rautomation 2.0.1-x64-mingw32

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  1. checksums.yaml +7 -0
  2. data/.document +5 -0
  3. data/.gitignore +41 -0
  4. data/.rspec +2 -0
  5. data/.yardopts +8 -0
  6. data/CHANGES.md +276 -0
  7. data/Gemfile +3 -0
  8. data/LICENSE +20 -0
  9. data/README.md +142 -0
  10. data/Rakefile +73 -0
  11. data/ext/AutoItX/AutoItX.chm +0 -0
  12. data/ext/AutoItX/AutoItX3.dll +0 -0
  13. data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.cpp +30 -0
  14. data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj +179 -0
  15. data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj.filters +42 -0
  16. data/ext/IAccessibleDLL/IAccessibleDLL/IAccessibleDLL.vcxproj.user +3 -0
  17. data/ext/IAccessibleDLL/IAccessibleDLL/ReadMe.txt +48 -0
  18. data/ext/IAccessibleDLL/IAccessibleDLL/dllmain.cpp +19 -0
  19. data/ext/IAccessibleDLL/IAccessibleDLL/stdafx.cpp +8 -0
  20. data/ext/IAccessibleDLL/IAccessibleDLL/stdafx.h +22 -0
  21. data/ext/IAccessibleDLL/IAccessibleDLL/table_support.cpp +282 -0
  22. data/ext/IAccessibleDLL/IAccessibleDLL/targetver.h +8 -0
  23. data/ext/IAccessibleDLL/IAccessibleDLL.sln +31 -0
  24. data/ext/IAccessibleDLL/IAccessibleDLL.suo +0 -0
  25. data/ext/IAccessibleDLL/Release/IAccessibleDLL.dll +0 -0
  26. data/ext/UiaDll/RAutomation.UIA/Controls/Clicker.cs +63 -0
  27. data/ext/UiaDll/RAutomation.UIA/Controls/SelectList.cs +116 -0
  28. data/ext/UiaDll/RAutomation.UIA/Controls/Spinner.cs +46 -0
  29. data/ext/UiaDll/RAutomation.UIA/Controls/TabControl.cs +54 -0
  30. data/ext/UiaDll/RAutomation.UIA/Controls/TableControl.cs +132 -0
  31. data/ext/UiaDll/RAutomation.UIA/Controls/TextControl.cs +50 -0
  32. data/ext/UiaDll/RAutomation.UIA/Expander.cs +59 -0
  33. data/ext/UiaDll/RAutomation.UIA/Extensions/Element.cs +166 -0
  34. data/ext/UiaDll/RAutomation.UIA/Extensions/Enumerable.cs +76 -0
  35. data/ext/UiaDll/RAutomation.UIA/Extensions/Property.cs +27 -0
  36. data/ext/UiaDll/RAutomation.UIA/Properties/AssemblyInfo.cs +36 -0
  37. data/ext/UiaDll/RAutomation.UIA/Properties/AutomationProperties.cs +18 -0
  38. data/ext/UiaDll/RAutomation.UIA/RAutomation.UIA.csproj +77 -0
  39. data/ext/UiaDll/Release/RAutomation.UIA.dll +0 -0
  40. data/ext/UiaDll/Release/UiaDll.dll +0 -0
  41. data/ext/UiaDll/UiaDll/ArrayHelper.cpp +14 -0
  42. data/ext/UiaDll/UiaDll/ArrayHelper.h +7 -0
  43. data/ext/UiaDll/UiaDll/AssemblyInfo.cpp +40 -0
  44. data/ext/UiaDll/UiaDll/ControlMethods.cpp +16 -0
  45. data/ext/UiaDll/UiaDll/DynamicAssemblyResolver.cpp +24 -0
  46. data/ext/UiaDll/UiaDll/DynamicAssemblyResolver.h +16 -0
  47. data/ext/UiaDll/UiaDll/Locator.cpp +93 -0
  48. data/ext/UiaDll/UiaDll/Locator.h +55 -0
  49. data/ext/UiaDll/UiaDll/MenuItemSelector.cpp +75 -0
  50. data/ext/UiaDll/UiaDll/MenuItemSelector.h +24 -0
  51. data/ext/UiaDll/UiaDll/MenuMethods.cpp +62 -0
  52. data/ext/UiaDll/UiaDll/ReadMe.txt +38 -0
  53. data/ext/UiaDll/UiaDll/SelectListMethods.cpp +84 -0
  54. data/ext/UiaDll/UiaDll/SpinnerMethods.cpp +61 -0
  55. data/ext/UiaDll/UiaDll/StringHelper.cpp +57 -0
  56. data/ext/UiaDll/UiaDll/StringHelper.h +15 -0
  57. data/ext/UiaDll/UiaDll/StringMethods.cpp +8 -0
  58. data/ext/UiaDll/UiaDll/TabControlMethods.cpp +40 -0
  59. data/ext/UiaDll/UiaDll/TableMethods.cpp +108 -0
  60. data/ext/UiaDll/UiaDll/TextMethods.cpp +25 -0
  61. data/ext/UiaDll/UiaDll/ToggleStateHelper.h +10 -0
  62. data/ext/UiaDll/UiaDll/UiaDll.cpp +216 -0
  63. data/ext/UiaDll/UiaDll/UiaDll.h +13 -0
  64. data/ext/UiaDll/UiaDll/UiaDll.vcxproj +167 -0
  65. data/ext/UiaDll/UiaDll/UiaDll.vcxproj.filters +110 -0
  66. data/ext/UiaDll/UiaDll/app.ico +0 -0
  67. data/ext/UiaDll/UiaDll/app.rc +0 -0
  68. data/ext/UiaDll/UiaDll/dllmain.cpp +1 -0
