ray 0.0.0.pre1
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- data/.gitignore +7 -0
- data/Rakefile +47 -0
- data/VERSION +1 -0
- data/bin/ray +5 -0
- data/bin/ray_irb +4 -0
- data/ext/Makefile +189 -0
- data/ext/SDLMain.h +17 -0
- data/ext/SDLMain.m +381 -0
- data/ext/color.c +147 -0
- data/ext/extconf.rb +92 -0
- data/ext/image.c +192 -0
- data/ext/ray +0 -0
- data/ext/ray.bundle +0 -0
- data/ext/ray.c +125 -0
- data/ext/ray.h +82 -0
- data/ext/ray_ext.bundle +0 -0
- data/ext/ray_ext.so +0 -0
- data/ext/rect.c +204 -0
- data/ext/test.rb +21 -0
- data/lib/ray.rb +1 -0
- data/lib/ray/color.rb +30 -0
- data/lib/ray/ray.rb +11 -0
- data/lib/ray/rect.rb +13 -0
- data/spec/ray/color_spec.rb +44 -0
- data/spec/ray/image_spec.rb +34 -0
- data/spec/ray/ray_spec.rb +15 -0
- data/spec/ray/rect_spec.rb +74 -0
- data/spec_runner.rb +23 -0
- metadata +101 -0
data/ext/ray.h
ADDED
@@ -0,0 +1,82 @@
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#include "ruby.h"
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#if defined(HAVE_SDL_H) || defined(RAY_USE_FRAMEWORK)
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# include <SDL.h>
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#else
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# include <SDL/SDL.h>
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#endif
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#ifdef __cplusplus
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extern "C" {
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#if 0
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}
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#endif
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#endif
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/* Classes and modules */
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extern VALUE ray_mRay;
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extern VALUE ray_cImage;
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extern VALUE ray_cColor;
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extern VALUE ray_cRect;
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/* Macros for Ruby's C API */
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#define RAY_IS_A(obj, klass) (RTEST(rb_obj_is_kind_of(obj, klass)))
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#define RAY_OBJ_CLASSNAME(obj) (rb_class2name(rb_class_of(obj)))
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#define RAY_SYM(string) (ID2SYM(rb_intern(string)))
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#define RAY_METH(string) (rb_intern(string))
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31
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/* Data types */
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typedef struct {
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VALUE self;
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SDL_Surface *surface;
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int mustFree; /* Should we call SDL_FreeSurface? */
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} ray_image;
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typedef struct {
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uint8_t r, g, b, a;
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} ray_color;
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typedef SDL_Rect ray_rect;
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/* Convertion functions */
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48
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/** Converts a surface into a ruby object */
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VALUE ray_create_image(SDL_Surface *surface);
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/** Converts a color into a ruby object */
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VALUE ray_col2rb(ray_color color);
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/** Converts a rect into a ruby object */
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VALUE ray_rect2rb(ray_rect rect);
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/** Converts a ruby object into a color */
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ray_color ray_rb2col(VALUE object);
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60
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/** Converts a ruby object into an image*/
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ray_image *ray_rb2image(VALUE object);
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/** Converts a ruby object into a color */
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SDL_Surface *ray_rb2surface(VALUE object);
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/** Converts a ruby object into a rect */
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ray_rect ray_rb2rect(VALUE object);
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69
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/* Initilizers */
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void Init_ray_ext();
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void Init_ray_image();
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void Init_ray_color();
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void Init_ray_rect();
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76
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#ifdef __cplusplus
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#if 0
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{
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#endif
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}
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#endif
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data/ext/ray_ext.bundle
ADDED
Binary file
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data/ext/ray_ext.so
ADDED
Binary file
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data/ext/rect.c
ADDED
@@ -0,0 +1,204 @@
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#include "ray.h"
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VALUE ray_cRect = Qnil;
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void ray_free_rect(ray_rect *ptr) {
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free(ptr);
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}
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VALUE ray_rect2rb(ray_rect rect) {
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ray_rect *ptr = malloc(sizeof(ray_rect));
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memcpy(ptr, &rect, sizeof(ray_rect));
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VALUE obj = Data_Wrap_Struct(ray_cRect, NULL, ray_free_rect, ptr);
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return obj;
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}
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ray_rect ray_rb2rect(VALUE obj) {
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if (!RAY_IS_A(obj, ray_cRect)) {
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rb_raise(rb_eTypeError, "Can't convert %s into Ray::Rect",
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RAY_OBJ_CLASSNAME(obj));
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}
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ray_rect *rect;
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Data_Get_Struct(obj, ray_rect, rect);
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return *rect;
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}
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VALUE ray_alloc_rect(VALUE self) {
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ray_rect *rect = malloc(sizeof(ray_rect));
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VALUE ret = Data_Wrap_Struct(self, 0, ray_free_rect, rect);
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return ret;
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}
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/*
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@overload initialize(x, y)
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Creates a new rect with size set to 0, 0.
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@overload initialize(x, y, w, h)
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Creates a new rect with the specified size.
