rbsdl3 0.1.0 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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data/CHANGELOG.md CHANGED
@@ -2,6 +2,15 @@
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  ## [Unreleased]
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+ ## [0.2.0] - 2026-01-02
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+
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+ ### Updated
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+ - Target SDL version to 3.4.0 (from 3.2.28). Regenerated `rbsdl3/sdl.rb`; newly added APIs in SDL 3.4 are now available via the bindings (see SDL 3.4.0 release notes for the full upstream change list).
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+ - Target SDL_image version to 3.2.6 (from 3.2.4). Regenerated `rbsdl3/image.rb` (micro update; no intentional functional change in rbsdl3 beyond upstream bugfixes).
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+
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+ ### Notes
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+ - Upstream renamed `SDL_PROP_WINDOW_OPENVR_OVERLAY_ID` to `SDL_PROP_WINDOW_OPENVR_OVERLAY_ID_NUMBER` (same value).
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+
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  ## [0.1.0] - 2025-12-31
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  ### Added
data/LICENSE CHANGED
File without changes
data/README.md CHANGED
File without changes
data/lib/rbsdl3/image.rb CHANGED
@@ -9,7 +9,7 @@ module SDL3
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  #
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  const_set :SDL_IMAGE_MAJOR_VERSION, 3
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  const_set :SDL_IMAGE_MINOR_VERSION, 2
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- const_set :SDL_IMAGE_MICRO_VERSION, 4
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+ const_set :SDL_IMAGE_MICRO_VERSION, 6
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  const_set :SDL_IMAGE_VERSION, SDL_VERSIONNUM(SDL_IMAGE_MAJOR_VERSION, SDL_IMAGE_MINOR_VERSION, SDL_IMAGE_MICRO_VERSION)
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  module_function def SDL_IMAGE_VERSION_ATLEAST(x, y, z) = ((SDL_IMAGE_MAJOR_VERSION >= x) && (SDL_IMAGE_MAJOR_VERSION > x || SDL_IMAGE_MINOR_VERSION >= y) && (SDL_IMAGE_MAJOR_VERSION > x || SDL_IMAGE_MINOR_VERSION > y || SDL_IMAGE_MICRO_VERSION >= z))
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data/lib/rbsdl3/sdl.rb CHANGED
@@ -126,6 +126,7 @@ module SDL3
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  const_set :SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, (SDL_AudioDeviceID(0xFFFFFFFF))
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  const_set :SDL_AUDIO_DEVICE_DEFAULT_RECORDING, (SDL_AudioDeviceID(0xFFFFFFFE))
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  module_function def SDL_AUDIO_FRAMESIZE(x) = (SDL_AUDIO_BYTESIZE((x).format) * (x).channels)
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+ const_set :SDL_PROP_AUDIOSTREAM_AUTO_CLEANUP_BOOLEAN, "SDL.audiostream.auto_cleanup"
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  const_set :SDL_BLENDMODE_NONE, 0x00000000
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  const_set :SDL_BLENDMODE_BLEND, 0x00000001
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  const_set :SDL_BLENDMODE_BLEND_PREMULTIPLIED, 0x00000010
@@ -172,14 +173,26 @@ module SDL3
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  const_set :SDL_GPU_COLORCOMPONENT_A, (1 << 3)
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_DEBUGMODE_BOOLEAN, "SDL.gpu.device.create.debugmode"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_PREFERLOWPOWER_BOOLEAN, "SDL.gpu.device.create.preferlowpower"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_VERBOSE_BOOLEAN, "SDL.gpu.device.create.verbose"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_NAME_STRING, "SDL.gpu.device.create.name"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_FEATURE_CLIP_DISTANCE_BOOLEAN, "SDL.gpu.device.create.feature.clip_distance"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_FEATURE_DEPTH_CLAMPING_BOOLEAN, "SDL.gpu.device.create.feature.depth_clamping"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_FEATURE_INDIRECT_DRAW_FIRST_INSTANCE_BOOLEAN, "SDL.gpu.device.create.feature.indirect_draw_first_instance"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_FEATURE_ANISOTROPY_BOOLEAN, "SDL.gpu.device.create.feature.anisotropy"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_PRIVATE_BOOLEAN, "SDL.gpu.device.create.shaders.private"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_SPIRV_BOOLEAN, "SDL.gpu.device.create.shaders.spirv"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXBC_BOOLEAN, "SDL.gpu.device.create.shaders.dxbc"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_DXIL_BOOLEAN, "SDL.gpu.device.create.shaders.dxil"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_MSL_BOOLEAN, "SDL.gpu.device.create.shaders.msl"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_SHADERS_METALLIB_BOOLEAN, "SDL.gpu.device.create.shaders.metallib"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_D3D12_ALLOW_FEWER_RESOURCE_SLOTS_BOOLEAN, "SDL.gpu.device.create.d3d12.allowtier1resourcebinding"
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  const_set :SDL_PROP_GPU_DEVICE_CREATE_D3D12_SEMANTIC_NAME_STRING, "SDL.gpu.device.create.d3d12.semantic"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION_BOOLEAN, "SDL.gpu.device.create.vulkan.requirehardwareacceleration"
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+ const_set :SDL_PROP_GPU_DEVICE_CREATE_VULKAN_OPTIONS_POINTER, "SDL.gpu.device.create.vulkan.options"
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+ const_set :SDL_PROP_GPU_DEVICE_NAME_STRING, "SDL.gpu.device.name"
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+ const_set :SDL_PROP_GPU_DEVICE_DRIVER_NAME_STRING, "SDL.gpu.device.driver_name"
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+ const_set :SDL_PROP_GPU_DEVICE_DRIVER_VERSION_STRING, "SDL.gpu.device.driver_version"
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+ const_set :SDL_PROP_GPU_DEVICE_DRIVER_INFO_STRING, "SDL.gpu.device.driver_info"
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  const_set :SDL_PROP_GPU_COMPUTEPIPELINE_CREATE_NAME_STRING, "SDL.gpu.computepipeline.create.name"
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  const_set :SDL_PROP_GPU_GRAPHICSPIPELINE_CREATE_NAME_STRING, "SDL.gpu.graphicspipeline.create.name"
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  const_set :SDL_PROP_GPU_SAMPLER_CREATE_NAME_STRING, "SDL.gpu.sampler.create.name"
@@ -193,6 +206,7 @@ module SDL3
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  const_set :SDL_PROP_GPU_TEXTURE_CREATE_NAME_STRING, "SDL.gpu.texture.create.name"
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  const_set :SDL_PROP_GPU_BUFFER_CREATE_NAME_STRING, "SDL.gpu.buffer.create.name"
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  const_set :SDL_PROP_GPU_TRANSFERBUFFER_CREATE_NAME_STRING, "SDL.gpu.transferbuffer.create.name"
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+ const_set :SDL_HAPTIC_INFINITY, 4294967295
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  const_set :SDL_HAPTIC_CONSTANT, (1<<0)
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  const_set :SDL_HAPTIC_SINE, (1<<1)
