ray 0.0.1 → 0.1.0.pre1

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Files changed (188) hide show
  1. data/.gemtest +0 -0
  2. data/.yardopts +4 -0
  3. data/README.md +17 -21
  4. data/Rakefile +18 -139
  5. data/VERSION +1 -1
  6. data/ext/audio.cpp +723 -0
  7. data/ext/{color.c → color.cpp} +25 -13
  8. data/ext/drawable.cpp +91 -0
  9. data/ext/event.cpp +460 -0
  10. data/ext/extconf.rb +5 -104
  11. data/ext/font.cpp +190 -0
  12. data/ext/image.cpp +733 -0
  13. data/ext/input.cpp +74 -0
  14. data/ext/ray.cpp +168 -0
  15. data/ext/ray.hpp +356 -0
  16. data/ext/{rect.c → rect.cpp} +51 -37
  17. data/ext/shader.cpp +169 -0
  18. data/ext/shape.cpp +409 -0
  19. data/ext/sprite.cpp +306 -0
  20. data/ext/text.cpp +181 -0
  21. data/ext/vector.cpp +215 -0
  22. data/guide.md +619 -0
  23. data/lib/ray/audio.rb +0 -41
  24. data/lib/ray/color.rb +32 -10
  25. data/lib/ray/drawable.rb +16 -0
  26. data/lib/ray/dsl/event_listener.rb +25 -2
  27. data/lib/ray/dsl/event_runner.rb +33 -5
  28. data/lib/ray/dsl/event_translator.rb +66 -30
  29. data/lib/ray/dsl/handler.rb +3 -2
  30. data/lib/ray/dsl/matcher.rb +58 -14
  31. data/lib/ray/font.rb +38 -96
  32. data/lib/ray/font_set.rb +8 -8
  33. data/lib/ray/game.rb +87 -66
  34. data/lib/ray/helper.rb +105 -10
  35. data/lib/ray/image.rb +150 -24
  36. data/lib/ray/image_set.rb +3 -1
  37. data/lib/ray/input.rb +10 -0
  38. data/lib/ray/music_set.rb +5 -3
  39. data/lib/ray/ray.rb +21 -9
  40. data/lib/ray/rect.rb +48 -7
  41. data/lib/ray/rmagick.rb +41 -0
  42. data/lib/ray/scene.rb +99 -43
  43. data/lib/ray/scene_list.rb +67 -0
  44. data/lib/ray/shape.rb +132 -0
  45. data/lib/ray/sound_set.rb +4 -2
  46. data/lib/ray/sprite.rb +49 -111
  47. data/lib/ray/text.rb +101 -0
  48. data/lib/ray/text_helper.rb +37 -0
  49. data/lib/ray/turtle.rb +215 -0
  50. data/lib/ray/vector.rb +226 -0
  51. data/samples/audio/spacial.rb +44 -0
  52. data/samples/hello_world/hello.rb +9 -13
  53. data/samples/hello_world/hello_dsl.rb +8 -12
  54. data/samples/hello_world/text.rb +15 -0
  55. data/samples/opengl/binding.rb +38 -0
  56. data/samples/opengl/image.rb +32 -0
  57. data/samples/opengl/opengl.rb +34 -0
  58. data/samples/opengl/shader.rb +42 -0
  59. data/samples/pong/pong.rb +14 -10
  60. data/samples/run_scene.rb +53 -0
  61. data/samples/shaders/scene.rb +40 -0
  62. data/samples/shaders/shaders.rb +42 -0
  63. data/samples/shaders/shape.rb +34 -0
  64. data/samples/sokoban/sokoban.rb +18 -18
  65. data/samples/test/actual_scene.rb +41 -0
  66. data/samples/test/scene_riot.rb +39 -0
  67. data/samples/test/scene_spec.rb +32 -0
  68. data/samples/test/scene_test_unit.rb +25 -0
  69. data/samples/turtle/byzantium.rb +45 -0
  70. data/samples/turtle/hilbert.rb +48 -0
  71. data/samples/turtle/koch.rb +55 -0
  72. data/samples/turtle/mandala.rb +61 -0
  73. data/samples/turtle/tree.rb +57 -0
  74. data/test/audio_test.rb +69 -0