  69. data/ext/UiaDll/UiaDll/resource.h +3 -0
  70. data/ext/UiaDll/UiaDll/stdafx.cpp +5 -0
  71. data/ext/UiaDll/UiaDll/stdafx.h +41 -0
  72. data/ext/UiaDll/UiaDll/targetver.h +8 -0
  73. data/ext/UiaDll/UiaDll.sln +57 -0
  74. data/ext/WindowsForms/.nuget/NuGet.Config +6 -0
  75. data/ext/WindowsForms/.nuget/NuGet.exe +0 -0
  76. data/ext/WindowsForms/.nuget/NuGet.targets +136 -0
  77. data/ext/WindowsForms/Release/FizzWare.NBuilder.dll +0 -0
  78. data/ext/WindowsForms/Release/UIA.Extensions.dll +0 -0
  79. data/ext/WindowsForms/Release/WindowsForms.exe +0 -0
  80. data/ext/WindowsForms/WindowsForms/AboutBox.Designer.cs +168 -0
  81. data/ext/WindowsForms/WindowsForms/AboutBox.cs +103 -0
  82. data/ext/WindowsForms/WindowsForms/AboutBox.resx +123 -0
  83. data/ext/WindowsForms/WindowsForms/DataEntryForm.Designer.cs +218 -0
  84. data/ext/WindowsForms/WindowsForms/DataEntryForm.cs +52 -0
  85. data/ext/WindowsForms/WindowsForms/DataEntryForm.resx +120 -0
  86. data/ext/WindowsForms/WindowsForms/DataGridView.Designer.cs +77 -0
  87. data/ext/WindowsForms/WindowsForms/DataGridView.cs +43 -0
  88. data/ext/WindowsForms/WindowsForms/DataGridView.resx +120 -0
  89. data/ext/WindowsForms/WindowsForms/FizzWare.NBuilder.dll +0 -0
  90. data/ext/WindowsForms/WindowsForms/MainFormWindow.Designer.cs +527 -0
  91. data/ext/WindowsForms/WindowsForms/MainFormWindow.cs +109 -0
  92. data/ext/WindowsForms/WindowsForms/MainFormWindow.resx +126 -0
  93. data/ext/WindowsForms/WindowsForms/PersonForm.Designer.cs +119 -0
  94. data/ext/WindowsForms/WindowsForms/PersonForm.cs +34 -0
  95. data/ext/WindowsForms/WindowsForms/PersonForm.resx +120 -0
  96. data/ext/WindowsForms/WindowsForms/Program.cs +21 -0
  97. data/ext/WindowsForms/WindowsForms/Properties/AssemblyInfo.cs +36 -0
  98. data/ext/WindowsForms/WindowsForms/Properties/Resources.Designer.cs +71 -0
  99. data/ext/WindowsForms/WindowsForms/Properties/Resources.resx +117 -0
  100. data/ext/WindowsForms/WindowsForms/Properties/Settings.Designer.cs +30 -0
  101. data/ext/WindowsForms/WindowsForms/Properties/Settings.settings +7 -0
  102. data/ext/WindowsForms/WindowsForms/SimpleElementsForm.Designer.cs +93 -0
  103. data/ext/WindowsForms/WindowsForms/SimpleElementsForm.cs +19 -0
  104. data/ext/WindowsForms/WindowsForms/SimpleElementsForm.resx +120 -0
  105. data/ext/WindowsForms/WindowsForms/UIA.Extensions.dll +0 -0
  106. data/ext/WindowsForms/WindowsForms/ValueMonthCalendar.cs +28 -0
  107. data/ext/WindowsForms/WindowsForms/WindowsForms.csproj +166 -0
  108. data/ext/WindowsForms/WindowsForms/packages.config +4 -0
  109. data/ext/WindowsForms/WindowsForms.sln +46 -0
  110. data/lib/rautomation/adapter/autoit/button.rb +59 -0
  111. data/lib/rautomation/adapter/autoit/locators.rb +22 -0
  112. data/lib/rautomation/adapter/autoit/mouse.rb +38 -0
  113. data/lib/rautomation/adapter/autoit/text_field.rb +70 -0
  114. data/lib/rautomation/adapter/autoit/window.rb +197 -0
  115. data/lib/rautomation/adapter/autoit.rb +8 -0
  116. data/lib/rautomation/adapter/helper.rb +64 -0
  117. data/lib/rautomation/adapter/ms_uia/button.rb +21 -0
  118. data/lib/rautomation/adapter/ms_uia/button_helper.rb +19 -0
  119. data/lib/rautomation/adapter/ms_uia/checkbox.rb +23 -0
  120. data/lib/rautomation/adapter/ms_uia/constants.rb +111 -0
  121. data/lib/rautomation/adapter/ms_uia/control.rb +134 -0
  122. data/lib/rautomation/adapter/ms_uia/functions.rb +279 -0
  123. data/lib/rautomation/adapter/ms_uia/keys.rb +121 -0
  124. data/lib/rautomation/adapter/ms_uia/keystroke_converter.rb +122 -0
  125. data/lib/rautomation/adapter/ms_uia/label.rb +18 -0
  126. data/lib/rautomation/adapter/ms_uia/list_box.rb +46 -0