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  const_set :SDL_HAPTIC_SQUARE, (1<<2)
@@ -217,7 +231,6 @@ module SDL3
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  const_set :SDL_HAPTIC_CARTESIAN, 1
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  const_set :SDL_HAPTIC_SPHERICAL, 2
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  const_set :SDL_HAPTIC_STEERING_AXIS, 3
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- const_set :SDL_HAPTIC_INFINITY, 4294967295
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  const_set :SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED, "SDL_ALLOW_ALT_TAB_WHILE_GRABBED"
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  const_set :SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY, "SDL_ANDROID_ALLOW_RECREATE_ACTIVITY"
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  const_set :SDL_HINT_ANDROID_BLOCK_ON_PAUSE, "SDL_ANDROID_BLOCK_ON_PAUSE"
@@ -236,6 +249,7 @@ module SDL3
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  const_set :SDL_HINT_AUDIO_DEVICE_SAMPLE_FRAMES, "SDL_AUDIO_DEVICE_SAMPLE_FRAMES"
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  const_set :SDL_HINT_AUDIO_DEVICE_STREAM_NAME, "SDL_AUDIO_DEVICE_STREAM_NAME"
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  const_set :SDL_HINT_AUDIO_DEVICE_STREAM_ROLE, "SDL_AUDIO_DEVICE_STREAM_ROLE"
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+ const_set :SDL_HINT_AUDIO_DEVICE_RAW_STREAM, "SDL_AUDIO_DEVICE_RAW_STREAM"
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  const_set :SDL_HINT_AUDIO_DISK_INPUT_FILE, "SDL_AUDIO_DISK_INPUT_FILE"
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  const_set :SDL_HINT_AUDIO_DISK_OUTPUT_FILE, "SDL_AUDIO_DISK_OUTPUT_FILE"
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  const_set :SDL_HINT_AUDIO_DISK_TIMESCALE, "SDL_AUDIO_DISK_TIMESCALE"
@@ -252,6 +266,7 @@ module SDL3
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  const_set :SDL_HINT_JOYSTICK_DIRECTINPUT, "SDL_JOYSTICK_DIRECTINPUT"
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  const_set :SDL_HINT_FILE_DIALOG_DRIVER, "SDL_FILE_DIALOG_DRIVER"
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  const_set :SDL_HINT_DISPLAY_USABLE_BOUNDS, "SDL_DISPLAY_USABLE_BOUNDS"
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+ const_set :SDL_HINT_INVALID_PARAM_CHECKS, "SDL_INVALID_PARAM_CHECKS"
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  const_set :SDL_HINT_EMSCRIPTEN_ASYNCIFY, "SDL_EMSCRIPTEN_ASYNCIFY"
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  const_set :SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR, "SDL_EMSCRIPTEN_CANVAS_SELECTOR"
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  const_set :SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT, "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
@@ -272,6 +287,7 @@ module SDL3
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  const_set :SDL_HINT_GDK_TEXTINPUT_SCOPE, "SDL_GDK_TEXTINPUT_SCOPE"
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  const_set :SDL_HINT_GDK_TEXTINPUT_TITLE, "SDL_GDK_TEXTINPUT_TITLE"
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  const_set :SDL_HINT_HIDAPI_LIBUSB, "SDL_HIDAPI_LIBUSB"
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+ const_set :SDL_HINT_HIDAPI_LIBUSB_GAMECUBE, "SDL_HIDAPI_LIBUSB_GAMECUBE"
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  const_set :SDL_HINT_HIDAPI_LIBUSB_WHITELIST, "SDL_HIDAPI_LIBUSB_WHITELIST"
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  const_set :SDL_HINT_HIDAPI_UDEV, "SDL_HIDAPI_UDEV"
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  const_set :SDL_HINT_GPU_DRIVER, "SDL_GPU_DRIVER"
@@ -311,9 +327,15 @@ module SDL3
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_STEAM_HOME_LED, "SDL_JOYSTICK_HIDAPI_STEAM_HOME_LED"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_STEAMDECK, "SDL_JOYSTICK_HIDAPI_STEAMDECK"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_STEAM_HORI, "SDL_JOYSTICK_HIDAPI_STEAM_HORI"
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+ const_set :SDL_HINT_JOYSTICK_HIDAPI_LG4FF, "SDL_JOYSTICK_HIDAPI_LG4FF"
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+ const_set :SDL_HINT_JOYSTICK_HIDAPI_8BITDO, "SDL_JOYSTICK_HIDAPI_8BITDO"
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+ const_set :SDL_HINT_JOYSTICK_HIDAPI_SINPUT, "SDL_JOYSTICK_HIDAPI_SINPUT"
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+ const_set :SDL_HINT_JOYSTICK_HIDAPI_ZUIKI, "SDL_JOYSTICK_HIDAPI_ZUIKI"
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+ const_set :SDL_HINT_JOYSTICK_HIDAPI_FLYDIGI, "SDL_JOYSTICK_HIDAPI_FLYDIGI"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "SDL_JOYSTICK_HIDAPI_SWITCH"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED, "SDL_JOYSTICK_HIDAPI_SWITCH_PLAYER_LED"
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+ const_set :SDL_HINT_JOYSTICK_HIDAPI_SWITCH2, "SDL_JOYSTICK_HIDAPI_SWITCH2"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS, "SDL_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_WII, "SDL_JOYSTICK_HIDAPI_WII"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, "SDL_JOYSTICK_HIDAPI_WII_PLAYER_LED"
@@ -323,6 +345,8 @@ module SDL3
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS, "SDL_JOYSTICK_HIDAPI_XBOX_360_WIRELESS"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE, "SDL_JOYSTICK_HIDAPI_XBOX_ONE"
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  const_set :SDL_HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED, "SDL_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED"
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+ const_set :SDL_HINT_JOYSTICK_HIDAPI_GIP, "SDL_JOYSTICK_HIDAPI_GIP"
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+ const_set :SDL_HINT_JOYSTICK_HIDAPI_GIP_RESET_FOR_METADATA, "SDL_JOYSTICK_HIDAPI_GIP_RESET_FOR_METADATA"
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  const_set :SDL_HINT_JOYSTICK_IOKIT, "SDL_JOYSTICK_IOKIT"
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  const_set :SDL_HINT_JOYSTICK_LINUX_CLASSIC, "SDL_JOYSTICK_LINUX_CLASSIC"
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  const_set :SDL_HINT_JOYSTICK_LINUX_DEADZONES, "SDL_JOYSTICK_LINUX_DEADZONES"
@@ -343,17 +367,20 @@ module SDL3
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  const_set :SDL_HINT_KEYCODE_OPTIONS, "SDL_KEYCODE_OPTIONS"
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  const_set :SDL_HINT_KMSDRM_DEVICE_INDEX, "SDL_KMSDRM_DEVICE_INDEX"
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  const_set :SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER, "SDL_KMSDRM_REQUIRE_DRM_MASTER"
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+ const_set :SDL_HINT_KMSDRM_ATOMIC, "SDL_KMSDRM_ATOMIC"
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  const_set :SDL_HINT_LOGGING, "SDL_LOGGING"
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  const_set :SDL_HINT_MAC_BACKGROUND_APP, "SDL_MAC_BACKGROUND_APP"
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  const_set :SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK, "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
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  const_set :SDL_HINT_MAC_OPENGL_ASYNC_DISPATCH, "SDL_MAC_OPENGL_ASYNC_DISPATCH"
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  const_set :SDL_HINT_MAC_OPTION_AS_ALT, "SDL_MAC_OPTION_AS_ALT"
