rasputin 0.10.7 → 0.11.1

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@@ -0,0 +1,21 @@
1
+ (function() {
2
+
3
+ Ember.I18n = I18n;
4
+
5
+ Ember.String.loc = function(scope, options) {
6
+ return Ember.I18n.translate(scope, options);
7
+ };
8
+
9
+ Ember.STRINGS = Ember.I18n.translations;
10
+
11
+ Ember.Handlebars.registerHelper('loc', function(property) {
12
+ return Ember.String.loc(property);
13
+ });
14
+
15
+ if (Ember.EXTEND_PROTOTYPES) {
16
+ String.prototype.loc = function(options) {
17
+ return Ember.String.loc(String(this), options);
18
+ };
19
+ }
20
+
21
+ })();
@@ -1,5 +1,5 @@
1
1
  // ==========================================================================
2
- // Project: SproutCore - JavaScript Application Framework
2
+ // Project: Ember - JavaScript Application Framework
3
3
  // Copyright: ©2006-2011 Strobe Inc. and contributors.
4
4
  // Portions ©2008-2011 Apple Inc. All rights reserved.
5
5
  // License: Licensed under MIT license (see license.js)
@@ -7,7 +7,7 @@
7
7
 
8
8
  (function() {
9
9
 
10
- var get = SC.get, set = SC.set;
10
+ var get = Ember.get, set = Ember.set;
11
11
 
12
12
  /**
13
13
  Wether the browser supports HTML5 history.
@@ -22,11 +22,11 @@ var supportsHashChange = ('onhashchange' in window) && (document.documentMode ==
22
22
  /**
23
23
  @class
24
24
 
25
- Route is a class used internally by SC.routes. The routes defined by your
25
+ Route is a class used internally by Ember.routes. The routes defined by your
26
26
  application are stored in a tree structure, and this is the class for the
27
27
  nodes.
28
28
  */
29
- var Route = SC.Object.extend(
29
+ var Route = Ember.Object.extend(
30
30
  /** @scope Route.prototype */ {
31
31
 
32
32
  target: null,
@@ -43,7 +43,7 @@ var Route = SC.Object.extend(
43
43
  var part, nextRoute;
44
44
 
45
45
  // clone the parts array because we are going to alter it
46
- parts = SC.copy(parts);
46
+ parts = Ember.copy(parts);
47
47
 
48
48
  if (!parts || parts.length === 0) {
49
49
  this.target = target;
@@ -86,7 +86,7 @@ var Route = SC.Object.extend(
86
86
  var part, key, route;
87
87
 
88
88
  // clone the parts array because we are going to alter it
89
- parts = SC.copy(parts);
89
+ parts = Ember.copy(parts);
90
90
 
91
91
  // if parts is empty, we are done
92
92
  if (!parts || parts.length === 0) {
@@ -128,37 +128,37 @@ var Route = SC.Object.extend(
128
128
  /**
129
129
  @class
130
130
 
131
- SC.routes manages the browser location. You can change the hash part of the
131
+ Ember.routes manages the browser location. You can change the hash part of the
132
132
  current location. The following code
133
133
 
134
- SC.routes.set('location', 'notes/edit/4');
134
+ Ember.routes.set('location', 'notes/edit/4');
135
135
 
136
136
  will change the location to http://domain.tld/my_app#notes/edit/4. Adding
137
137
  routes will register a handler that will be called whenever the location
138
138
  changes and matches the route:
139
139
 
140
- SC.routes.add(':controller/:action/:id', MyApp, MyApp.route);
140
+ Ember.routes.add(':controller/:action/:id', MyApp, MyApp.route);
141
141
 
142
142
  You can pass additional parameters in the location hash that will be relayed
143
143
  to the route handler:
144
144
 
145
- SC.routes.set('location', 'notes/show/4?format=xml&language=fr');
145
+ Ember.routes.set('location', 'notes/show/4?format=xml&language=fr');
146
146
 
147
147
  The syntax for the location hash is described in the location property
148
148
  documentation, and the syntax for adding handlers is described in the
149
149
  add method documentation.
150
150
 
151
151
  Browsers keep track of the locations in their history, so when the user
152
- presses the 'back' or 'forward' button, the location is changed, SC.route
152
+ presses the 'back' or 'forward' button, the location is changed, Ember.route
153
153
  catches it and calls your handler. Except for Internet Explorer versions 7
154
154
  and earlier, which do not modify the history stack when the location hash
155
155
  changes.
156
156
 
