAD_REMAPPED, 1621
2839
+ const_set :SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN, 1622
2840
+ const_set :SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION, 1623
2841
+ const_set :SDL_EVENT_GAMEPAD_TOUCHPAD_UP, 1624
2842
+ const_set :SDL_EVENT_GAMEPAD_SENSOR_UPDATE, 1625
2843
+ const_set :SDL_EVENT_GAMEPAD_UPDATE_COMPLETE, 1626
2844
+ const_set :SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED, 1627
2845
+ const_set :SDL_EVENT_FINGER_DOWN, 1792
2846
+ const_set :SDL_EVENT_FINGER_UP, 1793
2847
+ const_set :SDL_EVENT_FINGER_MOTION, 1794
2848
+ const_set :SDL_EVENT_FINGER_CANCELED, 1795
2849
+ const_set :SDL_EVENT_CLIPBOARD_UPDATE, 2304
2850
+ const_set :SDL_EVENT_DROP_FILE, 4096
2851
+ const_set :SDL_EVENT_DROP_TEXT, 4097
2852
+ const_set :SDL_EVENT_DROP_BEGIN, 4098
2853
+ const_set :SDL_EVENT_DROP_COMPLETE, 4099
2854
+ const_set :SDL_EVENT_DROP_POSITION, 4100
2855
+ const_set :SDL_EVENT_AUDIO_DEVICE_ADDED, 4352
2856
+ const_set :SDL_EVENT_AUDIO_DEVICE_REMOVED, 4353
2857
+ const_set :SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED, 4354
2858
+ const_set :SDL_EVENT_SENSOR_UPDATE, 4608
2859
+ const_set :SDL_EVENT_PEN_PROXIMITY_IN, 4864
2860
+ const_set :SDL_EVENT_PEN_PROXIMITY_OUT, 4865
2861
+ const_set :SDL_EVENT_PEN_DOWN, 4866
2862
+ const_set :SDL_EVENT_PEN_UP, 4867
2863
+ const_set :SDL_EVENT_PEN_BUTTON_DOWN, 4868
2864
+ const_set :SDL_EVENT_PEN_BUTTON_UP, 4869
2865
+ const_set :SDL_EVENT_PEN_MOTION, 4870
2866
+ const_set :SDL_EVENT_PEN_AXIS, 4871
2867
+ const_set :SDL_EVENT_CAMERA_DEVICE_ADDED, 5120
2868
+ const_set :SDL_EVENT_CAMERA_DEVICE_REMOVED, 5121
2869
+ const_set :SDL_EVENT_CAMERA_DEVICE_APPROVED, 5122
2870
+ const_set :SDL_EVENT_CAMERA_DEVICE_DENIED, 5123
2871
+ const_set :SDL_EVENT_RENDER_TARGETS_RESET, 8192
2872
+ const_set :SDL_EVENT_RENDER_DEVICE_RESET, 8193
2873
+ const_set :SDL_EVENT_RENDER_DEVICE_LOST, 8194
2874
+ const_set :SDL_EVENT_PRIVATE0, 16384
2875
+ const_set :SDL_EVENT_PRIVATE1, 16385
2876
+ const_set :SDL_EVENT_PRIVATE2, 16386
2877
+ const_set :SDL_EVENT_PRIVATE3, 16387
2878
+ const_set :SDL_EVENT_POLL_SENTINEL, 32512
2879
+ const_set :SDL_EVENT_USER, 32768
2880
+ const_set :SDL_EVENT_LAST, 65535
2881
+ const_set :SDL_EVENT_ENUM_PADDING, 2147483647
2882
+ typealias "SDL_EventType", "enum"
2883
+ const_set :SDL_CommonEvent, struct(
2884
+ [
2885
+ "Uint32 type",
2886
+ "Uint32 reserved",
2887
+ "Uint64 timestamp",
2888
+ ]
2889
+ )
2890
+ const_set :SDL_DisplayEvent, struct(
2891
+ [
2892
+ "SDL_EventType type",
2893
+ "Uint32 reserved",
2894
+ "Uint64 timestamp",
2895
+ "SDL_DisplayID displayID",
2896
+ "Sint32 data1",
2897
+ "Sint32 data2",
2898
+ ]
2899
+ )
2900
+ const_set :SDL_WindowEvent, struct(
2901
+ [
2902
+ "SDL_EventType type",
2903
+ "Uint32 reserved",
2904
+ "Uint64 timestamp",
2905
+ "SDL_WindowID windowID",
2906
+ "Sint32 data1",
2907
+ "Sint32 data2",
2908
+ ]
2909
+ )
2910
+ const_set :SDL_KeyboardDeviceEvent, struct(
2911
+ [
2912
+ "SDL_EventType type",
2913
+ "Uint32 reserved",
2914
+ "Uint64 timestamp",
2915
+ "SDL_KeyboardID which",
2916
+ ]
2917
+ )
2918
+ const_set :SDL_KeyboardEvent, struct(
2919
+ [
2920
+ "SDL_EventType type",
2921
+ "Uint32 reserved",
2922
+ "Uint64 timestamp",
2923
+ "SDL_WindowID windowID",
2924
+ "SDL_KeyboardID which",
2925
+ "SDL_Scancode scancode",
2926
+ "SDL_Keycode key",
2927
+ "SDL_Keymod mod",
2928
+ "Uint16 raw",
2929
+ "bool down",
2930
+ "bool repeat",
2931
+ ]
2932
+ )
2933
+ const_set :SDL_TextEditingEvent, struct(
2934
+ [
2935
+ "SDL_EventType type",
2936
+ "Uint32 reserved",
2937
+ "Uint64 timestamp",
2938
+ "SDL_WindowID windowID",
2939
+ "char *text",
2940
+ "Sint32 start",
2941
+ "Sint32 length",
2942
+ ]
2943
+ )
2944
+ const_set :SDL_TextEditingCandidatesEvent, struct(
2945
+ [
2946
+ "SDL_EventType type",
2947
+ "Uint32 reserved",
2948
+ "Uint64 timestamp",
2949
+ "SDL_WindowID windowID",
2950
+ "char **candidates",
2951
+ "Sint32 num_candidates",
2952
+ "Sint32 selected_candidate",
2953
+ "bool horizontal",
2954
+ "Uint8 padding1",
2955
+ "Uint8 padding2",
2956
+ "Uint8 padding3",
2957
+ ]
2958
+ )
2959
+ const_set :SDL_TextInputEvent, struct(
2960
+ [
2961
+ "SDL_EventType type",
2962
+ "Uint32 reserved",
2963
+ "Uint64 timestamp",
2964
+ "SDL_WindowID windowID",
2965
+ "char *text",
2966
+ ]
2967
+ )
2968
+ const_set :SDL_MouseDeviceEvent, struct(
2969
+ [
2970
+ "SDL_EventType type",
2971
+ "Uint32 reserved",
2972
+ "Uint64 timestamp",
2973
+ "SDL_MouseID which",
2974
+ ]
2975
+ )
2976
+ const_set :SDL_MouseMotionEvent, struct(
2977
+ [
2978
+ "SDL_EventType type",
2979
+ "Uint32 reserved",
2980
+ "Uint64 timestamp",
2981
+ "SDL_WindowID windowID",
2982
+ "SDL_MouseID which",
2983
+ "SDL_MouseButtonFlags state",
2984
+ "float x",
2985
+ "float y",
2986
+ "float xrel",
2987
+ "float yrel",
2988
+ ]
2989
+ )
2990
+ const_set :SDL_MouseButtonEvent, struct(
2991
+ [
2992
+ "SDL_EventType type",
2993
+ "Uint32 reserved",
2994
+ "Uint64 timestamp",
2995
+ "SDL_WindowID windowID",
2996
+ "SDL_MouseID which",
2997
+ "Uint8 button",
2998
+ "bool down",
2999
+ "Uint8 clicks",
3000
+ "Uint8 padding",
3001
+ "float x",
3002
+ "float y",
3003
+ ]
3004
+ )
3005
+ const_set :SDL_MouseWheelEvent, struct(
3006
+ [
3007
+ "SDL_EventType type",
3008
+ "Uint32 reserved",
3009
+ "Uint64 timestamp",
3010
+ "SDL_WindowID windowID",
3011
+ "SDL_MouseID which",
3012
+ "float x",
3013
+ "float y",
3014
+ "SDL_MouseWheelDirection direction",
3015
+ "float mouse_x",
3016
+ "float mouse_y",
3017
+ "Sint32 integer_x",
3018
+ "Sint32 integer_y",
3019
+ ]
3020
+ )
3021
+ const_set :SDL_JoyAxisEvent, struct(
3022
+ [
3023
+ "SDL_EventType type",
3024
+ "Uint32 reserved",
3025
+ "Uint64 timestamp",
3026
+ "SDL_JoystickID which",
3027
+ "Uint8 axis",
3028
+ "Uint8 padding1",
3029
+ "Uint8 padding2",
3030
+ "Uint8 padding3",
3031
+ "Sint16 value",
3032
+ "Uint16 padding4",
3033
+ ]
3034
+ )
3035
+ const_set :SDL_JoyBallEvent, struct(
3036
+ [
3037
+ "SDL_EventType type",
3038
+ "Uint32 reserved",
3039
+ "Uint64 timestamp",
3040
+ "SDL_JoystickID which",
3041
+ "Uint8 ball",
3042
+ "Uint8 padding1",
3043
+ "Uint8 padding2",
3044
+ "Uint8 padding3",
3045
+ "Sint16 xrel",
3046
+ "Sint16 yrel",
3047
+ ]
3048
+ )
3049
+ const_set :SDL_JoyHatEvent, struct(
3050
+ [
3051
+ "SDL_EventType type",
3052
+ "Uint32 reserved",
3053
+ "Uint64 timestamp",
3054
+ "SDL_JoystickID which",
3055
+ "Uint8 hat",
3056
+ "Uint8 value",
3057
+ "Uint8 padding1",
3058
+ "Uint8 padding2",
3059
+ ]
3060
+ )
3061
+ const_set :SDL_JoyButtonEvent, struct(
3062
+ [
3063
+ "SDL_EventType type",
3064
+ "Uint32 reserved",
3065
+ "Uint64 timestamp",
3066
+ "SDL_JoystickID which",
3067
+ "Uint8 button",
3068
+ "bool down",
3069
+ "Uint8 padding1",
3070
+ "Uint8 padding2",
3071
+ ]
3072
+ )
3073
+ const_set :SDL_JoyDeviceEvent, struct(
3074
+ [
3075
+ "SDL_EventType type",
3076
+ "Uint32 reserved",
3077
+ "Uint64 timestamp",
3078
+ "SDL_JoystickID which",
3079
+ ]
3080
+ )
3081
+ const_set :SDL_JoyBatteryEvent, struct(
3082
+ [
3083
+ "SDL_EventType type",
3084
+ "Uint32 reserved",
3085
+ "Uint64 timestamp",
3086
+ "SDL_JoystickID which",
3087
+ "SDL_PowerState state",
3088
+ "int percent",
3089
+ ]
3090
+ )
3091
+ const_set :SDL_GamepadAxisEvent, struct(
3092
+ [
3093
+ "SDL_EventType type",
3094
+ "Uint32 reserved",
3095
+ "Uint64 timestamp",
3096
+ "SDL_JoystickID which",
3097
+ "Uint8 axis",
3098
+ "Uint8 padding1",
3099
+ "Uint8 padding2",
3100
+ "Uint8 padding3",
3101
+ "Sint16 value",
3102
+ "Uint16 padding4",
3103
+ ]
3104
+ )
3105
+ const_set :SDL_GamepadButtonEvent, struct(
3106
+ [
3107
+ "SDL_EventType type",
3108
+ "Uint32 reserved",
3109
+ "Uint64 timestamp",
3110
+ "SDL_JoystickID which",
3111
+ "Uint8 button",
3112
+ "bool down",
3113
+ "Uint8 padding1",
3114
+ "Uint8 padding2",
3115
+ ]
3116
+ )
3117
+ const_set :SDL_GamepadDeviceEvent, struct(
3118
+ [
3119
+ "SDL_EventType type",
3120
+ "Uint32 reserved",
3121
+ "Uint64 timestamp",
3122
+ "SDL_JoystickID which",
3123
+ ]
3124
+ )
3125
+ const_set :SDL_GamepadTouchpadEvent, struct(
3126
+ [
3127
+ "SDL_EventType type",
3128
+ "Uint32 reserved",
3129
+ "Uint64 timestamp",
3130
+ "SDL_JoystickID which",
3131
+ "Sint32 touchpad",
3132
+ "Sint32 finger",
3133
+ "float x",
3134
+ "float y",
3135
+ "float pressure",
3136
+ ]
3137
+ )
3138
+ const_set :SDL_GamepadSensorEvent, struct(
3139
+ [
3140
+ "SDL_EventType type",
3141
+ "Uint32 reserved",
3142
+ "Uint64 timestamp",
3143
+ "SDL_JoystickID which",
3144
+ "Sint32 sensor",
3145
+ "float data[3]",
3146
+ "Uint64 sensor_timestamp",
3147
+ ]
3148
+ )
3149
+ const_set :SDL_AudioDeviceEvent, struct(
3150
+ [
3151
+ "SDL_EventType type",
3152
+ "Uint32 reserved",
3153
+ "Uint64 timestamp",
3154
+ "SDL_AudioDeviceID which",
3155
+ "bool recording",
3156
+ "Uint8 padding1",
3157
+ "Uint8 padding2",
3158
+ "Uint8 padding3",
3159
+ ]
3160
+ )
3161
+ const_set :SDL_CameraDeviceEvent, struct(
3162
+ [
3163
+ "SDL_EventType type",
3164
+ "Uint32 reserved",
3165
+ "Uint64 timestamp",
3166
+ "SDL_CameraID which",
3167
+ ]
3168
+ )
3169
+ const_set :SDL_RenderEvent, struct(
3170
+ [
3171
+ "SDL_EventType type",
3172
+ "Uint32 reserved",
3173
+ "Uint64 timestamp",
3174
+ "SDL_WindowID windowID",
3175
+ ]
3176
+ )
3177
+ const_set :SDL_TouchFingerEvent, struct(
3178
+ [
3179
+ "SDL_EventType type",
3180
+ "Uint32 reserved",
3181
+ "Uint64 timestamp",
3182
+ "SDL_TouchID touchID",
3183
+ "SDL_FingerID fingerID",
3184
+ "float x",
3185
+ "float y",
3186
+ "float dx",
3187
+ "float dy",
3188
+ "float pressure",
3189
+ "SDL_WindowID windowID",
3190
+ ]
3191
+ )
3192
+ const_set :SDL_PenProximityEvent, struct(
3193
+ [
3194
+ "SDL_EventType type",
3195
+ "Uint32 reserved",
3196
+ "Uint64 timestamp",
3197
+ "SDL_WindowID windowID",
3198
+ "SDL_PenID which",
3199
+ ]
3200
+ )
3201
+ const_set :SDL_PenMotionEvent, struct(
3202
+ [
3203
+ "SDL_EventType type",
3204
+ "Uint32 reserved",
3205
+ "Uint64 timestamp",
3206
+ "SDL_WindowID windowID",
3207
+ "SDL_PenID which",
3208
+ "SDL_PenInputFlags pen_state",
3209
+ "float x",
3210
+ "float y",
3211
+ ]
3212
+ )
3213
+ const_set :SDL_PenTouchEvent, struct(
3214
+ [
3215
+ "SDL_EventType type",
3216
+ "Uint32 reserved",
3217
+ "Uint64 timestamp",
3218
+ "SDL_WindowID windowID",
3219
+ "SDL_PenID which",
3220
+ "SDL_PenInputFlags pen_state",
3221
+ "float x",
3222
+ "float y",
3223
+ "bool eraser",
3224
+ "bool down",
3225
+ ]
3226
+ )
3227
+ const_set :SDL_PenButtonEvent, struct(
3228
+ [
3229
+ "SDL_EventType type",
3230
+ "Uint32 reserved",
3231
