raro_generator 0.0.1

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Files changed (555) hide show
  1. checksums.yaml +7 -0
  2. data/MIT-LICENSE +20 -0
  3. data/README.rdoc +3 -0
  4. data/Rakefile +34 -0
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  47. data/lib/assets/javascripts/autocomplete/autocomplete-rails.js +1 -0
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  50. data/lib/assets/javascripts/chartjs/Chart.min.js +11 -0
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  53. data/lib/assets/javascripts/codemirror/mode/apl/apl.js +175 -0
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@@ -0,0 +1,315 @@
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+ /* The MIT License
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+
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+ Copyright (c) 2011 by Michael Zinsmaier and nergal.dev
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+ Copyright (c) 2012 by Thomas Ritou
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in
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+ all copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+ THE SOFTWARE.
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+ */
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+
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+ /*
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+
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+ ____________________________________________________
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+
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+ what it is:
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+ ____________________________________________________
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+
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+ curvedLines is a plugin for flot, that tries to display lines in a smoother way.
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+ The plugin is based on nergal.dev's work https://code.google.com/p/flot/issues/detail?id=226
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+ and further extended with a mode that forces the min/max points of the curves to be on the
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+ points. Both modes are achieved through adding of more data points
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+ => 1) with large data sets you may get trouble
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+ => 2) if you want to display the points too, you have to plot them as 2nd data series over the lines
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+
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+ && 3) consecutive x data points are not allowed to have the same value
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+
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+ This is version 0.5 of curvedLines so it will probably not work in every case. However
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+ the basic form of use descirbed next works (:
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+
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+ Feel free to further improve the code
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+
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+ ____________________________________________________
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+
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+ how to use it:
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+ ____________________________________________________
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+
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+ var d1 = [[5,5],[7,3],[9,12]];
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+
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+ var options = { series: { curvedLines: { active: true }}};
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+
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+ $.plot($("#placeholder"), [{data = d1, lines: { show: true}, curvedLines: {apply: true}}], options);
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+
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+ _____________________________________________________
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+
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+ options:
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+ _____________________________________________________
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+
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+ active: bool true => plugin can be used
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+ apply: bool true => series will be drawn as curved line
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+ fit: bool true => forces the max,mins of the curve to be on the datapoints
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+ curvePointFactor int defines how many "virtual" points are used per "real" data point to
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+ emulate the curvedLines (points total = real points * curvePointFactor)
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+ fitPointDist: int defines the x axis distance of the additional two points that are used
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+ to enforce the min max condition.
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+
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+ + line options (since v0.5 curved lines use flots line implementation for drawing
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+ => line options like fill, show ... are supported out of the box)
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+
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+ */
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+
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+ /*
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+ * v0.1 initial commit
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+ * v0.15 negative values should work now (outcommented a negative -> 0 hook hope it does no harm)
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+ * v0.2 added fill option (thanks to monemihir) and multi axis support (thanks to soewono effendi)
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+ * v0.3 improved saddle handling and added basic handling of Dates
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+ * v0.4 rewritten fill option (thomas ritou) mostly from original flot code (now fill between points rather than to graph bottom), corrected fill Opacity bug
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+ * v0.5 rewritten instead of implementing a own draw function CurvedLines is now based on the processDatapoints flot hook (credits go to thomas ritou).
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+ * This change breakes existing code however CurvedLines are now just many tiny straight lines to flot and therefore all flot lines options (like gradient fill,
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+ * shadow) are now supported out of the box
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+ * v0.6 flot 0.8 compatibility and some bug fixes
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+ */
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+
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+ (function($) {
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+
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+ var options = {
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+ series : {
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+ curvedLines : {
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+ active : false,
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+ apply: false,
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+ fit : false,
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+ curvePointFactor : 20,
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+ fitPointDist : undefined
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+ }
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+ }
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+ };
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+
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+ function init(plot) {
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+
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+ plot.hooks.processOptions.push(processOptions);
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+
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+ //if the plugin is active register processDatapoints method
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+ function processOptions(plot, options) {
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+ if (options.series.curvedLines.active) {
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+ plot.hooks.processDatapoints.unshift(processDatapoints);
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+ }
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+ }
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+
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+ //only if the plugin is active
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+ function processDatapoints(plot, series, datapoints) {
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+ var nrPoints = datapoints.points.length / datapoints.pointsize;
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+ var EPSILON = 0.5; //pretty large epsilon but save
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+
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+ if (series.curvedLines.apply == true && series.originSeries === undefined && nrPoints > (1 + EPSILON)) {
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+ if (series.lines.fill) {
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+
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+ var pointsTop = calculateCurvePoints(datapoints, series.curvedLines, 1)
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+ ,pointsBottom = calculateCurvePoints(datapoints, series.curvedLines, 2); //flot makes sure for us that we've got a second y point if fill is true !
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+
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+ //Merge top and bottom curve
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+ datapoints.pointsize = 3;
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+ datapoints.points = [];
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+ var j = 0;
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+ var k = 0;
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+ var i = 0;
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+ var ps = 2;
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+ while (i < pointsTop.length || j < pointsBottom.length) {
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+ if (pointsTop[i] == pointsBottom[j]) {
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+ datapoints.points[k] = pointsTop[i];
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+ datapoints.points[k + 1] = pointsTop[i + 1];
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+ datapoints.points[k + 2] = pointsBottom[j + 1];
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+ j += ps;
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+ i += ps;
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+
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+ } else if (pointsTop[i] < pointsBottom[j]) {
139
+ datapoints.points[k] = pointsTop[i];
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+ datapoints.points[k + 1] = pointsTop[i + 1];
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+ datapoints.points[k + 2] = k > 0 ? datapoints.points[k-1] : null;
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+ i += ps;
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+ } else {
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+ datapoints.points[k] = pointsBottom[j];
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+ datapoints.points[k + 1] = k > 1 ? datapoints.points[k-2] : null;
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+ datapoints.points[k + 2] = pointsBottom[j + 1];
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+ j += ps;
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+ }
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+ k += 3;
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+ }
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+ } else if (series.lines.lineWidth > 0) {
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+ datapoints.points = calculateCurvePoints(datapoints, series.curvedLines, 1);
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+ datapoints.pointsize = 2;
154
+ }
155
+ }
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+ }
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+
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+ //no real idea whats going on here code mainly from https://code.google.com/p/flot/issues/detail?id=226
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+ //if fit option is selected additional datapoints get inserted before the curve calculations in nergal.dev s code.
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+ function calculateCurvePoints(datapoints, curvedLinesOptions, yPos) {
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+
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+ var points = datapoints.points, ps = datapoints.pointsize;
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+ var num = curvedLinesOptions.curvePointFactor * (points.length / ps);
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+
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+ var xdata = new Array;
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+ var ydata = new Array;
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+
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+ var curX = -1;
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+ var curY = -1;
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+ var j = 0;
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+
172
+ if (curvedLinesOptions.fit) {
173
+ //insert a point before and after the "real" data point to force the line
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+ //to have a max,min at the data point.
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+
176
+ var fpDist;
177
+ if(typeof curvedLinesOptions.fitPointDist == 'undefined') {
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+ //estimate it
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+ var minX = points[0];
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+ var maxX = points[points.length-ps];
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+ fpDist = (maxX - minX) / (500 * 100); //x range / (estimated pixel length of placeholder * factor)
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+ } else {
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+ //use user defined value
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+ fpDist = curvedLinesOptions.fitPointDist;
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+ }
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+
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+ for (var i = 0; i < points.length; i += ps) {
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+
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+ var frontX;
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+ var backX;
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+ curX = i;
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+ curY = i + yPos;
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+
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+ //add point X s
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+ frontX = points[curX] - fpDist;
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+ backX = points[curX] + fpDist;
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+
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+ var factor = 2;
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+ while (frontX == points[curX] || backX == points[curX]) {
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+ //inside the ulp
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+ frontX = points[curX] - (fpDist * factor);
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+ backX = points[curX] + (fpDist * factor);
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+ factor++;
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+ }
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+
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+ //add curve points
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+ xdata[j] = frontX;
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+ ydata[j] = points[curY];
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+ j++;
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+
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+ xdata[j] = points[curX];
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+ ydata[j] = points[curY];
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+ j++;
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+
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+ xdata[j] = backX;
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+ ydata[j] = points[curY];
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+ j++;
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+ }
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+ } else {
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+ //just use the datapoints
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+ for (var i = 0; i < points.length; i += ps) {
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+ curX = i;
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+ curY = i + yPos;
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+
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+ xdata[j] = points[curX];
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+ ydata[j] = points[curY];
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+ j++;
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+ }
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+ }
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+
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+ var n = xdata.length;
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+
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+ var y2 = new Array();
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+ var delta = new Array();
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+ y2[0] = 0;
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+ y2[n - 1] = 0;
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+ delta[0] = 0;
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+
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+ for (var i = 1; i < n - 1; ++i) {
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+ var d = (xdata[i + 1] - xdata[i - 1]);
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+ if (d == 0) {
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+ //point before current point and after current point need some space in between
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+ return [];
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+ }
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+
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+ var s = (xdata[i] - xdata[i - 1]) / d;
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+ var p = s * y2[i - 1] + 2;
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+ y2[i] = (s - 1) / p;
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+ delta[i] = (ydata[i + 1] - ydata[i]) / (xdata[i + 1] - xdata[i]) - (ydata[i] - ydata[i - 1]) / (xdata[i] - xdata[i - 1]);
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+ delta[i] = (6 * delta[i] / (xdata[i + 1] - xdata[i - 1]) - s * delta[i - 1]) / p;
251
+ }
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+
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+ for (var j = n - 2; j >= 0; --j) {
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+ y2[j] = y2[j] * y2[j + 1] + delta[j];
255
+ }
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+
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+ // xmax - xmin / #points
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+ var step = (xdata[n - 1] - xdata[0]) / (num - 1);
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+
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+ var xnew = new Array;
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+ var ynew = new Array;
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+ var result = new Array;
263
+
264
+ xnew[0] = xdata[0];
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+ ynew[0] = ydata[0];
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+
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+ result.push(xnew[0]);
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+ result.push(ynew[0]);
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+
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+ for ( j = 1; j < num; ++j) {
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+ //new x point (sampling point for the created curve)
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+ xnew[j] = xnew[0] + j * step;
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+
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+ var max = n - 1;
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+ var min = 0;
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+
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+ while (max - min > 1) {
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+ var k = Math.round((max + min) / 2);
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+ if (xdata[k] > xnew[j]) {
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+ max = k;
281
+ } else {
282
+ min = k;
283
+ }
284
+ }
285
+
286
+ //found point one to the left and one to the right of generated new point
287
+ var h = (xdata[max] - xdata[min]);
288
+
289
+ if (h == 0) {
290
+ //similar to above two points from original x data need some space between them
291
+ return [];
292
+ }
293
+
294
+ var a = (xdata[max] - xnew[j]) / h;
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+ var b = (xnew[j] - xdata[min]) / h;
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+
297
+ ynew[j] = a * ydata[min] + b * ydata[max] + ((a * a * a - a) * y2[min] + (b * b * b - b) * y2[max]) * (h * h) / 6;
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+
299
+ result.push(xnew[j]);
300
+ result.push(ynew[j]);
301
+ }
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+
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+ return result;
304
+ }
305
+
306
+ }//end init
307
+
308
+ $.plot.plugins.push({
309
+ init : init,
310
+ options : options,
311
+ name : 'curvedLines',
312
+ version : '0.5'
313
+ });
314
+
315
+ })(jQuery);
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u(i,Z){q(i);switch(Z){case"repeat":case null:case"":this.repetition_="repeat";break;case"repeat-x":case"repeat-y":case"no-repeat":this.repetition_=Z;break;default:n("SYNTAX_ERR")}this.src_=i.src;this.width_=i.width;this.height_=i.height}function n(Z){throw new o(Z)}function q(Z){if(!Z||Z.nodeType!=1||Z.tagName!="IMG"){n("TYPE_MISMATCH_ERR")}if(Z.readyState!="complete"){n("INVALID_STATE_ERR")}}function o(Z){this.code=this[Z];this.message=Z+": DOM Exception "+this.code}var x=o.prototype=new Error;x.INDEX_SIZE_ERR=1;x.DOMSTRING_SIZE_ERR=2;x.HIERARCHY_REQUEST_ERR=3;x.WRONG_DOCUMENT_ERR=4;x.INVALID_CHARACTER_ERR=5;x.NO_DATA_ALLOWED_ERR=6;x.NO_MODIFICATION_ALLOWED_ERR=7;x.NOT_FOUND_ERR=8;x.NOT_SUPPORTED_ERR=9;x.INUSE_ATTRIBUTE_ERR=10;x.INVALID_STATE_ERR=11;x.SYNTAX_ERR=12;x.INVALID_MODIFICATION_ERR=13;x.NAMESPACE_ERR=14;x.INVALID_ACCESS_ERR=15;x.VALIDATION_ERR=16;x.TYPE_MISMATCH_ERR=17;G_vmlCanvasManager=E;CanvasRenderingContext2D=W;CanvasGradient=v;CanvasPattern=u;DOMException=o})()};
@@ -0,0 +1,3168 @@
1
+ /* Javascript plotting library for jQuery, version 0.8.3.
2
+
3
+ Copyright (c) 2007-2014 IOLA and Ole Laursen.
4
+ Licensed under the MIT license.
5
+
6
+ */
7
+
8
+ // first an inline dependency, jquery.colorhelpers.js, we inline it here
9
+ // for convenience
10
+
11
+ /* Plugin for jQuery for working with colors.
12
+ *
13
+ * Version 1.1.
14
+ *
15
+ * Inspiration from jQuery color animation plugin by John Resig.
16
+ *
17
+ * Released under the MIT license by Ole Laursen, October 2009.
