raylib-bindings 0.7.2 → 0.7.4

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data/ChangeLog CHANGED
@@ -1,3 +1,24 @@
1
+ 2024-06-15 vaiorabbit <http://twitter.com/vaiorabbit>
2
+
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+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/b4fbdc028302f9a697f196e8d02a7dca28912f59 ) and raygui ( https://github.com/raysan5/raygui/commit/4b3d94f5df6a5a2aa86286350f7e20c0ca35f516 )
4
+
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+ 2024-05-25 vaiorabbit <http://twitter.com/vaiorabbit>
6
+
7
+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/785ec74b92da4f91181ff7b1c89c8ae5ee19f1b6 ) and raygui ( https://github.com/raysan5/raygui/commit/7bb66e5c7f3e283995a43c68965ee82acc65637a )
8
+
9
+ 2024-05-12 vaiorabbit <http://twitter.com/vaiorabbit>
10
+
11
+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/f62202198e35161a9fe394a14bbd1a7c655107ad ) and raygui ( https://github.com/raysan5/raygui/commit/12804826d01bfb636e36f816bda19eaa23b4ace7 )
12
+ * Fixed constant redefinition warnings. (Ref.: https://github.com/raysan5/raylib/commit/33b32ca53a7817a9cfdb1840a8ab75fa7cb47723 https://github.com/raysan5/raylib/blob/f62202198e35161a9fe394a14bbd1a7c655107ad/src/config.h#L115-L121 )
13
+
14
+ 2024-05-04 vaiorabbit <http://twitter.com/vaiorabbit>
15
+
16
+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/f1007554a0a8145060797c0aa8169bdaf2c1c6b8 ) and raygui ( https://github.com/raysan5/raygui/commit/a3a0e86e215145c28726e6f469f13d0aa6647a5e )
17
+
18
+ 2024-04-27 vaiorabbit <http://twitter.com/vaiorabbit>
19
+
20
+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/e47ebec66134800e734710038ea4e5f070f3ef06 ) and raygui ( https://github.com/raysan5/raygui/commit/6f532337ff2d6dc14ba3a5f5b7ee63f9d90ff13b )
21
+
1
22
  2024-04-06 vaiorabbit <http://twitter.com/vaiorabbit>
2
23
 
3
24
  * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/414229bcf93816daaa253a82cd54fbd7b18e6449 ) and raygui ( https://github.com/raysan5/raygui/commit/0a9a9f897a16968444e10fea4fbac33ba1d5d640 )
data/README.md CHANGED
@@ -3,16 +3,16 @@
3
3
  # Yet another raylib wrapper for Ruby #
4
4
 
5
5
  * Created : 2021-10-17
6
- * Last modified : 2024-04-06
6
+ * Last modified : 2024-06-15
7
7
 
8
8
  Provides Ruby bindings for raylib-related libraries including:
9
9
 
10
- * [raylib](https://github.com/raysan5/raylib)
10
+ * [raylib](https://github.com/raysan5/raylib) version [5.1-dev]( https://github.com/raysan5/raylib/commit/b4fbdc028302f9a697f196e8d02a7dca28912f59 )
11
11
  * raylib
12
12
  * raymath
13
13
  * rlgl
14
- * [raygui](https://github.com/raysan5/raygui)
15
- * [Physac](https://github.com/raysan5/physac)
14
+ * [raygui](https://github.com/raysan5/raygui) version [4.1-dev]( https://github.com/raysan5/raygui/commit/4b3d94f5df6a5a2aa86286350f7e20c0ca35f516 )
15
+ * [Physac](https://github.com/raysan5/physac) version [1.1]( https://github.com/raysan5/physac/commit/4a8e17f263fb8e1150b3fbafc96f880c7d7a4833 )
16
16
 
17
17
  <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/bitmap_font_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/game_of_life_simple_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/lissajous_curve_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/procedural_texture_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/reversi_board_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/utf8_font_rb.png" width="125">
18
18
 
