rays 0.1.11 → 0.1.16
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- checksums.yaml +5 -5
- data/.doc/ext/rays/bitmap.cpp +22 -76
- data/.doc/ext/rays/bounds.cpp +95 -125
- data/.doc/ext/rays/camera.cpp +88 -0
- data/.doc/ext/rays/color.cpp +223 -45
- data/.doc/ext/rays/color_space.cpp +146 -46
- data/.doc/ext/rays/defs.cpp +183 -0
- data/.doc/ext/rays/font.cpp +69 -21
- data/.doc/ext/rays/image.cpp +26 -37
- data/.doc/ext/rays/matrix.cpp +186 -29
- data/.doc/ext/rays/native.cpp +14 -8
- data/.doc/ext/rays/noise.cpp +53 -0
- data/.doc/ext/rays/painter.cpp +187 -292
- data/.doc/ext/rays/point.cpp +96 -77
- data/.doc/ext/rays/polygon.cpp +313 -0
- data/.doc/ext/rays/polygon_line.cpp +96 -0
- data/.doc/ext/rays/polyline.cpp +167 -0
- data/.doc/ext/rays/rays.cpp +103 -12
- data/.doc/ext/rays/shader.cpp +83 -9
- data/LICENSE +21 -0
- data/README.md +1 -1
- data/Rakefile +24 -9
- data/VERSION +1 -1
- data/ext/rays/bitmap.cpp +22 -80
- data/ext/rays/bounds.cpp +100 -128
- data/ext/rays/camera.cpp +94 -0
- data/ext/rays/color.cpp +231 -51
- data/ext/rays/color_space.cpp +149 -47
- data/ext/rays/defs.cpp +183 -0
- data/ext/rays/defs.h +26 -2
- data/ext/rays/extconf.rb +2 -3
- data/ext/rays/font.cpp +74 -24
- data/ext/rays/image.cpp +28 -40
- data/ext/rays/matrix.cpp +198 -30
- data/ext/rays/native.cpp +14 -8
- data/ext/rays/noise.cpp +55 -0
- data/ext/rays/painter.cpp +203 -298
- data/ext/rays/point.cpp +105 -81
- data/ext/rays/polygon.cpp +329 -0
- data/ext/rays/polygon_line.cpp +99 -0
- data/ext/rays/polyline.cpp +176 -0
- data/ext/rays/rays.cpp +103 -13
- data/ext/rays/shader.cpp +84 -9
- data/include/rays.h +10 -2
- data/include/rays/bitmap.h +14 -26
- data/include/rays/bounds.h +21 -4
- data/include/rays/camera.h +49 -0
- data/include/rays/color.h +25 -14
- data/include/rays/color_space.h +15 -10
- data/include/rays/coord.h +114 -0
- data/include/rays/debug.h +22 -0
- data/include/rays/defs.h +36 -0
- data/include/rays/exception.h +6 -2
- data/include/rays/font.h +4 -4
- data/include/rays/image.h +12 -18
- data/include/rays/matrix.h +50 -24
- data/include/rays/noise.h +42 -0
- data/include/rays/opengl.h +2 -50
- data/include/rays/painter.h +89 -93
- data/include/rays/point.h +44 -51
- data/include/rays/polygon.h +198 -0
- data/include/rays/polyline.h +71 -0
- data/include/rays/rays.h +3 -0
- data/include/rays/ruby.h +7 -1
- data/include/rays/ruby/bounds.h +1 -1
- data/include/rays/ruby/camera.h +41 -0
- data/include/rays/ruby/color.h +1 -1
- data/include/rays/ruby/color_space.h +1 -1
- data/include/rays/ruby/font.h +1 -1
- data/include/rays/ruby/matrix.h +1 -1
- data/include/rays/ruby/point.h +1 -1
- data/include/rays/ruby/polygon.h +52 -0
- data/include/rays/ruby/polyline.h +41 -0
- data/include/rays/ruby/rays.h +8 -0
- data/include/rays/ruby/shader.h +1 -1
- data/include/rays/shader.h +36 -8
- data/lib/rays.rb +7 -2
- data/lib/rays/bitmap.rb +0 -15
- data/lib/rays/bounds.rb +17 -23
- data/lib/rays/camera.rb +21 -0
- data/lib/rays/color.rb +20 -47
- data/lib/rays/color_space.rb +13 -13
- data/lib/rays/image.rb +3 -7
- data/lib/rays/matrix.rb +28 -0
- data/lib/rays/module.rb +4 -19
- data/lib/rays/painter.rb +78 -93
- data/lib/rays/point.rb +13 -21
- data/lib/rays/polygon.rb +58 -0
- data/lib/rays/polygon_line.rb +36 -0
- data/lib/rays/polyline.rb +32 -0
- data/lib/rays/shader.rb +20 -1
- data/rays.gemspec +5 -7
- data/src/bitmap.h +36 -0
- data/src/bounds.cpp +74 -11
- data/src/color.cpp +58 -23
- data/src/color_space.cpp +52 -34
- data/src/color_space.h +22 -0
- data/src/coord.cpp +170 -0
- data/src/coord.h +35 -0
- data/src/font.cpp +118 -0
- data/src/font.h +64 -0
- data/src/frame_buffer.cpp +37 -71
- data/src/frame_buffer.h +4 -4
- data/src/image.cpp +172 -98
- data/src/image.h +25 -0
- data/src/ios/bitmap.h +21 -0
- data/src/ios/bitmap.mm +129 -110
- data/src/ios/camera.mm +236 -0
- data/src/ios/font.mm +50 -62
- data/src/ios/helper.h +2 -2
- data/src/ios/opengl.mm +19 -4
- data/src/ios/rays.mm +3 -0
- data/src/matrix.cpp +111 -26
- data/src/matrix.h +30 -0
- data/src/noise.cpp +74 -0
- data/src/opengl.cpp +9 -27
- data/src/opengl.h +37 -0
- data/src/osx/bitmap.h +21 -0
- data/src/osx/bitmap.mm +129 -110
- data/src/osx/camera.mm +236 -0
- data/src/osx/font.mm +49 -62
- data/src/osx/helper.h +2 -2
- data/src/osx/opengl.mm +19 -83
- data/src/osx/rays.mm +3 -0
- data/src/painter.cpp +845 -671
- data/src/painter.h +24 -0
- data/src/point.cpp +140 -119
- data/src/polygon.cpp +1266 -0
- data/src/polygon.h +32 -0
- data/src/polyline.cpp +160 -0
- data/src/polyline.h +69 -0
- data/src/render_buffer.cpp +11 -4
- data/src/render_buffer.h +2 -2
- data/src/shader.cpp +163 -106
- data/src/shader.h +38 -0
- data/src/shader_program.cpp +533 -0
- data/src/{program.h → shader_program.h} +28 -16
- data/src/shader_source.cpp +140 -0
- data/src/shader_source.h +52 -0
- data/src/texture.cpp +136 -160
- data/src/texture.h +65 -0
- data/src/win32/bitmap.cpp +62 -52
- data/src/win32/font.cpp +11 -13
- data/src/win32/font.h +24 -0
- data/src/win32/gdi.h +6 -6
- data/test/helper.rb +0 -3
- data/test/test_bitmap.rb +31 -7
- data/test/test_bounds.rb +36 -0
- data/test/test_color.rb +59 -19
- data/test/test_color_space.rb +95 -0
- data/test/test_font.rb +5 -0
- data/test/test_image.rb +24 -20
- data/test/test_matrix.rb +106 -0
- data/test/test_painter.rb +157 -51
- data/test/test_painter_shape.rb +102 -0