  75. data/test/color_test.rb +77 -0
  76. data/test/drawable_test.rb +19 -0
  77. data/test/dsl_test.rb +93 -0
  78. data/test/font_test.rb +57 -0
  79. data/test/helpers.rb +94 -0
  80. data/test/image_test.rb +82 -0
  81. data/test/ray_test.rb +25 -0
  82. data/test/rect_test.rb +121 -0
  83. data/{spec → test}/res/VeraMono.ttf +0 -0
  84. data/{spec → test}/res/aqua.bmp +0 -0
  85. data/{spec → test}/res/aqua.png +0 -0
  86. data/{spec → test}/res/aqua2.bmp +0 -0
  87. data/{spec → test}/res/not_a_jpeg.jpeg +0 -0
  88. data/{spec → test}/res/pop.wav +0 -0
  89. data/test/resource_set_test.rb +99 -0
  90. data/test/run_all.rb +7 -0
  91. data/test/shape_test.rb +101 -0
  92. data/test/sprite_test.rb +89 -0
  93. data/test/text_test.rb +78 -0
  94. data/test/turtle_test.rb +176 -0
  95. data/test/vector_test.rb +111 -0
  96. data/yard_ext.rb +0 -28
  97. metadata +95 -139
  98. data/.gitignore +0 -23
  99. data/.gitmodules +0 -3
  100. data/.rspec +0 -3
  101. data/ext/audio.c +0 -473
  102. data/ext/event.c +0 -557
  103. data/ext/font.c +0 -287
  104. data/ext/image.c +0 -933
  105. data/ext/joystick.c +0 -145
  106. data/ext/ray.c +0 -489
  107. data/ext/ray.h +0 -245
  108. data/ext/ray_osx.m +0 -161
  109. data/lib/ray/joystick.rb +0 -30
  110. data/psp/SDL_psp_main.c +0 -84
  111. data/psp/bigdecimal/README +0 -60
  112. data/psp/bigdecimal/bigdecimal.c +0 -4697
  113. data/psp/bigdecimal/bigdecimal.h +0 -216
  114. data/psp/bigdecimal/lib/bigdecimal/jacobian.rb +0 -85
  115. data/psp/bigdecimal/lib/bigdecimal/ludcmp.rb +0 -84
  116. data/psp/bigdecimal/lib/bigdecimal/math.rb +0 -235
  117. data/psp/bigdecimal/lib/bigdecimal/newton.rb +0 -77
  118. data/psp/bigdecimal/lib/bigdecimal/util.rb +0 -65
  119. data/psp/digest/bubblebabble/bubblebabble.c +0 -142
  120. data/psp/digest/defs.h +0 -20
  121. data/psp/digest/digest.c +0 -643
  122. data/psp/digest/digest.h +0 -32
  123. data/psp/digest/lib/digest.rb +0 -50
  124. data/psp/digest/lib/md5.rb +0 -27
  125. data/psp/digest/lib/sha1.rb +0 -27
  126. data/psp/digest/md5/md5.c +0 -420
  127. data/psp/digest/md5/md5.h +0 -80
  128. data/psp/digest/md5/md5init.c +0 -40
  129. data/psp/digest/rmd160/rmd160.c +0 -457
  130. data/psp/digest/rmd160/rmd160.h +0 -56
  131. data/psp/digest/rmd160/rmd160init.c +0 -40
  132. data/psp/digest/sha1/sha1.c +0 -269
  133. data/psp/digest/sha1/sha1.h +0 -39
  134. data/psp/digest/sha1/sha1init.c +0 -40
  135. data/psp/digest/sha2/lib/sha2.rb +0 -73
  136. data/psp/digest/sha2/sha2.c +0 -919
  137. data/psp/digest/sha2/sha2.h +0 -109
  138. data/psp/digest/sha2/sha2init.c +0 -52
  139. data/psp/enumerator/enumerator.c +0 -298
  140. data/psp/etc/etc.c +0 -559
  141. data/psp/ext.c +0 -289
  142. data/psp/fcntl/fcntl.c +0 -187
  143. data/psp/lib/rbconfig.rb +0 -178
  144. data/psp/nkf/lib/kconv.rb +0 -367
  145. data/psp/nkf/nkf-utf8/config.h +0 -88
  146. data/psp/nkf/nkf-utf8/nkf.c +0 -6040