@@ -48,7 +48,7 @@ D:\> ruby template.rb
48
48
  * Ruby interpreter
49
49
  * Tested on:
50
50
  * [macOS] https://rvm.io
51
- * ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
51
+ * ruby 3.3.3 (2024-06-12 revision f1c7b6f435) [arm64-darwin23]
52
52
  * [Windows] https://rubyinstaller.org/downloads/ Ruby+Devkit
53
53
  * ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [x64-mingw-ucrt]
54
54
  * [Linux/x86_64 WSL] https://github.com/rvm/ubuntu_rvm
@@ -63,8 +63,8 @@ D:\> ruby template.rb
63
63
  * [macOS] clang
64
64
 
65
65
  $ clang --version
66
- Apple clang version 15.0.0 (clang-1500.0.40.1)
67
- Target: arm64-apple-darwin23.0.0
66
+ Apple clang version 15.0.0 (clang-1500.3.9.4)
67
+ Target: arm64-apple-darwin23.4.0
68
68
  Thread model: posix
69
69
  InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
70
70
 
@@ -83,6 +83,7 @@ D:\> ruby template.rb
83
83
  * Ruby interpreter
84
84
  * Tested on:
85
85
  * [macOS]
86
+ * ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
86
87
  * ruby 3.2.1 (2023-02-08 revision 31819e82c8) [arm64-darwin22]
87
88
  * ruby 3.2.0 (2022-12-25 revision a528908271) [arm64-darwin21]
88
89
  * ruby 3.1.2p20 (2022-04-12 revision 4491bb740a) [arm64-darwin21]
@@ -100,6 +101,12 @@ D:\> ruby template.rb
100
101
  * Tested on:
101
102
  * [macOS] clang
102
103
 
104
+ $ clang --version
105
+ Apple clang version 15.0.0 (clang-1500.0.40.1)
106
+ Target: arm64-apple-darwin23.0.0
107
+ Thread model: posix
108
+ InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
109
+
103
110
  $ clang --version
104
111
  Apple clang version 14.0.0 (clang-1400.0.29.202)
105
112
  Target: arm64-apple-darwin22.2.0
@@ -160,6 +167,9 @@ See the projects below to learn how to use this library:
160
167
  * `SetTraceLogCallback` and `TraceLogCallback` are unusable since Ruby-FFI does not support `:varargs` parameter in callbacks (`Proc`, etc.)
161
168
  * Ref.: https://ffi.github.io/ruby-ffi-archive/messages/20130214-%5Bruby-ffi%5D%20Re_%20Callback%20Function%20with%20varargs-345.html
162
169
 
170
+ * For macOS users: if you get error messages like “'.... .dylib' not valid for use in process: library load disallowed by system policy” , you can work around it with the following command (although it is not recommended):
171
+ * $ xattr -dr com.apple.quarantine (path to the .dylib)
172
+
163
173
  ## License ##
164
174
 
165
175
  Shared libraries in `lib` directory are built on top of these products and are available under the terms of these licenses:
data/lib/config.rb CHANGED
@@ -47,12 +47,18 @@ module Raylib
47
47
  RL_MAX_SHADER_LOCATIONS = 32 # Maximum number of shader locations supported
48
48
  RL_CULL_DISTANCE_NEAR = 0.01 # Default projection matrix near cull distance
49
49
  RL_CULL_DISTANCE_FAR = 1000.0 # Default projection matrix far cull distance
50
- RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION = "vertexPosition" # Bound by default to shader location: 0
51
- RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD = "vertexTexCoord" # Bound by default to shader location: 1
52
- RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL = "vertexNormal" # Bound by default to shader location: 2
53
- RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR = "vertexColor" # Bound by default to shader location: 3
54
- RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT = "vertexTangent" # Bound by default to shader location: 4
55
- RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2 = "vertexTexCoord2" # Bound by default to shader location: 5
50
+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION = 0
51
+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD = 1
52
+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL = 2
53
+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR = 3
54
+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT = 4
55
+ RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2 = 5
56
+ RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION = "vertexPosition" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION
57
+ RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD = "vertexTexCoord" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD
58
+ RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL = "vertexNormal" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL
59
+ RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR = "vertexColor" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR
60
+ RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT = "vertexTangent" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT
61
+ RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2 = "vertexTexCoord2" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2
56
62
  RL_DEFAULT_SHADER_UNIFORM_NAME_MVP = "mvp" # model-view-projection matrix
57
63
  RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW = "matView" # view matrix
58
64
  RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION = "matProjection" # projection matrix
@@ -72,9 +78,8 @@ module Raylib
72
78
  SUPPORT_IMAGE_GENERATION = 1
73
79
  SUPPORT_IMAGE_MANIPULATION = 1
74
80
  SUPPORT_DEFAULT_FONT = 1
75
- SUPPORT_FILEFORMAT_FNT = 1
76
81
  SUPPORT_FILEFORMAT_TTF = 1
77
- SUPPORT_FILEFORMAT_BDF = 1
82
+ SUPPORT_FILEFORMAT_FNT = 1
78
83
  SUPPORT_TEXT_MANIPULATION = 1
79
84
  SUPPORT_FONT_ATLAS_WHITE_REC = 1
80
85
  MAX_TEXT_BUFFER_LENGTH = 1024 # Size of internal static buffers used on some functions:
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data/lib/libraylib.dll CHANGED
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Binary file
Binary file
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data/lib/physac.dll CHANGED
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data/lib/physac.x86_64.so CHANGED
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data/lib/raygui.dll CHANGED
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data/lib/raygui.x86_64.so CHANGED
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data/lib/raygui_main.rb CHANGED
@@ -12,9 +12,9 @@ module Raylib
12
12
  # Define/Macro
13
13
 
