raylib-bindings 0.6.1-aarch64-linux → 0.7.1-aarch64-linux
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- checksums.yaml +4 -4
- data/ChangeLog +25 -0
- data/README.md +9 -1
- data/lib/config.rb +2 -0
- data/lib/libraylib.aarch64.so +0 -0
- data/lib/physac.aarch64.so +0 -0
- data/lib/physac.rb +11 -2
- data/lib/raygui.aarch64.so +0 -0
- data/lib/raygui_main.rb +25 -16
- data/lib/raylib.rb +9 -9
- data/lib/raylib_helper.rb +3 -0
- data/lib/raylib_main.rb +53 -20
- data/lib/raymath.rb +188 -2
- data/lib/rcamera.rb +11 -2
- data/lib/rlgl.rb +20 -6
- metadata +3 -3
checksums.yaml
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metadata.gz: 1e22db9b20025305d1203fdc0db74a893d4d9f5eb4d0ea4eaf5bb84cdeff6d5b65796888db341c7de5340d9260538e304291b396c1f210f00c103c2d1a458ecd
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data.tar.gz: 0341012227ef3b8fe1fb25c36e8a8a024b511682352465726db4466c6bbd5bb5e4fc1a860d0e4e3df003dff02fefaf93c60e86938316db8abda048d7e1c4bc54
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data/ChangeLog
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2024-03-02 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/25caf14be8d0284aceaa0de28753b3012e71b7bb )
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2024-02-25 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/2a774a88f5532908e09b15602d1482be96470f7f ) and raygui ( https://github.com/raysan5/raygui/commit/bc67f42209cc32965c7d1c00028e3ed0c4158659 )
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2024-02-18 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/c251e9309e066b9d2aa5ecbd15bcee45b9bef528 ) and raygui ( https://github.com/raysan5/raygui/commit/a9e5e900586cc264d5af5c88552b66bafe9970f5 )
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2024-02-03 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated with latest raylib ( https://github.com/raysan5/raylib/commit/29ff658d9223068378269e4a705811f085fafdf4 ) and raygui ( https://github.com/raysan5/raygui/commit/58411f4cceb8ae82933f2001461db9940278fdeb )
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2024-01-27 vaiorabbit <http://twitter.com/vaiorabbit>
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* examples/snake_case_rlgl : Added
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2024-01-20 vaiorabbit <http://twitter.com/vaiorabbit>
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* Raylib.load_lib : Added 'method_naming' option to import APIs in snake case convention
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* examples/snake_case_api.rb : Added
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2024-01-07 vaiorabbit <http://twitter.com/vaiorabbit>
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* Updated README
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data/README.md
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# Yet another raylib wrapper for Ruby #
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* Created : 2021-10-17
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* Last modified : 2024-
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* Last modified : 2024-03-02
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Provides Ruby bindings for raylib-related libraries including:
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@@ -133,6 +133,8 @@ D:\> ruby template.rb
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## Projects ##
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### Games ###
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See the projects below to learn how to use this library:
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* Whac-a-Mole! : Ruby raylib bindings demo
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@@ -147,6 +149,12 @@ See the projects below to learn how to use this library:
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* <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings-flapper/main/doc/screenshot_01.png" width="150">
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* <https://github.com/vaiorabbit/raylib-bindings-flapper>
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### Libraries ###
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* raylib-bindings-tileson : Provides Ruby bindings for raylib-tileson ( https://github.com/RobLoach/raylib-tileson )
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* <img src="https://raw.githubusercontent.com/vaiorabbit/raylib-bindings-tileson/main/doc/screenshot_00.png" width="600">
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* <https://github.com/vaiorabbit/raylib-bindings-tileson>
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## Limitation ##
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* `SetTraceLogCallback` and `TraceLogCallback` are unusable since Ruby-FFI does not support `:varargs` parameter in callbacks (`Proc`, etc.)
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data/lib/config.rb
CHANGED
@@ -34,6 +34,7 @@ module Raylib
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MAX_GAMEPADS = 4 # Maximum number of gamepads supported
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MAX_GAMEPAD_AXIS = 8 # Maximum number of axis supported (per gamepad)
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MAX_GAMEPAD_BUTTONS = 32 # Maximum number of buttons supported (per gamepad)
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MAX_GAMEPAD_VIBRATION_TIME = 2.0 # Maximum vibration time in seconds
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MAX_TOUCH_POINTS = 8 # Maximum number of touch points supported
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MAX_KEY_PRESSED_QUEUE = 16 # Maximum number of keys in the key input queue
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MAX_CHAR_PRESSED_QUEUE = 16 # Maximum number of characters in the char input queue
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@@ -73,6 +74,7 @@ module Raylib
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SUPPORT_DEFAULT_FONT = 1
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SUPPORT_FILEFORMAT_FNT = 1
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SUPPORT_FILEFORMAT_TTF = 1
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SUPPORT_FILEFORMAT_BDF = 1
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SUPPORT_TEXT_MANIPULATION = 1
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SUPPORT_FONT_ATLAS_WHITE_REC = 1
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MAX_TEXT_BUFFER_LENGTH = 1024 # Size of internal static buffers used on some functions:
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data/lib/libraylib.aarch64.so
CHANGED
Binary file
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data/lib/physac.aarch64.so
CHANGED
Binary file
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data/lib/physac.rb
CHANGED
@@ -186,7 +186,7 @@ module Raylib
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# Function
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-
def self.setup_physac_symbols
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def self.setup_physac_symbols(method_naming: :original)
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entries = [
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# @!method InitPhysics()
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[:GetPhysicsShapeVertex, :GetPhysicsShapeVertex, [:pointer, :int], Vector2.by_value],
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]
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entries.each do |entry|
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-
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api_name = if method_naming == :snake_case
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snake_case_name = entry[0].to_s.gsub(/([A-Z]+)([A-Z0-9][a-z])/, '\1_\2').gsub(/([a-z\d])([A-Z0-9])/, '\1_\2').downcase
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snake_case_name.gsub!('vector_3', 'vector3_') if snake_case_name.include?('vector_3')
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snake_case_name.gsub!('vector_2', 'vector2_') if snake_case_name.include?('vector_2')
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snake_case_name.chop! if snake_case_name.end_with?('_')
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snake_case_name.to_sym
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else
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entry[0]
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end
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attach_function api_name, entry[1], entry[2], entry[3]
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rescue FFI::NotFoundError => e
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warn "[Warning] Failed to import #{entry[0]} (#{e})."