  147. data/psp/nkf/nkf-utf8/utf8tbl.c +0 -8500
  148. data/psp/nkf/nkf-utf8/utf8tbl.h +0 -34
  149. data/psp/nkf/nkf.c +0 -654
  150. data/psp/socket/addrinfo.h +0 -173
  151. data/psp/socket/getaddrinfo.c +0 -676
  152. data/psp/socket/getnameinfo.c +0 -270
  153. data/psp/socket/pspsocket.c +0 -71
  154. data/psp/socket/pspsocket.h +0 -28
  155. data/psp/socket/socket.c +0 -4662
  156. data/psp/socket/sockport.h +0 -76
  157. data/psp/stringio/stringio.c +0 -1306
  158. data/psp/strscan/strscan.c +0 -1320
  159. data/psp/syck/bytecode.c +0 -1166
  160. data/psp/syck/emitter.c +0 -1242
  161. data/psp/syck/gram.c +0 -1894
  162. data/psp/syck/gram.h +0 -79
  163. data/psp/syck/handler.c +0 -174
  164. data/psp/syck/implicit.c +0 -2990
  165. data/psp/syck/node.c +0 -408
  166. data/psp/syck/rubyext.c +0 -2367
  167. data/psp/syck/syck.c +0 -504
  168. data/psp/syck/syck.h +0 -456
  169. data/psp/syck/token.c +0 -2725
  170. data/psp/syck/yaml2byte.c +0 -257
  171. data/psp/syck/yamlbyte.h +0 -170
  172. data/psp/thread/thread.c +0 -1175
  173. data/psp/zlib/zlib.c +0 -3547
  174. data/script.rb +0 -10
  175. data/spec/ray/audio_spec.rb +0 -146
  176. data/spec/ray/color_spec.rb +0 -57
  177. data/spec/ray/event_spec.rb +0 -80
  178. data/spec/ray/font_spec.rb +0 -93
  179. data/spec/ray/image_set_spec.rb +0 -48
  180. data/spec/ray/image_spec.rb +0 -162
  181. data/spec/ray/joystick_spec.rb +0 -21
  182. data/spec/ray/matcher_spec.rb +0 -50
  183. data/spec/ray/ray_spec.rb +0 -88
  184. data/spec/ray/rect_spec.rb +0 -154
  185. data/spec/ray/resource_set_spec.rb +0 -105
  186. data/spec/ray/sprite_spec.rb +0 -163
  187. data/spec/spec.opts +0 -4
  188. data/spec/spec_helper.rb +0 -8
@@ -1,45 +1,4 @@
1
1
  module Ray
2
- # Represents an audio channel, where sounds are played.
3
- class Channel
4
- # Creates a channel.
5
- # @param [Integer] id Identifer of the channel.
6
- def initialize(id)
7
- @id = id
8
- end
9
-
10
- # Plays a sound on the channel.
11
- # @param [Ray::Sound] sound The sound to be played
12
- # @param [Integer, :forever] times How many times the sound should be played.
13
- def play(sound, times = 1)
14
- sound.play(@id, times)
15
- end
16
-
17
- # Stops playing on the channel, without being able to resume.
18
- def stop
19
- Ray::Audio.stop(@id)
20
- end
21
-
22
- # Pauses the channel.
23
- def pause
24
- Ray::Audio.pause(@id)
25
- end
26
-
27
- # Resumes from pause.
28
- def resume
29
- Ray::Audio.resume(@id)
30
- end
31
-
32
- # @return [true, false] True if the channel is paused.
33
- def paused?
34
- Ray::Audio.paused?(@id)
35
- end
36
-
37
- # @return [true, false] True if a sound is being played.
38
- def playing?
39
- Ray::Audio.playing?(@id)
40
- end
41
- end
42
-
43
2
  class Sound
44
3
  extend Ray::ResourceSet
45
4
  add_set(/^(.*)$/) { |filename| new(filename) }
@@ -13,17 +13,46 @@ module Ray
13
13
  def fuschia; new(255, 0, 255); end
14
14
  end
15
15
 