14
14
  RAYGUI_VERSION_MAJOR = 4
15
- RAYGUI_VERSION_MINOR = 0
15
+ RAYGUI_VERSION_MINOR = 1
16
16
  RAYGUI_VERSION_PATCH = 0
17
- RAYGUI_VERSION = "4.0"
17
+ RAYGUI_VERSION = "4.1-dev"
18
18
  SCROLLBAR_LEFT_SIDE = 0
19
19
  SCROLLBAR_RIGHT_SIDE = 1
20
20
 
@@ -127,6 +127,7 @@ module Raylib
127
127
  # DropdownBox
128
128
  ARROW_PADDING = 16 # DropdownBox arrow separation from border and items
129
129
  DROPDOWN_ITEMS_SPACING = 17 # DropdownBox items separation
130
+ DROPDOWN_ARROW_HIDDEN = 18 # DropdownBox arrow hidden
130
131
 
131
132
  # enum GuiTextBoxProperty
132
133
  # TextBox/TextBoxMulti/ValueBox/Spinner
@@ -139,10 +140,11 @@ module Raylib
139
140
 
140
141
  # enum GuiListViewProperty
141
142
  # ListView
142
- LIST_ITEMS_HEIGHT = 16 # ListView items height
143
- LIST_ITEMS_SPACING = 17 # ListView items separation
144
- SCROLLBAR_WIDTH = 18 # ListView scrollbar size (usually width)
145
- SCROLLBAR_SIDE = 19 # ListView scrollbar side (0-SCROLLBAR_LEFT_SIDE, 1-SCROLLBAR_RIGHT_SIDE)
143
+ LIST_ITEMS_HEIGHT = 16 # ListView items height
144
+ LIST_ITEMS_SPACING = 17 # ListView items separation
145
+ SCROLLBAR_WIDTH = 18 # ListView scrollbar size (usually width)
146
+ SCROLLBAR_SIDE = 19 # ListView scrollbar side (0-SCROLLBAR_LEFT_SIDE, 1-SCROLLBAR_RIGHT_SIDE)
147
+ LIST_ITEMS_BORDER_WIDTH = 20 # ListView items border width
146
148
 
147
149
  # enum GuiColorPickerProperty
148
150
  # ColorPicker
@@ -726,6 +728,16 @@ module Raylib
726
728
  # @return [int]
727
729
  [:GuiValueBox, :GuiValueBox, [Rectangle.by_value, :pointer, :pointer, :int, :int, :bool], :int],
728
730
 