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end
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data/lib/raygui.aarch64.so
CHANGED
Binary file
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data/lib/raygui_main.rb
CHANGED
@@ -454,7 +454,7 @@ module Raylib
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# Function
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-
def self.setup_raygui_symbols
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def self.setup_raygui_symbols(method_naming: :original)
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entries = [
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# @!method GuiEnable()
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[:GuiScrollPanel, :GuiScrollPanel, [Rectangle.by_value, :pointer, Rectangle.by_value, :pointer, :pointer], :int],
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# @!method GuiLabel(bounds, text)
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# GuiLabel : Label control
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# GuiLabel : Label control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @return [int]
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[:GuiButton, :GuiButton, [Rectangle.by_value, :pointer], :int],
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# @!method GuiLabelButton(bounds, text)
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# GuiLabelButton : Label button control,
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# GuiLabelButton : Label button control, returns true when clicked
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @return [int]
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[:GuiLabelButton, :GuiLabelButton, [Rectangle.by_value, :pointer], :int],
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# @!method GuiToggle(bounds, text, active)
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# GuiToggle : Toggle Button control
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# GuiToggle : Toggle Button control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param active [bool *]
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[:GuiToggle, :GuiToggle, [Rectangle.by_value, :pointer, :pointer], :int],
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# @!method GuiToggleGroup(bounds, text, active)
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# GuiToggleGroup : Toggle Group control
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# GuiToggleGroup : Toggle Group control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param active [int *]
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[:GuiToggleGroup, :GuiToggleGroup, [Rectangle.by_value, :pointer, :pointer], :int],
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# @!method GuiToggleSlider(bounds, text, active)
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# GuiToggleSlider : Toggle Slider control
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# GuiToggleSlider : Toggle Slider control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param active [int *]
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[:GuiCheckBox, :GuiCheckBox, [Rectangle.by_value, :pointer, :pointer], :int],
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# @!method GuiComboBox(bounds, text, active)
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# GuiComboBox : Combo Box control
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# GuiComboBox : Combo Box control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param active [int *]
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[:GuiComboBox, :GuiComboBox, [Rectangle.by_value, :pointer, :pointer], :int],
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# @!method GuiDropdownBox(bounds, text, active, editMode)
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# GuiDropdownBox : Dropdown Box control
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# GuiDropdownBox : Dropdown Box control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param active [int *]
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[:GuiDropdownBox, :GuiDropdownBox, [Rectangle.by_value, :pointer, :pointer, :bool], :int],
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# @!method GuiSpinner(bounds, text, value, minValue, maxValue, editMode)
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# GuiSpinner : Spinner control
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# GuiSpinner : Spinner control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param value [int *]
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[:GuiTextBox, :GuiTextBox, [Rectangle.by_value, :pointer, :int, :bool], :int],
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# @!method GuiSlider(bounds, textLeft, textRight, value, minValue, maxValue)