16
- def inspect
16
+ def to_s
17
17
  "RGBA(#{r}, #{g}, #{b}, #{a})"
18
18
  end
19
19
 
20
+ # @param [Ray::Color] color Another color
21
+ # @return [Ray::Color] Sum of two colors, each components
22
+ # are added.
23
+ def +(color)
24
+ r = red + color.red
25
+ g = green + color.green
26
+ b = blue + color.blue
27
+ a = alpha + color.alpha
28
+
29
+ Ray::Color.new(r > 255 ? 255 : r,
30
+ g > 255 ? 255 : g,
31
+ b > 255 ? 255 : b,
32
+ a > 255 ? 255 : a)
33
+ end
34
+
35
+ # @param [Ray::Color] color Another color
36
+ # @return [Ray::Color] Product of two colors, each components
37
+ # are multiplied and then divided by 255.
38
+ def *(color)
39
+ Ray::Color.new(r * color.r / 255.0,
40
+ g * color.g / 255.0,
41
+ b * color.b / 255.0,
42
+ a * color.a / 255.0)
43
+ end
44
+
20
45
  def ==(obj)
21
46
  return false unless obj.is_a? Color
22
47
  r == obj.r && g == obj.g && b == obj.b && a == obj.a
23
48
  end
24
49
 
25
- def to_color
26
- self
50
+ def eql?(obj)
51
+ self.class == obj.class && self == obj
52
+ end
53
+
54
+ def hash
55
+ [r, g, b, a].hash
27
56
  end
28
57
 
29
58
  alias :red :r
@@ -37,10 +66,3 @@ module Ray
37
66
  alias :alpha= :a=
38
67
  end
39
68
  end
40
-
41
- class Array
42
- # Converts an Array to a color
43
- def to_color
44
- Ray::Color.new(*self)
45
- end
46
- end
@@ -0,0 +1,16 @@
1
+ module Ray
2
+ class Drawable
3
+ # Draws the drawable on an image.
4
+ def draw_on(image)
5
+ image.draw_drawable self
6
+ end
7
+
8
+ # Draws the drawable.
9
+ #
10
+ # @option opts [Ray::Image] :on (Ray.screen) The image to draw the drawable
11
+ # on.
12
+ def draw(opts = {})
13
+ draw_on(opts[:on] || Ray.screen)
14
+ end
15
+ end
16
+ end
@@ -13,7 +13,7 @@ module Ray
13
13
  # the block will be called anyway)
14
14
  def on(event, *args, &block)
15
15
  return unless listener_runner
16
- listener_runner.add_handler(event, args, block)
16
+ listener_runner.add_handler(event, current_event_group, args, block)
17
17
  end
18
18
 
