raylib-bindings 0.1.2 → 0.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/ChangeLog +6 -0
- data/README.md +1 -1
- data/lib/libraylib.dll +0 -0
- data/lib/libraylib.dylib +0 -0
- data/lib/physac.dll +0 -0
- data/lib/raygui.dll +0 -0
- data/lib/raygui.dylib +0 -0
- data/lib/raygui.rb +11 -2
- data/lib/raylib_main.rb +12 -15
- data/lib/rlgl.rb +33 -1
- metadata +2 -2
checksums.yaml
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metadata.gz:
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metadata.gz:
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metadata.gz: 3b38f484780698c0ae0ceb9a9f79ae31d5eb86a883df27434f61e96b3e75b50e6d5c285e9e83196852c5b4ca9597a355b7bf1627c66a8d07ddbff3cd44b15328
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data.tar.gz: 29fb98821c8a10b45ae37b81aadd1ccba54864ed962990e0ebd424dd6f0d100b06e32057de13775155c3be0607e81f34f620ea71174140bf74d99f8f87ba489b
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data/ChangeLog
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@@ -1,3 +1,9 @@
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2022-12-10 vaiorabbit <http://twitter.com/vaiorabbit>
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* Pulled latest raylib ( https://github.com/raysan5/raylib/commit/2c9d116a5ce835328dc3267313f1b34b2e7ad8c9 ) / and raygui ( https://github.com/raysan5/raygui/commit/64179558e425f6e05054d2a70eb12530e0fec103 )
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* [Windows] Updated DLLs with the latest raylib
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* example/rlgl_compute_shader.rb: Fixed API usage
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2022-10-23 vaiorabbit <http://twitter.com/vaiorabbit>
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* Pulled latest raylib ( https://github.com/raysan5/raylib/commit/483f10397ee37ba551e57bad563a846f2dc5bb5b ) / and raygui ( https://github.com/raysan5/raygui/commit/d981abebd8f36dea9a297b2158b529ad8bf76a69a )
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data/README.md
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data/lib/libraylib.dll
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Binary file
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data/lib/libraylib.dylib
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Binary file
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data/lib/physac.dll
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Binary file
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data/lib/raygui.dll
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Binary file
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data/lib/raygui.dylib
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Binary file
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data/lib/raygui.rb
CHANGED
@@ -304,8 +304,8 @@ module Raylib
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ICON_BURGER_MENU = 214
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ICON_CASE_SENSITIVE = 215
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ICON_REG_EXP = 216
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-
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-
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ICON_FOLDER = 217
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ICON_FILE = 218
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ICON_219 = 219
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ICON_220 = 220
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ICON_221 = 221
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@@ -425,6 +425,9 @@ module Raylib
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:GuiColorBarHue,
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:GuiLoadStyle,
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:GuiLoadStyleDefault,
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:GuiEnableTooltip,
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:GuiDisableTooltip,
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:GuiSetTooltip,
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:GuiIconText,
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:GuiGetIcons,
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:GuiLoadIcons,
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:GuiColorBarHue => [Rectangle.by_value, :pointer, :float],
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:GuiLoadStyle => [:pointer],
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:GuiLoadStyleDefault => [],
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:GuiEnableTooltip => [],
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:GuiDisableTooltip => [],
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:GuiSetTooltip => [:pointer],
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:GuiIconText => [:int, :pointer],
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:GuiGetIcons => [],
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:GuiLoadIcons => [:pointer, :bool],
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:GuiColorBarHue => :float,
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:GuiLoadStyle => :void,
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:GuiLoadStyleDefault => :void,
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:GuiEnableTooltip => :void,
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:GuiDisableTooltip => :void,
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:GuiSetTooltip => :void,
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:GuiIconText => :pointer,
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:GuiGetIcons => :pointer,
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:GuiLoadIcons => :pointer,
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data/lib/raylib_main.rb
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@@ -941,6 +941,7 @@ module Raylib
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:ImageAlphaClear,
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:ImageAlphaMask,
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:ImageAlphaPremultiply,
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:ImageBlurGaussian,
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:ImageResize,
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:ImageResizeNN,
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:ImageResizeCanvas,
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:DrawTextureV,
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:DrawTextureEx,
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:DrawTextureRec,
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:DrawTextureQuad,
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:DrawTextureTiled,
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:DrawTexturePro,
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:DrawTextureNPatch,
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:DrawTexturePoly,
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:Fade,
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:ColorToInt,
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:ColorNormalize,
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:ColorFromNormalized,
