raylib-bindings 0.7.2-aarch64-linux → 0.7.4-aarch64-linux
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- checksums.yaml +4 -4
- data/ChangeLog +21 -0
- data/README.md +17 -7
- data/lib/config.rb +13 -8
- data/lib/libraylib.aarch64.so +0 -0
- data/lib/raygui.aarch64.so +0 -0
- data/lib/raygui_main.rb +18 -6
- data/lib/raylib_main.rb +59 -23
- data/lib/raymath.rb +23 -3
- data/lib/rlgl.rb +25 -5
- metadata +3 -3
checksums.yaml
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metadata.gz: c3f71558a7ad85f55b2a65c2467424b79376fac4faec8f19a22ca690b5cb392a8ba5b58beab2b7753783916351e896c0a09a0e9cc499b502895516f17a2dc92a
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data.tar.gz: 7ebdbc58d5ac38fbefbbdac26c057f04000e4d193819503f6b6f637efa8b5312c243762041657d6528cbc698d970e2c640e34b94fe0f4a516078142f4e132448
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data/ChangeLog
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2024-06-15 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/b4fbdc028302f9a697f196e8d02a7dca28912f59 ) and raygui ( https://github.com/raysan5/raygui/commit/4b3d94f5df6a5a2aa86286350f7e20c0ca35f516 )
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2024-05-25 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/785ec74b92da4f91181ff7b1c89c8ae5ee19f1b6 ) and raygui ( https://github.com/raysan5/raygui/commit/7bb66e5c7f3e283995a43c68965ee82acc65637a )
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2024-05-12 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/f62202198e35161a9fe394a14bbd1a7c655107ad ) and raygui ( https://github.com/raysan5/raygui/commit/12804826d01bfb636e36f816bda19eaa23b4ace7 )
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* Fixed constant redefinition warnings. (Ref.: https://github.com/raysan5/raylib/commit/33b32ca53a7817a9cfdb1840a8ab75fa7cb47723 https://github.com/raysan5/raylib/blob/f62202198e35161a9fe394a14bbd1a7c655107ad/src/config.h#L115-L121 )
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2024-05-04 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/f1007554a0a8145060797c0aa8169bdaf2c1c6b8 ) and raygui ( https://github.com/raysan5/raygui/commit/a3a0e86e215145c28726e6f469f13d0aa6647a5e )
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2024-04-27 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/e47ebec66134800e734710038ea4e5f070f3ef06 ) and raygui ( https://github.com/raysan5/raygui/commit/6f532337ff2d6dc14ba3a5f5b7ee63f9d90ff13b )
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2024-04-06 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/414229bcf93816daaa253a82cd54fbd7b18e6449 ) and raygui ( https://github.com/raysan5/raygui/commit/0a9a9f897a16968444e10fea4fbac33ba1d5d640 )
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data/README.md
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# Yet another raylib wrapper for Ruby #
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* Created : 2021-10-17
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* Last modified : 2024-
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* Last modified : 2024-06-15
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Provides Ruby bindings for raylib-related libraries including:
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* [raylib](https://github.com/raysan5/raylib)
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* [raylib](https://github.com/raysan5/raylib) version [5.1-dev]( https://github.com/raysan5/raylib/commit/b4fbdc028302f9a697f196e8d02a7dca28912f59 )
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* raylib
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* raymath
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* rlgl
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* [raygui](https://github.com/raysan5/raygui)
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* [Physac](https://github.com/raysan5/physac)
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* [raygui](https://github.com/raysan5/raygui) version [4.1-dev]( https://github.com/raysan5/raygui/commit/4b3d94f5df6a5a2aa86286350f7e20c0ca35f516 )
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* [Physac](https://github.com/raysan5/physac) version [1.1]( https://github.com/raysan5/physac/commit/4a8e17f263fb8e1150b3fbafc96f880c7d7a4833 )
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<img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/bitmap_font_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/game_of_life_simple_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/lissajous_curve_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/procedural_texture_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/reversi_board_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/utf8_font_rb.png" width="125">
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@@ -48,7 +48,7 @@ D:\> ruby template.rb
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* Ruby interpreter
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* Tested on:
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* [macOS] https://rvm.io
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* ruby 3.3.