19
19
  # @overload add_hook(event, ..., callable)
@@ -23,7 +23,30 @@ module Ray
23
23
  # @example
24
24
  # add_hook :quit, method(:exit!)
25
25
  def add_hook(event, *args)
26
- on(event, *args[0...-1], &args.last)
26
+ return unless listener_runner
27
+ listener_runner.add_handler(event, current_event_group, args[0...-1],
28
+ args.last)
29
+ end
30
+
31
+ # Sets the current event group to name and runs a block to register
32
+ # events. The current event group is reset to its old value afterwards.
33
+ def event_group(name)
34
+ old_group = current_event_group
35
+ self.current_event_group = name
36
+
37
+ begin
38
+ yield name
39
+ ensure
40
+ self.current_event_group = old_group
41
+ end
42
+ end
43
+
44
+ def current_event_group
45
+ @__listener_event_group ||= :default
46
+ end
47
+
48
+ def current_event_group=(val)
49
+ @__listener_event_group = val
27
50
  end
28
51
 
29
52
  def listener_runner
@@ -12,6 +12,9 @@ module Ray
12
12
  @event_list = []
13
13
  @next_events = []
14
14
 
15
+ @event_groups = Hash.new { |h, k| h[k] = true }
16
+ @event_groups[:default] = true
17
+
15
18
  @mutex = Mutex.new
16
19
  end
17
20
 
@@ -22,20 +25,45 @@ module Ray
22
25
  @next_events = []
23
26
  end
24
27
 
28
+ handlers = @handlers.select { |o| group_enabled?(o.group) }
29
+
25
30
  @event_list.each do |ev|
26
- @handlers.select { |i| i.match? ev }.each do |handler|
27
- handler.call(ev)
28
- end
31
+ handlers.select { |o| o.call(ev) if o.match?(ev) }
29
32
  end
30
33
  end
31
34
 
32
- def add_handler(type, args, block)
33
- @handlers << Ray::DSL::Handler.new(type, args, block)
35
+ def add_handler(type, group, args, block)
36
+ @handlers << Ray::DSL::Handler.new(type, group, args, block)
34
37
  end
35
38
 
36
39
  def add_event(type, args)
37
40
  @mutex.synchronize { @next_events << Ray::DSL::Event.new(type, args) }
38
41
  end
42
+
43
+ # Disables an event group
44
+ def disable_group(group)
45
+ @event_groups[group] = false
46
+ end
47
+
48
+ # Enables an event group
49
+ def enable_group(group)
50
+ @event_groups[group] = true
51
+ end
52
+
53
+ # Removes all the handlers belonging to a given group
54
+ def remove_group(name)
55
+ @handlers.delete_if { |o| o.group == name }
56
+ end
57
+
58
+ # Removes all the registred handlers
59
+ def clear
60
+ @handlers.clear
61
+ end
62
+
63
+ # @return Whether an event group is enabled
64
+ def group_enabled?(group)
65
+ @event_groups[group]
66
+ end
39
67
  end
40
68
  end
41
69
  end
@@ -3,31 +3,32 @@ module Ray
3
3
  # Module charged to translate an instance of Ray::Event into the arguments
4
4
  # you pass to raise_event. It is for instance used in Ray::Scene.
5
5
  #
6
+ # Unless otherwise mentionned, points and sizes are Ray::Vector2 and
7
+ # rects Ray::Rect.
8
+ #
6
9
  # == Raised events
7
- # 1. quit
8
- # 2. focus_gain(focus_type)
9
- # 3. mouse_motion(rect), where [rect.x, rect.y] is where the user clicked.
10
- # 4. mouse_press(button, rect)
11
- # 5. mouse_release(button, rect)
12
- # 6. key_press(key, mod_keys)
13
- # 7. key_release(key, mod_keys)
14
- # 8. window_resize(rect), where [rect.w, rect.h] is the size of the window.
15
- # 9. joy_motion(joystick_id, axis_id, axis_value)
16
- # 10. joy_press(joystick_id, button_id)
17
- # 11. joy_release(joystick_id, button_id)
10
+ # - quit
11
+ # - focus_gain
12
+ # - focus_loss
13
+ # - mouse_entered
14
+ # - mouse_left
15
+ # - mouse_motion(pos)
16
+ # - wheel_motion(pos, delta)
17
+ # - mouse_press(button, pos)
18
+ # - mouse_release(button, pos)
19
+ # - key_press(key, mod_keys)
20
+ # - key_release(key, mod_keys)
21
+ # - window_resize(size)
22
+ # - joy_motion(joystick_id, axis_id, axis_value)
23
+ # - joy_press(joystick_id, button_id)
24
+ # - joy_release(joystick_id, button_id)
18
25
  module EventTranslator
19
- FOCUS_TYPES = {
20
- Ray::Event::APPMOUSEFOCUS => :mouse_focus,
21
- Ray::Event::APPINPUTFOCUS => :input_focus,
22
- Ray::Event::APPACTIVE => :app_activity
23
- }
24
-
25
26
  MOUSE_BUTTONS = {
26
- Ray::Event::BUTTON_LEFT => :left,
27
- Ray::Event::BUTTON_MIDDLE => :middle,
28
- Ray::Event::BUTTON_RIGHT => :right,
29
- Ray::Event::BUTTON_WHEELUP => :wheel_up,
30
- Ray::Event::BUTTON_WHEELDOWN => :wheel_down
27
+ Ray::Event::BUTTON_LEFT => :left,
28
+ Ray::Event::BUTTON_MIDDLE => :middle,
29
+ Ray::Event::BUTTON_RIGHT => :right,
30
+ Ray::Event::BUTTON_EXTRA1 => :extra1,
31
+ Ray::Event::BUTTON_EXTRA2 => :extra2
31
32
  }
32
33
 