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:ColorToHSV,
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:ColorFromHSV,
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:ColorTint,
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:ColorBrightness,
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:ColorContrast,
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:ColorAlpha,
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:ColorAlphaBlend,
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:GetColor,
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:DrawCubeV,
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:DrawCubeWires,
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:DrawCubeWiresV,
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:DrawCubeTexture,
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:DrawCubeTextureRec,
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:DrawSphere,
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:DrawSphereEx,
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:DrawSphereWires,
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:ImageAlphaClear => [:pointer, Color.by_value, :float],
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:ImageAlphaMask => [:pointer, Image.by_value],
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:ImageAlphaPremultiply => [:pointer],
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:ImageBlurGaussian => [:pointer, :int],
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:ImageResize => [:pointer, :int, :int],
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:ImageResizeNN => [:pointer, :int, :int],
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:ImageResizeCanvas => [:pointer, :int, :int, :int, :int, Color.by_value],
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:DrawTextureV => [Texture2D.by_value, Vector2.by_value, Color.by_value],
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:DrawTextureEx => [Texture2D.by_value, Vector2.by_value, :float, :float, Color.by_value],
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:DrawTextureRec => [Texture2D.by_value, Rectangle.by_value, Vector2.by_value, Color.by_value],
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:DrawTextureQuad => [Texture2D.by_value, Vector2.by_value, Vector2.by_value, Rectangle.by_value, Color.by_value],
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:DrawTextureTiled => [Texture2D.by_value, Rectangle.by_value, Rectangle.by_value, Vector2.by_value, :float, :float, Color.by_value],
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:DrawTexturePro => [Texture2D.by_value, Rectangle.by_value, Rectangle.by_value, Vector2.by_value, :float, Color.by_value],
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:DrawTextureNPatch => [Texture2D.by_value, NPatchInfo.by_value, Rectangle.by_value, Vector2.by_value, :float, Color.by_value],
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:DrawTexturePoly => [Texture2D.by_value, Vector2.by_value, :pointer, :pointer, :int, Color.by_value],
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:Fade => [Color.by_value, :float],
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:ColorToInt => [Color.by_value],
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:ColorNormalize => [Color.by_value],
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:ColorFromNormalized => [Vector4.by_value],
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:ColorToHSV => [Color.by_value],
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:ColorFromHSV => [:float, :float, :float],
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:ColorTint => [Color.by_value, Color.by_value],
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:ColorBrightness => [Color.by_value, :float],
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:ColorContrast => [Color.by_value, :float],
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:ColorAlpha => [Color.by_value, :float],
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:ColorAlphaBlend => [Color.by_value, Color.by_value, Color.by_value],
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:GetColor => [:uint],
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:DrawCubeV => [Vector3.by_value, Vector3.by_value, Color.by_value],
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:DrawCubeWires => [Vector3.by_value, :float, :float, :float, Color.by_value],
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:DrawCubeWiresV => [Vector3.by_value, Vector3.by_value, Color.by_value],
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:DrawCubeTexture => [Texture2D.by_value, Vector3.by_value, :float, :float, :float, Color.by_value],
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:DrawCubeTextureRec => [Texture2D.by_value, Rectangle.by_value, Vector3.by_value, :float, :float, :float, Color.by_value],
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:DrawSphere => [Vector3.by_value, :float, Color.by_value],
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:DrawSphereEx => [Vector3.by_value, :float, :int, :int, Color.by_value],
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:DrawSphereWires => [Vector3.by_value, :float, :int, :int, Color.by_value],
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:ImageAlphaClear => :void,
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:ImageAlphaMask => :void,
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:ImageAlphaPremultiply => :void,
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:ImageBlurGaussian => :void,
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:ImageResize => :void,
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:ImageResizeNN => :void,
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:ImageResizeCanvas => :void,
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:DrawTextureV => :void,
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:DrawTextureEx => :void,
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:DrawTextureRec => :void,
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:DrawTextureQuad => :void,
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:DrawTextureTiled => :void,
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:DrawTexturePro => :void,
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:DrawTextureNPatch => :void,
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:DrawTexturePoly => :void,
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:Fade => Color.by_value,
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:ColorToInt => :int,
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:ColorNormalize => Vector4.by_value,
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:ColorFromNormalized => Color.by_value,
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:ColorToHSV => Vector3.by_value,
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:ColorFromHSV => Color.by_value,
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:ColorTint => Color.by_value,
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:ColorBrightness => Color.by_value,