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* ruby 3.3.3 (2024-06-12 revision f1c7b6f435) [arm64-darwin23]
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* [Windows] https://rubyinstaller.org/downloads/ Ruby+Devkit
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* ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [x64-mingw-ucrt]
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* [Linux/x86_64 WSL] https://github.com/rvm/ubuntu_rvm
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* [macOS] clang
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$ clang --version
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Apple clang version 15.0.0 (clang-1500.
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Target: arm64-apple-darwin23.
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Apple clang version 15.0.0 (clang-1500.3.9.4)
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Target: arm64-apple-darwin23.4.0
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Thread model: posix
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InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
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* Ruby interpreter
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* Tested on:
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* [macOS]
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* ruby 3.3.0 (2023-12-25 revision 5124f9ac75) [arm64-darwin23]
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* ruby 3.2.1 (2023-02-08 revision 31819e82c8) [arm64-darwin22]
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* ruby 3.2.0 (2022-12-25 revision a528908271) [arm64-darwin21]
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* ruby 3.1.2p20 (2022-04-12 revision 4491bb740a) [arm64-darwin21]
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* Tested on:
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* [macOS] clang
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$ clang --version
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Apple clang version 15.0.0 (clang-1500.0.40.1)
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Target: arm64-apple-darwin23.0.0
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Thread model: posix
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InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
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$ clang --version
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Apple clang version 14.0.0 (clang-1400.0.29.202)
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Target: arm64-apple-darwin22.2.0
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@@ -160,6 +167,9 @@ See the projects below to learn how to use this library:
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* `SetTraceLogCallback` and `TraceLogCallback` are unusable since Ruby-FFI does not support `:varargs` parameter in callbacks (`Proc`, etc.)
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* Ref.: https://ffi.github.io/ruby-ffi-archive/messages/20130214-%5Bruby-ffi%5D%20Re_%20Callback%20Function%20with%20varargs-345.html
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* For macOS users: if you get error messages like “'.... .dylib' not valid for use in process: library load disallowed by system policy” , you can work around it with the following command (although it is not recommended):
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* $ xattr -dr com.apple.quarantine (path to the .dylib)
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## License ##
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Shared libraries in `lib` directory are built on top of these products and are available under the terms of these licenses:
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data/lib/config.rb
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RL_MAX_SHADER_LOCATIONS = 32 # Maximum number of shader locations supported
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RL_CULL_DISTANCE_NEAR = 0.01 # Default projection matrix near cull distance
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RL_CULL_DISTANCE_FAR = 1000.0 # Default projection matrix far cull distance
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION = 0
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD = 1
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL = 2
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR = 3
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT = 4
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RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2 = 5
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RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION = "vertexPosition" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_POSITION
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RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD = "vertexTexCoord" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD
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RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL = "vertexNormal" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_NORMAL
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RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR = "vertexColor" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_COLOR
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RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT = "vertexTangent" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TANGENT
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RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2 = "vertexTexCoord2" # Bound by default to shader location: RL_DEFAULT_SHADER_ATTRIB_LOCATION_TEXCOORD2
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RL_DEFAULT_SHADER_UNIFORM_NAME_MVP = "mvp" # model-view-projection matrix
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RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW = "matView" # view matrix
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RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION = "matProjection" # projection matrix
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SUPPORT_IMAGE_GENERATION = 1
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SUPPORT_IMAGE_MANIPULATION = 1
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SUPPORT_DEFAULT_FONT = 1
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SUPPORT_FILEFORMAT_FNT = 1
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SUPPORT_FILEFORMAT_TTF = 1
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SUPPORT_FILEFORMAT_FNT = 1
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SUPPORT_TEXT_MANIPULATION = 1
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SUPPORT_FONT_ATLAS_WHITE_REC = 1
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MAX_TEXT_BUFFER_LENGTH = 1024 # Size of internal static buffers used on some functions:
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data/lib/libraylib.aarch64.so
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Binary file
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data/lib/raygui.aarch64.so
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Binary file
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data/lib/raygui_main.rb
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# Define/Macro
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RAYGUI_VERSION_MAJOR = 4
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RAYGUI_VERSION_MINOR =
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RAYGUI_VERSION_MINOR = 1
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RAYGUI_VERSION_PATCH = 0
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RAYGUI_VERSION = "4.
