rbglox 0.1.0 → 0.2.0
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- checksums.yaml +15 -0
- data/README.md +55 -52
- data/lib/rbglox/texture.rb +1 -1
- data/lib/rbglox/version.rb +1 -1
- metadata +96 -91
checksums.yaml
ADDED
@@ -0,0 +1,15 @@
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---
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!binary "U0hBMQ==":
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data.tar.gz: !binary |-
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MTlmZTIwZDJiZDIyMGU1NmE0ZGVlNTJhOTc2NWJjYTVjYjhlNjZlMQ==
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SHA512:
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metadata.gz: !binary |-
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data.tar.gz: !binary |-
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+
ZDMyZGM3MjlmY2MxMDM5YjUyY2Y5NTcwMDZmMTJmMDgyZmM4MDA=
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data/README.md
CHANGED
@@ -25,59 +25,60 @@ Getting Started
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Using rbGLox as a library is a very easy :)
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-
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```ruby
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require 'rbglox'
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class DemoApp < RBGLox::App
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def init
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@texture = RBGLox::Texture.new 'mosaic.tga'
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@r = 0.0
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@cube = RBGLox::MeshCube.new
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end
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def update
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@r += 0.1
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end
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def draw
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glTranslatef 0.0,0.0,-6.0
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glRotatef @r, 1.0, 1.0, 1.0
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-
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-
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@texture.bind
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@cube.draw
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@texture.release
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end
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def shutdown
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@texture.free
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@cube.free
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end
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end
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```
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Now let's fire this up :)
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-
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```ruby
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DemoApp.new do |app|
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app.title = 'DemoApp'
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app.exec
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end
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```
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Additional methods you can override:
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-
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-
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```ruby
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resize(h, w)
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begin_frame
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end_frame
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reload(event)
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```
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#### Semi-automatic resource re-loading
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```ruby
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DemoApp.new do |app|
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app.watch = 'data/'
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app.title = 'DemoApp'
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app.exec
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end
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```
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If the `watch` variable is not `nil` then the given directory will be watched
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for any changes. (i.e file modified, file created, etc)
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@@ -87,23 +88,25 @@ reload your resources.
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The included `RBGLox::Texture` and `RBGLox::Shader` classes have a `reload` method
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which facilitates this as illustrated in the example below.
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...
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-
end
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```ruby
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...
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def reload(event)
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if event.type == :modified
|
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texture1.reload if event.path =~ /myawesometexture.tga$/
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shader.reload if event.path =~ /myshader.glsl$/
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...
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end
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...
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-
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end
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...
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```
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### Executable
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It is also possible to use rbGLox as a cheap & rudimentary "GLSL" shader editor.
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![](https://raw.github.com/icebreaker/rbGLox/master/screenshot.png)
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In order to create a new project do the following:
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mkdir glsl-demo
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data/lib/rbglox/texture.rb
CHANGED
@@ -35,7 +35,7 @@ class RBGLox::Texture < RBGLox::Resource
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35
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glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR
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glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR
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-
if mipmaps
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if mipmaps
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glTexParameteri GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST
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glfwLoadTexture2D filename, GLFW_BUILD_MIPMAPS_BIT
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else
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data/lib/rbglox/version.rb
CHANGED
metadata
CHANGED
@@ -1,131 +1,136 @@
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1
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-
--- !ruby/object:Gem::Specification
|
1
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+
--- !ruby/object:Gem::Specification
|
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name: rbglox
|
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-
version: !ruby/object:Gem::Version
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-
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-
prerelease: false
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-
segments:
|
7
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-
- 0
|
8
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-
- 1
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9
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-
- 0
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-
version: 0.1.0
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+
version: !ruby/object:Gem::Version
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+
version: 0.2.0
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platform: ruby
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-
authors:
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authors:
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- Mihail Szabolcs
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autorequire:
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bindir: bin
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cert_chain: []
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-
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-
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-
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dependencies:
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-
- !ruby/object:Gem::Dependency
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date: 2014-11-20 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: ruby-opengl
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-
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-
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-
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-
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- - ">="
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-
- !ruby/object:Gem::Version
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hash: 237
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-
segments:
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-
- 0
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-
- 60
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-
- 1
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requirement: !ruby/object:Gem::Requirement
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requirements:
|
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+
- - ! '>='
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+
- !ruby/object:Gem::Version
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version: 0.60.1
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type: :runtime
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-
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-
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
|
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+
requirements:
|
24
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+
- - ! '>='
|
25
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+
- !ruby/object:Gem::Version
|
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+
