raylib-bindings 0.7.0-x86_64-linux → 0.7.1-x86_64-linux
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/ChangeLog +12 -0
- data/README.md +1 -1
- data/lib/config.rb +2 -0
- data/lib/libraylib.x86_64.so +0 -0
- data/lib/raygui.x86_64.so +0 -0
- data/lib/raylib_main.rb +41 -17
- data/lib/raymath.rb +177 -0
- data/lib/rlgl.rb +2 -4
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA256:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: 5877e7e9c94a15c1ede5ff467074bb41be64b9ea758c0f9f3c9017841e718a20
|
4
|
+
data.tar.gz: f0d1290d07eae43b14a7f555b2741787abb76230b7a2881002ee58f4de1a2581
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 4ba9bb8b505204031b38f3d74b3cf7faf4a5ff677c02fe131e0be1e174003baeeb6a633258754885d1175f3b6f17142e26f2639ce9e232042ad0e9c7c89c1a75
|
7
|
+
data.tar.gz: be827f05f11ccf6092694efe1238f364786814869da7a5a09a81149b0b10a87e7807bc23ab7ae228eda0737a1efdda9a75c8de0fd94f2ee2d35d46a27d573e09
|
data/ChangeLog
CHANGED
@@ -1,3 +1,15 @@
|
|
1
|
+
2024-03-02 vaiorabbit <http://twitter.com/vaiorabbit>
|
2
|
+
|
3
|
+
* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/25caf14be8d0284aceaa0de28753b3012e71b7bb )
|
4
|
+
|
5
|
+
2024-02-25 vaiorabbit <http://twitter.com/vaiorabbit>
|
6
|
+
|
7
|
+
* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/2a774a88f5532908e09b15602d1482be96470f7f ) and raygui ( https://github.com/raysan5/raygui/commit/bc67f42209cc32965c7d1c00028e3ed0c4158659 )
|
8
|
+
|
9
|
+
2024-02-18 vaiorabbit <http://twitter.com/vaiorabbit>
|
10
|
+
|
11
|
+
* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/c251e9309e066b9d2aa5ecbd15bcee45b9bef528 ) and raygui ( https://github.com/raysan5/raygui/commit/a9e5e900586cc264d5af5c88552b66bafe9970f5 )
|
12
|
+
|
1
13
|
2024-02-03 vaiorabbit <http://twitter.com/vaiorabbit>
|
2
14
|
|
3
15
|
* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/29ff658d9223068378269e4a705811f085fafdf4 ) and raygui ( https://github.com/raysan5/raygui/commit/58411f4cceb8ae82933f2001461db9940278fdeb )
|
data/README.md
CHANGED
data/lib/config.rb
CHANGED
@@ -34,6 +34,7 @@ module Raylib
|
|
34
34
|
MAX_GAMEPADS = 4 # Maximum number of gamepads supported
|
35
35
|
MAX_GAMEPAD_AXIS = 8 # Maximum number of axis supported (per gamepad)
|
36
36
|
MAX_GAMEPAD_BUTTONS = 32 # Maximum number of buttons supported (per gamepad)
|
37
|
+
MAX_GAMEPAD_VIBRATION_TIME = 2.0 # Maximum vibration time in seconds
|
37
38
|
MAX_TOUCH_POINTS = 8 # Maximum number of touch points supported
|
38
39
|
MAX_KEY_PRESSED_QUEUE = 16 # Maximum number of keys in the key input queue
|
39
40
|
MAX_CHAR_PRESSED_QUEUE = 16 # Maximum number of characters in the char input queue
|
@@ -73,6 +74,7 @@ module Raylib
|
|
73
74
|
SUPPORT_DEFAULT_FONT = 1
|
74
75
|
SUPPORT_FILEFORMAT_FNT = 1
|
75
76
|
SUPPORT_FILEFORMAT_TTF = 1