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RAYGUI_VERSION = "4.1-dev"
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SCROLLBAR_LEFT_SIDE = 0
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SCROLLBAR_RIGHT_SIDE = 1
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# DropdownBox
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ARROW_PADDING = 16 # DropdownBox arrow separation from border and items
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DROPDOWN_ITEMS_SPACING = 17 # DropdownBox items separation
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DROPDOWN_ARROW_HIDDEN = 18 # DropdownBox arrow hidden
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# enum GuiTextBoxProperty
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# TextBox/TextBoxMulti/ValueBox/Spinner
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# enum GuiListViewProperty
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# ListView
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LIST_ITEMS_HEIGHT = 16
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LIST_ITEMS_SPACING = 17
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SCROLLBAR_WIDTH = 18
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SCROLLBAR_SIDE = 19
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LIST_ITEMS_HEIGHT = 16 # ListView items height
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LIST_ITEMS_SPACING = 17 # ListView items separation
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SCROLLBAR_WIDTH = 18 # ListView scrollbar size (usually width)
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SCROLLBAR_SIDE = 19 # ListView scrollbar side (0-SCROLLBAR_LEFT_SIDE, 1-SCROLLBAR_RIGHT_SIDE)
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LIST_ITEMS_BORDER_WIDTH = 20 # ListView items border width
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# enum GuiColorPickerProperty
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# ColorPicker
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# @return [int]
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[:GuiValueBox, :GuiValueBox, [Rectangle.by_value, :pointer, :pointer, :int, :int, :bool], :int],
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# @!method GuiValueBoxFloat(bounds, text, textValue, value, editMode)
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# GuiValueBoxFloat : Value box control for float values
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# @param bounds [Rectangle]
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# @param text [const char*]
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# @param textValue [char *]
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# @param value [float *]
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# @param editMode [bool]
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# @return [int]
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[:GuiValueBoxFloat, :GuiValueBoxFloat, [Rectangle.by_value, :pointer, :pointer, :pointer, :bool], :int],
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# @!method GuiTextBox(bounds, text, textSize, editMode)
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# GuiTextBox : Text Box control, updates input text
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# @param bounds [Rectangle]
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data/lib/raylib_main.rb
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GAMEPAD_BUTTON_RIGHT_FACE_LEFT = 8 # Gamepad right button left (i.e. PS3: Square, Xbox: X)
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GAMEPAD_BUTTON_LEFT_TRIGGER_1 = 9 # Gamepad top/back trigger left (first), it could be a trailing button
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GAMEPAD_BUTTON_LEFT_TRIGGER_2 = 10 # Gamepad top/back trigger left (second), it could be a trailing button
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GAMEPAD_BUTTON_RIGHT_TRIGGER_1 = 11 # Gamepad top/back trigger right (
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GAMEPAD_BUTTON_RIGHT_TRIGGER_1 = 11 # Gamepad top/back trigger right (first), it could be a trailing button
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GAMEPAD_BUTTON_RIGHT_TRIGGER_2 = 12 # Gamepad top/back trigger right (second), it could be a trailing button
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GAMEPAD_BUTTON_MIDDLE_LEFT = 13 # Gamepad center buttons, left one (i.e. PS3: Select)
