raylib-bindings 0.5.5 → 0.5.6

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data/lib/raylib_main.rb CHANGED
@@ -35,6 +35,7 @@ module Raylib
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  FLAG_WINDOW_TRANSPARENT = 16 # Set to allow transparent framebuffer
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  FLAG_WINDOW_HIGHDPI = 8192 # Set to support HighDPI
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  FLAG_WINDOW_MOUSE_PASSTHROUGH = 16384 # Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED
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+ FLAG_BORDERLESS_WINDOWED_MODE = 32768 # Set to run program in borderless windowed mode
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  FLAG_MSAA_4X_HINT = 32 # Set to try enabling MSAA 4X
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  FLAG_INTERLACED_HINT = 65536 # Set to try enabling interlaced video format (for V3D)
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@@ -290,17 +291,20 @@ module Raylib
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  PIXELFORMAT_UNCOMPRESSED_R32 = 8 # 32 bpp (1 channel - float)
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  PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9 # 32*3 bpp (3 channels - float)
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  PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10 # 32*4 bpp (4 channels - float)
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- PIXELFORMAT_COMPRESSED_DXT1_RGB = 11 # 4 bpp (no alpha)
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- PIXELFORMAT_COMPRESSED_DXT1_RGBA = 12 # 4 bpp (1 bit alpha)
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- PIXELFORMAT_COMPRESSED_DXT3_RGBA = 13 # 8 bpp
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- PIXELFORMAT_COMPRESSED_DXT5_RGBA = 14 # 8 bpp
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- PIXELFORMAT_COMPRESSED_ETC1_RGB = 15 # 4 bpp
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- PIXELFORMAT_COMPRESSED_ETC2_RGB = 16 # 4 bpp
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- PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 17 # 8 bpp
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- PIXELFORMAT_COMPRESSED_PVRT_RGB = 18 # 4 bpp
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- PIXELFORMAT_COMPRESSED_PVRT_RGBA = 19 # 4 bpp
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- PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 20 # 8 bpp
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- PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 21 # 2 bpp
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+ PIXELFORMAT_UNCOMPRESSED_R16 = 11 # 16 bpp (1 channel - half float)
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+ PIXELFORMAT_UNCOMPRESSED_R16G16B16 = 12 # 16*3 bpp (3 channels - half float)
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+ PIXELFORMAT_UNCOMPRESSED_R16G16B16A16 = 13 # 16*4 bpp (4 channels - half float)
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+ PIXELFORMAT_COMPRESSED_DXT1_RGB = 14 # 4 bpp (no alpha)
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+ PIXELFORMAT_COMPRESSED_DXT1_RGBA = 15 # 4 bpp (1 bit alpha)
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+ PIXELFORMAT_COMPRESSED_DXT3_RGBA = 16 # 8 bpp
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+ PIXELFORMAT_COMPRESSED_DXT5_RGBA = 17 # 8 bpp
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+ PIXELFORMAT_COMPRESSED_ETC1_RGB = 18 # 4 bpp
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+ PIXELFORMAT_COMPRESSED_ETC2_RGB = 19 # 4 bpp
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+ PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 20 # 8 bpp
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+ PIXELFORMAT_COMPRESSED_PVRT_RGB = 21 # 4 bpp
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+ PIXELFORMAT_COMPRESSED_PVRT_RGBA = 22 # 4 bpp
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+ PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 23 # 8 bpp
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+ PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 24 # 2 bpp
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  # enum TextureFilter
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  # Texture parameters: filter mode
@@ -1173,6 +1177,11 @@ module Raylib
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  # @return [void]
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  [:ToggleFullscreen, :ToggleFullscreen, [], :void],
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+ # @!method ToggleBorderlessWindowed()
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+ # ToggleBorderlessWindowed : Toggle window state: borderless windowed (only PLATFORM_DESKTOP)
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+ # @return [void]
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+ [:ToggleBorderlessWindowed, :ToggleBorderlessWindowed, [], :void],
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+
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  # @!method MaximizeWindow()
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  # MaximizeWindow : Set window state: maximized, if resizable (only PLATFORM_DESKTOP)
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  # @return [void]
@@ -1202,7 +1211,7 @@ module Raylib
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  [:SetWindowIcons, :SetWindowIcons, [:pointer, :int], :void],
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  # @!method SetWindowTitle(title)
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- # SetWindowTitle : Set title for window (only PLATFORM_DESKTOP)
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+ # SetWindowTitle : Set title for window (only PLATFORM_DESKTOP and PLATFORM_WEB)
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  # @param title [const char *]