- data/test/test_point.rb +29 -0
- data/test/test_polygon.rb +234 -0
- data/test/test_polygon_line.rb +167 -0
- data/test/test_polyline.rb +171 -0
- data/test/test_shader.rb +9 -9
- metadata +102 -70
- data/.doc/ext/rays/texture.cpp +0 -138
- data/ext/rays/texture.cpp +0 -149
- data/include/rays/ruby/texture.h +0 -41
- data/include/rays/texture.h +0 -71
- data/lib/rays/texture.rb +0 -24
- data/src/program.cpp +0 -648
- data/test/test_texture.rb +0 -27
data/.doc/ext/rays/texture.cpp
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#include "rays/ruby/texture.h"
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#include <rucy.h>
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#include "rays/ruby/color_space.h"
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#include "rays/ruby/bitmap.h"
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#include "defs.h"
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using namespace Rucy;
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using Rays::coord;
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RUCY_DEFINE_VALUE_FROM_TO(Rays::Texture)
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#define THIS to<Rays::Texture*>(self)
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#define CHECK RUCY_CHECK_OBJECT(Rays::Texture, self)
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static
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VALUE alloc(VALUE klass)
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{
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return new_type<Rays::Texture>(klass);
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}
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static
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VALUE setup(VALUE self, VALUE width, VALUE height, VALUE color_space, VALUE alpha_only)
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{
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RUCY_CHECK_OBJ(Rays::Texture, self);
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Rays::ColorSpace* cs = to<Rays::ColorSpace*>(color_space);
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if (!cs) argument_error(__FILE__, __LINE__);
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*THIS = Rays::Texture(
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to<int>(width), to<int>(height), *cs, to<bool>(alpha_only));
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return self;
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}
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static
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VALUE width(VALUE self)
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{
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CHECK;
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return value(THIS->width());
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}
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static
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VALUE height(VALUE self)
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{
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CHECK;
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return value(THIS->height());
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}
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static
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VALUE color_space(VALUE self)
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{
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CHECK;
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return value(THIS->color_space());
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}
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static
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VALUE alpha_only(VALUE self)
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{
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CHECK;
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return value(THIS->alpha_only());
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}
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static
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VALUE s(VALUE self, VALUE x)
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{
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CHECK;
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return value(THIS->s(x.as_f(true)));
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}
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static
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VALUE t(VALUE self, VALUE y)
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{
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CHECK;
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return value(THIS->t(y.as_f(true)));
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}
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static
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VALUE s_max(VALUE self)
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{
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CHECK;
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return value(THIS->s_max());
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}
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static