  127. data/lib/rautomation/adapter/ms_uia/list_item.rb +22 -0
  128. data/lib/rautomation/adapter/ms_uia/locators.rb +23 -0
  129. data/lib/rautomation/adapter/ms_uia/menu.rb +36 -0
  130. data/lib/rautomation/adapter/ms_uia/radio.rb +23 -0
  131. data/lib/rautomation/adapter/ms_uia/select_list.rb +85 -0
  132. data/lib/rautomation/adapter/ms_uia/spinner.rb +31 -0
  133. data/lib/rautomation/adapter/ms_uia/tab_control.rb +46 -0
  134. data/lib/rautomation/adapter/ms_uia/table.rb +140 -0
  135. data/lib/rautomation/adapter/ms_uia/text_field.rb +39 -0
  136. data/lib/rautomation/adapter/ms_uia/uia_dll.rb +428 -0
  137. data/lib/rautomation/adapter/ms_uia/value_control.rb +21 -0
  138. data/lib/rautomation/adapter/ms_uia/window.rb +289 -0
  139. data/lib/rautomation/adapter/ms_uia.rb +27 -0
  140. data/lib/rautomation/adapter/win_32/button.rb +14 -0
  141. data/lib/rautomation/adapter/win_32/button_helper.rb +24 -0
  142. data/lib/rautomation/adapter/win_32/checkbox.rb +14 -0
  143. data/lib/rautomation/adapter/win_32/constants.rb +73 -0
  144. data/lib/rautomation/adapter/win_32/control.rb +86 -0
  145. data/lib/rautomation/adapter/win_32/functions.rb +336 -0
  146. data/lib/rautomation/adapter/win_32/keys.rb +146 -0
  147. data/lib/rautomation/adapter/win_32/label.rb +10 -0
  148. data/lib/rautomation/adapter/win_32/list_box.rb +40 -0
  149. data/lib/rautomation/adapter/win_32/locators.rb +22 -0
  150. data/lib/rautomation/adapter/win_32/mouse.rb +59 -0
  151. data/lib/rautomation/adapter/win_32/password_field.rb +15 -0
  152. data/lib/rautomation/adapter/win_32/radio.rb +11 -0
  153. data/lib/rautomation/adapter/win_32/select_list.rb +97 -0
  154. data/lib/rautomation/adapter/win_32/table.rb +25 -0
  155. data/lib/rautomation/adapter/win_32/text_field.rb +52 -0
  156. data/lib/rautomation/adapter/win_32/window.rb +277 -0
  157. data/lib/rautomation/adapter/win_32.rb +23 -0
  158. data/lib/rautomation/button.rb +55 -0
  159. data/lib/rautomation/element_collections.rb +55 -0
  160. data/lib/rautomation/platform.rb +15 -0
  161. data/lib/rautomation/text_field.rb +60 -0
  162. data/lib/rautomation/version.rb +3 -0
  163. data/lib/rautomation/wait_helper.rb +23 -0
  164. data/lib/rautomation/window.rb +248 -0
  165. data/lib/rautomation.rb +8 -0
  166. data/rautomation.gemspec +52 -0
  167. data/spec/adapter/autoit/mouse_spec.rb +53 -0
  168. data/spec/adapter/autoit/window_spec.rb +17 -0
  169. data/spec/adapter/ms_uia/button_spec.rb +39 -0
  170. data/spec/adapter/ms_uia/checkbox_spec.rb +55 -0
  171. data/spec/adapter/ms_uia/control_spec.rb +88 -0
  172. data/spec/adapter/ms_uia/functions_spec.rb +39 -0
  173. data/spec/adapter/ms_uia/keystroke_converter_spec.rb +48 -0
  174. data/spec/adapter/ms_uia/label_spec.rb +18 -0
  175. data/spec/adapter/ms_uia/list_item_spec.rb +14 -0
  176. data/spec/adapter/ms_uia/listbox_spec.rb +73 -0
  177. data/spec/adapter/ms_uia/radio_spec.rb +39 -0
  178. data/spec/adapter/ms_uia/select_list_spec.rb +118 -0
  179. data/spec/adapter/ms_uia/spinner_spec.rb +44 -0
  180. data/spec/adapter/ms_uia/tab_control_spec.rb +53 -0
  181. data/spec/adapter/ms_uia/table_spec.rb +197 -0
  182. data/spec/adapter/ms_uia/text_field_spec.rb +43 -0
  183. data/spec/adapter/ms_uia/value_control_spec.rb +11 -0
  184. data/spec/adapter/ms_uia/window_spec.rb +81 -0
  185. data/spec/adapter/win_32/button_spec.rb +31 -0
  186. data/spec/adapter/win_32/checkbox_spec.rb +46 -0
  187. data/spec/adapter/win_32/label_spec.rb +13 -0
  188. data/spec/adapter/win_32/listbox_spec.rb +41 -0
  189. data/spec/adapter/win_32/mouse_spec.rb +49 -0
  190. data/spec/adapter/win_32/radio_spec.rb +33 -0
  191. data/spec/adapter/win_32/select_list_spec.rb +65 -0