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  # @return [void]
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  [:SetWindowTitle, :SetWindowTitle, [:pointer], :void],
@@ -1746,10 +1755,10 @@ module Raylib
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  # @return [void]
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  [:SetSaveFileTextCallback, :SetSaveFileTextCallback, [:SaveFileTextCallback], :void],
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- # @!method LoadFileData(fileName, bytesRead)
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+ # @!method LoadFileData(fileName, dataSize)
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  # LoadFileData : Load file data as byte array (read)
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  # @param fileName [const char *]
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- # @param bytesRead [unsigned int *]
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+ # @param dataSize [int *]
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  # @return [unsigned char *]
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  [:LoadFileData, :LoadFileData, [:pointer, :pointer], :pointer],
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@@ -1759,21 +1768,21 @@ module Raylib
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  # @return [void]
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  [:UnloadFileData, :UnloadFileData, [:pointer], :void],
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- # @!method SaveFileData(fileName, data, bytesToWrite)
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+ # @!method SaveFileData(fileName, data, dataSize)
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  # SaveFileData : Save data to file from byte array (write), returns true on success
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  # @param fileName [const char *]
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  # @param data [void *]
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- # @param bytesToWrite [unsigned int]
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+ # @param dataSize [int]
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  # @return [bool]
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- [:SaveFileData, :SaveFileData, [:pointer, :pointer, :uint], :bool],
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+ [:SaveFileData, :SaveFileData, [:pointer, :pointer, :int], :bool],
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- # @!method ExportDataAsCode(data, size, fileName)
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+ # @!method ExportDataAsCode(data, dataSize, fileName)
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  # ExportDataAsCode : Export data to code (.h), returns true on success
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  # @param data [const unsigned char *]
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- # @param size [unsigned int]
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+ # @param dataSize [int]
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  # @param fileName [const char *]
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  # @return [bool]
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- [:ExportDataAsCode, :ExportDataAsCode, [:pointer, :uint, :pointer], :bool],
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+ [:ExportDataAsCode, :ExportDataAsCode, [:pointer, :int, :pointer], :bool],
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  # @!method LoadFileText(fileName)
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  # LoadFileText : Load text data from file (read), returns a '\0' terminated string
@@ -1950,6 +1959,12 @@ module Raylib
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  # @return [bool]
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  [:IsKeyPressed, :IsKeyPressed, [:int], :bool],
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+ # @!method IsKeyPressedRepeat(key)
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+ # IsKeyPressedRepeat : Check if a key has been pressed again (Only PLATFORM_DESKTOP)
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+ # @param key [int]
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+ # @return [bool]
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+ [:IsKeyPressedRepeat, :IsKeyPressedRepeat, [:int], :bool],
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+
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  # @!method IsKeyDown(key)
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  # IsKeyDown : Check if a key is being pressed
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  # @param key [int]
@@ -2293,6 +2308,24 @@ module Raylib
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  # @return [void]
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  [:DrawLineBezierCubic, :DrawLineBezierCubic, [Vector2.by_value, Vector2.by_value, Vector2.by_value, Vector2.by_value, :float, Color.by_value], :void],
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+ # @!method DrawLineBSpline(points, pointCount, thick, color)
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+ # DrawLineBSpline : Draw a B-Spline line, minimum 4 points
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+ # @param points [Vector2 *]
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+ # @param pointCount [int]
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+ # @param thick [float]
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+ # @param color [Color]
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+ # @return [void]
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+ [:DrawLineBSpline, :DrawLineBSpline, [:pointer, :int, :float, Color.by_value], :void],
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+
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+ # @!method DrawLineCatmullRom(points, pointCount, thick, color)