version: 0.60.1
|
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+
- !ruby/object:Gem::Dependency
|
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name: ruby-glfw
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+
requirement: !ruby/object:Gem::Requirement
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requirements:
|
31
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+
- - ! '>='
|
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+
- !ruby/object:Gem::Version
|
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+
version: 0.9.1
|
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type: :runtime
|
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prerelease: false
|
40
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-
|
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-
|
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-
|
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-
|
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-
- !ruby/object:Gem::Version
|
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-
hash: 57
|
46
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-
segments:
|
47
|
-
- 0
|
48
|
-
- 9
|
49
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-
- 1
|
36
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+
version_requirements: !ruby/object:Gem::Requirement
|
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+
requirements:
|
38
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+
- - ! '>='
|
39
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+
- !ruby/object:Gem::Version
|
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40
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version: 0.9.1
|
41
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+
- !ruby/object:Gem::Dependency
|
42
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+
name: glut
|
43
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+
requirement: !ruby/object:Gem::Requirement
|
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requirements:
|
45
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+
- - ! '>='
|
46
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+
- !ruby/object:Gem::Version
|
47
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+
version: 8.2.1
|
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type: :runtime
|
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-
version_requirements: *id002
|
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-
- !ruby/object:Gem::Dependency
|
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-
name: directory_watcher
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prerelease: false
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-
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-
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-
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-
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-
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-
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-
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-
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-
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
|
52
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+
- - ! '>='
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53
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+
- !ruby/object:Gem::Version
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version: 8.2.1
|
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+
- !ruby/object:Gem::Dependency
|
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name: glu
|
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requirement: !ruby/object:Gem::Requirement
|
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requirements:
|
59
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+
- - ! '>='
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60
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+
- !ruby/object:Gem::Version
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+
version: 8.2.1
|
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type: :runtime
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+
prerelease: false
|
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+
version_requirements: !ruby/object:Gem::Requirement
|
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requirements:
|
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+
- - ! '>='
|
67
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+
- !ruby/object:Gem::Version
|
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version: 8.2.1
|
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+
- !ruby/object:Gem::Dependency
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name: directory_watcher
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requirement: !ruby/object:Gem::Requirement
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requirements:
|
73
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+
- - ! '>='
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+
- !ruby/object:Gem::Version
|
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version: 1.4.0
|
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type: :runtime
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-
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
|
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requirements:
|
80
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+
- - ! '>='
|
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+
- !ruby/object:Gem::Version
|
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version: 1.4.0
|
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description: rbGLox is a small wrapper over the ruby-opengl, ruby-glfw.
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-
email:
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+
email:
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- szaby@szabster.net
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executables:
|
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executables:
|
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- rbglox
|
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extensions: []
|
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-
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-
extra_rdoc_files:
|
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extra_rdoc_files:
|
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- README.md
|
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- LICENSE
|
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-
files:
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-
-
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-
-
|
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-
-
|
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files:
|
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+
- LICENSE
|
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- README.md
|
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+
- bin/rbglox
|
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+
- lib/rbglox.rb
|
83
97
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- lib/rbglox/app.rb
|
84
98
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- lib/rbglox/mesh.rb
|
85
99
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- lib/rbglox/meshcube.rb
|
86
100
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- lib/rbglox/meshquad.rb
|
101
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+
- lib/rbglox/resource.rb
|
87
102
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- lib/rbglox/shader.rb
|
103
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+
- lib/rbglox/texture.rb
|
88
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- lib/rbglox/version.rb
|
89
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-
- lib/rbglox.rb
|
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+
- lib/rbglox/window.rb
|
90
106
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- res/shader.glsl
|
91
107
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- res/texture.tga
|
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|
-
- README.md
|
93
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-
- LICENSE
|
94
108
|
- test/test_rbglox.rb
|
95
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-
- bin/rbglox
|
96
|
-
has_rdoc: true
|
97
109
|
homepage: http://github.com/icebreaker/rbglox
|
98
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licenses: []
|
99
|
-
|
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+
metadata: {}
|
100
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post_install_message:
|
101
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-
rdoc_options:
|
113
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+
rdoc_options:
|
102
114
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- --charset=UTF-8
|
103
|
-
require_paths:
|
115
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+
require_paths:
|
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116
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- lib
|
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-
required_ruby_version: !ruby/object:Gem::Requirement
|
106
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-
|
107
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-
|
108
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-
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109
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-
|
110
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-
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-
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-
|
113
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-
|
114
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-
|
115
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-
none: false
|
116
|
-
requirements:
|
117
|
-
- - ">="
|
118
|
-
- !ruby/object:Gem::Version
|
119
|
-
hash: 3
|
120
|
-
segments:
|
121
|
-
- 0
|
122
|
-
version: "0"
|
117
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
118
|
+
requirements:
|
119
|
+
- - ! '>='
|
120
|
+
- !ruby/object:Gem::Version
|
121
|
+
version: '0'
|
122
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
123
|
+
requirements:
|
124
|
+
- - ! '>='
|
125
|
+
- !ruby/object:Gem::Version
|
126
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+
version: '0'
|
123
127
|
requirements: []
|
124
|
-
|
125
128
|
rubyforge_project: rbglox
|
126
|
-
rubygems_version:
|
129
|
+
rubygems_version: 2.2.2
|
127
130
|
signing_key:
|
128
|
-
specification_version:
|
129
|
-
summary: rbGLox is a small wrapper over the ruby-opengl, ruby-glfw family by abstracting
|
130
|
-
|
131
|
+
specification_version: 4
|
132
|
+
summary: rbGLox is a small wrapper over the ruby-opengl, ruby-glfw family by abstracting
|
133
|
+
and providing some high-level interfaces for things like "Textures", "GLSL Shaders",
|
134
|
+
basic "Geometry" and others.
|
135
|
+
test_files:
|
131
136
|
- test/test_rbglox.rb
|