raylib-bindings 0.0.3 → 0.0.4
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- checksums.yaml +4 -4
- data/ChangeLog +153 -145
- data/LICENSE.txt +0 -0
- data/README.md +82 -82
- data/lib/libraylib.dll +0 -0
- data/lib/libraylib.dylib +0 -0
- data/lib/physac.dll +0 -0
- data/lib/physac.dylib +0 -0
- data/lib/physac.rb +178 -178
- data/lib/raygui.dll +0 -0
- data/lib/raygui.dylib +0 -0
- data/lib/raygui.rb +305 -305
- data/lib/raylib.rb +154 -154
- data/lib/raylib_main.rb +2157 -2154
- data/lib/raymath.rb +342 -342
- data/lib/rlgl.rb +648 -648
- metadata +2 -4
- data/lib/libraylib.4.0.0.dylib +0 -0
- data/lib/libraylib.400.dylib +0 -1
- data/lib/libraylib.dylib +0 -1
data/lib/rlgl.rb
CHANGED
@@ -1,648 +1,648 @@
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# Yet another raylib wrapper for Ruby
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#
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# * https://github.com/vaiorabbit/raylib-bindings
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#
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# [NOTICE] This is an automatically generated file.
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require 'ffi'
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module Raylib
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extend FFI::Library
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# Define/Macro
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RLGL_VERSION = "4.0"
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RL_DEFAULT_BATCH_BUFFER_ELEMENTS = 8192
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RL_DEFAULT_BATCH_BUFFERS = 1
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RL_DEFAULT_BATCH_DRAWCALLS = 256
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RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS = 4
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RL_MAX_MATRIX_STACK_SIZE = 32
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RL_MAX_SHADER_LOCATIONS = 32
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RL_CULL_DISTANCE_NEAR = 0.01
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21
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RL_CULL_DISTANCE_FAR = 1000.0
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RL_TEXTURE_WRAP_S = 0x2802
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RL_TEXTURE_WRAP_T = 0x2803
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RL_TEXTURE_MAG_FILTER = 0x2800
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RL_TEXTURE_MIN_FILTER = 0x2801
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RL_TEXTURE_FILTER_NEAREST = 0x2600
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27
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RL_TEXTURE_FILTER_LINEAR = 0x2601
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RL_TEXTURE_FILTER_MIP_NEAREST = 0x2700
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RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR = 0x2702
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RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST = 0x2701
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RL_TEXTURE_FILTER_MIP_LINEAR = 0x2703
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RL_TEXTURE_FILTER_ANISOTROPIC = 0x3000
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RL_TEXTURE_WRAP_REPEAT = 0x2901
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RL_TEXTURE_WRAP_CLAMP = 0x812F
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RL_TEXTURE_WRAP_MIRROR_REPEAT = 0x8370
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RL_TEXTURE_WRAP_MIRROR_CLAMP = 0x8742
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RL_MODELVIEW = 0x1700
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RL_PROJECTION = 0x1701
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RL_TEXTURE = 0x1702
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RL_LINES = 0x0001
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RL_TRIANGLES = 0x0004
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RL_QUADS = 0x0007
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RL_UNSIGNED_BYTE = 0x1401
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RL_FLOAT = 0x1406
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RL_STREAM_DRAW = 0x88E0
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RL_STREAM_READ = 0x88E1
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RL_STREAM_COPY = 0x88E2
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RL_STATIC_DRAW = 0x88E4
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RL_STATIC_READ = 0x88E5
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RL_STATIC_COPY = 0x88E6
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RL_DYNAMIC_DRAW = 0x88E8
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RL_DYNAMIC_READ = 0x88E9
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RL_DYNAMIC_COPY = 0x88EA
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RL_FRAGMENT_SHADER = 0x8B30
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RL_VERTEX_SHADER = 0x8B31
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RL_COMPUTE_SHADER = 0x91B9
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# Enum
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OPENGL_11 = 1
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OPENGL_21 = 2
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OPENGL_33 = 3
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OPENGL_43 = 4
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OPENGL_ES_20 = 5
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RL_ATTACHMENT_COLOR_CHANNEL0 = 0
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RL_ATTACHMENT_COLOR_CHANNEL1 = 1
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RL_ATTACHMENT_COLOR_CHANNEL2 = 2
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RL_ATTACHMENT_COLOR_CHANNEL3 = 3
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RL_ATTACHMENT_COLOR_CHANNEL4 = 4
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RL_ATTACHMENT_COLOR_CHANNEL5 = 5
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RL_ATTACHMENT_COLOR_CHANNEL6 = 6
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RL_ATTACHMENT_COLOR_CHANNEL7 = 7
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RL_ATTACHMENT_DEPTH = 100
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RL_ATTACHMENT_STENCIL = 200
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RL_ATTACHMENT_CUBEMAP_POSITIVE_X = 0
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RL_ATTACHMENT_CUBEMAP_NEGATIVE_X = 1
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RL_ATTACHMENT_CUBEMAP_POSITIVE_Y = 2
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RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y = 3
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RL_ATTACHMENT_CUBEMAP_POSITIVE_Z = 4
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RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z = 5
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RL_ATTACHMENT_TEXTURE2D = 100
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RL_ATTACHMENT_RENDERBUFFER = 200
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RL_LOG_ALL = 0
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RL_LOG_TRACE = 1
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RL_LOG_DEBUG = 2
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RL_LOG_INFO = 3
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RL_LOG_WARNING = 4
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RL_LOG_ERROR = 5
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RL_LOG_FATAL = 6
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RL_LOG_NONE = 7
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RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1
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RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA = 2
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RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5 = 3
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RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8 = 4
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RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1 = 5
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RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4 = 6
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RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 = 7
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RL_PIXELFORMAT_UNCOMPRESSED_R32 = 8
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RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9
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RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10
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RL_PIXELFORMAT_COMPRESSED_DXT1_RGB = 11
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RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA = 12
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RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA = 13
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RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA = 14
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RL_PIXELFORMAT_COMPRESSED_ETC1_RGB = 15
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RL_PIXELFORMAT_COMPRESSED_ETC2_RGB = 16
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RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 17
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RL_PIXELFORMAT_COMPRESSED_PVRT_RGB = 18
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RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA = 19
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RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 20
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RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 21
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RL_TEXTURE_FILTER_POINT = 0