18
+ *
19
+ * Examples:
20
+ *
21
+ * $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
22
+ * var c = $.color.extract($("#mydiv"), 'background-color');
23
+ * console.log(c.r, c.g, c.b, c.a);
24
+ * $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
25
+ *
26
+ * Note that .scale() and .add() return the same modified object
27
+ * instead of making a new one.
28
+ *
29
+ * V. 1.1: Fix error handling so e.g. parsing an empty string does
30
+ * produce a color rather than just crashing.
31
+ */
32
+ (function($){$.color={};$.color.make=function(r,g,b,a){var o={};o.r=r||0;o.g=g||0;o.b=b||0;o.a=a!=null?a:1;o.add=function(c,d){for(var i=0;i<c.length;++i)o[c.charAt(i)]+=d;return o.normalize()};o.scale=function(c,f){for(var i=0;i<c.length;++i)o[c.charAt(i)]*=f;return o.normalize()};o.toString=function(){if(o.a>=1){return"rgb("+[o.r,o.g,o.b].join(",")+")"}else{return"rgba("+[o.r,o.g,o.b,o.a].join(",")+")"}};o.normalize=function(){function clamp(min,value,max){return value<min?min:value>max?max:value}o.r=clamp(0,parseInt(o.r),255);o.g=clamp(0,parseInt(o.g),255);o.b=clamp(0,parseInt(o.b),255);o.a=clamp(0,o.a,1);return o};o.clone=function(){return $.color.make(o.r,o.b,o.g,o.a)};return o.normalize()};$.color.extract=function(elem,css){var c;do{c=elem.css(css).toLowerCase();if(c!=""&&c!="transparent")break;elem=elem.parent()}while(elem.length&&!$.nodeName(elem.get(0),"body"));if(c=="rgba(0, 0, 0, 0)")c="transparent";return $.color.parse(c)};$.color.parse=function(str){var res,m=$.color.make;if(res=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10));if(res=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10),parseFloat(res[4]));if(res=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55);if(res=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55,parseFloat(res[4]));if(res=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))return m(parseInt(res[1],16),parseInt(res[2],16),parseInt(res[3],16));if(res=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))return m(parseInt(res[1]+res[1],16),parseInt(res[2]+res[2],16),parseInt(res[3]+res[3],16));var name=$.trim(str).toLowerCase();if(name=="transparent")return m(255,255,255,0);else{res=lookupColors[name]||[0,0,0];return m(res[0],res[1],res[2])}};var lookupColors={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
33
+
34
+ // the actual Flot code
35
+ (function($) {
36
+
37
+ // Cache the prototype hasOwnProperty for faster access
38
+
39
+ var hasOwnProperty = Object.prototype.hasOwnProperty;
40
+
41
+ // A shim to provide 'detach' to jQuery versions prior to 1.4. Using a DOM
42
+ // operation produces the same effect as detach, i.e. removing the element
43
+ // without touching its jQuery data.
44
+
45
+ // Do not merge this into Flot 0.9, since it requires jQuery 1.4.4+.
46
+
47
+ if (!$.fn.detach) {
48
+ $.fn.detach = function() {
49
+ return this.each(function() {
50
+ if (this.parentNode) {
51
+ this.parentNode.removeChild( this );
52
+ }
53
+ });
54
+ };
55
+ }
56
+
57
+ ///////////////////////////////////////////////////////////////////////////
58
+ // The Canvas object is a wrapper around an HTML5 <canvas> tag.
59
+ //
60
+ // @constructor
61
+ // @param {string} cls List of classes to apply to the canvas.
62
+ // @param {element} container Element onto which to append the canvas.
63
+ //
64
+ // Requiring a container is a little iffy, but unfortunately canvas
65
+ // operations don't work unless the canvas is attached to the DOM.
66
+
67
+ function Canvas(cls, container) {
68
+
69
+ var element = container.children("." + cls)[0];
70
+
71
+ if (element == null) {
72
+
73
+ element = document.createElement("canvas");
74
+ element.className = cls;
75
+
76
+ $(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
77
+ .appendTo(container);
78
+
79
+ // If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
80
+
81
+ if (!element.getContext) {
82
+ if (window.G_vmlCanvasManager) {
83
+ element = window.G_vmlCanvasManager.initElement(element);
84
+ } else {
85
+ throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
86
+ }
87
+ }
88
+ }
89
+
90
+ this.element = element;
91
+
92
+ var context = this.context = element.getContext("2d");
93
+
94
+ // Determine the screen's ratio of physical to device-independent
95
+ // pixels. This is the ratio between the canvas width that the browser
96
+ // advertises and the number of pixels actually present in that space.
97
+
98
+ // The iPhone 4, for example, has a device-independent width of 320px,
99
+ // but its screen is actually 640px wide. It therefore has a pixel
100
+ // ratio of 2, while most normal devices have a ratio of 1.
101
+
102
+ var devicePixelRatio = window.devicePixelRatio || 1,
103
+ backingStoreRatio =
104
+ context.webkitBackingStorePixelRatio ||
105
+ context.mozBackingStorePixelRatio ||
106
+ context.msBackingStorePixelRatio ||
107
+ context.oBackingStorePixelRatio ||
108
+ context.backingStorePixelRatio || 1;
109
+
110
+ this.pixelRatio = devicePixelRatio / backingStoreRatio;
111
+
112
+ // Size the canvas to match the internal dimensions of its container
113
+
114
+ this.resize(container.width(), container.height());
115
+
116
+ // Collection of HTML div layers for text overlaid onto the canvas
117
+
118
+ this.textContainer = null;
119
+ this.text = {};
120
+
121
+ // Cache of text fragments and metrics, so we can avoid expensively
122
+ // re-calculating them when the plot is re-rendered in a loop.
123
+
124
+ this._textCache = {};
125
+ }
126
+
127
+ // Resizes the canvas to the given dimensions.
128
+ //
129
+ // @param {number} width New width of the canvas, in pixels.
130
+ // @param {number} width New height of the canvas, in pixels.
131
+
132
+ Canvas.prototype.resize = function(width, height) {
133
+
134
+ if (width <= 0 || height <= 0) {
135
+ throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
136
+ }
137
+
138
+ var element = this.element,
139
+ context = this.context,
140
+ pixelRatio = this.pixelRatio;
141
+
142
+ // Resize the canvas, increasing its density based on the display's
143
+ // pixel ratio; basically giving it more pixels without increasing the
144
+ // size of its element, to take advantage of the fact that retina
145
+ // displays have that many more pixels in the same advertised space.
146
+
147
+ // Resizing should reset the state (excanvas seems to be buggy though)
148
+
149
+ if (this.width != width) {
150
+ element.width = width * pixelRatio;
151
+ element.style.width = width + "px";
152
+ this.width = width;
153
+ }
154
+
155
+ if (this.height != height) {
156
+ element.height = height * pixelRatio;
157
+ element.style.height = height + "px";
158
+ this.height = height;
159
+ }
160
+
161
+ // Save the context, so we can reset in case we get replotted. The
162
+ // restore ensure that we're really back at the initial state, and
163
+ // should be safe even if we haven't saved the initial state yet.
164
+
165
+ context.restore();
166
+ context.save();
167
+
168
+ // Scale the coordinate space to match the display density; so even though we
169
+ // may have twice as many pixels, we still want lines and other drawing to
170
+ // appear at the same size; the extra pixels will just make them crisper.
171
+
172
+ context.scale(pixelRatio, pixelRatio);
173
+ };
174
+
175
+ // Clears the entire canvas area, not including any overlaid HTML text
176
+
177
+ Canvas.prototype.clear = function() {
178
+ this.context.clearRect(0, 0, this.width, this.height);
179
+ };
180
+
181
+ // Finishes rendering the canvas, including managing the text overlay.
182
+
183
+ Canvas.prototype.render = function() {
184
+
185
+ var cache = this._textCache;
186
+
187
+ // For each text layer, add elements marked as active that haven't
188
+ // already been rendered, and remove those that are no longer active.
189
+
190
+ for (var layerKey in cache) {
191
+ if (hasOwnProperty.call(cache, layerKey)) {
192
+
193
+ var layer = this.getTextLayer(layerKey),
194
+ layerCache = cache[layerKey];
195
+
196
+ layer.hide();
197
+
198
+ for (var styleKey in layerCache) {
199
+ if (hasOwnProperty.call(layerCache, styleKey)) {
200
+ var styleCache = layerCache[styleKey];
201
+ for (var key in styleCache) {
202
+ if (hasOwnProperty.call(styleCache, key)) {
203
+
204
+ var positions = styleCache[key].positions;
205
+
206
+ for (var i = 0, position; position = positions[i]; i++) {
207
+ if (position.active) {
208
+ if (!position.rendered) {
209
+ layer.append(position.element);
210
+ position.rendered = true;
211
+ }
212
+ } else {
213
+ positions.splice(i--, 1);
214
+ if (position.rendered) {
215
+ position.element.detach();
216
+ }
217
+ }
218
+ }
219
+
220
+ if (positions.length == 0) {
221
+ delete styleCache[key];
222
+ }
223
+ }
224
+ }
225
+ }
226
+ }
227
+
228
+ layer.show();
229
+ }
230
+ }
231
+ };
232
+
233
+ // Creates (if necessary) and returns the text overlay container.
234
+ //
235
+ // @param {string} classes String of space-separated CSS classes used to
236
+ // uniquely identify the text layer.
237
+ // @return {object} The jQuery-wrapped text-layer div.
238
+
239
+ Canvas.prototype.getTextLayer = function(classes) {
240
+
241
+ var layer = this.text[classes];
242
+
243
+ // Create the text layer if it doesn't exist
244
+
245
+ if (layer == null) {
246
+
247
+ // Create the text layer container, if it doesn't exist
248
+
249
+ if (this.textContainer == null) {
250
+ this.textContainer = $("<div class='flot-text'></div>")
251
+ .css({
252
+ position: "absolute",
253
+ top: 0,
254
+ left: 0,
255
+ bottom: 0,
256
+ right: 0,
257
+ 'font-size': "smaller",
258
+ color: "#545454"
259
+ })
260
+ .insertAfter(this.element);
261
+ }
262
+
263
+ layer = this.text[classes] = $("<div></div>")
264
+ .addClass(classes)
265
+ .css({
266
+ position: "absolute",
267
+ top: 0,
268
+ left: 0,
269
+ bottom: 0,
270
+ right: 0
271
+ })
272
+ .appendTo(this.textContainer);
273
+ }
274
+
275
+ return layer;
276
+ };
277
+
278
+ // Creates (if necessary) and returns a text info object.
279
+ //
280
+ // The object looks like this:
281
+ //
282
+ // {
283
+ // width: Width of the text's wrapper div.
284
+ // height: Height of the text's wrapper div.
285
+ // element: The jQuery-wrapped HTML div containing the text.
286
+ // positions: Array of positions at which this text is drawn.
287
+ // }
288
+ //
289
+ // The positions array contains objects that look like this:
290
+ //
291
+ // {
292
+ // active: Flag indicating whether the text should be visible.
293
+ // rendered: Flag indicating whether the text is currently visible.
294
+ // element: The jQuery-wrapped HTML div containing the text.
295
+ // x: X coordinate at which to draw the text.
296
+ // y: Y coordinate at which to draw the text.
297
+ // }
298
+ //
299
+ // Each position after the first receives a clone of the original element.
300
+ //
301
+ // The idea is that that the width, height, and general 'identity' of the
302
+ // text is constant no matter where it is placed; the placements are a
303
+ // secondary property.
304
+ //
305
+ // Canvas maintains a cache of recently-used text info objects; getTextInfo
306
+ // either returns the cached element or creates a new entry.
307
+ //
308
+ // @param {string} layer A string of space-separated CSS classes uniquely
309
+ // identifying the layer containing this text.
310
+ // @param {string} text Text string to retrieve info for.
311
+ // @param {(string|object)=} font Either a string of space-separated CSS
312
+ // classes or a font-spec object, defining the text's font and style.
313
+ // @param {number=} angle Angle at which to rotate the text, in degrees.
314
+ // Angle is currently unused, it will be implemented in the future.
315
+ // @param {number=} width Maximum width of the text before it wraps.
316
+ // @return {object} a text info object.
317
+
318
+ Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
319
+
320
+ var textStyle, layerCache, styleCache, info;
321
+
322
+ // Cast the value to a string, in case we were given a number or such
323
+
324
+ text = "" + text;
325
+
326
+ // If the font is a font-spec object, generate a CSS font definition
327
+
328
+ if (typeof font === "object") {
329
+ textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
330
+ } else {
331
+ textStyle = font;
332
+ }
333
+
334
+ // Retrieve (or create) the cache for the text's layer and styles
335
+
336
+ layerCache = this._textCache[layer];
337
+
338
+ if (layerCache == null) {
339
+ layerCache = this._textCache[layer] = {};
340
+ }
341
+
342
+ styleCache = layerCache[textStyle];
343
+
344
+ if (styleCache == null) {
345
+ styleCache = layerCache[textStyle] = {};
346
+ }
347
+
348
+ info = styleCache[text];
349
+
350
+ // If we can't find a matching element in our cache, create a new one
351
+
352
+ if (info == null) {
353
+
354
+ var element = $("<div></div>").html(text)
355
+ .css({
356
+ position: "absolute",
357
+ 'max-width': width,
358
+ top: -9999
359
+ })
360
+ .appendTo(this.getTextLayer(layer));
361
+
362
+ if (typeof font === "object") {
363
+ element.css({
364
+ font: textStyle,
365
+ color: font.color
366
+ });
367
+ } else if (typeof font === "string") {
368
+ element.addClass(font);
369
+ }
370
+
371
+ info = styleCache[text] = {
372
+ width: element.outerWidth(true),
373
+ height: element.outerHeight(true),
374
+ element: element,
375
+ positions: []
376
+ };
377
+
378
+ element.detach();
379
+ }
380
+
381
+ return info;
382
+ };
383
+
384
+ // Adds a text string to the canvas text overlay.