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# GuiSlider : Slider control
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# GuiSlider : Slider control
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# @param bounds [Rectangle]
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# @param textLeft [const char *]
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# @param textRight [const char *]
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[:GuiSlider, :GuiSlider, [Rectangle.by_value, :pointer, :pointer, :pointer, :float, :float], :int],
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# @!method GuiSliderBar(bounds, textLeft, textRight, value, minValue, maxValue)
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# GuiSliderBar : Slider Bar control
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# GuiSliderBar : Slider Bar control
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# @param bounds [Rectangle]
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# @param textLeft [const char *]
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# @param textRight [const char *]
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[:GuiSliderBar, :GuiSliderBar, [Rectangle.by_value, :pointer, :pointer, :pointer, :float, :float], :int],
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# @!method GuiProgressBar(bounds, textLeft, textRight, value, minValue, maxValue)
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-
# GuiProgressBar : Progress Bar control
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# GuiProgressBar : Progress Bar control
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# @param bounds [Rectangle]
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# @param textLeft [const char *]
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# @param textRight [const char *]
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[:GuiDummyRec, :GuiDummyRec, [Rectangle.by_value, :pointer], :int],
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# @!method GuiGrid(bounds, text, spacing, subdivs, mouseCell)
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-
# GuiGrid : Grid control
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# GuiGrid : Grid control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param spacing [float]
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@@ -793,7 +793,7 @@ module Raylib
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[:GuiGrid, :GuiGrid, [Rectangle.by_value, :pointer, :float, :int, :pointer], :int],
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# @!method GuiListView(bounds, text, scrollIndex, active)
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-
# GuiListView : List View control
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# GuiListView : List View control
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param scrollIndex [int *]
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@@ -874,7 +874,7 @@ module Raylib
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[:GuiColorPickerHSV, :GuiColorPickerHSV, [Rectangle.by_value, :pointer, :pointer], :int],
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# @!method GuiColorPanelHSV(bounds, text, colorHsv)
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-
# GuiColorPanelHSV : Color Panel control that
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# GuiColorPanelHSV : Color Panel control that updates Hue-Saturation-Value color value, used by GuiColorPickerHSV()
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# @param bounds [Rectangle]
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# @param text [const char *]
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# @param colorHsv [Vector3 *]
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@@ -882,7 +882,16 @@ module Raylib
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[:GuiColorPanelHSV, :GuiColorPanelHSV, [Rectangle.by_value, :pointer, :pointer], :int],
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]
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entries.each do |entry|
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-
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api_name = if method_naming == :snake_case
|
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snake_case_name = entry[0].to_s.gsub(/([A-Z]+)([A-Z0-9][a-z])/, '\1_\2').gsub(/([a-z\d])([A-Z0-9])/, '\1_\2').downcase
|
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snake_case_name.gsub!('vector_3', 'vector3_') if snake_case_name.include?('vector_3')
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snake_case_name.gsub!('vector_2', 'vector2_') if snake_case_name.include?('vector_2')
|
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snake_case_name.chop! if snake_case_name.end_with?('_')