  192. data/spec/adapter/win_32/table_spec.rb +27 -0
  193. data/spec/adapter/win_32/text_field_spec.rb +24 -0
  194. data/spec/adapter/win_32/window_spec.rb +61 -0
  195. data/spec/button_spec.rb +67 -0
  196. data/spec/buttons_spec.rb +21 -0
  197. data/spec/spec_helper.rb +128 -0
  198. data/spec/text_field_spec.rb +64 -0
  199. data/spec/text_fields_spec.rb +22 -0
  200. data/spec/window_spec.rb +150 -0
  201. data/spec/windows_spec.rb +76 -0
  202. metadata +369 -0
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+ Microsoft ResX Schema
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+ Version 2.0
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+ The primary goals of this format is to allow a simple XML format
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+ that is mostly human readable. The generation and parsing of the
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+ various data types are done through the TypeConverter classes
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+ associated with the data types.
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+ Example:
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+ ... ado.net/XML headers & schema ...
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+ <resheader name="resmimetype">text/microsoft-resx</resheader>
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+ <resheader name="version">2.0</resheader>
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+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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+ Each data row contains a name, and value. The row also contains a
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+ namespace WindowsForms
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+ {
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+ partial class PersonForm
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+ {
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+ /// <summary>
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+ /// Required designer variable.
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+ /// </summary>
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+ private System.ComponentModel.IContainer components = null;
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+
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+ /// <summary>
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+ /// Clean up any resources being used.
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+ /// </summary>
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+ /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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+ protected override void Dispose(bool disposing)
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+ {
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+ if (disposing && (components != null))
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+ {
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+ components.Dispose();
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+ }
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+ base.Dispose(disposing);
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+ }
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+
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+ #region Windows Form Designer generated code
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+
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+ /// <summary>
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+ /// Required method for Designer support - do not modify
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+ /// the contents of this method with the code editor.