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VALUE t_max(VALUE self)
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{
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CHECK;
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return value(THIS->t_max());
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}
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static
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VALUE to_bitmap(VALUE self)
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{
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CHECK;
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return value(Rays::Bitmap(*THIS));
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}
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static Class cTexture;
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void
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Init_texture ()
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{
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Module mRays = rb_define_module("Rays");
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cTexture = rb_define_class_under(mRays, "Texture", rb_cObject);
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rb_define_alloc_func(cTexture, alloc);
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rb_define_private_method(cTexture, "setup", RUBY_METHOD_FUNC(setup), 4);
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rb_define_method(cTexture, "width", RUBY_METHOD_FUNC(width), 0);
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rb_define_method(cTexture, "height", RUBY_METHOD_FUNC(height), 0);
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rb_define_method(cTexture, "color_space", RUBY_METHOD_FUNC(color_space), 0);
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rb_define_method(cTexture, "alpha_only", RUBY_METHOD_FUNC(alpha_only), 0);
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rb_define_method(cTexture, "s", RUBY_METHOD_FUNC(s), 1);
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rb_define_method(cTexture, "t", RUBY_METHOD_FUNC(t), 1);
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rb_define_method(cTexture, "s_max", RUBY_METHOD_FUNC(s_max), 0);
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rb_define_method(cTexture, "t_max", RUBY_METHOD_FUNC(t_max), 0);
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rb_define_method(cTexture, "to_bitmap", RUBY_METHOD_FUNC(to_bitmap), 0);
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}
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namespace Rays
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{
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Class
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texture_class ()
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{
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return cTexture;
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}
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}// Rays
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data/ext/rays/texture.cpp
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#include "rays/ruby/texture.h"
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#include <rucy.h>
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#include "rays/ruby/color_space.h"
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#include "rays/ruby/bitmap.h"
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#include "defs.h"
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using namespace Rucy;
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using Rays::coord;
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RUCY_DEFINE_VALUE_FROM_TO(Rays::Texture)
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#define THIS to<Rays::Texture*>(self)
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#define CHECK RUCY_CHECK_OBJECT(Rays::Texture, self)
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static
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RUCY_DEF_ALLOC(alloc, klass)
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{
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return new_type<Rays::Texture>(klass);
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}
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RUCY_END
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static
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RUCY_DEF4(setup, width, height, color_space, alpha_only)
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{
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RUCY_CHECK_OBJ(Rays::Texture, self);
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Rays::ColorSpace* cs = to<Rays::ColorSpace*>(color_space);
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if (!cs) argument_error(__FILE__, __LINE__);
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*THIS = Rays::Texture(
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to<int>(width), to<int>(height), *cs, to<bool>(alpha_only));
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return self;
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}
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RUCY_END
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static
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RUCY_DEF0(width)