731
+ # @!method GuiValueBoxFloat(bounds, text, textValue, value, editMode)
732
+ # GuiValueBoxFloat : Value box control for float values
733
+ # @param bounds [Rectangle]
734
+ # @param text [const char*]
735
+ # @param textValue [char *]
736
+ # @param value [float *]
737
+ # @param editMode [bool]
738
+ # @return [int]
739
+ [:GuiValueBoxFloat, :GuiValueBoxFloat, [Rectangle.by_value, :pointer, :pointer, :pointer, :bool], :int],
740
+
729
741
  # @!method GuiTextBox(bounds, text, textSize, editMode)
730
742
  # GuiTextBox : Text Box control, updates input text
731
743
  # @param bounds [Rectangle]
data/lib/raylib_main.rb CHANGED
@@ -198,7 +198,7 @@ module Raylib
198
198
  GAMEPAD_BUTTON_RIGHT_FACE_LEFT = 8 # Gamepad right button left (i.e. PS3: Square, Xbox: X)
199
199
  GAMEPAD_BUTTON_LEFT_TRIGGER_1 = 9 # Gamepad top/back trigger left (first), it could be a trailing button
200
200
  GAMEPAD_BUTTON_LEFT_TRIGGER_2 = 10 # Gamepad top/back trigger left (second), it could be a trailing button
201
- GAMEPAD_BUTTON_RIGHT_TRIGGER_1 = 11 # Gamepad top/back trigger right (one), it could be a trailing button
201
+ GAMEPAD_BUTTON_RIGHT_TRIGGER_1 = 11 # Gamepad top/back trigger right (first), it could be a trailing button
202
202
  GAMEPAD_BUTTON_RIGHT_TRIGGER_2 = 12 # Gamepad top/back trigger right (second), it could be a trailing button
203
203
  GAMEPAD_BUTTON_MIDDLE_LEFT = 13 # Gamepad center buttons, left one (i.e. PS3: Select)
204
204
  GAMEPAD_BUTTON_MIDDLE = 14 # Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)
@@ -362,11 +362,11 @@ module Raylib
362
362
 
363
363
  # enum CameraMode
364
364
  # Camera system modes
365
- CAMERA_CUSTOM = 0 # Custom camera
366
- CAMERA_FREE = 1 # Free camera
367
- CAMERA_ORBITAL = 2 # Orbital camera
368
- CAMERA_FIRST_PERSON = 3 # First person camera
369
- CAMERA_THIRD_PERSON = 4 # Third person camera
365
+ CAMERA_CUSTOM = 0 # Camera custom, controlled by user (UpdateCamera() does nothing)
366
+ CAMERA_FREE = 1 # Camera free mode
367
+ CAMERA_ORBITAL = 2 # Camera orbital, around target, zoom supported
368
+ CAMERA_FIRST_PERSON = 3 # Camera first person
369
+ CAMERA_THIRD_PERSON = 4 # Camera third person
370
370
 
371
371
  # enum CameraProjection
372
372
  # Camera projection
@@ -1935,6 +1935,12 @@ module Raylib
1935
1935
  # @return [bool]
1936
1936
  [:IsPathFile, :IsPathFile, [:pointer], :bool],
1937
1937
 
1938
+ # @!method IsFileNameValid(fileName)
1939
+ # IsFileNameValid : Check if fileName is valid for the platform/OS
1940
+ # @param fileName [const char *]
1941
+ # @return [bool]
1942
+ [:IsFileNameValid, :IsFileNameValid, [:pointer], :bool],
1943
+
1938
1944
  # @!method LoadDirectoryFiles(dirPath)
1939
1945
  # LoadDirectoryFiles : Load directory filepaths
1940
1946
  # @param dirPath [const char *]
@@ -2400,7 +2406,7 @@ module Raylib
2400
2406
 
2401
2407
  # @!method DrawLineStrip(points, pointCount, color)
2402
2408
  # DrawLineStrip : Draw lines sequence (using gl lines)
2403
- # @param points [Vector2 *]
2409
+ # @param points [const Vector2 *]
2404
2410
  # @param pointCount [int]
2405
2411
  # @param color [Color]
2406
2412
  # @return [void]
@@ -2618,15 +2624,24 @@ module Raylib
2618
2624
  # @return [void]
2619
2625
  [:DrawRectangleRounded, :DrawRectangleRounded, [Rectangle.by_value, :float, :int, Color.by_value], :void],
2620
2626
 