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snake_case_name.to_sym
|
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else
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entry[0]
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end
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attach_function api_name, entry[1], entry[2], entry[3]
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rescue FFI::NotFoundError => e
|
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warn "[Warning] Failed to import #{entry[0]} (#{e})."
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end
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data/lib/raylib.rb
CHANGED
@@ -17,24 +17,24 @@ require_relative 'raygui_helper'
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module Raylib
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extend FFI::Library
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-
def self.load_lib(libpath, raygui_libpath: nil, physac_libpath: nil)
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+
def self.load_lib(libpath, raygui_libpath: nil, physac_libpath: nil, method_naming: :original)
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lib_paths = [libpath, raygui_libpath, physac_libpath].compact
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ffi_lib_flags :now, :global
|
24
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ffi_lib(*lib_paths)
|
25
|
-
setup_symbols
|
25
|
+
setup_symbols(method_naming: method_naming)
|
26
26
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27
|
-
setup_raygui_symbols unless raygui_libpath.nil?
|
28
|
-
setup_physac_symbols unless physac_libpath.nil?
|
27
|
+
setup_raygui_symbols(method_naming: method_naming) unless raygui_libpath.nil?
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28
|
+
setup_physac_symbols(method_naming: method_naming) unless physac_libpath.nil?
|
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rescue LoadError => e
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30
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|
warn e
|
31
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end
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32
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33
|
-
def self.setup_symbols
|
34
|
-
setup_raylib_symbols
|
35
|
-
setup_raymath_symbols
|
36
|
-
setup_rcamera_symbols
|
37
|
-
setup_rlgl_symbols
|
33
|
+
def self.setup_symbols(method_naming: :original)
|
34
|
+
setup_raylib_symbols(method_naming: method_naming)
|
35
|
+
setup_raymath_symbols(method_naming: method_naming)
|
36
|
+
setup_rcamera_symbols(method_naming: method_naming)
|
37
|
+
setup_rlgl_symbols(method_naming: method_naming)
|
38
38
|
end
|
39
39
|
|
40
40
|
#
|
data/lib/raylib_helper.rb
CHANGED
data/lib/raylib_main.rb
CHANGED
@@ -157,7 +157,7 @@ module Raylib
|
|
157
157
|
KEY_KP_ENTER = 335 # Key: Keypad Enter
|
158
158
|
KEY_KP_EQUAL = 336 # Key: Keypad =
|
159
159
|
KEY_BACK = 4 # Key: Android back button
|
160
|
-
KEY_MENU =
|
160
|
+
KEY_MENU = 5 # Key: Android menu button
|
161
161
|
KEY_VOLUME_UP = 24 # Key: Android volume up button
|
162
162
|
KEY_VOLUME_DOWN = 25 # Key: Android volume down button
|
163
163
|
|
@@ -1123,7 +1123,7 @@ module Raylib
|
|
1123
1123
|
|
1124
1124
|
# Function
|
1125
1125
|
|
1126
|
-
def self.setup_raylib_symbols
|
1126
|
+
def self.setup_raylib_symbols(method_naming: :original)
|
1127
1127
|
entries = [
|
1128
1128
|
|
1129
1129
|
# @!method InitWindow(width, height, title)
|
@@ -1614,17 +1614,14 @@ module Raylib
|
|
1614
1614
|
# @return [Ray]
|
1615
1615
|
[:GetMouseRay, :GetMouseRay, [Vector2.by_value, Camera.by_value], Ray.by_value],
|
1616
1616
|
|
1617
|
-
# @!method
|
1618
|
-
#
|
1617
|
+
# @!method GetViewRay(mousePosition, camera, width, height)
|
1618
|
+
# GetViewRay : Get a ray trace from mouse position in a viewport
|
1619
|
+
# @param mousePosition [Vector2]
|
1619
1620
|
# @param camera [Camera]
|
1620
|
-
# @
|
1621
|
-
|
1622
|
-
|
1623
|
-
|
1624
|
-
# GetCameraMatrix2D : Get camera 2d transform matrix
|
1625
|
-
# @param camera [Camera2D]
|
1626
|
-
# @return [Matrix]
|
1627
|
-
[:GetCameraMatrix2D, :GetCameraMatrix2D, [Camera2D.by_value], Matrix.by_value],
|
1621
|
+
# @param width [float]
|
1622
|
+
# @param height [float]
|
1623
|
+
# @return [Ray]
|
1624
|
+
[:GetViewRay, :GetViewRay, [Vector2.by_value, Camera.by_value, :float, :float], Ray.by_value],
|
1628
1625
|
|
1629
1626
|
# @!method GetWorldToScreen(position, camera)
|
1630
1627
|
# GetWorldToScreen : Get the screen space position for a 3d world space position
|
@@ -1633,13 +1630,6 @@ module Raylib
|
|
1633
1630
|
# @return [Vector2]
|
1634
1631
|
[:GetWorldToScreen, :GetWorldToScreen, [Vector3.by_value, Camera.by_value], Vector2.by_value],
|
1635
1632
|
|
1636
|
-