385
+ //
386
+ // The text isn't drawn immediately; it is marked as rendering, which will
387
+ // result in its addition to the canvas on the next render pass.
388
+ //
389
+ // @param {string} layer A string of space-separated CSS classes uniquely
390
+ // identifying the layer containing this text.
391
+ // @param {number} x X coordinate at which to draw the text.
392
+ // @param {number} y Y coordinate at which to draw the text.
393
+ // @param {string} text Text string to draw.
394
+ // @param {(string|object)=} font Either a string of space-separated CSS
395
+ // classes or a font-spec object, defining the text's font and style.
396
+ // @param {number=} angle Angle at which to rotate the text, in degrees.
397
+ // Angle is currently unused, it will be implemented in the future.
398
+ // @param {number=} width Maximum width of the text before it wraps.
399
+ // @param {string=} halign Horizontal alignment of the text; either "left",
400
+ // "center" or "right".
401
+ // @param {string=} valign Vertical alignment of the text; either "top",
402
+ // "middle" or "bottom".
403
+
404
+ Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
405
+
406
+ var info = this.getTextInfo(layer, text, font, angle, width),
407
+ positions = info.positions;
408
+
409
+ // Tweak the div's position to match the text's alignment
410
+
411
+ if (halign == "center") {
412
+ x -= info.width / 2;
413
+ } else if (halign == "right") {
414
+ x -= info.width;
415
+ }
416
+
417
+ if (valign == "middle") {
418
+ y -= info.height / 2;
419
+ } else if (valign == "bottom") {
420
+ y -= info.height;
421
+ }
422
+
423
+ // Determine whether this text already exists at this position.
424
+ // If so, mark it for inclusion in the next render pass.
425
+
426
+ for (var i = 0, position; position = positions[i]; i++) {
427
+ if (position.x == x && position.y == y) {
428
+ position.active = true;
429
+ return;
430
+ }
431
+ }
432
+
433
+ // If the text doesn't exist at this position, create a new entry
434
+
435
+ // For the very first position we'll re-use the original element,
436
+ // while for subsequent ones we'll clone it.
437
+
438
+ position = {
439
+ active: true,
440
+ rendered: false,
441
+ element: positions.length ? info.element.clone() : info.element,
442
+ x: x,
443
+ y: y
444
+ };
445
+
446
+ positions.push(position);
447
+
448
+ // Move the element to its final position within the container
449
+
450
+ position.element.css({
451
+ top: Math.round(y),
452
+ left: Math.round(x),
453
+ 'text-align': halign // In case the text wraps
454
+ });
455
+ };
456
+
457
+ // Removes one or more text strings from the canvas text overlay.
458
+ //
459
+ // If no parameters are given, all text within the layer is removed.
460
+ //
461
+ // Note that the text is not immediately removed; it is simply marked as
462
+ // inactive, which will result in its removal on the next render pass.
463
+ // This avoids the performance penalty for 'clear and redraw' behavior,
464
+ // where we potentially get rid of all text on a layer, but will likely
465
+ // add back most or all of it later, as when redrawing axes, for example.
466
+ //
467
+ // @param {string} layer A string of space-separated CSS classes uniquely
468
+ // identifying the layer containing this text.
469
+ // @param {number=} x X coordinate of the text.
470
+ // @param {number=} y Y coordinate of the text.
471
+ // @param {string=} text Text string to remove.
472
+ // @param {(string|object)=} font Either a string of space-separated CSS
473
+ // classes or a font-spec object, defining the text's font and style.
474
+ // @param {number=} angle Angle at which the text is rotated, in degrees.
475
+ // Angle is currently unused, it will be implemented in the future.
476
+
477
+ Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
478
+ if (text == null) {
479
+ var layerCache = this._textCache[layer];
480
+ if (layerCache != null) {
481
+ for (var styleKey in layerCache) {
482
+ if (hasOwnProperty.call(layerCache, styleKey)) {
483
+ var styleCache = layerCache[styleKey];
484
+ for (var key in styleCache) {
485
+ if (hasOwnProperty.call(styleCache, key)) {
486
+ var positions = styleCache[key].positions;
487
+ for (var i = 0, position; position = positions[i]; i++) {
488
+ position.active = false;
489
+ }
490
+ }
491
+ }
492
+ }
493
+ }
494
+ }
495
+ } else {
496
+ var positions = this.getTextInfo(layer, text, font, angle).positions;
497
+ for (var i = 0, position; position = positions[i]; i++) {
498
+ if (position.x == x && position.y == y) {
499
+ position.active = false;
500
+ }
501
+ }
502
+ }
503
+ };
504
+
505
+ ///////////////////////////////////////////////////////////////////////////
506
+ // The top-level container for the entire plot.
507
+
508
+ function Plot(placeholder, data_, options_, plugins) {
509
+ // data is on the form:
510
+ // [ series1, series2 ... ]
511
+ // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
512
+ // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
513
+
514
+ var series = [],
515
+ options = {
516
+ // the color theme used for graphs
517
+ colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
518
+ legend: {
519
+ show: true,
520
+ noColumns: 1, // number of colums in legend table
521
+ labelFormatter: null, // fn: string -> string
522
+ labelBoxBorderColor: "#ccc", // border color for the little label boxes
523
+ container: null, // container (as jQuery object) to put legend in, null means default on top of graph
524
+ position: "ne", // position of default legend container within plot
525
+ margin: 5, // distance from grid edge to default legend container within plot
526
+ backgroundColor: null, // null means auto-detect
527
+ backgroundOpacity: 0.85, // set to 0 to avoid background
528
+ sorted: null // default to no legend sorting
529
+ },
530
+ xaxis: {
531
+ show: null, // null = auto-detect, true = always, false = never
532
+ position: "bottom", // or "top"
533
+ mode: null, // null or "time"
534
+ font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
535
+ color: null, // base color, labels, ticks
536
+ tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
537
+ transform: null, // null or f: number -> number to transform axis
538
+ inverseTransform: null, // if transform is set, this should be the inverse function
539
+ min: null, // min. value to show, null means set automatically
540
+ max: null, // max. value to show, null means set automatically
541
+ autoscaleMargin: null, // margin in % to add if auto-setting min/max
542
+ ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
543
+ tickFormatter: null, // fn: number -> string
544
+ labelWidth: null, // size of tick labels in pixels
545
+ labelHeight: null,
546
+ reserveSpace: null, // whether to reserve space even if axis isn't shown
547
+ tickLength: null, // size in pixels of ticks, or "full" for whole line
548
+ alignTicksWithAxis: null, // axis number or null for no sync
549
+ tickDecimals: null, // no. of decimals, null means auto
550
+ tickSize: null, // number or [number, "unit"]
551
+ minTickSize: null // number or [number, "unit"]
552
+ },
553
+ yaxis: {
554
+ autoscaleMargin: 0.02,
555
+ position: "left" // or "right"
556
+ },
557
+ xaxes: [],
558
+ yaxes: [],
559
+ series: {
560
+ points: {
561
+ show: false,
562
+ radius: 3,
563
+ lineWidth: 2, // in pixels
564
+ fill: true,
565
+ fillColor: "#ffffff",
566
+ symbol: "circle" // or callback
567
+ },
568
+ lines: {
569
+ // we don't put in show: false so we can see
570
+ // whether lines were actively disabled
571
+ lineWidth: 2, // in pixels
572
+ fill: false,
573
+ fillColor: null,
574
+ steps: false
575
+ // Omit 'zero', so we can later default its value to
576
+ // match that of the 'fill' option.
577
+ },
578
+ bars: {
579
+ show: false,
580
+ lineWidth: 2, // in pixels
581
+ barWidth: 1, // in units of the x axis
582
+ fill: true,
583
+ fillColor: null,
584
+ align: "left", // "left", "right", or "center"
585
+ horizontal: false,
586
+ zero: true
587
+ },
588
+ shadowSize: 3,
589
+ highlightColor: null
590
+ },
591
+ grid: {
592
+ show: true,
593
+ aboveData: false,
594
+ color: "#545454", // primary color used for outline and labels
595
+ backgroundColor: null, // null for transparent, else color
596
+ borderColor: null, // set if different from the grid color
597
+ tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
598
+ margin: 0, // distance from the canvas edge to the grid
599
+ labelMargin: 5, // in pixels
600
+ axisMargin: 8, // in pixels
601
+ borderWidth: 2, // in pixels
602
+ minBorderMargin: null, // in pixels, null means taken from points radius
603
+ markings: null, // array of ranges or fn: axes -> array of ranges
604
+ markingsColor: "#f4f4f4",
605
+ markingsLineWidth: 2,
606
+ // interactive stuff
607
+ clickable: false,
608
+ hoverable: false,
609
+ autoHighlight: true, // highlight in case mouse is near
610
+ mouseActiveRadius: 10 // how far the mouse can be away to activate an item
611
+ },
612
+ interaction: {
613
+ redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
614
+ },
615
+ hooks: {}
616
+ },
617
+ surface = null, // the canvas for the plot itself
618
+ overlay = null, // canvas for interactive stuff on top of plot
619
+ eventHolder = null, // jQuery object that events should be bound to
620
+ ctx = null, octx = null,
621
+ xaxes = [], yaxes = [],
622
+ plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
623
+ plotWidth = 0, plotHeight = 0,
624
+ hooks = {
625
+ processOptions: [],
626
+ processRawData: [],
627
+ processDatapoints: [],
628
+ processOffset: [],
629
+ drawBackground: [],
630
+ drawSeries: [],
631
+ draw: [],
632
+ bindEvents: [],
633
+ drawOverlay: [],
634
+ shutdown: []
635
+ },
636
+ plot = this;
637
+
638
+ // public functions
639
+ plot.setData = setData;
640
+ plot.setupGrid = setupGrid;
641
+ plot.draw = draw;
642
+ plot.getPlaceholder = function() { return placeholder; };
643
+ plot.getCanvas = function() { return surface.element; };
644
+ plot.getPlotOffset = function() { return plotOffset; };
645
+ plot.width = function () { return plotWidth; };
646
+ plot.height = function () { return plotHeight; };
647
+ plot.offset = function () {
648
+ var o = eventHolder.offset();
649
+ o.left += plotOffset.left;
650
+ o.top += plotOffset.top;
651
+ return o;
652
+ };
653
+ plot.getData = function () { return series; };
654
+ plot.getAxes = function () {
655
+ var res = {}, i;
656
+ $.each(xaxes.concat(yaxes), function (_, axis) {
657
+ if (axis)
658
+ res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
659
+ });
660
+ return res;
661
+ };
662
+ plot.getXAxes = function () { return xaxes; };
663
+ plot.getYAxes = function () { return yaxes; };
664
+ plot.c2p = canvasToAxisCoords;
665
+ plot.p2c = axisToCanvasCoords;
666
+ plot.getOptions = function () { return options; };
667
+ plot.highlight = highlight;
668
+ plot.unhighlight = unhighlight;
669
+ plot.triggerRedrawOverlay = triggerRedrawOverlay;
670
+ plot.pointOffset = function(point) {
671
+ return {
672
+ left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
673
+ top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
674
+ };
675
+ };
676
+ plot.shutdown = shutdown;
677
+ plot.destroy = function () {
678
+ shutdown();
679
+ placeholder.removeData("plot").empty();
680
+
681
+ series = [];
682
+ options = null;
683
+ surface = null;
684
+ overlay = null;
685
+ eventHolder = null;
686
+ ctx = null;
687
+ octx = null;
688
+ xaxes = [];
689
+ yaxes = [];
690
+ hooks = null;
691
+ highlights = [];
692
+ plot = null;
693
+ };
694
+ plot.resize = function () {
695
+ var width = placeholder.width(),
696
+ height = placeholder.height();
697
+ surface.resize(width, height);
698
+ overlay.resize(width, height);
699
+ };
700
+
701
+ // public attributes
702
+ plot.hooks = hooks;
703
+
704
+ // initialize
705
+ initPlugins(plot);
706
+ parseOptions(options_);
707
+ setupCanvases();
708
+ setData(data_);
709
+ setupGrid();
710
+ draw();
711
+ bindEvents();
712
+
713
+
714
+ function executeHooks(hook, args) {
715
+ args = [plot].concat(args);
716
+ for (var i = 0; i < hook.length; ++i)
717
+ hook[i].apply(this, args);
718
+ }
719
+
720
+ function initPlugins() {
721
+
722
+ // References to key classes, allowing plugins to modify them
723
+
724
+ var classes = {
725
+ Canvas: Canvas
726
+ };
727
+
728
+ for (var i = 0; i < plugins.length; ++i) {
729
+ var p = plugins[i];
730
+ p.init(plot, classes);
731
+ if (p.options)
732
+ $.extend(true, options, p.options);
733
+ }
734
+ }
735
+
736
+ function parseOptions(opts) {
737
+
738
+ $.extend(true, options, opts);
739
+
740
+ // $.extend merges arrays, rather than replacing them. When less
741
+ // colors are provided than the size of the default palette, we
742
+ // end up with those colors plus the remaining defaults, which is
743
+ // not expected behavior; avoid it by replacing them here.
744
+
745
+ if (opts && opts.colors) {
746
+ options.colors = opts.colors;
747
+ }
748
+
749
+ if (options.xaxis.color == null)
750
+ options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
751
+ if (options.yaxis.color == null)
752
+ options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
753
+
754
+ if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
755
+ options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
756
+ if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
757
+ options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
758
+
759
+ if (options.grid.borderColor == null)
760
+ options.grid.borderColor = options.grid.color;
761
+ if (options.grid.tickColor == null)
762
+ options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
763
+
764
+ // Fill in defaults for axis options, including any unspecified
765
+ // font-spec fields, if a font-spec was provided.
766
+
767
+ // If no x/y axis options were provided, create one of each anyway,
768
+ // since the rest of the code assumes that they exist.