+ "Uint64 timestamp",
3232
+ "SDL_WindowID windowID",
3233
+ "SDL_PenID which",
3234
+ "SDL_PenInputFlags pen_state",
3235
+ "float x",
3236
+ "float y",
3237
+ "Uint8 button",
3238
+ "bool down",
3239
+ ]
3240
+ )
3241
+ const_set :SDL_PenAxisEvent, struct(
3242
+ [
3243
+ "SDL_EventType type",
3244
+ "Uint32 reserved",
3245
+ "Uint64 timestamp",
3246
+ "SDL_WindowID windowID",
3247
+ "SDL_PenID which",
3248
+ "SDL_PenInputFlags pen_state",
3249
+ "float x",
3250
+ "float y",
3251
+ "SDL_PenAxis axis",
3252
+ "float value",
3253
+ ]
3254
+ )
3255
+ const_set :SDL_DropEvent, struct(
3256
+ [
3257
+ "SDL_EventType type",
3258
+ "Uint32 reserved",
3259
+ "Uint64 timestamp",
3260
+ "SDL_WindowID windowID",
3261
+ "float x",
3262
+ "float y",
3263
+ "char *source",
3264
+ "char *data",
3265
+ ]
3266
+ )
3267
+ const_set :SDL_ClipboardEvent, struct(
3268
+ [
3269
+ "SDL_EventType type",
3270
+ "Uint32 reserved",
3271
+ "Uint64 timestamp",
3272
+ "bool owner",
3273
+ "Sint32 num_mime_types",
3274
+ "char **mime_types",
3275
+ ]
3276
+ )
3277
+ const_set :SDL_SensorEvent, struct(
3278
+ [
3279
+ "SDL_EventType type",
3280
+ "Uint32 reserved",
3281
+ "Uint64 timestamp",
3282
+ "SDL_SensorID which",
3283
+ "float data[6]",
3284
+ "Uint64 sensor_timestamp",
3285
+ ]
3286
+ )
3287
+ const_set :SDL_QuitEvent, struct(
3288
+ [
3289
+ "SDL_EventType type",
3290
+ "Uint32 reserved",
3291
+ "Uint64 timestamp",
3292
+ ]
3293
+ )
3294
+ const_set :SDL_UserEvent, struct(
3295
+ [
3296
+ "Uint32 type",
3297
+ "Uint32 reserved",
3298
+ "Uint64 timestamp",
3299
+ "SDL_WindowID windowID",
3300
+ "Sint32 code",
3301
+ "void *data1",
3302
+ "void *data2",
3303
+ ]
3304
+ )
3305
+ const_set :SDL_Event, union(
3306
+ [
3307
+ "Uint32 type",
3308
+ { "common": SDL_CommonEvent },
3309
+ { "display": SDL_DisplayEvent },
3310
+ { "window": SDL_WindowEvent },
3311
+ { "kdevice": SDL_KeyboardDeviceEvent },
3312
+ { "key": SDL_KeyboardEvent },
3313
+ { "edit": SDL_TextEditingEvent },
3314
+ { "edit_candidates": SDL_TextEditingCandidatesEvent },
3315
+ { "text": SDL_TextInputEvent },
3316
+ { "mdevice": SDL_MouseDeviceEvent },
3317
+ { "motion": SDL_MouseMotionEvent },
3318
+ { "button": SDL_MouseButtonEvent },
3319
+ { "wheel": SDL_MouseWheelEvent },
3320
+ { "jdevice": SDL_JoyDeviceEvent },
3321
+ { "jaxis": SDL_JoyAxisEvent },
3322
+ { "jball": SDL_JoyBallEvent },
3323
+ { "jhat": SDL_JoyHatEvent },
3324
+ { "jbutton": SDL_JoyButtonEvent },
3325
+ { "jbattery": SDL_JoyBatteryEvent },
3326
+ { "gdevice": SDL_GamepadDeviceEvent },
3327
+ { "gaxis": SDL_GamepadAxisEvent },
3328
+ { "gbutton": SDL_GamepadButtonEvent },
3329
+ { "gtouchpad": SDL_GamepadTouchpadEvent },
3330
+ { "gsensor": SDL_GamepadSensorEvent },
3331
+ { "adevice": SDL_AudioDeviceEvent },
3332
+ { "cdevice": SDL_CameraDeviceEvent },
3333
+ { "sensor": SDL_SensorEvent },
3334
+ { "quit": SDL_QuitEvent },
3335
+ { "user": SDL_UserEvent },
3336
+ { "tfinger": SDL_TouchFingerEvent },
3337
+ { "pproximity": SDL_PenProximityEvent },
3338
+ { "ptouch": SDL_PenTouchEvent },
3339
+ { "pmotion": SDL_PenMotionEvent },
3340
+ { "pbutton": SDL_PenButtonEvent },
3341
+ { "paxis": SDL_PenAxisEvent },
3342
+ { "render": SDL_RenderEvent },
3343
+ { "drop": SDL_DropEvent },
3344
+ { "clipboard": SDL_ClipboardEvent },
3345
+ "Uint8 padding[128]",
3346
+ ]
3347
+ )
3348
+ extern "void SDL_PumpEvents(void)"
3349
+ const_set :SDL_ADDEVENT, 0
3350
+ const_set :SDL_PEEKEVENT, 1
3351
+ const_set :SDL_GETEVENT, 2
3352
+ typealias "SDL_EventAction", "enum"
3353
+ extern "int SDL_PeepEvents(SDL_Event *, int, SDL_EventAction, Uint32, Uint32)"
3354
+ extern "bool SDL_HasEvent(Uint32)"
3355
+ extern "bool SDL_HasEvents(Uint32, Uint32)"
3356
+ extern "void SDL_FlushEvent(Uint32)"
3357
+ extern "void SDL_FlushEvents(Uint32, Uint32)"
3358
+ extern "bool SDL_PollEvent(SDL_Event *)"
3359
+ extern "bool SDL_WaitEvent(SDL_Event *)"
3360
+ extern "bool SDL_WaitEventTimeout(SDL_Event *, Sint32)"
3361
+ extern "bool SDL_PushEvent(SDL_Event *)"
3362
+ typealias "SDL_EventFilter", "function (*pointer)()"
3363
+ const_set :SDL_EventFilter, "bool SDL_EventFilter(void *, SDL_Event *)"
3364
+ extern "void SDL_SetEventFilter(SDL_EventFilter, void *)"
3365
+ extern "bool SDL_GetEventFilter(SDL_EventFilter *, void **)"
3366
+ extern "bool SDL_AddEventWatch(SDL_EventFilter, void *)"
3367
+ extern "void SDL_RemoveEventWatch(SDL_EventFilter, void *)"
3368
+ extern "void SDL_FilterEvents(SDL_EventFilter, void *)"
3369
+ extern "void SDL_SetEventEnabled(Uint32, bool)"
3370
+ extern "bool SDL_EventEnabled(Uint32)"
3371
+ extern "Uint32 SDL_RegisterEvents(int)"
3372
+ extern "SDL_Window * SDL_GetWindowFromEvent(SDL_Event *)"
3373
+ extern "char * SDL_GetBasePath(void)"
3374
+ extern "char * SDL_GetPrefPath(char *, char *)"
3375
+ const_set :SDL_FOLDER_HOME, 0
3376
+ const_set :SDL_FOLDER_DESKTOP, 1
3377
+ const_set :SDL_FOLDER_DOCUMENTS, 2
3378
+ const_set :SDL_FOLDER_DOWNLOADS, 3
3379
+ const_set :SDL_FOLDER_MUSIC, 4
3380
+ const_set :SDL_FOLDER_PICTURES, 5
3381
+ const_set :SDL_FOLDER_PUBLICSHARE, 6
3382
+ const_set :SDL_FOLDER_SAVEDGAMES, 7
3383
+ const_set :SDL_FOLDER_SCREENSHOTS, 8
3384
+ const_set :SDL_FOLDER_TEMPLATES, 9
3385
+ const_set :SDL_FOLDER_VIDEOS, 10
3386
+ const_set :SDL_FOLDER_COUNT, 11
3387
+ typealias "SDL_Folder", "enum"
3388
+ extern "char * SDL_GetUserFolder(SDL_Folder)"
3389
+ const_set :SDL_PATHTYPE_NONE, 0
3390
+ const_set :SDL_PATHTYPE_FILE, 1
3391
+ const_set :SDL_PATHTYPE_DIRECTORY, 2
3392
+ const_set :SDL_PATHTYPE_OTHER, 3
3393
+ typealias "SDL_PathType", "enum"
3394
+ const_set :SDL_PathInfo, struct(
3395
+ [
3396
+ "SDL_PathType type",
3397
+ "Uint64 size",
3398
+ "SDL_Time create_time",
3399
+ "SDL_Time modify_time",
3400
+ "SDL_Time access_time",
3401
+ ]
3402
+ )
3403
+ typealias "SDL_GlobFlags", "Uint32"
3404
+ extern "bool SDL_CreateDirectory(char *)"
3405
+ const_set :SDL_ENUM_CONTINUE, 0
3406
+ const_set :SDL_ENUM_SUCCESS, 1
3407
+ const_set :SDL_ENUM_FAILURE, 2
3408
+ typealias "SDL_EnumerationResult", "enum"
3409
+ typealias "SDL_EnumerateDirectoryCallback", "function (*pointer)()"
3410
+ const_set :SDL_EnumerateDirectoryCallback, "SDL_EnumerationResult SDL_EnumerateDirectoryCallback(void *, char *, char *)"
3411
+ extern "bool SDL_EnumerateDirectory(char *, SDL_EnumerateDirectoryCallback, void *)"
3412
+ extern "bool SDL_RemovePath(char *)"
3413
+ extern "bool SDL_RenamePath(char *, char *)"
3414
+ extern "bool SDL_CopyFile(char *, char *)"
3415
+ extern "bool SDL_GetPathInfo(char *, SDL_PathInfo *)"
3416
+ extern "char ** SDL_GlobDirectory(char *, char *, SDL_GlobFlags, int *)"
3417
+ extern "char * SDL_GetCurrentDirectory(void)"
3418
+ const_set :SDL_GPU_PRIMITIVETYPE_TRIANGLELIST, 0
3419
+ const_set :SDL_GPU_PRIMITIVETYPE_TRIANGLESTRIP, 1
3420
+ const_set :SDL_GPU_PRIMITIVETYPE_LINELIST, 2
3421
+ const_set :SDL_GPU_PRIMITIVETYPE_LINESTRIP, 3
3422
+ const_set :SDL_GPU_PRIMITIVETYPE_POINTLIST, 4
3423
+ typealias "SDL_GPUPrimitiveType", "enum"
3424
+ const_set :SDL_GPU_LOADOP_LOAD, 0
3425
+ const_set :SDL_GPU_LOADOP_CLEAR, 1
3426
+ const_set :SDL_GPU_LOADOP_DONT_CARE, 2
3427
+ typealias "SDL_GPULoadOp", "enum"
3428
+ const_set :SDL_GPU_STOREOP_STORE, 0
3429
+ const_set :SDL_GPU_STOREOP_DONT_CARE, 1
3430
+ const_set :SDL_GPU_STOREOP_RESOLVE, 2
3431
+ const_set :SDL_GPU_STOREOP_RESOLVE_AND_STORE, 3
3432
+ typealias "SDL_GPUStoreOp", "enum"
3433
+ const_set :SDL_GPU_INDEXELEMENTSIZE_16BIT, 0
3434
+ const_set :SDL_GPU_INDEXELEMENTSIZE_32BIT, 1
3435
+ typealias "SDL_GPUIndexElementSize", "enum"
3436
+ const_set :SDL_GPU_TEXTUREFORMAT_INVALID, 0
3437
+ const_set :SDL_GPU_TEXTUREFORMAT_A8_UNORM, 1
3438
+ const_set :SDL_GPU_TEXTUREFORMAT_R8_UNORM, 2
3439
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8_UNORM, 3
3440
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM, 4
3441
+ const_set :SDL_GPU_TEXTUREFORMAT_R16_UNORM, 5
3442
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16_UNORM, 6
3443
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16B16A16_UNORM, 7
3444
+ const_set :SDL_GPU_TEXTUREFORMAT_R10G10B10A2_UNORM, 8
3445
+ const_set :SDL_GPU_TEXTUREFORMAT_B5G6R5_UNORM, 9
3446
+ const_set :SDL_GPU_TEXTUREFORMAT_B5G5R5A1_UNORM, 10
3447
+ const_set :SDL_GPU_TEXTUREFORMAT_B4G4R4A4_UNORM, 11
3448
+ const_set :SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM, 12
3449
+ const_set :SDL_GPU_TEXTUREFORMAT_BC1_RGBA_UNORM, 13
3450
+ const_set :SDL_GPU_TEXTUREFORMAT_BC2_RGBA_UNORM, 14
3451
+ const_set :SDL_GPU_TEXTUREFORMAT_BC3_RGBA_UNORM, 15
3452
+ const_set :SDL_GPU_TEXTUREFORMAT_BC4_R_UNORM, 16
3453
+ const_set :SDL_GPU_TEXTUREFORMAT_BC5_RG_UNORM, 17
3454
+ const_set :SDL_GPU_TEXTUREFORMAT_BC7_RGBA_UNORM, 18
3455
+ const_set :SDL_GPU_TEXTUREFORMAT_BC6H_RGB_FLOAT, 19
3456
+ const_set :SDL_GPU_TEXTUREFORMAT_BC6H_RGB_UFLOAT, 20
3457
+ const_set :SDL_GPU_TEXTUREFORMAT_R8_SNORM, 21
3458
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8_SNORM, 22
3459
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8B8A8_SNORM, 23
3460
+ const_set :SDL_GPU_TEXTUREFORMAT_R16_SNORM, 24
3461
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16_SNORM, 25
3462
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16B16A16_SNORM, 26
3463
+ const_set :SDL_GPU_TEXTUREFORMAT_R16_FLOAT, 27
3464
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16_FLOAT, 28
3465
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16B16A16_FLOAT, 29
3466
+ const_set :SDL_GPU_TEXTUREFORMAT_R32_FLOAT, 30
3467
+ const_set :SDL_GPU_TEXTUREFORMAT_R32G32_FLOAT, 31
3468
+ const_set :SDL_GPU_TEXTUREFORMAT_R32G32B32A32_FLOAT, 32
3469
+ const_set :SDL_GPU_TEXTUREFORMAT_R11G11B10_UFLOAT, 33
3470
+ const_set :SDL_GPU_TEXTUREFORMAT_R8_UINT, 34
3471
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8_UINT, 35
3472
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UINT, 36
3473
+ const_set :SDL_GPU_TEXTUREFORMAT_R16_UINT, 37
3474
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16_UINT, 38
3475
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16B16A16_UINT, 39
3476
+ const_set :SDL_GPU_TEXTUREFORMAT_R32_UINT, 40
3477
+ const_set :SDL_GPU_TEXTUREFORMAT_R32G32_UINT, 41
3478
+ const_set :SDL_GPU_TEXTUREFORMAT_R32G32B32A32_UINT, 42
3479
+ const_set :SDL_GPU_TEXTUREFORMAT_R8_INT, 43
3480
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8_INT, 44
3481
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8B8A8_INT, 45
3482
+ const_set :SDL_GPU_TEXTUREFORMAT_R16_INT, 46
3483
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16_INT, 47
3484