|
77
|
+
SUPPORT_FILEFORMAT_BDF = 1
|
76
78
|
SUPPORT_TEXT_MANIPULATION = 1
|
77
79
|
SUPPORT_FONT_ATLAS_WHITE_REC = 1
|
78
80
|
MAX_TEXT_BUFFER_LENGTH = 1024 # Size of internal static buffers used on some functions:
|
data/lib/libraylib.x86_64.so
CHANGED
Binary file
|
data/lib/raygui.x86_64.so
CHANGED
Binary file
|
data/lib/raylib_main.rb
CHANGED
@@ -1614,17 +1614,14 @@ module Raylib
|
|
1614
1614
|
# @return [Ray]
|
1615
1615
|
[:GetMouseRay, :GetMouseRay, [Vector2.by_value, Camera.by_value], Ray.by_value],
|
1616
1616
|
|
1617
|
-
# @!method
|
1618
|
-
#
|
1617
|
+
# @!method GetViewRay(mousePosition, camera, width, height)
|
1618
|
+
# GetViewRay : Get a ray trace from mouse position in a viewport
|
1619
|
+
# @param mousePosition [Vector2]
|
1619
1620
|
# @param camera [Camera]
|
1620
|
-
# @
|
1621
|
-
|
1622
|
-
|
1623
|
-
|
1624
|
-
# GetCameraMatrix2D : Get camera 2d transform matrix
|
1625
|
-
# @param camera [Camera2D]
|
1626
|
-
# @return [Matrix]
|
1627
|
-
[:GetCameraMatrix2D, :GetCameraMatrix2D, [Camera2D.by_value], Matrix.by_value],
|
1621
|
+
# @param width [float]
|
1622
|
+
# @param height [float]
|
1623
|
+
# @return [Ray]
|
1624
|
+
[:GetViewRay, :GetViewRay, [Vector2.by_value, Camera.by_value, :float, :float], Ray.by_value],
|
1628
1625
|
|
1629
1626
|
# @!method GetWorldToScreen(position, camera)
|
1630
1627
|
# GetWorldToScreen : Get the screen space position for a 3d world space position
|
@@ -1633,13 +1630,6 @@ module Raylib
|
|
1633
1630
|
# @return [Vector2]
|
1634
1631
|
[:GetWorldToScreen, :GetWorldToScreen, [Vector3.by_value, Camera.by_value], Vector2.by_value],
|
1635
1632
|
|
1636
|
-
# @!method GetScreenToWorld2D(position, camera)
|
1637
|
-
# GetScreenToWorld2D : Get the world space position for a 2d camera screen space position
|
1638
|
-
# @param position [Vector2]
|
1639
|
-
# @param camera [Camera2D]
|
1640
|
-
# @return [Vector2]
|
1641
|
-
[:GetScreenToWorld2D, :GetScreenToWorld2D, [Vector2.by_value, Camera2D.by_value], Vector2.by_value],
|
1642
|
-
|
1643
1633
|
# @!method GetWorldToScreenEx(position, camera, width, height)
|
1644
1634
|
# GetWorldToScreenEx : Get size position for a 3d world space position
|
1645
1635
|
# @param position [Vector3]
|
@@ -1656,6 +1646,25 @@ module Raylib
|
|
1656
1646
|
# @return [Vector2]
|
1657
1647
|
[:GetWorldToScreen2D, :GetWorldToScreen2D, [Vector2.by_value, Camera2D.by_value], Vector2.by_value],
|
1658
1648
|
|
1649
|
+
# @!method GetScreenToWorld2D(position, camera)
|
1650
|
+
# GetScreenToWorld2D : Get the world space position for a 2d camera screen space position
|
1651
|
+
# @param position [Vector2]
|
1652
|
+
# @param camera [Camera2D]
|
1653
|
+
# @return [Vector2]
|
1654
|
+
[:GetScreenToWorld2D, :GetScreenToWorld2D, [Vector2.by_value, Camera2D.by_value], Vector2.by_value],