769
+
770
+ var i, axisOptions, axisCount,
771
+ fontSize = placeholder.css("font-size"),
772
+ fontSizeDefault = fontSize ? +fontSize.replace("px", "") : 13,
773
+ fontDefaults = {
774
+ style: placeholder.css("font-style"),
775
+ size: Math.round(0.8 * fontSizeDefault),
776
+ variant: placeholder.css("font-variant"),
777
+ weight: placeholder.css("font-weight"),
778
+ family: placeholder.css("font-family")
779
+ };
780
+
781
+ axisCount = options.xaxes.length || 1;
782
+ for (i = 0; i < axisCount; ++i) {
783
+
784
+ axisOptions = options.xaxes[i];
785
+ if (axisOptions && !axisOptions.tickColor) {
786
+ axisOptions.tickColor = axisOptions.color;
787
+ }
788
+
789
+ axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
790
+ options.xaxes[i] = axisOptions;
791
+
792
+ if (axisOptions.font) {
793
+ axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
794
+ if (!axisOptions.font.color) {
795
+ axisOptions.font.color = axisOptions.color;
796
+ }
797
+ if (!axisOptions.font.lineHeight) {
798
+ axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
799
+ }
800
+ }
801
+ }
802
+
803
+ axisCount = options.yaxes.length || 1;
804
+ for (i = 0; i < axisCount; ++i) {
805
+
806
+ axisOptions = options.yaxes[i];
807
+ if (axisOptions && !axisOptions.tickColor) {
808
+ axisOptions.tickColor = axisOptions.color;
809
+ }
810
+
811
+ axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
812
+ options.yaxes[i] = axisOptions;
813
+
814
+ if (axisOptions.font) {
815
+ axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
816
+ if (!axisOptions.font.color) {
817
+ axisOptions.font.color = axisOptions.color;
818
+ }
819
+ if (!axisOptions.font.lineHeight) {
820
+ axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
821
+ }
822
+ }
823
+ }
824
+
825
+ // backwards compatibility, to be removed in future
826
+ if (options.xaxis.noTicks && options.xaxis.ticks == null)
827
+ options.xaxis.ticks = options.xaxis.noTicks;
828
+ if (options.yaxis.noTicks && options.yaxis.ticks == null)
829
+ options.yaxis.ticks = options.yaxis.noTicks;
830
+ if (options.x2axis) {
831
+ options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
832
+ options.xaxes[1].position = "top";
833
+ // Override the inherit to allow the axis to auto-scale
834
+ if (options.x2axis.min == null) {
835
+ options.xaxes[1].min = null;
836
+ }
837
+ if (options.x2axis.max == null) {
838
+ options.xaxes[1].max = null;
839
+ }
840
+ }
841
+ if (options.y2axis) {
842
+ options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
843
+ options.yaxes[1].position = "right";
844
+ // Override the inherit to allow the axis to auto-scale
845
+ if (options.y2axis.min == null) {
846
+ options.yaxes[1].min = null;
847
+ }
848
+ if (options.y2axis.max == null) {
849
+ options.yaxes[1].max = null;
850
+ }
851
+ }
852
+ if (options.grid.coloredAreas)
853
+ options.grid.markings = options.grid.coloredAreas;
854
+ if (options.grid.coloredAreasColor)
855
+ options.grid.markingsColor = options.grid.coloredAreasColor;
856
+ if (options.lines)
857
+ $.extend(true, options.series.lines, options.lines);
858
+ if (options.points)
859
+ $.extend(true, options.series.points, options.points);
860
+ if (options.bars)
861
+ $.extend(true, options.series.bars, options.bars);
862
+ if (options.shadowSize != null)
863
+ options.series.shadowSize = options.shadowSize;
864
+ if (options.highlightColor != null)
865
+ options.series.highlightColor = options.highlightColor;
866
+
867
+ // save options on axes for future reference
868
+ for (i = 0; i < options.xaxes.length; ++i)
869
+ getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
870
+ for (i = 0; i < options.yaxes.length; ++i)
871
+ getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
872
+
873
+ // add hooks from options
874
+ for (var n in hooks)
875
+ if (options.hooks[n] && options.hooks[n].length)
876
+ hooks[n] = hooks[n].concat(options.hooks[n]);
877
+
878
+ executeHooks(hooks.processOptions, [options]);
879
+ }
880
+
881
+ function setData(d) {
882
+ series = parseData(d);
883
+ fillInSeriesOptions();
884
+ processData();
885
+ }
886
+
887
+ function parseData(d) {
888
+ var res = [];
889
+ for (var i = 0; i < d.length; ++i) {
890
+ var s = $.extend(true, {}, options.series);
891
+
892
+ if (d[i].data != null) {
893
+ s.data = d[i].data; // move the data instead of deep-copy
894
+ delete d[i].data;
895
+
896
+ $.extend(true, s, d[i]);
897
+
898
+ d[i].data = s.data;
899
+ }
900
+ else
901
+ s.data = d[i];
902
+ res.push(s);
903
+ }
904
+
905
+ return res;
906
+ }
907
+
908
+ function axisNumber(obj, coord) {
909
+ var a = obj[coord + "axis"];
910
+ if (typeof a == "object") // if we got a real axis, extract number
911
+ a = a.n;
912
+ if (typeof a != "number")
913
+ a = 1; // default to first axis
914
+ return a;
915
+ }
916
+
917
+ function allAxes() {
918
+ // return flat array without annoying null entries
919
+ return $.grep(xaxes.concat(yaxes), function (a) { return a; });
920
+ }
921
+
922
+ function canvasToAxisCoords(pos) {
923
+ // return an object with x/y corresponding to all used axes
924
+ var res = {}, i, axis;
925
+ for (i = 0; i < xaxes.length; ++i) {
926
+ axis = xaxes[i];
927
+ if (axis && axis.used)
928
+ res["x" + axis.n] = axis.c2p(pos.left);
929
+ }
930
+
931
+ for (i = 0; i < yaxes.length; ++i) {
932
+ axis = yaxes[i];
933
+ if (axis && axis.used)
934
+ res["y" + axis.n] = axis.c2p(pos.top);
935
+ }
936
+
937
+ if (res.x1 !== undefined)
938
+ res.x = res.x1;
939
+ if (res.y1 !== undefined)
940
+ res.y = res.y1;
941
+
942
+ return res;
943
+ }
944
+
945
+ function axisToCanvasCoords(pos) {
946
+ // get canvas coords from the first pair of x/y found in pos
947
+ var res = {}, i, axis, key;
948
+
949
+ for (i = 0; i < xaxes.length; ++i) {
950
+ axis = xaxes[i];
951
+ if (axis && axis.used) {
952
+ key = "x" + axis.n;
953
+ if (pos[key] == null && axis.n == 1)
954
+ key = "x";
955
+
956
+ if (pos[key] != null) {
957
+ res.left = axis.p2c(pos[key]);
958
+ break;
959
+ }
960
+ }
961
+ }
962
+
963
+ for (i = 0; i < yaxes.length; ++i) {
964
+ axis = yaxes[i];
965
+ if (axis && axis.used) {
966
+ key = "y" + axis.n;
967
+ if (pos[key] == null && axis.n == 1)
968
+ key = "y";
969
+
970
+ if (pos[key] != null) {
971
+ res.top = axis.p2c(pos[key]);
972
+ break;
973
+ }
974
+ }
975
+ }
976
+
977
+ return res;
978
+ }
979
+
980
+ function getOrCreateAxis(axes, number) {
981
+ if (!axes[number - 1])
982
+ axes[number - 1] = {
983
+ n: number, // save the number for future reference
984
+ direction: axes == xaxes ? "x" : "y",
985
+ options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
986
+ };
987
+
988
+ return axes[number - 1];
989
+ }
990
+
991
+ function fillInSeriesOptions() {
992
+
993
+ var neededColors = series.length, maxIndex = -1, i;
994
+
995
+ // Subtract the number of series that already have fixed colors or
996
+ // color indexes from the number that we still need to generate.
997
+
998
+ for (i = 0; i < series.length; ++i) {
999
+ var sc = series[i].color;
1000
+ if (sc != null) {
1001
+ neededColors--;
1002
+ if (typeof sc == "number" && sc > maxIndex) {
1003
+ maxIndex = sc;
1004
+ }
1005
+ }
1006
+ }
1007
+
1008
+ // If any of the series have fixed color indexes, then we need to
1009
+ // generate at least as many colors as the highest index.
1010
+
1011
+ if (neededColors <= maxIndex) {
1012
+ neededColors = maxIndex + 1;
1013
+ }
1014
+
1015
+ // Generate all the colors, using first the option colors and then
1016
+ // variations on those colors once they're exhausted.
1017
+
1018
+ var c, colors = [], colorPool = options.colors,
1019
+ colorPoolSize = colorPool.length, variation = 0;
1020
+
1021
+ for (i = 0; i < neededColors; i++) {
1022
+
1023
+ c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
1024
+
1025
+ // Each time we exhaust the colors in the pool we adjust
1026
+ // a scaling factor used to produce more variations on
1027
+ // those colors. The factor alternates negative/positive
1028
+ // to produce lighter/darker colors.
1029
+
1030
+ // Reset the variation after every few cycles, or else
1031
+ // it will end up producing only white or black colors.
1032
+
1033
+ if (i % colorPoolSize == 0 && i) {
1034
+ if (variation >= 0) {
1035
+ if (variation < 0.5) {
1036
+ variation = -variation - 0.2;
1037
+ } else variation = 0;
1038
+ } else variation = -variation;
1039
+ }
1040
+
1041
+ colors[i] = c.scale('rgb', 1 + variation);
1042
+ }
1043
+
1044
+ // Finalize the series options, filling in their colors
1045
+
1046
+ var colori = 0, s;
1047
+ for (i = 0; i < series.length; ++i) {
1048
+ s = series[i];
1049
+
1050
+ // assign colors
1051
+ if (s.color == null) {
1052
+ s.color = colors[colori].toString();
1053
+ ++colori;
1054
+ }
1055
+ else if (typeof s.color == "number")
1056
+ s.color = colors[s.color].toString();
1057
+
1058
+ // turn on lines automatically in case nothing is set
1059
+ if (s.lines.show == null) {
1060
+ var v, show = true;
1061
+ for (v in s)
1062
+ if (s[v] && s[v].show) {
1063
+ show = false;
1064
+ break;
1065
+ }
1066
+ if (show)
1067
+ s.lines.show = true;
1068
+ }
1069
+
1070
+ // If nothing was provided for lines.zero, default it to match
1071
+ // lines.fill, since areas by default should extend to zero.
1072
+
1073
+ if (s.lines.zero == null) {
1074
+ s.lines.zero = !!s.lines.fill;
1075
+ }
1076
+
1077
+ // setup axes
1078
+ s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
1079
+ s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
1080
+ }
1081
+ }
1082
+
1083
+ function processData() {
1084
+ var topSentry = Number.POSITIVE_INFINITY,
1085
+ bottomSentry = Number.NEGATIVE_INFINITY,
1086
+ fakeInfinity = Number.MAX_VALUE,
1087
+ i, j, k, m, length,
1088
+ s, points, ps, x, y, axis, val, f, p,
1089
+ data, format;
1090
+
1091
+ function updateAxis(axis, min, max) {
1092
+ if (min < axis.datamin && min != -fakeInfinity)
1093
+ axis.datamin = min;
1094
+ if (max > axis.datamax && max != fakeInfinity)
1095
+ axis.datamax = max;
1096
+ }
1097
+
1098
+ $.each(allAxes(), function (_, axis) {
1099
+ // init axis
1100
+ axis.datamin = topSentry;
1101
+ axis.datamax = bottomSentry;
1102
+ axis.used = false;
1103
+ });
1104
+
1105
+ for (i = 0; i < series.length; ++i) {
1106
+ s = series[i];
1107
+ s.datapoints = { points: [] };
1108
+
1109
+ executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
1110
+ }
1111
+
1112
+ // first pass: clean and copy data
1113
+ for (i = 0; i < series.length; ++i) {
1114
+ s = series[i];
1115
+
1116
+ data = s.data;
1117
+ format = s.datapoints.format;
1118
+
1119
+ if (!format) {
1120
+ format = [];
1121
+ // find out how to copy
1122
+ format.push({ x: true, number: true, required: true });
1123
+ format.push({ y: true, number: true, required: true });
1124
+
1125
+ if (s.bars.show || (s.lines.show && s.lines.fill)) {
1126
+ var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
1127
+ format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
1128
+ if (s.bars.horizontal) {
1129
+ delete format[format.length - 1].y;
1130
+ format[format.length - 1].x = true;
1131
+ }
1132
+ }
1133
+
1134
+ s.datapoints.format = format;
1135
+ }
1136
+
1137
+ if (s.datapoints.pointsize != null)
1138
+ continue; // already filled in
1139
+
1140
+ s.datapoints.pointsize = format.length;
1141
+
1142
+ ps = s.datapoints.pointsize;
1143
+ points = s.datapoints.points;
1144
+
1145
+ var insertSteps = s.lines.show && s.lines.steps;
1146
+ s.xaxis.used = s.yaxis.used = true;
1147
+
1148
+ for (j = k = 0; j < data.length; ++j, k += ps) {
1149
+ p = data[j];
1150
+
1151
+ var nullify = p == null;
1152
+ if (!nullify) {
1153
+ for (m = 0; m < ps; ++m) {
1154
+ val = p[m];
1155
+ f = format[m];
1156
+
1157
+ if (f) {
1158
+ if (f.number && val != null) {
1159
+ val = +val; // convert to number
1160
+ if (isNaN(val))
1161
+ val = null;
1162
+ else if (val == Infinity)
1163
+ val = fakeInfinity;
1164
+ else if (val == -Infinity)
1165
+ val = -fakeInfinity;
1166
+ }
1167
+
1168
+ if (val == null) {
1169
+ if (f.required)
1170
+ nullify = true;
1171
+
1172
+ if (f.defaultValue != null)
1173
+ val = f.defaultValue;
1174
+ }
1175
+ }
1176
+
1177
+ points[k + m] = val;
1178
+ }
1179
+ }
1180
+
1181
+ if (nullify) {
1182
+ for (m = 0; m < ps; ++m) {
1183
+ val = points[k + m];
1184
+ if (val != null) {
1185
+ f = format[m];
1186
+ // extract min/max info
1187
+ if (f.autoscale !== false) {
1188
+ if (f.x) {
1189
+ updateAxis(s.xaxis, val, val);
1190
+ }
1191
+ if (f.y) {
1192
+ updateAxis(s.yaxis, val, val);
1193
+ }
1194
+ }
1195
+ }
1196
+ points[k + m] = null;
1197
+ }
1198
+ }
1199
+ else {
1200
+ // a little bit of line specific stuff that
1201
+ // perhaps shouldn't be here, but lacking
1202
+ // better means...