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GAMEPAD_BUTTON_MIDDLE = 14 # Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)
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# enum CameraMode
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# Camera system modes
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CAMERA_CUSTOM = 0 #
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CAMERA_FREE = 1 #
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CAMERA_ORBITAL = 2 #
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CAMERA_FIRST_PERSON = 3 #
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CAMERA_THIRD_PERSON = 4 #
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CAMERA_CUSTOM = 0 # Camera custom, controlled by user (UpdateCamera() does nothing)
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CAMERA_FREE = 1 # Camera free mode
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CAMERA_ORBITAL = 2 # Camera orbital, around target, zoom supported
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CAMERA_FIRST_PERSON = 3 # Camera first person
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CAMERA_THIRD_PERSON = 4 # Camera third person
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# enum CameraProjection
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# Camera projection
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# @return [bool]
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[:IsPathFile, :IsPathFile, [:pointer], :bool],
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# @!method IsFileNameValid(fileName)
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# IsFileNameValid : Check if fileName is valid for the platform/OS
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# @param fileName [const char *]
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# @return [bool]
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[:IsFileNameValid, :IsFileNameValid, [:pointer], :bool],
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# @!method LoadDirectoryFiles(dirPath)
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# LoadDirectoryFiles : Load directory filepaths
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# @param dirPath [const char *]
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# @!method DrawLineStrip(points, pointCount, color)
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# DrawLineStrip : Draw lines sequence (using gl lines)
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# @param points [Vector2 *]
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# @param points [const Vector2 *]
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# @param pointCount [int]
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# @param color [Color]
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# @return [void]
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# @return [void]
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[:DrawRectangleRounded, :DrawRectangleRounded, [Rectangle.by_value, :float, :int, Color.by_value], :void],
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# @!method DrawRectangleRoundedLines(rec, roundness, segments,
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# DrawRectangleRoundedLines : Draw rectangle with rounded edges
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# @!method DrawRectangleRoundedLines(rec, roundness, segments, color)
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# DrawRectangleRoundedLines : Draw rectangle lines with rounded edges
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# @param rec [Rectangle]
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2630
|
+
# @param roundness [float]
|
2631
|
+
# @param segments [int]
|
2632
|
+
# @param color [Color]
|
2633
|
+
# @return [void]
|
2634
|
+
[:DrawRectangleRoundedLines, :DrawRectangleRoundedLines, [Rectangle.by_value, :float, :int, Color.by_value], :void],
|
2635
|
+
|
2636
|
+
# @!method DrawRectangleRoundedLinesEx(rec, roundness, segments, lineThick, color)
|
2637
|
+
# DrawRectangleRoundedLinesEx : Draw rectangle with rounded edges outline
|
2623
2638
|
# @param rec [Rectangle]
|
2624
2639
|
# @param roundness [float]
|
2625
2640
|
# @param segments [int]
|
2626
2641
|
# @param lineThick [float]
|
2627
2642
|
# @param color [Color]
|
2628
2643
|
# @return [void]
|
2629
|
-
[:
|
2644
|
+
[:DrawRectangleRoundedLinesEx, :DrawRectangleRoundedLinesEx, [Rectangle.by_value, :float, :int, :float, Color.by_value], :void],