157
- SC.routes also supports HTML5 history, which uses a '/' instead of a '#'
157
+ Ember.routes also supports HTML5 history, which uses a '/' instead of a '#'
158
158
  in the URLs, so that all your website's URLs are consistent.
159
159
  */
160
- var routes = SC.routes = SC.Object.create(
161
- /** @scope SC.routes.prototype */{
160
+ var routes = Ember.routes = Ember.Object.create(
161
+ /** @scope Ember.routes.prototype */{
162
162
 
163
163
  /**
164
164
  Set this property to true if you want to use HTML5 history, if available on
@@ -221,7 +221,7 @@ var routes = SC.routes = SC.Object.create(
221
221
 
222
222
  /** @private
223
223
  A boolean value indicating whether or not the ping method has been called
224
- to setup the SC.routes.
224
+ to setup the Ember.routes.
225
225
 
226
226
  @property
227
227
  @type {Boolean}
@@ -303,7 +303,7 @@ var routes = SC.routes = SC.Object.create(
303
303
 
304
304
  The following code
305
305
 
306
- SC.routes.set('location', 'notes/edit/4');
306
+ Ember.routes.set('location', 'notes/edit/4');
307
307
 
308
308
  will change the location to http://domain.tld/my_app#notes/edit/4 and call
309
309
  the correct route handler if it has been registered with the add method.
@@ -311,8 +311,8 @@ var routes = SC.routes = SC.Object.create(
311
311
  You can also pass additional parameters. They will be relayed to the route
312
312
  handler. For example, the following code
313
313
 
314
- SC.routes.add(':controller/:action/:id', MyApp, MyApp.route);
315
- SC.routes.set('location', 'notes/show/4?format=xml&language=fr');
314
+ Ember.routes.add(':controller/:action/:id', MyApp, MyApp.route);
315
+ Ember.routes.set('location', 'notes/show/4?format=xml&language=fr');
316
316
 
317
317
  will change the location to
318
318
  http://domain.tld/my_app#notes/show/4?format=xml&language=fr and call the
@@ -328,7 +328,7 @@ var routes = SC.routes = SC.Object.create(
328
328
 
329
329
  The location can also be set with a hash, the following code
330
330
 
331
- SC.routes.set('location',
331
+ Ember.routes.set('location',
332
332
  { route: 'notes/edit/4', format: 'xml', language: 'fr' });
333
333
 
334
334
  will change the location to
@@ -358,7 +358,7 @@ var routes = SC.routes = SC.Object.create(
358
358
  value = crumbs.route + crumbs.params;
359
359
  }
360
360
 
361
- if (!SC.empty(value) || (this._location && this._location !== value)) {
361
+ if (!Ember.empty(value) || (this._location && this._location !== value)) {
362
362
  encodedValue = encodeURI(value);
363
363
 
364
364
  if (this.usesHistory) {
@@ -404,7 +404,7 @@ var routes = SC.routes = SC.Object.create(
404
404
  jQuery(window).bind('hashchange', hashChange);
405
405
 
406
406
  } else {
407
- // we don't use a SC.Timer because we don't want
407
+ // we don't use a Ember.Timer because we don't want
408
408
  // a run loop to be triggered at each ping
409
409
  that = this;
410
410
  this._invokeHashChange = function() {
@@ -441,13 +441,13 @@ var routes = SC.routes = SC.Object.create(
441
441
  */
442
442
  add: function(route, target, method) {
443
443
  if (!this._didSetup) {
444
- SC.run.once(this, 'ping');
444
+ Ember.run.once(this, 'ping');
445
445
  }
446
446
 
447
- if (method === undefined && SC.typeOf(target) === 'function') {
447
+ if (method === undefined && Ember.typeOf(target) === 'function') {
448
448
  method = target;
449
449
  target = null;
450
- } else if (SC.typeOf(method) === 'string') {
450
+ } else if (Ember.typeOf(method) === 'string') {
451
451
  method = target[method];
452
452
  }
453
453
 