1203
+ if (insertSteps && k > 0
1204
+ && points[k - ps] != null
1205
+ && points[k - ps] != points[k]
1206
+ && points[k - ps + 1] != points[k + 1]) {
1207
+ // copy the point to make room for a middle point
1208
+ for (m = 0; m < ps; ++m)
1209
+ points[k + ps + m] = points[k + m];
1210
+
1211
+ // middle point has same y
1212
+ points[k + 1] = points[k - ps + 1];
1213
+
1214
+ // we've added a point, better reflect that
1215
+ k += ps;
1216
+ }
1217
+ }
1218
+ }
1219
+ }
1220
+
1221
+ // give the hooks a chance to run
1222
+ for (i = 0; i < series.length; ++i) {
1223
+ s = series[i];
1224
+
1225
+ executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
1226
+ }
1227
+
1228
+ // second pass: find datamax/datamin for auto-scaling
1229
+ for (i = 0; i < series.length; ++i) {
1230
+ s = series[i];
1231
+ points = s.datapoints.points;
1232
+ ps = s.datapoints.pointsize;
1233
+ format = s.datapoints.format;
1234
+
1235
+ var xmin = topSentry, ymin = topSentry,
1236
+ xmax = bottomSentry, ymax = bottomSentry;
1237
+
1238
+ for (j = 0; j < points.length; j += ps) {
1239
+ if (points[j] == null)
1240
+ continue;
1241
+
1242
+ for (m = 0; m < ps; ++m) {
1243
+ val = points[j + m];
1244
+ f = format[m];
1245
+ if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
1246
+ continue;
1247
+
1248
+ if (f.x) {
1249
+ if (val < xmin)
1250
+ xmin = val;
1251
+ if (val > xmax)
1252
+ xmax = val;
1253
+ }
1254
+ if (f.y) {
1255
+ if (val < ymin)
1256
+ ymin = val;
1257
+ if (val > ymax)
1258
+ ymax = val;
1259
+ }
1260
+ }
1261
+ }
1262
+
1263
+ if (s.bars.show) {
1264
+ // make sure we got room for the bar on the dancing floor
1265
+ var delta;
1266
+
1267
+ switch (s.bars.align) {
1268
+ case "left":
1269
+ delta = 0;
1270
+ break;
1271
+ case "right":
1272
+ delta = -s.bars.barWidth;
1273
+ break;
1274
+ default:
1275
+ delta = -s.bars.barWidth / 2;
1276
+ }
1277
+
1278
+ if (s.bars.horizontal) {
1279
+ ymin += delta;
1280
+ ymax += delta + s.bars.barWidth;
1281
+ }
1282
+ else {
1283
+ xmin += delta;
1284
+ xmax += delta + s.bars.barWidth;
1285
+ }
1286
+ }
1287
+
1288
+ updateAxis(s.xaxis, xmin, xmax);
1289
+ updateAxis(s.yaxis, ymin, ymax);
1290
+ }
1291
+
1292
+ $.each(allAxes(), function (_, axis) {
1293
+ if (axis.datamin == topSentry)
1294
+ axis.datamin = null;
1295
+ if (axis.datamax == bottomSentry)
1296
+ axis.datamax = null;
1297
+ });
1298
+ }
1299
+
1300
+ function setupCanvases() {
1301
+
1302
+ // Make sure the placeholder is clear of everything except canvases
1303
+ // from a previous plot in this container that we'll try to re-use.
1304
+
1305
+ placeholder.css("padding", 0) // padding messes up the positioning
1306
+ .children().filter(function(){
1307
+ return !$(this).hasClass("flot-overlay") && !$(this).hasClass('flot-base');
1308
+ }).remove();
1309
+
1310
+ if (placeholder.css("position") == 'static')
1311
+ placeholder.css("position", "relative"); // for positioning labels and overlay
1312
+
1313
+ surface = new Canvas("flot-base", placeholder);
1314
+ overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
1315
+
1316
+ ctx = surface.context;
1317
+ octx = overlay.context;
1318
+
1319
+ // define which element we're listening for events on
1320
+ eventHolder = $(overlay.element).unbind();
1321
+
1322
+ // If we're re-using a plot object, shut down the old one
1323
+
1324
+ var existing = placeholder.data("plot");
1325
+
1326
+ if (existing) {
1327
+ existing.shutdown();
1328
+ overlay.clear();
1329
+ }
1330
+
1331
+ // save in case we get replotted
1332
+ placeholder.data("plot", plot);
1333
+ }
1334
+
1335
+ function bindEvents() {
1336
+ // bind events
1337
+ if (options.grid.hoverable) {
1338
+ eventHolder.mousemove(onMouseMove);
1339
+
1340
+ // Use bind, rather than .mouseleave, because we officially
1341
+ // still support jQuery 1.2.6, which doesn't define a shortcut
1342
+ // for mouseenter or mouseleave. This was a bug/oversight that
1343
+ // was fixed somewhere around 1.3.x. We can return to using
1344
+ // .mouseleave when we drop support for 1.2.6.
1345
+
1346
+ eventHolder.bind("mouseleave", onMouseLeave);
1347
+ }
1348
+
1349
+ if (options.grid.clickable)
1350
+ eventHolder.click(onClick);
1351
+
1352
+ executeHooks(hooks.bindEvents, [eventHolder]);
1353
+ }
1354
+
1355
+ function shutdown() {
1356
+ if (redrawTimeout)
1357
+ clearTimeout(redrawTimeout);
1358
+
1359
+ eventHolder.unbind("mousemove", onMouseMove);
1360
+ eventHolder.unbind("mouseleave", onMouseLeave);
1361
+ eventHolder.unbind("click", onClick);
1362
+
1363
+ executeHooks(hooks.shutdown, [eventHolder]);
1364
+ }
1365
+
1366
+ function setTransformationHelpers(axis) {
1367
+ // set helper functions on the axis, assumes plot area
1368
+ // has been computed already
1369
+
1370
+ function identity(x) { return x; }
1371
+
1372
+ var s, m, t = axis.options.transform || identity,
1373
+ it = axis.options.inverseTransform;
1374
+
1375
+ // precompute how much the axis is scaling a point
1376
+ // in canvas space
1377
+ if (axis.direction == "x") {
1378
+ s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
1379
+ m = Math.min(t(axis.max), t(axis.min));
1380
+ }
1381
+ else {
1382
+ s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
1383
+ s = -s;
1384
+ m = Math.max(t(axis.max), t(axis.min));
1385
+ }
1386
+
1387
+ // data point to canvas coordinate
1388
+ if (t == identity) // slight optimization
1389
+ axis.p2c = function (p) { return (p - m) * s; };
1390
+ else
1391
+ axis.p2c = function (p) { return (t(p) - m) * s; };
1392
+ // canvas coordinate to data point
1393
+ if (!it)
1394
+ axis.c2p = function (c) { return m + c / s; };
1395
+ else
1396
+ axis.c2p = function (c) { return it(m + c / s); };
1397
+ }
1398
+
1399
+ function measureTickLabels(axis) {
1400
+
1401
+ var opts = axis.options,
1402
+ ticks = axis.ticks || [],
1403
+ labelWidth = opts.labelWidth || 0,
1404
+ labelHeight = opts.labelHeight || 0,
1405
+ maxWidth = labelWidth || (axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null),
1406
+ legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
1407
+ layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
1408
+ font = opts.font || "flot-tick-label tickLabel";
1409
+
1410
+ for (var i = 0; i < ticks.length; ++i) {
1411
+
1412
+ var t = ticks[i];
1413
+
1414
+ if (!t.label)
1415
+ continue;
1416
+
1417
+ var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
1418
+
1419
+ labelWidth = Math.max(labelWidth, info.width);
1420
+ labelHeight = Math.max(labelHeight, info.height);
1421
+ }
1422
+
1423
+ axis.labelWidth = opts.labelWidth || labelWidth;
1424
+ axis.labelHeight = opts.labelHeight || labelHeight;
1425
+ }
1426
+
1427
+ function allocateAxisBoxFirstPhase(axis) {
1428
+ // find the bounding box of the axis by looking at label
1429
+ // widths/heights and ticks, make room by diminishing the
1430
+ // plotOffset; this first phase only looks at one
1431
+ // dimension per axis, the other dimension depends on the
1432
+ // other axes so will have to wait
1433
+
1434
+ var lw = axis.labelWidth,
1435
+ lh = axis.labelHeight,
1436
+ pos = axis.options.position,
1437
+ isXAxis = axis.direction === "x",
1438
+ tickLength = axis.options.tickLength,
1439
+ axisMargin = options.grid.axisMargin,
1440
+ padding = options.grid.labelMargin,
1441
+ innermost = true,
1442
+ outermost = true,
1443
+ first = true,
1444
+ found = false;
1445
+
1446
+ // Determine the axis's position in its direction and on its side
1447
+
1448
+ $.each(isXAxis ? xaxes : yaxes, function(i, a) {
1449
+ if (a && (a.show || a.reserveSpace)) {
1450
+ if (a === axis) {
1451
+ found = true;
1452
+ } else if (a.options.position === pos) {
1453
+ if (found) {
1454
+ outermost = false;
1455
+ } else {
1456
+ innermost = false;
1457
+ }
1458
+ }
1459
+ if (!found) {
1460
+ first = false;
1461
+ }
1462
+ }
1463
+ });
1464
+
1465
+ // The outermost axis on each side has no margin
1466
+
1467
+ if (outermost) {
1468
+ axisMargin = 0;
1469
+ }
1470
+
1471
+ // The ticks for the first axis in each direction stretch across
1472
+
1473
+ if (tickLength == null) {
1474
+ tickLength = first ? "full" : 5;
1475
+ }
1476
+
1477
+ if (!isNaN(+tickLength))
1478
+ padding += +tickLength;
1479
+
1480
+ if (isXAxis) {
1481
+ lh += padding;
1482
+
1483
+ if (pos == "bottom") {
1484
+ plotOffset.bottom += lh + axisMargin;
1485
+ axis.box = { top: surface.height - plotOffset.bottom, height: lh };
1486
+ }
1487
+ else {
1488
+ axis.box = { top: plotOffset.top + axisMargin, height: lh };
1489
+ plotOffset.top += lh + axisMargin;
1490
+ }
1491
+ }
1492
+ else {
1493
+ lw += padding;
1494
+
1495
+ if (pos == "left") {
1496
+ axis.box = { left: plotOffset.left + axisMargin, width: lw };
1497
+ plotOffset.left += lw + axisMargin;
1498
+ }
1499
+ else {
1500
+ plotOffset.right += lw + axisMargin;
1501
+ axis.box = { left: surface.width - plotOffset.right, width: lw };
1502
+ }
1503
+ }
1504
+
1505
+ // save for future reference
1506
+ axis.position = pos;
1507
+ axis.tickLength = tickLength;
1508
+ axis.box.padding = padding;
1509
+ axis.innermost = innermost;
1510
+ }
1511
+
1512
+ function allocateAxisBoxSecondPhase(axis) {
1513
+ // now that all axis boxes have been placed in one
1514
+ // dimension, we can set the remaining dimension coordinates
1515
+ if (axis.direction == "x") {
1516
+ axis.box.left = plotOffset.left - axis.labelWidth / 2;
1517
+ axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
1518
+ }
1519
+ else {
1520
+ axis.box.top = plotOffset.top - axis.labelHeight / 2;
1521
+ axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
1522
+ }
1523
+ }
1524
+
1525
+ function adjustLayoutForThingsStickingOut() {
1526
+ // possibly adjust plot offset to ensure everything stays
1527
+ // inside the canvas and isn't clipped off
1528
+
1529
+ var minMargin = options.grid.minBorderMargin,
1530
+ axis, i;
1531
+
1532
+ // check stuff from the plot (FIXME: this should just read
1533
+ // a value from the series, otherwise it's impossible to
1534
+ // customize)
1535
+ if (minMargin == null) {
1536
+ minMargin = 0;
1537
+ for (i = 0; i < series.length; ++i)
1538
+ minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
1539
+ }
1540
+
1541
+ var margins = {
1542
+ left: minMargin,
1543
+ right: minMargin,
1544
+ top: minMargin,
1545
+ bottom: minMargin
1546
+ };
1547
+
1548
+ // check axis labels, note we don't check the actual
1549
+ // labels but instead use the overall width/height to not
1550
+ // jump as much around with replots
1551
+ $.each(allAxes(), function (_, axis) {
1552
+ if (axis.reserveSpace && axis.ticks && axis.ticks.length) {
1553
+ if (axis.direction === "x") {
1554