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RL_TEXTURE_FILTER_BILINEAR = 1
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RL_TEXTURE_FILTER_TRILINEAR = 2
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RL_TEXTURE_FILTER_ANISOTROPIC_4X = 3
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RL_TEXTURE_FILTER_ANISOTROPIC_8X = 4
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RL_TEXTURE_FILTER_ANISOTROPIC_16X = 5
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RL_BLEND_ALPHA = 0
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RL_BLEND_ADDITIVE = 1
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RL_BLEND_MULTIPLIED = 2
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RL_BLEND_ADD_COLORS = 3
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RL_BLEND_SUBTRACT_COLORS = 4
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RL_BLEND_CUSTOM = 5
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RL_SHADER_LOC_VERTEX_POSITION = 0
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RL_SHADER_LOC_VERTEX_TEXCOORD01 = 1
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RL_SHADER_LOC_VERTEX_TEXCOORD02 = 2
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RL_SHADER_LOC_VERTEX_NORMAL = 3
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RL_SHADER_LOC_VERTEX_TANGENT = 4
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RL_SHADER_LOC_VERTEX_COLOR = 5
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RL_SHADER_LOC_MATRIX_MVP = 6
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RL_SHADER_LOC_MATRIX_VIEW = 7
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RL_SHADER_LOC_MATRIX_PROJECTION = 8
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RL_SHADER_LOC_MATRIX_MODEL = 9
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RL_SHADER_LOC_MATRIX_NORMAL = 10
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RL_SHADER_LOC_VECTOR_VIEW = 11
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RL_SHADER_LOC_COLOR_DIFFUSE = 12
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RL_SHADER_LOC_COLOR_SPECULAR = 13
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RL_SHADER_LOC_COLOR_AMBIENT = 14
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RL_SHADER_LOC_MAP_ALBEDO = 15
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RL_SHADER_LOC_MAP_METALNESS = 16
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RL_SHADER_LOC_MAP_NORMAL = 17
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RL_SHADER_LOC_MAP_ROUGHNESS = 18
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RL_SHADER_LOC_MAP_OCCLUSION = 19
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RL_SHADER_LOC_MAP_EMISSION = 20
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RL_SHADER_LOC_MAP_HEIGHT = 21
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RL_SHADER_LOC_MAP_CUBEMAP = 22
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RL_SHADER_LOC_MAP_IRRADIANCE = 23
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RL_SHADER_LOC_MAP_PREFILTER = 24
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RL_SHADER_LOC_MAP_BRDF = 25
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RL_SHADER_UNIFORM_FLOAT = 0
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RL_SHADER_UNIFORM_VEC2 = 1
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RL_SHADER_UNIFORM_VEC3 = 2
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RL_SHADER_UNIFORM_VEC4 = 3
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RL_SHADER_UNIFORM_INT = 4
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RL_SHADER_UNIFORM_IVEC2 = 5
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RL_SHADER_UNIFORM_IVEC3 = 6
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RL_SHADER_UNIFORM_IVEC4 = 7
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RL_SHADER_UNIFORM_SAMPLER2D = 8
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RL_SHADER_ATTRIB_FLOAT = 0
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RL_SHADER_ATTRIB_VEC2 = 1
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RL_SHADER_ATTRIB_VEC3 = 2
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RL_SHADER_ATTRIB_VEC4 = 3
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# Typedef
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typedef :int, :rlGlVersion
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typedef :int, :rlFramebufferAttachType
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typedef :int, :rlFramebufferAttachTextureType
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typedef :int, :rlTraceLogLevel
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typedef :int, :rlPixelFormat
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typedef :int, :rlTextureFilter
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typedef :int, :rlBlendMode
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typedef :int, :rlShaderLocationIndex
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typedef :int, :rlShaderUniformDataType
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typedef :int, :rlShaderAttributeDataType
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# Struct
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class RlVertexBuffer < FFI::Struct
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layout(
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:elementCount, :int,
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:vertices, :pointer,
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:texcoords, :pointer,
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:colors, :pointer,
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:indices, :pointer,
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:vaoId, :uint,
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:vboId, [:uint, 4],
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)
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end
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class RlDrawCall < FFI::Struct
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layout(
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:mode, :int,
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:vertexCount, :int,
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:vertexAlignment, :int,
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:textureId, :uint,
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)
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end
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class RlRenderBatch < FFI::Struct
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layout(
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:bufferCount, :int,
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:currentBuffer, :int,
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:vertexBuffer, :pointer,
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:draws, :pointer,
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:drawCounter, :int,
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:currentDepth, :float,
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)
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end
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# Function
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def self.setup_rlgl_symbols()
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symbols = [
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:rlMatrixMode,
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:rlPushMatrix,
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:rlPopMatrix,
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:rlLoadIdentity,
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:rlTranslatef,
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:rlRotatef,
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:rlScalef,
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:rlMultMatrixf,
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:rlFrustum,
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:rlOrtho,
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:rlViewport,
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:rlBegin,
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:rlEnd,
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:rlVertex2i,
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:rlVertex2f,
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:rlVertex3f,
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:rlTexCoord2f,
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:rlNormal3f,
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:rlColor4ub,
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:rlColor3f,
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:rlColor4f,
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:rlEnableVertexArray,
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:rlDisableVertexArray,
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:rlEnableVertexBuffer,
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:rlDisableVertexBuffer,
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:rlEnableVertexBufferElement,
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:rlDisableVertexBufferElement,
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:rlEnableVertexAttribute,
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:rlDisableVertexAttribute,
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:rlActiveTextureSlot,
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:rlEnableTexture,
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:rlDisableTexture,
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:rlEnableTextureCubemap,
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:rlDisableTextureCubemap,
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:rlTextureParameters,
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:rlEnableShader,
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:rlDisableShader,
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:rlEnableFramebuffer,
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:rlDisableFramebuffer,