+ const_set :SDL_GPU_TEXTUREFORMAT_R16G16B16A16_INT, 48
3485
+ const_set :SDL_GPU_TEXTUREFORMAT_R32_INT, 49
3486
+ const_set :SDL_GPU_TEXTUREFORMAT_R32G32_INT, 50
3487
+ const_set :SDL_GPU_TEXTUREFORMAT_R32G32B32A32_INT, 51
3488
+ const_set :SDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM_SRGB, 52
3489
+ const_set :SDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM_SRGB, 53
3490
+ const_set :SDL_GPU_TEXTUREFORMAT_BC1_RGBA_UNORM_SRGB, 54
3491
+ const_set :SDL_GPU_TEXTUREFORMAT_BC2_RGBA_UNORM_SRGB, 55
3492
+ const_set :SDL_GPU_TEXTUREFORMAT_BC3_RGBA_UNORM_SRGB, 56
3493
+ const_set :SDL_GPU_TEXTUREFORMAT_BC7_RGBA_UNORM_SRGB, 57
3494
+ const_set :SDL_GPU_TEXTUREFORMAT_D16_UNORM, 58
3495
+ const_set :SDL_GPU_TEXTUREFORMAT_D24_UNORM, 59
3496
+ const_set :SDL_GPU_TEXTUREFORMAT_D32_FLOAT, 60
3497
+ const_set :SDL_GPU_TEXTUREFORMAT_D24_UNORM_S8_UINT, 61
3498
+ const_set :SDL_GPU_TEXTUREFORMAT_D32_FLOAT_S8_UINT, 62
3499
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_4x4_UNORM, 63
3500
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_5x4_UNORM, 64
3501
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_5x5_UNORM, 65
3502
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_6x5_UNORM, 66
3503
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_6x6_UNORM, 67
3504
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x5_UNORM, 68
3505
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x6_UNORM, 69
3506
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x8_UNORM, 70
3507
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x5_UNORM, 71
3508
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x6_UNORM, 72
3509
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x8_UNORM, 73
3510
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x10_UNORM, 74
3511
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_12x10_UNORM, 75
3512
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_12x12_UNORM, 76
3513
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_4x4_UNORM_SRGB, 77
3514
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_5x4_UNORM_SRGB, 78
3515
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_5x5_UNORM_SRGB, 79
3516
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_6x5_UNORM_SRGB, 80
3517
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_6x6_UNORM_SRGB, 81
3518
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x5_UNORM_SRGB, 82
3519
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x6_UNORM_SRGB, 83
3520
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x8_UNORM_SRGB, 84
3521
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x5_UNORM_SRGB, 85
3522
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x6_UNORM_SRGB, 86
3523
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x8_UNORM_SRGB, 87
3524
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x10_UNORM_SRGB, 88
3525
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_12x10_UNORM_SRGB, 89
3526
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_12x12_UNORM_SRGB, 90
3527
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_4x4_FLOAT, 91
3528
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_5x4_FLOAT, 92
3529
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_5x5_FLOAT, 93
3530
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_6x5_FLOAT, 94
3531
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_6x6_FLOAT, 95
3532
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x5_FLOAT, 96
3533
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x6_FLOAT, 97
3534
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_8x8_FLOAT, 98
3535
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x5_FLOAT, 99
3536
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x6_FLOAT, 100
3537
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x8_FLOAT, 101
3538
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_10x10_FLOAT, 102
3539
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_12x10_FLOAT, 103
3540
+ const_set :SDL_GPU_TEXTUREFORMAT_ASTC_12x12_FLOAT, 104
3541
+ typealias "SDL_GPUTextureFormat", "enum"
3542
+ typealias "SDL_GPUTextureUsageFlags", "Uint32"
3543
+ const_set :SDL_GPU_TEXTURETYPE_2D, 0
3544
+ const_set :SDL_GPU_TEXTURETYPE_2D_ARRAY, 1
3545
+ const_set :SDL_GPU_TEXTURETYPE_3D, 2
3546
+ const_set :SDL_GPU_TEXTURETYPE_CUBE, 3
3547
+ const_set :SDL_GPU_TEXTURETYPE_CUBE_ARRAY, 4
3548
+ typealias "SDL_GPUTextureType", "enum"
3549
+ const_set :SDL_GPU_SAMPLECOUNT_1, 0
3550
+ const_set :SDL_GPU_SAMPLECOUNT_2, 1
3551
+ const_set :SDL_GPU_SAMPLECOUNT_4, 2
3552
+ const_set :SDL_GPU_SAMPLECOUNT_8, 3
3553
+ typealias "SDL_GPUSampleCount", "enum"
3554
+ const_set :SDL_GPU_CUBEMAPFACE_POSITIVEX, 0
3555
+ const_set :SDL_GPU_CUBEMAPFACE_NEGATIVEX, 1
3556
+ const_set :SDL_GPU_CUBEMAPFACE_POSITIVEY, 2
3557
+ const_set :SDL_GPU_CUBEMAPFACE_NEGATIVEY, 3
3558
+ const_set :SDL_GPU_CUBEMAPFACE_POSITIVEZ, 4
3559
+ const_set :SDL_GPU_CUBEMAPFACE_NEGATIVEZ, 5
3560
+ typealias "SDL_GPUCubeMapFace", "enum"
3561
+ typealias "SDL_GPUBufferUsageFlags", "Uint32"
3562
+ const_set :SDL_GPU_TRANSFERBUFFERUSAGE_UPLOAD, 0
3563
+ const_set :SDL_GPU_TRANSFERBUFFERUSAGE_DOWNLOAD, 1
3564
+ typealias "SDL_GPUTransferBufferUsage", "enum"
3565
+ const_set :SDL_GPU_SHADERSTAGE_VERTEX, 0
3566
+ const_set :SDL_GPU_SHADERSTAGE_FRAGMENT, 1
3567
+ typealias "SDL_GPUShaderStage", "enum"
3568
+ typealias "SDL_GPUShaderFormat", "Uint32"
3569
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_INVALID, 0
3570
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_INT, 1
3571
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_INT2, 2
3572
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_INT3, 3
3573
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_INT4, 4
3574
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_UINT, 5
3575
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_UINT2, 6
3576
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_UINT3, 7
3577
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_UINT4, 8
3578
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_FLOAT, 9
3579
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_FLOAT2, 10
3580
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_FLOAT3, 11
3581
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_FLOAT4, 12
3582
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_BYTE2, 13
3583
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_BYTE4, 14
3584
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_UBYTE2, 15
3585
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_UBYTE4, 16
3586
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_BYTE2_NORM, 17
3587
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_BYTE4_NORM, 18
3588
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_UBYTE2_NORM, 19
3589
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_UBYTE4_NORM, 20
3590
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_SHORT2, 21
3591
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_SHORT4, 22
3592
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_USHORT2, 23
3593
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_USHORT4, 24
3594
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_SHORT2_NORM, 25
3595
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_SHORT4_NORM, 26
3596
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_USHORT2_NORM, 27
3597
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_USHORT4_NORM, 28
3598
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_HALF2, 29
3599
+ const_set :SDL_GPU_VERTEXELEMENTFORMAT_HALF4, 30
3600
+ typealias "SDL_GPUVertexElementFormat", "enum"
3601
+ const_set :SDL_GPU_VERTEXINPUTRATE_VERTEX, 0
3602
+ const_set :SDL_GPU_VERTEXINPUTRATE_INSTANCE, 1
3603
+ typealias "SDL_GPUVertexInputRate", "enum"
3604
+ const_set :SDL_GPU_FILLMODE_FILL, 0
3605
+ const_set :SDL_GPU_FILLMODE_LINE, 1
3606
+ typealias "SDL_GPUFillMode", "enum"
3607
+ const_set :SDL_GPU_CULLMODE_NONE, 0
3608
+ const_set :SDL_GPU_CULLMODE_FRONT, 1
3609
+ const_set :SDL_GPU_CULLMODE_BACK, 2
3610
+ typealias "SDL_GPUCullMode", "enum"
3611
+ const_set :SDL_GPU_FRONTFACE_COUNTER_CLOCKWISE, 0
3612
+ const_set :SDL_GPU_FRONTFACE_CLOCKWISE, 1
3613
+ typealias "SDL_GPUFrontFace", "enum"
3614
+ const_set :SDL_GPU_COMPAREOP_INVALID, 0
3615
+ const_set :SDL_GPU_COMPAREOP_NEVER, 1
3616
+ const_set :SDL_GPU_COMPAREOP_LESS, 2
3617
+ const_set :SDL_GPU_COMPAREOP_EQUAL, 3
3618
+ const_set :SDL_GPU_COMPAREOP_LESS_OR_EQUAL, 4
3619
+ const_set :SDL_GPU_COMPAREOP_GREATER, 5
3620
+ const_set :SDL_GPU_COMPAREOP_NOT_EQUAL, 6
3621
+ const_set :SDL_GPU_COMPAREOP_GREATER_OR_EQUAL, 7
3622
+ const_set :SDL_GPU_COMPAREOP_ALWAYS, 8
3623
+ typealias "SDL_GPUCompareOp", "enum"
3624
+ const_set :SDL_GPU_STENCILOP_INVALID, 0
3625
+ const_set :SDL_GPU_STENCILOP_KEEP, 1
3626
+ const_set :SDL_GPU_STENCILOP_ZERO, 2
3627
+ const_set :SDL_GPU_STENCILOP_REPLACE, 3
3628
+ const_set :SDL_GPU_STENCILOP_INCREMENT_AND_CLAMP, 4
3629
+ const_set :SDL_GPU_STENCILOP_DECREMENT_AND_CLAMP, 5
3630
+ const_set :SDL_GPU_STENCILOP_INVERT, 6
3631
+ const_set :SDL_GPU_STENCILOP_INCREMENT_AND_WRAP, 7
3632
+ const_set :SDL_GPU_STENCILOP_DECREMENT_AND_WRAP, 8
3633
+ typealias "SDL_GPUStencilOp", "enum"
3634
+ const_set :SDL_GPU_BLENDOP_INVALID, 0
3635
+ const_set :SDL_GPU_BLENDOP_ADD, 1
3636
+ const_set :SDL_GPU_BLENDOP_SUBTRACT, 2
3637
+ const_set :SDL_GPU_BLENDOP_REVERSE_SUBTRACT, 3
3638
+ const_set :SDL_GPU_BLENDOP_MIN, 4
3639
+ const_set :SDL_GPU_BLENDOP_MAX, 5
3640
+ typealias "SDL_GPUBlendOp", "enum"
3641
+ const_set :SDL_GPU_BLENDFACTOR_INVALID, 0
3642
+ const_set :SDL_GPU_BLENDFACTOR_ZERO, 1
3643
+ const_set :SDL_GPU_BLENDFACTOR_ONE, 2
3644
+ const_set :SDL_GPU_BLENDFACTOR_SRC_COLOR, 3
3645
+ const_set :SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_COLOR, 4
3646
+ const_set :SDL_GPU_BLENDFACTOR_DST_COLOR, 5
3647
+ const_set :SDL_GPU_BLENDFACTOR_ONE_MINUS_DST_COLOR, 6
3648
+ const_set :SDL_GPU_BLENDFACTOR_SRC_ALPHA, 7
3649
+ const_set :SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_ALPHA, 8
3650
+ const_set :SDL_GPU_BLENDFACTOR_DST_ALPHA, 9
3651
+ const_set :SDL_GPU_BLENDFACTOR_ONE_MINUS_DST_ALPHA, 10
3652
+ const_set :SDL_GPU_BLENDFACTOR_CONSTANT_COLOR, 11
3653
+ const_set :SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR, 12
3654
+ const_set :SDL_GPU_BLENDFACTOR_SRC_ALPHA_SATURATE, 13
3655
+ typealias "SDL_GPUBlendFactor", "enum"
3656
+ typealias "SDL_GPUColorComponentFlags", "Uint8"
3657
+ const_set :SDL_GPU_FILTER_NEAREST, 0
3658
+ const_set :SDL_GPU_FILTER_LINEAR, 1
3659
