raylib-bindings 0.7.8-arm64-darwin → 0.7.10-arm64-darwin

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data/lib/raygui_helper.rb CHANGED
@@ -1,127 +1,127 @@
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- # Yet another raylib wrapper for Ruby
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- #
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- # * https://github.com/vaiorabbit/raylib-bindings
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-
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- require 'ffi'
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-
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- module Raylib
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-
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- def RGuiTabBar(bounds, text, count, active)
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- active_buf = FFI::MemoryPointer.new(:int, 1)
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- active_buf.put(:int, 0, active)
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- result = GuiTabBar(bounds, text, count, active_buf)
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- return active_buf.get(:int, 0), result
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- end
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-
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- def RGuiToggle(bounds, text, active)
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- active_buf = FFI::MemoryPointer.new(:int, 1)
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- active_buf.put(:int, 0, active)
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- result = GuiToggle(bounds, text, active_buf)
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- return active_buf.get(:int, 0), result
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- end
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-
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- def RGuiToggleGroup(bounds, text, active)
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- active_buf = FFI::MemoryPointer.new(:int, 1)
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- active_buf.put(:int, 0, active)
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- result = GuiToggleGroup(bounds, text, active_buf)
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- return active_buf.get(:int, 0), result
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- end
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-
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- def RGuiToggleSlider(bounds, text, active)
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- active_buf = FFI::MemoryPointer.new(:int, 1)
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- active_buf.put(:int, 0, active)
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- result = GuiToggleSlider(bounds, text, active_buf)
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- return active_buf.get(:int, 0), result
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- end
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-
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- def RGuiCheckBox(bounds, text, checked)
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- checked_buf = FFI::MemoryPointer.new(:bool, 1)
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- checked_buf.put(:bool, 0, checked)
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- result = GuiCheckBox(bounds, text, checked_buf)
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- return checked_buf.get(:bool, 0), result
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- end
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-
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- def RGuiComboBox(bounds, text, active)
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- active_buf = FFI::MemoryPointer.new(:int, 1)
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- active_buf.put(:int, 0, active)
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- result = GuiComboBox(bounds, text, active_buf)
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- return active_buf.get(:int, 0), result
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- end
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-
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- def RGuiDropdownBox(bounds, text, active, editMode)
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- active_buf = FFI::MemoryPointer.new(:int, 1)
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- active_buf.put(:int, 0, active)
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- result = GuiDropdownBox(bounds, text, active_buf, editMode)
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- return active_buf.get(:int, 0), result
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- end
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-
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- def RGuiSpinner(bounds, text, value, minValue, maxValue, editMode)
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- value_buf = FFI::MemoryPointer.new(:int, 1)
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- value_buf.put(:int, 0, value)
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- result = GuiSpinner(bounds, text, value_buf, minValue, maxValue, editMode)
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- return value_buf.get(:int, 0), result
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- end
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-
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- def RGuiValueBox(bounds, text, value, minValue, maxValue, editMode)
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- value_buf = FFI::MemoryPointer.new(:int, 1)
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- value_buf.put(:int, 0, value)
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- result = GuiValueBox(bounds, text, value_buf, minValue, maxValue, editMode)
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- return value_buf.get(:int, 0), result
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- end
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-
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- def RGuiSlider(bounds, textLeft, textRight, value, minValue, maxValue)
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- value_buf = FFI::MemoryPointer.new(:float, 1)
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- value_buf.put_float(0, value)
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- result = GuiSlider(bounds, textLeft, textRight, value_buf, minValue, maxValue)
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- return value_buf.read_float, result
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- end
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-
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- def RGuiSliderBar(bounds, textLeft, textRight, value, minValue, maxValue)
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- value_buf = FFI::MemoryPointer.new(:float, 1)