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+ # DrawLineCatmullRom : Draw a Catmull Rom spline line, minimum 4 points
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+ # @param points [Vector2 *]
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+ # @param pointCount [int]
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+ # @param thick [float]
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+ # @param color [Color]
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+ # @return [void]
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+ [:DrawLineCatmullRom, :DrawLineCatmullRom, [:pointer, :int, :float, Color.by_value], :void],
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+
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  # @!method DrawLineStrip(points, pointCount, color)
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  # DrawLineStrip : Draw lines sequence
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  # @param points [Vector2 *]
@@ -2669,6 +2702,14 @@ module Raylib
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  # @return [Image]
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  [:LoadImageRaw, :LoadImageRaw, [:pointer, :int, :int, :int, :int], Image.by_value],
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+ # @!method LoadImageSvg(fileNameOrString, width, height)
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+ # LoadImageSvg : Load image from SVG file data or string with specified size
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+ # @param fileNameOrString [const char *]
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+ # @param width [int]
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+ # @param height [int]
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+ # @return [Image]
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+ [:LoadImageSvg, :LoadImageSvg, [:pointer, :int, :int], Image.by_value],
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+
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  # @!method LoadImageAnim(fileName, frames)
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  # LoadImageAnim : Load image sequence from file (frames appended to image.data)
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  # @param fileName [const char *]
@@ -3465,12 +3506,12 @@ module Raylib
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  # @return [Font]
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  [:LoadFont, :LoadFont, [:pointer], Font.by_value],
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- # @!method LoadFontEx(fileName, fontSize, fontChars, glyphCount)
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- # LoadFontEx : Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set
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+ # @!method LoadFontEx(fileName, fontSize, codepoints, codepointCount)
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+ # LoadFontEx : Load font from file with extended parameters, use NULL for codepoints and 0 for codepointCount to load the default character setFont
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  # @param fileName [const char *]
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  # @param fontSize [int]
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- # @param fontChars [int *]
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- # @param glyphCount [int]
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+ # @param codepoints [int *]
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+ # @param codepointCount [int]
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  # @return [Font]
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  [:LoadFontEx, :LoadFontEx, [:pointer, :int, :pointer, :int], Font.by_value],
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@@ -3482,14 +3523,14 @@ module Raylib
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  # @return [Font]
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  [:LoadFontFromImage, :LoadFontFromImage, [Image.by_value, Color.by_value, :int], Font.by_value],
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- # @!method LoadFontFromMemory(fileType, fileData, dataSize, fontSize, fontChars, glyphCount)
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+ # @!method LoadFontFromMemory(fileType, fileData, dataSize, fontSize, codepoints, codepointCount)
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  # LoadFontFromMemory : Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
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  # @param fileType [const char *]
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  # @param fileData [const unsigned char *]
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  # @param dataSize [int]
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  # @param fontSize [int]
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- # @param fontChars [int *]
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- # @param glyphCount [int]
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+ # @param codepoints [int *]
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+ # @param codepointCount [int]
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  # @return [Font]
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  [:LoadFontFromMemory, :LoadFontFromMemory, [:pointer, :pointer, :int, :int, :pointer, :int], Font.by_value],
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@@ -3499,21 +3540,21 @@ module Raylib
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  # @return [bool]
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  [:IsFontReady, :IsFontReady, [Font.by_value], :bool],
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- # @!method LoadFontData(fileData, dataSize, fontSize, fontChars, glyphCount, type)