@@ -521,7 +521,7 @@ function hashChange(event) {
521
521
  }
522
522
 
523
523
  if (get(routes, 'location') !== loc && !routes._skipRoute) {
524
- SC.run.once(function() {
524
+ Ember.run.once(function() {
525
525
  set(routes, 'location', loc);
526
526
  });
527
527
  }
@@ -538,7 +538,7 @@ function popState(event) {
538
538
  loc = loc.slice(base.length + 1, loc.length);
539
539
 
540
540
  if (get(routes, 'location') !== loc && !routes._skipRoute) {
541
- SC.run.once(function() {
541
+ Ember.run.once(function() {
542
542
  set(routes, 'location', loc);
543
543
  });
544
544
  }
@@ -1,30 +1,28 @@
1
- //=require TransformJS
2
-
3
1
  (function(exports) {
4
2
  // ==========================================================================
5
- // Project: SproutCore Runtime
3
+ // Project: Ember Runtime
6
4
  // Copyright: ©2011 Strobe Inc. and contributors.
7
5
  // License: Licensed under MIT license (see license.js)
8
6
  // ==========================================================================
9
7
 
10
- var get = SC.get;
11
- var set = SC.set;
8
+ var get = Ember.get;
9
+ var set = Ember.set;
12
10
 
13
11
  /**
14
12
  @class
15
13
 
16
14
  Registry of known gestures in the system. This is a singleton class, and is
17
- used by SC.View to analyze instances of SC.View for gesture support.
15
+ used by Ember.View to analyze instances of Ember.View for gesture support.
18
16
 
19
17
  You will not use this class yourself. Rather, gesture recognizers will call
20
- SC.Gestures.register(name, recognizer) when they want to make the system aware
18
+ Ember.Gestures.register(name, recognizer) when they want to make the system aware
21
19
  of them.
22
20
 
23
21
  @private
24
- @extends SC.Object
22
+ @extends Ember.Object
25
23
  */
26
- SC.Gestures = SC.Object.create(
27
- /** @scope SC.Gestures.prototype */{
24
+ Ember.Gestures = Ember.Object.create(
25
+ /** @scope Ember.Gestures.prototype */{
28
26
 
29
27
  _registeredGestures: null,
30
28
 
@@ -38,11 +36,11 @@ SC.Gestures = SC.Object.create(
38
36
  Registers a gesture recognizer to the system. The gesture recognizer is
39
37
  identified by the name parameter, which must be globally unique.
40
38
  */
41
- register: function(name, /** SC.Gesture */recognizer) {
39
+ register: function(name, recognizer) {
42
40
  var registeredGestures = this._registeredGestures;
43
41
 
44
42
  if (registeredGestures[name] !== undefined) {
45
- throw new SC.Error(name+" already exists as a registered gesture recognizers. Gesture recognizers must have globally unique names.");
43
+ throw new Ember.Error(name+" already exists as a registered gesture recognizers. Gesture recognizers must have globally unique names.");
46
44
  }
47
45
 
48
46
  registeredGestures[name] = recognizer;
@@ -79,28 +77,28 @@ SC.Gestures = SC.Object.create(
79
77
  // License: Licensed under MIT license (see license.js)
80
78
  // ==========================================================================
81
79
 
82
- var get = SC.get;
83
- var set = SC.set;
80
+ var get = Ember.get;
81
+ var set = Ember.set;
84
82
 
85
83
  /**
86
84
  @class
87
85
 
88
86
  Manages multiplegesture recognizers that are associated with a view.
89
- This class is instantiated automatically by SC.View and you wouldn't
87
+ This class is instantiated automatically by Ember.View and you wouldn't
90
88
  interact with it yourself.
91
89
 
92
- SC.GestureManager mainly acts as a composite for the multiple gesture
90
+ Ember.GestureManager mainly acts as a composite for the multiple gesture
93
91
  recognizers associated with a view. Whenever it gets a touch event, it
94
92
  relays it to the gestures. The other main resposibility of
95
- SC.GestureManager is to handle re-dispatching of events to the view.
93
+ Ember.GestureManager is to handle re-dispatching of events to the view.
96
94
 
97
- @extends SC.Object
95
+ @extends Ember.Object
98
96
  */
99
- SC.GestureManager = SC.Object.extend({
97
+ Ember.GestureManager = Ember.Object.extend({
100
98
 
101
99
  /**
102
100
  An array containing all the gesture recognizers associated with a
103
- view. This is set automatically by SC.View.
101
+ view. This is set automatically by Ember.View.
104
102
 