33
34
  class << self
@@ -36,8 +37,12 @@ module Ray
36
37
  case ev.type
37
38
  when Ray::Event::TYPE_NOEVENT then []
38
39
  when Ray::Event::TYPE_QUIT then quit(ev)
39
- when Ray::Event::TYPE_ACTIVEEVENT then active_event(ev)
40
+ when Ray::Event::TYPE_FOCUS_GAIN then focus_gain(ev)
41
+ when Ray::Event::TYPE_FOCUS_LOSS then focus_loss(ev)
42
+ when Ray::Event::TYPE_MOUSE_ENTERED then mouse_entered(ev)
43
+ when Ray::Event::TYPE_MOUSE_LEFT then mouse_left(ev)
40
44
  when Ray::Event::TYPE_MOUSEMOTION then mouse_motion(ev)
45
+ when Ray::Event::TYPE_MOUSEWHEELMOVED then wheel_motion(ev)
41
46
  when Ray::Event::TYPE_MOUSEBUTTONDOWN then mouse_press(ev)
42
47
  when Ray::Event::TYPE_MOUSEBUTTONUP then mouse_release(ev)
43
48
  when Ray::Event::TYPE_KEYDOWN then key_press(ev)
@@ -46,6 +51,7 @@ module Ray
46
51
  when Ray::Event::TYPE_JOYAXISMOTION then joy_motion(ev)
47
52
  when Ray::Event::TYPE_JOYBUTTONDOWN then joy_press(ev)
48
53
  when Ray::Event::TYPE_JOYBUTTONUP then joy_release(ev)
54
+ when Ray::Event::TYPE_TEXT_ENTERED then text_entered(ev)
49
55
  else []
50
56
  end
51
57
  end
@@ -54,25 +60,40 @@ module Ray
54
60
  [[:quit]]
55
61
  end
56
62
 
57
- def active_event(ev)
58
- [[ev.is_gain? ? :focus_gain : :focus_loss,
59
- FOCUS_TYPES[ev.focus_state]]]
63
+ def focus_gain(ev)
64
+ [[:focus_gain]]
65
+ end
66
+
67
+ def focus_loss(ev)
68
+ [[:focus_loss]]
69
+ end
70
+
71
+ def mouse_entered(ev)
72
+ [[:mouse_entered]]
73
+ end
74
+
75
+ def mouse_left(ev)
76
+ [[:mouse_left]]
60
77
  end
61
78
 