+ typealias "SDL_GPUFilter", "enum"
3660
+ const_set :SDL_GPU_SAMPLERMIPMAPMODE_NEAREST, 0
3661
+ const_set :SDL_GPU_SAMPLERMIPMAPMODE_LINEAR, 1
3662
+ typealias "SDL_GPUSamplerMipmapMode", "enum"
3663
+ const_set :SDL_GPU_SAMPLERADDRESSMODE_REPEAT, 0
3664
+ const_set :SDL_GPU_SAMPLERADDRESSMODE_MIRRORED_REPEAT, 1
3665
+ const_set :SDL_GPU_SAMPLERADDRESSMODE_CLAMP_TO_EDGE, 2
3666
+ typealias "SDL_GPUSamplerAddressMode", "enum"
3667
+ const_set :SDL_GPU_PRESENTMODE_VSYNC, 0
3668
+ const_set :SDL_GPU_PRESENTMODE_IMMEDIATE, 1
3669
+ const_set :SDL_GPU_PRESENTMODE_MAILBOX, 2
3670
+ typealias "SDL_GPUPresentMode", "enum"
3671
+ const_set :SDL_GPU_SWAPCHAINCOMPOSITION_SDR, 0
3672
+ const_set :SDL_GPU_SWAPCHAINCOMPOSITION_SDR_LINEAR, 1
3673
+ const_set :SDL_GPU_SWAPCHAINCOMPOSITION_HDR_EXTENDED_LINEAR, 2
3674
+ const_set :SDL_GPU_SWAPCHAINCOMPOSITION_HDR10_ST2084, 3
3675
+ typealias "SDL_GPUSwapchainComposition", "enum"
3676
+ const_set :SDL_GPUViewport, struct(
3677
+ [
3678
+ "float x",
3679
+ "float y",
3680
+ "float w",
3681
+ "float h",
3682
+ "float min_depth",
3683
+ "float max_depth",
3684
+ ]
3685
+ )
3686
+ const_set :SDL_GPUTextureTransferInfo, struct(
3687
+ [
3688
+ "SDL_GPUTransferBuffer *transfer_buffer",
3689
+ "Uint32 offset",
3690
+ "Uint32 pixels_per_row",
3691
+ "Uint32 rows_per_layer",
3692
+ ]
3693
+ )
3694
+ const_set :SDL_GPUTransferBufferLocation, struct(
3695
+ [
3696
+ "SDL_GPUTransferBuffer *transfer_buffer",
3697
+ "Uint32 offset",
3698
+ ]
3699
+ )
3700
+ const_set :SDL_GPUTextureLocation, struct(
3701
+ [
3702
+ "SDL_GPUTexture *texture",
3703
+ "Uint32 mip_level",
3704
+ "Uint32 layer",
3705
+ "Uint32 x",
3706
+ "Uint32 y",
3707
+ "Uint32 z",
3708
+ ]
3709
+ )
3710
+ const_set :SDL_GPUTextureRegion, struct(
3711
+ [
3712
+ "SDL_GPUTexture *texture",
3713
+ "Uint32 mip_level",
3714
+ "Uint32 layer",
3715
+ "Uint32 x",
3716
+ "Uint32 y",
3717
+ "Uint32 z",
3718
+ "Uint32 w",
3719
+ "Uint32 h",
3720
+ "Uint32 d",
3721
+ ]
3722
+ )
3723
+ const_set :SDL_GPUBlitRegion, struct(
3724
+ [
3725
+ "SDL_GPUTexture *texture",
3726
+ "Uint32 mip_level",
3727
+ "Uint32 layer_or_depth_plane",
3728
+ "Uint32 x",
3729
+ "Uint32 y",
3730
+ "Uint32 w",
3731
+ "Uint32 h",
3732
+ ]
3733
+ )
3734
+ const_set :SDL_GPUBufferLocation, struct(
3735
+ [
3736
+ "SDL_GPUBuffer *buffer",
3737
+ "Uint32 offset",
3738
+ ]
3739
+ )
3740
+ const_set :SDL_GPUBufferRegion, struct(
3741
+ [
3742
+ "SDL_GPUBuffer *buffer",
3743
+ "Uint32 offset",
3744
+ "Uint32 size",
3745
+ ]
3746
+ )
3747
+ const_set :SDL_GPUIndirectDrawCommand, struct(
3748
+ [
3749
+ "Uint32 num_vertices",
3750
+ "Uint32 num_instances",
3751
+ "Uint32 first_vertex",
3752
+ "Uint32 first_instance",
3753
+ ]
3754
+ )
3755
+ const_set :SDL_GPUIndexedIndirectDrawCommand, struct(
3756
+ [
3757
+ "Uint32 num_indices",
3758
+ "Uint32 num_instances",
3759
+ "Uint32 first_index",
3760
+ "Sint32 vertex_offset",
3761
+ "Uint32 first_instance",
3762
+ ]
3763
+ )
3764
+ const_set :SDL_GPUIndirectDispatchCommand, struct(
3765
+ [
3766
+ "Uint32 groupcount_x",
3767
+ "Uint32 groupcount_y",
3768
+ "Uint32 groupcount_z",
3769
+ ]
3770
+ )
3771
+ const_set :SDL_GPUSamplerCreateInfo, struct(
3772
+ [
3773
+ "SDL_GPUFilter min_filter",
3774
+ "SDL_GPUFilter mag_filter",
3775
+ "SDL_GPUSamplerMipmapMode mipmap_mode",
3776
+ "SDL_GPUSamplerAddressMode address_mode_u",
3777
+ "SDL_GPUSamplerAddressMode address_mode_v",
3778
+ "SDL_GPUSamplerAddressMode address_mode_w",
3779
+ "float mip_lod_bias",
3780
+ "float max_anisotropy",
3781
+ "SDL_GPUCompareOp compare_op",
3782
+ "float min_lod",
3783
+ "float max_lod",
3784
+ "bool enable_anisotropy",
3785
+ "bool enable_compare",
3786
+ "Uint8 padding1",
3787
+ "Uint8 padding2",
3788
+ "SDL_PropertiesID props",
3789
+ ]
3790
+ )
3791
+ const_set :SDL_GPUVertexBufferDescription, struct(
3792
+ [
3793
+ "Uint32 slot",
3794
+ "Uint32 pitch",
3795
+ "SDL_GPUVertexInputRate input_rate",
3796
+ "Uint32 instance_step_rate",
3797
+ ]
3798
+ )
3799
+ const_set :SDL_GPUVertexAttribute, struct(
3800
+ [
3801
+ "Uint32 location",
3802
+ "Uint32 buffer_slot",
3803
+ "SDL_GPUVertexElementFormat format",
3804
+ "Uint32 offset",
3805
+ ]
3806
+ )
3807
+ const_set :SDL_GPUVertexInputState, struct(
3808
+ [
3809
+ "SDL_GPUVertexBufferDescription *vertex_buffer_descriptions",
3810
+ "Uint32 num_vertex_buffers",
3811
+ "SDL_GPUVertexAttribute *vertex_attributes",
3812
+ "Uint32 num_vertex_attributes",
3813
+ ]
3814
+ )
3815
+ const_set :SDL_GPUStencilOpState, struct(
3816
+ [
3817
+ "SDL_GPUStencilOp fail_op",
3818
+ "SDL_GPUStencilOp pass_op",
3819
+ "SDL_GPUStencilOp depth_fail_op",
3820
+ "SDL_GPUCompareOp compare_op",
3821
+ ]
3822
+ )
3823
+ const_set :SDL_GPUColorTargetBlendState, struct(
3824
+ [
3825
+ "SDL_GPUBlendFactor src_color_blendfactor",
3826
+ "SDL_GPUBlendFactor dst_color_blendfactor",
3827
+ "SDL_GPUBlendOp color_blend_op",
3828
+ "SDL_GPUBlendFactor src_alpha_blendfactor",
3829
+ "SDL_GPUBlendFactor dst_alpha_blendfactor",
3830
+ "SDL_GPUBlendOp alpha_blend_op",
3831
+ "SDL_GPUColorComponentFlags color_write_mask",
3832
+ "bool enable_blend",
3833
+ "bool enable_color_write_mask",
3834
+ "Uint8 padding1",
3835
+ "Uint8 padding2",
3836
+ ]
3837
+ )
3838
+ const_set :SDL_GPUShaderCreateInfo, struct(
3839
+ [
3840
+ "size_t code_size",
3841
+ "Uint8 *code",
3842
+ "char *entrypoint",
3843
+ "SDL_GPUShaderFormat format",
3844
+ "SDL_GPUShaderStage stage",
3845
+ "Uint32 num_samplers",
3846
+ "Uint32 num_storage_textures",
3847
+ "Uint32 num_storage_buffers",
3848
+ "Uint32 num_uniform_buffers",
3849
+ "SDL_PropertiesID props",
3850
+ ]
3851
+ )
3852
+ const_set :SDL_GPUTextureCreateInfo, struct(
3853
+ [
3854
+ "SDL_GPUTextureType type",
3855
+ "SDL_GPUTextureFormat format",
3856
+ "SDL_GPUTextureUsageFlags usage",
3857
+ "Uint32 width",
3858
+ "Uint32 height",
3859
+ "Uint32 layer_count_or_depth",
3860
+ "Uint32 num_levels",
3861
+ "SDL_GPUSampleCount sample_count",
3862
+ "SDL_PropertiesID props",
3863
+ ]
3864
+ )
3865
+ const_set :SDL_GPUBufferCreateInfo, struct(
3866
+ [
3867
+ "SDL_GPUBufferUsageFlags usage",
3868
+ "Uint32 size",
3869
+ "SDL_PropertiesID props",
3870
+ ]
3871
+ )
3872
+ const_set :SDL_GPUTransferBufferCreateInfo, struct(
3873
+ [
3874
+ "SDL_GPUTransferBufferUsage usage",
3875
+ "Uint32 size",
3876
+ "SDL_PropertiesID props",
3877
+ ]
3878
+ )
3879
+ const_set :SDL_GPURasterizerState, struct(
3880
+ [
3881
+ "SDL_GPUFillMode fill_mode",
3882
+ "SDL_GPUCullMode cull_mode",
3883
+ "SDL_GPUFrontFace front_face",
3884
+ "float depth_bias_constant_factor",
3885
+ "float depth_bias_clamp",
3886
+ "float depth_bias_slope_factor",
3887
+ "bool enable_depth_bias",
3888
+ "bool enable_depth_clip",
3889
+ "Uint8 padding1",
3890
+ "Uint8 padding2",
3891
+ ]
3892
+ )
3893
+ const_set :SDL_GPUMultisampleState, struct(
3894
+ [
3895
+ "SDL_GPUSampleCount sample_count",
3896
+ "Uint32 sample_mask",
3897
+ "bool enable_mask",
3898
+ "Uint8 padding1",
3899
+ "Uint8 padding2",
3900
+ "Uint8 padding3",
3901
+ ]
3902
+ )
3903
+ const_set :SDL_GPUDepthStencilState, struct(
3904
+ [
3905
+ "SDL_GPUCompareOp compare_op",
3906
+ { "back_stencil_state": SDL_GPUStencilOpState },
3907
+ { "front_stencil_state": SDL_GPUStencilOpState },
3908
+ "Uint8 compare_mask",
3909
+ "Uint8 write_mask",
3910
+ "bool enable_depth_test",
3911
+ "bool enable_depth_write",
3912
+ "bool enable_stencil_test",
3913
+ "Uint8 padding1",
3914
+ "Uint8 padding2",
3915
+ "Uint8 padding3",
3916
+ ]
3917
+ )
3918
+ const_set :SDL_GPUColorTargetDescription, struct(
3919
+ [
3920
+ "SDL_GPUTextureFormat format",
3921
+ { "blend_state": SDL_GPUColorTargetBlendState },
3922
+ ]
3923
+ )
3924
+ const_set :SDL_GPUGraphicsPipelineTargetInfo, struct(
3925
+ [
3926
+ "SDL_GPUColorTargetDescription *color_target_descriptions",
3927
+ "Uint32 num_color_targets",
3928
+ "SDL_GPUTextureFormat depth_stencil_format",
3929
+ "bool has_depth_stencil_target",
3930
+ "Uint8 padding1",
3931
+ "Uint8 padding2",
3932
+ "Uint8 padding3",
3933
+ ]
3934
+ )
3935
+ const_set :SDL_GPUGraphicsPipelineCreateInfo, struct(
3936
+ [
3937
+ "SDL_GPUShader *vertex_shader",
3938
+ "SDL_GPUShader *fragment_shader",
3939
+ { "vertex_input_state": SDL_GPUVertexInputState },
3940
+ "SDL_GPUPrimitiveType primitive_type",
3941
+ { "rasterizer_state": SDL_GPURasterizerState },
3942
+ { "multisample_state": SDL_GPUMultisampleState },
3943
+ { "depth_stencil_state": SDL_GPUDepthStencilState },
3944
+ { "target_info": SDL_GPUGraphicsPipelineTargetInfo },
3945
+ "SDL_PropertiesID props",
3946
+ ]
3947
+ )
3948
+ const_set :SDL_GPUComputePipelineCreateInfo, struct(
3949
+ [
3950
+ "size_t code_size",
3951
+ "Uint8 *code",
3952
+ "char *entrypoint",
3953
+ "SDL_GPUShaderFormat format",
3954
+ "Uint32 num_samplers",
3955
+ "Uint32 num_readonly_storage_textures",
3956
+ "Uint32 num_readonly_storage_buffers",
3957
+ "Uint32 num_readwrite_storage_textures",
3958
+ "Uint32 num_readwrite_storage_buffers",
3959
+ "Uint32 num_uniform_buffers",
3960
+ "Uint32 threadcount_x",
3961
+ "Uint32 threadcount_y",
3962
+ "Uint32 threadcount_z",
3963
+ "SDL_PropertiesID props",
3964
+ ]
3965
+ )
3966
+ const_set :SDL_GPUColorTargetInfo, struct(
3967
+ [
3968
+ "SDL_GPUTexture *texture",
3969
+ "Uint32 mip_level",
3970
+ "Uint32 layer_or_depth_plane",
3971
+ { "clear_color": SDL_FColor },
3972
+ "SDL_GPULoadOp load_op",
3973
+ "SDL_GPUStoreOp store_op",
3974
+ "SDL_GPUTexture *resolve_texture",
3975
+ "Uint32 resolve_mip_level",
3976
+ "Uint32 resolve_layer",
3977
+ "bool cycle",
3978
+ "bool cycle_resolve_texture",
3979
+ "Uint8 padding1",
3980
+ "Uint8 padding2",
3981
+ ]
3982
+ )
3983
+ const_set :SDL_GPUDepthStencilTargetInfo, struct(
3984
+ [
3985
+ "SDL_GPUTexture *texture",
3986
+ "float clear_depth",
3987
+ "SDL_GPULoadOp load_op",
3988
+ "SDL_GPUStoreOp store_op",
3989
+ "SDL_GPULoadOp stencil_load_op",
3990
+ "SDL_GPUStoreOp stencil_store_op",
3991
+ "bool cycle",
3992
+ "Uint8 clear_stencil",
3993
+ "Uint8 padding1",
3994
+ "Uint8 padding2",
3995
+ ]
3996
+ )
3997
+ const_set :SDL_GPUBlitInfo, struct(
3998
+ [
3999
+ { "source": SDL_GPUBlitRegion },
4000
+ { "destination": SDL_GPUBlitRegion },
4001
+ "SDL_GPULoadOp load_op",
4002
+ { "clear_color": SDL_FColor },
4003
+ "SDL_FlipMode flip_mode",
4004
+ "SDL_GPUFilter filter",
4005
+ "bool cycle",
4006
+ "Uint8 padding1",
4007
+ "Uint8 padding2",
4008
+ "Uint8 padding3",
4009
+ ]
4010
+ )
4011
+ const_set :SDL_GPUBufferBinding, struct(
4012
+ [
4013
+ "SDL_GPUBuffer *buffer",
4014
+ "Uint32 offset",
4015
+ ]
4016
+ )