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@overload initialize(hash)
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Creates a new rect according to the keys specified in hash.
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@option hash [Integer] :x
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@option hash [Integer] :y
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@option hash [Integer, optional] :width
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@option hash [Integer, optional] :height required if width is set
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*/
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VALUE ray_init_rect(int argc, VALUE *argv, VALUE self) {
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VALUE x_or_hash, y, w, h;
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rb_scan_args(argc, argv, "13", &x_or_hash, &y, &w, &h);
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int type = TYPE(x_or_hash);
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if (type == T_HASH) {
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if (!NIL_P(y)) {
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rb_raise(rb_eArgError, "wrong number of arguments (%d for 1)",
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argc);
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}
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VALUE hash = x_or_hash;
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x_or_hash = rb_hash_aref(hash, RAY_SYM("x"));
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y = rb_hash_aref(hash, RAY_SYM("y"));
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w = rb_hash_aref(hash, RAY_SYM("width"));
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h = rb_hash_aref(hash, RAY_SYM("height"));
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if (NIL_P(w)) w = rb_hash_aref(hash, RAY_SYM("w"));
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if (NIL_P(h)) h = rb_hash_aref(hash, RAY_SYM("h"));
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if (NIL_P(y)) {
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rb_raise(rb_eArgError, "Missing argument 'y'");
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}
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if (!NIL_P(w) && NIL_P(h)) {
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rb_raise(rb_eArgError, "missing argument 'height'");
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}
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}
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else {
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if (NIL_P(y)) {
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rb_raise(rb_eArgError, "wrong number of arguments (1 for 2)");
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}
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85
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if (!NIL_P(w) && NIL_P(h)) {
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rb_raise(rb_eArgError, "wrong number of arguments (3 for 4)");
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}
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}
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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rect->x = NUM2INT(x_or_hash);
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rect->y = NUM2INT(y);
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if (!NIL_P(w)) {
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rect->w = NUM2INT(w);
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rect->h = NUM2INT(h);
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}
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else {
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rect->w = 0;
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rect->h = 0;
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}
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return Qnil;
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}
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/* @return [Integer] position of the rect */
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VALUE ray_rect_x(VALUE self) {
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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return INT2FIX(rect->x);
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}
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/* @return [Integer] position of the rect */
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VALUE ray_rect_y(VALUE self) {
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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return INT2FIX(rect->y);
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}
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/* @return [Integer] size of the rect */
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VALUE ray_rect_w(VALUE self) {
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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return INT2FIX(rect->w);
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}
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/* @return [Integer] size of the rect */
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VALUE ray_rect_h(VALUE self) {
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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return INT2FIX(rect->h);
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}
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140
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/* Sets the position of the rect */
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VALUE ray_rect_set_x(VALUE self, VALUE val) {
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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rect->x = NUM2INT(val);
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return val;
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}
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/* Sets the position of the rect */
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VALUE ray_rect_set_y(VALUE self, VALUE val) {
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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rect->y = NUM2INT(val);
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return val;
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}
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160
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161
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/* Sets the size of the rect */
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162
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VALUE ray_rect_set_w(VALUE self, VALUE val) {
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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rect->w = NUM2INT(val);
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return val;
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}
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/* Sets the size of the rect */
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VALUE ray_rect_set_h(VALUE self, VALUE val) {
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ray_rect *rect;
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Data_Get_Struct(self, ray_rect, rect);
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rect->h = NUM2INT(val);
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return val;
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}
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181
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/*
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182
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Document-class: Ray::Rect
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183
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184
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Rects are used to represent a part of a surface, using
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two attributes to represent its position, and two
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others to represent its size.