|
1655
|
+
|
1656
|
+
# @!method GetCameraMatrix(camera)
|
1657
|
+
# GetCameraMatrix : Get camera transform matrix (view matrix)
|
1658
|
+
# @param camera [Camera]
|
1659
|
+
# @return [Matrix]
|
1660
|
+
[:GetCameraMatrix, :GetCameraMatrix, [Camera.by_value], Matrix.by_value],
|
1661
|
+
|
1662
|
+
# @!method GetCameraMatrix2D(camera)
|
1663
|
+
# GetCameraMatrix2D : Get camera 2d transform matrix
|
1664
|
+
# @param camera [Camera2D]
|
1665
|
+
# @return [Matrix]
|
1666
|
+
[:GetCameraMatrix2D, :GetCameraMatrix2D, [Camera2D.by_value], Matrix.by_value],
|
1667
|
+
|
1659
1668
|
# @!method SetTargetFPS(fps)
|
1660
1669
|
# SetTargetFPS : Set target FPS (maximum)
|
1661
1670
|
# @param fps [int]
|
@@ -2156,6 +2165,14 @@ module Raylib
|
|
2156
2165
|
# @return [int]
|
2157
2166
|
[:SetGamepadMappings, :SetGamepadMappings, [:pointer], :int],
|
2158
2167
|
|
2168
|
+
# @!method SetGamepadVibration(gamepad, leftMotor, rightMotor)
|
2169
|
+
# SetGamepadVibration : Set gamepad vibration for both motors
|
2170
|
+
# @param gamepad [int]
|
2171
|
+
# @param leftMotor [float]
|
2172
|
+
# @param rightMotor [float]
|
2173
|
+
# @return [void]
|
2174
|
+
[:SetGamepadVibration, :SetGamepadVibration, [:int, :float, :float], :void],
|
2175
|
+
|
2159
2176
|
# @!method IsMouseButtonPressed(button)
|
2160
2177
|
# IsMouseButtonPressed : Check if a mouse button has been pressed once
|
2161
2178
|
# @param button [int]
|
@@ -3624,6 +3641,13 @@ module Raylib
|
|
3624
3641
|
# @return [void]
|
3625
3642
|
[:DrawTextureNPatch, :DrawTextureNPatch, [Texture2D.by_value, NPatchInfo.by_value, Rectangle.by_value, Vector2.by_value, :float, Color.by_value], :void],
|
3626
3643
|
|
3644
|
+
# @!method ColorIsEqual(col1, col2)
|
3645
|
+
# ColorIsEqual : Check if two colors are equal
|
3646
|
+
# @param col1 [Color]
|
3647
|
+
# @param col2 [Color]
|
3648
|
+
# @return [bool]
|
3649
|
+
[:ColorIsEqual, :ColorIsEqual, [Color.by_value, Color.by_value], :bool],
|
3650
|
+
|
3627
3651
|
# @!method Fade(color, alpha)
|
3628
3652
|
# Fade : Get color with alpha applied, alpha goes from 0.0f to 1.0f
|
3629
3653
|
# @param color [Color]
|
data/lib/raymath.rb
CHANGED
@@ -230,6 +230,20 @@ module Raylib
|
|
230
230
|
# @return [Vector2]
|
231
231
|
[:Vector2Reflect, :Vector2Reflect, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
232
232
|
|
233
|
+
# @!method Vector2Min(v1, v2)
|
234
|
+
# Vector2Min
|
235
|
+
# @param v1 [Vector2]
|
236
|
+
# @param v2 [Vector2]
|
237
|
+
# @return [Vector2]
|
238
|
+
[:Vector2Min, :Vector2Min, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
239
|
+
|
240
|
+
# @!method Vector2Max(v1, v2)
|
241
|
+
# Vector2Max
|
242
|
+
# @param v1 [Vector2]
|
243
|
+
# @param v2 [Vector2]
|
244
|
+
# @return [Vector2]
|
245
|
+