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+ /// </summary>
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+ private void InitializeComponent()
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+ {
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+ this.label1 = new System.Windows.Forms.Label();
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+ this.label2 = new System.Windows.Forms.Label();
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+ this.cancelButton = new System.Windows.Forms.Button();
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+ this.okButton = new System.Windows.Forms.Button();
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+ this.personName = new System.Windows.Forms.TextBox();
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+ this.personDateOfBirth = new System.Windows.Forms.MaskedTextBox();
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+ this.SuspendLayout();
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+ //
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+ // label1
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+ //
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+ this.label1.AutoSize = true;
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+ this.label1.Location = new System.Drawing.Point(9, 9);
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+ this.label1.Name = "label1";
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+ this.label1.Size = new System.Drawing.Size(35, 13);
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+ this.label1.TabIndex = 0;
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+ this.label1.Text = "Name";
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+ //
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+ // label2
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+ //
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+ this.label2.AutoSize = true;
51
+ this.label2.Location = new System.Drawing.Point(9, 35);
52
+ this.label2.Name = "label2";
53
+ this.label2.Size = new System.Drawing.Size(65, 13);
54
+ this.label2.TabIndex = 1;
55
+ this.label2.Text = "Date of birth";
56
+ //
57
+ // cancelButton
58
+ //
59
+ this.cancelButton.Location = new System.Drawing.Point(126, 77);
60
+ this.cancelButton.Name = "cancelButton";
61
+ this.cancelButton.Size = new System.Drawing.Size(75, 23);
62
+ this.cancelButton.TabIndex = 2;
63
+ this.cancelButton.Text = "Cancel";
64
+ this.cancelButton.UseVisualStyleBackColor = true;
65
+ this.cancelButton.Click += new System.EventHandler(this.cancelButton_Click);
66
+ //
67
+ // okButton
68
+ //
69
+ this.okButton.Location = new System.Drawing.Point(45, 77);
70
+ this.okButton.Name = "okButton";
71
+ this.okButton.Size = new System.Drawing.Size(75, 23);
72
+ this.okButton.TabIndex = 3;
73
+ this.okButton.Text = "OK";
74
+ this.okButton.UseVisualStyleBackColor = true;
75
+ this.okButton.Click += new System.EventHandler(this.okButton_Click);
76
+ //
77
+ // personName
78
+ //
79
+ this.personName.Location = new System.Drawing.Point(83, 6);
80
+ this.personName.Name = "personName";
81
+ this.personName.Size = new System.Drawing.Size(100, 20);
82
+ this.personName.TabIndex = 4;
83
+ //
84
+ // personDateOfBirth
85
+ //
86
+ this.personDateOfBirth.Location = new System.Drawing.Point(83, 32);
87
+ this.personDateOfBirth.Mask = "00/00/0000";
88
+ this.personDateOfBirth.Name = "personDateOfBirth";
89
+ this.personDateOfBirth.Size = new System.Drawing.Size(65, 20);
90
+ this.personDateOfBirth.TabIndex = 5;
91
+ //
92
+ // PersonForm
93
+ //
94
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
95
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
96
+ this.ClientSize = new System.Drawing.Size(211, 106);
97
+ this.Controls.Add(this.personDateOfBirth);
98
+ this.Controls.Add(this.personName);
99
+ this.Controls.Add(this.okButton);
100
+ this.Controls.Add(this.cancelButton);
101
+ this.Controls.Add(this.label2);
102
+ this.Controls.Add(this.label1);
103
+ this.Name = "PersonForm";
104
+ this.Text = "Person Form";
105
+ this.ResumeLayout(false);
106
+ this.PerformLayout();
107
+
108
+ }
109
+
110
+ #endregion
111
+
112
+ private System.Windows.Forms.Label label1;
113
+ private System.Windows.Forms.Label label2;
114
+ private System.Windows.Forms.Button cancelButton;
115
+ private System.Windows.Forms.Button okButton;
116
+ private System.Windows.Forms.TextBox personName;
117
+ private System.Windows.Forms.MaskedTextBox personDateOfBirth;
118
+ }
119
+ }
@@ -0,0 +1,34 @@
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using System.ComponentModel;
4
+ using System.Data;
5
+ using System.Drawing;
6
+ using System.Linq;
7
+ using System.Text;
8
+ using System.Windows.Forms;
9
+
10
+ namespace WindowsForms
11
+ {
12
+ public partial class PersonForm : Form
13
+ {
14
+ private DataEntryForm dataEntryForm;
15
+
16
+ public PersonForm(DataEntryForm dataEntryForm)
17
+ {
18
+ InitializeComponent();
19
+ this.dataEntryForm = dataEntryForm;
20
+ }
21
+
22
+ private void cancelButton_Click(object sender, EventArgs e)
23
+ {
24
+ this.Close();
25
+ }
26
+
27
+ private void okButton_Click(object sender, EventArgs e)
28
+ {
29
+ dataEntryForm.addPerson(personName.Text, personDateOfBirth.Text);
30
+ this.Close();
31
+ }
32
+
33
+ }
34
+ }
@@ -0,0 +1,120 @@
1
+ <?xml version="1.0" encoding="utf-8"?>
2
+ <root>
3
+ <!--
4
+ Microsoft ResX Schema
5
+
6
+ Version 2.0
7
+
8
+ The primary goals of this format is to allow a simple XML format
9
+ that is mostly human readable. The generation and parsing of the
10
+ various data types are done through the TypeConverter classes
11
+ associated with the data types.