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:rlActiveDrawBuffers,
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:rlEnableColorBlend,
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:rlDisableColorBlend,
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:rlEnableDepthTest,
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:rlDisableDepthTest,
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:rlEnableDepthMask,
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:rlDisableDepthMask,
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:rlEnableBackfaceCulling,
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:rlDisableBackfaceCulling,
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:rlEnableScissorTest,
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:rlDisableScissorTest,
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:rlScissor,
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:rlEnableWireMode,
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:rlDisableWireMode,
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:rlSetLineWidth,
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:rlGetLineWidth,
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:rlEnableSmoothLines,
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:rlDisableSmoothLines,
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:rlEnableStereoRender,
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:rlDisableStereoRender,
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:rlIsStereoRenderEnabled,
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:rlClearColor,
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:rlClearScreenBuffers,
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278
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:rlCheckErrors,
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:rlSetBlendMode,
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:rlSetBlendFactors,
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:rlglInit,
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282
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:rlglClose,
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:rlLoadExtensions,
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284
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:rlGetVersion,
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:rlGetFramebufferWidth,
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:rlGetFramebufferHeight,
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:rlGetTextureIdDefault,
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:rlGetShaderIdDefault,
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:rlGetShaderLocsDefault,
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290
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:rlLoadRenderBatch,
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:rlUnloadRenderBatch,
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:rlDrawRenderBatch,
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:rlSetRenderBatchActive,
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294
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:rlDrawRenderBatchActive,
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:rlCheckRenderBatchLimit,
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:rlSetTexture,
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:rlLoadVertexArray,
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:rlLoadVertexBuffer,
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:rlLoadVertexBufferElement,
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:rlUpdateVertexBuffer,
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:rlUnloadVertexArray,
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:rlUnloadVertexBuffer,
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:rlSetVertexAttribute,
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:rlSetVertexAttributeDivisor,
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305
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:rlSetVertexAttributeDefault,
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:rlDrawVertexArray,
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:rlDrawVertexArrayElements,
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:rlDrawVertexArrayInstanced,
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309
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:rlDrawVertexArrayElementsInstanced,
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310
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:rlLoadTexture,
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311
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:rlLoadTextureDepth,
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312
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:rlLoadTextureCubemap,
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313
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:rlUpdateTexture,
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314
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:rlGetGlTextureFormats,
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315
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:rlGetPixelFormatName,
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316
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:rlUnloadTexture,
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317
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:rlGenTextureMipmaps,
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318
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:rlReadTexturePixels,
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319
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:rlReadScreenPixels,
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320
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:rlLoadFramebuffer,
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321
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:rlFramebufferAttach,
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:rlFramebufferComplete,
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:rlUnloadFramebuffer,
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:rlLoadShaderCode,
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:rlCompileShader,
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:rlLoadShaderProgram,
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:rlUnloadShaderProgram,
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:rlGetLocationUniform,
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:rlGetLocationAttrib,
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:rlSetUniform,
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:rlSetUniformMatrix,
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:rlSetUniformSampler,
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:rlSetShader,
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:rlLoadComputeShaderProgram,
|
335
|
-
:rlComputeShaderDispatch,
|
336
|
-
:rlLoadShaderBuffer,
|
337
|
-
:rlUnloadShaderBuffer,
|
338
|
-
:rlUpdateShaderBufferElements,
|
339
|
-
:rlGetShaderBufferSize,
|
340
|
-
:rlReadShaderBufferElements,
|
341
|
-
:rlBindShaderBuffer,
|
342
|
-
:rlCopyBuffersElements,
|
343
|
-
:rlBindImageTexture,
|
344
|
-
:rlGetMatrixModelview,
|
345
|
-
:rlGetMatrixProjection,
|
346
|
-
:rlGetMatrixTransform,
|
347
|
-
:rlGetMatrixProjectionStereo,
|
348
|
-
:rlGetMatrixViewOffsetStereo,
|
349
|
-
:rlSetMatrixProjection,
|
350
|
-
:rlSetMatrixModelview,
|
351
|
-
:rlSetMatrixProjectionStereo,
|
352
|
-
:rlSetMatrixViewOffsetStereo,
|
353
|
-
:rlLoadDrawCube,
|
354
|
-
:rlLoadDrawQuad,
|
355
|
-
]
|
356
|
-
args = {
|
357
|
-
:rlMatrixMode => [:int],
|
358
|
-
:rlPushMatrix => [],
|
359
|
-
:rlPopMatrix => [],
|
360
|
-
:rlLoadIdentity => [],
|
361
|
-
:rlTranslatef => [:float, :float, :float],
|
362
|
-
:rlRotatef => [:float, :float, :float, :float],
|
363
|
-
:rlScalef => [:float, :float, :float],
|
364
|
-
:rlMultMatrixf => [:pointer],
|
365
|
-
:rlFrustum => [:double, :double, :double, :double, :double, :double],
|
366
|
-
:rlOrtho => [:double, :double, :double, :double, :double, :double],
|
367
|
-
:rlViewport => [:int, :int, :int, :int],
|
368
|
-
:rlBegin => [:int],
|
369
|
-
:rlEnd => [],
|
370
|
-
:rlVertex2i => [:int, :int],
|
371
|
-
:rlVertex2f => [:float, :float],
|
372
|
-
:rlVertex3f => [:float, :float, :float],
|
373
|
-
:rlTexCoord2f => [:float, :float],
|
374
|
-
:rlNormal3f => [:float, :float, :float],
|
375
|
-
:rlColor4ub => [:uchar, :uchar, :uchar, :uchar],
|
376
|
-
:rlColor3f => [:float, :float, :float],
|
377
|
-
:rlColor4f => [:float, :float, :float, :float],
|
378
|
-
:rlEnableVertexArray => [:uint],
|
379
|
-
:rlDisableVertexArray => [],
|
380
|
-
:rlEnableVertexBuffer => [:uint],
|
381
|
-
:rlDisableVertexBuffer => [],
|
382
|
-
:rlEnableVertexBufferElement => [:uint],
|
383
|
-
:rlDisableVertexBufferElement => [],
|
384
|
-
:rlEnableVertexAttribute => [:uint],
|
385
|
-
:rlDisableVertexAttribute => [:uint],
|
386
|
-
:rlActiveTextureSlot => [:int],
|
387
|
-
:rlEnableTexture => [:uint],
|
388
|
-
:rlDisableTexture => [],
|
389
|
-
:rlEnableTextureCubemap => [:uint],
|
390
|
-
:rlDisableTextureCubemap => [],
|
391
|
-
:rlTextureParameters => [:uint, :int, :int],
|
392
|
-
:rlEnableShader => [:uint],
|
393
|
-
:rlDisableShader => [],
|
394
|
-
:rlEnableFramebuffer => [:uint],
|
395
|
-
:rlDisableFramebuffer => [],
|
396
|
-
:rlActiveDrawBuffers => [:int],
|
397
|
-
:rlEnableColorBlend => [],
|
398
|
-
:rlDisableColorBlend => [],
|
399
|
-
:rlEnableDepthTest => [],
|
400
|
-
:rlDisableDepthTest => [],
|
401
|
-
:rlEnableDepthMask => [],
|
402
|
-
:rlDisableDepthMask => [],
|
403
|
-
:rlEnableBackfaceCulling => [],
|
404
|
-
:rlDisableBackfaceCulling => [],
|
405
|
-
:rlEnableScissorTest => [],
|
406
|
-
:rlDisableScissorTest => [],
|
407
|
-
:rlScissor => [:int, :int, :int, :int],
|
408
|
-
:rlEnableWireMode => [],
|
409
|
-
:rlDisableWireMode => [],
|
410
|
-
:rlSetLineWidth => [:float],
|
411
|
-
:rlGetLineWidth => [],