4017
+ const_set :SDL_GPUTextureSamplerBinding, struct(
4018
+ [
4019
+ "SDL_GPUTexture *texture",
4020
+ "SDL_GPUSampler *sampler",
4021
+ ]
4022
+ )
4023
+ const_set :SDL_GPUStorageBufferReadWriteBinding, struct(
4024
+ [
4025
+ "SDL_GPUBuffer *buffer",
4026
+ "bool cycle",
4027
+ "Uint8 padding1",
4028
+ "Uint8 padding2",
4029
+ "Uint8 padding3",
4030
+ ]
4031
+ )
4032
+ const_set :SDL_GPUStorageTextureReadWriteBinding, struct(
4033
+ [
4034
+ "SDL_GPUTexture *texture",
4035
+ "Uint32 mip_level",
4036
+ "Uint32 layer",
4037
+ "bool cycle",
4038
+ "Uint8 padding1",
4039
+ "Uint8 padding2",
4040
+ "Uint8 padding3",
4041
+ ]
4042
+ )
4043
+ extern "bool SDL_GPUSupportsShaderFormats(SDL_GPUShaderFormat, char *)"
4044
+ extern "bool SDL_GPUSupportsProperties(SDL_PropertiesID)"
4045
+ extern "SDL_GPUDevice * SDL_CreateGPUDevice(SDL_GPUShaderFormat, bool, char *)"
4046
+ extern "SDL_GPUDevice * SDL_CreateGPUDeviceWithProperties(SDL_PropertiesID)"
4047
+ extern "void SDL_DestroyGPUDevice(SDL_GPUDevice *)"
4048
+ extern "int SDL_GetNumGPUDrivers(void)"
4049
+ extern "char * SDL_GetGPUDriver(int)"
4050
+ extern "char * SDL_GetGPUDeviceDriver(SDL_GPUDevice *)"
4051
+ extern "SDL_GPUShaderFormat SDL_GetGPUShaderFormats(SDL_GPUDevice *)"
4052
+ extern "SDL_GPUComputePipeline * SDL_CreateGPUComputePipeline(SDL_GPUDevice *, SDL_GPUComputePipelineCreateInfo *)"
4053
+ extern "SDL_GPUGraphicsPipeline * SDL_CreateGPUGraphicsPipeline(SDL_GPUDevice *, SDL_GPUGraphicsPipelineCreateInfo *)"
4054
+ extern "SDL_GPUSampler * SDL_CreateGPUSampler(SDL_GPUDevice *, SDL_GPUSamplerCreateInfo *)"
4055
+ extern "SDL_GPUShader * SDL_CreateGPUShader(SDL_GPUDevice *, SDL_GPUShaderCreateInfo *)"
4056
+ extern "SDL_GPUTexture * SDL_CreateGPUTexture(SDL_GPUDevice *, SDL_GPUTextureCreateInfo *)"
4057
+ extern "SDL_GPUBuffer * SDL_CreateGPUBuffer(SDL_GPUDevice *, SDL_GPUBufferCreateInfo *)"
4058
+ extern "SDL_GPUTransferBuffer * SDL_CreateGPUTransferBuffer(SDL_GPUDevice *, SDL_GPUTransferBufferCreateInfo *)"
4059
+ extern "void SDL_SetGPUBufferName(SDL_GPUDevice *, SDL_GPUBuffer *, char *)"
4060
+ extern "void SDL_SetGPUTextureName(SDL_GPUDevice *, SDL_GPUTexture *, char *)"
4061
+ extern "void SDL_InsertGPUDebugLabel(SDL_GPUCommandBuffer *, char *)"
4062
+ extern "void SDL_PushGPUDebugGroup(SDL_GPUCommandBuffer *, char *)"
4063
+ extern "void SDL_PopGPUDebugGroup(SDL_GPUCommandBuffer *)"
4064
+ extern "void SDL_ReleaseGPUTexture(SDL_GPUDevice *, SDL_GPUTexture *)"
4065
+ extern "void SDL_ReleaseGPUSampler(SDL_GPUDevice *, SDL_GPUSampler *)"
4066
+ extern "void SDL_ReleaseGPUBuffer(SDL_GPUDevice *, SDL_GPUBuffer *)"
4067
+ extern "void SDL_ReleaseGPUTransferBuffer(SDL_GPUDevice *, SDL_GPUTransferBuffer *)"
4068
+ extern "void SDL_ReleaseGPUComputePipeline(SDL_GPUDevice *, SDL_GPUComputePipeline *)"
4069
+ extern "void SDL_ReleaseGPUShader(SDL_GPUDevice *, SDL_GPUShader *)"
4070
+ extern "void SDL_ReleaseGPUGraphicsPipeline(SDL_GPUDevice *, SDL_GPUGraphicsPipeline *)"
4071
+ extern "SDL_GPUCommandBuffer * SDL_AcquireGPUCommandBuffer(SDL_GPUDevice *)"
4072
+ extern "void SDL_PushGPUVertexUniformData(SDL_GPUCommandBuffer *, Uint32, void *, Uint32)"
4073
+ extern "void SDL_PushGPUFragmentUniformData(SDL_GPUCommandBuffer *, Uint32, void *, Uint32)"
4074
+ extern "void SDL_PushGPUComputeUniformData(SDL_GPUCommandBuffer *, Uint32, void *, Uint32)"
4075
+ extern "SDL_GPURenderPass * SDL_BeginGPURenderPass(SDL_GPUCommandBuffer *, SDL_GPUColorTargetInfo *, Uint32, SDL_GPUDepthStencilTargetInfo *)"
4076
+ extern "void SDL_BindGPUGraphicsPipeline(SDL_GPURenderPass *, SDL_GPUGraphicsPipeline *)"
4077
+ extern "void SDL_SetGPUViewport(SDL_GPURenderPass *, SDL_GPUViewport *)"
4078
+ extern "void SDL_SetGPUScissor(SDL_GPURenderPass *, SDL_Rect *)"
4079
+ extern "void SDL_SetGPUBlendConstants(SDL_GPURenderPass *, SDL_FColor)", unsupported: "SDL function unsupported by Fiddle: SDL_SetGPUBlendConstants()"
4080
+ extern "void SDL_SetGPUStencilReference(SDL_GPURenderPass *, Uint8)"
4081
+ extern "void SDL_BindGPUVertexBuffers(SDL_GPURenderPass *, Uint32, SDL_GPUBufferBinding *, Uint32)"
4082
+ extern "void SDL_BindGPUIndexBuffer(SDL_GPURenderPass *, SDL_GPUBufferBinding *, SDL_GPUIndexElementSize)"
4083
+ extern "void SDL_BindGPUVertexSamplers(SDL_GPURenderPass *, Uint32, SDL_GPUTextureSamplerBinding *, Uint32)"
4084
+ extern "void SDL_BindGPUVertexStorageTextures(SDL_GPURenderPass *, Uint32, SDL_GPUTexture **, Uint32)"
4085
+ extern "void SDL_BindGPUVertexStorageBuffers(SDL_GPURenderPass *, Uint32, SDL_GPUBuffer **, Uint32)"
4086
+ extern "void SDL_BindGPUFragmentSamplers(SDL_GPURenderPass *, Uint32, SDL_GPUTextureSamplerBinding *, Uint32)"
4087
+ extern "void SDL_BindGPUFragmentStorageTextures(SDL_GPURenderPass *, Uint32, SDL_GPUTexture **, Uint32)"
4088
+ extern "void SDL_BindGPUFragmentStorageBuffers(SDL_GPURenderPass *, Uint32, SDL_GPUBuffer **, Uint32)"
4089
+ extern "void SDL_DrawGPUIndexedPrimitives(SDL_GPURenderPass *, Uint32, Uint32, Uint32, Sint32, Uint32)"
4090
+ extern "void SDL_DrawGPUPrimitives(SDL_GPURenderPass *, Uint32, Uint32, Uint32, Uint32)"
4091
+ extern "void SDL_DrawGPUPrimitivesIndirect(SDL_GPURenderPass *, SDL_GPUBuffer *, Uint32, Uint32)"
4092
+ extern "void SDL_DrawGPUIndexedPrimitivesIndirect(SDL_GPURenderPass *, SDL_GPUBuffer *, Uint32, Uint32)"
4093
+ extern "void SDL_EndGPURenderPass(SDL_GPURenderPass *)"
4094
+ extern "SDL_GPUComputePass * SDL_BeginGPUComputePass(SDL_GPUCommandBuffer *, SDL_GPUStorageTextureReadWriteBinding *, Uint32, SDL_GPUStorageBufferReadWriteBinding *, Uint32)"
4095
+ extern "void SDL_BindGPUComputePipeline(SDL_GPUComputePass *, SDL_GPUComputePipeline *)"
4096
+ extern "void SDL_BindGPUComputeSamplers(SDL_GPUComputePass *, Uint32, SDL_GPUTextureSamplerBinding *, Uint32)"
4097
+ extern "void SDL_BindGPUComputeStorageTextures(SDL_GPUComputePass *, Uint32, SDL_GPUTexture **, Uint32)"
4098
+ extern "void SDL_BindGPUComputeStorageBuffers(SDL_GPUComputePass *, Uint32, SDL_GPUBuffer **, Uint32)"
4099
+ extern "void SDL_DispatchGPUCompute(SDL_GPUComputePass *, Uint32, Uint32, Uint32)"
4100
+ extern "void SDL_DispatchGPUComputeIndirect(SDL_GPUComputePass *, SDL_GPUBuffer *, Uint32)"
4101
+ extern "void SDL_EndGPUComputePass(SDL_GPUComputePass *)"
4102
+ extern "void * SDL_MapGPUTransferBuffer(SDL_GPUDevice *, SDL_GPUTransferBuffer *, bool)"
4103
+ extern "void SDL_UnmapGPUTransferBuffer(SDL_GPUDevice *, SDL_GPUTransferBuffer *)"
4104
+ extern "SDL_GPUCopyPass * SDL_BeginGPUCopyPass(SDL_GPUCommandBuffer *)"
4105
+ extern "void SDL_UploadToGPUTexture(SDL_GPUCopyPass *, SDL_GPUTextureTransferInfo *, SDL_GPUTextureRegion *, bool)"
4106
+ extern "void SDL_UploadToGPUBuffer(SDL_GPUCopyPass *, SDL_GPUTransferBufferLocation *, SDL_GPUBufferRegion *, bool)"
4107
+ extern "void SDL_CopyGPUTextureToTexture(SDL_GPUCopyPass *, SDL_GPUTextureLocation *, SDL_GPUTextureLocation *, Uint32, Uint32, Uint32, bool)"
4108
+ extern "void SDL_CopyGPUBufferToBuffer(SDL_GPUCopyPass *, SDL_GPUBufferLocation *, SDL_GPUBufferLocation *, Uint32, bool)"
4109
+ extern "void SDL_DownloadFromGPUTexture(SDL_GPUCopyPass *, SDL_GPUTextureRegion *, SDL_GPUTextureTransferInfo *)"
4110
+ extern "void SDL_DownloadFromGPUBuffer(SDL_GPUCopyPass *, SDL_GPUBufferRegion *, SDL_GPUTransferBufferLocation *)"
4111
+ extern "void SDL_EndGPUCopyPass(SDL_GPUCopyPass *)"
4112
+ extern "void SDL_GenerateMipmapsForGPUTexture(SDL_GPUCommandBuffer *, SDL_GPUTexture *)"
4113
+ extern "void SDL_BlitGPUTexture(SDL_GPUCommandBuffer *, SDL_GPUBlitInfo *)"
4114
+ extern "bool SDL_WindowSupportsGPUSwapchainComposition(SDL_GPUDevice *, SDL_Window *, SDL_GPUSwapchainComposition)"
4115
+ extern "bool SDL_WindowSupportsGPUPresentMode(SDL_GPUDevice *, SDL_Window *, SDL_GPUPresentMode)"
4116
+ extern "bool SDL_ClaimWindowForGPUDevice(SDL_GPUDevice *, SDL_Window *)"
4117
+ extern "void SDL_ReleaseWindowFromGPUDevice(SDL_GPUDevice *, SDL_Window *)"
4118
+ extern "bool SDL_SetGPUSwapchainParameters(SDL_GPUDevice *, SDL_Window *, SDL_GPUSwapchainComposition, SDL_GPUPresentMode)"
4119
+ extern "bool SDL_SetGPUAllowedFramesInFlight(SDL_GPUDevice *, Uint32)"
4120
+ extern "SDL_GPUTextureFormat SDL_GetGPUSwapchainTextureFormat(SDL_GPUDevice *, SDL_Window *)"
4121
+ extern "bool SDL_AcquireGPUSwapchainTexture(SDL_GPUCommandBuffer *, SDL_Window *, SDL_GPUTexture **, Uint32 *, Uint32 *)"
4122
+ extern "bool SDL_WaitForGPUSwapchain(SDL_GPUDevice *, SDL_Window *)"
4123
+ extern "bool SDL_WaitAndAcquireGPUSwapchainTexture(SDL_GPUCommandBuffer *, SDL_Window *, SDL_GPUTexture **, Uint32 *, Uint32 *)"
4124
+ extern "bool SDL_SubmitGPUCommandBuffer(SDL_GPUCommandBuffer *)"
4125
+ extern "SDL_GPUFence * SDL_SubmitGPUCommandBufferAndAcquireFence(SDL_GPUCommandBuffer *)"
4126
+ extern "bool SDL_CancelGPUCommandBuffer(SDL_GPUCommandBuffer *)"
4127
+ extern "bool SDL_WaitForGPUIdle(SDL_GPUDevice *)"
4128
+ extern "bool SDL_WaitForGPUFences(SDL_GPUDevice *, bool, SDL_GPUFence **, Uint32)"
4129
+ extern "bool SDL_QueryGPUFence(SDL_GPUDevice *, SDL_GPUFence *)"
4130
+ extern "void SDL_ReleaseGPUFence(SDL_GPUDevice *, SDL_GPUFence *)"
4131
+ extern "Uint32 SDL_GPUTextureFormatTexelBlockSize(SDL_GPUTextureFormat)"
4132
+ extern "bool SDL_GPUTextureSupportsFormat(SDL_GPUDevice *, SDL_GPUTextureFormat, SDL_GPUTextureType, SDL_GPUTextureUsageFlags)"
4133
+ extern "bool SDL_GPUTextureSupportsSampleCount(SDL_GPUDevice *, SDL_GPUTextureFormat, SDL_GPUSampleCount)"
4134
+ extern "Uint32 SDL_CalculateGPUTextureFormatSize(SDL_GPUTextureFormat, Uint32, Uint32, Uint32)"
4135
+ const_set :SDL_HapticDirection, struct(
4136
+ [
4137
+ "Uint8 type",
4138
+ "Sint32 dir[3]",
4139
+ ]
4140
+ )
4141
+ const_set :SDL_HapticConstant, struct(
4142
+ [
4143
+ "Uint16 type",
4144
+ { "direction": SDL_HapticDirection },
4145
+ "Uint32 length",
4146
+ "Uint16 delay",
4147
+ "Uint16 button",
4148
+ "Uint16 interval",
4149
+ "Sint16 level",
4150
+ "Uint16 attack_length",
4151
+ "Uint16 attack_level",
4152
+ "Uint16 fade_length",
4153
+ "Uint16 fade_level",
4154
+ ]
4155
+ )
4156
+ const_set :SDL_HapticPeriodic, struct(
4157
+ [
4158
+ "Uint16 type",
4159
+ { "direction": SDL_HapticDirection },
4160
+ "Uint32 length",
4161
+ "Uint16 delay",
4162
+ "Uint16 button",
4163
+ "Uint16 interval",
4164
+ "Uint16 period",
4165
+ "Sint16 magnitude",
4166
+ "Sint16 offset",
4167
+ "Uint16 phase",
4168
+ "Uint16 attack_length",
4169
+ "Uint16 attack_level",
4170
+ "Uint16 fade_length",
4171
+ "Uint16 fade_level",
4172
+ ]
4173
+ )
4174
+ const_set :SDL_HapticCondition, struct(
4175
+ [
4176