# @!method GetScreenToWorld2D(position, camera)
|
1637
|
-
# GetScreenToWorld2D : Get the world space position for a 2d camera screen space position
|
1638
|
-
# @param position [Vector2]
|
1639
|
-
# @param camera [Camera2D]
|
1640
|
-
# @return [Vector2]
|
1641
|
-
[:GetScreenToWorld2D, :GetScreenToWorld2D, [Vector2.by_value, Camera2D.by_value], Vector2.by_value],
|
1642
|
-
|
1643
1633
|
# @!method GetWorldToScreenEx(position, camera, width, height)
|
1644
1634
|
# GetWorldToScreenEx : Get size position for a 3d world space position
|
1645
1635
|
# @param position [Vector3]
|
@@ -1656,6 +1646,25 @@ module Raylib
|
|
1656
1646
|
# @return [Vector2]
|
1657
1647
|
[:GetWorldToScreen2D, :GetWorldToScreen2D, [Vector2.by_value, Camera2D.by_value], Vector2.by_value],
|
1658
1648
|
|
1649
|
+
# @!method GetScreenToWorld2D(position, camera)
|
1650
|
+
# GetScreenToWorld2D : Get the world space position for a 2d camera screen space position
|
1651
|
+
# @param position [Vector2]
|
1652
|
+
# @param camera [Camera2D]
|
1653
|
+
# @return [Vector2]
|
1654
|
+
[:GetScreenToWorld2D, :GetScreenToWorld2D, [Vector2.by_value, Camera2D.by_value], Vector2.by_value],
|
1655
|
+
|
1656
|
+
# @!method GetCameraMatrix(camera)
|
1657
|
+
# GetCameraMatrix : Get camera transform matrix (view matrix)
|
1658
|
+
# @param camera [Camera]
|
1659
|
+
# @return [Matrix]
|
1660
|
+
[:GetCameraMatrix, :GetCameraMatrix, [Camera.by_value], Matrix.by_value],
|
1661
|
+
|
1662
|
+
# @!method GetCameraMatrix2D(camera)
|
1663
|
+
# GetCameraMatrix2D : Get camera 2d transform matrix
|
1664
|
+
# @param camera [Camera2D]
|
1665
|
+
# @return [Matrix]
|
1666
|
+
[:GetCameraMatrix2D, :GetCameraMatrix2D, [Camera2D.by_value], Matrix.by_value],
|
1667
|
+
|
1659
1668
|
# @!method SetTargetFPS(fps)
|
1660
1669
|
# SetTargetFPS : Set target FPS (maximum)
|
1661
1670
|
# @param fps [int]
|
@@ -2156,6 +2165,14 @@ module Raylib
|
|
2156
2165
|
# @return [int]
|
2157
2166
|
[:SetGamepadMappings, :SetGamepadMappings, [:pointer], :int],
|
2158
2167
|
|
2168
|
+
# @!method SetGamepadVibration(gamepad, leftMotor, rightMotor)
|
2169
|
+
# SetGamepadVibration : Set gamepad vibration for both motors
|
2170
|
+
# @param gamepad [int]
|
2171
|
+
# @param leftMotor [float]
|
2172
|
+
# @param rightMotor [float]
|
2173
|
+
# @return [void]
|
2174
|
+
[:SetGamepadVibration, :SetGamepadVibration, [:int, :float, :float], :void],
|
2175
|
+
|
2159
2176
|
# @!method IsMouseButtonPressed(button)
|
2160
2177
|
# IsMouseButtonPressed : Check if a mouse button has been pressed once
|
2161
2178
|
# @param button [int]
|
@@ -3624,6 +3641,13 @@ module Raylib
|
|
3624
3641
|
# @return [void]
|
3625
3642
|
[:DrawTextureNPatch, :DrawTextureNPatch, [Texture2D.by_value, NPatchInfo.by_value, Rectangle.by_value, Vector2.by_value, :float, Color.by_value], :void],
|
3626
3643
|
|
3644
|
+
# @!method ColorIsEqual(col1, col2)
|
3645
|
+
# ColorIsEqual : Check if two colors are equal
|
3646
|
+
# @param col1 [Color]
|
3647
|
+
# @param col2 [Color]
|
3648
|
+
# @return [bool]
|
3649
|
+
[:ColorIsEqual, :ColorIsEqual, [Color.by_value, Color.by_value], :bool],
|
3650
|
+
|
3627
3651
|
# @!method Fade(color, alpha)
|
3628
3652
|
# Fade : Get color with alpha applied, alpha goes from 0.0f to 1.0f
|
3629
3653
|
# @param color [Color]
|
@@ -5117,7 +5141,16 @@ module Raylib
|
|
5117
5141
|
[:DetachAudioMixedProcessor, :DetachAudioMixedProcessor, [:AudioCallback], :void],
|
5118
5142
|
]
|
5119
5143
|
entries.each do |entry|
|
5120
|
-
|
5144
|
+
api_name = if method_naming == :snake_case
|
5145
|
+
snake_case_name = entry[0].to_s.gsub(/([A-Z]+)([A-Z0-9][a-z])/, '\1_\2').gsub(/([a-z\d])([A-Z0-9])/, '\1_\2').downcase
|
5146
|
+
snake_case_name.gsub!('vector_3', 'vector3_') if snake_case_name.include?('vector_3')
|
5147
|
+
snake_case_name.gsub!('vector_2', 'vector2_') if snake_case_name.include?('vector_2')
|
5148
|
+
snake_case_name.chop! if snake_case_name.end_with?('_')
|
5149
|
+
snake_case_name.to_sym
|
5150
|
+
else
|
5151
|
+
entry[0]
|
5152
|
+
end
|
5153
|
+
attach_function api_name, entry[1], entry[2], entry[3]
|
5121
5154
|
rescue FFI::NotFoundError => e
|
5122
5155
|
warn "[Warning] Failed to import #{entry[0]} (#{e})."
|
5123
5156
|
end
|
data/lib/raymath.rb
CHANGED
@@ -38,7 +38,7 @@ module Raylib
|
|
38
38
|
|
39
39
|
# Function
|
40
40
|
|
41
|
-
def self.setup_raymath_symbols
|
41
|
+
def self.setup_raymath_symbols(method_naming: :original)
|
42
42
|
entries = [
|
43
43
|
|
44
44
|
# @!method Clamp(value, min, max)
|
@@ -230,6 +230,20 @@ module Raylib
|
|
230
230
|
# @return [Vector2]
|
231
231
|
[:Vector2Reflect, :Vector2Reflect, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
232
232
|
|
233
|
+
# @!method Vector2Min(v1, v2)
|
234
|
+
# Vector2Min
|
235
|
+
# @param v1 [Vector2]
|
236
|
+
# @param v2 [Vector2]
|
237
|
+
# @return [Vector2]
|