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  const_set :SDL_HINT_MAC_SCROLL_MOMENTUM, "SDL_MAC_SCROLL_MOMENTUM"
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+ const_set :SDL_HINT_MAC_PRESS_AND_HOLD, "SDL_MAC_PRESS_AND_HOLD"
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  const_set :SDL_HINT_MAIN_CALLBACK_RATE, "SDL_MAIN_CALLBACK_RATE"
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  const_set :SDL_HINT_MOUSE_AUTO_CAPTURE, "SDL_MOUSE_AUTO_CAPTURE"
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  const_set :SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS, "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
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  const_set :SDL_HINT_MOUSE_DOUBLE_CLICK_TIME, "SDL_MOUSE_DOUBLE_CLICK_TIME"
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  const_set :SDL_HINT_MOUSE_DEFAULT_SYSTEM_CURSOR, "SDL_MOUSE_DEFAULT_SYSTEM_CURSOR"
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+ const_set :SDL_HINT_MOUSE_DPI_SCALE_CURSORS, "SDL_MOUSE_DPI_SCALE_CURSORS"
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  const_set :SDL_HINT_MOUSE_EMULATE_WARP_WITH_RELATIVE, "SDL_MOUSE_EMULATE_WARP_WITH_RELATIVE"
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  const_set :SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "SDL_MOUSE_FOCUS_CLICKTHROUGH"
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  const_set :SDL_HINT_MOUSE_NORMAL_SPEED_SCALE, "SDL_MOUSE_NORMAL_SPEED_SCALE"
@@ -375,6 +402,7 @@ module SDL3
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  const_set :SDL_HINT_QUIT_ON_LAST_WINDOW_CLOSE, "SDL_QUIT_ON_LAST_WINDOW_CLOSE"
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  const_set :SDL_HINT_RENDER_DIRECT3D_THREADSAFE, "SDL_RENDER_DIRECT3D_THREADSAFE"
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  const_set :SDL_HINT_RENDER_DIRECT3D11_DEBUG, "SDL_RENDER_DIRECT3D11_DEBUG"
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+ const_set :SDL_HINT_RENDER_DIRECT3D11_WARP, "SDL_RENDER_DIRECT3D11_WARP"
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  const_set :SDL_HINT_RENDER_VULKAN_DEBUG, "SDL_RENDER_VULKAN_DEBUG"
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  const_set :SDL_HINT_RENDER_GPU_DEBUG, "SDL_RENDER_GPU_DEBUG"
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  const_set :SDL_HINT_RENDER_GPU_LOW_POWER, "SDL_RENDER_GPU_LOW_POWER"
@@ -385,6 +413,10 @@ module SDL3
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  const_set :SDL_HINT_RETURN_KEY_HIDES_IME, "SDL_RETURN_KEY_HIDES_IME"
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  const_set :SDL_HINT_ROG_GAMEPAD_MICE, "SDL_ROG_GAMEPAD_MICE"
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  const_set :SDL_HINT_ROG_GAMEPAD_MICE_EXCLUDED, "SDL_ROG_GAMEPAD_MICE_EXCLUDED"
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+ const_set :SDL_HINT_PS2_GS_WIDTH, "SDL_PS2_GS_WIDTH"
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+ const_set :SDL_HINT_PS2_GS_HEIGHT, "SDL_PS2_GS_HEIGHT"
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+ const_set :SDL_HINT_PS2_GS_PROGRESSIVE, "SDL_PS2_GS_PROGRESSIVE"
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+ const_set :SDL_HINT_PS2_GS_MODE, "SDL_PS2_GS_MODE"
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  const_set :SDL_HINT_RPI_VIDEO_LAYER, "SDL_RPI_VIDEO_LAYER"
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  const_set :SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME, "SDL_SCREENSAVER_INHIBIT_ACTIVITY_NAME"
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  const_set :SDL_HINT_SHUTDOWN_DBUS_ON_QUIT, "SDL_SHUTDOWN_DBUS_ON_QUIT"
@@ -405,6 +437,8 @@ module SDL3
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  const_set :SDL_HINT_VIDEO_FORCE_EGL, "SDL_VIDEO_FORCE_EGL"
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  const_set :SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES, "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
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  const_set :SDL_HINT_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY, "SDL_VIDEO_MAC_FULLSCREEN_MENU_VISIBILITY"
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+ const_set :SDL_HINT_VIDEO_METAL_AUTO_RESIZE_DRAWABLE, "SDL_VIDEO_METAL_AUTO_RESIZE_DRAWABLE"
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+ const_set :SDL_HINT_VIDEO_MATCH_EXCLUSIVE_MODE_ON_MOVE, "SDL_VIDEO_MATCH_EXCLUSIVE_MODE_ON_MOVE"
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  const_set :SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
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  const_set :SDL_HINT_VIDEO_OFFSCREEN_SAVE_FRAMES, "SDL_VIDEO_OFFSCREEN_SAVE_FRAMES"
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  const_set :SDL_HINT_VIDEO_SYNC_WINDOW_OPERATIONS, "SDL_VIDEO_SYNC_WINDOW_OPERATIONS"
@@ -444,6 +478,7 @@ module SDL3
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  const_set :SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP, "SDL_WINDOWS_ENABLE_MESSAGELOOP"
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  const_set :SDL_HINT_WINDOWS_GAMEINPUT, "SDL_WINDOWS_GAMEINPUT"
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  const_set :SDL_HINT_WINDOWS_RAW_KEYBOARD, "SDL_WINDOWS_RAW_KEYBOARD"
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+ const_set :SDL_HINT_WINDOWS_RAW_KEYBOARD_EXCLUDE_HOTKEYS, "SDL_WINDOWS_RAW_KEYBOARD_EXCLUDE_HOTKEYS"
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  const_set :SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL, "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"
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  const_set :SDL_HINT_WINDOWS_INTRESOURCE_ICON, "SDL_WINDOWS_INTRESOURCE_ICON"
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  const_set :SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL, "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
@@ -477,6 +512,7 @@ module SDL3
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  const_set :SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER, "SDL.iostream.android.aasset"
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  const_set :SDL_PROP_IOSTREAM_MEMORY_POINTER, "SDL.iostream.memory.base"
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  const_set :SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER, "SDL.iostream.memory.size"
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+ const_set :SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER, "SDL.iostream.memory.free"
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  const_set :SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER, "SDL.iostream.dynamic.memory"
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  const_set :SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER, "SDL.iostream.dynamic.chunksize"
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  const_set :SDL_JOYSTICK_AXIS_MAX, 32767
@@ -551,6 +587,7 @@ module SDL3
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  const_set :SDL_PEN_INPUT_BUTTON_4, (1 << 4)
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  const_set :SDL_PEN_INPUT_BUTTON_5, (1 << 5)
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  const_set :SDL_PEN_INPUT_ERASER_TIP, (1 << 30)
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+ const_set :SDL_PEN_INPUT_IN_PROXIMITY, (1 << 31)
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  const_set :SDL_ALPHA_OPAQUE, 255