[:Vector2Max, :Vector2Max, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
246
|
+
|
233
247
|
# @!method Vector2Rotate(v, angle)
|
234
248
|
# Vector2Rotate
|
235
249
|
# @param v [Vector2]
|
@@ -274,6 +288,14 @@ module Raylib
|
|
274
288
|
# @return [int]
|
275
289
|
[:Vector2Equals, :Vector2Equals, [Vector2.by_value, Vector2.by_value], :int],
|
276
290
|
|
291
|
+
# @!method Vector2Refract(v, n, r)
|
292
|
+
# Vector2Refract
|
293
|
+
# @param v [Vector2]
|
294
|
+
# @param n [Vector2]
|
295
|
+
# @param r [float]
|
296
|
+
# @return [Vector2]
|
297
|
+
[:Vector2Refract, :Vector2Refract, [Vector2.by_value, Vector2.by_value, :float], Vector2.by_value],
|
298
|
+
|
277
299
|
# @!method Vector3Zero()
|
278
300
|
# Vector3Zero
|
279
301
|
# @return [Vector3]
|
@@ -441,6 +463,14 @@ module Raylib
|
|
441
463
|
# @return [Vector3]
|
442
464
|
[:Vector3RotateByAxisAngle, :Vector3RotateByAxisAngle, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
443
465
|
|
466
|
+
# @!method Vector3MoveTowards(v, target, maxDistance)
|
467
|
+
# Vector3MoveTowards
|
468
|
+
# @param v [Vector3]
|
469
|
+
# @param target [Vector3]
|
470
|
+
# @param maxDistance [float]
|
471
|
+
# @return [Vector3]
|
472
|
+
[:Vector3MoveTowards, :Vector3MoveTowards, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
473
|
+
|
444
474
|
# @!method Vector3Lerp(v1, v2, amount)
|
445
475
|
# Vector3Lerp
|
446
476
|
# @param v1 [Vector3]
|
@@ -530,6 +560,153 @@ module Raylib
|
|
530
560
|
# @return [Vector3]
|
531
561
|
[:Vector3Refract, :Vector3Refract, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
532
562
|
|
563
|
+
# @!method Vector4Zero()
|
564
|
+
# Vector4Zero
|
565
|
+
# @return [Vector4]
|
566
|
+
[:Vector4Zero, :Vector4Zero, [], Vector4.by_value],
|
567
|
+
|
568
|
+
# @!method Vector4One()
|
569
|
+
# Vector4One
|
570
|
+
# @return [Vector4]
|
571
|
+
[:Vector4One, :Vector4One, [], Vector4.by_value],
|
572
|
+
|
573
|
+
# @!method Vector4Add(v1, v2)
|
574
|
+
# Vector4Add
|
575
|
+
# @param v1 [Vector4]
|
576
|
+
# @param v2 [Vector4]
|
577
|
+
# @return [Vector4]
|
578
|
+
[:Vector4Add, :Vector4Add, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
579
|
+
|
580
|
+
# @!method Vector4AddValue(v, add)
|
581
|
+
# Vector4AddValue
|
582
|
+
# @param v [Vector4]
|
583
|
+
# @param add [float]
|
584
|
+
# @return [Vector4]
|
585
|
+
[:Vector4AddValue, :Vector4AddValue, [Vector4.by_value, :float], Vector4.by_value],
|
586
|
+
|
587
|
+
# @!method Vector4Subtract(v1, v2)
|
588
|
+
# Vector4Subtract
|
589
|
+
# @param v1 [Vector4]
|
590
|
+
# @param v2 [Vector4]
|
591
|
+
# @return [Vector4]
|
592
|
+
[:Vector4Subtract, :Vector4Subtract, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
593
|
+
|
594
|
+
# @!method Vector4SubtractValue(v, add)
|
595
|
+
# Vector4SubtractValue
|