+ "Uint16 type",
4177
+ { "direction": SDL_HapticDirection },
4178
+ "Uint32 length",
4179
+ "Uint16 delay",
4180
+ "Uint16 button",
4181
+ "Uint16 interval",
4182
+ "Uint16 right_sat[3]",
4183
+ "Uint16 left_sat[3]",
4184
+ "Sint16 right_coeff[3]",
4185
+ "Sint16 left_coeff[3]",
4186
+ "Uint16 deadband[3]",
4187
+ "Sint16 center[3]",
4188
+ ]
4189
+ )
4190
+ const_set :SDL_HapticRamp, struct(
4191
+ [
4192
+ "Uint16 type",
4193
+ { "direction": SDL_HapticDirection },
4194
+ "Uint32 length",
4195
+ "Uint16 delay",
4196
+ "Uint16 button",
4197
+ "Uint16 interval",
4198
+ "Sint16 start",
4199
+ "Sint16 end",
4200
+ "Uint16 attack_length",
4201
+ "Uint16 attack_level",
4202
+ "Uint16 fade_length",
4203
+ "Uint16 fade_level",
4204
+ ]
4205
+ )
4206
+ const_set :SDL_HapticLeftRight, struct(
4207
+ [
4208
+ "Uint16 type",
4209
+ "Uint32 length",
4210
+ "Uint16 large_magnitude",
4211
+ "Uint16 small_magnitude",
4212
+ ]
4213
+ )
4214
+ const_set :SDL_HapticCustom, struct(
4215
+ [
4216
+ "Uint16 type",
4217
+ { "direction": SDL_HapticDirection },
4218
+ "Uint32 length",
4219
+ "Uint16 delay",
4220
+ "Uint16 button",
4221
+ "Uint16 interval",
4222
+ "Uint8 channels",
4223
+ "Uint16 period",
4224
+ "Uint16 samples",
4225
+ "Uint16 *data",
4226
+ "Uint16 attack_length",
4227
+ "Uint16 attack_level",
4228
+ "Uint16 fade_length",
4229
+ "Uint16 fade_level",
4230
+ ]
4231
+ )
4232
+ const_set :SDL_HapticEffect, union(
4233
+ [
4234
+ "Uint16 type",
4235
+ { "constant": SDL_HapticConstant },
4236
+ { "periodic": SDL_HapticPeriodic },
4237
+ { "condition": SDL_HapticCondition },
4238
+ { "ramp": SDL_HapticRamp },
4239
+ { "leftright": SDL_HapticLeftRight },
4240
+ { "custom": SDL_HapticCustom },
4241
+ ]
4242
+ )
4243
+ typealias "SDL_HapticID", "Uint32"
4244
+ extern "SDL_HapticID * SDL_GetHaptics(int *)"
4245
+ extern "char * SDL_GetHapticNameForID(SDL_HapticID)"
4246
+ extern "SDL_Haptic * SDL_OpenHaptic(SDL_HapticID)"
4247
+ extern "SDL_Haptic * SDL_GetHapticFromID(SDL_HapticID)"
4248
+ extern "SDL_HapticID SDL_GetHapticID(SDL_Haptic *)"
4249
+ extern "char * SDL_GetHapticName(SDL_Haptic *)"
4250
+ extern "bool SDL_IsMouseHaptic(void)"
4251
+ extern "SDL_Haptic * SDL_OpenHapticFromMouse(void)"
4252
+ extern "bool SDL_IsJoystickHaptic(SDL_Joystick *)"
4253
+ extern "SDL_Haptic * SDL_OpenHapticFromJoystick(SDL_Joystick *)"
4254
+ extern "void SDL_CloseHaptic(SDL_Haptic *)"
4255
+ extern "int SDL_GetMaxHapticEffects(SDL_Haptic *)"
4256
+ extern "int SDL_GetMaxHapticEffectsPlaying(SDL_Haptic *)"
4257
+ extern "Uint32 SDL_GetHapticFeatures(SDL_Haptic *)"
4258
+ extern "int SDL_GetNumHapticAxes(SDL_Haptic *)"
4259
+ extern "bool SDL_HapticEffectSupported(SDL_Haptic *, SDL_HapticEffect *)"
4260
+ extern "int SDL_CreateHapticEffect(SDL_Haptic *, SDL_HapticEffect *)"
4261
+ extern "bool SDL_UpdateHapticEffect(SDL_Haptic *, int, SDL_HapticEffect *)"
4262
+ extern "bool SDL_RunHapticEffect(SDL_Haptic *, int, Uint32)"
4263
+ extern "bool SDL_StopHapticEffect(SDL_Haptic *, int)"
4264
+ extern "void SDL_DestroyHapticEffect(SDL_Haptic *, int)"
4265
+ extern "bool SDL_GetHapticEffectStatus(SDL_Haptic *, int)"
4266
+ extern "bool SDL_SetHapticGain(SDL_Haptic *, int)"
4267
+ extern "bool SDL_SetHapticAutocenter(SDL_Haptic *, int)"
4268
+ extern "bool SDL_PauseHaptic(SDL_Haptic *)"
4269
+ extern "bool SDL_ResumeHaptic(SDL_Haptic *)"
4270
+ extern "bool SDL_StopHapticEffects(SDL_Haptic *)"
4271
+ extern "bool SDL_HapticRumbleSupported(SDL_Haptic *)"
4272
+ extern "bool SDL_InitHapticRumble(SDL_Haptic *)"
4273
+ extern "bool SDL_PlayHapticRumble(SDL_Haptic *, float, Uint32)"
4274
+ extern "bool SDL_StopHapticRumble(SDL_Haptic *)"
4275
+ const_set :SDL_HID_API_BUS_UNKNOWN, 0
4276
+ const_set :SDL_HID_API_BUS_USB, 1
4277
+ const_set :SDL_HID_API_BUS_BLUETOOTH, 2
4278
+ const_set :SDL_HID_API_BUS_I2C, 3
4279
+ const_set :SDL_HID_API_BUS_SPI, 4
4280
+ typealias "SDL_hid_bus_type", "enum"
4281
+ const_set :SDL_hid_device_info, struct(
4282
+ [
4283
+ "char *path",
4284
+ "unsigned short vendor_id",
4285
+ "unsigned short product_id",
4286
+ "wchar_t *serial_number",
4287
+ "unsigned short release_number",
4288
+ "wchar_t *manufacturer_string",
4289
+ "wchar_t *product_string",
4290
+ "unsigned short usage_page",
4291
+ "unsigned short usage",
4292
+ "int interface_number",
4293
+ "int interface_class",
4294
+ "int interface_subclass",
4295
+ "int interface_protocol",
4296
+ "SDL_hid_bus_type bus_type",
4297
+ "SDL_hid_device_info *next",
4298
+ ]
4299
+ )
4300
+ extern "int SDL_hid_init(void)"
4301
+ extern "int SDL_hid_exit(void)"
4302
+ extern "Uint32 SDL_hid_device_change_count(void)"
4303
+ extern "SDL_hid_device_info * SDL_hid_enumerate(unsigned short, unsigned short)"
4304
+ extern "void SDL_hid_free_enumeration(SDL_hid_device_info *)"
4305
+ extern "SDL_hid_device * SDL_hid_open(unsigned short, unsigned short, wchar_t *)"
4306
+ extern "SDL_hid_device * SDL_hid_open_path(char *)"
4307
+ extern "int SDL_hid_write(SDL_hid_device *, unsigned char *, size_t)"
4308
+ extern "int SDL_hid_read_timeout(SDL_hid_device *, unsigned char *, size_t, int)"
4309
+ extern "int SDL_hid_read(SDL_hid_device *, unsigned char *, size_t)"
4310
+ extern "int SDL_hid_set_nonblocking(SDL_hid_device *, int)"
4311
+ extern "int SDL_hid_send_feature_report(SDL_hid_device *, unsigned char *, size_t)"
4312
+ extern "int SDL_hid_get_feature_report(SDL_hid_device *, unsigned char *, size_t)"
4313
+ extern "int SDL_hid_get_input_report(SDL_hid_device *, unsigned char *, size_t)"
4314
+ extern "int SDL_hid_close(SDL_hid_device *)"
4315
+ extern "int SDL_hid_get_manufacturer_string(SDL_hid_device *, wchar_t *, size_t)"
4316
+ extern "int SDL_hid_get_product_string(SDL_hid_device *, wchar_t *, size_t)"
4317
+ extern "int SDL_hid_get_serial_number_string(SDL_hid_device *, wchar_t *, size_t)"
4318
+ extern "int SDL_hid_get_indexed_string(SDL_hid_device *, int, wchar_t *, size_t)"
4319
+ extern "SDL_hid_device_info * SDL_hid_get_device_info(SDL_hid_device *)"
4320
+ extern "int SDL_hid_get_report_descriptor(SDL_hid_device *, unsigned char *, size_t)"
4321
+ extern "void SDL_hid_ble_scan(bool)"
4322
+ const_set :SDL_HINT_DEFAULT, 0
4323
+ const_set :SDL_HINT_NORMAL, 1
4324
+ const_set :SDL_HINT_OVERRIDE, 2
4325
+ typealias "SDL_HintPriority", "enum"
4326
+ extern "bool SDL_SetHintWithPriority(char *, char *, SDL_HintPriority)"
4327
+ extern "bool SDL_SetHint(char *, char *)"
4328
+ extern "bool SDL_ResetHint(char *)"
4329
+ extern "void SDL_ResetHints(void)"
4330
+ extern "char * SDL_GetHint(char *)"
4331
+ extern "bool SDL_GetHintBoolean(char *, bool)"
4332
+ typealias "SDL_HintCallback", "function (*pointer)()"
4333
+ const_set :SDL_HintCallback, "void SDL_HintCallback(void *, char *, char *, char *)"
4334
+ extern "bool SDL_AddHintCallback(char *, SDL_HintCallback, void *)"
4335
+ extern "void SDL_RemoveHintCallback(char *, SDL_HintCallback, void *)"
4336
+ typealias "SDL_InitFlags", "Uint32"
4337
+ const_set :SDL_APP_CONTINUE, 0
4338
+ const_set :SDL_APP_SUCCESS, 1
4339
+ const_set :SDL_APP_FAILURE, 2
4340
+ typealias "SDL_AppResult", "enum"
4341
+ typealias "SDL_AppInit_func", "function (*pointer)()"
4342
+ const_set :SDL_AppInit_func, "SDL_AppResult SDL_AppInit_func(void **, int, char **)"
4343
+ typealias "SDL_AppIterate_func", "function (*pointer)()"
4344
+ const_set :SDL_AppIterate_func, "SDL_AppResult SDL_AppIterate_func(void *)"
4345
+ typealias "SDL_AppEvent_func", "function (*pointer)()"
4346
+ const_set :SDL_AppEvent_func, "SDL_AppResult SDL_AppEvent_func(void *, SDL_Event *)"
4347
+ typealias "SDL_AppQuit_func", "function (*pointer)()"
4348
+ const_set :SDL_AppQuit_func, "void SDL_AppQuit_func(void *, SDL_AppResult)"
4349
+ extern "bool SDL_Init(SDL_InitFlags)"
4350
+ extern "bool SDL_InitSubSystem(SDL_InitFlags)"
4351
+ extern "void SDL_QuitSubSystem(SDL_InitFlags)"
4352
+ extern "SDL_InitFlags SDL_WasInit(SDL_InitFlags)"
4353
+ extern "void SDL_Quit(void)"
4354
+ extern "bool SDL_IsMainThread(void)"
4355
+ typealias "SDL_MainThreadCallback", "function (*pointer)()"
4356
+ const_set :SDL_MainThreadCallback, "void SDL_MainThreadCallback(void *)"
4357
+ extern "bool SDL_RunOnMainThread(SDL_MainThreadCallback, void *, bool)"
4358
+ extern "bool SDL_SetAppMetadata(char *, char *, char *)"
4359
+ extern "bool SDL_SetAppMetadataProperty(char *, char *)"
4360
+ extern "char * SDL_GetAppMetadataProperty(char *)"
4361
+ extern "SDL_SharedObject * SDL_LoadObject(char *)"
4362
+ extern "SDL_FunctionPointer SDL_LoadFunction(SDL_SharedObject *, char *)"
4363
+ extern "void SDL_UnloadObject(SDL_SharedObject *)"
4364
+ const_set :SDL_Locale, struct(
4365
+ [
4366
+ "char *language",
4367
+ "char *country",
4368
+ ]
4369
+ )
4370
+ extern "SDL_Locale ** SDL_GetPreferredLocales(int *)"
4371
+ const_set :SDL_LOG_CATEGORY_APPLICATION, 0
4372
+ const_set :SDL_LOG_CATEGORY_ERROR, 1
4373
+ const_set :SDL_LOG_CATEGORY_ASSERT, 2
4374
+ const_set :SDL_LOG_CATEGORY_SYSTEM, 3
4375
+ const_set :SDL_LOG_CATEGORY_AUDIO, 4
4376
+ const_set :SDL_LOG_CATEGORY_VIDEO, 5
4377
+ const_set :SDL_LOG_CATEGORY_RENDER, 6
4378
+ const_set :SDL_LOG_CATEGORY_INPUT, 7
4379
+ const_set :SDL_LOG_CATEGORY_TEST, 8
4380
+ const_set :SDL_LOG_CATEGORY_GPU, 9
4381
+ const_set :SDL_LOG_CATEGORY_RESERVED2, 10
4382
+ const_set :SDL_LOG_CATEGORY_RESERVED3, 11
4383
+ const_set :SDL_LOG_CATEGORY_RESERVED4, 12
4384
+ const_set :SDL_LOG_CATEGORY_RESERVED5, 13
4385
+ const_set :SDL_LOG_CATEGORY_RESERVED6, 14
4386
+ const_set :SDL_LOG_CATEGORY_RESERVED7, 15
4387
+ const_set :SDL_LOG_CATEGORY_RESERVED8, 16
4388
+ const_set :SDL_LOG_CATEGORY_RESERVED9, 17
4389
+ const_set :SDL_LOG_CATEGORY_RESERVED10, 18
4390
+ const_set :SDL_LOG_CATEGORY_CUSTOM, 19
4391
+ typealias "SDL_LogCategory", "enum"
4392
+ const_set :SDL_LOG_PRIORITY_INVALID, 0
4393
+ const_set :SDL_LOG_PRIORITY_TRACE, 1
4394
+ const_set :SDL_LOG_PRIORITY_VERBOSE, 2
4395
+ const_set :SDL_LOG_PRIORITY_DEBUG, 3
4396
+ const_set :SDL_LOG_PRIORITY_INFO, 4
4397
+ const_set :SDL_LOG_PRIORITY_WARN, 5
4398
+ const_set :SDL_LOG_PRIORITY_ERROR, 6
4399
+ const_set :SDL_LOG_PRIORITY_CRITICAL, 7
4400
+ const_set :SDL_LOG_PRIORITY_COUNT, 8
4401
+ typealias "SDL_LogPriority", "enum"
4402
+ extern "void SDL_SetLogPriorities(SDL_LogPriority)"
4403
+ extern "void SDL_SetLogPriority(int, SDL_LogPriority)"
4404
+ extern "SDL_LogPriority SDL_GetLogPriority(int)"
4405
+ extern "void SDL_ResetLogPriorities(void)"
4406
+ extern "bool SDL_SetLogPriorityPrefix(SDL_LogPriority, char *)"
4407
+ extern "void SDL_Log(char *, ...)"