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  const_set :SDL_ALPHA_OPAQUE_FLOAT, 1.0
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  const_set :SDL_ALPHA_TRANSPARENT, 0
@@ -584,6 +621,7 @@ module SDL3
584
621
  module_function def SDL_ISCOLORSPACE_FULL_RANGE(cspace) = (SDL_COLORSPACERANGE(cspace) == SDL_COLOR_RANGE_FULL)
585
622
  const_set :SDL_PROP_PROCESS_CREATE_ARGS_POINTER, "SDL.process.create.args"
586
623
  const_set :SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER, "SDL.process.create.environment"
624
+ const_set :SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING, "SDL.process.create.working_directory"
587
625
  const_set :SDL_PROP_PROCESS_CREATE_STDIN_NUMBER, "SDL.process.create.stdin_option"
588
626
  const_set :SDL_PROP_PROCESS_CREATE_STDIN_POINTER, "SDL.process.create.stdin_source"
589
627
  const_set :SDL_PROP_PROCESS_CREATE_STDOUT_NUMBER, "SDL.process.create.stdout_option"
@@ -592,17 +630,23 @@ module SDL3
592
630
  const_set :SDL_PROP_PROCESS_CREATE_STDERR_POINTER, "SDL.process.create.stderr_source"
593
631
  const_set :SDL_PROP_PROCESS_CREATE_STDERR_TO_STDOUT_BOOLEAN, "SDL.process.create.stderr_to_stdout"
594
632
  const_set :SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN, "SDL.process.create.background"
633
+ const_set :SDL_PROP_PROCESS_CREATE_CMDLINE_STRING, "SDL.process.create.cmdline"
595
634
  const_set :SDL_PROP_PROCESS_PID_NUMBER, "SDL.process.pid"
596
635
  const_set :SDL_PROP_PROCESS_STDIN_POINTER, "SDL.process.stdin"
597
636
  const_set :SDL_PROP_PROCESS_STDOUT_POINTER, "SDL.process.stdout"
598
637
  const_set :SDL_PROP_PROCESS_STDERR_POINTER, "SDL.process.stderr"
599
638
  const_set :SDL_PROP_PROCESS_BACKGROUND_BOOLEAN, "SDL.process.background"
600
639
  const_set :SDL_SOFTWARE_RENDERER, "software"
640
+ const_set :SDL_GPU_RENDERER, "gpu"
601
641
  const_set :SDL_PROP_RENDERER_CREATE_NAME_STRING, "SDL.renderer.create.name"
602
642
  const_set :SDL_PROP_RENDERER_CREATE_WINDOW_POINTER, "SDL.renderer.create.window"
603
643
  const_set :SDL_PROP_RENDERER_CREATE_SURFACE_POINTER, "SDL.renderer.create.surface"
604
644
  const_set :SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER, "SDL.renderer.create.output_colorspace"
605
645
  const_set :SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER, "SDL.renderer.create.present_vsync"
646
+ const_set :SDL_PROP_RENDERER_CREATE_GPU_DEVICE_POINTER, "SDL.renderer.create.gpu.device"
647
+ const_set :SDL_PROP_RENDERER_CREATE_GPU_SHADERS_SPIRV_BOOLEAN, "SDL.renderer.create.gpu.shaders_spirv"
648
+ const_set :SDL_PROP_RENDERER_CREATE_GPU_SHADERS_DXIL_BOOLEAN, "SDL.renderer.create.gpu.shaders_dxil"
649
+ const_set :SDL_PROP_RENDERER_CREATE_GPU_SHADERS_MSL_BOOLEAN, "SDL.renderer.create.gpu.shaders_msl"
606
650
  const_set :SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER, "SDL.renderer.create.vulkan.instance"
607
651
  const_set :SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER, "SDL.renderer.create.vulkan.surface"
608
652
  const_set :SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER, "SDL.renderer.create.vulkan.physical_device"
@@ -615,6 +659,7 @@ module SDL3
615
659
  const_set :SDL_PROP_RENDERER_VSYNC_NUMBER, "SDL.renderer.vsync"
616
660
  const_set :SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER, "SDL.renderer.max_texture_size"
617
661
  const_set :SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER, "SDL.renderer.texture_formats"
662
+ const_set :SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN, "SDL.renderer.texture_wrapping"
618
663
  const_set :SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER, "SDL.renderer.output_colorspace"
619
664
  const_set :SDL_PROP_RENDERER_HDR_ENABLED_BOOLEAN, "SDL.renderer.HDR_enabled"
620
665
  const_set :SDL_PROP_RENDERER_SDR_WHITE_POINT_FLOAT, "SDL.renderer.SDR_white_point"
@@ -638,6 +683,7 @@ module SDL3
638
683
  const_set :SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER, "SDL.texture.create.access"
639
684
  const_set :SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER, "SDL.texture.create.width"
640
685
  const_set :SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER, "SDL.texture.create.height"
686
+ const_set :SDL_PROP_TEXTURE_CREATE_PALETTE_POINTER, "SDL.texture.create.palette"
641
687
  const_set :SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT, "SDL.texture.create.SDR_white_point"
642
688
  const_set :SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT, "SDL.texture.create.HDR_headroom"
643
689
  const_set :SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_POINTER, "SDL.texture.create.d3d11.texture"
@@ -656,6 +702,11 @@ module SDL3
656
702
  const_set :SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_U_NUMBER, "SDL.texture.create.opengles2.texture_u"
657
703
  const_set :SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_V_NUMBER, "SDL.texture.create.opengles2.texture_v"
658
704
  const_set :SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER, "SDL.texture.create.vulkan.texture"
705
+ const_set :SDL_PROP_TEXTURE_CREATE_VULKAN_LAYOUT_NUMBER, "SDL.texture.create.vulkan.layout"
706
+ const_set :SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_POINTER, "SDL.texture.create.gpu.texture"
707
+ const_set :SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_UV_POINTER, "SDL.texture.create.gpu.texture_uv"
708
+ const_set :SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_U_POINTER, "SDL.texture.create.gpu.texture_u"
709
+ const_set :SDL_PROP_TEXTURE_CREATE_GPU_TEXTURE_V_POINTER, "SDL.texture.create.gpu.texture_v"
659
710
  const_set :SDL_PROP_TEXTURE_COLORSPACE_NUMBER, "SDL.texture.colorspace"
660
711
  const_set :SDL_PROP_TEXTURE_FORMAT_NUMBER, "SDL.texture.format"
661
712
  const_set :SDL_PROP_TEXTURE_ACCESS_NUMBER, "SDL.texture.access"
@@ -682,6 +733,10 @@ module SDL3
682
733
  const_set :SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_V_NUMBER, "SDL.texture.opengles2.texture_v"
683
734
  const_set :SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_TARGET_NUMBER, "SDL.texture.opengles2.target"
684
735
  const_set :SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER, "SDL.texture.vulkan.texture"
736
+ const_set :SDL_PROP_TEXTURE_GPU_TEXTURE_POINTER, "SDL.texture.gpu.texture"
737
+ const_set :SDL_PROP_TEXTURE_GPU_TEXTURE_UV_POINTER, "SDL.texture.gpu.texture_uv"
738
+ const_set :SDL_PROP_TEXTURE_GPU_TEXTURE_U_POINTER, "SDL.texture.gpu.texture_u"
739
+ const_set :SDL_PROP_TEXTURE_GPU_TEXTURE_V_POINTER, "SDL.texture.gpu.texture_v"
685
740
  const_set :SDL_RENDERER_VSYNC_DISABLED, 0
686
741
  const_set :SDL_RENDERER_VSYNC_ADAPTIVE, (-1)
687
742
  const_set :SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE, 8
@@ -696,6 +751,7 @@ module SDL3
696
751
  const_set :SDL_PROP_SURFACE_TONEMAP_OPERATOR_STRING, "SDL.surface.tonemap"
697
752
  const_set :SDL_PROP_SURFACE_HOTSPOT_X_NUMBER, "SDL.surface.hotspot.x"
698
753
  const_set :SDL_PROP_SURFACE_HOTSPOT_Y_NUMBER, "SDL.surface.hotspot.y"
754
+ const_set :SDL_PROP_SURFACE_ROTATION_FLOAT, "SDL.surface.rotation"
699
755
  const_set :SDL_ANDROID_EXTERNAL_STORAGE_READ, 0x01
700
756
  const_set :SDL_ANDROID_EXTERNAL_STORAGE_WRITE, 0x02
701
757
  const_set :SDL_MS_PER_SECOND, 1000
@@ -717,8 +773,8 @@ module SDL3
717
773
  const_set :SDL_TRAYENTRY_DISABLED, 0x80000000
718
774
  const_set :SDL_TRAYENTRY_CHECKED, 0x40000000
719
775
  const_set :SDL_MAJOR_VERSION, 3
720
- const_set :SDL_MINOR_VERSION, 2