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- value_buf.put_float(0, value)
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- result = GuiSliderBar(bounds, textLeft, textRight, value_buf, minValue, maxValue)
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- return value_buf.read_float, result
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- end
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-
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- def RGuiProgressBar(bounds, textLeft, textRight, value, minValue, maxValue)
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- value_buf = FFI::MemoryPointer.new(:float, 1)
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- value_buf.put_float(0, value)
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- result = GuiProgressBar(bounds, textLeft, textRight, value_buf, minValue, maxValue)
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- return value_buf.read_float, result
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- end
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-
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- def RGuiListView(bounds, text, scrollIndex, active)
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- scrollIndex_buf = FFI::MemoryPointer.new(:int, 1)
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- scrollIndex_buf.put(:int, 0, scrollIndex)
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- active_buf = FFI::MemoryPointer.new(:int, 1)
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- active_buf.put(:int, 0, active)
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- result = GuiListView(bounds, text, scrollIndex_buf, active_buf)
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- return scrollIndex_buf.get(:int, 0), active_buf.get(:int, 0), result
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- end
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-
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- def RGuiListViewEx(bounds, text, count, scrollIndex, active, focus)
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- scrollIndex_buf = FFI::MemoryPointer.new(:int, 1)
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- scrollIndex_buf.put(:int, 0, scrollIndex)
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- active_buf = FFI::MemoryPointer.new(:int, 1)
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- active_buf.put(:int, 0, active)
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- focus_buf = FFI::MemoryPointer.new(:int, 1)
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- focus_buf.put(:int, 0, focus)
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- result = GuiListViewEx(bounds, text, count, scrollIndex_buf, active_buf, focus_buf)
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- return scrollIndex_buf.get(:int, 0), active_buf.get(:int, 0), focus_buf.get(:int, 0), result
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- end
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-
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- def RGuiColorBarAlpha(bounds, text, alpha)
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- alpha_buf = FFI::MemoryPointer.new(:float, 1)
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- alpha_buf.put_float(0, alpha)
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- result = GuiColorBarAlpha(bounds, text, alpha_buf)
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- return alpha_buf.read_float, result
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- end
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-
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- def RGuiColorBarHue(bounds, text, value)
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- value_buf = FFI::MemoryPointer.new(:float, 1)
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- value_buf.put_float(0, value)
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- result = GuiColorBarHue(bounds, text, value_buf)
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- return value_buf.read_float, result
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- end
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-
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- end
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+ # Yet another raylib wrapper for Ruby
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+ #
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+ # * https://github.com/vaiorabbit/raylib-bindings
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+
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+ require 'ffi'
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+
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+ module Raylib
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+
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+ def RGuiTabBar(bounds, text, count, active)
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+ active_buf = FFI::MemoryPointer.new(:int, 1)
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+ active_buf.put(:int, 0, active)
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+ result = GuiTabBar(bounds, text, count, active_buf)
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+ return active_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiToggle(bounds, text, active)
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+ active_buf = FFI::MemoryPointer.new(:int, 1)
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+ active_buf.put(:int, 0, active)
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+ result = GuiToggle(bounds, text, active_buf)
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+ return active_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiToggleGroup(bounds, text, active)
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+ active_buf = FFI::MemoryPointer.new(:int, 1)
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+ active_buf.put(:int, 0, active)
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+ result = GuiToggleGroup(bounds, text, active_buf)
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+ return active_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiToggleSlider(bounds, text, active)
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+ active_buf = FFI::MemoryPointer.new(:int, 1)
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+ active_buf.put(:int, 0, active)
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+ result = GuiToggleSlider(bounds, text, active_buf)
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+ return active_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiCheckBox(bounds, text, checked)
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+ checked_buf = FFI::MemoryPointer.new(:bool, 1)
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+ checked_buf.put(:bool, 0, checked)
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+ result = GuiCheckBox(bounds, text, checked_buf)
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+ return checked_buf.get(:bool, 0), result