62
79
  def mouse_motion(ev)
63
- [[:mouse_motion, Ray::Rect.new(ev.mouse_x, ev.mouse_y)]]
80
+ [[:mouse_motion, Vector2[ev.mouse_x, ev.mouse_y]]]
81
+ end
82
+
83
+ def wheel_motion(ev)
84
+ [[:wheel_motion, Vector2[ev.mouse_x, ev.mouse_y], ev.wheel_delta]]
64
85
  end
65
86
 
66
87
  def mouse_press(ev)
67
88
  [[:mouse_press,
68
89
  MOUSE_BUTTONS[ev.mouse_button],
69
- Ray::Rect.new(ev.mouse_x, ev.mouse_y)]]
90
+ Vector2[ev.mouse_x, ev.mouse_y]]]
70
91
  end
71
92
 
72
93
  def mouse_release(ev)
73
94
  [[:mouse_release,
74
95
  MOUSE_BUTTONS[ev.mouse_button],
75
- Ray::Rect.new(ev.mouse_x, ev.mouse_y)]]
96
+ Vector2[ev.mouse_x, ev.mouse_y]]]
76
97
  end
77
98
 
78
99
  def key_press(ev)
@@ -84,7 +105,7 @@ module Ray
84
105
  end
85
106
 
86
107
  def resize(ev)
87
- [[:window_resize, Ray::Rect.new(0, 0, ev.window_w, ev.window_h)]]
108
+ [[:window_resize, Vector2[ev.window_w, ev.window_h]]]
88
109
  end
89
110
 
90
111
  def joy_motion(ev)
@@ -98,6 +119,21 @@ module Ray
98
119
  def joy_release(ev)
99
120
  [[:joy_release, ev.joystick_id, ev.joystick_button]]
100
121
  end
122
+
123
+ def text_entered(ev)
124
+ text = ev.entered_text
125
+
126
+ # Set the right encoding, whcih depends on the native endianness.
127
+ if text.respond_to? :encoding
128
+ if BIG_ENDIAN
129
+ text.force_encoding "UTF-32BE"
130
+ else
131
+ text.force_encoding "UTF-32LE"
132
+ end
133
+ end
134
+
135
+ [[:text_entered, text]]
136
+ end
101
137
  end
102
138
  end
103
139
  end
@@ -2,8 +2,8 @@ module Ray
2
2
  module DSL
3
3
  # Used internally to call blocks registred with Ray::DSL::EventListener#on.
4
4
  class Handler
5
- def initialize(type, args, block)
6
- @type, @args, @block = type, args, block
5
+ def initialize(type, group, args, block)
6
+ @type, @group, @args, @block = type, group, args, block
7
7
  end
8
8
 
9
9
  def match?(event)
@@ -23,6 +23,7 @@ module Ray
23
23
  end
24
24
 
25
25
  attr_reader :type
26
+ attr_reader :group
26
27
  attr_reader :args
27
28
 
28
29
  private
@@ -2,6 +2,8 @@ module Ray
2
2
  # This is the module including all of your matchers as private methods,
3
3
  # allowing you to use them when you call on.
4
4
  module Matchers
5
+ module_function
6
+
5
7
  # @return [DSL::Matcher] An anonymous matcher, using your block to
6
8
  # know if the argument matches.
7
9
  #
@@ -12,6 +14,17 @@ module Ray
12
14
  def where(&block)
13
15
  DSL::Matcher.new { |o| block.call(o) }
14
16
  end
17
+
18
+ # @return [Ray::Key] A key object representing the key of that name
19
+ def key(name)
20
+ Key.new(name)
21
+ end
22
+
23
+ # @return [Ray::KeyMod] A key_mod object representing the mod combination
24
+ # of that name
25
+ def key_mod(name)
26
+ KeyMod.new(name)
27
+ end
15
28
  end
16
29
 