238
|
+
[:Vector2Min, :Vector2Min, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
239
|
+
|
240
|
+
# @!method Vector2Max(v1, v2)
|
241
|
+
# Vector2Max
|
242
|
+
# @param v1 [Vector2]
|
243
|
+
# @param v2 [Vector2]
|
244
|
+
# @return [Vector2]
|
245
|
+
[:Vector2Max, :Vector2Max, [Vector2.by_value, Vector2.by_value], Vector2.by_value],
|
246
|
+
|
233
247
|
# @!method Vector2Rotate(v, angle)
|
234
248
|
# Vector2Rotate
|
235
249
|
# @param v [Vector2]
|
@@ -274,6 +288,14 @@ module Raylib
|
|
274
288
|
# @return [int]
|
275
289
|
[:Vector2Equals, :Vector2Equals, [Vector2.by_value, Vector2.by_value], :int],
|
276
290
|
|
291
|
+
# @!method Vector2Refract(v, n, r)
|
292
|
+
# Vector2Refract
|
293
|
+
# @param v [Vector2]
|
294
|
+
# @param n [Vector2]
|
295
|
+
# @param r [float]
|
296
|
+
# @return [Vector2]
|
297
|
+
[:Vector2Refract, :Vector2Refract, [Vector2.by_value, Vector2.by_value, :float], Vector2.by_value],
|
298
|
+
|
277
299
|
# @!method Vector3Zero()
|
278
300
|
# Vector3Zero
|
279
301
|
# @return [Vector3]
|
@@ -441,6 +463,14 @@ module Raylib
|
|
441
463
|
# @return [Vector3]
|
442
464
|
[:Vector3RotateByAxisAngle, :Vector3RotateByAxisAngle, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
443
465
|
|
466
|
+
# @!method Vector3MoveTowards(v, target, maxDistance)
|
467
|
+
# Vector3MoveTowards
|
468
|
+
# @param v [Vector3]
|
469
|
+
# @param target [Vector3]
|
470
|
+
# @param maxDistance [float]
|
471
|
+
# @return [Vector3]
|
472
|
+
[:Vector3MoveTowards, :Vector3MoveTowards, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
473
|
+
|
444
474
|
# @!method Vector3Lerp(v1, v2, amount)
|
445
475
|
# Vector3Lerp
|
446
476
|
# @param v1 [Vector3]
|
@@ -530,6 +560,153 @@ module Raylib
|
|
530
560
|
# @return [Vector3]
|
531
561
|
[:Vector3Refract, :Vector3Refract, [Vector3.by_value, Vector3.by_value, :float], Vector3.by_value],
|
532
562
|
|
563
|
+
# @!method Vector4Zero()
|
564
|
+
# Vector4Zero
|
565
|
+
# @return [Vector4]
|
566
|
+
[:Vector4Zero, :Vector4Zero, [], Vector4.by_value],
|
567
|
+
|
568
|
+
# @!method Vector4One()
|
569
|
+
# Vector4One
|
570
|
+
# @return [Vector4]
|
571
|
+
[:Vector4One, :Vector4One, [], Vector4.by_value],
|
572
|
+
|
573
|
+
# @!method Vector4Add(v1, v2)
|
574
|
+
# Vector4Add
|
575
|
+
# @param v1 [Vector4]
|
576
|
+
# @param v2 [Vector4]
|
577
|
+
# @return [Vector4]
|
578
|
+
[:Vector4Add, :Vector4Add, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
579
|
+
|
580
|
+
# @!method Vector4AddValue(v, add)
|
581
|
+
# Vector4AddValue
|
582
|
+
# @param v [Vector4]
|
583
|
+
# @param add [float]
|
584
|
+
# @return [Vector4]
|
585
|
+
[:Vector4AddValue, :Vector4AddValue, [Vector4.by_value, :float], Vector4.by_value],
|
586
|
+
|
587
|
+
# @!method Vector4Subtract(v1, v2)
|
588
|
+
# Vector4Subtract
|
589
|
+
# @param v1 [Vector4]
|
590
|
+
# @param v2 [Vector4]
|
591
|
+
# @return [Vector4]
|
592
|
+
[:Vector4Subtract, :Vector4Subtract, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
593
|
+
|
594
|
+
# @!method Vector4SubtractValue(v, add)
|
595
|
+
# Vector4SubtractValue
|
596
|
+
# @param v [Vector4]
|
597
|
+
# @param add [float]
|
598
|
+
# @return [Vector4]
|
599
|
+
[:Vector4SubtractValue, :Vector4SubtractValue, [Vector4.by_value, :float], Vector4.by_value],
|
600
|
+
|
601
|
+
# @!method Vector4Length(v)
|
602
|
+
# Vector4Length
|
603
|
+
# @param v [Vector4]
|
604
|
+
# @return [float]
|
605
|
+
[:Vector4Length, :Vector4Length, [Vector4.by_value], :float],
|
606
|
+
|
607
|
+
# @!method Vector4LengthSqr(v)
|
608
|
+
# Vector4LengthSqr
|
609
|
+
# @param v [Vector4]
|
610
|
+
# @return [float]
|
611
|
+
[:Vector4LengthSqr, :Vector4LengthSqr, [Vector4.by_value], :float],
|
612
|
+
|
613
|
+
# @!method Vector4DotProduct(v1, v2)
|
614
|
+
# Vector4DotProduct
|
615
|
+
# @param v1 [Vector4]
|
616
|
+
# @param v2 [Vector4]
|
617
|
+
# @return [float]
|
618
|
+
[:Vector4DotProduct, :Vector4DotProduct, [Vector4.by_value, Vector4.by_value], :float],
|
619
|
+
|
620
|
+
# @!method Vector4Distance(v1, v2)
|
621
|
+
# Vector4Distance
|
622
|
+
# @param v1 [Vector4]
|
623
|
+
# @param v2 [Vector4]
|
624
|
+
# @return [float]
|
625
|
+
[:Vector4Distance, :Vector4Distance, [Vector4.by_value, Vector4.by_value], :float],
|
626
|
+
|
627
|
+
# @!method Vector4DistanceSqr(v1, v2)
|
628
|
+
# Vector4DistanceSqr
|
629
|
+
# @param v1 [Vector4]
|
630
|
+
# @param v2 [Vector4]
|
631
|
+
# @return [float]
|
632
|
+
[:Vector4DistanceSqr, :Vector4DistanceSqr, [Vector4.by_value, Vector4.by_value], :float],
|
633
|
+
|
634
|
+
# @!method Vector4Scale(v, scale)
|
635
|
+
# Vector4Scale
|
636
|
+
# @param v [Vector4]
|
637
|
+
# @param scale [float]
|
638
|
+
# @return [Vector4]
|
639
|
+
[:Vector4Scale, :Vector4Scale, [Vector4.by_value, :float], Vector4.by_value],
|
640
|
+
|
641
|
+
# @!method Vector4Multiply(v1, v2)
|