2621
- # @!method DrawRectangleRoundedLines(rec, roundness, segments, lineThick, color)
2622
- # DrawRectangleRoundedLines : Draw rectangle with rounded edges outline
2627
+ # @!method DrawRectangleRoundedLines(rec, roundness, segments, color)
2628
+ # DrawRectangleRoundedLines : Draw rectangle lines with rounded edges
2629
+ # @param rec [Rectangle]
2630
+ # @param roundness [float]
2631
+ # @param segments [int]
2632
+ # @param color [Color]
2633
+ # @return [void]
2634
+ [:DrawRectangleRoundedLines, :DrawRectangleRoundedLines, [Rectangle.by_value, :float, :int, Color.by_value], :void],
2635
+
2636
+ # @!method DrawRectangleRoundedLinesEx(rec, roundness, segments, lineThick, color)
2637
+ # DrawRectangleRoundedLinesEx : Draw rectangle with rounded edges outline
2623
2638
  # @param rec [Rectangle]
2624
2639
  # @param roundness [float]
2625
2640
  # @param segments [int]
2626
2641
  # @param lineThick [float]
2627
2642
  # @param color [Color]
2628
2643
  # @return [void]
2629
- [:DrawRectangleRoundedLines, :DrawRectangleRoundedLines, [Rectangle.by_value, :float, :int, :float, Color.by_value], :void],
2644
+ [:DrawRectangleRoundedLinesEx, :DrawRectangleRoundedLinesEx, [Rectangle.by_value, :float, :int, :float, Color.by_value], :void],
2630
2645
 
2631
2646
  # @!method DrawTriangle(v1, v2, v3, color)
2632
2647
  # DrawTriangle : Draw a color-filled triangle (vertex in counter-clockwise order!)
@@ -2648,7 +2663,7 @@ module Raylib
2648
2663
 
2649
2664
  # @!method DrawTriangleFan(points, pointCount, color)
2650
2665
  # DrawTriangleFan : Draw a triangle fan defined by points (first vertex is the center)
2651
- # @param points [Vector2 *]
2666
+ # @param points [const Vector2 *]
2652
2667
  # @param pointCount [int]
2653
2668
  # @param color [Color]
2654
2669
  # @return [void]
@@ -2656,7 +2671,7 @@ module Raylib
2656
2671
 
2657
2672
  # @!method DrawTriangleStrip(points, pointCount, color)
2658
2673
  # DrawTriangleStrip : Draw a triangle strip defined by points
2659
- # @param points [Vector2 *]
2674
+ # @param points [const Vector2 *]
2660
2675
  # @param pointCount [int]
2661
2676
  # @param color [Color]
2662
2677
  # @return [void]
@@ -2695,7 +2710,7 @@ module Raylib
2695
2710
 
2696
2711
  # @!method DrawSplineLinear(points, pointCount, thick, color)
2697
2712
  # DrawSplineLinear : Draw spline: Linear, minimum 2 points
2698
- # @param points [Vector2 *]
2713
+ # @param points [const Vector2 *]
2699
2714
  # @param pointCount [int]
2700
2715
  # @param thick [float]
2701
2716
  # @param color [Color]
@@ -2704,7 +2719,7 @@ module Raylib
2704
2719
 
2705
2720
  # @!method DrawSplineBasis(points, pointCount, thick, color)
2706
2721
  # DrawSplineBasis : Draw spline: B-Spline, minimum 4 points
2707
- # @param points [Vector2 *]
2722
+ # @param points [const Vector2 *]
2708
2723
  # @param pointCount [int]
2709
2724
  # @param thick [float]
2710
2725
  # @param color [Color]
@@ -2713,7 +2728,7 @@ module Raylib
2713
2728
 
2714
2729
  # @!method DrawSplineCatmullRom(points, pointCount, thick, color)
2715
2730
  # DrawSplineCatmullRom : Draw spline: Catmull-Rom, minimum 4 points
2716
- # @param points [Vector2 *]
2731
+ # @param points [const Vector2 *]
2717
2732
  # @param pointCount [int]
2718
2733
  # @param thick [float]
2719
2734
  # @param color [Color]
@@ -2722,7 +2737,7 @@ module Raylib
2722
2737
 