12
+
13
+ Example:
14
+
15
+ ... ado.net/XML headers & schema ...
16
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
17
+ <resheader name="version">2.0</resheader>
18
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
24
+ </data>
25
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27
+ <comment>This is a comment</comment>
28
+ </data>
29
+
30
+ There are any number of "resheader" rows that contain simple
31
+ name/value pairs.
32
+
33
+ Each data row contains a name, and value. The row also contains a
34
+ type or mimetype. Type corresponds to a .NET class that support
35
+ text/value conversion through the TypeConverter architecture.
36
+ Classes that don't support this are serialized and stored with the
37
+ mimetype set.
38
+
39
+ The mimetype is used for serialized objects, and tells the
40
+ ResXResourceReader how to depersist the object. This is currently not
41
+ extensible. For a given mimetype the value must be set accordingly:
42
+
43
+ Note - application/x-microsoft.net.object.binary.base64 is the format
44
+ that the ResXResourceWriter will generate, however the reader can
45
+ read any of the formats listed below.
46
+
47
+ mimetype: application/x-microsoft.net.object.binary.base64
48
+ value : The object must be serialized with
49
+ : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
50
+ : and then encoded with base64 encoding.
51
+
52
+ mimetype: application/x-microsoft.net.object.soap.base64
53
+ value : The object must be serialized with
54
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55
+ : and then encoded with base64 encoding.
56
+
57
+ mimetype: application/x-microsoft.net.object.bytearray.base64
58
+ value : The object must be serialized into a byte array
59
+ : using a System.ComponentModel.TypeConverter
60
+ : and then encoded with base64 encoding.
61
+ -->
62
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
64
+ <xsd:element name="root" msdata:IsDataSet="true">
65
+ <xsd:complexType>
66
+ <xsd:choice maxOccurs="unbounded">
67
+ <xsd:element name="metadata">
68
+ <xsd:complexType>
69
+ <xsd:sequence>
70
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
71
+ </xsd:sequence>
72
+ <xsd:attribute name="name" use="required" type="xsd:string" />
73
+ <xsd:attribute name="type" type="xsd:string" />
74
+ <xsd:attribute name="mimetype" type="xsd:string" />
75
+ <xsd:attribute ref="xml:space" />
76
+ </xsd:complexType>
77
+ </xsd:element>
78
+ <xsd:element name="assembly">
79
+ <xsd:complexType>
80
+ <xsd:attribute name="alias" type="xsd:string" />
81
+ <xsd:attribute name="name" type="xsd:string" />
82
+ </xsd:complexType>
83
+ </xsd:element>
84
+ <xsd:element name="data">
85
+ <xsd:complexType>
86
+ <xsd:sequence>
87
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
88
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
89
+ </xsd:sequence>
90
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
91
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
92
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
93
+ <xsd:attribute ref="xml:space" />
94
+ </xsd:complexType>
95
+ </xsd:element>
96
+ <xsd:element name="resheader">
97
+ <xsd:complexType>
98
+ <xsd:sequence>
99
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
100
+ </xsd:sequence>
101
+ <xsd:attribute name="name" type="xsd:string" use="required" />
102
+ </xsd:complexType>
103
+ </xsd:element>
104
+ </xsd:choice>
105
+ </xsd:complexType>
106
+ </xsd:element>
107
+ </xsd:schema>
108
+ <resheader name="resmimetype">
109
+ <value>text/microsoft-resx</value>
110
+ </resheader>
111
+ <resheader name="version">
112
+ <value>2.0</value>
113
+ </resheader>
114
+ <resheader name="reader">
115
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116
+ </resheader>
117
+ <resheader name="writer">
118
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
119
+ </resheader>
120
+ </root>
@@ -0,0 +1,21 @@
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using System.Linq;
4
+ using System.Windows.Forms;
5
+
6
+ namespace WindowsForms
7
+ {
8
+ static class Program
9
+ {
10
+ /// <summary>
11
+ /// The main entry point for the application.