4408
+ extern "void SDL_LogTrace(int, char *, ...)"
4409
+ extern "void SDL_LogVerbose(int, char *, ...)"
4410
+ extern "void SDL_LogDebug(int, char *, ...)"
4411
+ extern "void SDL_LogInfo(int, char *, ...)"
4412
+ extern "void SDL_LogWarn(int, char *, ...)"
4413
+ extern "void SDL_LogError(int, char *, ...)"
4414
+ extern "void SDL_LogCritical(int, char *, ...)"
4415
+ extern "void SDL_LogMessage(int, SDL_LogPriority, char *, ...)"
4416
+ extern "void SDL_LogMessageV(int, SDL_LogPriority, char *, va_list)", unsupported: "SDL function unsupported by Fiddle: SDL_LogMessageV()"
4417
+ typealias "SDL_LogOutputFunction", "function (*pointer)()"
4418
+ const_set :SDL_LogOutputFunction, "void SDL_LogOutputFunction(void *, int, SDL_LogPriority, char *)"
4419
+ extern "SDL_LogOutputFunction SDL_GetDefaultLogOutputFunction(void)"
4420
+ extern "void SDL_GetLogOutputFunction(SDL_LogOutputFunction *, void **)"
4421
+ extern "void SDL_SetLogOutputFunction(SDL_LogOutputFunction, void *)"
4422
+ typealias "SDL_MessageBoxFlags", "Uint32"
4423
+ typealias "SDL_MessageBoxButtonFlags", "Uint32"
4424
+ const_set :SDL_MessageBoxButtonData, struct(
4425
+ [
4426
+ "SDL_MessageBoxButtonFlags flags",
4427
+ "int buttonID",
4428
+ "char *text",
4429
+ ]
4430
+ )
4431
+ const_set :SDL_MessageBoxColor, struct(
4432
+ [
4433
+ "Uint8 r",
4434
+ "Uint8 g",
4435
+ "Uint8 b",
4436
+ ]
4437
+ )
4438
+ const_set :SDL_MESSAGEBOX_COLOR_BACKGROUND, 0
4439
+ const_set :SDL_MESSAGEBOX_COLOR_TEXT, 1
4440
+ const_set :SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, 2
4441
+ const_set :SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, 3
4442
+ const_set :SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, 4
4443
+ const_set :SDL_MESSAGEBOX_COLOR_COUNT, 5
4444
+ typealias "SDL_MessageBoxColorType", "enum"
4445
+ const_set :SDL_MessageBoxColorScheme, struct(
4446
+ [
4447
+ { "colors[5]": SDL_MessageBoxColor },
4448
+ ]
4449
+ )
4450
+ const_set :SDL_MessageBoxData, struct(
4451
+ [
4452
+ "SDL_MessageBoxFlags flags",
4453
+ "SDL_Window *window",
4454
+ "char *title",
4455
+ "char *message",
4456
+ "int numbuttons",
4457
+ "SDL_MessageBoxButtonData *buttons",
4458
+ "SDL_MessageBoxColorScheme *colorScheme",
4459
+ ]
4460
+ )
4461
+ extern "bool SDL_ShowMessageBox(SDL_MessageBoxData *, int *)"
4462
+ extern "bool SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags, char *, char *, SDL_Window *)"
4463
+ typealias "SDL_MetalView", "void *"
4464
+ extern "SDL_MetalView SDL_Metal_CreateView(SDL_Window *)"
4465
+ extern "void SDL_Metal_DestroyView(SDL_MetalView)"
4466
+ extern "void * SDL_Metal_GetLayer(SDL_MetalView)"
4467
+ extern "bool SDL_OpenURL(char *)"
4468
+ extern "char * SDL_GetPlatform(void)"
4469
+ extern "SDL_Process * SDL_CreateProcess(char **, bool)"
4470
+ const_set :SDL_PROCESS_STDIO_INHERITED, 0
4471
+ const_set :SDL_PROCESS_STDIO_NULL, 1
4472
+ const_set :SDL_PROCESS_STDIO_APP, 2
4473
+ const_set :SDL_PROCESS_STDIO_REDIRECT, 3
4474
+ typealias "SDL_ProcessIO", "enum"
4475
+ extern "SDL_Process * SDL_CreateProcessWithProperties(SDL_PropertiesID)"
4476
+ extern "SDL_PropertiesID SDL_GetProcessProperties(SDL_Process *)"
4477
+ extern "void * SDL_ReadProcess(SDL_Process *, size_t *, int *)"
4478
+ extern "SDL_IOStream * SDL_GetProcessInput(SDL_Process *)"
4479
+ extern "SDL_IOStream * SDL_GetProcessOutput(SDL_Process *)"
4480
+ extern "bool SDL_KillProcess(SDL_Process *, bool)"
4481
+ extern "bool SDL_WaitProcess(SDL_Process *, bool, int *)"
4482
+ extern "void SDL_DestroyProcess(SDL_Process *)"
4483
+ const_set :SDL_Vertex, struct(
4484
+ [
4485
+ { "position": SDL_FPoint },
4486
+ { "color": SDL_FColor },
4487
+ { "tex_coord": SDL_FPoint },
4488
+ ]
4489
+ )
4490
+ const_set :SDL_TEXTUREACCESS_STATIC, 0
4491
+ const_set :SDL_TEXTUREACCESS_STREAMING, 1
4492
+ const_set :SDL_TEXTUREACCESS_TARGET, 2
4493
+ typealias "SDL_TextureAccess", "enum"
4494
+ const_set :SDL_LOGICAL_PRESENTATION_DISABLED, 0
4495
+ const_set :SDL_LOGICAL_PRESENTATION_STRETCH, 1
4496
+ const_set :SDL_LOGICAL_PRESENTATION_LETTERBOX, 2
4497
+ const_set :SDL_LOGICAL_PRESENTATION_OVERSCAN, 3
4498
+ const_set :SDL_LOGICAL_PRESENTATION_INTEGER_SCALE, 4
4499
+ typealias "SDL_RendererLogicalPresentation", "enum"
4500
+ const_set :SDL_Texture, struct(
4501
+ [
4502
+ "SDL_PixelFormat format",
4503
+ "int w",
4504
+ "int h",
4505
+ "int refcount",
4506
+ ]
4507
+ )
4508
+ extern "int SDL_GetNumRenderDrivers(void)"
4509
+ extern "char * SDL_GetRenderDriver(int)"
4510
+ extern "bool SDL_CreateWindowAndRenderer(char *, int, int, SDL_WindowFlags, SDL_Window **, SDL_Renderer **)"
4511
+ extern "SDL_Renderer * SDL_CreateRenderer(SDL_Window *, char *)"
4512
+ extern "SDL_Renderer * SDL_CreateRendererWithProperties(SDL_PropertiesID)"
4513
+ extern "SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *)"
4514
+ extern "SDL_Renderer * SDL_GetRenderer(SDL_Window *)"
4515
+ extern "SDL_Window * SDL_GetRenderWindow(SDL_Renderer *)"
4516
+ extern "char * SDL_GetRendererName(SDL_Renderer *)"
4517
+ extern "SDL_PropertiesID SDL_GetRendererProperties(SDL_Renderer *)"
4518
+ extern "bool SDL_GetRenderOutputSize(SDL_Renderer *, int *, int *)"
4519
+ extern "bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *, int *, int *)"
4520
+ extern "SDL_Texture * SDL_CreateTexture(SDL_Renderer *, SDL_PixelFormat, SDL_TextureAccess, int, int)"
4521
+ extern "SDL_Texture * SDL_CreateTextureFromSurface(SDL_Renderer *, SDL_Surface *)"
4522
+ extern "SDL_Texture * SDL_CreateTextureWithProperties(SDL_Renderer *, SDL_PropertiesID)"
4523
+ extern "SDL_PropertiesID SDL_GetTextureProperties(SDL_Texture *)"
4524
+ extern "SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *)"
4525
+ extern "bool SDL_GetTextureSize(SDL_Texture *, float *, float *)"
4526
+ extern "bool SDL_SetTextureColorMod(SDL_Texture *, Uint8, Uint8, Uint8)"
4527
+ extern "bool SDL_SetTextureColorModFloat(SDL_Texture *, float, float, float)"
4528
+ extern "bool SDL_GetTextureColorMod(SDL_Texture *, Uint8 *, Uint8 *, Uint8 *)"
4529
+ extern "bool SDL_GetTextureColorModFloat(SDL_Texture *, float *, float *, float *)"
4530
+ extern "bool SDL_SetTextureAlphaMod(SDL_Texture *, Uint8)"
4531
+ extern "bool SDL_SetTextureAlphaModFloat(SDL_Texture *, float)"
4532
+ extern "bool SDL_GetTextureAlphaMod(SDL_Texture *, Uint8 *)"
4533
+ extern "bool SDL_GetTextureAlphaModFloat(SDL_Texture *, float *)"
4534
+ extern "bool SDL_SetTextureBlendMode(SDL_Texture *, SDL_BlendMode)"
4535
+ extern "bool SDL_GetTextureBlendMode(SDL_Texture *, SDL_BlendMode *)"
4536
+ extern "bool SDL_SetTextureScaleMode(SDL_Texture *, SDL_ScaleMode)"
4537
+ extern "bool SDL_GetTextureScaleMode(SDL_Texture *, SDL_ScaleMode *)"
4538
+ extern "bool SDL_UpdateTexture(SDL_Texture *, SDL_Rect *, void *, int)"
4539
+ extern "bool SDL_UpdateYUVTexture(SDL_Texture *, SDL_Rect *, Uint8 *, int, Uint8 *, int, Uint8 *, int)"
4540
+ extern "bool SDL_UpdateNVTexture(SDL_Texture *, SDL_Rect *, Uint8 *, int, Uint8 *, int)"
4541
+ extern "bool SDL_LockTexture(SDL_Texture *, SDL_Rect *, void **, int *)"
4542
+ extern "bool SDL_LockTextureToSurface(SDL_Texture *, SDL_Rect *, SDL_Surface **)"
4543
+ extern "void SDL_UnlockTexture(SDL_Texture *)"
4544
+ extern "bool SDL_SetRenderTarget(SDL_Renderer *, SDL_Texture *)"
4545
+ extern "SDL_Texture * SDL_GetRenderTarget(SDL_Renderer *)"
4546
+ extern "bool SDL_SetRenderLogicalPresentation(SDL_Renderer *, int, int, SDL_RendererLogicalPresentation)"
4547
+ extern "bool SDL_GetRenderLogicalPresentation(SDL_Renderer *, int *, int *, SDL_RendererLogicalPresentation *)"
4548
+ extern "bool SDL_GetRenderLogicalPresentationRect(SDL_Renderer *, SDL_FRect *)"
4549
+ extern "bool SDL_RenderCoordinatesFromWindow(SDL_Renderer *, float, float, float *, float *)"
4550
+ extern "bool SDL_RenderCoordinatesToWindow(SDL_Renderer *, float, float, float *, float *)"
4551
+ extern "bool SDL_ConvertEventToRenderCoordinates(SDL_Renderer *, SDL_Event *)"
4552
+ extern "bool SDL_SetRenderViewport(SDL_Renderer *, SDL_Rect *)"
4553
+ extern "bool SDL_GetRenderViewport(SDL_Renderer *, SDL_Rect *)"
4554
+ extern "bool SDL_RenderViewportSet(SDL_Renderer *)"
4555
+ extern "bool SDL_GetRenderSafeArea(SDL_Renderer *, SDL_Rect *)"
4556
+ extern "bool SDL_SetRenderClipRect(SDL_Renderer *, SDL_Rect *)"
4557
+ extern "bool SDL_GetRenderClipRect(SDL_Renderer *, SDL_Rect *)"
4558
+ extern "bool SDL_RenderClipEnabled(SDL_Renderer *)"
4559
+ extern "bool SDL_SetRenderScale(SDL_Renderer *, float, float)"
4560
+ extern "bool SDL_GetRenderScale(SDL_Renderer *, float *, float *)"
4561
+ extern "bool SDL_SetRenderDrawColor(SDL_Renderer *, Uint8, Uint8, Uint8, Uint8)"
4562
+ extern "bool SDL_SetRenderDrawColorFloat(SDL_Renderer *, float, float, float, float)"
4563
+ extern "bool SDL_GetRenderDrawColor(SDL_Renderer *, Uint8 *, Uint8 *, Uint8 *, Uint8 *)"
4564
+ extern "bool SDL_GetRenderDrawColorFloat(SDL_Renderer *, float *, float *, float *, float *)"
4565
+ extern "bool SDL_SetRenderColorScale(SDL_Renderer *, float)"
4566
+ extern "bool SDL_GetRenderColorScale(SDL_Renderer *, float *)"
4567
+ extern "bool SDL_SetRenderDrawBlendMode(SDL_Renderer *, SDL_BlendMode)"