|
2630
2645
|
|
2631
2646
|
# @!method DrawTriangle(v1, v2, v3, color)
|
2632
2647
|
# DrawTriangle : Draw a color-filled triangle (vertex in counter-clockwise order!)
|
@@ -2648,7 +2663,7 @@ module Raylib
|
|
2648
2663
|
|
2649
2664
|
# @!method DrawTriangleFan(points, pointCount, color)
|
2650
2665
|
# DrawTriangleFan : Draw a triangle fan defined by points (first vertex is the center)
|
2651
|
-
# @param points [Vector2 *]
|
2666
|
+
# @param points [const Vector2 *]
|
2652
2667
|
# @param pointCount [int]
|
2653
2668
|
# @param color [Color]
|
2654
2669
|
# @return [void]
|
@@ -2656,7 +2671,7 @@ module Raylib
|
|
2656
2671
|
|
2657
2672
|
# @!method DrawTriangleStrip(points, pointCount, color)
|
2658
2673
|
# DrawTriangleStrip : Draw a triangle strip defined by points
|
2659
|
-
# @param points [Vector2 *]
|
2674
|
+
# @param points [const Vector2 *]
|
2660
2675
|
# @param pointCount [int]
|
2661
2676
|
# @param color [Color]
|
2662
2677
|
# @return [void]
|
@@ -2695,7 +2710,7 @@ module Raylib
|
|
2695
2710
|
|
2696
2711
|
# @!method DrawSplineLinear(points, pointCount, thick, color)
|
2697
2712
|
# DrawSplineLinear : Draw spline: Linear, minimum 2 points
|
2698
|
-
# @param points [Vector2 *]
|
2713
|
+
# @param points [const Vector2 *]
|
2699
2714
|
# @param pointCount [int]
|
2700
2715
|
# @param thick [float]
|
2701
2716
|
# @param color [Color]
|
@@ -2704,7 +2719,7 @@ module Raylib
|
|
2704
2719
|
|
2705
2720
|
# @!method DrawSplineBasis(points, pointCount, thick, color)
|
2706
2721
|
# DrawSplineBasis : Draw spline: B-Spline, minimum 4 points
|
2707
|
-
# @param points [Vector2 *]
|
2722
|
+
# @param points [const Vector2 *]
|
2708
2723
|
# @param pointCount [int]
|
2709
2724
|
# @param thick [float]
|
2710
2725
|
# @param color [Color]
|
@@ -2713,7 +2728,7 @@ module Raylib
|
|
2713
2728
|
|
2714
2729
|
# @!method DrawSplineCatmullRom(points, pointCount, thick, color)
|
2715
2730
|
# DrawSplineCatmullRom : Draw spline: Catmull-Rom, minimum 4 points
|
2716
|
-
# @param points [Vector2 *]
|
2731
|
+
# @param points [const Vector2 *]
|
2717
2732
|
# @param pointCount [int]
|
2718
2733
|
# @param thick [float]
|
2719
2734
|
# @param color [Color]
|
@@ -2722,7 +2737,7 @@ module Raylib
|
|
2722
2737
|
|
2723
2738
|
# @!method DrawSplineBezierQuadratic(points, pointCount, thick, color)
|
2724
2739
|
# DrawSplineBezierQuadratic : Draw spline: Quadratic Bezier, minimum 3 points (1 control point): [p1, c2, p3, c4...]
|
2725
|
-
# @param points [Vector2 *]
|
2740
|
+
# @param points [const Vector2 *]
|
2726
2741
|
# @param pointCount [int]
|
2727
2742
|
# @param thick [float]
|
2728
2743
|
# @param color [Color]
|
@@ -2731,7 +2746,7 @@ module Raylib
|
|
2731
2746
|
|
2732
2747
|
# @!method DrawSplineBezierCubic(points, pointCount, thick, color)
|
2733
2748
|
# DrawSplineBezierCubic : Draw spline: Cubic Bezier, minimum 4 points (2 control points): [p1, c2, c3, p4, c5, c6...]
|
2734
|
-
# @param points [Vector2 *]
|
2749
|
+
# @param points [const Vector2 *]
|
2735
2750
|
# @param pointCount [int]
|
2736
2751
|
# @param thick [float]
|
2737
2752
|
# @param color [Color]
|
@@ -2888,7 +2903,7 @@ module Raylib
|
|
2888
2903
|
# @!method CheckCollisionPointPoly(point, points, pointCount)
|
2889
2904
|
# CheckCollisionPointPoly : Check if point is within a polygon described by array of vertices
|