|
412
|
-
:rlEnableSmoothLines => [],
|
413
|
-
:rlDisableSmoothLines => [],
|
414
|
-
:rlEnableStereoRender => [],
|
415
|
-
:rlDisableStereoRender => [],
|
416
|
-
:rlIsStereoRenderEnabled => [],
|
417
|
-
:rlClearColor => [:uchar, :uchar, :uchar, :uchar],
|
418
|
-
:rlClearScreenBuffers => [],
|
419
|
-
:rlCheckErrors => [],
|
420
|
-
:rlSetBlendMode => [:int],
|
421
|
-
:rlSetBlendFactors => [:int, :int, :int],
|
422
|
-
:rlglInit => [:int, :int],
|
423
|
-
:rlglClose => [],
|
424
|
-
:rlLoadExtensions => [:pointer],
|
425
|
-
:rlGetVersion => [],
|
426
|
-
:rlGetFramebufferWidth => [],
|
427
|
-
:rlGetFramebufferHeight => [],
|
428
|
-
:rlGetTextureIdDefault => [],
|
429
|
-
:rlGetShaderIdDefault => [],
|
430
|
-
:rlGetShaderLocsDefault => [],
|
431
|
-
:rlLoadRenderBatch => [:int, :int],
|
432
|
-
:rlUnloadRenderBatch => [RlRenderBatch.by_value],
|
433
|
-
:rlDrawRenderBatch => [:pointer],
|
434
|
-
:rlSetRenderBatchActive => [:pointer],
|
435
|
-
:rlDrawRenderBatchActive => [],
|
436
|
-
:rlCheckRenderBatchLimit => [:int],
|
437
|
-
:rlSetTexture => [:uint],
|
438
|
-
:rlLoadVertexArray => [],
|
439
|
-
:rlLoadVertexBuffer => [:pointer, :int, :bool],
|
440
|
-
:rlLoadVertexBufferElement => [:pointer, :int, :bool],
|
441
|
-
:rlUpdateVertexBuffer => [:uint, :pointer, :int, :int],
|
442
|
-
:rlUnloadVertexArray => [:uint],
|
443
|
-
:rlUnloadVertexBuffer => [:uint],
|
444
|
-
:rlSetVertexAttribute => [:uint, :int, :int, :bool, :int, :pointer],
|
445
|
-
:rlSetVertexAttributeDivisor => [:uint, :int],
|
446
|
-
:rlSetVertexAttributeDefault => [:int, :pointer, :int, :int],
|
447
|
-
:rlDrawVertexArray => [:int, :int],
|
448
|
-
:rlDrawVertexArrayElements => [:int, :int, :pointer],
|
449
|
-
:rlDrawVertexArrayInstanced => [:int, :int, :int],
|
450
|
-
:rlDrawVertexArrayElementsInstanced => [:int, :int, :pointer, :int],
|
451
|
-
:rlLoadTexture => [:pointer, :int, :int, :int, :int],
|
452
|
-
:rlLoadTextureDepth => [:int, :int, :bool],
|
453
|
-
:rlLoadTextureCubemap => [:pointer, :int, :int],
|
454
|
-
:rlUpdateTexture => [:uint, :int, :int, :int, :int, :int, :pointer],
|
455
|
-
:rlGetGlTextureFormats => [:int, :pointer, :pointer, :pointer],
|
456
|
-
:rlGetPixelFormatName => [:uint],
|
457
|
-
:rlUnloadTexture => [:uint],
|
458
|
-
:rlGenTextureMipmaps => [:uint, :int, :int, :int, :pointer],
|
459
|
-
:rlReadTexturePixels => [:uint, :int, :int, :int],
|
460
|
-
:rlReadScreenPixels => [:int, :int],
|
461
|
-
:rlLoadFramebuffer => [:int, :int],
|
462
|
-
:rlFramebufferAttach => [:uint, :uint, :int, :int, :int],
|
463
|
-
:rlFramebufferComplete => [:uint],
|
464
|
-
:rlUnloadFramebuffer => [:uint],
|
465
|
-
:rlLoadShaderCode => [:pointer, :pointer],
|
466
|
-
:rlCompileShader => [:pointer, :int],
|
467
|
-
:rlLoadShaderProgram => [:uint, :uint],
|
468
|
-
:rlUnloadShaderProgram => [:uint],
|
469
|
-
:rlGetLocationUniform => [:uint, :pointer],
|
470
|
-
:rlGetLocationAttrib => [:uint, :pointer],
|
471
|
-
:rlSetUniform => [:int, :pointer, :int, :int],
|
472
|
-
:rlSetUniformMatrix => [:int, Matrix.by_value],
|
473
|
-
:rlSetUniformSampler => [:int, :uint],
|
474
|
-
:rlSetShader => [:uint, :pointer],
|
475
|
-
:rlLoadComputeShaderProgram => [:uint],
|
476
|
-
:rlComputeShaderDispatch => [:uint, :uint, :uint],
|
477
|
-
:rlLoadShaderBuffer => [:ulong_long, :pointer, :int],
|
478
|
-
:rlUnloadShaderBuffer => [:uint],
|
479
|
-
:rlUpdateShaderBufferElements => [:uint, :pointer, :ulong_long, :ulong_long],
|
480
|
-
:rlGetShaderBufferSize => [:uint],
|
481
|
-
:rlReadShaderBufferElements => [:uint, :pointer, :ulong_long, :ulong_long],
|
482
|
-
:rlBindShaderBuffer => [:uint, :uint],
|
483
|
-
:rlCopyBuffersElements => [:uint, :uint, :ulong_long, :ulong_long, :ulong_long],
|
484
|
-
:rlBindImageTexture => [:uint, :uint, :uint, :int],
|
485
|
-
:rlGetMatrixModelview => [],
|
486
|
-
:rlGetMatrixProjection => [],
|
487
|
-
:rlGetMatrixTransform => [],
|
488
|
-
:rlGetMatrixProjectionStereo => [:int],
|
489
|
-
:rlGetMatrixViewOffsetStereo => [:int],
|
490
|
-
:rlSetMatrixProjection => [Matrix.by_value],
|
491
|
-
:rlSetMatrixModelview => [Matrix.by_value],
|
492
|
-
:rlSetMatrixProjectionStereo => [Matrix.by_value, Matrix.by_value],
|
493
|
-
:rlSetMatrixViewOffsetStereo => [Matrix.by_value, Matrix.by_value],
|
494
|
-
:rlLoadDrawCube => [],
|
495
|
-
:rlLoadDrawQuad => [],
|
496
|
-
}
|
497
|
-
retvals = {
|
498
|
-
:rlMatrixMode => :void,
|
499
|
-
:rlPushMatrix => :void,
|
500
|
-
:rlPopMatrix => :void,
|
501
|
-
:rlLoadIdentity => :void,
|
502
|
-
:rlTranslatef => :void,
|
503
|
-
:rlRotatef => :void,
|
504
|
-
:rlScalef => :void,
|
505
|
-
:rlMultMatrixf => :void,
|
506
|
-
:rlFrustum => :void,
|
507
|
-
:rlOrtho => :void,
|
508
|
-
:rlViewport => :void,
|
509
|
-
:rlBegin => :void,
|
510
|
-
:rlEnd => :void,
|
511
|
-
:rlVertex2i => :void,
|
512
|
-
:rlVertex2f => :void,
|
513
|
-
:rlVertex3f => :void,
|
514
|
-
:rlTexCoord2f => :void,
|
515
|
-
:rlNormal3f => :void,
|
516
|
-
:rlColor4ub => :void,
|
517
|
-
:rlColor3f => :void,
|
518
|
-
:rlColor4f => :void,
|
519
|
-
:rlEnableVertexArray => :bool,
|
520
|
-
:rlDisableVertexArray => :void,
|
521
|
-
:rlEnableVertexBuffer => :void,
|
522
|
-
:rlDisableVertexBuffer => :void,
|
523
|
-
:rlEnableVertexBufferElement => :void,
|
524
|
-
:rlDisableVertexBufferElement => :void,
|
525
|
-
:rlEnableVertexAttribute => :void,
|
526
|
-
:rlDisableVertexAttribute => :void,
|
527
|
-
:rlActiveTextureSlot => :void,
|
528
|
-
:rlEnableTexture => :void,
|
529
|
-
:rlDisableTexture => :void,
|
530
|
-
:rlEnableTextureCubemap => :void,
|
531
|
-
:rlDisableTextureCubemap => :void,
|
532
|
-
:rlTextureParameters => :void,
|
533
|
-
:rlEnableShader => :void,
|
534
|
-
:rlDisableShader => :void,
|
535
|
-
:rlEnableFramebuffer => :void,
|
536
|
-
:rlDisableFramebuffer => :void,
|
537
|
-
:rlActiveDrawBuffers => :void,
|
538
|
-
:rlEnableColorBlend => :void,
|
539
|
-
:rlDisableColorBlend => :void,
|
540
|
-
:rlEnableDepthTest => :void,
|
541
|
-
:rlDisableDepthTest => :void,
|
542
|
-
:rlEnableDepthMask => :void,
|
543
|
-
:rlDisableDepthMask => :void,
|
544
|
-
:rlEnableBackfaceCulling => :void,
|
545
|
-
:rlDisableBackfaceCulling => :void,
|
546
|
-
:rlEnableScissorTest => :void,
|
547
|
-
:rlDisableScissorTest => :void,
|
548
|
-
:rlScissor => :void,
|
549
|
-
:rlEnableWireMode => :void,
|
550
|
-
:rlDisableWireMode => :void,
|
551
|
-
:rlSetLineWidth => :void,
|
552
|
-
:rlGetLineWidth => :float,
|
553
|
-
:rlEnableSmoothLines => :void,
|
554
|
-
:rlDisableSmoothLines => :void,
|
555
|
-
:rlEnableStereoRender => :void,
|
556
|
-
:rlDisableStereoRender => :void,
|
557
|
-
:rlIsStereoRenderEnabled => :bool,
|
558
|
-
:rlClearColor => :void,
|
559
|
-
:rlClearScreenBuffers => :void,
|
560
|
-
:rlCheckErrors => :void,
|
561
|
-
:rlSetBlendMode => :void,
|
562
|
-
:rlSetBlendFactors => :void,
|
563
|
-
:rlglInit => :void,
|
564
|
-
:rlglClose => :void,
|
565
|
-
:rlLoadExtensions => :void,
|
566
|
-
:rlGetVersion => :int,
|
567
|
-
:rlGetFramebufferWidth => :int,
|
568
|
-
:rlGetFramebufferHeight => :int,
|
569
|
-
:rlGetTextureIdDefault => :uint,
|
570
|
-
:rlGetShaderIdDefault => :uint,
|
571
|
-
:rlGetShaderLocsDefault => :pointer,
|
572
|
-
:rlLoadRenderBatch => RlRenderBatch.by_value,
|
573
|
-
:rlUnloadRenderBatch => :void,
|
574
|
-
:rlDrawRenderBatch => :void,
|
575
|
-
:rlSetRenderBatchActive => :void,
|
576
|
-
:rlDrawRenderBatchActive => :void,
|
577
|
-
:rlCheckRenderBatchLimit => :bool,
|
578
|
-
:rlSetTexture => :void,
|
579
|
-
:rlLoadVertexArray => :uint,
|
580
|
-
:rlLoadVertexBuffer => :uint,
|
581
|
-
:rlLoadVertexBufferElement => :uint,
|
582
|
-
:rlUpdateVertexBuffer => :void,
|
583
|
-
:rlUnloadVertexArray => :void,
|
584
|
-
:rlUnloadVertexBuffer => :void,
|
585
|
-
:rlSetVertexAttribute => :void,
|
586
|
-
:rlSetVertexAttributeDivisor => :void,
|
587
|
-
:rlSetVertexAttributeDefault => :void,
|
588
|
-
:rlDrawVertexArray => :void,
|
589
|
-
:rlDrawVertexArrayElements => :void,
|
590
|
-
:rlDrawVertexArrayInstanced => :void,
|
591
|
-
:rlDrawVertexArrayElementsInstanced => :void,
|
592
|
-
:rlLoadTexture => :uint,
|
593
|
-
:rlLoadTextureDepth => :uint,
|
594
|
-
:rlLoadTextureCubemap => :uint,
|
595
|
-
:rlUpdateTexture => :void,
|
596
|
-
:rlGetGlTextureFormats => :void,
|
597
|
-
:rlGetPixelFormatName => :pointer,
|
598
|
-
:rlUnloadTexture => :void,
|
599
|
-
:rlGenTextureMipmaps => :void,
|
600
|
-
:rlReadTexturePixels => :pointer,
|
601
|
-
:rlReadScreenPixels => :pointer,
|
602
|
-
:rlLoadFramebuffer => :uint,
|
603
|
-
:rlFramebufferAttach => :void,
|
604
|
-
:rlFramebufferComplete => :bool,
|
605
|
-
:rlUnloadFramebuffer => :void,
|
606
|
-
:rlLoadShaderCode => :uint,
|
607
|
-
:rlCompileShader => :uint,
|
608
|
-
:rlLoadShaderProgram => :uint,
|
609
|
-
:rlUnloadShaderProgram => :void,
|
610
|
-
:rlGetLocationUniform => :int,
|
611
|
-
:rlGetLocationAttrib => :int,
|
612
|
-
:rlSetUniform => :void,
|
613
|
-
:rlSetUniformMatrix => :void,
|
614
|
-
:rlSetUniformSampler => :void,
|
615
|
-
:rlSetShader => :void,
|
616
|
-
:rlLoadComputeShaderProgram => :uint,
|
617
|
-
:rlComputeShaderDispatch => :void,
|
618
|
-
:rlLoadShaderBuffer => :uint,
|
619
|
-
:rlUnloadShaderBuffer => :void,
|
620
|
-
:rlUpdateShaderBufferElements => :void,
|
621
|
-
:rlGetShaderBufferSize => :ulong_long,
|
622
|
-
:rlReadShaderBufferElements => :void,
|
623
|
-
:rlBindShaderBuffer => :void,
|
624
|
-
:rlCopyBuffersElements => :void,
|
625
|
-
:rlBindImageTexture => :void,
|
626
|
-
:rlGetMatrixModelview => Matrix.by_value,
|
627
|
-
:rlGetMatrixProjection => Matrix.by_value,
|
628
|
-
:rlGetMatrixTransform => Matrix.by_value,
|
629
|
-
:rlGetMatrixProjectionStereo => Matrix.by_value,
|
630
|
-
:rlGetMatrixViewOffsetStereo => Matrix.by_value,
|
631
|
-
:rlSetMatrixProjection => :void,
|
632
|
-
:rlSetMatrixModelview => :void,
|
633
|
-
:rlSetMatrixProjectionStereo => :void,
|
634
|
-
:rlSetMatrixViewOffsetStereo => :void,
|
635
|
-
:rlLoadDrawCube => :void,
|
636
|
-
:rlLoadDrawQuad => :void,
|
637
|
-
}
|
638
|
-
symbols.each do |sym|
|
639
|
-
begin
|
640
|
-
attach_function sym, args[sym], retvals[sym]