721
- const_set :SDL_MICRO_VERSION, 28
776
+ const_set :SDL_MINOR_VERSION, 4
777
+ const_set :SDL_MICRO_VERSION, 0
722
778
  module_function def SDL_VERSIONNUM(major, minor, patch) = ((major) * 1000000 + (minor) * 1000 + (patch))
723
779
  module_function def SDL_VERSIONNUM_MAJOR(version) = ((version) / 1000000)
724
780
  module_function def SDL_VERSIONNUM_MINOR(version) = (((version) / 1000) % 1000)
@@ -747,6 +803,7 @@ module SDL3
747
803
  const_set :SDL_WINDOW_TOOLTIP, SDL_UINT64_C(0x0000000000040000)
748
804
  const_set :SDL_WINDOW_POPUP_MENU, SDL_UINT64_C(0x0000000000080000)
749
805
  const_set :SDL_WINDOW_KEYBOARD_GRABBED, SDL_UINT64_C(0x0000000000100000)
806
+ const_set :SDL_WINDOW_FILL_DOCUMENT, SDL_UINT64_C(0x0000000000200000)
750
807
  const_set :SDL_WINDOW_VULKAN, SDL_UINT64_C(0x0000000010000000)
751
808
  const_set :SDL_WINDOW_METAL, SDL_UINT64_C(0x0000000020000000)
752
809
  const_set :SDL_WINDOW_TRANSPARENT, SDL_UINT64_C(0x0000000040000000)
@@ -772,6 +829,8 @@ module SDL3
772
829
  const_set :SDL_GL_CONTEXT_RESET_LOSE_CONTEXT, 0x0001
773
830
  const_set :SDL_PROP_DISPLAY_HDR_ENABLED_BOOLEAN, "SDL.display.HDR_enabled"
774
831
  const_set :SDL_PROP_DISPLAY_KMSDRM_PANEL_ORIENTATION_NUMBER, "SDL.display.KMSDRM.panel_orientation"
832
+ const_set :SDL_PROP_DISPLAY_WAYLAND_WL_OUTPUT_POINTER, "SDL.display.wayland.wl_output"
833
+ const_set :SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER, "SDL.display.windows.hmonitor"
775
834
  const_set :SDL_PROP_WINDOW_CREATE_ALWAYS_ON_TOP_BOOLEAN, "SDL.window.create.always_on_top"
776
835
  const_set :SDL_PROP_WINDOW_CREATE_BORDERLESS_BOOLEAN, "SDL.window.create.borderless"
777
836
  const_set :SDL_PROP_WINDOW_CREATE_CONSTRAIN_POPUP_BOOLEAN, "SDL.window.create.constrain_popup"
@@ -801,12 +860,15 @@ module SDL3
801
860
  const_set :SDL_PROP_WINDOW_CREATE_Y_NUMBER, "SDL.window.create.y"
802
861
  const_set :SDL_PROP_WINDOW_CREATE_COCOA_WINDOW_POINTER, "SDL.window.create.cocoa.window"
803
862
  const_set :SDL_PROP_WINDOW_CREATE_COCOA_VIEW_POINTER, "SDL.window.create.cocoa.view"
863
+ const_set :SDL_PROP_WINDOW_CREATE_WINDOWSCENE_POINTER, "SDL.window.create.uikit.windowscene"
804
864
  const_set :SDL_PROP_WINDOW_CREATE_WAYLAND_SURFACE_ROLE_CUSTOM_BOOLEAN, "SDL.window.create.wayland.surface_role_custom"
805
865
  const_set :SDL_PROP_WINDOW_CREATE_WAYLAND_CREATE_EGL_WINDOW_BOOLEAN, "SDL.window.create.wayland.create_egl_window"
806
866
  const_set :SDL_PROP_WINDOW_CREATE_WAYLAND_WL_SURFACE_POINTER, "SDL.window.create.wayland.wl_surface"
807
867
  const_set :SDL_PROP_WINDOW_CREATE_WIN32_HWND_POINTER, "SDL.window.create.win32.hwnd"
808
868
  const_set :SDL_PROP_WINDOW_CREATE_WIN32_PIXEL_FORMAT_HWND_POINTER, "SDL.window.create.win32.pixel_format_hwnd"
809
869
  const_set :SDL_PROP_WINDOW_CREATE_X11_WINDOW_NUMBER, "SDL.window.create.x11.window"
870
+ const_set :SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID_STRING, "SDL.window.create.emscripten.canvas_id"
871
+ const_set :SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, "SDL.window.create.emscripten.keyboard_element"
810
872
  const_set :SDL_PROP_WINDOW_SHAPE_POINTER, "SDL.window.shape"
811
873
  const_set :SDL_PROP_WINDOW_HDR_ENABLED_BOOLEAN, "SDL.window.HDR_enabled"
812
874
  const_set :SDL_PROP_WINDOW_SDR_WHITE_LEVEL_FLOAT, "SDL.window.SDR_white_level"
@@ -823,7 +885,7 @@ module SDL3
823
885
  const_set :SDL_PROP_WINDOW_KMSDRM_GBM_DEVICE_POINTER, "SDL.window.kmsdrm.gbm_dev"
824
886
  const_set :SDL_PROP_WINDOW_COCOA_WINDOW_POINTER, "SDL.window.cocoa.window"
825
887
  const_set :SDL_PROP_WINDOW_COCOA_METAL_VIEW_TAG_NUMBER, "SDL.window.cocoa.metal_view_tag"
826
- const_set :SDL_PROP_WINDOW_OPENVR_OVERLAY_ID, "SDL.window.openvr.overlay_id"
888
+ const_set :SDL_PROP_WINDOW_OPENVR_OVERLAY_ID_NUMBER, "SDL.window.openvr.overlay_id"
827
889
  const_set :SDL_PROP_WINDOW_VIVANTE_DISPLAY_POINTER, "SDL.window.vivante.display"
828
890
  const_set :SDL_PROP_WINDOW_VIVANTE_WINDOW_POINTER, "SDL.window.vivante.window"
829
891
  const_set :SDL_PROP_WINDOW_VIVANTE_SURFACE_POINTER, "SDL.window.vivante.surface"
@@ -842,6 +904,8 @@ module SDL3
842
904
  const_set :SDL_PROP_WINDOW_X11_DISPLAY_POINTER, "SDL.window.x11.display"
843
905
  const_set :SDL_PROP_WINDOW_X11_SCREEN_NUMBER, "SDL.window.x11.screen"
844
906
  const_set :SDL_PROP_WINDOW_X11_WINDOW_NUMBER, "SDL.window.x11.window"
907
+ const_set :SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID_STRING, "SDL.window.emscripten.canvas_id"
908
+ const_set :SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING, "SDL.window.emscripten.keyboard_element"
845
909
  const_set :SDL_WINDOW_SURFACE_VSYNC_DISABLED, 0
846
910
  const_set :SDL_WINDOW_SURFACE_VSYNC_ADAPTIVE, (-1)
847
911
 
@@ -1124,6 +1188,7 @@ module SDL3
1124
1188
  extern "bool SDL_CompareAndSwapAtomicU32(SDL_AtomicU32 *, Uint32, Uint32)"
1125
1189
  extern "Uint32 SDL_SetAtomicU32(SDL_AtomicU32 *, Uint32)"
1126
1190
  extern "Uint32 SDL_GetAtomicU32(SDL_AtomicU32 *)"
1191
+ extern "Uint32 SDL_AddAtomicU32(SDL_AtomicU32 *, int)"
1127
1192
  extern "bool SDL_CompareAndSwapAtomicPointer(void **, void *, void *)"
1128
1193
  extern "void * SDL_SetAtomicPointer(void **, void *)"
1129
1194
  extern "void * SDL_GetAtomicPointer(void **)"
@@ -1359,6 +1424,10 @@ module SDL3
1359
1424
  extern "bool SDL_SetAudioStreamInputChannelMap(SDL_AudioStream *, int *, int)"
1360
1425
  extern "bool SDL_SetAudioStreamOutputChannelMap(SDL_AudioStream *, int *, int)"
1361
1426
  extern "bool SDL_PutAudioStreamData(SDL_AudioStream *, void *, int)"
1427
+ typealias "SDL_AudioStreamDataCompleteCallback", "function (*pointer)()"
1428
+ const_set :SDL_AudioStreamDataCompleteCallback, "void SDL_AudioStreamDataCompleteCallback(void *, void *, int)"
1429
+ extern "bool SDL_PutAudioStreamDataNoCopy(SDL_AudioStream *, void *, int, SDL_AudioStreamDataCompleteCallback, void *)"
1430
+ extern "bool SDL_PutAudioStreamPlanarData(SDL_AudioStream *, void **, int, int)"
1362
1431
  extern "int SDL_GetAudioStreamData(SDL_AudioStream *, void *, int)"
1363
1432
  extern "int SDL_GetAudioStreamAvailable(SDL_AudioStream *)"
1364
1433
  extern "int SDL_GetAudioStreamQueued(SDL_AudioStream *)"
@@ -1599,7 +1668,7 @@ module SDL3
1599
1668
  const_set :SDL_COLORSPACE_BT2020_LIMITED, 554706441
1600
1669
  const_set :SDL_COLORSPACE_BT2020_FULL, 571483657
1601
1670
  const_set :SDL_COLORSPACE_RGB_DEFAULT, 301991328
1602
- const_set :SDL_COLORSPACE_YUV_DEFAULT, 570426566
1671
+ const_set :SDL_COLORSPACE_YUV_DEFAULT, 554703046
1603
1672
  typealias "SDL_Colorspace", "enum"
1604
1673
  const_set :SDL_Color, struct(
1605
1674
  [
@@ -1698,10 +1767,12 @@ module SDL3
1698
1767
  const_set :SDL_SCALEMODE_INVALID, 4294967295
1699
1768
  const_set :SDL_SCALEMODE_NEAREST, 0
1700
1769
  const_set :SDL_SCALEMODE_LINEAR, 1
1770
+ const_set :SDL_SCALEMODE_PIXELART, 2
1701
1771
  typealias "SDL_ScaleMode", "enum"
1702
1772
  const_set :SDL_FLIP_NONE, 0
1703
1773
  const_set :SDL_FLIP_HORIZONTAL, 1
1704
1774
  const_set :SDL_FLIP_VERTICAL, 2
1775
+ const_set :SDL_FLIP_HORIZONTAL_AND_VERTICAL, 3
1705
1776
  typealias "SDL_FlipMode", "enum"
1706
1777
  const_set :SDL_Surface, struct(
1707
1778
  [
@@ -1730,10 +1801,16 @@ module SDL3
1730
1801
  extern "void SDL_RemoveSurfaceAlternateImages(SDL_Surface *)"
1731
1802
  extern "bool SDL_LockSurface(SDL_Surface *)"
1732
1803
  extern "void SDL_UnlockSurface(SDL_Surface *)"
1804
+ extern "SDL_Surface * SDL_LoadSurface_IO(SDL_IOStream *, bool)"
1805