642
|
+
# Vector4Multiply
|
643
|
+
# @param v1 [Vector4]
|
644
|
+
# @param v2 [Vector4]
|
645
|
+
# @return [Vector4]
|
646
|
+
[:Vector4Multiply, :Vector4Multiply, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
647
|
+
|
648
|
+
# @!method Vector4Negate(v)
|
649
|
+
# Vector4Negate
|
650
|
+
# @param v [Vector4]
|
651
|
+
# @return [Vector4]
|
652
|
+
[:Vector4Negate, :Vector4Negate, [Vector4.by_value], Vector4.by_value],
|
653
|
+
|
654
|
+
# @!method Vector4Divide(v1, v2)
|
655
|
+
# Vector4Divide
|
656
|
+
# @param v1 [Vector4]
|
657
|
+
# @param v2 [Vector4]
|
658
|
+
# @return [Vector4]
|
659
|
+
[:Vector4Divide, :Vector4Divide, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
660
|
+
|
661
|
+
# @!method Vector4Normalize(v)
|
662
|
+
# Vector4Normalize
|
663
|
+
# @param v [Vector4]
|
664
|
+
# @return [Vector4]
|
665
|
+
[:Vector4Normalize, :Vector4Normalize, [Vector4.by_value], Vector4.by_value],
|
666
|
+
|
667
|
+
# @!method Vector4Min(v1, v2)
|
668
|
+
# Vector4Min
|
669
|
+
# @param v1 [Vector4]
|
670
|
+
# @param v2 [Vector4]
|
671
|
+
# @return [Vector4]
|
672
|
+
[:Vector4Min, :Vector4Min, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
673
|
+
|
674
|
+
# @!method Vector4Max(v1, v2)
|
675
|
+
# Vector4Max
|
676
|
+
# @param v1 [Vector4]
|
677
|
+
# @param v2 [Vector4]
|
678
|
+
# @return [Vector4]
|
679
|
+
[:Vector4Max, :Vector4Max, [Vector4.by_value, Vector4.by_value], Vector4.by_value],
|
680
|
+
|
681
|
+
# @!method Vector4Lerp(v1, v2, amount)
|
682
|
+
# Vector4Lerp
|
683
|
+
# @param v1 [Vector4]
|
684
|
+
# @param v2 [Vector4]
|
685
|
+
# @param amount [float]
|
686
|
+
# @return [Vector4]
|
687
|
+
[:Vector4Lerp, :Vector4Lerp, [Vector4.by_value, Vector4.by_value, :float], Vector4.by_value],
|
688
|
+
|
689
|
+
# @!method Vector4MoveTowards(v, target, maxDistance)
|
690
|
+
# Vector4MoveTowards
|
691
|
+
# @param v [Vector4]
|
692
|
+
# @param target [Vector4]
|
693
|
+
# @param maxDistance [float]
|
694
|
+
# @return [Vector4]
|
695
|
+
[:Vector4MoveTowards, :Vector4MoveTowards, [Vector4.by_value, Vector4.by_value, :float], Vector4.by_value],
|
696
|
+
|
697
|
+
# @!method Vector4Invert(v)
|
698
|
+
# Vector4Invert
|
699
|
+
# @param v [Vector4]
|
700
|
+
# @return [Vector4]
|
701
|
+
[:Vector4Invert, :Vector4Invert, [Vector4.by_value], Vector4.by_value],
|
702
|
+
|
703
|
+
# @!method Vector4Equals(p, q)
|
704
|
+
# Vector4Equals
|
705
|
+
# @param p [Vector4]
|
706
|
+
# @param q [Vector4]
|
707
|
+
# @return [int]
|
708
|
+
[:Vector4Equals, :Vector4Equals, [Vector4.by_value, Vector4.by_value], :int],
|
709
|
+
|
533
710
|
# @!method MatrixDeterminant(mat)
|
534
711
|
# MatrixDeterminant
|
535
712
|
# @param mat [Matrix]
|
@@ -837,7 +1014,16 @@ module Raylib
|
|
837
1014
|
[:QuaternionEquals, :QuaternionEquals, [Quaternion.by_value, Quaternion.by_value], :int],
|
838
1015
|
]
|
839
1016
|
entries.each do |entry|
|
840
|
-
|
1017
|
+
api_name = if method_naming == :snake_case
|
1018
|
+
snake_case_name = entry[0].to_s.gsub(/([A-Z]+)([A-Z0-9][a-z])/, '\1_\2').gsub(/([a-z\d])([A-Z0-9])/, '\1_\2').downcase
|
1019
|
+
snake_case_name.gsub!('vector_3', 'vector3_') if snake_case_name.include?('vector_3')
|
1020
|
+
snake_case_name.gsub!('vector_2', 'vector2_') if snake_case_name.include?('vector_2')
|
1021
|
+
snake_case_name.chop! if snake_case_name.end_with?('_')
|
1022
|
+
snake_case_name.to_sym
|
1023
|
+
else
|
1024
|
+
entry[0]
|
1025
|
+
end
|
1026
|
+
attach_function api_name, entry[1], entry[2], entry[3]
|
841
1027
|
rescue FFI::NotFoundError => e
|
842
1028
|
warn "[Warning] Failed to import #{entry[0]} (#{e})."
|
843
1029
|
end
|
data/lib/rcamera.rb
CHANGED
@@ -19,7 +19,7 @@ module Raylib
|
|
19
19
|
|
20
20
|
# Function
|
21
21
|
|
22
|
-
def self.setup_rcamera_symbols
|
22
|
+
def self.setup_rcamera_symbols(method_naming: :original)
|
23
23
|
entries = [
|
24
24
|
|
25
25
|
# @!method GetCameraForward(camera)
|
@@ -109,7 +109,16 @@ module Raylib
|
|
109
109
|
[:GetCameraProjectionMatrix, :GetCameraProjectionMatrix, [:pointer, :float], Matrix.by_value],
|
110
110
|
]
|
111
111
|
entries.each do |entry|
|
112
|
-
|
112
|
+
api_name = if method_naming == :snake_case
|
113
|
+
snake_case_name = entry[0].to_s.gsub(/([A-Z]+)([A-Z0-9][a-z])/, '\1_\2').gsub(/([a-z\d])([A-Z0-9])/, '\1_\2').downcase
|
114
|
+
snake_case_name.gsub!('vector_3', 'vector3_') if snake_case_name.include?('vector_3')
|
115
|
+
snake_case_name.gsub!('vector_2', 'vector2_') if snake_case_name.include?('vector_2')
|
116
|
+
snake_case_name.chop! if snake_case_name.end_with?('_')
|
117
|
+
snake_case_name.to_sym
|
118
|
+
else
|
119
|
+
entry[0]
|
120
|
+
end
|
121
|
+
attach_function api_name, entry[1], entry[2], entry[3]
|
113
122
|
rescue FFI::NotFoundError => e
|
114
123
|
warn "[Warning] Failed to import #{entry[0]} (#{e})."