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{
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CHECK;
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return value(THIS->width());
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}
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RUCY_END
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static
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RUCY_DEF0(height)
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{
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CHECK;
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return value(THIS->height());
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}
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RUCY_END
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static
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RUCY_DEF0(color_space)
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{
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CHECK;
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return value(THIS->color_space());
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}
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RUCY_END
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static
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RUCY_DEF0(alpha_only)
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{
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CHECK;
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return value(THIS->alpha_only());
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}
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RUCY_END
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RUCY_DEF1(s, x)
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{
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CHECK;
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return value(THIS->s(x.as_f(true)));
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}
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RUCY_END
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RUCY_DEF1(t, y)
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{
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CHECK;
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return value(THIS->t(y.as_f(true)));
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}
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RUCY_END
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static
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RUCY_DEF0(s_max)
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{
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CHECK;
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return value(THIS->s_max());
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}
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RUCY_END
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static
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RUCY_DEF0(t_max)
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{
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CHECK;
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return value(THIS->t_max());
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}
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RUCY_END
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static
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RUCY_DEF0(to_bitmap)
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{
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CHECK;
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return value(Rays::Bitmap(*THIS));
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}
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RUCY_END
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static Class cTexture;
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void
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Init_texture ()
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{
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Module mRays = define_module("Rays");
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cTexture = mRays.define_class("Texture");
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cTexture.define_alloc_func(alloc);
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cTexture.define_private_method("setup", setup);
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cTexture.define_method("width", width);
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cTexture.define_method("height", height);
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cTexture.define_method("color_space", color_space);
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cTexture.define_method("alpha_only", alpha_only);
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cTexture.define_method("s", s);
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cTexture.define_method("t", t);
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cTexture.define_method("s_max", s_max);
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cTexture.define_method("t_max", t_max);
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cTexture.define_method("to_bitmap", to_bitmap);
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}
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namespace Rays