17
30
  module DSL
@@ -40,14 +53,18 @@ module Ray
40
53
  # Ray.describe_matcher(:match, :string) do |regex|
41
54
  # lambda { |str| str =~ regex }
42
55
  # end
43
- def self.describe_matcher(name, &create_block)
56
+ def describe_matcher(name, &create_block)
44
57
  Matchers.module_eval do
45
58
  define_method(name) do |*args|
46
59
  DSL::Matcher.new(&create_block.call(*args))
47
60
  end
61
+
62
+ module_function name
48
63
  end
49
64
  end
50
65
 
66
+ module_function :describe_matcher
67
+
51
68
  # @return [DSL::Matcher] A matcher matching anything (always true)
52
69
  describe_matcher(:anything) do
53
70
  lambda { |o| true }
@@ -110,8 +127,6 @@ module Ray
110
127
  KEYS = Ray::Event.constants.inject({}) do |hash, const|
111
128
  if const =~ /^KEY_(.+)$/
112
129
  hash[$1.downcase.to_sym] = [Ray::Event.const_get(const)]
113
- elsif const =~ /^PSP_BUTTON_(.+)$/
114
- hash["psp_#{$1.downcase.to_sym}".to_sym] = [Ray::Event.const_get(const)]
115
130
  end
116
131
 
117
132
  hash
@@ -136,7 +151,6 @@ module Ray
136
151
  KEYS[:mod] = [Ray::Event::KEY_RSHIFT, Ray::Event::KEY_LSHIFT,
137
152
  Ray::Event::KEY_RCTRL, Ray::Event::KEY_LCTRL,
138
153
  Ray::Event::KEY_RALT, Ray::Event::KEY_LALT,
139
- Ray::Event::KEY_RMETA, Ray::Event::KEY_LMETA,
140
154
  Ray::Event::KEY_RSUPER, Ray::Event::KEY_LSUPER]
141
155
 
142
156
  KEYS[:arrow] = [Ray::Event::KEY_UP, Ray::Event::KEY_DOWN,
@@ -150,17 +164,47 @@ module Ray
150
164
  hash
151
165
  end
152
166
 
153
- # @return [DSL::Matcher] A matcher matching the given key, which is a symbol
154
- # like :space, :a, :b, :number, :letter, :arrow, ...
155
- describe_matcher(:key) do |sym|
156
- ary = KEYS[sym.to_sym]
157
- lambda { |o| ary.include? o }
167
+ class Key
168
+ def initialize(name)
169
+ @symbol = name.to_sym
170
+ end
171
+
172
+ def to_a
173
+ KEYS[@symbol]
174
+ end
175
+
176
+ def to_sym
177
+ @symbol
178
+ end
179
+
180
+ def ===(other)
181
+ to_a.include? other
182
+ end
183
+
184
+ def inspect
185
+ "key(#{to_sym})"
186
+ end
158
187
  end
159
188
 
160
- # @return [DSL::Matcher] A matcher matching the given modifier key
161
- # (:rctrl, :lctrl, :rmeta, :lmeta, ...)
162
- describe_matcher(:key_mod) do |sym|
163
- ary = MOD[sym.to_sym]
164
- lambda { |o| ary.detect { |const| o & const } }
189
+ class KeyMod
190
+ def initialize(name)
191
+ @symbol = name.to_sym
192
+ end
193
+
194
+ def to_a
195
+ MOD[@symbol]
196
+ end
197
+
198
+ def to_sym
199
+ @symbol
200
+ end
201
+
202
+ def ===(other)
203
+ other.is_a?(Integer) && to_a.any? { |const| (o & const) != 0 }
204
+ end
205
+
206
+ def inspect
207
+ "key_mod(#{to_sym})"
208
+ end
165
209
  end
166
210
  end