12
+ /// </summary>
13
+ [STAThread]
14
+ static void Main()
15
+ {
16
+ Application.EnableVisualStyles();
17
+ Application.SetCompatibleTextRenderingDefault(false);
18
+ Application.Run(new MainFormWindow());
19
+ }
20
+ }
21
+ }
@@ -0,0 +1,36 @@
1
+ using System.Reflection;
2
+ using System.Runtime.CompilerServices;
3
+ using System.Runtime.InteropServices;
4
+
5
+ // General Information about an assembly is controlled through the following
6
+ // set of attributes. Change these attribute values to modify the information
7
+ // associated with an assembly.
8
+ [assembly: AssemblyTitle("WindowsForms")]
9
+ [assembly: AssemblyDescription("")]
10
+ [assembly: AssemblyConfiguration("")]
11
+ [assembly: AssemblyCompany("Microsoft")]
12
+ [assembly: AssemblyProduct("WindowsForms")]
13
+ [assembly: AssemblyCopyright("Copyright © Microsoft 2010")]
14
+ [assembly: AssemblyTrademark("")]
15
+ [assembly: AssemblyCulture("")]
16
+
17
+ // Setting ComVisible to false makes the types in this assembly not visible
18
+ // to COM components. If you need to access a type in this assembly from
19
+ // COM, set the ComVisible attribute to true on that type.
20
+ [assembly: ComVisible(false)]
21
+
22
+ // The following GUID is for the ID of the typelib if this project is exposed to COM
23
+ [assembly: Guid("2f8a2e66-a1d0-499d-b291-3999d7d9a1b3")]
24
+
25
+ // Version information for an assembly consists of the following four values:
26
+ //
27
+ // Major Version
28
+ // Minor Version
29
+ // Build Number
30
+ // Revision
31
+ //
32
+ // You can specify all the values or you can default the Build and Revision Numbers
33
+ // by using the '*' as shown below:
34
+ // [assembly: AssemblyVersion("1.0.*")]
35
+ [assembly: AssemblyVersion("1.0.0.0")]
36
+ [assembly: AssemblyFileVersion("1.0.0.0")]
@@ -0,0 +1,71 @@
1
+ //------------------------------------------------------------------------------
2
+ // <auto-generated>
3
+ // This code was generated by a tool.
4
+ // Runtime Version:4.0.30319.1
5
+ //
6
+ // Changes to this file may cause incorrect behavior and will be lost if
7
+ // the code is regenerated.
8
+ // </auto-generated>
9
+ //------------------------------------------------------------------------------
10
+
11
+ namespace WindowsForms.Properties
12
+ {
13
+
14
+
15
+ /// <summary>
16
+ /// A strongly-typed resource class, for looking up localized strings, etc.
17
+ /// </summary>
18
+ // This class was auto-generated by the StronglyTypedResourceBuilder
19
+ // class via a tool like ResGen or Visual Studio.
20
+ // To add or remove a member, edit your .ResX file then rerun ResGen
21
+ // with the /str option, or rebuild your VS project.
22
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25
+ internal class Resources
26
+ {
27
+
28
+ private static global::System.Resources.ResourceManager resourceMan;
29
+
30
+ private static global::System.Globalization.CultureInfo resourceCulture;
31
+
32
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33
+ internal Resources()
34
+ {
35
+ }
36
+
37
+ /// <summary>
38
+ /// Returns the cached ResourceManager instance used by this class.
39
+ /// </summary>
40
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41
+ internal static global::System.Resources.ResourceManager ResourceManager
42
+ {
43
+ get
44
+ {
45
+ if ((resourceMan == null))
46
+ {
47
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsForms.Properties.Resources", typeof(Resources).Assembly);
48
+ resourceMan = temp;
49
+ }
50
+ return resourceMan;
51
+ }
52
+ }
53
+
54
+ /// <summary>
55
+ /// Overrides the current thread's CurrentUICulture property for all
56
+ /// resource lookups using this strongly typed resource class.