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{
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Class
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texture_class ()
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{
|
145
|
-
return cTexture;
|
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|
-
}
|
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|
-
|
148
|
-
|
149
|
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}// Rays
|
data/include/rays/ruby/texture.h
DELETED
@@ -1,41 +0,0 @@
|
|
1
|
-
// -*- c++ -*-
|
2
|
-
#pragma once
|
3
|
-
#ifndef __RAYS_RUBY_TEXTURE_H__
|
4
|
-
#define __RAYS_RUBY_TEXTURE_H__
|
5
|
-
|
6
|
-
|
7
|
-
#include <rucy/rucy.h>
|
8
|
-
#include <rucy/class.h>
|
9
|
-
#include <rucy/extension.h>
|
10
|
-
#include <rays/texture.h>
|
11
|
-
|
12
|
-
|
13
|
-
namespace Rays
|
14
|
-
{
|
15
|
-
|
16
|
-
|
17
|
-
Rucy::Class texture_class ();
|
18
|
-
// class Rays::Texture
|
19
|
-
|
20
|
-
|
21
|
-
}// Rays
|
22
|
-
|
23
|
-
|
24
|
-
RUCY_DECLARE_VALUE_FROM_TO(Rays::Texture)
|
25
|
-
|
26
|
-
|
27
|
-
namespace Rucy
|
28
|
-
{
|
29
|
-
|
30
|
-
|
31
|
-
template <> inline Class
|
32
|
-
get_ruby_class<Rays::Texture> ()
|
33
|
-
{
|
34
|
-
return Rays::texture_class();
|
35
|
-
}
|
36
|
-
|
37
|
-
|
38
|
-
}// Rucy
|
39
|
-
|
40
|
-
|
41
|
-
#endif//EOH
|
data/include/rays/texture.h
DELETED
@@ -1,71 +0,0 @@
|
|
1
|
-
// -*- c++ -*-
|
2
|
-
#pragma once
|
3
|
-
#ifndef __RAYS_TEXTURE_H__
|
4
|
-
#define __RAYS_TEXTURE_H__
|
5
|
-
|
6
|
-
|
7
|
-
#include <xot/pimpl.h>
|
8
|
-
#include <rays/defs.h>
|
9
|
-
#include <rays/color_space.h>
|
10
|
-
#include <rays/opengl.h>
|
11
|
-
|
12
|
-
|
13
|
-
namespace Rays
|
14
|
-
{
|
15
|
-
|
16
|
-
|
17
|
-
class Bitmap;
|
18
|
-
|
19
|
-
|
20
|
-
class Texture
|
21
|
-
{
|
22
|
-
|
23
|
-
public:
|
24
|
-
|
25
|
-
Texture ();
|
26
|
-
|
27
|
-
Texture (
|
28
|
-
int width, int height, const ColorSpace& cs = RGBA,
|
29
|
-
bool alpha_only = false);
|
30
|
-
|
31
|
-
Texture (const Bitmap& bitmap, bool alpha_only = false);
|
32
|
-
|
33
|
-
~Texture ();
|
34
|
-
|
35
|
-
GLuint id () const;
|
36
|
-
|
37
|
-
int width () const;
|
38
|
-
|
39
|
-
int height () const;
|
40
|
-
|
41
|
-
const ColorSpace& color_space () const;
|
42
|
-
|
43
|
-
bool alpha_only () const;
|
44
|
-
|
45
|
-
float s (float x) const;
|
46
|
-
|
47
|
-
float t (float y) const;
|
48
|
-
|
49
|
-
float s_max () const;
|
50
|
-
|
51
|
-
float t_max () const;
|
52
|
-
|
53
|
-
bool dirty () const;
|
54
|
-
|
55
|
-
void set_dirty (bool b = true);
|
56
|
-
|
57
|
-
operator bool () const;
|
58
|
-
|
59
|
-
bool operator ! () const;
|
60
|
-
|
61
|
-
struct Data;
|
62
|
-
|
63
|
-
Xot::PImpl<Data, true> self;
|
64
|
-
|
65
|
-
};// Texture
|
66
|
-
|
67
|
-
|
68
|
-
}// Rays
|
69
|
-
|
70
|
-
|
71
|
-
#endif//EOH
|
data/lib/rays/texture.rb
DELETED
@@ -1,24 +0,0 @@
|
|
1
|
-
# -*- coding: utf-8 -*-
|
2
|
-
|
3
|
-
|
4
|
-
require 'rays/ext'
|
5
|
-
require 'rays/color_space'
|
6
|
-
|
7
|
-
|
8
|
-
module Rays
|
9
|
-
|
10
|
-
|
11
|
-
class Texture
|
12
|
-
|
13
|
-
def initialize (width, height, color_space = :RGBA, alpha_only = false)
|
14
|
-
setup width, height, ColorSpace.get_color_space(color_space), alpha_only
|
15
|
-
end
|
16
|
-
|
17
|
-
def bounds ()
|
18
|
-
Bounew.new 0, 0, width, height
|
19
|
-
end
|
20
|
-
|
21
|
-
end# Texture
|
22
|
-
|
23
|
-
|
24
|
-
end# Rays
|
data/src/program.cpp
DELETED
@@ -1,648 +0,0 @@
|
|
1
|
-
#include "program.h"
|
2
|
-
|
3
|
-
|
4
|
-
#ifndef IOS
|
5
|
-
#define USE_SHADER
|
6
|
-
#endif
|
7
|
-
|
8
|
-
|
9
|
-
#ifdef USE_SHADER
|
10
|
-
|
11
|
-
|
12
|
-
#include <vector>
|
13
|
-
#include <algorithm>
|
14
|
-
#include <boost/scoped_ptr.hpp>
|
15
|
-
#include <boost/scoped_array.hpp>
|
16
|
-
#include "rays/exception.h"
|
17
|
-
#include "rays/shader.h"
|
18
|
-
|
19
|
-
|
20
|
-
namespace Rays
|
21
|
-
{
|
22
|
-
|
23
|
-
|
24
|
-
class UniformValue
|
25
|
-
{
|
26
|
-
|
27
|
-
public:
|
28
|
-
|
29
|
-
virtual ~UniformValue () {}
|
30
|
-
|
31
|
-
virtual void apply (GLint location) const =0;
|
32
|
-
|
33
|
-
};// UniformValue
|
34
|
-
|
35
|
-
|
36
|
-
template <typename T, int DIMENSION>
|
37
|
-
class UniformValueT : public UniformValue
|
38
|
-
{
|
39
|
-
|
40
|
-
public:
|
41
|
-
|
42
|
-
UniformValueT (T arg1)
|
43
|
-
{
|
44
|
-
assert(DIMENSION == 1);
|
45
|
-
array[0] = arg1;
|
46
|
-
}
|
47
|
-
|
48
|
-
UniformValueT (T arg1, T arg2)
|
49
|
-
{
|
50
|
-
assert(DIMENSION == 2);
|
51
|
-
array[0] = arg1;
|
52
|
-
array[1] = arg2;
|
53
|
-
}
|
54
|
-
|
55
|
-
UniformValueT (T arg1, T arg2, T arg3)
|
56
|
-
{
|
57
|
-
assert(DIMENSION == 3);
|
58
|
-
array[0] = arg1;
|
59
|
-
array[1] = arg2;
|
60
|
-
array[2] = arg3;
|
61
|
-
}
|
62
|
-
|
63
|
-
UniformValueT (T arg1, T arg2, T arg3, T arg4)
|
64
|
-
{
|
65
|
-
assert(DIMENSION == 4);
|
66
|
-
array[0] = arg1;
|
67
|
-
array[1] = arg2;
|
68
|
-
array[2] = arg3;
|
69
|
-
array[3] = arg4;
|
70
|
-
}
|
71
|
-
|
72
|
-
UniformValueT (const T* args, size_t size)
|
73
|
-
{
|
74
|
-
assert(size == DIMENSION);
|
75
|
-
for (size_t i = 0; i < size; ++i)
|
76
|
-
array[i] = args[i];
|
77
|
-
}
|
78
|
-
|
79
|
-
void apply (GLint location) const;
|
80
|
-
|
81
|
-
private:
|
82
|
-
|
83
|
-
T array[DIMENSION];
|
84
|
-
|
85
|
-
};// UniformValueT
|
86
|
-
|
87
|
-
|
88
|
-