+ extern "SDL_Surface * SDL_LoadSurface(char *)"
1733
1806
  extern "SDL_Surface * SDL_LoadBMP_IO(SDL_IOStream *, bool)"
1734
1807
  extern "SDL_Surface * SDL_LoadBMP(char *)"
1735
1808
  extern "bool SDL_SaveBMP_IO(SDL_Surface *, SDL_IOStream *, bool)"
1736
1809
  extern "bool SDL_SaveBMP(SDL_Surface *, char *)"
1810
+ extern "SDL_Surface * SDL_LoadPNG_IO(SDL_IOStream *, bool)"
1811
+ extern "SDL_Surface * SDL_LoadPNG(char *)"
1812
+ extern "bool SDL_SavePNG_IO(SDL_Surface *, SDL_IOStream *, bool)"
1813
+ extern "bool SDL_SavePNG(SDL_Surface *, char *)"
1737
1814
  extern "bool SDL_SetSurfaceRLE(SDL_Surface *, bool)"
1738
1815
  extern "bool SDL_SurfaceHasRLE(SDL_Surface *)"
1739
1816
  extern "bool SDL_SetSurfaceColorKey(SDL_Surface *, bool, Uint32)"
@@ -1748,6 +1825,7 @@ module SDL3
1748
1825
  extern "bool SDL_SetSurfaceClipRect(SDL_Surface *, SDL_Rect *)"
1749
1826
  extern "bool SDL_GetSurfaceClipRect(SDL_Surface *, SDL_Rect *)"
1750
1827
  extern "bool SDL_FlipSurface(SDL_Surface *, SDL_FlipMode)"
1828
+ extern "SDL_Surface * SDL_RotateSurface(SDL_Surface *, float)"
1751
1829
  extern "SDL_Surface * SDL_DuplicateSurface(SDL_Surface *)"
1752
1830
  extern "SDL_Surface * SDL_ScaleSurface(SDL_Surface *, int, int, SDL_ScaleMode)"
1753
1831
  extern "SDL_Surface * SDL_ConvertSurface(SDL_Surface *, SDL_PixelFormat)"
@@ -1788,6 +1866,10 @@ module SDL3
1788
1866
  const_set :SDL_CAMERA_POSITION_FRONT_FACING, 1
1789
1867
  const_set :SDL_CAMERA_POSITION_BACK_FACING, 2
1790
1868
  typealias "SDL_CameraPosition", "enum"
1869
+ const_set :SDL_CAMERA_PERMISSION_STATE_DENIED, 4294967295
1870
+ const_set :SDL_CAMERA_PERMISSION_STATE_PENDING, 0
1871
+ const_set :SDL_CAMERA_PERMISSION_STATE_APPROVED, 1
1872
+ typealias "SDL_CameraPermissionState", "enum"
1791
1873
  extern "int SDL_GetNumCameraDrivers(void)"
1792
1874
  extern "char * SDL_GetCameraDriver(int)"
1793
1875
  extern "char * SDL_GetCurrentCameraDriver(void)"
@@ -1796,7 +1878,7 @@ module SDL3
1796
1878
  extern "char * SDL_GetCameraName(SDL_CameraID)"
1797
1879
  extern "SDL_CameraPosition SDL_GetCameraPosition(SDL_CameraID)"
1798
1880
  extern "SDL_Camera * SDL_OpenCamera(SDL_CameraID, SDL_CameraSpec *)"
1799
- extern "int SDL_GetCameraPermissionState(SDL_Camera *)"
1881
+ extern "SDL_CameraPermissionState SDL_GetCameraPermissionState(SDL_Camera *)"
1800
1882
  extern "SDL_CameraID SDL_GetCameraID(SDL_Camera *)"
1801
1883
  extern "SDL_PropertiesID SDL_GetCameraProperties(SDL_Camera *)"
1802
1884
  extern "bool SDL_GetCameraFormat(SDL_Camera *, SDL_CameraSpec *)"
@@ -1836,6 +1918,7 @@ module SDL3
1836
1918
  extern "bool SDL_HasLASX(void)"
1837
1919
  extern "int SDL_GetSystemRAM(void)"
1838
1920
  extern "size_t SDL_GetSIMDAlignment(void)"
1921
+ extern "int SDL_GetSystemPageSize(void)"
1839
1922
  typealias "SDL_DisplayID", "Uint32"
1840
1923
  typealias "SDL_WindowID", "Uint32"
1841
1924
  const_set :SDL_SYSTEM_THEME_UNKNOWN, 0
@@ -1866,6 +1949,13 @@ module SDL3
1866
1949
  const_set :SDL_FLASH_BRIEFLY, 1
1867
1950
  const_set :SDL_FLASH_UNTIL_FOCUSED, 2
1868
1951
  typealias "SDL_FlashOperation", "enum"
1952
+ const_set :SDL_PROGRESS_STATE_INVALID, 4294967295
1953
+ const_set :SDL_PROGRESS_STATE_NONE, 0
1954
+ const_set :SDL_PROGRESS_STATE_INDETERMINATE, 1
1955
+ const_set :SDL_PROGRESS_STATE_NORMAL, 2
1956
+ const_set :SDL_PROGRESS_STATE_PAUSED, 3
1957
+ const_set :SDL_PROGRESS_STATE_ERROR, 4
1958
+ typealias "SDL_ProgressState", "enum"
1869
1959
  typealias "SDL_GLContext", "SDL_GLContextState *"
1870
1960
  typealias "SDL_EGLDisplay", "void *"
1871
1961
  typealias "SDL_EGLConfig", "void *"
@@ -1963,6 +2053,7 @@ module SDL3
1963
2053
  extern "bool SDL_SetWindowBordered(SDL_Window *, bool)"
1964
2054
  extern "bool SDL_SetWindowResizable(SDL_Window *, bool)"
1965
2055
  extern "bool SDL_SetWindowAlwaysOnTop(SDL_Window *, bool)"
2056
+ extern "bool SDL_SetWindowFillDocument(SDL_Window *, bool)"
1966
2057
  extern "bool SDL_ShowWindow(SDL_Window *)"
1967
2058
  extern "bool SDL_HideWindow(SDL_Window *)"
1968
2059
  extern "bool SDL_RaiseWindow(SDL_Window *)"
@@ -2007,6 +2098,10 @@ module SDL3
2007
2098
  extern "bool SDL_SetWindowHitTest(SDL_Window *, SDL_HitTest, void *)"
2008
2099
  extern "bool SDL_SetWindowShape(SDL_Window *, SDL_Surface *)"
2009
2100
  extern "bool SDL_FlashWindow(SDL_Window *, SDL_FlashOperation)"
2101
+ extern "bool SDL_SetWindowProgressState(SDL_Window *, SDL_ProgressState)"
2102
+ extern "SDL_ProgressState SDL_GetWindowProgressState(SDL_Window *)"
2103
+ extern "bool SDL_SetWindowProgressValue(SDL_Window *, float)"
2104
+ extern "float SDL_GetWindowProgressValue(SDL_Window *)"
2010
2105
  extern "void SDL_DestroyWindow(SDL_Window *)"
2011
2106
  extern "bool SDL_ScreenSaverEnabled(void)"
2012
2107
  extern "bool SDL_EnableScreenSaver(void)"
@@ -2216,7 +2311,8 @@ module SDL3
2216
2311
  const_set :SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT, 8
2217
2312
  const_set :SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT, 9
2218
2313
  const_set :SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR, 10
2219
- const_set :SDL_GAMEPAD_TYPE_COUNT, 11
2314
+ const_set :SDL_GAMEPAD_TYPE_GAMECUBE, 11
2315
+ const_set :SDL_GAMEPAD_TYPE_COUNT, 12
2220
2316
  typealias "SDL_GamepadType", "enum"
2221
2317
  const_set :SDL_GAMEPAD_BUTTON_INVALID, 4294967295
2222
2318
  const_set :SDL_GAMEPAD_BUTTON_SOUTH, 0
@@ -2708,7 +2804,15 @@ module SDL3
2708
2804
  const_set :SDL_MOUSEWHEEL_NORMAL, 0
2709
2805
  const_set :SDL_MOUSEWHEEL_FLIPPED, 1
2710
2806
  typealias "SDL_MouseWheelDirection", "enum"
2807
+ const_set :SDL_CursorFrameInfo, struct(
2808
+ [
2809
+ "SDL_Surface *surface",
2810
+ "Uint32 duration",
2811
+ ]
2812
+ )
2711
2813
  typealias "SDL_MouseButtonFlags", "Uint32"
2814
+ typealias "SDL_MouseMotionTransformCallback", "function (*pointer)()"
2815
+ const_set :SDL_MouseMotionTransformCallback, "void SDL_MouseMotionTransformCallback(void *, Uint64, SDL_Window *, SDL_MouseID, float *, float *)"
2712
2816
  extern "bool SDL_HasMouse(void)"
2713
2817
  extern "SDL_MouseID * SDL_GetMice(int *)"
2714
2818
  extern "char * SDL_GetMouseNameForID(SDL_MouseID)"
@@ -2718,11 +2822,13 @@ module SDL3
2718
2822
  extern "SDL_MouseButtonFlags SDL_GetRelativeMouseState(float *, float *)"
2719
2823
  extern "void SDL_WarpMouseInWindow(SDL_Window *, float, float)"
2720
2824
  extern "bool SDL_WarpMouseGlobal(float, float)"
2825
+ extern "bool SDL_SetRelativeMouseTransform(SDL_MouseMotionTransformCallback, void *)"
2721
2826
  extern "bool SDL_SetWindowRelativeMouseMode(SDL_Window *, bool)"
2722
2827
  extern "bool SDL_GetWindowRelativeMouseMode(SDL_Window *)"
2723
2828
  extern "bool SDL_CaptureMouse(bool)"
2724
2829
  extern "SDL_Cursor * SDL_CreateCursor(Uint8 *, Uint8 *, int, int, int, int)"
2725
2830
  extern "SDL_Cursor * SDL_CreateColorCursor(SDL_Surface *, int, int)"
2831
+ extern "SDL_Cursor * SDL_CreateAnimatedCursor(SDL_CursorFrameInfo *, int, int, int)"
2726
2832
  extern "SDL_Cursor * SDL_CreateSystemCursor(SDL_SystemCursor)"
2727
2833
  extern "bool SDL_SetCursor(SDL_Cursor *)"
2728
2834
  extern "SDL_Cursor * SDL_GetCursor(void)"
@@ -2761,6 +2867,12 @@ module SDL3
2761
2867
  const_set :SDL_PEN_AXIS_TANGENTIAL_PRESSURE, 6
2762
2868
  const_set :SDL_PEN_AXIS_COUNT, 7
2763
2869
  typealias "SDL_PenAxis", "enum"
2870
+ const_set :SDL_PEN_DEVICE_TYPE_INVALID, 4294967295
2871
+ const_set :SDL_PEN_DEVICE_TYPE_UNKNOWN, 0
2872
+ const_set :SDL_PEN_DEVICE_TYPE_DIRECT, 1