|
115
124
|
end
|
data/lib/rlgl.rb
CHANGED
@@ -77,6 +77,8 @@ module Raylib
|
|
77
77
|
RL_BLEND_DST_ALPHA = 0x80CA # GL_BLEND_DST_ALPHA
|
78
78
|
RL_BLEND_SRC_ALPHA = 0x80CB # GL_BLEND_SRC_ALPHA
|
79
79
|
RL_BLEND_COLOR = 0x8005 # GL_BLEND_COLOR
|
80
|
+
RL_READ_FRAMEBUFFER = 0x8CA8 # GL_READ_FRAMEBUFFER
|
81
|
+
RL_DRAW_FRAMEBUFFER = 0x8CA9 # GL_DRAW_FRAMEBUFFER
|
80
82
|
|
81
83
|
# Enum
|
82
84
|
|
@@ -313,7 +315,7 @@ module Raylib
|
|
313
315
|
|
314
316
|
# Function
|
315
317
|
|
316
|
-
def self.setup_rlgl_symbols
|
318
|
+
def self.setup_rlgl_symbols(method_naming: :original)
|
317
319
|
entries = [
|
318
320
|
|
319
321
|
# @!method rlMatrixMode(mode)
|
@@ -584,6 +586,11 @@ module Raylib
|
|
584
586
|
# @return [void]
|
585
587
|
[:rlDisableFramebuffer, :rlDisableFramebuffer, [], :void],
|
586
588
|
|
589
|
+
# @!method rlGetActiveFramebuffer()
|
590
|
+
# rlGetActiveFramebuffer : Get the currently active render texture (fbo), 0 for default framebuffer
|
591
|
+
# @return [unsigned int]
|
592
|
+
[:rlGetActiveFramebuffer, :rlGetActiveFramebuffer, [], :uint],
|
593
|
+
|
587
594
|
# @!method rlActiveDrawBuffers(count)
|
588
595
|
# rlActiveDrawBuffers : Activate multiple draw color buffers
|
589
596
|
# @param count [int]
|
@@ -1077,12 +1084,10 @@ module Raylib
|
|
1077
1084
|
# @return [unsigned char *]
|
1078
1085
|
[:rlReadScreenPixels, :rlReadScreenPixels, [:int, :int], :pointer],
|
1079
1086
|
|
1080
|
-
# @!method rlLoadFramebuffer(
|
1087
|
+
# @!method rlLoadFramebuffer()
|
1081
1088
|
# rlLoadFramebuffer : Load an empty framebuffer
|
1082
|
-
# @param width [int]
|
1083
|
-
# @param height [int]
|
1084
1089
|
# @return [unsigned int]
|
1085
|
-
[:rlLoadFramebuffer, :rlLoadFramebuffer, [
|
1090
|
+
[:rlLoadFramebuffer, :rlLoadFramebuffer, [], :uint],
|
1086
1091
|
|
1087
1092
|
# @!method rlFramebufferAttach(fboId, texId, attachType, texType, mipLevel)
|
1088
1093
|
# rlFramebufferAttach : Attach texture/renderbuffer to a framebuffer
|
@@ -1319,7 +1324,16 @@ module Raylib
|
|
1319
1324
|
[:rlLoadDrawQuad, :rlLoadDrawQuad, [], :void],
|
1320
1325
|
]
|
1321
1326
|
entries.each do |entry|
|
1322
|
-
|
1327
|
+
api_name = if method_naming == :snake_case
|
1328
|
+
snake_case_name = entry[0].to_s.gsub(/([A-Z]+)([A-Z0-9][a-z])/, '\1_\2').gsub(/([a-z\d])([A-Z0-9])/, '\1_\2').downcase
|
1329
|
+
snake_case_name.gsub!('vector_3', 'vector3_') if snake_case_name.include?('vector_3')
|
1330
|
+
snake_case_name.gsub!('vector_2', 'vector2_') if snake_case_name.include?('vector_2')
|
1331
|
+
snake_case_name.chop! if snake_case_name.end_with?('_')
|
1332
|
+
snake_case_name.to_sym
|
1333
|
+
else
|
1334
|
+
entry[0]
|
1335
|
+
end
|
1336
|
+
attach_function api_name, entry[1], entry[2], entry[3]
|
1323
1337
|
rescue FFI::NotFoundError => e
|
1324
1338
|
warn "[Warning] Failed to import #{entry[0]} (#{e})."
|
1325
1339
|
end
|
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: raylib-bindings
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.
|
4
|
+
version: 0.7.1
|
5
5
|
platform: aarch64-linux
|
6
6
|
authors:
|
7
7
|
- vaiorabbit
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2024-
|
11
|
+
date: 2024-03-03 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: ffi
|
@@ -71,7 +71,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
71
71
|
- !ruby/object:Gem::Version
|
72
72
|
version: '0'
|
73
73
|
requirements: []
|
74
|
-
rubygems_version: 3.5.
|
74
|
+
rubygems_version: 3.5.5
|
75
75
|
signing_key:
|
76
76
|
specification_version: 4
|
77
77
|
summary: Ruby bindings for raylib, raygui and Physac
|