105
103
  @default null
106
104
  @type Array
@@ -120,7 +118,7 @@ SC.GestureManager = SC.Object.extend({
120
118
  _redispatchToNearestParentViewWaitingForTouches: function(evt, view) {
121
119
  var foundManager = null,
122
120
  successful = false;
123
- var view = get(view, 'parentView');
121
+ view = get(view, 'parentView');
124
122
 
125
123
  while(view) {
126
124
  var manager = get(view, 'eventManager');
@@ -129,7 +127,7 @@ SC.GestureManager = SC.Object.extend({
129
127
  var gestures = get(manager, 'gestures');
130
128
 
131
129
  for (var i=0, l=gestures.length; i<l; i++) {
132
- if (get(gestures[i], 'state') === SC.Gesture.WAITING_FOR_TOUCHES) {
130
+ if (get(gestures[i], 'state') === Ember.Gesture.WAITING_FOR_TOUCHES) {
133
131
  foundManager = manager;
134
132
  }
135
133
  }
@@ -208,10 +206,10 @@ SC.GestureManager = SC.Object.extend({
208
206
  gesture = gestures[i];
209
207
  handler = gesture[eventName];
210
208
 
211
- if (SC.typeOf(handler) === 'function') {
209
+ if (Ember.typeOf(handler) === 'function') {
212
210
  result = handler.call(gesture, eventObject, view, this);
213
211
  }
214
- };
212
+ }
215
213
 
216
214
  this._flushReDispatchQueue();
217
215
 
@@ -283,8 +281,8 @@ SC.GestureManager = SC.Object.extend({
283
281
  // License: Licensed under MIT license (see license.js)
284
282
  // ==========================================================================
285
283
 
286
- var get = SC.get;
287
- var set = SC.set;
284
+ var get = Ember.get;
285
+ var set = Ember.set;
288
286
 
289
287
  /**
290
288
  @class
@@ -293,7 +291,7 @@ var set = SC.set;
293
291
  Used to manage and maintain a list of active touches related to a gesture
294
292
  recognizer.
295
293
  */
296
- SC.TouchList = SC.Object.extend({
294
+ Ember.TouchList = Ember.Object.extend({
297
295
  touches: null,
298
296
 
299
297
  timestamp: null,
@@ -376,8 +374,8 @@ SC.TouchList = SC.Object.extend({
376
374
 
377
375
 
378
376
 
379
- var get = SC.get;
380
- var set = SC.set;
377
+ var get = Ember.get;
378
+ var set = Ember.set;
381
379
 
382
380
  var sigFigs = 100;
383
381
 
@@ -416,11 +414,11 @@ var sigFigs = 100;
416
414
 
417
415
  ## Usage
418
416
 
419
- While you wouldn't use SC.Gesture directly, all its subclasses implement the
417
+ While you wouldn't use Ember.Gesture directly, all its subclasses implement the
420
418
  same API. For example, to implement pinch on a view, you implement one or more
421
419
  of the pinch events. For example:
422
420
 
423
- var myView = SC.View.create({
421
+ var myView = Ember.View.create({
424
422
  pinchStart: function(recognizer) {
425
423
  this.$().css('background','red');
426
424
  },
@@ -453,7 +451,7 @@ var sigFigs = 100;
453
451
  two-finger gesture. In that case, you can override defaults by specifying an
454
452
  Options hash.
455
453
 
456
- var myView = SC.View.create({
454
+ var myView = Ember.View.create({
457
455
  panOptions: {
458
456
  numberOfRequiredTouches: 2
459
457
  }
@@ -461,7 +459,7 @@ var sigFigs = 100;
461
459
 
462
460
  ## Creating Custom Gesture Recognizers
463
461
 
464
- SC.Gesture also defines an API which its subclasses can implement to build
462
+ Ember.Gesture also defines an API which its subclasses can implement to build
465
463
  custom gestures. The methods are:
466
464
 
467
465
  * **didBecomePossible** - Called when a gesture enters a possible state. This
@@ -504,16 +502,16 @@ var sigFigs = 100;
504
502
  gestures. Discrete gestures do not get Start, Change nor Cancel events sent,
505
503
  since they represent a single, instantaneous event, rather than a continuous
506
504
  motion. If you are implementing your own discrete gesture recognizer, you must
507
- set the isDiscreteGesture property to yes, and SC.Gesture will adapt its behavior.
505
+ set the isDiscreteGesture property to yes, and Ember.Gesture will adapt its behavior.
508
506
 