template <> void UniformValueT<int, 1>::apply (GLint location) const {glUniform1iv(location, 1, array);}
|
89
|
-
|
90
|
-
template <> void UniformValueT<int, 2>::apply (GLint location) const {glUniform2iv(location, 1, array);}
|
91
|
-
|
92
|
-
template <> void UniformValueT<int, 3>::apply (GLint location) const {glUniform3iv(location, 1, array);}
|
93
|
-
|
94
|
-
template <> void UniformValueT<int, 4>::apply (GLint location) const {glUniform4iv(location, 1, array);}
|
95
|
-
|
96
|
-
template <> void UniformValueT<float, 1>::apply (GLint location) const {glUniform1fv(location, 1, array);}
|
97
|
-
|
98
|
-
template <> void UniformValueT<float, 2>::apply (GLint location) const {glUniform2fv(location, 1, array);}
|
99
|
-
|
100
|
-
template <> void UniformValueT<float, 3>::apply (GLint location) const {glUniform3fv(location, 1, array);}
|
101
|
-
|
102
|
-
template <> void UniformValueT<float, 4>::apply (GLint location) const {glUniform4fv(location, 1, array);}
|
103
|
-
|
104
|
-
|
105
|
-
struct Uniform
|
106
|
-
{
|
107
|
-
|
108
|
-
struct Data
|
109
|
-
{
|
110
|
-
|
111
|
-
String name;
|
112
|
-
|
113
|
-
boost::scoped_ptr<const UniformValue> value;
|
114
|
-
|
115
|
-
};// Data
|
116
|
-
|
117
|
-
Xot::PImpl<Data, true> self;
|
118
|
-
|
119
|
-
Uniform (const char* name, const UniformValue* value)
|
120
|
-
{
|
121
|
-
if (!name || !value || name[0] == '\0')
|
122
|
-
argument_error(__FILE__, __LINE__);
|
123
|
-
|
124
|
-
self->name = name;
|
125
|
-
self->value.reset(value);
|
126
|
-
}
|
127
|
-
|
128
|
-
void apply (GLuint program) const
|
129
|
-
{
|
130
|
-
GLint location = glGetUniformLocation(program, self->name);
|
131
|
-
if (location < 0) return;
|
132
|
-
|
133
|
-
self->value->apply(location);
|
134
|
-
check_error(__FILE__, __LINE__);
|
135
|
-
}
|
136
|
-
|
137
|
-
bool operator == (const Uniform& rhs) const
|
138
|
-
{
|
139
|
-
return self.get() == rhs.self.get();
|
140
|
-
}
|
141
|
-
|
142
|
-
bool operator != (const Uniform& rhs) const
|
143
|
-
{
|
144
|
-
return !operator==(rhs);
|
145
|
-
}
|
146
|
-
|
147
|
-
};// Uniform
|
148
|
-
|
149
|
-
|
150
|
-
typedef std::vector<Shader> ShaderList;
|
151
|
-
|
152
|
-
typedef std::vector<ShaderList> ShaderStack;
|
153
|
-
|
154
|
-
typedef std::vector<Uniform> UniformList;
|
155
|
-
|
156
|
-
typedef std::vector<UniformList> UniformStack;
|
157
|
-
|
158
|
-
|
159
|
-
struct Program::Data
|
160
|
-
{
|
161
|
-
|
162
|
-
int id;
|
163
|
-
|
164
|
-
ShaderStack shader_stack;
|
165
|
-
|
166
|
-
UniformStack uniform_stack;
|
167
|
-
|
168
|
-
bool need_link, using_;
|
169
|
-
|
170
|
-
Data ()
|
171
|
-
: id(-1), need_link(false), using_(false)
|
172
|
-
{
|
173
|
-
shader_stack.push_back(ShaderList());
|
174
|
-
uniform_stack.push_back(UniformList());
|
175
|
-
}
|
176
|
-
|
177
|
-
~Data ()
|
178
|
-
{
|
179
|
-
clear();
|
180
|
-
}
|
181
|
-
|
182
|
-
void create ()
|
183
|
-
{
|
184
|
-
if (is_valid())
|
185
|
-
invalid_state_error(__FILE__, __LINE__, "program is already created.");
|
186
|
-
|
187
|
-
id = glCreateProgram();
|
188
|
-
}
|
189
|
-
|
190
|
-
void clear ()
|
191
|
-
{
|
192
|
-
if (shader_stack.size() != 1 || uniform_stack.size() != 1)
|
193
|
-
invalid_state_error(__FILE__, __LINE__, "stack state is invalid.");
|
194
|
-
|
195
|
-
ShaderList& list = shader_stack.back();
|
196
|
-
for (ShaderList::iterator it = list.begin(); it != list.end(); ++it)
|
197
|
-
detach(*it);
|
198
|
-
|
199
|
-
if (id >= 0) glDeleteProgram((GLuint) id);
|
200
|
-
|
201
|
-
id = -1;
|
202
|
-
}
|
203
|
-
|
204
|
-
void attach (const Shader& shader)
|
205
|
-
{
|
206
|
-
if (!is_valid()) create();
|
207
|
-
|
208
|
-
ShaderList& list = shader_stack.back();
|
209
|
-
ShaderList::iterator it = std::find(list.begin(), list.end(), shader);
|
210
|
-
if (it != list.end()) return;
|
211
|
-
|
212
|
-
glAttachShader(id, shader.id());
|
213
|
-
check_error(__FILE__, __LINE__);
|
214
|
-
|
215
|
-
list.push_back(shader);
|
216
|
-
need_link = true;
|
217
|
-
}
|
218
|
-
|
219
|
-
void detach (const Shader& shader)
|
220
|
-
{
|
221
|
-
ShaderList& list = shader_stack.back();
|
222
|
-
ShaderList::iterator it = std::find(list.begin(), list.end(), shader);
|
223
|
-
if (it == list.end())
|
224
|
-
rays_error(__FILE__, __LINE__, "shader is not attached.");
|
225
|
-
|
226
|
-
glDetachShader(id, shader.id());
|
227
|
-
check_error(__FILE__, __LINE__);
|
228
|
-
|
229
|
-
list.erase(it);
|
230
|
-
need_link = true;
|
231
|
-
}
|
232
|
-
|
233
|
-
void set_uniform (const char* name, const UniformValue* value)
|
234
|
-
{
|
235
|
-
if (uniform_stack.empty())
|
236
|
-
invalid_state_error(__FILE__, __LINE__);
|
237
|
-
|
238
|
-
UniformList& list = uniform_stack.back();
|
239
|
-
std::remove_if(list.begin(), list.end(), UniformNameEqualFun(name));
|
240
|
-
list.push_back(Uniform(name, value));
|
241
|
-
|
242
|
-
if (using_) list.back().apply(id);
|
243
|
-
}
|
244
|
-
|
245
|
-
void update (bool uniforms = true)
|
246
|
-
{
|
247
|
-
link();
|
248
|
-
|
249
|
-
use(!shader_stack.back().empty());
|
250
|
-
if (using_ && uniforms) apply_all_uniforms();
|
251
|
-
}
|
252
|
-
|
253
|
-
bool is_valid () const
|
254
|
-
{
|
255
|
-
return id >= 0;
|
256
|
-
}
|
257
|
-
|
258
|
-
private:
|
259
|
-
|
260
|
-
void link ()
|
261
|
-
{
|
262
|
-
if (!need_link) return;
|
263
|
-
|
264
|
-
glLinkProgram(id);
|
265
|
-
|
266
|
-
GLint status = GL_FALSE;
|
267
|
-