|
641
|
-
rescue FFI::NotFoundError => error
|
642
|
-
$stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
|
643
|
-
end
|
644
|
-
end
|
645
|
-
end
|
646
|
-
|
647
|
-
end
|
648
|
-
|
1
|
+
# Yet another raylib wrapper for Ruby
|
2
|
+
#
|
3
|
+
# * https://github.com/vaiorabbit/raylib-bindings
|
4
|
+
#
|
5
|
+
# [NOTICE] This is an automatically generated file.
|
6
|
+
|
7
|
+
require 'ffi'
|
8
|
+
|
9
|
+
module Raylib
|
10
|
+
extend FFI::Library
|
11
|
+
# Define/Macro
|
12
|
+
|
13
|
+
RLGL_VERSION = "4.0"
|
14
|
+
RL_DEFAULT_BATCH_BUFFER_ELEMENTS = 8192
|
15
|
+
RL_DEFAULT_BATCH_BUFFERS = 1
|
16
|
+
RL_DEFAULT_BATCH_DRAWCALLS = 256
|
17
|
+
RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS = 4
|
18
|
+
RL_MAX_MATRIX_STACK_SIZE = 32
|
19
|
+
RL_MAX_SHADER_LOCATIONS = 32
|
20
|
+
RL_CULL_DISTANCE_NEAR = 0.01
|
21
|
+
RL_CULL_DISTANCE_FAR = 1000.0
|
22
|
+
RL_TEXTURE_WRAP_S = 0x2802
|
23
|
+
RL_TEXTURE_WRAP_T = 0x2803
|
24
|
+
RL_TEXTURE_MAG_FILTER = 0x2800
|
25
|
+
RL_TEXTURE_MIN_FILTER = 0x2801
|
26
|
+
RL_TEXTURE_FILTER_NEAREST = 0x2600
|
27
|
+
RL_TEXTURE_FILTER_LINEAR = 0x2601
|
28
|
+
RL_TEXTURE_FILTER_MIP_NEAREST = 0x2700
|
29
|
+
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR = 0x2702
|
30
|
+
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST = 0x2701
|
31
|
+
RL_TEXTURE_FILTER_MIP_LINEAR = 0x2703
|
32
|
+
RL_TEXTURE_FILTER_ANISOTROPIC = 0x3000
|
33
|
+
RL_TEXTURE_WRAP_REPEAT = 0x2901
|
34
|
+
RL_TEXTURE_WRAP_CLAMP = 0x812F
|
35
|
+
RL_TEXTURE_WRAP_MIRROR_REPEAT = 0x8370
|
36
|
+
RL_TEXTURE_WRAP_MIRROR_CLAMP = 0x8742
|
37
|
+
RL_MODELVIEW = 0x1700
|
38
|
+
RL_PROJECTION = 0x1701
|
39
|
+
RL_TEXTURE = 0x1702
|
40
|
+
RL_LINES = 0x0001
|
41
|
+
RL_TRIANGLES = 0x0004
|
42
|
+
RL_QUADS = 0x0007
|
43
|
+
RL_UNSIGNED_BYTE = 0x1401
|
44
|
+
RL_FLOAT = 0x1406
|
45
|
+
RL_STREAM_DRAW = 0x88E0
|
46
|
+
RL_STREAM_READ = 0x88E1
|
47
|
+
RL_STREAM_COPY = 0x88E2
|
48
|
+
RL_STATIC_DRAW = 0x88E4
|
49
|
+
RL_STATIC_READ = 0x88E5
|
50
|
+
RL_STATIC_COPY = 0x88E6
|
51
|
+
RL_DYNAMIC_DRAW = 0x88E8
|
52
|
+
RL_DYNAMIC_READ = 0x88E9
|
53
|
+
RL_DYNAMIC_COPY = 0x88EA
|
54
|
+
RL_FRAGMENT_SHADER = 0x8B30
|
55
|
+
RL_VERTEX_SHADER = 0x8B31
|
56
|
+
RL_COMPUTE_SHADER = 0x91B9
|
57
|
+
|
58
|
+
# Enum
|
59
|
+
|
60
|
+
OPENGL_11 = 1
|
61
|
+
OPENGL_21 = 2
|
62
|
+
OPENGL_33 = 3
|
63
|
+
OPENGL_43 = 4
|
64
|
+
OPENGL_ES_20 = 5
|
65
|
+
RL_ATTACHMENT_COLOR_CHANNEL0 = 0
|
66
|
+
RL_ATTACHMENT_COLOR_CHANNEL1 = 1
|
67
|
+
RL_ATTACHMENT_COLOR_CHANNEL2 = 2
|
68
|
+
RL_ATTACHMENT_COLOR_CHANNEL3 = 3
|
69
|
+
RL_ATTACHMENT_COLOR_CHANNEL4 = 4
|
70
|
+
RL_ATTACHMENT_COLOR_CHANNEL5 = 5
|
71
|
+
RL_ATTACHMENT_COLOR_CHANNEL6 = 6
|
72
|
+
RL_ATTACHMENT_COLOR_CHANNEL7 = 7
|
73
|
+
RL_ATTACHMENT_DEPTH = 100
|
74
|
+
RL_ATTACHMENT_STENCIL = 200
|
75
|
+
RL_ATTACHMENT_CUBEMAP_POSITIVE_X = 0
|
76
|
+
RL_ATTACHMENT_CUBEMAP_NEGATIVE_X = 1
|
77
|
+
RL_ATTACHMENT_CUBEMAP_POSITIVE_Y = 2
|
78
|
+
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y = 3
|
79
|
+
RL_ATTACHMENT_CUBEMAP_POSITIVE_Z = 4
|
80
|
+
RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z = 5
|
81
|
+
RL_ATTACHMENT_TEXTURE2D = 100
|
82
|
+
RL_ATTACHMENT_RENDERBUFFER = 200
|
83
|
+
RL_LOG_ALL = 0
|
84
|
+
RL_LOG_TRACE = 1
|
85
|
+
RL_LOG_DEBUG = 2
|
86
|
+
RL_LOG_INFO = 3
|
87
|
+
RL_LOG_WARNING = 4
|
88
|
+
RL_LOG_ERROR = 5
|
89
|
+
RL_LOG_FATAL = 6
|
90
|
+
RL_LOG_NONE = 7
|
91
|
+
RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1
|
92
|
+
RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA = 2
|
93
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5 = 3
|
94
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8 = 4
|
95
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1 = 5
|
96
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4 = 6
|
97
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8 = 7
|
98
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R32 = 8
|
99
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32 = 9
|
100
|
+
RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32 = 10
|
101
|
+
RL_PIXELFORMAT_COMPRESSED_DXT1_RGB = 11
|
102
|
+
RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA = 12
|
103
|
+
RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA = 13
|
104
|
+
RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA = 14
|
105
|
+
RL_PIXELFORMAT_COMPRESSED_ETC1_RGB = 15
|
106
|
+
RL_PIXELFORMAT_COMPRESSED_ETC2_RGB = 16
|
107
|
+
RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA = 17
|
108
|
+
RL_PIXELFORMAT_COMPRESSED_PVRT_RGB = 18
|
109
|
+
RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA = 19
|
110
|
+
RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA = 20
|
111
|
+
RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA = 21
|
112
|
+
RL_TEXTURE_FILTER_POINT = 0
|
113
|
+
RL_TEXTURE_FILTER_BILINEAR = 1
|
114
|
+
RL_TEXTURE_FILTER_TRILINEAR = 2
|
115
|
+
RL_TEXTURE_FILTER_ANISOTROPIC_4X = 3
|
116
|
+
RL_TEXTURE_FILTER_ANISOTROPIC_8X = 4
|
117
|
+
RL_TEXTURE_FILTER_ANISOTROPIC_16X = 5
|
118
|
+
RL_BLEND_ALPHA = 0
|
119
|
+
RL_BLEND_ADDITIVE = 1
|
120
|
+
RL_BLEND_MULTIPLIED = 2
|
121
|
+
RL_BLEND_ADD_COLORS = 3
|
122
|
+
RL_BLEND_SUBTRACT_COLORS = 4
|
123
|
+
RL_BLEND_CUSTOM = 5
|
124
|
+
RL_SHADER_LOC_VERTEX_POSITION = 0
|
125
|
+
RL_SHADER_LOC_VERTEX_TEXCOORD01 = 1
|
126
|
+
RL_SHADER_LOC_VERTEX_TEXCOORD02 = 2
|
127
|
+
RL_SHADER_LOC_VERTEX_NORMAL = 3
|
128
|
+
RL_SHADER_LOC_VERTEX_TANGENT = 4
|
129
|
+
RL_SHADER_LOC_VERTEX_COLOR = 5
|
130
|
+
RL_SHADER_LOC_MATRIX_MVP = 6
|
131
|
+
RL_SHADER_LOC_MATRIX_VIEW = 7
|
132
|
+
RL_SHADER_LOC_MATRIX_PROJECTION = 8
|
133
|
+
RL_SHADER_LOC_MATRIX_MODEL = 9
|
134
|
+
RL_SHADER_LOC_MATRIX_NORMAL = 10
|
135
|
+
RL_SHADER_LOC_VECTOR_VIEW = 11
|
136
|
+
RL_SHADER_LOC_COLOR_DIFFUSE = 12
|
137
|
+
RL_SHADER_LOC_COLOR_SPECULAR = 13
|
138
|
+
RL_SHADER_LOC_COLOR_AMBIENT = 14
|
139
|
+
RL_SHADER_LOC_MAP_ALBEDO = 15
|
140
|
+
RL_SHADER_LOC_MAP_METALNESS = 16
|
141
|
+
RL_SHADER_LOC_MAP_NORMAL = 17
|
142
|
+
RL_SHADER_LOC_MAP_ROUGHNESS = 18
|
143
|
+
RL_SHADER_LOC_MAP_OCCLUSION = 19
|
144
|
+
RL_SHADER_LOC_MAP_EMISSION = 20
|
145
|
+
RL_SHADER_LOC_MAP_HEIGHT = 21
|
146
|
+
RL_SHADER_LOC_MAP_CUBEMAP = 22
|
147
|
+
RL_SHADER_LOC_MAP_IRRADIANCE = 23
|
148
|
+
RL_SHADER_LOC_MAP_PREFILTER = 24
|
149
|
+
RL_SHADER_LOC_MAP_BRDF = 25
|
150