596
|
+
# @param v [Vector4]
|
597
|
+
# @param add [float]
|
598
|
+
# @return [Vector4]
|
599
|
+
[:Vector4SubtractValue, :Vector4SubtractValue, [Vector4.by_value, :float], Vector4.by_value],
|
600
|
+
|
601
|
+
# @!method Vector4Length(v)
|
602
|
+
# Vector4Length
|
603
|
+
# @param v [Vector4]
|
604
|
+
# @return [float]
|
605
|
+
[:Vector4Length, :Vector4Length, [Vector4.by_value], :float],
|
606
|
+
|
607
|
+
# @!method Vector4LengthSqr(v)
|
608
|
+
# Vector4LengthSqr
|
609
|
+
# @param v [Vector4]
|
610
|
+
# @return [float]
|
611
|
+
[:Vector4LengthSqr, :Vector4LengthSqr, [Vector4.by_value], :float],
|
612
|
+
|
613
|
+
# @!method Vector4DotProduct(v1, v2)
|
614
|
+
# Vector4DotProduct
|
615
|
+
# @param v1 [Vector4]
|
616
|
+
# @param v2 [Vector4]
|
617
|
+
# @return [float]
|
618
|
+
[:Vector4DotProduct, :Vector4DotProduct, [Vector4.by_value, Vector4.by_value], :float],
|
619
|
+
|
620
|
+
# @!method Vector4Distance(v1, v2)
|
621
|
+
# Vector4Distance
|
622
|
+
# @param v1 [Vector4]
|
623
|
+
# @param v2 [Vector4]
|
624
|
+
# @return [float]
|
625
|
+
[:Vector4Distance, :Vector4Distance, [Vector4.by_value, Vector4.by_value], :float],
|
626
|
+
|
627
|
+
# @!method Vector4DistanceSqr(v1, v2)
|
628
|
+
# Vector4DistanceSqr
|
629
|
+
# @param v1 [Vector4]
|
630
|
+
# @param v2 [Vector4]
|
631
|
+
# @return [float]
|
632
|
+
[:Vector4DistanceSqr, :Vector4DistanceSqr, [Vector4.by_value, Vector4.by_value], :float],
|
633
|
+
|
634
|
+
# @!method Vector4Scale(v, scale)
|
635
|
+
# Vector4Scale
|
636
|
+
# @param v [Vector4]
|
637
|
+
# @param scale [float]
|
638
|
+
# @return [Vector4]
|
639
|
+
[:Vector4Scale, :Vector4Scale, [Vector4.by_value, :float], Vector4.by_value],
|
640
|
+
|
641
|
+
# @!method Vector4Multiply(v1, v2)
|
642
|
+
# Vector4Multiply
|
643
|
+
# @param v1 [Vector4]
|
644
|
+
# @param v2 [Vector4]
|
645
|
+
# @return [Vector4]
|
646
|
+
[:Vector4Multiply, :Vector4Multiply, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
647
|
+
|
648
|
+
# @!method Vector4Negate(v)
|
649
|
+
# Vector4Negate
|
650
|
+
# @param v [Vector4]
|
651
|
+
# @return [Vector4]
|
652
|
+
[:Vector4Negate, :Vector4Negate, [Vector4.by_value], Vector4.by_value],
|
653
|
+
|
654
|
+
# @!method Vector4Divide(v1, v2)
|
655
|
+
# Vector4Divide
|
656
|
+
# @param v1 [Vector4]
|
657
|
+
# @param v2 [Vector4]
|
658
|
+
# @return [Vector4]
|
659
|
+
[:Vector4Divide, :Vector4Divide, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
660
|
+
|
661
|
+
# @!method Vector4Normalize(v)
|
662
|
+
# Vector4Normalize
|
663
|
+
# @param v [Vector4]
|
664
|
+
# @return [Vector4]
|
665
|
+
[:Vector4Normalize, :Vector4Normalize, [Vector4.by_value], Vector4.by_value],
|
666
|
+
|
667
|
+
# @!method Vector4Min(v1, v2)
|
668
|
+
# Vector4Min
|
669
|
+
# @param v1 [Vector4]
|