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+ # @!method LoadFontData(fileData, dataSize, fontSize, codepoints, codepointCount, type)
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  # LoadFontData : Load font data for further use
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  # @param fileData [const unsigned char *]
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  # @param dataSize [int]
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  # @param fontSize [int]
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- # @param fontChars [int *]
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- # @param glyphCount [int]
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+ # @param codepoints [int *]
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+ # @param codepointCount [int]
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  # @param type [int]
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  # @return [GlyphInfo *]
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  [:LoadFontData, :LoadFontData, [:pointer, :int, :int, :pointer, :int, :int], :pointer],
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- # @!method GenImageFontAtlas(chars, recs, glyphCount, fontSize, padding, packMethod)
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+ # @!method GenImageFontAtlas(glyphs, glyphRecs, glyphCount, fontSize, padding, packMethod)
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  # GenImageFontAtlas : Generate image font atlas using chars info
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- # @param chars [const GlyphInfo *]
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- # @param recs [Rectangle **]
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+ # @param glyphs [const GlyphInfo *]
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+ # @param glyphRecs [Rectangle **]
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  # @param glyphCount [int]
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  # @param fontSize [int]
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  # @param padding [int]
@@ -3521,9 +3562,9 @@ module Raylib
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  # @return [Image]
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  [:GenImageFontAtlas, :GenImageFontAtlas, [:pointer, :pointer, :int, :int, :int, :int], Image.by_value],
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- # @!method UnloadFontData(chars, glyphCount)
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+ # @!method UnloadFontData(glyphs, glyphCount)
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  # UnloadFontData : Unload font chars info data (RAM)
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- # @param chars [GlyphInfo *]
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+ # @param glyphs [GlyphInfo *]
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  # @param glyphCount [int]
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  # @return [void]
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  [:UnloadFontData, :UnloadFontData, [:pointer, :int], :void],
@@ -3592,11 +3633,11 @@ module Raylib
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  # @return [void]
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  [:DrawTextCodepoint, :DrawTextCodepoint, [Font.by_value, :int, Vector2.by_value, :float, Color.by_value], :void],
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3595
- # @!method DrawTextCodepoints(font, codepoints, count, position, fontSize, spacing, tint)
3636
+ # @!method DrawTextCodepoints(font, codepoints, codepointCount, position, fontSize, spacing, tint)
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  # DrawTextCodepoints : Draw multiple character (codepoint)
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  # @param font [Font]
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  # @param codepoints [const int *]
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- # @param count [int]
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+ # @param codepointCount [int]
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  # @param position [Vector2]
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  # @param fontSize [float]
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  # @param spacing [float]
@@ -4309,7 +4350,7 @@ module Raylib
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  # @!method LoadModelAnimations(fileName, animCount)
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  # LoadModelAnimations : Load model animations from file
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  # @param fileName [const char *]
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- # @param animCount [unsigned int *]
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+ # @param animCount [int *]
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  # @return [ModelAnimation *]
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  [:LoadModelAnimations, :LoadModelAnimations, [:pointer, :pointer], :pointer],
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@@ -4327,12 +4368,12 @@ module Raylib
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  # @return [void]
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  [:UnloadModelAnimation, :UnloadModelAnimation, [ModelAnimation.by_value], :void],
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4330
- # @!method UnloadModelAnimations(animations, count)
4371
+ # @!method UnloadModelAnimations(animations, animCount)
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  # UnloadModelAnimations : Unload animation array data
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  # @param animations [ModelAnimation *]
4333
- # @param count [unsigned int]
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+ # @param animCount [int]
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  # @return [void]
4335
- [:UnloadModelAnimations, :UnloadModelAnimations, [:pointer, :uint], :void],