|
+
RL_SHADER_UNIFORM_FLOAT = 0
|
151
|
+
RL_SHADER_UNIFORM_VEC2 = 1
|
152
|
+
RL_SHADER_UNIFORM_VEC3 = 2
|
153
|
+
RL_SHADER_UNIFORM_VEC4 = 3
|
154
|
+
RL_SHADER_UNIFORM_INT = 4
|
155
|
+
RL_SHADER_UNIFORM_IVEC2 = 5
|
156
|
+
RL_SHADER_UNIFORM_IVEC3 = 6
|
157
|
+
RL_SHADER_UNIFORM_IVEC4 = 7
|
158
|
+
RL_SHADER_UNIFORM_SAMPLER2D = 8
|
159
|
+
RL_SHADER_ATTRIB_FLOAT = 0
|
160
|
+
RL_SHADER_ATTRIB_VEC2 = 1
|
161
|
+
RL_SHADER_ATTRIB_VEC3 = 2
|
162
|
+
RL_SHADER_ATTRIB_VEC4 = 3
|
163
|
+
|
164
|
+
# Typedef
|
165
|
+
|
166
|
+
typedef :int, :rlGlVersion
|
167
|
+
typedef :int, :rlFramebufferAttachType
|
168
|
+
typedef :int, :rlFramebufferAttachTextureType
|
169
|
+
typedef :int, :rlTraceLogLevel
|
170
|
+
typedef :int, :rlPixelFormat
|
171
|
+
typedef :int, :rlTextureFilter
|
172
|
+
typedef :int, :rlBlendMode
|
173
|
+
typedef :int, :rlShaderLocationIndex
|
174
|
+
typedef :int, :rlShaderUniformDataType
|
175
|
+
typedef :int, :rlShaderAttributeDataType
|
176
|
+
|
177
|
+
# Struct
|
178
|
+
|
179
|
+
class RlVertexBuffer < FFI::Struct
|
180
|
+
layout(
|
181
|
+
:elementCount, :int,
|
182
|
+
:vertices, :pointer,
|
183
|
+
:texcoords, :pointer,
|
184
|
+
:colors, :pointer,
|
185
|
+
:indices, :pointer,
|
186
|
+
:vaoId, :uint,
|
187
|
+
:vboId, [:uint, 4],
|
188
|
+
)
|
189
|
+
end
|
190
|
+
|
191
|
+
class RlDrawCall < FFI::Struct
|
192
|
+
layout(
|
193
|
+
:mode, :int,
|
194
|
+
:vertexCount, :int,
|
195
|
+
:vertexAlignment, :int,
|
196
|
+
:textureId, :uint,
|
197
|
+
)
|
198
|
+
end
|
199
|
+
|
200
|
+
class RlRenderBatch < FFI::Struct
|
201
|
+
layout(
|
202
|
+
:bufferCount, :int,
|
203
|
+
:currentBuffer, :int,
|
204
|
+
:vertexBuffer, :pointer,
|
205
|
+
:draws, :pointer,
|
206
|
+
:drawCounter, :int,
|
207
|
+
:currentDepth, :float,
|
208
|
+
)
|
209
|
+
end
|
210
|
+
|
211
|
+
|
212
|
+
# Function
|
213
|
+
|
214
|
+
def self.setup_rlgl_symbols()
|
215
|
+
symbols = [
|
216
|
+
:rlMatrixMode,
|
217
|
+
:rlPushMatrix,
|
218
|
+
:rlPopMatrix,
|
219
|
+
:rlLoadIdentity,
|
220
|
+
:rlTranslatef,
|
221
|
+
:rlRotatef,
|
222
|
+
:rlScalef,
|
223
|
+
:rlMultMatrixf,
|
224
|
+
:rlFrustum,
|
225
|
+
:rlOrtho,
|
226
|
+
:rlViewport,
|
227
|
+
:rlBegin,
|
228
|
+
:rlEnd,
|
229
|
+
:rlVertex2i,
|
230
|
+
:rlVertex2f,
|
231
|
+
:rlVertex3f,
|
232
|
+
:rlTexCoord2f,
|
233
|
+
:rlNormal3f,
|
234
|
+
:rlColor4ub,
|
235
|
+
:rlColor3f,
|
236
|
+
:rlColor4f,
|
237
|
+
:rlEnableVertexArray,
|
238
|
+
:rlDisableVertexArray,
|
239
|
+
:rlEnableVertexBuffer,
|
240
|
+
:rlDisableVertexBuffer,
|
241
|
+
:rlEnableVertexBufferElement,
|
242
|
+
:rlDisableVertexBufferElement,
|
243
|
+
:rlEnableVertexAttribute,
|
244
|
+
:rlDisableVertexAttribute,
|
245
|
+
:rlActiveTextureSlot,
|
246
|
+
:rlEnableTexture,
|
247
|
+
:rlDisableTexture,
|
248
|
+
:rlEnableTextureCubemap,
|
249
|
+
:rlDisableTextureCubemap,
|
250
|
+
:rlTextureParameters,
|
251
|
+
:rlEnableShader,
|
252
|
+
:rlDisableShader,
|
253
|
+
:rlEnableFramebuffer,
|
254
|
+
:rlDisableFramebuffer,
|
255
|
+
:rlActiveDrawBuffers,
|
256
|
+
:rlEnableColorBlend,
|
257
|
+
:rlDisableColorBlend,
|
258
|
+
:rlEnableDepthTest,
|
259
|
+
:rlDisableDepthTest,
|
260
|
+
:rlEnableDepthMask,
|
261
|
+
:rlDisableDepthMask,
|
262
|
+
:rlEnableBackfaceCulling,
|
263
|
+
:rlDisableBackfaceCulling,
|
264
|
+
:rlEnableScissorTest,
|
265
|
+
:rlDisableScissorTest,
|
266
|
+
:rlScissor,
|
267
|
+
:rlEnableWireMode,
|
268
|
+
:rlDisableWireMode,
|
269
|
+
:rlSetLineWidth,
|
270
|
+
:rlGetLineWidth,
|
271
|
+
:rlEnableSmoothLines,
|
272
|
+
:rlDisableSmoothLines,
|
273
|
+
:rlEnableStereoRender,
|
274
|
+
:rlDisableStereoRender,
|
275
|
+
:rlIsStereoRenderEnabled,
|
276
|
+
:rlClearColor,
|
277
|
+
:rlClearScreenBuffers,
|
278
|
+
:rlCheckErrors,
|
279
|
+
:rlSetBlendMode,
|
280
|
+
:rlSetBlendFactors,
|
281
|
+
:rlglInit,
|
282
|
+
:rlglClose,
|
283
|
+
:rlLoadExtensions,
|
284
|
+
:rlGetVersion,
|
285
|
+
:rlGetFramebufferWidth,
|
286
|
+
:rlGetFramebufferHeight,
|
287
|
+
:rlGetTextureIdDefault,
|
288
|
+
:rlGetShaderIdDefault,
|
289
|
+
:rlGetShaderLocsDefault,
|
290
|
+
:rlLoadRenderBatch,
|
291
|
+
:rlUnloadRenderBatch,
|
292
|
+
:rlDrawRenderBatch,
|
293
|
+
:rlSetRenderBatchActive,
|
294
|
+
:rlDrawRenderBatchActive,
|
295
|
+
:rlCheckRenderBatchLimit,
|
296
|
+
:rlSetTexture,
|
297
|
+
:rlLoadVertexArray,
|
298
|
+
:rlLoadVertexBuffer,
|
299
|
+
:rlLoadVertexBufferElement,
|
300
|
+
:rlUpdateVertexBuffer,
|
301
|
+
:rlUnloadVertexArray,
|
302
|
+
:rlUnloadVertexBuffer,
|
303
|
+
:rlSetVertexAttribute,
|
304
|
+
:rlSetVertexAttributeDivisor,
|
305
|
+
:rlSetVertexAttributeDefault,
|
306
|
+
:rlDrawVertexArray,
|
307
|
+
:rlDrawVertexArrayElements,
|
308
|
+
:rlDrawVertexArrayInstanced,
|
309
|
+
:rlDrawVertexArrayElementsInstanced,
|
310
|
+
:rlLoadTexture,
|
311
|
+
:rlLoadTextureDepth,
|
312
|
+
:rlLoadTextureCubemap,
|
313
|
+
:rlUpdateTexture,
|
314
|
+
:rlGetGlTextureFormats,
|
315
|
+
:rlGetPixelFormatName,
|
316
|
+
:rlUnloadTexture,
|
317
|
+
:rlGenTextureMipmaps,
|
318
|
+
:rlReadTexturePixels,
|
319
|
+
:rlReadScreenPixels,
|
320
|
+
:rlLoadFramebuffer,
|
321
|
+
:rlFramebufferAttach,
|
322
|
+
:rlFramebufferComplete,
|
323
|
+
:rlUnloadFramebuffer,
|
324
|
+
:rlLoadShaderCode,
|
325
|
+
:rlCompileShader,
|
326
|
+
:rlLoadShaderProgram,
|
327
|
+
:rlUnloadShaderProgram,
|
328
|
+
:rlGetLocationUniform,
|
329
|
+
:rlGetLocationAttrib,
|
330
|
+
:rlSetUniform,
|
331
|
+
:rlSetUniformMatrix,
|
332
|
+
:rlSetUniformSampler,
|
333
|
+
:rlSetShader,
|
334
|
+
:rlLoadComputeShaderProgram,
|
335
|
+
:rlComputeShaderDispatch,
|
336
|
+
:rlLoadShaderBuffer,
|
337
|
+
:rlUnloadShaderBuffer,
|
338
|
+
:rlUpdateShaderBufferElements,
|
339
|
+
:rlGetShaderBufferSize,
|
340
|
+
:rlReadShaderBufferElements,
|
341
|
+
:rlBindShaderBuffer,
|
342
|
+
:rlCopyBuffersElements,
|
343
|
+
:rlBindImageTexture,
|
344
|
+
:rlGetMatrixModelview,
|
345
|
+
:rlGetMatrixProjection,
|
346
|
+
:rlGetMatrixTransform,
|
347
|
+
:rlGetMatrixProjectionStereo,
|
348
|
+
:rlGetMatrixViewOffsetStereo,
|
349
|
+
:rlSetMatrixProjection,
|
350
|
+
:rlSetMatrixModelview,
|
351
|
+
:rlSetMatrixProjectionStereo,
|
352
|
+
:rlSetMatrixViewOffsetStereo,
|
353
|
+
:rlLoadDrawCube,
|
354
|
+
:rlLoadDrawQuad,
|
355
|
+
]
|
356
|
+
args = {
|
357
|
+
:rlMatrixMode => [:int],
|
358
|
+
:rlPushMatrix => [],
|