509
507
  Discrete gestures use the shouldEnd callback to either accept or decline the gesture
510
508
  event. If it is declined, then the gesture will enter a Cancelled state.
511
509
 
512
- @extends SC.Object
510
+ @extends Ember.Object
513
511
  */
514
512
 
515
- SC.Gesture = SC.Object.extend(
516
- /** @scope SC.Gesture.prototype */{
513
+ Ember.Gesture = Ember.Object.extend(
514
+ /** @scope Ember.Gesture.prototype */{
517
515
 
518
516
  /**
519
517
  The current state of the gesture recognizer. This value can be any one
@@ -525,7 +523,7 @@ SC.Gesture = SC.Object.extend(
525
523
 
526
524
  /**
527
525
  A string of the gesture recognizer's name. This value is set automatically
528
- but SC.Gestures when a gesture is registered.
526
+ but Ember.Gestures when a gesture is registered.
529
527
 
530
528
  @type String
531
529
  */
@@ -571,7 +569,7 @@ SC.Gesture = SC.Object.extend(
571
569
 
572
570
  init: function() {
573
571
  this._super();
574
- this.touches = SC.TouchList.create();
572
+ this.touches = Ember.TouchList.create();
575
573
  },
576
574
 
577
575
  //..............................................
@@ -611,7 +609,7 @@ SC.Gesture = SC.Object.extend(
611
609
  /** @private */
612
610
  attemptGestureEventDelivery: function(evt, view, eventName, stopPropagation) {
613
611
  if (stopPropagation === undefined) {
614
- var stopPropagation = true;
612
+ stopPropagation = true;
615
613
  }
616
614
 
617
615
  if (this.notifyViewOfGestureEvent(view, eventName) === false) {
@@ -689,7 +687,7 @@ SC.Gesture = SC.Object.extend(
689
687
  var handler = view[eventName];
690
688
  var result = true;
691
689
 
692
- if (SC.typeOf(handler) === 'function') {
690
+ if (Ember.typeOf(handler) === 'function') {
693
691
  result = handler.call(view, this, data);
694
692
  }
695
693
 
@@ -697,7 +695,7 @@ SC.Gesture = SC.Object.extend(
697
695
  },
698
696
 
699
697
  toString: function() {
700
- return SC.Gesture+'<'+SC.guidFor(this)+'>';
698
+ return Ember.Gesture+'<'+Ember.guidFor(this)+'>';
701
699
  },
702
700
 
703
701
  /** @private */
@@ -726,15 +724,15 @@ SC.Gesture = SC.Object.extend(
726
724
  }
727
725
 
728
726
  if (_touches.get('length') < get(this, 'numberOfRequiredTouches')) {
729
- set(this ,'state', SC.Gesture.WAITING_FOR_TOUCHES);
727
+ set(this ,'state', Ember.Gesture.WAITING_FOR_TOUCHES);
730
728
 
731
729
  } else {
732
730
  // Discrete gestures may skip the possible step if they're ready to begin
733
731
  if (get(this, 'gestureIsDiscrete') && this.shouldBegin()) {
734
- set(this, 'state', SC.Gesture.BEGAN);
732
+ set(this, 'state', Ember.Gesture.BEGAN);
735
733
  this.didBegin();
736
734
  } else {
737
- set(this, 'state', SC.Gesture.POSSIBLE);
735
+ set(this, 'state', Ember.Gesture.POSSIBLE);
738
736
  this.didBecomePossible();
739
737
  }
740
738
  }
@@ -746,7 +744,7 @@ SC.Gesture = SC.Object.extend(
746
744
  touchMove: function(evt, view, manager) {
747
745
  var state = get(this, 'state');
748
746
 
749
- if (state === SC.Gesture.WAITING_FOR_TOUCHES || state === SC.Gesture.ENDED || state === SC.Gesture.CANCELLED) {
747
+ if (state === Ember.Gesture.WAITING_FOR_TOUCHES || state === Ember.Gesture.ENDED || state === Ember.Gesture.CANCELLED) {
750
748
  // Nothing to do here
751
749
  manager.redispatchEventToView(view,'touchmove', evt);
752
750
  return;
@@ -763,9 +761,9 @@ SC.Gesture = SC.Object.extend(
763
761
  _touches.updateTouch(touch);
764
762
  }
765
763
 