+ margins.left = Math.max(margins.left, axis.labelWidth / 2);
1555
+ margins.right = Math.max(margins.right, axis.labelWidth / 2);
1556
+ } else {
1557
+ margins.bottom = Math.max(margins.bottom, axis.labelHeight / 2);
1558
+ margins.top = Math.max(margins.top, axis.labelHeight / 2);
1559
+ }
1560
+ }
1561
+ });
1562
+
1563
+ plotOffset.left = Math.ceil(Math.max(margins.left, plotOffset.left));
1564
+ plotOffset.right = Math.ceil(Math.max(margins.right, plotOffset.right));
1565
+ plotOffset.top = Math.ceil(Math.max(margins.top, plotOffset.top));
1566
+ plotOffset.bottom = Math.ceil(Math.max(margins.bottom, plotOffset.bottom));
1567
+ }
1568
+
1569
+ function setupGrid() {
1570
+ var i, axes = allAxes(), showGrid = options.grid.show;
1571
+
1572
+ // Initialize the plot's offset from the edge of the canvas
1573
+
1574
+ for (var a in plotOffset) {
1575
+ var margin = options.grid.margin || 0;
1576
+ plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
1577
+ }
1578
+
1579
+ executeHooks(hooks.processOffset, [plotOffset]);
1580
+
1581
+ // If the grid is visible, add its border width to the offset
1582
+
1583
+ for (var a in plotOffset) {
1584
+ if(typeof(options.grid.borderWidth) == "object") {
1585
+ plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
1586
+ }
1587
+ else {
1588
+ plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
1589
+ }
1590
+ }
1591
+
1592
+ $.each(axes, function (_, axis) {
1593
+ var axisOpts = axis.options;
1594
+ axis.show = axisOpts.show == null ? axis.used : axisOpts.show;
1595
+ axis.reserveSpace = axisOpts.reserveSpace == null ? axis.show : axisOpts.reserveSpace;
1596
+ setRange(axis);
1597
+ });
1598
+
1599
+ if (showGrid) {
1600
+
1601
+ var allocatedAxes = $.grep(axes, function (axis) {
1602
+ return axis.show || axis.reserveSpace;
1603
+ });
1604
+
1605
+ $.each(allocatedAxes, function (_, axis) {
1606
+ // make the ticks
1607
+ setupTickGeneration(axis);
1608
+ setTicks(axis);
1609
+ snapRangeToTicks(axis, axis.ticks);
1610
+ // find labelWidth/Height for axis
1611
+ measureTickLabels(axis);
1612
+ });
1613
+
1614
+ // with all dimensions calculated, we can compute the
1615
+ // axis bounding boxes, start from the outside
1616
+ // (reverse order)
1617
+ for (i = allocatedAxes.length - 1; i >= 0; --i)
1618
+ allocateAxisBoxFirstPhase(allocatedAxes[i]);
1619
+
1620
+ // make sure we've got enough space for things that
1621
+ // might stick out
1622
+ adjustLayoutForThingsStickingOut();
1623
+
1624
+ $.each(allocatedAxes, function (_, axis) {
1625
+ allocateAxisBoxSecondPhase(axis);
1626
+ });
1627
+ }
1628
+
1629
+ plotWidth = surface.width - plotOffset.left - plotOffset.right;
1630
+ plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
1631
+
1632
+ // now we got the proper plot dimensions, we can compute the scaling
1633
+ $.each(axes, function (_, axis) {
1634
+ setTransformationHelpers(axis);
1635
+ });
1636
+
1637
+ if (showGrid) {
1638
+ drawAxisLabels();
1639
+ }
1640
+
1641
+ insertLegend();
1642
+ }
1643
+
1644
+ function setRange(axis) {
1645
+ var opts = axis.options,
1646
+ min = +(opts.min != null ? opts.min : axis.datamin),
1647
+ max = +(opts.max != null ? opts.max : axis.datamax),
1648
+ delta = max - min;
1649
+
1650
+ if (delta == 0.0) {
1651
+ // degenerate case
1652
+ var widen = max == 0 ? 1 : 0.01;
1653
+
1654
+ if (opts.min == null)
1655
+ min -= widen;
1656
+ // always widen max if we couldn't widen min to ensure we
1657
+ // don't fall into min == max which doesn't work
1658
+ if (opts.max == null || opts.min != null)
1659
+ max += widen;
1660
+ }
1661
+ else {
1662
+ // consider autoscaling
1663
+ var margin = opts.autoscaleMargin;
1664
+ if (margin != null) {
1665
+ if (opts.min == null) {
1666
+ min -= delta * margin;
1667
+ // make sure we don't go below zero if all values
1668
+ // are positive
1669
+ if (min < 0 && axis.datamin != null && axis.datamin >= 0)
1670
+ min = 0;
1671
+ }
1672
+ if (opts.max == null) {
1673
+ max += delta * margin;
1674
+ if (max > 0 && axis.datamax != null && axis.datamax <= 0)
1675
+ max = 0;
1676
+ }
1677
+ }
1678
+ }
1679
+ axis.min = min;
1680
+ axis.max = max;
1681
+ }
1682
+
1683
+ function setupTickGeneration(axis) {
1684
+ var opts = axis.options;
1685
+
1686
+ // estimate number of ticks
1687
+ var noTicks;
1688
+ if (typeof opts.ticks == "number" && opts.ticks > 0)
1689
+ noTicks = opts.ticks;
1690
+ else
1691
+ // heuristic based on the model a*sqrt(x) fitted to
1692
+ // some data points that seemed reasonable
1693
+ noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
1694
+
1695
+ var delta = (axis.max - axis.min) / noTicks,
1696
+ dec = -Math.floor(Math.log(delta) / Math.LN10),
1697
+ maxDec = opts.tickDecimals;
1698
+
1699
+ if (maxDec != null && dec > maxDec) {
1700
+ dec = maxDec;
1701
+ }
1702
+
1703
+ var magn = Math.pow(10, -dec),
1704
+ norm = delta / magn, // norm is between 1.0 and 10.0
1705
+ size;
1706
+
1707
+ if (norm < 1.5) {
1708
+ size = 1;
1709
+ } else if (norm < 3) {
1710
+ size = 2;
1711
+ // special case for 2.5, requires an extra decimal
1712
+ if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
1713
+ size = 2.5;
1714
+ ++dec;
1715
+ }
1716
+ } else if (norm < 7.5) {
1717
+ size = 5;
1718
+ } else {
1719
+ size = 10;
1720
+ }
1721
+
1722
+ size *= magn;
1723
+
1724
+ if (opts.minTickSize != null && size < opts.minTickSize) {
1725
+ size = opts.minTickSize;
1726
+ }
1727
+
1728
+ axis.delta = delta;
1729
+ axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
1730
+ axis.tickSize = opts.tickSize || size;
1731
+
1732
+ // Time mode was moved to a plug-in in 0.8, and since so many people use it
1733
+ // we'll add an especially friendly reminder to make sure they included it.
1734
+
1735
+ if (opts.mode == "time" && !axis.tickGenerator) {
1736
+ throw new Error("Time mode requires the flot.time plugin.");
1737
+ }
1738
+
1739
+ // Flot supports base-10 axes; any other mode else is handled by a plug-in,
1740
+ // like flot.time.js.
1741
+
1742
+ if (!axis.tickGenerator) {
1743
+
1744
+ axis.tickGenerator = function (axis) {
1745
+
1746
+ var ticks = [],
1747
+ start = floorInBase(axis.min, axis.tickSize),
1748
+ i = 0,
1749
+ v = Number.NaN,
1750
+ prev;
1751
+
1752
+ do {
1753
+ prev = v;
1754
+ v = start + i * axis.tickSize;
1755
+ ticks.push(v);
1756
+ ++i;
1757
+ } while (v < axis.max && v != prev);
1758
+ return ticks;
1759
+ };
1760
+
1761
+ axis.tickFormatter = function (value, axis) {
1762
+
1763
+ var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
1764
+ var formatted = "" + Math.round(value * factor) / factor;
1765
+
1766
+ // If tickDecimals was specified, ensure that we have exactly that
1767
+ // much precision; otherwise default to the value's own precision.
1768
+
1769
+ if (axis.tickDecimals != null) {
1770
+ var decimal = formatted.indexOf(".");
1771
+ var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
1772
+ if (precision < axis.tickDecimals) {
1773
+ return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
1774
+ }
1775
+ }
1776
+
1777
+ return formatted;
1778
+ };
1779
+ }
1780
+
1781
+ if ($.isFunction(opts.tickFormatter))
1782
+ axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
1783
+
1784
+ if (opts.alignTicksWithAxis != null) {
1785
+ var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
1786
+ if (otherAxis && otherAxis.used && otherAxis != axis) {
1787
+ // consider snapping min/max to outermost nice ticks
1788
+ var niceTicks = axis.tickGenerator(axis);
1789
+ if (niceTicks.length > 0) {
1790
+ if (opts.min == null)
1791
+ axis.min = Math.min(axis.min, niceTicks[0]);
1792
+ if (opts.max == null && niceTicks.length > 1)
1793
+ axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
1794
+ }
1795
+
1796
+ axis.tickGenerator = function (axis) {
1797
+ // copy ticks, scaled to this axis
1798
+ var ticks = [], v, i;
1799
+ for (i = 0; i < otherAxis.ticks.length; ++i) {
1800
+ v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
1801
+ v = axis.min + v * (axis.max - axis.min);
1802
+ ticks.push(v);
1803
+ }
1804
+ return ticks;
1805
+ };
1806
+
1807
+ // we might need an extra decimal since forced
1808
+ // ticks don't necessarily fit naturally
1809
+ if (!axis.mode && opts.tickDecimals == null) {
1810
+ var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
1811
+ ts = axis.tickGenerator(axis);
1812
+
1813
+ // only proceed if the tick interval rounded
1814
+ // with an extra decimal doesn't give us a
1815
+ // zero at end
1816
+ if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
1817
+ axis.tickDecimals = extraDec;
1818
+ }
1819
+ }
1820
+ }
1821
+ }
1822
+
1823
+ function setTicks(axis) {
1824
+ var oticks = axis.options.ticks, ticks = [];
1825
+ if (oticks == null || (typeof oticks == "number" && oticks > 0))
1826
+ ticks = axis.tickGenerator(axis);
1827
+ else if (oticks) {
1828
+ if ($.isFunction(oticks))
1829
+ // generate the ticks
1830
+ ticks = oticks(axis);
1831
+ else
1832
+ ticks = oticks;
1833
+ }
1834
+
1835
+ // clean up/labelify the supplied ticks, copy them over
1836
+ var i, v;
1837
+ axis.ticks = [];
1838
+ for (i = 0; i < ticks.length; ++i) {
1839
+ var label = null;
1840
+ var t = ticks[i];
1841
+ if (typeof t == "object") {
1842
+ v = +t[0];
1843
+ if (t.length > 1)
1844
+ label = t[1];
1845
+ }
1846
+ else
1847
+ v = +t;
1848
+ if (label == null)
1849
+ label = axis.tickFormatter(v, axis);
1850
+ if (!isNaN(v))
1851
+ axis.ticks.push({ v: v, label: label });
1852
+ }
1853
+ }
1854
+
1855
+ function snapRangeToTicks(axis, ticks) {
1856
+ if (axis.options.autoscaleMargin && ticks.length > 0) {
1857
+ // snap to ticks
1858
+ if (axis.options.min == null)
1859
+ axis.min = Math.min(axis.min, ticks[0].v);
1860
+ if (axis.options.max == null && ticks.length > 1)
1861
+ axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
1862
+ }
1863
+ }
1864
+
1865
+ function draw() {
1866
+
1867
+ surface.clear();
1868
+
1869
+ executeHooks(hooks.drawBackground, [ctx]);
1870
+
1871
+ var grid = options.grid;
1872
+
1873
+ // draw background, if any
1874
+ if (grid.show && grid.backgroundColor)
1875
+ drawBackground();
1876
+
1877
+ if (grid.show && !grid.aboveData) {
1878
+ drawGrid();
1879
+ }
1880
+
1881
+ for (var i = 0; i < series.length; ++i) {
1882
+ executeHooks(hooks.drawSeries, [ctx, series[i]]);
1883
+ drawSeries(series[i]);
1884
+ }
1885
+
1886
+ executeHooks(hooks.draw, [ctx]);
1887
+
1888
+ if (grid.show && grid.aboveData) {
1889
+ drawGrid();
1890
+ }
1891
+
1892
+ surface.render();
1893
+
1894
+ // A draw implies that either the axes or data have changed, so we
1895
+ // should probably update the overlay highlights as well.