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+ end
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+
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+ def RGuiComboBox(bounds, text, active)
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+ active_buf = FFI::MemoryPointer.new(:int, 1)
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+ active_buf.put(:int, 0, active)
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+ result = GuiComboBox(bounds, text, active_buf)
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+ return active_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiDropdownBox(bounds, text, active, editMode)
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+ active_buf = FFI::MemoryPointer.new(:int, 1)
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+ active_buf.put(:int, 0, active)
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+ result = GuiDropdownBox(bounds, text, active_buf, editMode)
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+ return active_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiSpinner(bounds, text, value, minValue, maxValue, editMode)
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+ value_buf = FFI::MemoryPointer.new(:int, 1)
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+ value_buf.put(:int, 0, value)
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+ result = GuiSpinner(bounds, text, value_buf, minValue, maxValue, editMode)
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+ return value_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiValueBox(bounds, text, value, minValue, maxValue, editMode)
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+ value_buf = FFI::MemoryPointer.new(:int, 1)
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+ value_buf.put(:int, 0, value)
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+ result = GuiValueBox(bounds, text, value_buf, minValue, maxValue, editMode)
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+ return value_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiSlider(bounds, textLeft, textRight, value, minValue, maxValue)
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+ value_buf = FFI::MemoryPointer.new(:float, 1)
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+ value_buf.put_float(0, value)
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+ result = GuiSlider(bounds, textLeft, textRight, value_buf, minValue, maxValue)
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+ return value_buf.read_float, result
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+ end
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+
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+ def RGuiSliderBar(bounds, textLeft, textRight, value, minValue, maxValue)
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+ value_buf = FFI::MemoryPointer.new(:float, 1)
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+ value_buf.put_float(0, value)
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+ result = GuiSliderBar(bounds, textLeft, textRight, value_buf, minValue, maxValue)
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+ return value_buf.read_float, result
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+ end
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+
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+ def RGuiProgressBar(bounds, textLeft, textRight, value, minValue, maxValue)
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+ value_buf = FFI::MemoryPointer.new(:float, 1)
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+ value_buf.put_float(0, value)
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+ result = GuiProgressBar(bounds, textLeft, textRight, value_buf, minValue, maxValue)
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+ return value_buf.read_float, result
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+ end
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+
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+ def RGuiListView(bounds, text, scrollIndex, active)
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+ scrollIndex_buf = FFI::MemoryPointer.new(:int, 1)
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+ scrollIndex_buf.put(:int, 0, scrollIndex)
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+ active_buf = FFI::MemoryPointer.new(:int, 1)
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+ active_buf.put(:int, 0, active)
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+ result = GuiListView(bounds, text, scrollIndex_buf, active_buf)
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+ return scrollIndex_buf.get(:int, 0), active_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiListViewEx(bounds, text, count, scrollIndex, active, focus)
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+ scrollIndex_buf = FFI::MemoryPointer.new(:int, 1)
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+ scrollIndex_buf.put(:int, 0, scrollIndex)
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+ active_buf = FFI::MemoryPointer.new(:int, 1)
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+ active_buf.put(:int, 0, active)
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+ focus_buf = FFI::MemoryPointer.new(:int, 1)
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+ focus_buf.put(:int, 0, focus)
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+ result = GuiListViewEx(bounds, text, count, scrollIndex_buf, active_buf, focus_buf)
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+ return scrollIndex_buf.get(:int, 0), active_buf.get(:int, 0), focus_buf.get(:int, 0), result
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+ end
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+
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+ def RGuiColorBarAlpha(bounds, text, alpha)
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+ alpha_buf = FFI::MemoryPointer.new(:float, 1)
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+ alpha_buf.put_float(0, alpha)
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+ result = GuiColorBarAlpha(bounds, text, alpha_buf)
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+ return alpha_buf.read_float, result
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+ end
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+
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+ def RGuiColorBarHue(bounds, text, value)
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+ value_buf = FFI::MemoryPointer.new(:float, 1)
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+ value_buf.put_float(0, value)
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+ result = GuiColorBarHue(bounds, text, value_buf)
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+ return value_buf.read_float, result
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+ end
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+
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+ end