2890
2905
|
# @param point [Vector2]
|
2891
|
-
# @param points [Vector2 *]
|
2906
|
+
# @param points [const Vector2 *]
|
2892
2907
|
# @param pointCount [int]
|
2893
2908
|
# @return [bool]
|
2894
2909
|
[:CheckCollisionPointPoly, :CheckCollisionPointPoly, [Vector2.by_value, :pointer, :int], :bool],
|
@@ -2912,6 +2927,15 @@ module Raylib
|
|
2912
2927
|
# @return [bool]
|
2913
2928
|
[:CheckCollisionPointLine, :CheckCollisionPointLine, [Vector2.by_value, Vector2.by_value, Vector2.by_value, :int], :bool],
|
2914
2929
|
|
2930
|
+
# @!method CheckCollisionCircleLine(center, radius, p1, p2)
|
2931
|
+
# CheckCollisionCircleLine : Check if circle collides with a line created betweeen two points [p1] and [p2]
|
2932
|
+
# @param center [Vector2]
|
2933
|
+
# @param radius [float]
|
2934
|
+
# @param p1 [Vector2]
|
2935
|
+
# @param p2 [Vector2]
|
2936
|
+
# @return [bool]
|
2937
|
+
[:CheckCollisionCircleLine, :CheckCollisionCircleLine, [Vector2.by_value, :float, Vector2.by_value, Vector2.by_value], :bool],
|
2938
|
+
|
2915
2939
|
# @!method GetCollisionRec(rec1, rec2)
|
2916
2940
|
# GetCollisionRec : Get collision rectangle for two rectangles collision
|
2917
2941
|
# @param rec1 [Rectangle]
|
@@ -4105,6 +4129,18 @@ module Raylib
|
|
4105
4129
|
# @return [const char *]
|
4106
4130
|
[:TextToPascal, :TextToPascal, [:pointer], :pointer],
|
4107
4131
|
|
4132
|
+
# @!method TextToSnake(text)
|
4133
|
+
# TextToSnake : Get Snake case notation version of provided string
|
4134
|
+
# @param text [const char *]
|
4135
|
+
# @return [const char *]
|
4136
|
+
[:TextToSnake, :TextToSnake, [:pointer], :pointer],
|
4137
|
+
|
4138
|
+
# @!method TextToCamel(text)
|
4139
|
+
# TextToCamel : Get Camel case notation version of provided string
|
4140
|
+
# @param text [const char *]
|
4141
|
+
# @return [const char *]
|
4142
|
+
[:TextToCamel, :TextToCamel, [:pointer], :pointer],
|
4143
|
+
|
4108
4144
|
# @!method TextToInteger(text)
|
4109
4145
|
# TextToInteger : Get integer value from text (negative values not supported)
|
4110
4146
|
# @param text [const char *]
|
@@ -4153,7 +4189,7 @@ module Raylib
|
|
4153
4189
|
|
4154
4190
|
# @!method DrawTriangleStrip3D(points, pointCount, color)
|
4155
4191
|
# DrawTriangleStrip3D : Draw a triangle strip defined by points
|
4156
|
-
# @param points [Vector3 *]
|
4192
|
+
# @param points [const Vector3 *]
|
4157
4193
|
# @param pointCount [int]
|
4158
4194
|
# @param color [Color]
|
4159
4195
|
# @return [void]
|
@@ -4885,11 +4921,11 @@ module Raylib
|
|
4885
4921
|
# @return [Wave]
|
4886
4922
|
[:WaveCopy, :WaveCopy, [Wave.by_value], Wave.by_value],
|
4887
4923
|
|
4888
|
-
# @!method WaveCrop(wave,
|
4889
|
-
# WaveCrop : Crop a wave to defined
|
4924
|
+
# @!method WaveCrop(wave, initFrame, finalFrame)
|
4925
|
+
# WaveCrop : Crop a wave to defined frames range
|
4890
4926
|
# @param wave [Wave *]
|
4891
|
-
# @param
|
4892
|
-
# @param
|
4927
|
+
# @param initFrame [int]
|
4928
|
+
# @param finalFrame [int]
|
4893
4929
|
# @return [void]
|
4894
4930
|
[:WaveCrop, :WaveCrop, [:pointer, :int, :int], :void],
|
4895
4931
|
|
data/lib/raymath.rb
CHANGED
@@ -479,6 +479,16 @@ module Raylib
|
|
479
479
|
# @return [Vector3]
|
480
480
|
[:Vector3Lerp, :Vector3Lerp, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