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:ColorContrast => Color.by_value,
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:ColorAlpha => Color.by_value,
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:ColorAlphaBlend => Color.by_value,
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:GetColor => Color.by_value,
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:DrawCubeV => :void,
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:DrawCubeWires => :void,
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:DrawCubeWiresV => :void,
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:DrawCubeTexture => :void,
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:DrawCubeTextureRec => :void,
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:DrawSphereEx => :void,
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data/lib/rlgl.rb
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RL_FRAGMENT_SHADER = 0x8B30
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RL_VERTEX_SHADER = 0x8B31
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RL_COMPUTE_SHADER = 0x91B9
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RL_ZERO = 0
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RL_ONE = 1
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RL_SRC_COLOR = 0x0300
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RL_ONE_MINUS_SRC_COLOR = 0x0301
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RL_SRC_ALPHA = 0x0302
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RL_ONE_MINUS_SRC_ALPHA = 0x0303
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RL_DST_ALPHA = 0x0304
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RL_ONE_MINUS_DST_ALPHA = 0x0305
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RL_DST_COLOR = 0x0306
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RL_ONE_MINUS_DST_COLOR = 0x0307
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RL_SRC_ALPHA_SATURATE = 0x0308
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RL_CONSTANT_COLOR = 0x8001
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RL_ONE_MINUS_CONSTANT_COLOR = 0x8002
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RL_CONSTANT_ALPHA = 0x8003
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RL_ONE_MINUS_CONSTANT_ALPHA = 0x8004
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RL_FUNC_ADD = 0x8006
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RL_FUNC_SUBTRACT = 0x800A
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RL_FUNC_REVERSE_SUBTRACT = 0x800B
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RL_BLEND_EQUATION = 0x8009
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RL_BLEND_EQUATION_RGB = 0x8009
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RL_BLEND_EQUATION_ALPHA = 0x883D
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RL_BLEND_DST_RGB = 0x80C8
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RL_BLEND_SRC_RGB = 0x80C9
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RL_BLEND_DST_ALPHA = 0x80CA
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RL_BLEND_SRC_ALPHA = 0x80CB
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RL_BLEND_COLOR = 0x8005
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# Enum
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RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z = 5
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RL_ATTACHMENT_TEXTURE2D = 100
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RL_ATTACHMENT_RENDERBUFFER = 200
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RL_CULL_FACE_FRONT = 0
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RL_CULL_FACE_BACK = 1
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# Typedef
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typedef :int, :rlShaderAttributeDataType
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typedef :int, :rlFramebufferAttachType
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typedef :int, :rlFramebufferAttachTextureType
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typedef :int, :rlCullMode
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# Struct
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:rlDisableDepthMask,
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:rlEnableBackfaceCulling,
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:rlSetCullFace,
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:rlEnableScissorTest,
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:rlScissor,
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:rlDisableDepthMask => [],
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:rlEnableBackfaceCulling => [],
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:rlSetCullFace => [:int],
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:rlEnableScissorTest => [],
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:rlDisableScissorTest => [],
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:rlScissor => [:int, :int, :int, :int],
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:rlReadShaderBuffer => [:uint, :pointer, :uint, :uint],
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:rlCopyShaderBuffer => [:uint, :uint, :uint, :uint, :uint],
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:rlGetShaderBufferSize => [:uint],
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:rlBindImageTexture => [:uint, :uint, :
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:rlBindImageTexture => [:uint, :uint, :int, :bool],
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:rlGetMatrixModelview => [],
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:rlGetMatrixProjection => [],
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:rlGetMatrixTransform => [],
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:rlDisableDepthMask => :void,
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:rlEnableBackfaceCulling => :void,
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:rlDisableBackfaceCulling => :void,
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:rlSetCullFace => :void,
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:rlEnableScissorTest => :void,
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:rlDisableScissorTest => :void,
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:rlScissor => :void,
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metadata
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--- !ruby/object:Gem::Specification
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name: raylib-bindings
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version: !ruby/object:Gem::Version
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version: 0.1.
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version: 0.1.3
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platform: ruby
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authors:
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- vaiorabbit
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2022-10
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date: 2022-12-10 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: ffi
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