766
- if (state === SC.Gesture.POSSIBLE) {
764
+ if (state === Ember.Gesture.POSSIBLE) {
767
765
  if (this.shouldBegin()) {
768
- set(this, 'state', SC.Gesture.BEGAN);
766
+ set(this, 'state', Ember.Gesture.BEGAN);
769
767
  this.didBegin();
770
768
 
771
769
  // Give the gesture a chance to update its state so the view can get
@@ -776,8 +774,8 @@ SC.Gesture = SC.Object.extend(
776
774
  }
777
775
 
778
776
  // Discrete gestures don't fire changed events
779
- } else if ((state === SC.Gesture.BEGAN || state === SC.Gesture.CHANGED) && !get(this, 'gestureIsDiscrete')) {
780
- set(this, 'state', SC.Gesture.CHANGED);
777
+ } else if ((state === Ember.Gesture.BEGAN || state === Ember.Gesture.CHANGED) && !get(this, 'gestureIsDiscrete')) {
778
+ set(this, 'state', Ember.Gesture.CHANGED);
781
779
  this.didChange();
782
780
 
783
781
  this.attemptGestureEventDelivery(evt, view, get(this, 'name')+'Change');
@@ -793,19 +791,19 @@ SC.Gesture = SC.Object.extend(
793
791
  if (get(this, 'gestureIsDiscrete')) {
794
792
 
795
793
  // Discrete gestures use shouldEnd to either accept or decline the gesture.
796
- if (this.state === SC.Gesture.BEGAN && this.shouldEnd()) {
797
- set(this, 'state', SC.Gesture.ENDED);
794
+ if (this.state === Ember.Gesture.BEGAN && this.shouldEnd()) {
795
+ set(this, 'state', Ember.Gesture.ENDED);
798
796
  this.didEnd();
799
797
  this.attemptGestureEventDelivery(evt, view, get(this, 'name')+'End');
800
798
  } else {
801
- set(this, 'state', SC.Gesture.CANCELLED);
799
+ set(this, 'state', Ember.Gesture.CANCELLED);
802
800
  this.didCancel();
803
801
  this.attemptGestureEventDelivery(evt, view, get(this, 'name')+'Cancel');
804
802
  }
805
803
  }
806
804
  else {
807
- if ((this.state === SC.Gesture.BEGAN || this.state === SC.Gesture.CHANGED) && this.shouldEnd()) {
808
- set(this, 'state', SC.Gesture.ENDED);
805
+ if ((this.state === Ember.Gesture.BEGAN || this.state === Ember.Gesture.CHANGED) && this.shouldEnd()) {
806
+ set(this, 'state', Ember.Gesture.ENDED);
809
807
  this.didEnd();
810
808
 
811
809
  this.attemptGestureEventDelivery(evt, view, get(this, 'name')+'End');
@@ -819,9 +817,9 @@ SC.Gesture = SC.Object.extend(
819
817
 
820
818
  /** @private */
821
819
  touchCancel: function(evt, view, manager) {
822
- if (this.state !== SC.Gesture.CANCELLED) {
820
+ if (this.state !== Ember.Gesture.CANCELLED) {
823
821
  this._resetState();
824
- set(this, 'state', SC.Gesture.CANCELLED);
822
+ set(this, 'state', Ember.Gesture.CANCELLED);
825
823
  this.notifyViewOfGestureEvent(view,get(this, 'name')+'Cancel');
826
824
  } else {
827
825
  manager.redispatchEventToView(view,'touchcancel', evt);
@@ -829,12 +827,12 @@ SC.Gesture = SC.Object.extend(
829
827
  }
830
828
  });
831
829
 
832
- SC.Gesture.WAITING_FOR_TOUCHES = 0;
833
- SC.Gesture.POSSIBLE = 1;
834
- SC.Gesture.BEGAN = 2;
835
- SC.Gesture.CHANGED = 3;
836
- SC.Gesture.ENDED = 4;
837
- SC.Gesture.CANCELLED = 4;
830
+ Ember.Gesture.WAITING_FOR_TOUCHES = 0;
831
+ Ember.Gesture.POSSIBLE = 1;
832
+ Ember.Gesture.BEGAN = 2;
833
+ Ember.Gesture.CHANGED = 3;
834
+ Ember.Gesture.ENDED = 4;
835
+ Ember.Gesture.CANCELLED = 4;
838
836
 
