rays 0.3.4 → 0.3.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -0,0 +1,12 @@
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+ ## Pull Requests Not Accepted 🚫
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+
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+ Thank you for your interest in contributing!
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+ However, this repository does not accept pull requests directly.
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+
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+ ### Where to Contribute?
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+
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+ Please submit your changes to the [xord/all](https://github.com/xord/all) monorepo, which serves as the primary repository for all our main libraries.
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+
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+ For more details, please refer to our [contribution guidelines](../CONTRIBUTING.md).
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+
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+ Thanks for your understanding! 🙌
data/CONTRIBUTING.md ADDED
@@ -0,0 +1,7 @@
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+ # Contribution Guide
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+
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+ Thank you for your interest in contributing!
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+ However, this repository does not accept pull requests.
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+ Instead, please submit your changes to the [xord/all](https://github.com/xord/all) monorepo, which serves as the primary repository for all our main libraries.
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+
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+ For any questions, feel free to open an issue.
data/ChangeLog.md CHANGED
@@ -1,6 +1,14 @@
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  # rays ChangeLog
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+ ## [v0.3.5] - 2025-03-24
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+
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+ - Add PULL_REQUEST_TEMPLATE.md
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+ - Add CONTRIBUTING.md
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+
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+ - Fix shader error on iOS
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+
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+
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  ## [v0.3.4] - 2025-03-07
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  - Add msys2_mingw_dependencies for openal and glew
data/README.md CHANGED
@@ -1,4 +1,47 @@
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-
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  # Rays - A Drawing Engine using OpenGL.
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- by xordog@gmail.com
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+ ![License](https://img.shields.io/github/license/xord/rays)
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+ ![Build Status](https://github.com/xord/rays/actions/workflows/test.yml/badge.svg)
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+ ![Gem Version](https://badge.fury.io/rb/rays.svg)
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+
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+ ## ⚠️ Notice
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+
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+ This repository is a read-only mirror of our monorepo.
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+ We do not accept pull requests or direct contributions here.
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+
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+ ### 🔄 Where to Contribute?
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+
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+ All development happens in our [xord/all](https://github.com/xord/all) monorepo, which contains all our main libraries.
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+ If you'd like to contribute, please submit your changes there.
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+
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+ For more details, check out our [Contribution Guidelines](./CONTRIBUTING.md).
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+
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+ Thanks for your support! 🙌
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+
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+ ## 🚀 About
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+ **Rays** is a drawing engine that utilizes OpenGL for 2D rendering.
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+
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+ It is designed to provide efficient graphics capabilities, making it ideal for creating complex visualizations and graphics applications.
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+
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+ ## 📦 Installation
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+
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+ Add this line to your Gemfile:
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+ ```ruby
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+ $ gem 'rays'
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+ ```
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+
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+ Then, install gem:
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+ ```bash
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+ $ bundle install
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+ ```
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+
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+ Or install it directly:
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+ ```bash
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+ $ gem install rays
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+ ```
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+
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+ ## 📜 License
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+
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+ **Rays** is licensed under the MIT License.
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+ See the [LICENSE](./LICENSE) file for details.
data/VERSION CHANGED
@@ -1 +1 @@
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- 0.3.4
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+ 0.3.5
data/rays.gemspec CHANGED
@@ -25,8 +25,8 @@ Gem::Specification.new do |s|
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  s.platform = Gem::Platform::RUBY
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  s.required_ruby_version = '>= 3.0.0'
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- s.add_dependency 'xot', '~> 0.3.4', '>= 0.3.4'
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- s.add_dependency 'rucy', '~> 0.3.4', '>= 0.3.4'
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+ s.add_dependency 'xot', '~> 0.3.5', '>= 0.3.5'
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+ s.add_dependency 'rucy', '~> 0.3.5', '>= 0.3.5'
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  s.files = `git ls-files`.split $/
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  s.executables = s.files.grep(%r{^bin/}) {|f| File.basename f}
@@ -71,6 +71,7 @@ namespace Rays
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  }
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  #endif
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+ #ifndef IOS
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  static const std::regex VERSION(R"(^\s*#\s*version\s+\d+)");
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  if (!std::regex_search(source, VERSION))
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  {
@@ -78,6 +79,7 @@ namespace Rays
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  *buffer = VERSION_HEADER + source;
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  source = buffer->c_str();
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  }
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+ #endif
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  return source;
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  }
metadata CHANGED
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  --- !ruby/object:Gem::Specification
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  name: rays
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  version: !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  platform: ruby
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  authors:
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  - xordog
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2025-03-06 00:00:00.000000000 Z
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+ date: 2025-03-23 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: xot
@@ -16,40 +16,40 @@ dependencies:
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  requirements:
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  - - "~>"
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  - !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  - - ">="
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  - !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  type: :runtime
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
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  requirements:
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  - - "~>"
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  - !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  - - ">="
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  - !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  - !ruby/object:Gem::Dependency
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  name: rucy
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  requirement: !ruby/object:Gem::Requirement
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  requirements:
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  - - "~>"
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  - !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  - - ">="
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  - !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  type: :runtime
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
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  requirements:
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  - - "~>"
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  - !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  - - ">="
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  - !ruby/object:Gem::Version
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- version: 0.3.4
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+ version: 0.3.5
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  description: This library helps you to develop graphics application with OpenGL.
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  email: xordog@gmail.com
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  executables: []
@@ -93,10 +93,12 @@ files:
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  - ".doc/ext/rays/rays.cpp"
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  - ".doc/ext/rays/shader.cpp"
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  - ".doc/ext/rays/util.cpp"
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+ - ".github/PULL_REQUEST_TEMPLATE.md"
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  - ".github/workflows/release-gem.yml"
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  - ".github/workflows/tag.yml"
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  - ".github/workflows/test.yml"
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  - ".github/workflows/utils.rb"
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+ - CONTRIBUTING.md
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  - ChangeLog.md
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  - Gemfile
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  - Gemfile.lock