4376
+ [:UnloadModelAnimations, :UnloadModelAnimations, [:pointer, :int], :void],
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  # @!method IsModelAnimationValid(model, anim)
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  # IsModelAnimationValid : Check model animation skeleton match
@@ -4460,6 +4501,12 @@ module Raylib
4460
4501
  # @return [Sound]
4461
4502
  [:LoadSoundFromWave, :LoadSoundFromWave, [Wave.by_value], Sound.by_value],
4462
4503
 
4504
+ # @!method LoadSoundAlias(source)
4505
+ # LoadSoundAlias : Create a new sound that shares the same sample data as the source sound, does not own the sound data
4506
+ # @param source [Sound]
4507
+ # @return [Sound]
4508
+ [:LoadSoundAlias, :LoadSoundAlias, [Sound.by_value], Sound.by_value],
4509
+
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  # @!method IsSoundReady(sound)
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4511
  # IsSoundReady : Checks if a sound is ready
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  # @param sound [Sound]
@@ -4486,6 +4533,12 @@ module Raylib
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  # @return [void]
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4534
  [:UnloadSound, :UnloadSound, [Sound.by_value], :void],
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4535
 
4536
+ # @!method UnloadSoundAlias(alias)
4537
+ # UnloadSoundAlias : Unload a sound alias (does not deallocate sample data)
4538
+ # @param alias [Sound]
4539
+ # @return [void]
4540
+ [:UnloadSoundAlias, :UnloadSoundAlias, [Sound.by_value], :void],
4541
+
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  # @!method ExportWave(wave, fileName)
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  # ExportWave : Export wave data to file, returns true on success
4491
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  # @param wave [Wave]
data/lib/raymath.rb CHANGED
@@ -398,6 +398,20 @@ module Raylib
398
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  # @return [Vector3]
399
399
  [:Vector3Normalize, :Vector3Normalize, [Vector3.by_value], Vector3.by_value],
400
400
 
401
+ # @!method Vector3Project(v1, v2)
402
+ # Vector3Project
403
+ # @param v1 [Vector3]
404
+ # @param v2 [Vector3]
405
+ # @return [Vector3]
406
+ [:Vector3Project, :Vector3Project, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
407
+
408
+ # @!method Vector3Reject(v1, v2)
409
+ # Vector3Reject
410
+ # @param v1 [Vector3]
411
+ # @param v2 [Vector3]
412
+ # @return [Vector3]
413
+ [:Vector3Reject, :Vector3Reject, [Vector3.by_value, Vector3.by_value], Vector3.by_value],
414
+
401
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  # @!method Vector3OrthoNormalize(v1, v2)
402
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  # Vector3OrthoNormalize
403
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  # @param v1 [Vector3 *]
data/lib/rlgl.rb CHANGED
@@ -112,17 +112,20 @@ module Raylib
112
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  RL_PIXELFORMAT_UNCOMPRESSED_R32 = 8 # 32 bpp (1 channel - float)
113
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  RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9 # 32*3 bpp (3 channels - float)
114
114
  RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10 # 32*4 bpp (4 channels - float)
115
- RL_PIXELFORMAT_COMPRESSED_DXT1_RGB = 11 # 4 bpp (no alpha)
116
- RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA = 12 # 4 bpp (1 bit alpha)
117
- RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA = 13 # 8 bpp
118
- RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA = 14 # 8 bpp
119
- RL_PIXELFORMAT_COMPRESSED_ETC1_RGB = 15 # 4 bpp
120
- RL_PIXELFORMAT_COMPRESSED_ETC2_RGB = 16 # 4 bpp
121
- RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 17 # 8 bpp
122
- RL_PIXELFORMAT_COMPRESSED_PVRT_RGB = 18 # 4 bpp
123
- RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA = 19 # 4 bpp
124
- RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 20 # 8 bpp
125
- RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 21 # 2 bpp
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+ RL_PIXELFORMAT_UNCOMPRESSED_R16 = 11 # 16 bpp (1 channel - half float)
116
+ RL_PIXELFORMAT_UNCOMPRESSED_R16G16B16 = 12 # 16*3 bpp (3 channels - half float)
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+ RL_PIXELFORMAT_UNCOMPRESSED_R16G16B16A16 = 13 # 16*4 bpp (4 channels - half float)
118
+ RL_PIXELFORMAT_COMPRESSED_DXT1_RGB = 14 # 4 bpp (no alpha)
119
+ RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA = 15 # 4 bpp (1 bit alpha)
120
+ RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA = 16 # 8 bpp
121
+ RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA = 17 # 8 bpp
122
+ RL_PIXELFORMAT_COMPRESSED_ETC1_RGB = 18 # 4 bpp
123
+ RL_PIXELFORMAT_COMPRESSED_ETC2_RGB = 19 # 4 bpp
124
+ RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 20 # 8 bpp
125
+ RL_PIXELFORMAT_COMPRESSED_PVRT_RGB = 21 # 4 bpp
126
+ RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA = 22 # 4 bpp
127
+ RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 23 # 8 bpp
128
+ RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 24 # 2 bpp
126
129
 
127
130
  # enum rlTextureFilter
128
131
  # Texture parameters: filter mode
metadata CHANGED
@@ -1,14 +1,14 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: raylib-bindings
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.5.5
4
+ version: 0.5.6
5
5
  platform: ruby
6
6
  authors:
7
7
  - vaiorabbit
8
8
  autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
- date: 2023-07-29 00:00:00.000000000 Z
11
+ date: 2023-09-09 00:00:00.000000000 Z
12
12
  dependencies:
13
13
  - !ruby/object:Gem::Dependency
14
14
  name: ffi
@@ -64,7 +64,6 @@ files:
64
64
  - lib/raygui.aarch64.so
65
65
  - lib/raygui.dll
66
66
  - lib/raygui.dylib
67
- - lib/raygui.rb
68
67
  - lib/raygui.x86_64.so
69
68
  - lib/raygui_helper.rb
70
69
  - lib/raygui_main.rb