839
837
  })({});
840
838
 
@@ -846,8 +844,8 @@ SC.Gesture.CANCELLED = 4;
846
844
  // License: Licensed under MIT license (see license.js)
847
845
  // ==========================================================================
848
846
 
849
- var get = SC.get;
850
- var set = SC.set;
847
+ var get = Ember.get;
848
+ var set = Ember.set;
851
849
 
852
850
  var sigFigs = 100;
853
851
 
@@ -860,7 +858,7 @@ var sigFigs = 100;
860
858
  For pinchChange events, the pinch gesture recognizer includes a scale property
861
859
  which can be applied as a CSS transform directly.
862
860
 
863
- var myview = SC.View.create({
861
+ var myview = Ember.View.create({
864
862
  elementId: 'gestureTest',
865
863
 
866
864
  pinchChange: function(rec) {
@@ -873,7 +871,7 @@ var sigFigs = 100;
873
871
  You can specify how many touches the gesture requires to start using the numberOfRequiredTouches
874
872
  property, which you can set in the pinchOptions hash:
875
873
 
876
- var myview = SC.View.create({
874
+ var myview = Ember.View.create({
877
875
  pinchOptions: {
878
876
  numberOfRequiredTouches: 3
879
877
  }
@@ -881,9 +879,9 @@ var sigFigs = 100;
881
879
  })
882
880
 
883
881
 
884
- @extends SC.Gesture
882
+ @extends Ember.Gesture
885
883
  */
886
- SC.PinchGestureRecognizer = SC.Gesture.extend({
884
+ Ember.PinchGestureRecognizer = Ember.Gesture.extend({
887
885
 
888
886
  /**
889
887
  The scale value which represents the current amount of scaling that has been applied
@@ -973,7 +971,7 @@ SC.PinchGestureRecognizer = SC.Gesture.extend({
973
971
  }
974
972
  });
975
973
 
976
- SC.Gestures.register('pinch', SC.PinchGestureRecognizer);
974
+ Ember.Gestures.register('pinch', Ember.PinchGestureRecognizer);
977
975
 
978
976
  })({});
979
977
 
@@ -985,8 +983,8 @@ SC.Gestures.register('pinch', SC.PinchGestureRecognizer);
985
983
  // License: Licensed under MIT license (see license.js)
986
984
  // ==========================================================================
987
985
 
988
- var get = SC.get;
989
- var set = SC.set;
986
+ var get = Ember.get;
987
+ var set = Ember.set;
990
988
  var x = 0;
991
989
 
992
990
  /**
@@ -1000,7 +998,7 @@ var x = 0;
1000
998
  which can be applied as a CSS transform directly. Translation values are hashes
1001
999
  which contain an x and a y value.
1002
1000
 
1003
- var myview = SC.View.create({
1001
+ var myview = Ember.View.create({
1004
1002
  elementId: 'gestureTest',
1005
1003
 
1006
1004
  panChange: function(rec) {
@@ -1015,16 +1013,16 @@ var x = 0;
1015
1013
  You can specify how many touches the gesture requires to start using the numberOfRequiredTouches
1016
1014
  property, which you can set in the panOptions hash:
1017
1015
 
1018
- var myview = SC.View.create({
1016
+ var myview = Ember.View.create({
1019
1017
  panOptions: {
1020
1018
  numberOfRequiredTouches: 3
1021
1019
  }
1022
1020
  ...
1023
1021
  })
1024
1022
 
1025
- @extends SC.Gesture
1023
+ @extends Ember.Gesture
1026
1024
  */
1027
- SC.PanGestureRecognizer = SC.Gesture.extend({
1025
+ Ember.PanGestureRecognizer = Ember.Gesture.extend({
1028
1026
 
1029
1027
  /**
1030
1028
  The translation value which represents the current amount of movement that has been applied
@@ -1102,7 +1100,7 @@ SC.PanGestureRecognizer = SC.Gesture.extend({
1102
1100
  }
1103
1101
  });
1104
1102
 
1105
- SC.Gestures.register('pan', SC.PanGestureRecognizer);
1103
+ Ember.Gestures.register('pan', Ember.PanGestureRecognizer);
1106
1104
 