2873
+ const_set :SDL_PEN_DEVICE_TYPE_INDIRECT, 2
2874
+ typealias "SDL_PenDeviceType", "enum"
2875
+ extern "SDL_PenDeviceType SDL_GetPenDeviceType(SDL_PenID)"
2764
2876
  const_set :SDL_EVENT_FIRST, 0
2765
2877
  const_set :SDL_EVENT_QUIT, 256
2766
2878
  const_set :SDL_EVENT_TERMINATING, 257
@@ -2778,8 +2890,9 @@ module SDL3
2778
2890
  const_set :SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED, 341
2779
2891
  const_set :SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED, 342
2780
2892
  const_set :SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED, 343
2893
+ const_set :SDL_EVENT_DISPLAY_USABLE_BOUNDS_CHANGED, 344
2781
2894
  const_set :SDL_EVENT_DISPLAY_FIRST, 337
2782
- const_set :SDL_EVENT_DISPLAY_LAST, 343
2895
+ const_set :SDL_EVENT_DISPLAY_LAST, 344
2783
2896
  const_set :SDL_EVENT_WINDOW_SHOWN, 514
2784
2897
  const_set :SDL_EVENT_WINDOW_HIDDEN, 515
2785
2898
  const_set :SDL_EVENT_WINDOW_EXPOSED, 516
@@ -2815,6 +2928,8 @@ module SDL3
2815
2928
  const_set :SDL_EVENT_KEYBOARD_ADDED, 773
2816
2929
  const_set :SDL_EVENT_KEYBOARD_REMOVED, 774
2817
2930
  const_set :SDL_EVENT_TEXT_EDITING_CANDIDATES, 775
2931
+ const_set :SDL_EVENT_SCREEN_KEYBOARD_SHOWN, 776
2932
+ const_set :SDL_EVENT_SCREEN_KEYBOARD_HIDDEN, 777
2818
2933
  const_set :SDL_EVENT_MOUSE_MOTION, 1024
2819
2934
  const_set :SDL_EVENT_MOUSE_BUTTON_DOWN, 1025
2820
2935
  const_set :SDL_EVENT_MOUSE_BUTTON_UP, 1026
@@ -2846,6 +2961,9 @@ module SDL3
2846
2961
  const_set :SDL_EVENT_FINGER_UP, 1793
2847
2962
  const_set :SDL_EVENT_FINGER_MOTION, 1794
2848
2963
  const_set :SDL_EVENT_FINGER_CANCELED, 1795
2964
+ const_set :SDL_EVENT_PINCH_BEGIN, 1808
2965
+ const_set :SDL_EVENT_PINCH_UPDATE, 1809
2966
+ const_set :SDL_EVENT_PINCH_END, 1810
2849
2967
  const_set :SDL_EVENT_CLIPBOARD_UPDATE, 2304
2850
2968
  const_set :SDL_EVENT_DROP_FILE, 4096
2851
2969
  const_set :SDL_EVENT_DROP_TEXT, 4097
@@ -3189,6 +3307,15 @@ module SDL3
3189
3307
  "SDL_WindowID windowID",
3190
3308
  ]
3191
3309
  )
3310
+ const_set :SDL_PinchFingerEvent, struct(
3311
+ [
3312
+ "SDL_EventType type",
3313
+ "Uint32 reserved",
3314
+ "Uint64 timestamp",
3315
+ "float scale",
3316
+ "SDL_WindowID windowID",
3317
+ ]
3318
+ )
3192
3319
  const_set :SDL_PenProximityEvent, struct(
3193
3320
  [
3194
3321
  "SDL_EventType type",
@@ -3334,6 +3461,7 @@ module SDL3
3334
3461
  { "quit": SDL_QuitEvent },
3335
3462
  { "user": SDL_UserEvent },
3336
3463
  { "tfinger": SDL_TouchFingerEvent },
3464
+ { "pinch": SDL_PinchFingerEvent },
3337
3465
  { "pproximity": SDL_PenProximityEvent },
3338
3466
  { "ptouch": SDL_PenTouchEvent },
3339
3467
  { "pmotion": SDL_PenMotionEvent },
@@ -3370,6 +3498,7 @@ module SDL3
3370
3498
  extern "bool SDL_EventEnabled(Uint32)"
3371
3499
  extern "Uint32 SDL_RegisterEvents(int)"
3372
3500
  extern "SDL_Window * SDL_GetWindowFromEvent(SDL_Event *)"
3501
+ extern "int SDL_GetEventDescription(SDL_Event *, char *, int)"
3373
3502
  extern "char * SDL_GetBasePath(void)"
3374
3503
  extern "char * SDL_GetPrefPath(char *, char *)"
3375
3504
  const_set :SDL_FOLDER_HOME, 0
@@ -3895,7 +4024,7 @@ module SDL3
3895
4024
  "SDL_GPUSampleCount sample_count",
3896
4025
  "Uint32 sample_mask",
3897
4026
  "bool enable_mask",
3898
- "Uint8 padding1",
4027
+ "bool enable_alpha_to_coverage",
3899
4028
  "Uint8 padding2",
3900
4029
  "Uint8 padding3",
3901
4030
  ]
@@ -3990,8 +4119,8 @@ module SDL3
3990
4119
  "SDL_GPUStoreOp stencil_store_op",
3991
4120
  "bool cycle",
3992
4121
  "Uint8 clear_stencil",
3993
- "Uint8 padding1",
3994
- "Uint8 padding2",
4122
+ "Uint8 mip_level",
4123
+ "Uint8 layer",
3995
4124
  ]
3996
4125
  )
3997
4126
  const_set :SDL_GPUBlitInfo, struct(
@@ -4044,11 +4173,23 @@ module SDL3
4044
4173
  extern "bool SDL_GPUSupportsProperties(SDL_PropertiesID)"
4045
4174
  extern "SDL_GPUDevice * SDL_CreateGPUDevice(SDL_GPUShaderFormat, bool, char *)"
4046
4175
  extern "SDL_GPUDevice * SDL_CreateGPUDeviceWithProperties(SDL_PropertiesID)"
4176
+ const_set :SDL_GPUVulkanOptions, struct(
4177
+ [
4178
+ "Uint32 vulkan_api_version",
4179
+ "void *feature_list",
4180
+ "void *vulkan_10_physical_device_features",
4181
+ "Uint32 device_extension_count",
4182
+ "char **device_extension_names",
4183
+ "Uint32 instance_extension_count",
4184
+ "char **instance_extension_names",
4185
+ ]
4186
+ )
4047
4187
  extern "void SDL_DestroyGPUDevice(SDL_GPUDevice *)"
4048
4188
  extern "int SDL_GetNumGPUDrivers(void)"
4049
4189
  extern "char * SDL_GetGPUDriver(int)"
4050
4190
  extern "char * SDL_GetGPUDeviceDriver(SDL_GPUDevice *)"
4051
4191
  extern "SDL_GPUShaderFormat SDL_GetGPUShaderFormats(SDL_GPUDevice *)"
4192
+ extern "SDL_PropertiesID SDL_GetGPUDeviceProperties(SDL_GPUDevice *)"
4052
4193
  extern "SDL_GPUComputePipeline * SDL_CreateGPUComputePipeline(SDL_GPUDevice *, SDL_GPUComputePipelineCreateInfo *)"
4053
4194
  extern "SDL_GPUGraphicsPipeline * SDL_CreateGPUGraphicsPipeline(SDL_GPUDevice *, SDL_GPUGraphicsPipelineCreateInfo *)"
4054
4195
  extern "SDL_GPUSampler * SDL_CreateGPUSampler(SDL_GPUDevice *, SDL_GPUSamplerCreateInfo *)"
@@ -4132,15 +4273,20 @@ module SDL3
4132
4273
  extern "bool SDL_GPUTextureSupportsFormat(SDL_GPUDevice *, SDL_GPUTextureFormat, SDL_GPUTextureType, SDL_GPUTextureUsageFlags)"
4133
4274
  extern "bool SDL_GPUTextureSupportsSampleCount(SDL_GPUDevice *, SDL_GPUTextureFormat, SDL_GPUSampleCount)"
4134
4275
  extern "Uint32 SDL_CalculateGPUTextureFormatSize(SDL_GPUTextureFormat, Uint32, Uint32, Uint32)"
4276
+ extern "SDL_PixelFormat SDL_GetPixelFormatFromGPUTextureFormat(SDL_GPUTextureFormat)"
4277
+ extern "SDL_GPUTextureFormat SDL_GetGPUTextureFormatFromPixelFormat(SDL_PixelFormat)"
4278
+ typealias "SDL_HapticEffectType", "Uint16"
4279
+ typealias "SDL_HapticDirectionType", "Uint8"
4280
+ typealias "SDL_HapticEffectID", "int"
4135
4281
  const_set :SDL_HapticDirection, struct(
4136
4282
  [
4137
- "Uint8 type",
4283
+ "SDL_HapticDirectionType type",
4138
4284
  "Sint32 dir[3]",
4139
4285
  ]
4140
4286
  )
4141
4287
  const_set :SDL_HapticConstant, struct(
4142
4288
  [
4143
- "Uint16 type",
4289
+ "SDL_HapticEffectType type",
4144
4290
  { "direction": SDL_HapticDirection },
4145
4291
  "Uint32 length",
4146
4292
  "Uint16 delay",
@@ -4155,7 +4301,7 @@ module SDL3
4155
4301
  )
4156
4302
  const_set :SDL_HapticPeriodic, struct(
4157
4303
  [
4158
- "Uint16 type",
4304
+ "SDL_HapticEffectType type",
4159
4305
  { "direction": SDL_HapticDirection },
4160
4306
  "Uint32 length",
4161
4307
  "Uint16 delay",
@@ -4173,7 +4319,7 @@ module SDL3
4173
4319
  )
4174
4320
  const_set :SDL_HapticCondition, struct(
4175
4321
  [
4176
- "Uint16 type",
4322
+ "SDL_HapticEffectType type",
4177
4323
  { "direction": SDL_HapticDirection },
4178
4324
  "Uint32 length",
4179
4325
  "Uint16 delay",
@@ -4189,7 +4335,7 @@ module SDL3
4189
4335
  )
4190
4336
  const_set :SDL_HapticRamp, struct(
4191
4337
  [
4192
- "Uint16 type",
4338
+ "SDL_HapticEffectType type",
4193
4339
  { "direction": SDL_HapticDirection },
4194
4340
  "Uint32 length",
4195
4341
  "Uint16 delay",
@@ -4205,7 +4351,7 @@ module SDL3
4205
4351
  )
4206
4352
  const_set :SDL_HapticLeftRight, struct(
4207
4353
  [
4208
- "Uint16 type",
4354
+ "SDL_HapticEffectType type",
4209
4355
  "Uint32 length",
4210
4356
  "Uint16 large_magnitude",
4211
4357
  "Uint16 small_magnitude",
@@ -4213,7 +4359,7 @@ module SDL3
4213
4359
  )
4214
4360
  const_set :SDL_HapticCustom, struct(
4215
4361
  [
4216