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*/
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188
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189
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void Init_ray_rect() {
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ray_cRect = rb_define_class_under(ray_mRay, "Rect", rb_cObject);
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rb_define_alloc_func(ray_cRect, ray_alloc_rect);
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rb_define_method(ray_cRect, "initialize", ray_init_rect, -1);
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rb_define_method(ray_cRect, "x", ray_rect_x, 0);
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rb_define_method(ray_cRect, "y", ray_rect_y, 0);
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rb_define_method(ray_cRect, "width", ray_rect_w, 0);
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rb_define_method(ray_cRect, "height", ray_rect_h, 0);
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200
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rb_define_method(ray_cRect, "x=", ray_rect_set_x, 1);
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rb_define_method(ray_cRect, "y=", ray_rect_set_y, 1);
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rb_define_method(ray_cRect, "width=", ray_rect_set_w, 1);
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rb_define_method(ray_cRect, "height=", ray_rect_set_h, 1);
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204
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}
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data/ext/test.rb
ADDED
@@ -0,0 +1,21 @@
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Ray.init
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width = 255
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height = 1
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win = Ray.create_window(:width => width, :height => 255 * height)
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win.fill Ray::Color.new(0, 0, 255)
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win.flip
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(0...256).each do |i|
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img = Ray::Image.new(:w => width, :h => height)
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img.fill Ray::Color.new(i, i, i)
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img.blit(:from => [0, 0], :to => win, :at => [0, i * height])
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end
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win.flip
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18
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19
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sleep 3
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20
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21
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Ray.stop
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data/lib/ray.rb
ADDED
@@ -0,0 +1 @@
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1
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require 'ray/ray'
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data/lib/ray/color.rb
ADDED
@@ -0,0 +1,30 @@
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1
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module Ray
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class Color
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class << self
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def red; new(255, 0, 0); end
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5
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def green; new(0, 255, 0); end
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6
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def blue; new(0, 0, 255); end
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7
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def black; new(0, 0,0); end
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8
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def white; new(255, 255, 255); end
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9
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def none; new(0, 0, 0, 0); end
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10
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def gray; new(128, 128, 128); end
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def cyan; new(0, 255, 255); end
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12
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def yellow; new(255, 255, 0); end
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def fuschia; new(255, 0, 255); end
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14
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end
|
15
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+
|
16
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def inspect
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17
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"RGBA(#{r}, #{g}, #{b}, #{a})"
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18
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end
|
19
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+
|
20
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alias :red :r
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21
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alias :green :g
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22
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alias :blue :b
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23
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alias :alpha :a
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24
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+
|
25
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alias :red= :r=
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26
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alias :green= :g=
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27
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alias :blue= :b=
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28
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alias :alpha= :a=
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29
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end
|
30
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+
end
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data/lib/ray/ray.rb
ADDED
data/lib/ray/rect.rb
ADDED
@@ -0,0 +1,44 @@
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|
1
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describe Ray::Color do
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2
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describe "#initialize" do
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3
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it "should accept 3 integers" do
|
4
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lambda {
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5
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Ray::Color.new(10, 20, 30)
|
6
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}.should_not raise_exception(ArgumentError)
|
7
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+
end
|
8
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+
|
9
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it "should accept 4 integers" do
|
10
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lambda {
|
11
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Ray::Color.new(10, 20, 30, 40)
|
12
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+
}.should_not raise_exception(ArgumentError)
|
13
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+
end
|
14
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+
|
15
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+
it "should only work with numerics" do
|
16
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+
[Ray, "string", Ray::Color].each do |obj|
|
17
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+
lambda {
|
18
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+
Ray::Color.new(obj, 0, 0, obj)
|
19
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+
}.should raise_exception(TypeError)
|
20
|
+
end
|
21
|
+
end
|
22
|
+
end
|
23
|
+
|
24
|
+
[:r, :g, :b, :a].each do |meth|
|
25
|
+
describe "#{meth}=" do
|
26
|
+
it "should only work with numerics" do
|
27
|
+
color = Ray::Color.new(0, 0, 0, 0)
|
28
|
+
[Ray, "string", Ray::Color].each do |obj|
|
29
|
+
lambda {
|
30
|
+
color.send("#{meth}=", obj)
|
31
|
+
}.should raise_exception(TypeError)
|
32
|
+
end
|
33
|
+
end
|
34
|
+
|
35
|
+
it "should set a new value" do
|
36
|
+
color = Ray::Color.new(0, 0, 0, 0)
|
37
|
+
|
38
|
+
lambda {
|
39
|
+
color.send("#{meth}=", 30)
|
40
|
+
}.should change(color, meth).from(0).to(30)
|
41
|
+
end
|
42
|
+
end
|
43
|
+
end
|
44
|
+
end
|
@@ -0,0 +1,34 @@
|
|
1
|
+
describe Ray::Image do
|
2
|
+
before :each do
|
3
|
+
Ray.init
|
4
|
+
@win = Ray.create_window(:w => 100, :h => 100)
|
5
|
+
end
|
6
|
+
|
7
|
+
describe "#blit" do
|
8
|
+
context "when trying to blit on a non-surface" do
|
9
|
+
it "should raise a type error" do
|
10
|
+
img = Ray::Image.new(:w => 50, :h => 50)
|
11
|
+
lambda {
|
12
|
+
img.blit(:on => Ray::Color.new(10, 20, 30))
|
13
|
+
}.should raise_exception(TypeError)
|
14
|
+
end
|
15
|
+
end
|
16
|
+
|
17
|
+
context "when trying to use a non-rect as a position" do
|
18
|
+
it "should raise a type error" do
|
19
|
+
img = Ray::Image.new(:w => 50, :h => 50)
|
20
|
+
lambda {
|
21
|
+
img.blit(:from => Ray::Color.new(10, 20, 30), :on => @win)
|
22
|
+
}.should raise_exception(TypeError)
|
23
|
+
|
24
|
+
lambda {
|
25
|
+
img.blit(:on => @win, :at => Ray::Color.new(10, 20, 30))
|
26
|
+
}.should raise_exception(TypeError)
|
27
|
+
end
|
28
|
+
end
|
29
|
+
end
|
30
|
+
|
31
|
+
after :each do
|
32
|
+
Ray.stop
|
33
|
+
end
|
34
|
+
end
|