670
|
+
# @param v2 [Vector4]
|
671
|
+
# @return [Vector4]
|
672
|
+
[:Vector4Min, :Vector4Min, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
673
|
+
|
674
|
+
# @!method Vector4Max(v1, v2)
|
675
|
+
# Vector4Max
|
676
|
+
# @param v1 [Vector4]
|
677
|
+
# @param v2 [Vector4]
|
678
|
+
# @return [Vector4]
|
679
|
+
[:Vector4Max, :Vector4Max, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
680
|
+
|
681
|
+
# @!method Vector4Lerp(v1, v2, amount)
|
682
|
+
# Vector4Lerp
|
683
|
+
# @param v1 [Vector4]
|
684
|
+
# @param v2 [Vector4]
|
685
|
+
# @param amount [float]
|
686
|
+
# @return [Vector4]
|
687
|
+
[:Vector4Lerp, :Vector4Lerp, [Vector4.by_value, Vector4.by_value, :float], Vector4.by_value],
|
688
|
+
|
689
|
+
# @!method Vector4MoveTowards(v, target, maxDistance)
|
690
|
+
# Vector4MoveTowards
|
691
|
+
# @param v [Vector4]
|
692
|
+
# @param target [Vector4]
|
693
|
+
# @param maxDistance [float]
|
694
|
+
# @return [Vector4]
|
695
|
+
[:Vector4MoveTowards, :Vector4MoveTowards, [Vector4.by_value, Vector4.by_value, :float], Vector4.by_value],
|
696
|
+
|
697
|
+
# @!method Vector4Invert(v)
|
698
|
+
# Vector4Invert
|
699
|
+
# @param v [Vector4]
|
700
|
+
# @return [Vector4]
|
701
|
+
[:Vector4Invert, :Vector4Invert, [Vector4.by_value], Vector4.by_value],
|
702
|
+
|
703
|
+
# @!method Vector4Equals(p, q)
|
704
|
+
# Vector4Equals
|
705
|
+
# @param p [Vector4]
|
706
|
+
# @param q [Vector4]
|
707
|
+
# @return [int]
|
708
|
+
[:Vector4Equals, :Vector4Equals, [Vector4.by_value, Vector4.by_value], :int],
|
709
|
+
|
533
710
|
# @!method MatrixDeterminant(mat)
|
534
711
|
# MatrixDeterminant
|
535
712
|
# @param mat [Matrix]
|
data/lib/rlgl.rb
CHANGED
@@ -1084,12 +1084,10 @@ module Raylib
|
|
1084
1084
|
# @return [unsigned char *]
|
1085
1085
|
[:rlReadScreenPixels, :rlReadScreenPixels, [:int, :int], :pointer],
|
1086
1086
|
|
1087
|
-
# @!method rlLoadFramebuffer(
|
1087
|
+
# @!method rlLoadFramebuffer()
|
1088
1088
|
# rlLoadFramebuffer : Load an empty framebuffer
|
1089
|
-
# @param width [int]
|
1090
|
-
# @param height [int]
|
1091
1089
|
# @return [unsigned int]
|
1092
|
-
[:rlLoadFramebuffer, :rlLoadFramebuffer, [
|
1090
|
+
[:rlLoadFramebuffer, :rlLoadFramebuffer, [], :uint],
|
1093
1091
|
|
1094
1092
|
# @!method rlFramebufferAttach(fboId, texId, attachType, texType, mipLevel)
|
1095
1093
|
# rlFramebufferAttach : Attach texture/renderbuffer to a framebuffer
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: raylib-bindings
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.7.
|
4
|
+
version: 0.7.1
|
5
5
|
platform: x86_64-linux
|
6
6
|
authors:
|
7
7
|
- vaiorabbit
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2024-
|
11
|
+
date: 2024-03-03 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: ffi
|