- "Uint16 type",
4362
+ "SDL_HapticEffectType type",
4217
4363
  { "direction": SDL_HapticDirection },
4218
4364
  "Uint32 length",
4219
4365
  "Uint16 delay",
@@ -4231,7 +4377,7 @@ module SDL3
4231
4377
  )
4232
4378
  const_set :SDL_HapticEffect, union(
4233
4379
  [
4234
- "Uint16 type",
4380
+ "SDL_HapticEffectType type",
4235
4381
  { "constant": SDL_HapticConstant },
4236
4382
  { "periodic": SDL_HapticPeriodic },
4237
4383
  { "condition": SDL_HapticCondition },
@@ -4257,12 +4403,12 @@ module SDL3
4257
4403
  extern "Uint32 SDL_GetHapticFeatures(SDL_Haptic *)"
4258
4404
  extern "int SDL_GetNumHapticAxes(SDL_Haptic *)"
4259
4405
  extern "bool SDL_HapticEffectSupported(SDL_Haptic *, SDL_HapticEffect *)"
4260
- extern "int SDL_CreateHapticEffect(SDL_Haptic *, SDL_HapticEffect *)"
4261
- extern "bool SDL_UpdateHapticEffect(SDL_Haptic *, int, SDL_HapticEffect *)"
4262
- extern "bool SDL_RunHapticEffect(SDL_Haptic *, int, Uint32)"
4263
- extern "bool SDL_StopHapticEffect(SDL_Haptic *, int)"
4264
- extern "void SDL_DestroyHapticEffect(SDL_Haptic *, int)"
4265
- extern "bool SDL_GetHapticEffectStatus(SDL_Haptic *, int)"
4406
+ extern "SDL_HapticEffectID SDL_CreateHapticEffect(SDL_Haptic *, SDL_HapticEffect *)"
4407
+ extern "bool SDL_UpdateHapticEffect(SDL_Haptic *, SDL_HapticEffectID, SDL_HapticEffect *)"
4408
+ extern "bool SDL_RunHapticEffect(SDL_Haptic *, SDL_HapticEffectID, Uint32)"
4409
+ extern "bool SDL_StopHapticEffect(SDL_Haptic *, SDL_HapticEffectID)"
4410
+ extern "void SDL_DestroyHapticEffect(SDL_Haptic *, SDL_HapticEffectID)"
4411
+ extern "bool SDL_GetHapticEffectStatus(SDL_Haptic *, SDL_HapticEffectID)"
4266
4412
  extern "bool SDL_SetHapticGain(SDL_Haptic *, int)"
4267
4413
  extern "bool SDL_SetHapticAutocenter(SDL_Haptic *, int)"
4268
4414
  extern "bool SDL_PauseHaptic(SDL_Haptic *)"
@@ -4304,6 +4450,7 @@ module SDL3
4304
4450
  extern "void SDL_hid_free_enumeration(SDL_hid_device_info *)"
4305
4451
  extern "SDL_hid_device * SDL_hid_open(unsigned short, unsigned short, wchar_t *)"
4306
4452
  extern "SDL_hid_device * SDL_hid_open_path(char *)"
4453
+ extern "SDL_PropertiesID SDL_hid_get_properties(SDL_hid_device *)"
4307
4454
  extern "int SDL_hid_write(SDL_hid_device *, unsigned char *, size_t)"
4308
4455
  extern "int SDL_hid_read_timeout(SDL_hid_device *, unsigned char *, size_t, int)"
4309
4456
  extern "int SDL_hid_read(SDL_hid_device *, unsigned char *, size_t)"
@@ -4491,6 +4638,11 @@ module SDL3
4491
4638
  const_set :SDL_TEXTUREACCESS_STREAMING, 1
4492
4639
  const_set :SDL_TEXTUREACCESS_TARGET, 2
4493
4640
  typealias "SDL_TextureAccess", "enum"
4641
+ const_set :SDL_TEXTURE_ADDRESS_INVALID, 4294967295
4642
+ const_set :SDL_TEXTURE_ADDRESS_AUTO, 0
4643
+ const_set :SDL_TEXTURE_ADDRESS_CLAMP, 1
4644
+ const_set :SDL_TEXTURE_ADDRESS_WRAP, 2
4645
+ typealias "SDL_TextureAddressMode", "enum"
4494
4646
  const_set :SDL_LOGICAL_PRESENTATION_DISABLED, 0
4495
4647
  const_set :SDL_LOGICAL_PRESENTATION_STRETCH, 1
4496
4648
  const_set :SDL_LOGICAL_PRESENTATION_LETTERBOX, 2
@@ -4510,6 +4662,8 @@ module SDL3
4510
4662
  extern "bool SDL_CreateWindowAndRenderer(char *, int, int, SDL_WindowFlags, SDL_Window **, SDL_Renderer **)"
4511
4663
  extern "SDL_Renderer * SDL_CreateRenderer(SDL_Window *, char *)"
4512
4664
  extern "SDL_Renderer * SDL_CreateRendererWithProperties(SDL_PropertiesID)"
4665
+ extern "SDL_Renderer * SDL_CreateGPURenderer(SDL_GPUDevice *, SDL_Window *)"
4666
+ extern "SDL_GPUDevice * SDL_GetGPURendererDevice(SDL_Renderer *)"
4513
4667
  extern "SDL_Renderer * SDL_CreateSoftwareRenderer(SDL_Surface *)"
4514
4668
  extern "SDL_Renderer * SDL_GetRenderer(SDL_Window *)"
4515
4669
  extern "SDL_Window * SDL_GetRenderWindow(SDL_Renderer *)"
@@ -4523,6 +4677,8 @@ module SDL3
4523
4677
  extern "SDL_PropertiesID SDL_GetTextureProperties(SDL_Texture *)"
4524
4678
  extern "SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *)"
4525
4679
  extern "bool SDL_GetTextureSize(SDL_Texture *, float *, float *)"
4680
+ extern "bool SDL_SetTexturePalette(SDL_Texture *, SDL_Palette *)"
4681
+ extern "SDL_Palette * SDL_GetTexturePalette(SDL_Texture *)"
4526
4682
  extern "bool SDL_SetTextureColorMod(SDL_Texture *, Uint8, Uint8, Uint8)"
4527
4683
  extern "bool SDL_SetTextureColorModFloat(SDL_Texture *, float, float, float)"
4528
4684
  extern "bool SDL_GetTextureColorMod(SDL_Texture *, Uint8 *, Uint8 *, Uint8 *)"
@@ -4580,8 +4736,11 @@ module SDL3
4580
4736
  extern "bool SDL_RenderTextureAffine(SDL_Renderer *, SDL_Texture *, SDL_FRect *, SDL_FPoint *, SDL_FPoint *, SDL_FPoint *)"
4581
4737
  extern "bool SDL_RenderTextureTiled(SDL_Renderer *, SDL_Texture *, SDL_FRect *, float, SDL_FRect *)"
4582
4738
  extern "bool SDL_RenderTexture9Grid(SDL_Renderer *, SDL_Texture *, SDL_FRect *, float, float, float, float, float, SDL_FRect *)"
4739
+ extern "bool SDL_RenderTexture9GridTiled(SDL_Renderer *, SDL_Texture *, SDL_FRect *, float, float, float, float, float, SDL_FRect *, float)"
4583
4740
  extern "bool SDL_RenderGeometry(SDL_Renderer *, SDL_Texture *, SDL_Vertex *, int, int *, int)"
4584
4741
  extern "bool SDL_RenderGeometryRaw(SDL_Renderer *, SDL_Texture *, float *, int, SDL_FColor *, int, float *, int, int, void *, int, int)"
4742
+ extern "bool SDL_SetRenderTextureAddressMode(SDL_Renderer *, SDL_TextureAddressMode, SDL_TextureAddressMode)"
4743
+ extern "bool SDL_GetRenderTextureAddressMode(SDL_Renderer *, SDL_TextureAddressMode *, SDL_TextureAddressMode *)"
4585
4744
  extern "SDL_Surface * SDL_RenderReadPixels(SDL_Renderer *, SDL_Rect *)"
4586
4745
  extern "bool SDL_RenderPresent(SDL_Renderer *)"
4587
4746
  extern "void SDL_DestroyTexture(SDL_Texture *)"
@@ -4594,6 +4753,24 @@ module SDL3
4594
4753
  extern "bool SDL_GetRenderVSync(SDL_Renderer *, int *)"
4595
4754
  extern "bool SDL_RenderDebugText(SDL_Renderer *, float, float, char *)"
4596
4755
  extern "bool SDL_RenderDebugTextFormat(SDL_Renderer *, float, float, char *, ...)"
4756
+ extern "bool SDL_SetDefaultTextureScaleMode(SDL_Renderer *, SDL_ScaleMode)"
4757
+ extern "bool SDL_GetDefaultTextureScaleMode(SDL_Renderer *, SDL_ScaleMode *)"
4758
+ const_set :SDL_GPURenderStateCreateInfo, struct(
4759
+ [
4760
+ "SDL_GPUShader *fragment_shader",
4761
+ "Sint32 num_sampler_bindings",
4762
+ "SDL_GPUTextureSamplerBinding *sampler_bindings",
4763
+ "Sint32 num_storage_textures",
4764
+ "SDL_GPUTexture **storage_textures",
4765
+ "Sint32 num_storage_buffers",
4766
+ "SDL_GPUBuffer **storage_buffers",
4767
+ "SDL_PropertiesID props",
4768
+ ]
4769
+ )
4770
+ extern "SDL_GPURenderState * SDL_CreateGPURenderState(SDL_Renderer *, SDL_GPURenderStateCreateInfo *)"
4771
+ extern "bool SDL_SetGPURenderStateFragmentUniforms(SDL_GPURenderState *, Uint32, void *, Uint32)"
4772
+ extern "bool SDL_SetGPURenderState(SDL_Renderer *, SDL_GPURenderState *)"
4773
+ extern "void SDL_DestroyGPURenderState(SDL_GPURenderState *)"
4597
4774
  const_set :SDL_StorageInterface, struct(
4598
4775
  [
4599
4776
  "Uint32 version",
data/lib/rbsdl3/ttf.rb CHANGED
File without changes
@@ -1,5 +1,5 @@
1
1
  # frozen_string_literal: true
2
2
 
3
3
  module SDL3
4
- VERSION = "0.1.0"
4
+ VERSION = "0.2.0"
5
5
  end
data/lib/rbsdl3.rb CHANGED
File without changes
data/sig/sdl3.rbs CHANGED
File without changes
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: rbsdl3
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.1.0
4
+ version: 0.2.0
5
5
  platform: ruby
6
6
  authors:
7
7
  - shinokaro