481
481
|
|
482
|
+
# @!method Vector3CubicHermite(v1, tangent1, v2, tangent2, amount)
|
483
|
+
# Vector3CubicHermite
|
484
|
+
# @param v1 [Vector3]
|
485
|
+
# @param tangent1 [Vector3]
|
486
|
+
# @param v2 [Vector3]
|
487
|
+
# @param tangent2 [Vector3]
|
488
|
+
# @param amount [float]
|
489
|
+
# @return [Vector3]
|
490
|
+
[:Vector3CubicHermite, :Vector3CubicHermite, [Vector3.by_value, Vector3.by_value, Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
491
|
+
|
482
492
|
# @!method Vector3Reflect(v, normal)
|
483
493
|
# Vector3Reflect
|
484
494
|
# @param v [Vector3]
|
@@ -810,14 +820,14 @@ module Raylib
|
|
810
820
|
# @return [Matrix]
|
811
821
|
[:MatrixScale, :MatrixScale, [:float, :float, :float], Matrix.by_value],
|
812
822
|
|
813
|
-
# @!method MatrixFrustum(left, right, bottom, top,
|
823
|
+
# @!method MatrixFrustum(left, right, bottom, top, nearPlane, farPlane)
|
814
824
|
# MatrixFrustum
|
815
825
|
# @param left [double]
|
816
826
|
# @param right [double]
|
817
827
|
# @param bottom [double]
|
818
828
|
# @param top [double]
|
819
|
-
# @param
|
820
|
-
# @param
|
829
|
+
# @param nearPlane [double]
|
830
|
+
# @param farPlane [double]
|
821
831
|
# @return [Matrix]
|
822
832
|
[:MatrixFrustum, :MatrixFrustum, [:double, :double, :double, :double, :double, :double], Matrix.by_value],
|
823
833
|
|
@@ -951,6 +961,16 @@ module Raylib
|
|
951
961
|
# @return [Quaternion]
|
952
962
|
[:QuaternionSlerp, :QuaternionSlerp, [Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
|
953
963
|
|
964
|
+
# @!method QuaternionCubicHermiteSpline(q1, outTangent1, q2, inTangent2, t)
|
965
|
+
# QuaternionCubicHermiteSpline
|
966
|
+
# @param q1 [Quaternion]
|
967
|
+
# @param outTangent1 [Quaternion]
|
968
|
+
# @param q2 [Quaternion]
|
969
|
+
# @param inTangent2 [Quaternion]
|
970
|
+
# @param t [float]
|
971
|
+
# @return [Quaternion]
|
972
|
+
[:QuaternionCubicHermiteSpline, :QuaternionCubicHermiteSpline, [Quaternion.by_value, Quaternion.by_value, Quaternion.by_value, Quaternion.by_value, :float], Quaternion.by_value],
|
973
|
+
|
954
974
|
# @!method QuaternionFromVector3ToVector3(from, to)
|
955
975
|
# QuaternionFromVector3ToVector3
|
956
976
|
# @param from [Vector3]
|
data/lib/rlgl.rb
CHANGED
@@ -11,7 +11,7 @@ module Raylib
|
|
11
11
|
|
12
12
|
# Define/Macro
|
13
13
|
|
14
|
-
RLGL_VERSION = "
|
14
|
+
RLGL_VERSION = "5.0"
|
15
15
|
RL_DEFAULT_BATCH_BUFFER_ELEMENTS = 8192
|
16
16
|
RL_TEXTURE_WRAP_S = 0x2802 # GL_TEXTURE_WRAP_S
|
17
17
|
RL_TEXTURE_WRAP_T = 0x2803 # GL_TEXTURE_WRAP_T
|
@@ -249,10 +249,11 @@ module Raylib
|
|
249
249
|
:elementCount, :int, # Number of elements in the buffer (QUADS)
|
250
250
|
:vertices, :pointer, # Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
|
251
251
|
:texcoords, :pointer, # Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
|
252
|
+
:normals, :pointer, # Vertex normal (XYZ - 3 components per vertex) (shader-location = 2)
|
252
253
|
:colors, :pointer, # Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
|
253
254
|
:indices, :pointer, # Vertex indices (in case vertex data comes indexed) (6 indices per quad)
|
254
255
|
:vaoId, :uint, # OpenGL Vertex Array Object id
|
255
|
-
:vboId, [:uint,
|
256
|
+
:vboId, [:uint, 5], # OpenGL Vertex Buffer Objects id (5 types of vertex data)