1107
1105
  })({});
1108
1106
 
@@ -1114,8 +1112,8 @@ SC.Gestures.register('pan', SC.PanGestureRecognizer);
1114
1112
  // License: Licensed under MIT license (see license.js)
1115
1113
  // ==========================================================================
1116
1114
 
1117
- var get = SC.get;
1118
- var set = SC.set;
1115
+ var get = Ember.get;
1116
+ var set = Ember.set;
1119
1117
 
1120
1118
  /**
1121
1119
  @class
@@ -1124,7 +1122,7 @@ var set = SC.set;
1124
1122
  of wiggle-room between a start and end of a touch. Taps are discrete gestures
1125
1123
  so only tapEnd() will get fired on a view.
1126
1124
 
1127
- var myview = SC.View.create({
1125
+ var myview = Ember.View.create({
1128
1126
  elementId: 'gestureTest',
1129
1127
 
1130
1128
  tapEnd: function(recognizer) {
@@ -1135,7 +1133,7 @@ var set = SC.set;
1135
1133
  You can specify how many touches the gesture requires to start using the numberOfRequiredTouches
1136
1134
  property, which you can set in the panOptions hash:
1137
1135
 
1138
- var myview = SC.View.create({
1136
+ var myview = Ember.View.create({
1139
1137
  tapOptions: {
1140
1138
  numberOfTaps: 3
1141
1139
  }
@@ -1145,9 +1143,9 @@ var set = SC.set;
1145
1143
  And you can also specify the number of taps required for the gesture to fire using the numberOfTaps
1146
1144
  property.
1147
1145
 
1148
- @extends SC.Gesture
1146
+ @extends Ember.Gesture
1149
1147
  */
1150
- SC.TapGestureRecognizer = SC.Gesture.extend({
1148
+ Ember.TapGestureRecognizer = Ember.Gesture.extend({
1151
1149
 
1152
1150
  /**
1153
1151
  The translation value which represents the current amount of movement that has been applied
@@ -1219,7 +1217,7 @@ SC.TapGestureRecognizer = SC.Gesture.extend({
1219
1217
  }
1220
1218
  });
1221
1219
 
1222
- SC.Gestures.register('tap', SC.TapGestureRecognizer);
1220
+ Ember.Gestures.register('tap', Ember.TapGestureRecognizer);
1223
1221
 
1224
1222
  })({});
1225
1223
 
@@ -1238,21 +1236,21 @@ SC.Gestures.register('tap', SC.TapGestureRecognizer);
1238
1236
  // License: Licensed under MIT license (see license.js)
1239
1237
  // ==========================================================================
1240
1238
 
1241
- var get = SC.get;
1242
- var set = SC.set;
1239
+ var get = Ember.get;
1240
+ var set = Ember.set;
1243
1241
 
1244
1242
  /**
1245
1243
  @class
1246
1244
 
1247
- Extends SC.View by making the init method gesture-aware.
1245
+ Extends Ember.View by making the init method gesture-aware.
1248
1246
 
1249
- @extends SC.Object
1247
+ @extends Ember.Object
1250
1248
  */
1251
- SC.View.reopen(
1252
- /** @scope SC.View.prototype */{
1249
+ Ember.View.reopen(
1250
+ /** @scope Ember.View.prototype */{
1253
1251
 
1254
1252
  /**
1255
- The SC.GestureManager instance which will manager the gestures of the view.
1253
+ The Ember.GestureManager instance which will manager the gestures of the view.
1256
1254
  This object is automatically created and set at init-time.
1257
1255
 
1258
1256
  @default null
@@ -1267,7 +1265,7 @@ SC.View.reopen(
1267
1265
  init: function() {
1268
1266
  this._super();
1269
1267
 
1270
- var knownGestures = SC.Gestures.knownGestures();
1268
+ var knownGestures = Ember.Gestures.knownGestures();
1271
1269
  var eventManager = get(this, 'eventManager');
1272
1270
 
1273
1271
  if (knownGestures && !eventManager) {
@@ -1290,7 +1288,7 @@ SC.View.reopen(
1290
1288
  }
1291
1289
  }
1292
1290
 
1293
- var manager = SC.GestureManager.create({
1291
+ var manager = Ember.GestureManager.create({
1294
1292
  gestures: gestures
1295
1293
  });
1296
1294