raylib-bindings 0.7.11-x64-mingw → 0.7.12-x64-mingw

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data/ChangeLog CHANGED
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+ 2025-04-29 vaiorabbit <http://twitter.com/vaiorabbit>
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+
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+ * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/1ec281e86fa518dd8d8d85271e42cf8db4340f41) and raygui ( https://github.com/raysan5/raygui/commit/0895c8b8c4bf9e111492b19fba336d62d4a0b960 )
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  2025-03-29 vaiorabbit <http://twitter.com/vaiorabbit>
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  * Updated with latest raylib ( https://github.com/raysan5/raylib/commit/9a049d1d27e3fe92c2591bc190b7f497b5f0283e) and raygui ( https://github.com/raysan5/raygui/commit/ea928f56091078aad9af847a1607c22f06c5992f )
data/README.md CHANGED
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  # Yet another raylib wrapper for Ruby #
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  * Created : 2021-10-17
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- * Last modified : 2025-03-29
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+ * Last modified : 2025-04-29
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  Provides Ruby bindings for raylib-related libraries including:
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- * [raylib](https://github.com/raysan5/raylib) version [5.6-dev]( https://github.com/raysan5/raylib/commit/9a049d1d27e3fe92c2591bc190b7f497b5f0283e )
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+ * [raylib](https://github.com/raysan5/raylib) version [5.6-dev]( https://github.com/raysan5/raylib/commit/1ec281e86fa518dd8d8d85271e42cf8db4340f41 )
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  * raylib
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  * raymath
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  * rlgl
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- * [raygui](https://github.com/raysan5/raygui) version [5.0-dev]( https://github.com/raysan5/raygui/commit/ea928f56091078aad9af847a1607c22f06c5992f )
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+ * [raygui](https://github.com/raysan5/raygui) version [5.0-dev]( https://github.com/raysan5/raygui/commit/0895c8b8c4bf9e111492b19fba336d62d4a0b960 )
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  * [Physac](https://github.com/raysan5/physac) version [1.1]( https://github.com/raysan5/physac/commit/4a8e17f263fb8e1150b3fbafc96f880c7d7a4833 )
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  <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/bitmap_font_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/game_of_life_simple_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/lissajous_curve_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/procedural_texture_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/reversi_board_rb.png" width="125"> <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings/main/doc/utf8_font_rb.png" width="125">
data/lib/libraylib.dll CHANGED
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data/lib/physac.dll CHANGED
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data/lib/raygui.dll CHANGED
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data/lib/raygui_main.rb CHANGED
@@ -387,11 +387,11 @@ module Raylib
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  ICON_MLAYERS = 226
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  ICON_MAPS = 227
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  ICON_HOT = 228
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- ICON_229 = 229
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- ICON_230 = 230
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- ICON_231 = 231
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- ICON_232 = 232
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- ICON_233 = 233
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+ ICON_LABEL = 229
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+ ICON_NAME_ID = 230
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+ ICON_SLICING = 231
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+ ICON_MANUAL_CONTROL = 232
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+ ICON_COLLISION = 233
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  ICON_234 = 234
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  ICON_235 = 235
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  ICON_236 = 236
@@ -760,18 +760,6 @@ module Raylib
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  # @return [int]
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  [:GuiSlider, :GuiSlider, [Rectangle.by_value, :pointer, :pointer, :pointer, :float, :float], :int],
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- # @!method GuiSliderPro(bounds, textLeft, textRight, value, minValue, maxValue, sliderWidth)
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- # GuiSliderPro : Slider control with extended parameters
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- # @param bounds [Rectangle]
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- # @param textLeft [const char *]
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- # @param textRight [const char *]
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- # @param value [float *]
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- # @param minValue [float]
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- # @param maxValue [float]
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- # @param sliderWidth [int]
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- # @return [int]
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- [:GuiSliderPro, :GuiSliderPro, [Rectangle.by_value, :pointer, :pointer, :pointer, :float, :float, :int], :int],
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-
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  # @!method GuiSliderBar(bounds, textLeft, textRight, value, minValue, maxValue)
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  # GuiSliderBar : Slider Bar control
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  # @param bounds [Rectangle]
data/lib/rlgl.rb CHANGED
@@ -251,11 +251,11 @@ module Raylib
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  class RlVertexBuffer < FFI::Struct
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  layout(
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  :elementCount, :int, # Number of elements in the buffer (QUADS)
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- :vertices, :pointer, # Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
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- :texcoords, :pointer, # Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
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- :normals, :pointer, # Vertex normal (XYZ - 3 components per vertex) (shader-location = 2)
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- :colors, :pointer, # Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
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- :indices, :pointer, # Vertex indices (in case vertex data comes indexed) (6 indices per quad)
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+ :vertices, :pointer,
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+ :texcoords, :pointer,
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+ :normals, :pointer,
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+ :colors, :pointer,
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+ :indices, :pointer,
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  :vaoId, :uint, # OpenGL Vertex Array Object id
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  :vboId, [:uint, 5], # OpenGL Vertex Buffer Objects id (5 types of vertex data)
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  )
metadata CHANGED
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  --- !ruby/object:Gem::Specification
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  name: raylib-bindings
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  version: !ruby/object:Gem::Version
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- version: 0.7.11
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+ version: 0.7.12
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  platform: x64-mingw
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  authors:
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  - vaiorabbit
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  bindir: bin
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  cert_chain: []
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- date: 2025-03-29 00:00:00.000000000 Z
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+ date: 2025-04-29 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: ffi