1896
+
1897
+ triggerRedrawOverlay();
1898
+ }
1899
+
1900
+ function extractRange(ranges, coord) {
1901
+ var axis, from, to, key, axes = allAxes();
1902
+
1903
+ for (var i = 0; i < axes.length; ++i) {
1904
+ axis = axes[i];
1905
+ if (axis.direction == coord) {
1906
+ key = coord + axis.n + "axis";
1907
+ if (!ranges[key] && axis.n == 1)
1908
+ key = coord + "axis"; // support x1axis as xaxis
1909
+ if (ranges[key]) {
1910
+ from = ranges[key].from;
1911
+ to = ranges[key].to;
1912
+ break;
1913
+ }
1914
+ }
1915
+ }
1916
+
1917
+ // backwards-compat stuff - to be removed in future
1918
+ if (!ranges[key]) {
1919
+ axis = coord == "x" ? xaxes[0] : yaxes[0];
1920
+ from = ranges[coord + "1"];
1921
+ to = ranges[coord + "2"];
1922
+ }
1923
+
1924
+ // auto-reverse as an added bonus
1925
+ if (from != null && to != null && from > to) {
1926
+ var tmp = from;
1927
+ from = to;
1928
+ to = tmp;
1929
+ }
1930
+
1931
+ return { from: from, to: to, axis: axis };
1932
+ }
1933
+
1934
+ function drawBackground() {
1935
+ ctx.save();
1936
+ ctx.translate(plotOffset.left, plotOffset.top);
1937
+
1938
+ ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
1939
+ ctx.fillRect(0, 0, plotWidth, plotHeight);
1940
+ ctx.restore();
1941
+ }
1942
+
1943
+ function drawGrid() {
1944
+ var i, axes, bw, bc;
1945
+
1946
+ ctx.save();
1947
+ ctx.translate(plotOffset.left, plotOffset.top);
1948
+
1949
+ // draw markings
1950
+ var markings = options.grid.markings;
1951
+ if (markings) {
1952
+ if ($.isFunction(markings)) {
1953
+ axes = plot.getAxes();
1954
+ // xmin etc. is backwards compatibility, to be
1955
+ // removed in the future
1956
+ axes.xmin = axes.xaxis.min;
1957
+ axes.xmax = axes.xaxis.max;
1958
+ axes.ymin = axes.yaxis.min;
1959
+ axes.ymax = axes.yaxis.max;
1960
+
1961
+ markings = markings(axes);
1962
+ }
1963
+
1964
+ for (i = 0; i < markings.length; ++i) {
1965
+ var m = markings[i],
1966
+ xrange = extractRange(m, "x"),
1967
+ yrange = extractRange(m, "y");
1968
+
1969
+ // fill in missing
1970
+ if (xrange.from == null)
1971
+ xrange.from = xrange.axis.min;
1972
+ if (xrange.to == null)
1973
+ xrange.to = xrange.axis.max;
1974
+ if (yrange.from == null)
1975
+ yrange.from = yrange.axis.min;
1976
+ if (yrange.to == null)
1977
+ yrange.to = yrange.axis.max;
1978
+
1979
+ // clip
1980
+ if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
1981
+ yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
1982
+ continue;
1983
+
1984
+ xrange.from = Math.max(xrange.from, xrange.axis.min);
1985
+ xrange.to = Math.min(xrange.to, xrange.axis.max);
1986
+ yrange.from = Math.max(yrange.from, yrange.axis.min);
1987
+ yrange.to = Math.min(yrange.to, yrange.axis.max);
1988
+
1989
+ var xequal = xrange.from === xrange.to,
1990
+ yequal = yrange.from === yrange.to;
1991
+
1992
+ if (xequal && yequal) {
1993
+ continue;
1994
+ }
1995
+
1996
+ // then draw
1997
+ xrange.from = Math.floor(xrange.axis.p2c(xrange.from));
1998
+ xrange.to = Math.floor(xrange.axis.p2c(xrange.to));
1999
+ yrange.from = Math.floor(yrange.axis.p2c(yrange.from));
2000
+ yrange.to = Math.floor(yrange.axis.p2c(yrange.to));
2001
+
2002
+ if (xequal || yequal) {
2003
+ var lineWidth = m.lineWidth || options.grid.markingsLineWidth,
2004
+ subPixel = lineWidth % 2 ? 0.5 : 0;
2005
+ ctx.beginPath();
2006
+ ctx.strokeStyle = m.color || options.grid.markingsColor;
2007
+ ctx.lineWidth = lineWidth;
2008
+ if (xequal) {
2009
+ ctx.moveTo(xrange.to + subPixel, yrange.from);
2010
+ ctx.lineTo(xrange.to + subPixel, yrange.to);
2011
+ } else {
2012
+ ctx.moveTo(xrange.from, yrange.to + subPixel);
2013
+ ctx.lineTo(xrange.to, yrange.to + subPixel);
2014
+ }
2015
+ ctx.stroke();
2016
+ } else {
2017
+ ctx.fillStyle = m.color || options.grid.markingsColor;
2018
+ ctx.fillRect(xrange.from, yrange.to,
2019
+ xrange.to - xrange.from,
2020
+ yrange.from - yrange.to);
2021
+ }
2022
+ }
2023
+ }
2024
+
2025
+ // draw the ticks
2026
+ axes = allAxes();
2027
+ bw = options.grid.borderWidth;
2028
+
2029
+ for (var j = 0; j < axes.length; ++j) {
2030
+ var axis = axes[j], box = axis.box,
2031
+ t = axis.tickLength, x, y, xoff, yoff;
2032
+ if (!axis.show || axis.ticks.length == 0)
2033
+ continue;
2034
+
2035
+ ctx.lineWidth = 1;
2036
+
2037
+ // find the edges
2038
+ if (axis.direction == "x") {
2039
+ x = 0;
2040
+ if (t == "full")
2041
+ y = (axis.position == "top" ? 0 : plotHeight);
2042
+ else
2043
+ y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
2044
+ }
2045
+ else {
2046
+ y = 0;
2047
+ if (t == "full")
2048
+ x = (axis.position == "left" ? 0 : plotWidth);
2049
+ else
2050
+ x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
2051
+ }
2052
+
2053
+ // draw tick bar
2054
+ if (!axis.innermost) {
2055
+ ctx.strokeStyle = axis.options.color;
2056
+ ctx.beginPath();
2057
+ xoff = yoff = 0;
2058
+ if (axis.direction == "x")
2059
+ xoff = plotWidth + 1;
2060
+ else
2061
+ yoff = plotHeight + 1;
2062
+
2063
+ if (ctx.lineWidth == 1) {
2064
+ if (axis.direction == "x") {
2065
+ y = Math.floor(y) + 0.5;
2066
+ } else {
2067
+ x = Math.floor(x) + 0.5;
2068
+ }
2069
+ }
2070
+
2071
+ ctx.moveTo(x, y);
2072
+ ctx.lineTo(x + xoff, y + yoff);
2073
+ ctx.stroke();
2074
+ }
2075
+
2076
+ // draw ticks
2077
+
2078
+ ctx.strokeStyle = axis.options.tickColor;
2079
+
2080
+ ctx.beginPath();
2081
+ for (i = 0; i < axis.ticks.length; ++i) {
2082
+ var v = axis.ticks[i].v;
2083
+
2084
+ xoff = yoff = 0;
2085
+
2086
+ if (isNaN(v) || v < axis.min || v > axis.max
2087
+ // skip those lying on the axes if we got a border
2088
+ || (t == "full"
2089
+ && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
2090
+ && (v == axis.min || v == axis.max)))
2091
+ continue;
2092
+
2093
+ if (axis.direction == "x") {
2094
+ x = axis.p2c(v);
2095
+ yoff = t == "full" ? -plotHeight : t;
2096
+
2097
+ if (axis.position == "top")
2098
+ yoff = -yoff;
2099
+ }
2100
+ else {
2101
+ y = axis.p2c(v);
2102
+ xoff = t == "full" ? -plotWidth : t;
2103
+
2104
+ if (axis.position == "left")
2105
+ xoff = -xoff;
2106
+ }
2107
+
2108
+ if (ctx.lineWidth == 1) {
2109
+ if (axis.direction == "x")
2110
+ x = Math.floor(x) + 0.5;
2111
+ else
2112
+ y = Math.floor(y) + 0.5;
2113
+ }
2114
+
2115
+ ctx.moveTo(x, y);
2116
+ ctx.lineTo(x + xoff, y + yoff);
2117
+ }
2118
+
2119
+ ctx.stroke();
2120
+ }
2121
+
2122
+
2123
+ // draw border
2124
+ if (bw) {
2125
+ // If either borderWidth or borderColor is an object, then draw the border
2126
+ // line by line instead of as one rectangle
2127
+ bc = options.grid.borderColor;
2128
+ if(typeof bw == "object" || typeof bc == "object") {
2129
+ if (typeof bw !== "object") {
2130
+ bw = {top: bw, right: bw, bottom: bw, left: bw};
2131
+ }
2132
+ if (typeof bc !== "object") {
2133
+ bc = {top: bc, right: bc, bottom: bc, left: bc};
2134
+ }
2135
+
2136
+ if (bw.top > 0) {
2137
+ ctx.strokeStyle = bc.top;
2138
+ ctx.lineWidth = bw.top;
2139
+ ctx.beginPath();
2140
+ ctx.moveTo(0 - bw.left, 0 - bw.top/2);
2141
+ ctx.lineTo(plotWidth, 0 - bw.top/2);
2142
+ ctx.stroke();
2143
+ }
2144
+
2145
+ if (bw.right > 0) {
2146
+ ctx.strokeStyle = bc.right;
2147
+ ctx.lineWidth = bw.right;
2148
+ ctx.beginPath();
2149
+ ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
2150
+ ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
2151
+ ctx.stroke();
2152
+ }
2153
+
2154
+ if (bw.bottom > 0) {
2155
+ ctx.strokeStyle = bc.bottom;
2156
+ ctx.lineWidth = bw.bottom;
2157
+ ctx.beginPath();
2158
+ ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
2159
+ ctx.lineTo(0, plotHeight + bw.bottom / 2);
2160
+ ctx.stroke();
2161
+ }
2162
+
2163
+ if (bw.left > 0) {
2164
+ ctx.strokeStyle = bc.left;
2165
+ ctx.lineWidth = bw.left;
2166
+ ctx.beginPath();
2167
+ ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
2168
+ ctx.lineTo(0- bw.left/2, 0);
2169
+ ctx.stroke();
2170
+ }
2171
+ }
2172
+ else {
2173
+ ctx.lineWidth = bw;
2174
+ ctx.strokeStyle = options.grid.borderColor;
2175
+ ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
2176
+ }
2177
+ }
2178
+
2179
+ ctx.restore();
2180
+ }
2181
+
2182
+ function drawAxisLabels() {
2183
+
2184
+ $.each(allAxes(), function (_, axis) {
2185
+ var box = axis.box,
2186
+ legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
2187
+ layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
2188
+ font = axis.options.font || "flot-tick-label tickLabel",
2189
+ tick, x, y, halign, valign;
2190
+
2191
+ // Remove text before checking for axis.show and ticks.length;
2192
+ // otherwise plugins, like flot-tickrotor, that draw their own
2193
+ // tick labels will end up with both theirs and the defaults.
2194
+
2195
+ surface.removeText(layer);
2196
+
2197
+ if (!axis.show || axis.ticks.length == 0)
2198
+ return;
2199
+
2200
+ for (var i = 0; i < axis.ticks.length; ++i) {
2201
+
2202
+ tick = axis.ticks[i];
2203
+ if (!tick.label || tick.v < axis.min || tick.v > axis.max)
2204
+ continue;
2205
+
2206
+ if (axis.direction == "x") {
2207
+ halign = "center";
2208
+ x = plotOffset.left + axis.p2c(tick.v);
2209
+ if (axis.position == "bottom") {
2210
+ y = box.top + box.padding;
2211
+ } else {
2212
+ y = box.top + box.height - box.padding;
2213
+ valign = "bottom";
2214
+ }
2215
+ } else {
2216
+ valign = "middle";
2217
+ y = plotOffset.top + axis.p2c(tick.v);
2218
+ if (axis.position == "left") {
2219
+ x = box.left + box.width - box.padding;
2220
+ halign = "right";
2221
+ } else {
2222
+ x = box.left + box.padding;
2223
+ }
2224
+ }
2225
+
2226
+ surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
2227
+ }
2228
+ });
2229
+ }
2230
+
2231
+ function drawSeries(series) {
2232
+ if (series.lines.show)
2233
+ drawSeriesLines(series);
2234
+ if (series.bars.show)
2235
+ drawSeriesBars(series);
2236
+ if (series.points.show)
2237
+ drawSeriesPoints(series);
2238
+ }
2239
+
2240
+ function drawSeriesLines(series) {
2241
+ function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
2242
+ var points = datapoints.points,
2243
+ ps = datapoints.pointsize,
2244
+ prevx = null, prevy = null;
2245
+
2246
+ ctx.beginPath();
2247
+ for (var i = ps; i < points.length; i += ps) {
2248
+ var x1 = points[i - ps], y1 = points[i - ps + 1],
2249
+ x2 = points[i], y2 = points[i + 1];
2250
+
2251
+ if (x1 == null || x2 == null)
2252
+ continue;
2253
+
2254
+ // clip with ymin
2255
+ if (y1 <= y2 && y1 < axisy.min) {
2256
+ if (y2 < axisy.min)
2257
+ continue; // line segment is outside
2258
+ // compute new intersection point
2259
+ x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2260
+ y1 = axisy.min;
2261
+ }
2262
+ else if (y2 <= y1 && y2 < axisy.min) {
2263
+ if (y1 < axisy.min)
2264
+ continue;
2265
+ x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2266
+ y2 = axisy.min;
2267
+ }
2268
+
2269
+ // clip with ymax
2270
+ if (y1 >= y2 && y1 > axisy.max) {
2271
+ if (y2 > axisy.max)
2272
+ continue;
2273
+ x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2274
+ y1 = axisy.max;
2275
+ }
2276
+ else if (y2 >= y1 && y2 > axisy.max) {
2277
+ if (y1 > axisy.max)
2278
+ continue;
2279
+ x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2280
+ y2 = axisy.max;
2281
+ }
2282
+
2283
+ // clip with xmin
2284
+ if (x1 <= x2 && x1 < axisx.min) {
2285
+ if (x2 < axisx.min)
2286
+ continue;
2287
+ y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2288
+ x1 = axisx.min;
2289
+ }
2290
+ else if (x2 <= x1 && x2 < axisx.min) {
2291
+ if (x1 < axisx.min)
2292
+ continue;
2293
+ y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2294
+ x2 = axisx.min;
2295
+ }
2296
+
2297
+ // clip with xmax
2298
+ if (x1 >= x2 && x1 > axisx.max) {
2299
+ if (x2 > axisx.max)
2300
+ continue;
2301
+ y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2302
+ x1 = axisx.max;
2303
+ }
2304
+ else if (x2 >= x1 && x2 > axisx.max) {
2305
+ if (x1 > axisx.max)
2306
+ continue;
2307
+ y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2308
+ x2 = axisx.max;
2309
+ }
2310
+
2311
+ if (x1 != prevx || y1 != prevy)
2312
+ ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
2313
+
2314
+ prevx = x2;
2315
+ prevy = y2;
2316
+ ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
2317
+ }
2318
+ ctx.stroke();
2319
+ }
2320
+
2321
+ function plotLineArea(datapoints, axisx, axisy) {
2322
+ var points = datapoints.points,
2323