359
|
+
:rlPopMatrix => [],
|
360
|
+
:rlLoadIdentity => [],
|
361
|
+
:rlTranslatef => [:float, :float, :float],
|
362
|
+
:rlRotatef => [:float, :float, :float, :float],
|
363
|
+
:rlScalef => [:float, :float, :float],
|
364
|
+
:rlMultMatrixf => [:pointer],
|
365
|
+
:rlFrustum => [:double, :double, :double, :double, :double, :double],
|
366
|
+
:rlOrtho => [:double, :double, :double, :double, :double, :double],
|
367
|
+
:rlViewport => [:int, :int, :int, :int],
|
368
|
+
:rlBegin => [:int],
|
369
|
+
:rlEnd => [],
|
370
|
+
:rlVertex2i => [:int, :int],
|
371
|
+
:rlVertex2f => [:float, :float],
|
372
|
+
:rlVertex3f => [:float, :float, :float],
|
373
|
+
:rlTexCoord2f => [:float, :float],
|
374
|
+
:rlNormal3f => [:float, :float, :float],
|
375
|
+
:rlColor4ub => [:uchar, :uchar, :uchar, :uchar],
|
376
|
+
:rlColor3f => [:float, :float, :float],
|
377
|
+
:rlColor4f => [:float, :float, :float, :float],
|
378
|
+
:rlEnableVertexArray => [:uint],
|
379
|
+
:rlDisableVertexArray => [],
|
380
|
+
:rlEnableVertexBuffer => [:uint],
|
381
|
+
:rlDisableVertexBuffer => [],
|
382
|
+
:rlEnableVertexBufferElement => [:uint],
|
383
|
+
:rlDisableVertexBufferElement => [],
|
384
|
+
:rlEnableVertexAttribute => [:uint],
|
385
|
+
:rlDisableVertexAttribute => [:uint],
|
386
|
+
:rlActiveTextureSlot => [:int],
|
387
|
+
:rlEnableTexture => [:uint],
|
388
|
+
:rlDisableTexture => [],
|
389
|
+
:rlEnableTextureCubemap => [:uint],
|
390
|
+
:rlDisableTextureCubemap => [],
|
391
|
+
:rlTextureParameters => [:uint, :int, :int],
|
392
|
+
:rlEnableShader => [:uint],
|
393
|
+
:rlDisableShader => [],
|
394
|
+
:rlEnableFramebuffer => [:uint],
|
395
|
+
:rlDisableFramebuffer => [],
|
396
|
+
:rlActiveDrawBuffers => [:int],
|
397
|
+
:rlEnableColorBlend => [],
|
398
|
+
:rlDisableColorBlend => [],
|
399
|
+
:rlEnableDepthTest => [],
|
400
|
+
:rlDisableDepthTest => [],
|
401
|
+
:rlEnableDepthMask => [],
|
402
|
+
:rlDisableDepthMask => [],
|
403
|
+
:rlEnableBackfaceCulling => [],
|
404
|
+
:rlDisableBackfaceCulling => [],
|
405
|
+
:rlEnableScissorTest => [],
|
406
|
+
:rlDisableScissorTest => [],
|
407
|
+
:rlScissor => [:int, :int, :int, :int],
|
408
|
+
:rlEnableWireMode => [],
|
409
|
+
:rlDisableWireMode => [],
|
410
|
+
:rlSetLineWidth => [:float],
|
411
|
+
:rlGetLineWidth => [],
|
412
|
+
:rlEnableSmoothLines => [],
|
413
|
+
:rlDisableSmoothLines => [],
|
414
|
+
:rlEnableStereoRender => [],
|
415
|
+
:rlDisableStereoRender => [],
|
416
|
+
:rlIsStereoRenderEnabled => [],
|
417
|
+
:rlClearColor => [:uchar, :uchar, :uchar, :uchar],
|
418
|
+
:rlClearScreenBuffers => [],
|
419
|
+
:rlCheckErrors => [],
|
420
|
+
:rlSetBlendMode => [:int],
|
421
|
+
:rlSetBlendFactors => [:int, :int, :int],
|
422
|
+
:rlglInit => [:int, :int],
|
423
|
+
:rlglClose => [],
|
424
|
+
:rlLoadExtensions => [:pointer],
|
425
|
+
:rlGetVersion => [],
|
426
|
+
:rlGetFramebufferWidth => [],
|
427
|
+
:rlGetFramebufferHeight => [],
|
428
|
+
:rlGetTextureIdDefault => [],
|
429
|
+
:rlGetShaderIdDefault => [],
|
430
|
+
:rlGetShaderLocsDefault => [],
|
431
|
+
:rlLoadRenderBatch => [:int, :int],
|
432
|
+
:rlUnloadRenderBatch => [RlRenderBatch.by_value],
|
433
|
+
:rlDrawRenderBatch => [:pointer],
|
434
|
+
:rlSetRenderBatchActive => [:pointer],
|
435
|
+
:rlDrawRenderBatchActive => [],
|
436
|
+
:rlCheckRenderBatchLimit => [:int],
|
437
|
+
:rlSetTexture => [:uint],
|
438
|
+
:rlLoadVertexArray => [],
|
439
|
+
:rlLoadVertexBuffer => [:pointer, :int, :bool],
|
440
|
+
:rlLoadVertexBufferElement => [:pointer, :int, :bool],
|
441
|
+
:rlUpdateVertexBuffer => [:uint, :pointer, :int, :int],
|
442
|
+
:rlUnloadVertexArray => [:uint],
|
443
|
+
:rlUnloadVertexBuffer => [:uint],
|
444
|
+
:rlSetVertexAttribute => [:uint, :int, :int, :bool, :int, :pointer],
|
445
|
+
:rlSetVertexAttributeDivisor => [:uint, :int],
|
446
|
+
:rlSetVertexAttributeDefault => [:int, :pointer, :int, :int],
|
447
|
+
:rlDrawVertexArray => [:int, :int],
|
448
|
+
:rlDrawVertexArrayElements => [:int, :int, :pointer],
|
449
|
+
:rlDrawVertexArrayInstanced => [:int, :int, :int],
|
450
|
+
:rlDrawVertexArrayElementsInstanced => [:int, :int, :pointer, :int],
|
451
|
+
:rlLoadTexture => [:pointer, :int, :int, :int, :int],
|
452
|
+
:rlLoadTextureDepth => [:int, :int, :bool],
|
453
|
+
:rlLoadTextureCubemap => [:pointer, :int, :int],
|
454
|
+
:rlUpdateTexture => [:uint, :int, :int, :int, :int, :int, :pointer],
|
455
|
+
:rlGetGlTextureFormats => [:int, :pointer, :pointer, :pointer],
|
456
|
+
:rlGetPixelFormatName => [:uint],
|
457
|
+
:rlUnloadTexture => [:uint],
|
458
|
+
:rlGenTextureMipmaps => [:uint, :int, :int, :int, :pointer],
|
459
|
+
:rlReadTexturePixels => [:uint, :int, :int, :int],
|
460
|
+
:rlReadScreenPixels => [:int, :int],
|
461
|
+
:rlLoadFramebuffer => [:int, :int],
|
462
|
+
:rlFramebufferAttach => [:uint, :uint, :int, :int, :int],
|
463
|
+
:rlFramebufferComplete => [:uint],
|
464
|
+
:rlUnloadFramebuffer => [:uint],
|
465
|
+
:rlLoadShaderCode => [:pointer, :pointer],
|
466
|
+
:rlCompileShader => [:pointer, :int],
|
467
|
+
:rlLoadShaderProgram => [:uint, :uint],
|
468
|
+
:rlUnloadShaderProgram => [:uint],
|
469
|
+
:rlGetLocationUniform => [:uint, :pointer],
|
470
|
+
:rlGetLocationAttrib => [:uint, :pointer],
|
471
|
+
:rlSetUniform => [:int, :pointer, :int, :int],
|
472
|
+
:rlSetUniformMatrix => [:int, Matrix.by_value],
|
473
|
+
:rlSetUniformSampler => [:int, :uint],
|
474
|
+
:rlSetShader => [:uint, :pointer],
|
475
|
+
:rlLoadComputeShaderProgram => [:uint],
|
476
|
+
:rlComputeShaderDispatch => [:uint, :uint, :uint],
|
477
|
+
:rlLoadShaderBuffer => [:ulong_long, :pointer, :int],
|
478
|
+
:rlUnloadShaderBuffer => [:uint],
|
479
|
+
:rlUpdateShaderBufferElements => [:uint, :pointer, :ulong_long, :ulong_long],
|
480
|
+
:rlGetShaderBufferSize => [:uint],
|
481
|
+
:rlReadShaderBufferElements => [:uint, :pointer, :ulong_long, :ulong_long],
|
482
|
+
:rlBindShaderBuffer => [:uint, :uint],
|
483
|
+
:rlCopyBuffersElements => [:uint, :uint, :ulong_long, :ulong_long, :ulong_long],
|
484
|
+
:rlBindImageTexture => [:uint, :uint, :uint, :int],
|
485
|
+
:rlGetMatrixModelview => [],
|
486
|
+
:rlGetMatrixProjection => [],
|
487
|
+
:rlGetMatrixTransform => [],
|
488
|
+
:rlGetMatrixProjectionStereo => [:int],
|
489
|
+
:rlGetMatrixViewOffsetStereo => [:int],