57
+ /// </summary>
58
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59
+ internal static global::System.Globalization.CultureInfo Culture
60
+ {
61
+ get
62
+ {
63
+ return resourceCulture;
64
+ }
65
+ set
66
+ {
67
+ resourceCulture = value;
68
+ }
69
+ }
70
+ }
71
+ }
@@ -0,0 +1,117 @@
1
+ <?xml version="1.0" encoding="utf-8"?>
2
+ <root>
3
+ <!--
4
+ Microsoft ResX Schema
5
+
6
+ Version 2.0
7
+
8
+ The primary goals of this format is to allow a simple XML format
9
+ that is mostly human readable. The generation and parsing of the
10
+ various data types are done through the TypeConverter classes
11
+ associated with the data types.
12
+
13
+ Example:
14
+
15
+ ... ado.net/XML headers & schema ...
16
+ <resheader name="resmimetype">text/microsoft-resx</resheader>
17
+ <resheader name="version">2.0</resheader>
18
+ <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
19
+ <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
20
+ <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
21
+ <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
22
+ <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
23
+ <value>[base64 mime encoded serialized .NET Framework object]</value>
24
+ </data>
25
+ <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
26
+ <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
27
+ <comment>This is a comment</comment>
28
+ </data>
29
+
30
+ There are any number of "resheader" rows that contain simple
31
+ name/value pairs.
32
+
33
+ Each data row contains a name, and value. The row also contains a
34
+ type or mimetype. Type corresponds to a .NET class that support
35
+ text/value conversion through the TypeConverter architecture.
36
+ Classes that don't support this are serialized and stored with the
37
+ mimetype set.
38
+
39
+ The mimetype is used for serialized objects, and tells the
40
+ ResXResourceReader how to depersist the object. This is currently not
41
+ extensible. For a given mimetype the value must be set accordingly:
42
+
43
+ Note - application/x-microsoft.net.object.binary.base64 is the format
44
+ that the ResXResourceWriter will generate, however the reader can
45
+ read any of the formats listed below.
46
+
47
+ mimetype: application/x-microsoft.net.object.binary.base64
48
+ value : The object must be serialized with
49
+ : System.Serialization.Formatters.Binary.BinaryFormatter
50
+ : and then encoded with base64 encoding.
51
+
52
+ mimetype: application/x-microsoft.net.object.soap.base64
53
+ value : The object must be serialized with
54
+ : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
55
+ : and then encoded with base64 encoding.
56
+
57
+ mimetype: application/x-microsoft.net.object.bytearray.base64
58
+ value : The object must be serialized into a byte array
59
+ : using a System.ComponentModel.TypeConverter
60
+ : and then encoded with base64 encoding.
61
+ -->
62
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
63
+ <xsd:element name="root" msdata:IsDataSet="true">
64
+ <xsd:complexType>
65
+ <xsd:choice maxOccurs="unbounded">
66
+ <xsd:element name="metadata">
67
+ <xsd:complexType>
68
+ <xsd:sequence>
69
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
70
+ </xsd:sequence>
71
+ <xsd:attribute name="name" type="xsd:string" />
72
+ <xsd:attribute name="type" type="xsd:string" />
73
+ <xsd:attribute name="mimetype" type="xsd:string" />
74
+ </xsd:complexType>
75
+ </xsd:element>
76
+ <xsd:element name="assembly">
77
+ <xsd:complexType>
78
+ <xsd:attribute name="alias" type="xsd:string" />
79
+ <xsd:attribute name="name" type="xsd:string" />
80
+ </xsd:complexType>
81
+ </xsd:element>
82
+ <xsd:element name="data">
83
+ <xsd:complexType>
84
+ <xsd:sequence>
85
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
86
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
87
+ </xsd:sequence>
88
+ <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
89
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
90
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
91
+ </xsd:complexType>
92
+ </xsd:element>
93
+ <xsd:element name="resheader">
94
+ <xsd:complexType>
95
+ <xsd:sequence>
96
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
97
+ </xsd:sequence>
98
+ <xsd:attribute name="name" type="xsd:string" use="required" />
99
+ </xsd:complexType>
100
+ </xsd:element>
101
+ </xsd:choice>
102
+ </xsd:complexType>
103
+ </xsd:element>
104
+ </xsd:schema>
105
+ <resheader name="resmimetype">
106
+ <value>text/microsoft-resx</value>
107
+ </resheader>
108
+ <resheader name="version">
109
+ <value>2.0</value>
110
+ </resheader>
111
+ <resheader name="reader">
112
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
113
+ </resheader>
114
+ <resheader name="writer">
115
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
116
+ </resheader>
117
+ </root>