2723
2738
  # @!method DrawSplineBezierQuadratic(points, pointCount, thick, color)
2724
2739
  # DrawSplineBezierQuadratic : Draw spline: Quadratic Bezier, minimum 3 points (1 control point): [p1, c2, p3, c4...]
2725
- # @param points [Vector2 *]
2740
+ # @param points [const Vector2 *]
2726
2741
  # @param pointCount [int]
2727
2742
  # @param thick [float]
2728
2743
  # @param color [Color]
@@ -2731,7 +2746,7 @@ module Raylib
2731
2746
 
2732
2747
  # @!method DrawSplineBezierCubic(points, pointCount, thick, color)
2733
2748
  # DrawSplineBezierCubic : Draw spline: Cubic Bezier, minimum 4 points (2 control points): [p1, c2, c3, p4, c5, c6...]
2734
- # @param points [Vector2 *]
2749
+ # @param points [const Vector2 *]
2735
2750
  # @param pointCount [int]
2736
2751
  # @param thick [float]
2737
2752
  # @param color [Color]
@@ -2888,7 +2903,7 @@ module Raylib
2888
2903
  # @!method CheckCollisionPointPoly(point, points, pointCount)
2889
2904
  # CheckCollisionPointPoly : Check if point is within a polygon described by array of vertices
2890
2905
  # @param point [Vector2]
2891
- # @param points [Vector2 *]
2906
+ # @param points [const Vector2 *]
2892
2907
  # @param pointCount [int]
2893
2908
  # @return [bool]
2894
2909
  [:CheckCollisionPointPoly, :CheckCollisionPointPoly, [Vector2.by_value, :pointer, :int], :bool],
@@ -2912,6 +2927,15 @@ module Raylib
2912
2927
  # @return [bool]
2913
2928
  [:CheckCollisionPointLine, :CheckCollisionPointLine, [Vector2.by_value, Vector2.by_value, Vector2.by_value, :int], :bool],
2914
2929
 
2930
+ # @!method CheckCollisionCircleLine(center, radius, p1, p2)
2931
+ # CheckCollisionCircleLine : Check if circle collides with a line created betweeen two points [p1] and [p2]
2932
+ # @param center [Vector2]
2933
+ # @param radius [float]
2934
+ # @param p1 [Vector2]
2935
+ # @param p2 [Vector2]
2936
+ # @return [bool]
2937
+ [:CheckCollisionCircleLine, :CheckCollisionCircleLine, [Vector2.by_value, :float, Vector2.by_value, Vector2.by_value], :bool],
2938
+
2915
2939
  # @!method GetCollisionRec(rec1, rec2)
2916
2940
  # GetCollisionRec : Get collision rectangle for two rectangles collision
2917
2941
  # @param rec1 [Rectangle]
@@ -4105,6 +4129,18 @@ module Raylib
4105
4129
  # @return [const char *]
4106
4130
  [:TextToPascal, :TextToPascal, [:pointer], :pointer],
4107
4131
 
4132
+ # @!method TextToSnake(text)
4133
+ # TextToSnake : Get Snake case notation version of provided string
4134
+ # @param text [const char *]
4135
+ # @return [const char *]
4136
+ [:TextToSnake, :TextToSnake, [:pointer], :pointer],
4137
+
4138
+ # @!method TextToCamel(text)
4139
+ # TextToCamel : Get Camel case notation version of provided string
4140
+ # @param text [const char *]
4141
+ # @return [const char *]
4142
+ [:TextToCamel, :TextToCamel, [:pointer], :pointer],
4143
+
4108
4144
  # @!method TextToInteger(text)
4109
4145
  # TextToInteger : Get integer value from text (negative values not supported)
4110
4146
  # @param text [const char *]
@@ -4153,7 +4189,7 @@ module Raylib
4153
4189
 
4154
4190
  # @!method DrawTriangleStrip3D(points, pointCount, color)
4155
4191
  # DrawTriangleStrip3D : Draw a triangle strip defined by points
4156
- # @param points [Vector3 *]
4192
+ # @param points [const Vector3 *]
4157
4193
  # @param pointCount [int]
4158
4194
  # @param color [Color]
4159
4195
  # @return [void]
@@ -4885,11 +4921,11 @@ module Raylib
4885
4921
  # @return [Wave]
4886
4922
  [:WaveCopy, :WaveCopy, [Wave.by_value], Wave.by_value],
4887
4923
 