|
490
|
+
:rlSetMatrixProjection => [Matrix.by_value],
|
491
|
+
:rlSetMatrixModelview => [Matrix.by_value],
|
492
|
+
:rlSetMatrixProjectionStereo => [Matrix.by_value, Matrix.by_value],
|
493
|
+
:rlSetMatrixViewOffsetStereo => [Matrix.by_value, Matrix.by_value],
|
494
|
+
:rlLoadDrawCube => [],
|
495
|
+
:rlLoadDrawQuad => [],
|
496
|
+
}
|
497
|
+
retvals = {
|
498
|
+
:rlMatrixMode => :void,
|
499
|
+
:rlPushMatrix => :void,
|
500
|
+
:rlPopMatrix => :void,
|
501
|
+
:rlLoadIdentity => :void,
|
502
|
+
:rlTranslatef => :void,
|
503
|
+
:rlRotatef => :void,
|
504
|
+
:rlScalef => :void,
|
505
|
+
:rlMultMatrixf => :void,
|
506
|
+
:rlFrustum => :void,
|
507
|
+
:rlOrtho => :void,
|
508
|
+
:rlViewport => :void,
|
509
|
+
:rlBegin => :void,
|
510
|
+
:rlEnd => :void,
|
511
|
+
:rlVertex2i => :void,
|
512
|
+
:rlVertex2f => :void,
|
513
|
+
:rlVertex3f => :void,
|
514
|
+
:rlTexCoord2f => :void,
|
515
|
+
:rlNormal3f => :void,
|
516
|
+
:rlColor4ub => :void,
|
517
|
+
:rlColor3f => :void,
|
518
|
+
:rlColor4f => :void,
|
519
|
+
:rlEnableVertexArray => :bool,
|
520
|
+
:rlDisableVertexArray => :void,
|
521
|
+
:rlEnableVertexBuffer => :void,
|
522
|
+
:rlDisableVertexBuffer => :void,
|
523
|
+
:rlEnableVertexBufferElement => :void,
|
524
|
+
:rlDisableVertexBufferElement => :void,
|
525
|
+
:rlEnableVertexAttribute => :void,
|
526
|
+
:rlDisableVertexAttribute => :void,
|
527
|
+
:rlActiveTextureSlot => :void,
|
528
|
+
:rlEnableTexture => :void,
|
529
|
+
:rlDisableTexture => :void,
|
530
|
+
:rlEnableTextureCubemap => :void,
|
531
|
+
:rlDisableTextureCubemap => :void,
|
532
|
+
:rlTextureParameters => :void,
|
533
|
+
:rlEnableShader => :void,
|
534
|
+
:rlDisableShader => :void,
|
535
|
+
:rlEnableFramebuffer => :void,
|
536
|
+
:rlDisableFramebuffer => :void,
|
537
|
+
:rlActiveDrawBuffers => :void,
|
538
|
+
:rlEnableColorBlend => :void,
|
539
|
+
:rlDisableColorBlend => :void,
|
540
|
+
:rlEnableDepthTest => :void,
|
541
|
+
:rlDisableDepthTest => :void,
|
542
|
+
:rlEnableDepthMask => :void,
|
543
|
+
:rlDisableDepthMask => :void,
|
544
|
+
:rlEnableBackfaceCulling => :void,
|
545
|
+
:rlDisableBackfaceCulling => :void,
|
546
|
+
:rlEnableScissorTest => :void,
|
547
|
+
:rlDisableScissorTest => :void,
|
548
|
+
:rlScissor => :void,
|
549
|
+
:rlEnableWireMode => :void,
|
550
|
+
:rlDisableWireMode => :void,
|
551
|
+
:rlSetLineWidth => :void,
|
552
|
+
:rlGetLineWidth => :float,
|
553
|
+
:rlEnableSmoothLines => :void,
|
554
|
+
:rlDisableSmoothLines => :void,
|
555
|
+
:rlEnableStereoRender => :void,
|
556
|
+
:rlDisableStereoRender => :void,
|
557
|
+
:rlIsStereoRenderEnabled => :bool,
|
558
|
+
:rlClearColor => :void,
|
559
|
+
:rlClearScreenBuffers => :void,
|
560
|
+
:rlCheckErrors => :void,
|
561
|
+
:rlSetBlendMode => :void,
|
562
|
+
:rlSetBlendFactors => :void,
|
563
|
+
:rlglInit => :void,
|
564
|
+
:rlglClose => :void,
|
565
|
+
:rlLoadExtensions => :void,
|
566
|
+
:rlGetVersion => :int,
|
567
|
+
:rlGetFramebufferWidth => :int,
|
568
|
+
:rlGetFramebufferHeight => :int,
|
569
|
+
:rlGetTextureIdDefault => :uint,
|
570
|
+
:rlGetShaderIdDefault => :uint,
|
571
|
+
:rlGetShaderLocsDefault => :pointer,
|
572
|
+
:rlLoadRenderBatch => RlRenderBatch.by_value,
|
573
|
+
:rlUnloadRenderBatch => :void,
|
574
|
+
:rlDrawRenderBatch => :void,
|
575
|
+
:rlSetRenderBatchActive => :void,
|
576
|
+
:rlDrawRenderBatchActive => :void,
|
577
|
+
:rlCheckRenderBatchLimit => :bool,
|
578
|
+
:rlSetTexture => :void,
|
579
|
+
:rlLoadVertexArray => :uint,
|
580
|
+
:rlLoadVertexBuffer => :uint,
|
581
|
+
:rlLoadVertexBufferElement => :uint,
|
582
|
+
:rlUpdateVertexBuffer => :void,
|
583
|
+
:rlUnloadVertexArray => :void,
|
584
|
+
:rlUnloadVertexBuffer => :void,
|
585
|
+
:rlSetVertexAttribute => :void,
|
586
|
+
:rlSetVertexAttributeDivisor => :void,
|
587
|
+
:rlSetVertexAttributeDefault => :void,
|
588
|
+
:rlDrawVertexArray => :void,
|
589
|
+
:rlDrawVertexArrayElements => :void,
|
590
|
+
:rlDrawVertexArrayInstanced => :void,
|
591
|
+
:rlDrawVertexArrayElementsInstanced => :void,
|
592
|
+
:rlLoadTexture => :uint,
|
593
|
+
:rlLoadTextureDepth => :uint,
|
594
|
+
:rlLoadTextureCubemap => :uint,
|
595
|
+
:rlUpdateTexture => :void,
|
596
|
+
:rlGetGlTextureFormats => :void,
|
597
|
+
:rlGetPixelFormatName => :pointer,
|
598
|
+
:rlUnloadTexture => :void,
|
599
|
+
:rlGenTextureMipmaps => :void,
|
600
|
+
:rlReadTexturePixels => :pointer,
|
601
|
+
:rlReadScreenPixels => :pointer,
|
602
|
+
:rlLoadFramebuffer => :uint,
|
603
|
+
:rlFramebufferAttach => :void,
|
604
|
+
:rlFramebufferComplete => :bool,
|
605
|
+
:rlUnloadFramebuffer => :void,
|
606
|
+
:rlLoadShaderCode => :uint,
|
607
|
+
:rlCompileShader => :uint,
|
608
|
+
:rlLoadShaderProgram => :uint,
|
609
|
+
:rlUnloadShaderProgram => :void,
|
610
|
+
:rlGetLocationUniform => :int,
|
611
|
+
:rlGetLocationAttrib => :int,
|
612
|
+
:rlSetUniform => :void,
|
613
|
+
:rlSetUniformMatrix => :void,
|
614
|
+
:rlSetUniformSampler => :void,
|
615
|
+
:rlSetShader => :void,
|
616
|
+
:rlLoadComputeShaderProgram => :uint,
|
617
|
+
:rlComputeShaderDispatch => :void,
|
618
|
+
:rlLoadShaderBuffer => :uint,
|
619
|
+
:rlUnloadShaderBuffer => :void,
|
620
|
+
:rlUpdateShaderBufferElements => :void,
|
621
|
+
:rlGetShaderBufferSize => :ulong_long,
|
622
|
+
:rlReadShaderBufferElements => :void,
|
623
|
+
:rlBindShaderBuffer => :void,
|
624
|
+
:rlCopyBuffersElements => :void,
|
625
|
+
:rlBindImageTexture => :void,
|
626
|
+
:rlGetMatrixModelview => Matrix.by_value,
|
627
|
+
:rlGetMatrixProjection => Matrix.by_value,
|
628
|
+
:rlGetMatrixTransform => Matrix.by_value,
|
629
|
+
:rlGetMatrixProjectionStereo => Matrix.by_value,
|
630
|
+
:rlGetMatrixViewOffsetStereo => Matrix.by_value,
|
631
|
+
:rlSetMatrixProjection => :void,
|
632
|
+
:rlSetMatrixModelview => :void,
|
633
|
+
:rlSetMatrixProjectionStereo => :void,
|
634
|
+
:rlSetMatrixViewOffsetStereo => :void,
|
635
|
+
:rlLoadDrawCube => :void,
|
636
|
+
:rlLoadDrawQuad => :void,
|
637
|
+
}
|
638
|
+
symbols.each do |sym|
|
639
|
+
begin
|
640
|
+
attach_function sym, args[sym], retvals[sym]
|
641
|
+
rescue FFI::NotFoundError => error
|
642
|
+
$stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
|
643
|
+
end
|
644
|
+
end
|
645
|
+
end
|
646
|
+
|
647
|
+
end
|
648
|
+
|