4568
+ extern "bool SDL_GetRenderDrawBlendMode(SDL_Renderer *, SDL_BlendMode *)"
4569
+ extern "bool SDL_RenderClear(SDL_Renderer *)"
4570
+ extern "bool SDL_RenderPoint(SDL_Renderer *, float, float)"
4571
+ extern "bool SDL_RenderPoints(SDL_Renderer *, SDL_FPoint *, int)"
4572
+ extern "bool SDL_RenderLine(SDL_Renderer *, float, float, float, float)"
4573
+ extern "bool SDL_RenderLines(SDL_Renderer *, SDL_FPoint *, int)"
4574
+ extern "bool SDL_RenderRect(SDL_Renderer *, SDL_FRect *)"
4575
+ extern "bool SDL_RenderRects(SDL_Renderer *, SDL_FRect *, int)"
4576
+ extern "bool SDL_RenderFillRect(SDL_Renderer *, SDL_FRect *)"
4577
+ extern "bool SDL_RenderFillRects(SDL_Renderer *, SDL_FRect *, int)"
4578
+ extern "bool SDL_RenderTexture(SDL_Renderer *, SDL_Texture *, SDL_FRect *, SDL_FRect *)"
4579
+ extern "bool SDL_RenderTextureRotated(SDL_Renderer *, SDL_Texture *, SDL_FRect *, SDL_FRect *, double, SDL_FPoint *, SDL_FlipMode)"
4580
+ extern "bool SDL_RenderTextureAffine(SDL_Renderer *, SDL_Texture *, SDL_FRect *, SDL_FPoint *, SDL_FPoint *, SDL_FPoint *)"
4581
+ extern "bool SDL_RenderTextureTiled(SDL_Renderer *, SDL_Texture *, SDL_FRect *, float, SDL_FRect *)"
4582
+ extern "bool SDL_RenderTexture9Grid(SDL_Renderer *, SDL_Texture *, SDL_FRect *, float, float, float, float, float, SDL_FRect *)"
4583
+ extern "bool SDL_RenderGeometry(SDL_Renderer *, SDL_Texture *, SDL_Vertex *, int, int *, int)"
4584
+ extern "bool SDL_RenderGeometryRaw(SDL_Renderer *, SDL_Texture *, float *, int, SDL_FColor *, int, float *, int, int, void *, int, int)"
4585
+ extern "SDL_Surface * SDL_RenderReadPixels(SDL_Renderer *, SDL_Rect *)"
4586
+ extern "bool SDL_RenderPresent(SDL_Renderer *)"
4587
+ extern "void SDL_DestroyTexture(SDL_Texture *)"
4588
+ extern "void SDL_DestroyRenderer(SDL_Renderer *)"
4589
+ extern "bool SDL_FlushRenderer(SDL_Renderer *)"
4590
+ extern "void * SDL_GetRenderMetalLayer(SDL_Renderer *)"
4591
+ extern "void * SDL_GetRenderMetalCommandEncoder(SDL_Renderer *)"
4592
+ extern "bool SDL_AddVulkanRenderSemaphores(SDL_Renderer *, Uint32, Sint64, Sint64)"
4593
+ extern "bool SDL_SetRenderVSync(SDL_Renderer *, int)"
4594
+ extern "bool SDL_GetRenderVSync(SDL_Renderer *, int *)"
4595
+ extern "bool SDL_RenderDebugText(SDL_Renderer *, float, float, char *)"
4596
+ extern "bool SDL_RenderDebugTextFormat(SDL_Renderer *, float, float, char *, ...)"
4597
+ const_set :SDL_StorageInterface, struct(
4598
+ [
4599
+ "Uint32 version",
4600
+ "function (*close)()",
4601
+ "function (*ready)()",
4602
+ "function (*enumerate)()",
4603
+ "function (*info)()",
4604
+ "function (*read_file)()",
4605
+ "function (*write_file)()",
4606
+ "function (*mkdir)()",
4607
+ "function (*remove)()",
4608
+ "function (*rename)()",
4609
+ "function (*copy)()",
4610
+ "function (*space_remaining)()",
4611
+ ]
4612
+ )
4613
+ extern "SDL_Storage * SDL_OpenTitleStorage(char *, SDL_PropertiesID)"
4614
+ extern "SDL_Storage * SDL_OpenUserStorage(char *, char *, SDL_PropertiesID)"
4615
+ extern "SDL_Storage * SDL_OpenFileStorage(char *)"
4616
+ extern "SDL_Storage * SDL_OpenStorage(SDL_StorageInterface *, void *)"
4617
+ extern "bool SDL_CloseStorage(SDL_Storage *)"
4618
+ extern "bool SDL_StorageReady(SDL_Storage *)"
4619
+ extern "bool SDL_GetStorageFileSize(SDL_Storage *, char *, Uint64 *)"
4620
+ extern "bool SDL_ReadStorageFile(SDL_Storage *, char *, void *, Uint64)"
4621
+ extern "bool SDL_WriteStorageFile(SDL_Storage *, char *, void *, Uint64)"
4622
+ extern "bool SDL_CreateStorageDirectory(SDL_Storage *, char *)"
4623
+ extern "bool SDL_EnumerateStorageDirectory(SDL_Storage *, char *, SDL_EnumerateDirectoryCallback, void *)"
4624
+ extern "bool SDL_RemoveStoragePath(SDL_Storage *, char *)"
4625
+ extern "bool SDL_RenameStoragePath(SDL_Storage *, char *, char *)"
4626
+ extern "bool SDL_CopyStorageFile(SDL_Storage *, char *, char *)"
4627
+ extern "bool SDL_GetStoragePathInfo(SDL_Storage *, char *, SDL_PathInfo *)"
4628
+ extern "Uint64 SDL_GetStorageSpaceRemaining(SDL_Storage *)"
4629
+ extern "char ** SDL_GlobStorageDirectory(SDL_Storage *, char *, char *, SDL_GlobFlags, int *)"
4630
+ typealias "SDL_X11EventHook", "function (*pointer)()"
4631
+ const_set :SDL_X11EventHook, "bool SDL_X11EventHook(void *, XEvent *)"
4632
+ extern "void SDL_SetX11EventHook(SDL_X11EventHook, void *)"
4633
+ extern "bool SDL_SetLinuxThreadPriority(Sint64, int)"
4634
+ extern "bool SDL_SetLinuxThreadPriorityAndPolicy(Sint64, int, int)"
4635
+ extern "bool SDL_IsTablet(void)"
4636
+ extern "bool SDL_IsTV(void)"
4637
+ const_set :SDL_SANDBOX_NONE, 0
4638
+ const_set :SDL_SANDBOX_UNKNOWN_CONTAINER, 1
4639
+ const_set :SDL_SANDBOX_FLATPAK, 2
4640
+ const_set :SDL_SANDBOX_SNAP, 3
4641
+ const_set :SDL_SANDBOX_MACOS, 4
4642
+ typealias "SDL_Sandbox", "enum"
4643
+ extern "SDL_Sandbox SDL_GetSandbox(void)"
4644
+ extern "void SDL_OnApplicationWillTerminate(void)"
4645
+ extern "void SDL_OnApplicationDidReceiveMemoryWarning(void)"
4646
+ extern "void SDL_OnApplicationWillEnterBackground(void)"
4647
+ extern "void SDL_OnApplicationDidEnterBackground(void)"
4648
+ extern "void SDL_OnApplicationWillEnterForeground(void)"
4649
+ extern "void SDL_OnApplicationDidEnterForeground(void)"
4650
+ const_set :SDL_DateTime, struct(
4651
+ [
4652
+ "int year",
4653
+ "int month",
4654
+ "int day",
4655
+ "int hour",
4656
+ "int minute",
4657
+ "int second",
4658
+ "int nanosecond",
4659
+ "int day_of_week",
4660
+ "int utc_offset",
4661
+ ]
4662
+ )
4663
+ const_set :SDL_DATE_FORMAT_YYYYMMDD, 0
4664
+ const_set :SDL_DATE_FORMAT_DDMMYYYY, 1
4665
+ const_set :SDL_DATE_FORMAT_MMDDYYYY, 2
4666
+ typealias "SDL_DateFormat", "enum"
4667
+ const_set :SDL_TIME_FORMAT_24HR, 0
4668
+ const_set :SDL_TIME_FORMAT_12HR, 1
4669
+ typealias "SDL_TimeFormat", "enum"
4670
+ extern "bool SDL_GetDateTimeLocalePreferences(SDL_DateFormat *, SDL_TimeFormat *)"
4671
+ extern "bool SDL_GetCurrentTime(SDL_Time *)"
4672
+ extern "bool SDL_TimeToDateTime(SDL_Time, SDL_DateTime *, bool)"
4673
+ extern "bool SDL_DateTimeToTime(SDL_DateTime *, SDL_Time *)"
4674
+ extern "void SDL_TimeToWindows(SDL_Time, Uint32 *, Uint32 *)"
4675
+ extern "SDL_Time SDL_TimeFromWindows(Uint32, Uint32)"
4676
+ extern "int SDL_GetDaysInMonth(int, int)"
4677
+ extern "int SDL_GetDayOfYear(int, int, int)"
4678
+ extern "int SDL_GetDayOfWeek(int, int, int)"
4679
+ extern "Uint64 SDL_GetTicks(void)"
4680
+ extern "Uint64 SDL_GetTicksNS(void)"
4681
+ extern "Uint64 SDL_GetPerformanceCounter(void)"
4682
+ extern "Uint64 SDL_GetPerformanceFrequency(void)"
4683
+ extern "void SDL_Delay(Uint32)"
4684
+ extern "void SDL_DelayNS(Uint64)"
4685
+ extern "void SDL_DelayPrecise(Uint64)"
4686
+ typealias "SDL_TimerID", "Uint32"
4687
+ typealias "SDL_TimerCallback", "function (*pointer)()"
4688
+ const_set :SDL_TimerCallback, "Uint32 SDL_TimerCallback(void *, SDL_TimerID, Uint32)"
4689
+ extern "SDL_TimerID SDL_AddTimer(Uint32, SDL_TimerCallback, void *)"
4690
+ typealias "SDL_NSTimerCallback", "function (*pointer)()"
4691
+ const_set :SDL_NSTimerCallback, "Uint64 SDL_NSTimerCallback(void *, SDL_TimerID, Uint64)"
4692
+ extern "SDL_TimerID SDL_AddTimerNS(Uint64, SDL_NSTimerCallback, void *)"
4693
+ extern "bool SDL_RemoveTimer(SDL_TimerID)"
4694
+ typealias "SDL_TrayEntryFlags", "Uint32"
4695
+ typealias "SDL_TrayCallback", "function (*pointer)()"
4696
+ const_set :SDL_TrayCallback, "void SDL_TrayCallback(void *, SDL_TrayEntry *)"
4697
+ extern "SDL_Tray * SDL_CreateTray(SDL_Surface *, char *)"
4698
+ extern "void SDL_SetTrayIcon(SDL_Tray *, SDL_Surface *)"
4699
+ extern "void SDL_SetTrayTooltip(SDL_Tray *, char *)"
4700
+ extern "SDL_TrayMenu * SDL_CreateTrayMenu(SDL_Tray *)"
4701
+ extern "SDL_TrayMenu * SDL_CreateTraySubmenu(SDL_TrayEntry *)"
4702
+ extern "SDL_TrayMenu * SDL_GetTrayMenu(SDL_Tray *)"
4703
+ extern "SDL_TrayMenu * SDL_GetTraySubmenu(SDL_TrayEntry *)"
4704
+ extern "SDL_TrayEntry ** SDL_GetTrayEntries(SDL_TrayMenu *, int *)"
4705
+ extern "void SDL_RemoveTrayEntry(SDL_TrayEntry *)"
4706
+ extern "SDL_TrayEntry * SDL_InsertTrayEntryAt(SDL_TrayMenu *, int, char *, SDL_TrayEntryFlags)"
4707
+ extern "void SDL_SetTrayEntryLabel(SDL_TrayEntry *, char *)"
4708
+ extern "char * SDL_GetTrayEntryLabel(SDL_TrayEntry *)"
4709
+ extern "void SDL_SetTrayEntryChecked(SDL_TrayEntry *, bool)"
4710
+ extern "bool SDL_GetTrayEntryChecked(SDL_TrayEntry *)"
4711
+ extern "void SDL_SetTrayEntryEnabled(SDL_TrayEntry *, bool)"
4712
+ extern "bool SDL_GetTrayEntryEnabled(SDL_TrayEntry *)"
4713
+ extern "void SDL_SetTrayEntryCallback(SDL_TrayEntry *, SDL_TrayCallback, void *)"
4714
+ extern "void SDL_ClickTrayEntry(SDL_TrayEntry *)"
4715
+ extern "void SDL_DestroyTray(SDL_Tray *)"
4716
+ extern "SDL_TrayMenu * SDL_GetTrayEntryParent(SDL_TrayEntry *)"
4717
+ extern "SDL_TrayEntry * SDL_GetTrayMenuParentEntry(SDL_TrayMenu *)"
4718
+ extern "SDL_Tray * SDL_GetTrayMenuParentTray(SDL_TrayMenu *)"
4719
+ extern "void SDL_UpdateTrays(void)"
4720
+ extern "int SDL_GetVersion(void)"
4721
+ extern "char * SDL_GetRevision(void)"
4722
+ }
4723
+ private_constant :SDL
4724
+
4725
+ SDL.call
4726
+ end