4888
- # @!method WaveCrop(wave, initSample, finalSample)
4889
- # WaveCrop : Crop a wave to defined samples range
4924
+ # @!method WaveCrop(wave, initFrame, finalFrame)
4925
+ # WaveCrop : Crop a wave to defined frames range
4890
4926
  # @param wave [Wave *]
4891
- # @param initSample [int]
4892
- # @param finalSample [int]
4927
+ # @param initFrame [int]
4928
+ # @param finalFrame [int]
4893
4929
  # @return [void]
4894
4930
  [:WaveCrop, :WaveCrop, [:pointer, :int, :int], :void],
4895
4931
 
data/lib/raymath.rb CHANGED
@@ -479,6 +479,16 @@ module Raylib
479
479
  # @return [Vector3]
480
480
  [:Vector3Lerp, :Vector3Lerp, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
481
481
 
482
+ # @!method Vector3CubicHermite(v1, tangent1, v2, tangent2, amount)
483
+ # Vector3CubicHermite
484
+ # @param v1 [Vector3]
485
+ # @param tangent1 [Vector3]
486
+ # @param v2 [Vector3]
487
+ # @param tangent2 [Vector3]
488
+ # @param amount [float]
489
+ # @return [Vector3]
490
+ [:Vector3CubicHermite, :Vector3CubicHermite, [Vector3.by_value, Vector3.by_value, Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
491
+
482
492
  # @!method Vector3Reflect(v, normal)
483
493
  # Vector3Reflect
484
494
  # @param v [Vector3]
@@ -810,14 +820,14 @@ module Raylib
810
820
  # @return [Matrix]
811
821
  [:MatrixScale, :MatrixScale, [:float, :float, :float], Matrix.by_value],
812
822
 
813
- # @!method MatrixFrustum(left, right, bottom, top, near, far)
823
+ # @!method MatrixFrustum(left, right, bottom, top, nearPlane, farPlane)
814
824
  # MatrixFrustum
815
825
  # @param left [double]
816
826
  # @param right [double]
817
827
  # @param bottom [double]
818
828
  # @param top [double]
819
- # @param near [double]
820
- # @param far [double]
829
+ # @param nearPlane [double]
830
+ # @param farPlane [double]
821
831
  # @return [Matrix]
822
832
  [:MatrixFrustum, :MatrixFrustum, [:double, :double, :double, :double, :double, :double], Matrix.by_value],
823
833
 
@@ -951,6 +961,16 @@ module Raylib
951
961
  # @return [Quaternion]
952
962
  [:QuaternionSlerp, :QuaternionSlerp, [Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
953
963
 
964
+ # @!method QuaternionCubicHermiteSpline(q1, outTangent1, q2, inTangent2, t)
965
+ # QuaternionCubicHermiteSpline
966
+ # @param q1 [Quaternion]
967
+ # @param outTangent1 [Quaternion]
968
+ # @param q2 [Quaternion]
969
+ # @param inTangent2 [Quaternion]
970
+ # @param t [float]
971
+ # @return [Quaternion]
972
+ [:QuaternionCubicHermiteSpline, :QuaternionCubicHermiteSpline, [Quaternion.by_value, Quaternion.by_value, Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
973
+
954
974
  # @!method QuaternionFromVector3ToVector3(from, to)
955
975
  # QuaternionFromVector3ToVector3
956
976
  # @param from [Vector3]
data/lib/rlgl.rb CHANGED
@@ -11,7 +11,7 @@ module Raylib
11
11
 