glGetProgramiv(id, GL_LINK_STATUS, &status);
|
268
|
-
if (status == GL_FALSE)
|
269
|
-
{
|
270
|
-
int len = 0;
|
271
|
-
glGetProgramiv(id, GL_INFO_LOG_LENGTH, &len);
|
272
|
-
|
273
|
-
boost::scoped_array<char> buffer(new char[len]);
|
274
|
-
int written = 0;
|
275
|
-
glGetProgramInfoLog(id, len, &written, &buffer[0]);
|
276
|
-
|
277
|
-
opengl_error(__FILE__, __LINE__, &buffer[0]);
|
278
|
-
}
|
279
|
-
|
280
|
-
check_error(__FILE__, __LINE__);
|
281
|
-
|
282
|
-
need_link = false;
|
283
|
-
}
|
284
|
-
|
285
|
-
void use (bool state)
|
286
|
-
{
|
287
|
-
if (state == using_) return;
|
288
|
-
|
289
|
-
glUseProgram(state ? id : 0);
|
290
|
-
using_ = state;
|
291
|
-
}
|
292
|
-
|
293
|
-
void apply_all_uniforms ()
|
294
|
-
{
|
295
|
-
if (uniform_stack.empty())
|
296
|
-
invalid_state_error(__FILE__, __LINE__);
|
297
|
-
|
298
|
-
UniformList& list = uniform_stack.back();
|
299
|
-
for (UniformList::iterator it = list.begin(); it != list.end(); ++it)
|
300
|
-
it->apply(id);
|
301
|
-
}
|
302
|
-
|
303
|
-
struct UniformNameEqualFun
|
304
|
-
{
|
305
|
-
|
306
|
-
String name;
|
307
|
-
|
308
|
-
UniformNameEqualFun (const char* name)
|
309
|
-
: name(name)
|
310
|
-
{
|
311
|
-
}
|
312
|
-
|
313
|
-
bool operator () (const Uniform& uniform) const
|
314
|
-
{
|
315
|
-
return uniform.self->name == name;
|
316
|
-
}
|
317
|
-
|
318
|
-
};// UniformNameEqualFun
|
319
|
-
|
320
|
-
};// Program::Data
|
321
|
-
|
322
|
-
|
323
|
-
Program::Program ()
|
324
|
-
{
|
325
|
-
}
|
326
|
-
|
327
|
-
Program::~Program ()
|
328
|
-
{
|
329
|
-
}
|
330
|
-
|
331
|
-
void
|
332
|
-
Program::attach (const Shader& shader)
|
333
|
-
{
|
334
|
-
self->attach(shader);
|
335
|
-
self->update();
|
336
|
-
}
|
337
|
-
|
338
|
-
void
|
339
|
-
Program::detach (const Shader& shader)
|
340
|
-
{
|
341
|
-
if (!*this)
|
342
|
-
invalid_state_error(__FILE__, __LINE__);
|
343
|
-
|
344
|
-
self->detach(shader);
|
345
|
-
self->update(false);
|
346
|
-
}
|
347
|
-
|
348
|
-
void
|
349
|
-
Program::set_uniform (const char* name, int arg1)
|
350
|
-
{
|
351
|
-
self->set_uniform(name, new UniformValueT<int, 1>(arg1));
|
352
|
-
}
|
353
|
-
|
354
|
-
void
|
355
|
-
Program::set_uniform (const char* name, int arg1, int arg2)
|
356
|
-
{
|
357
|
-
self->set_uniform(name, new UniformValueT<int, 2>(arg1, arg2));
|
358
|
-
}
|
359
|
-
|
360
|
-
void
|
361
|
-
Program::set_uniform (const char* name, int arg1, int arg2, int arg3)
|
362
|
-
{
|
363
|
-
self->set_uniform(name, new UniformValueT<int, 3>(arg1, arg2, arg3));
|
364
|
-
}
|
365
|
-
|
366
|
-
void
|
367
|
-
Program::set_uniform (const char* name, int arg1, int arg2, int arg3, int arg4)
|
368
|
-
{
|
369
|
-
self->set_uniform(name, new UniformValueT<int, 4>(arg1, arg2, arg3, arg4));
|
370
|
-
}
|
371
|
-
|
372
|
-
void
|
373
|
-
Program::set_uniform (const char* name, const int* args, size_t size)
|
374
|
-
{
|
375
|
-
UniformValue* value = NULL;
|
376
|
-
switch (size)
|
377
|
-
{
|
378
|
-
case 1: value = new UniformValueT<int, 1>(args, 1); break;
|
379
|
-
case 2: value = new UniformValueT<int, 2>(args, 2); break;
|
380
|
-
case 3: value = new UniformValueT<int, 3>(args, 3); break;
|
381
|
-
case 4: value = new UniformValueT<int, 4>(args, 4); break;
|
382
|
-
}
|
383
|
-
|
384
|
-
if (value == NULL)
|
385
|
-
argument_error(__FILE__, __LINE__, "invalid 'size' value.");
|
386
|
-
|
387
|
-
self->set_uniform(name, value);
|
388
|
-
}
|
389
|
-
|
390
|
-
void
|
391
|
-
Program::set_uniform (const char* name, float arg1)
|
392
|
-
{
|
393
|
-
self->set_uniform(name, new UniformValueT<float, 1>(arg1));
|
394
|
-
}
|
395
|
-
|
396
|
-
void
|
397
|
-
Program::set_uniform (const char* name, float arg1, float arg2)
|
398
|
-
{
|
399
|
-
self->set_uniform(name, new UniformValueT<float, 2>(arg1, arg2));
|
400
|
-
}
|
401
|
-
|
402
|
-
void
|
403
|
-
Program::set_uniform (const char* name, float arg1, float arg2, float arg3)
|
404
|
-
{
|
405
|
-
self->set_uniform(name, new UniformValueT<float, 3>(arg1, arg2, arg3));
|
406
|
-
}
|
407
|
-
|
408
|
-
void
|
409
|
-
Program::set_uniform (const char* name, float arg1, float arg2, float arg3, float arg4)
|
410
|
-
{
|
411
|
-
self->set_uniform(name, new UniformValueT<float, 4>(arg1, arg2, arg3, arg4));
|
412
|
-
}
|
413
|
-
|
414
|
-
void
|
415
|
-
Program::set_uniform (const char* name, const float* args, size_t size)
|
416
|
-
{
|
417
|
-
UniformValue* value = NULL;
|
418
|
-
switch (size)
|
419
|
-
{
|
420
|
-
case 1: value = new UniformValueT<float, 1>(args, 1); break;
|
421
|
-
case 2: value = new UniformValueT<float, 2>(args, 2); break;
|
422
|
-
case 3: value = new UniformValueT<float, 3>(args, 3); break;
|
423
|
-
case 4: value = new UniformValueT<float, 4>(args, 4); break;
|
424
|
-
}
|
425
|
-
|
426
|
-
if (value == NULL)
|
427
|
-
argument_error(__FILE__, __LINE__, "invalid 'size' value.");
|
428
|
-
|
429
|
-
self->set_uniform(name, value);
|
430
|
-
}
|
431
|
-
|
432
|
-
void
|
433
|
-
Program::push ()
|
434
|
-
{
|
435
|
-
self->shader_stack.push_back(self->shader_stack.back());
|
436
|
-
self->uniform_stack.push_back(self->uniform_stack.back());
|
437
|
-
}
|
438
|
-
|
439
|
-
static void
|
440
|
-
pop_shader_stack (Program::Data* self)
|
441
|
-
{
|
442
|
-
if (!self)
|
443
|
-
argument_error(__FILE__, __LINE__);
|
444
|
-
|
445
|
-
if (self->shader_stack.size() < 2)
|
446
|
-