|
256
257
|
)
|
257
258
|
def elementCount = self[:elementCount]
|
258
259
|
def elementCount=(v) self[:elementCount] = v end
|
@@ -260,6 +261,8 @@ module Raylib
|
|
260
261
|
def vertices=(v) self[:vertices] = v end
|
261
262
|
def texcoords = self[:texcoords]
|
262
263
|
def texcoords=(v) self[:texcoords] = v end
|
264
|
+
def normals = self[:normals]
|
265
|
+
def normals=(v) self[:normals] = v end
|
263
266
|
def colors = self[:colors]
|
264
267
|
def colors=(v) self[:colors] = v end
|
265
268
|
def indices = self[:indices]
|
@@ -401,6 +404,23 @@ module Raylib
|
|
401
404
|
# @return [void]
|
402
405
|
[:rlViewport, :rlViewport, [:int, :int, :int, :int], :void],
|
403
406
|
|
407
|
+
# @!method rlSetClipPlanes(nearPlane, farPlane)
|
408
|
+
# rlSetClipPlanes : Set clip planes distances
|
409
|
+
# @param nearPlane [double]
|
410
|
+
# @param farPlane [double]
|
411
|
+
# @return [void]
|
412
|
+
[:rlSetClipPlanes, :rlSetClipPlanes, [:double, :double], :void],
|
413
|
+
|
414
|
+
# @!method rlGetCullDistanceNear()
|
415
|
+
# rlGetCullDistanceNear : Get cull plane distance near
|
416
|
+
# @return [double]
|
417
|
+
[:rlGetCullDistanceNear, :rlGetCullDistanceNear, [], :double],
|
418
|
+
|
419
|
+
# @!method rlGetCullDistanceFar()
|
420
|
+
# rlGetCullDistanceFar : Get cull plane distance far
|
421
|
+
# @return [double]
|
422
|
+
[:rlGetCullDistanceFar, :rlGetCullDistanceFar, [], :double],
|
423
|
+
|
404
424
|
# @!method rlBegin(mode)
|
405
425
|
# rlBegin : Initialize drawing mode (how to organize vertex)
|
406
426
|
# @param mode [int]
|
@@ -940,16 +960,16 @@ module Raylib
|
|
940
960
|
# @return [void]
|
941
961
|
[:rlUnloadVertexBuffer, :rlUnloadVertexBuffer, [:uint], :void],
|
942
962
|
|
943
|
-
# @!method rlSetVertexAttribute(index, compSize, type, normalized, stride,
|
963
|
+
# @!method rlSetVertexAttribute(index, compSize, type, normalized, stride, offset)
|
944
964
|
# rlSetVertexAttribute : Set vertex attribute data configuration
|
945
965
|
# @param index [unsigned int]
|
946
966
|
# @param compSize [int]
|
947
967
|
# @param type [int]
|
948
968
|
# @param normalized [bool]
|
949
969
|
# @param stride [int]
|
950
|
-
# @param
|
970
|
+
# @param offset [int]
|
951
971
|
# @return [void]
|
952
|
-
[:rlSetVertexAttribute, :rlSetVertexAttribute, [:uint, :int, :int, :bool, :int, :
|
972
|
+
[:rlSetVertexAttribute, :rlSetVertexAttribute, [:uint, :int, :int, :bool, :int, :int], :void],
|
953
973
|
|
954
974
|
# @!method rlSetVertexAttributeDivisor(index, divisor)
|
955
975
|
# rlSetVertexAttributeDivisor : Set vertex attribute data divisor
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: raylib-bindings
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.7.
|
4
|
+
version: 0.7.4
|
5
5
|
platform: aarch64-linux
|
6
6
|
authors:
|
7
7
|
- vaiorabbit
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2024-
|
11
|
+
date: 2024-06-15 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: ffi
|
@@ -71,7 +71,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
71
71
|
- !ruby/object:Gem::Version
|
72
72
|
version: '0'
|
73
73
|
requirements: []
|
74
|
-
rubygems_version: 3.5.
|
74
|
+
rubygems_version: 3.5.11
|
75
75
|
signing_key:
|
76
76
|
specification_version: 4
|
77
77
|
summary: Ruby bindings for raylib, raygui and Physac
|