12
12
  # Define/Macro
13
13
 
14
- RLGL_VERSION = "4.5"
14
+ RLGL_VERSION = "5.0"
15
15
  RL_DEFAULT_BATCH_BUFFER_ELEMENTS = 8192
16
16
  RL_TEXTURE_WRAP_S = 0x2802 # GL_TEXTURE_WRAP_S
17
17
  RL_TEXTURE_WRAP_T = 0x2803 # GL_TEXTURE_WRAP_T
@@ -249,10 +249,11 @@ module Raylib
249
249
  :elementCount, :int, # Number of elements in the buffer (QUADS)
250
250
  :vertices, :pointer, # Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
251
251
  :texcoords, :pointer, # Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
252
+ :normals, :pointer, # Vertex normal (XYZ - 3 components per vertex) (shader-location = 2)
252
253
  :colors, :pointer, # Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
253
254
  :indices, :pointer, # Vertex indices (in case vertex data comes indexed) (6 indices per quad)
254
255
  :vaoId, :uint, # OpenGL Vertex Array Object id
255
- :vboId, [:uint, 4], # OpenGL Vertex Buffer Objects id (4 types of vertex data)
256
+ :vboId, [:uint, 5], # OpenGL Vertex Buffer Objects id (5 types of vertex data)
256
257
  )
257
258
  def elementCount = self[:elementCount]
258
259
  def elementCount=(v) self[:elementCount] = v end
@@ -260,6 +261,8 @@ module Raylib
260
261
  def vertices=(v) self[:vertices] = v end
261
262
  def texcoords = self[:texcoords]
262
263
  def texcoords=(v) self[:texcoords] = v end
264
+ def normals = self[:normals]
265
+ def normals=(v) self[:normals] = v end
263
266
  def colors = self[:colors]
264
267
  def colors=(v) self[:colors] = v end
265
268
  def indices = self[:indices]
@@ -401,6 +404,23 @@ module Raylib
401
404
  # @return [void]
402
405
  [:rlViewport, :rlViewport, [:int, :int, :int, :int], :void],
403
406
 
407
+ # @!method rlSetClipPlanes(nearPlane, farPlane)
408
+ # rlSetClipPlanes : Set clip planes distances
409
+ # @param nearPlane [double]
410
+ # @param farPlane [double]
411
+ # @return [void]
412
+ [:rlSetClipPlanes, :rlSetClipPlanes, [:double, :double], :void],
413
+
414
+ # @!method rlGetCullDistanceNear()
415
+ # rlGetCullDistanceNear : Get cull plane distance near
416
+ # @return [double]
417
+ [:rlGetCullDistanceNear, :rlGetCullDistanceNear, [], :double],
418
+
419
+ # @!method rlGetCullDistanceFar()
420
+ # rlGetCullDistanceFar : Get cull plane distance far
421
+ # @return [double]
422
+ [:rlGetCullDistanceFar, :rlGetCullDistanceFar, [], :double],
423
+
404
424
  # @!method rlBegin(mode)
405
425
  # rlBegin : Initialize drawing mode (how to organize vertex)
406
426
  # @param mode [int]
@@ -940,16 +960,16 @@ module Raylib
940
960
  # @return [void]
941
961
  [:rlUnloadVertexBuffer, :rlUnloadVertexBuffer, [:uint], :void],
942
962
 
943
- # @!method rlSetVertexAttribute(index, compSize, type, normalized, stride, pointer)
963
+ # @!method rlSetVertexAttribute(index, compSize, type, normalized, stride, offset)
944
964
  # rlSetVertexAttribute : Set vertex attribute data configuration
945
965
  # @param index [unsigned int]
946
966
  # @param compSize [int]
947
967
  # @param type [int]
948
968
  # @param normalized [bool]
949
969
  # @param stride [int]
950
- # @param pointer [const void *]
970
+ # @param offset [int]
951
971
  # @return [void]
952
- [:rlSetVertexAttribute, :rlSetVertexAttribute, [:uint, :int, :int, :bool, :int, :pointer], :void],
972
+ [:rlSetVertexAttribute, :rlSetVertexAttribute, [:uint, :int, :int, :bool, :int, :int], :void],
953
973
 
954
974
  # @!method rlSetVertexAttributeDivisor(index, divisor)
955
975
  # rlSetVertexAttributeDivisor : Set vertex attribute data divisor
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: raylib-bindings
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.7.2
4
+ version: 0.7.4
5
5
  platform: ruby
6
6
  authors:
7
7
  - vaiorabbit
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2024-04-06 00:00:00.000000000 Z
11
+ date: 2024-06-15 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: ffi
@@ -84,7 +84,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
84
84
  - !ruby/object:Gem::Version
85
85
  version: '0'
86
86
  requirements: []
87
- rubygems_version: 3.5.5
87
+ rubygems_version: 3.5.11
88
88
  signing_key:
89
89
  specification_version: 4
90
90
  summary: Ruby bindings for raylib, raygui and Physac