invalid_state_error(__FILE__, __LINE__, "shader stack underflow.");
|
447
|
-
|
448
|
-
size_t size = self->shader_stack.size();
|
449
|
-
ShaderList& prev = self->shader_stack[size - 1];
|
450
|
-
ShaderList& next = self->shader_stack[size - 2];
|
451
|
-
|
452
|
-
ShaderList::iterator prev_end = prev.end();
|
453
|
-
ShaderList::iterator next_end = next.end();
|
454
|
-
|
455
|
-
for (ShaderList::iterator it = prev.begin(); it != prev_end; ++it)
|
456
|
-
{
|
457
|
-
ShaderList::iterator found = std::find(next.begin(), next_end, *it);
|
458
|
-
if (found == next_end) self->detach(*it);
|
459
|
-
}
|
460
|
-
|
461
|
-
for (ShaderList::iterator it = next.begin(); it != next_end; ++it)
|
462
|
-
{
|
463
|
-
ShaderList::iterator found = std::find(prev.begin(), prev_end, *it);
|
464
|
-
if (found == prev_end) self->attach(*it);
|
465
|
-
}
|
466
|
-
|
467
|
-
self->shader_stack.pop_back();
|
468
|
-
}
|
469
|
-
|
470
|
-
static void
|
471
|
-
pop_uniform_stack (Program::Data* self)
|
472
|
-
{
|
473
|
-
if (!self)
|
474
|
-
argument_error(__FILE__, __LINE__);
|
475
|
-
|
476
|
-
if (self->uniform_stack.size() < 2)
|
477
|
-
invalid_state_error(__FILE__, __LINE__, "uniform stack underflow.");
|
478
|
-
|
479
|
-
size_t size = self->uniform_stack.size();
|
480
|
-
UniformList& prev = self->uniform_stack[size - 1];
|
481
|
-
UniformList& next = self->uniform_stack[size - 2];
|
482
|
-
|
483
|
-
UniformList::iterator prev_end = prev.end();
|
484
|
-
UniformList::iterator next_end = next.end();
|
485
|
-
|
486
|
-
for (UniformList::iterator it = next.begin(); it != next_end; ++it)
|
487
|
-
{
|
488
|
-
UniformList::iterator found = std::find(prev.begin(), prev_end, *it);
|
489
|
-
if (found == prev_end) it->apply(self->id);
|
490
|
-
}
|
491
|
-
|
492
|
-
self->uniform_stack.pop_back();
|
493
|
-
}
|
494
|
-
|
495
|
-
void
|
496
|
-
Program::pop ()
|
497
|
-
{
|
498
|
-
pop_shader_stack(self.get());
|
499
|
-
pop_uniform_stack(self.get());
|
500
|
-
self->update();
|
501
|
-
}
|
502
|
-
|
503
|
-
GLuint
|
504
|
-
Program::id () const
|
505
|
-
{
|
506
|
-
return self->id;
|
507
|
-
}
|
508
|
-
|
509
|
-
Program::operator bool () const
|
510
|
-
{
|
511
|
-
return self->is_valid();
|
512
|
-
}
|
513
|
-
|
514
|
-
bool
|
515
|
-
Program::operator ! () const
|
516
|
-
{
|
517
|
-
return !operator bool();
|
518
|
-
}
|
519
|
-
|
520
|
-
|
521
|
-
}// Rays
|
522
|
-
|
523
|
-
|
524
|
-
#else// USE_SHADER
|
525
|
-
|
526
|
-
|
527
|
-
#include "rays/exception.h"
|
528
|
-
|
529
|
-
|
530
|
-
namespace Rays
|
531
|
-
{
|
532
|
-
|
533
|
-
|
534
|
-
struct Program::Data {};
|
535
|
-
|
536
|
-
|
537
|
-
Program::Program ()
|
538
|
-
{
|
539
|
-
}
|
540
|
-
|
541
|
-
Program::~Program ()
|
542
|
-
{
|
543
|
-
}
|
544
|
-
|
545
|
-
void
|
546
|
-
Program::attach (const Shader& shader)
|
547
|
-
{
|
548
|
-
not_implemented_error(__FILE__, __LINE__);
|
549
|
-
}
|
550
|
-
|
551
|
-
void
|
552
|
-
Program::detach (const Shader& shader)
|
553
|
-
{
|
554
|
-
not_implemented_error(__FILE__, __LINE__);
|
555
|
-
}
|
556
|
-
|
557
|
-
void
|
558
|
-
Program::set_uniform (const char* name, int arg1)
|
559
|
-
{
|
560
|
-
not_implemented_error(__FILE__, __LINE__);
|
561
|
-
}
|
562
|
-
|
563
|
-
void
|
564
|
-
Program::set_uniform (const char* name, int arg1, int arg2)
|
565
|
-
{
|
566
|
-
not_implemented_error(__FILE__, __LINE__);
|
567
|
-
}
|
568
|
-
|
569
|
-
void
|
570
|
-
Program::set_uniform (const char* name, int arg1, int arg2, int arg3)
|
571
|
-
{
|
572
|
-
not_implemented_error(__FILE__, __LINE__);
|
573
|
-
}
|
574
|
-
|
575
|
-
void
|
576
|
-
Program::set_uniform (const char* name, int arg1, int arg2, int arg3, int arg4)
|
577
|
-
{
|
578
|
-
not_implemented_error(__FILE__, __LINE__);
|
579
|
-
}
|
580
|
-
|
581
|
-
void
|
582
|
-
Program::set_uniform (const char* name, const int* args, size_t size)
|
583
|
-
{
|
584
|
-
not_implemented_error(__FILE__, __LINE__);
|
585
|
-
}
|
586
|
-
|
587
|
-
void
|
588
|
-
Program::set_uniform (const char* name, float arg1)
|
589
|
-
{
|
590
|
-
not_implemented_error(__FILE__, __LINE__);
|
591
|
-
}
|
592
|
-
|
593
|
-
void
|
594
|
-
Program::set_uniform (const char* name, float arg1, float arg2)
|
595
|
-
{
|
596
|
-
not_implemented_error(__FILE__, __LINE__);
|
597
|
-
}
|
598
|
-
|
599
|
-
void
|
600
|
-
Program::set_uniform (const char* name, float arg1, float arg2, float arg3)
|
601
|
-
{
|
602
|
-
not_implemented_error(__FILE__, __LINE__);
|
603
|
-
}
|
604
|
-
|
605
|
-
void
|
606
|
-
Program::set_uniform (const char* name, float arg1, float arg2, float arg3, float arg4)
|
607
|
-
{
|
608
|
-
not_implemented_error(__FILE__, __LINE__);
|
609
|
-
}
|
610
|
-
|
611
|
-
void
|
612
|
-
Program::set_uniform (const char* name, const float* args, size_t size)
|
613
|
-
{
|
614
|
-
not_implemented_error(__FILE__, __LINE__);
|
615
|
-
}
|
616
|
-
|
617
|
-
void
|
618
|
-
Program::push ()
|
619
|
-
{
|
620
|
-
}
|
621
|
-
|
622
|
-
void
|
623
|
-
Program::pop ()
|
624
|
-
{
|
625
|
-
}
|
626
|
-
|
627
|
-
GLuint
|
628
|
-
Program::id () const
|
629
|
-
{
|
630
|
-
return 0;
|
631
|
-
}
|
632
|
-
|
633
|
-
Program::operator bool () const
|
634
|
-
{
|
635
|
-
return false;
|
636
|
-
}
|
637
|
-
|
638
|
-
bool
|
639
|
-
Program::operator ! () const
|
640
|
-
{
|
641
|
-
return !operator bool();
|
642
|
-
}
|
643
|
-
|
644
|
-
|
645
|
-
}// Rays
|
646
|
-
|
647
|
-
|
648
|
-
#endif// USE_SHADER
|