+ ps = datapoints.pointsize,
2324
+ bottom = Math.min(Math.max(0, axisy.min), axisy.max),
2325
+ i = 0, top, areaOpen = false,
2326
+ ypos = 1, segmentStart = 0, segmentEnd = 0;
2327
+
2328
+ // we process each segment in two turns, first forward
2329
+ // direction to sketch out top, then once we hit the
2330
+ // end we go backwards to sketch the bottom
2331
+ while (true) {
2332
+ if (ps > 0 && i > points.length + ps)
2333
+ break;
2334
+
2335
+ i += ps; // ps is negative if going backwards
2336
+
2337
+ var x1 = points[i - ps],
2338
+ y1 = points[i - ps + ypos],
2339
+ x2 = points[i], y2 = points[i + ypos];
2340
+
2341
+ if (areaOpen) {
2342
+ if (ps > 0 && x1 != null && x2 == null) {
2343
+ // at turning point
2344
+ segmentEnd = i;
2345
+ ps = -ps;
2346
+ ypos = 2;
2347
+ continue;
2348
+ }
2349
+
2350
+ if (ps < 0 && i == segmentStart + ps) {
2351
+ // done with the reverse sweep
2352
+ ctx.fill();
2353
+ areaOpen = false;
2354
+ ps = -ps;
2355
+ ypos = 1;
2356
+ i = segmentStart = segmentEnd + ps;
2357
+ continue;
2358
+ }
2359
+ }
2360
+
2361
+ if (x1 == null || x2 == null)
2362
+ continue;
2363
+
2364
+ // clip x values
2365
+
2366
+ // clip with xmin
2367
+ if (x1 <= x2 && x1 < axisx.min) {
2368
+ if (x2 < axisx.min)
2369
+ continue;
2370
+ y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2371
+ x1 = axisx.min;
2372
+ }
2373
+ else if (x2 <= x1 && x2 < axisx.min) {
2374
+ if (x1 < axisx.min)
2375
+ continue;
2376
+ y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2377
+ x2 = axisx.min;
2378
+ }
2379
+
2380
+ // clip with xmax
2381
+ if (x1 >= x2 && x1 > axisx.max) {
2382
+ if (x2 > axisx.max)
2383
+ continue;
2384
+ y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2385
+ x1 = axisx.max;
2386
+ }
2387
+ else if (x2 >= x1 && x2 > axisx.max) {
2388
+ if (x1 > axisx.max)
2389
+ continue;
2390
+ y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2391
+ x2 = axisx.max;
2392
+ }
2393
+
2394
+ if (!areaOpen) {
2395
+ // open area
2396
+ ctx.beginPath();
2397
+ ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
2398
+ areaOpen = true;
2399
+ }
2400
+
2401
+ // now first check the case where both is outside
2402
+ if (y1 >= axisy.max && y2 >= axisy.max) {
2403
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
2404
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
2405
+ continue;
2406
+ }
2407
+ else if (y1 <= axisy.min && y2 <= axisy.min) {
2408
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
2409
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
2410
+ continue;
2411
+ }
2412
+
2413
+ // else it's a bit more complicated, there might
2414
+ // be a flat maxed out rectangle first, then a
2415
+ // triangular cutout or reverse; to find these
2416
+ // keep track of the current x values
2417
+ var x1old = x1, x2old = x2;
2418
+
2419
+ // clip the y values, without shortcutting, we
2420
+ // go through all cases in turn
2421
+
2422
+ // clip with ymin
2423
+ if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
2424
+ x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2425
+ y1 = axisy.min;
2426
+ }
2427
+ else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
2428
+ x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2429
+ y2 = axisy.min;
2430
+ }
2431
+
2432
+ // clip with ymax
2433
+ if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
2434
+ x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2435
+ y1 = axisy.max;
2436
+ }
2437
+ else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
2438
+ x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2439
+ y2 = axisy.max;
2440
+ }
2441
+
2442
+ // if the x value was changed we got a rectangle
2443
+ // to fill
2444
+ if (x1 != x1old) {
2445
+ ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
2446
+ // it goes to (x1, y1), but we fill that below
2447
+ }
2448
+
2449
+ // fill triangular section, this sometimes result
2450
+ // in redundant points if (x1, y1) hasn't changed
2451
+ // from previous line to, but we just ignore that
2452
+ ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
2453
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2454
+
2455
+ // fill the other rectangle if it's there
2456
+ if (x2 != x2old) {
2457
+ ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2458
+ ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
2459
+ }
2460
+ }
2461
+ }
2462
+
2463
+ ctx.save();
2464
+ ctx.translate(plotOffset.left, plotOffset.top);
2465
+ ctx.lineJoin = "round";
2466
+
2467
+ var lw = series.lines.lineWidth,
2468
+ sw = series.shadowSize;
2469
+ // FIXME: consider another form of shadow when filling is turned on
2470
+ if (lw > 0 && sw > 0) {
2471
+ // draw shadow as a thick and thin line with transparency
2472
+ ctx.lineWidth = sw;
2473
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
2474
+ // position shadow at angle from the mid of line
2475
+ var angle = Math.PI/18;
2476
+ plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
2477
+ ctx.lineWidth = sw/2;
2478
+ plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
2479
+ }
2480
+
2481
+ ctx.lineWidth = lw;
2482
+ ctx.strokeStyle = series.color;
2483
+ var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
2484
+ if (fillStyle) {
2485
+ ctx.fillStyle = fillStyle;
2486
+ plotLineArea(series.datapoints, series.xaxis, series.yaxis);
2487
+ }
2488
+
2489
+ if (lw > 0)
2490
+ plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
2491
+ ctx.restore();
2492
+ }
2493
+
2494
+ function drawSeriesPoints(series) {
2495
+ function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
2496
+ var points = datapoints.points, ps = datapoints.pointsize;
2497
+
2498
+ for (var i = 0; i < points.length; i += ps) {
2499
+ var x = points[i], y = points[i + 1];
2500
+ if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
2501
+ continue;
2502
+
2503
+ ctx.beginPath();
2504
+ x = axisx.p2c(x);
2505
+ y = axisy.p2c(y) + offset;
2506
+ if (symbol == "circle")
2507
+ ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
2508
+ else
2509
+ symbol(ctx, x, y, radius, shadow);
2510
+ ctx.closePath();
2511
+
2512
+ if (fillStyle) {
2513
+ ctx.fillStyle = fillStyle;
2514
+ ctx.fill();
2515
+ }
2516
+ ctx.stroke();
2517
+ }
2518
+ }
2519
+
2520
+ ctx.save();
2521
+ ctx.translate(plotOffset.left, plotOffset.top);
2522
+
2523
+ var lw = series.points.lineWidth,
2524
+ sw = series.shadowSize,
2525
+ radius = series.points.radius,
2526
+ symbol = series.points.symbol;
2527
+
2528
+ // If the user sets the line width to 0, we change it to a very
2529
+ // small value. A line width of 0 seems to force the default of 1.
2530
+ // Doing the conditional here allows the shadow setting to still be
2531
+ // optional even with a lineWidth of 0.
2532
+
2533
+ if( lw == 0 )
2534
+ lw = 0.0001;
2535
+
2536
+ if (lw > 0 && sw > 0) {
2537
+ // draw shadow in two steps
2538
+ var w = sw / 2;
2539
+ ctx.lineWidth = w;
2540
+ ctx.strokeStyle = "rgba(0,0,0,0.1)";
2541
+ plotPoints(series.datapoints, radius, null, w + w/2, true,
2542
+ series.xaxis, series.yaxis, symbol);
2543
+
2544
+ ctx.strokeStyle = "rgba(0,0,0,0.2)";
2545
+ plotPoints(series.datapoints, radius, null, w/2, true,
2546
+ series.xaxis, series.yaxis, symbol);
2547
+ }
2548
+
2549
+ ctx.lineWidth = lw;
2550
+ ctx.strokeStyle = series.color;
2551
+ plotPoints(series.datapoints, radius,
2552
+ getFillStyle(series.points, series.color), 0, false,
2553
+ series.xaxis, series.yaxis, symbol);
2554
+ ctx.restore();
2555
+ }
2556
+
2557
+ function drawBar(x, y, b, barLeft, barRight, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
2558
+ var left, right, bottom, top,
2559
+ drawLeft, drawRight, drawTop, drawBottom,
2560
+ tmp;
2561
+
2562
+ // in horizontal mode, we start the bar from the left
2563
+ // instead of from the bottom so it appears to be
2564
+ // horizontal rather than vertical
2565
+ if (horizontal) {
2566
+ drawBottom = drawRight = drawTop = true;
2567
+ drawLeft = false;
2568
+ left = b;
2569
+ right = x;
2570
+ top = y + barLeft;
2571
+ bottom = y + barRight;
2572
+
2573
+ // account for negative bars
2574
+ if (right < left) {
2575
+ tmp = right;
2576
+ right = left;
2577
+ left = tmp;
2578
+ drawLeft = true;
2579
+ drawRight = false;
2580
+ }
2581
+ }
2582
+ else {
2583
+ drawLeft = drawRight = drawTop = true;
2584
+ drawBottom = false;
2585
+ left = x + barLeft;
2586
+ right = x + barRight;
2587
+ bottom = b;
2588
+ top = y;
2589
+
2590
+ // account for negative bars
2591
+ if (top < bottom) {
2592
+ tmp = top;
2593
+ top = bottom;
2594
+ bottom = tmp;
2595
+ drawBottom = true;
2596
+ drawTop = false;
2597
+ }
2598
+ }
2599
+
2600
+ // clip
2601
+ if (right < axisx.min || left > axisx.max ||
2602
+ top < axisy.min || bottom > axisy.max)
2603
+ return;
2604
+
2605
+ if (left < axisx.min) {
2606
+ left = axisx.min;
2607
+ drawLeft = false;
2608
+ }
2609
+
2610
+ if (right > axisx.max) {
2611
+ right = axisx.max;
2612
+ drawRight = false;
2613
+ }
2614
+
2615
+ if (bottom < axisy.min) {
2616
+ bottom = axisy.min;
2617
+ drawBottom = false;
2618
+ }
2619
+
2620
+ if (top > axisy.max) {
2621
+ top = axisy.max;
2622
+ drawTop = false;
2623
+ }
2624
+
2625
+ left = axisx.p2c(left);
2626
+ bottom = axisy.p2c(bottom);
2627
+ right = axisx.p2c(right);
2628
+ top = axisy.p2c(top);
2629
+
2630
+ // fill the bar
2631
+ if (fillStyleCallback) {
2632
+ c.fillStyle = fillStyleCallback(bottom, top);
2633
+ c.fillRect(left, top, right - left, bottom - top)
2634
+ }
2635
+
2636
+ // draw outline
2637
+ if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
2638
+ c.beginPath();
2639
+
2640
+ // FIXME: inline moveTo is buggy with excanvas
2641
+ c.moveTo(left, bottom);
2642
+ if (drawLeft)
2643
+ c.lineTo(left, top);
2644
+ else
2645
+ c.moveTo(left, top);
2646
+ if (drawTop)
2647
+ c.lineTo(right, top);
2648
+ else
2649
+ c.moveTo(right, top);
2650
+ if (drawRight)
2651
+ c.lineTo(right, bottom);
2652
+ else
2653
+ c.moveTo(right, bottom);
2654
+ if (drawBottom)
2655
+ c.lineTo(left, bottom);
2656
+ else
2657
+ c.moveTo(left, bottom);
2658
+ c.stroke();
2659
+ }
2660
+ }
2661
+
2662
+ function drawSeriesBars(series) {
2663
+ function plotBars(datapoints, barLeft, barRight, fillStyleCallback, axisx, axisy) {
2664
+ var points = datapoints.points, ps = datapoints.pointsize;
2665
+
2666
+ for (var i = 0; i < points.length; i += ps) {
2667
+ if (points[i] == null)
2668
+ continue;
2669
+ drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
2670
+ }
2671
+ }
2672
+
2673
+ ctx.save();
2674
+ ctx.translate(plotOffset.left, plotOffset.top);
2675
+
2676
+ // FIXME: figure out a way to add shadows (for instance along the right edge)
2677
+ ctx.lineWidth = series.bars.lineWidth;
2678
+ ctx.strokeStyle = series.color;
2679
+
2680
+ var barLeft;
2681
+
2682
+ switch (series.bars.align) {
2683
+ case "left":
2684
+ barLeft = 0;
2685
+ break;
2686
+ case "right":
2687
+ barLeft = -series.bars.barWidth;
2688
+ break;
2689
+ default:
2690
+ barLeft = -series.bars.barWidth / 2;
2691
+ }
2692
+
2693
+ var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
2694
+ plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, fillStyleCallback, series.xaxis, series.yaxis);
2695
+ ctx.restore();
2696
+ }
2697
+
2698
+ function getFillStyle(filloptions, seriesColor, bottom, top) {
2699
+ var fill = filloptions.fill;
2700
+ if (!fill)
2701
+ return null;
2702
+
2703
+ if (filloptions.fillColor)
2704
+ return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
2705
+
2706
+ var c = $.color.parse(seriesColor);
2707
+ c.a = typeof fill == "number" ? fill : 0.4;
2708
+ c.normalize();
2709
+ return c.toString();
2710
+ }
2711
+
2712
+ function insertLegend() {
2713
+
2714
+ if (options.legend.container != null) {
2715
+ $(options.legend.container).html("");
2716
+ } else {
2717
+ placeholder.find(".legend").remove();
2718
+ }
2719
+
2720
+ if (!options.legend.show) {
2721
+ return;
2722
+ }
2723
+
2724
+ var fragments = [], entries = [], rowStarted = false,
2725
+ lf = options.legend.labelFormatter, s, label;
2726
+
2727
+ // Build a list of legend entries, with each having a label and a color
2728
+
2729
+ for (var i = 0; i < series.length; ++i) {
2730
+ s = series[i];
2731
+ if (s.label) {
2732
+ label = lf ? lf(s.label, s) : s.label;
2733
+ if (label) {
2734
+ entries.push({
2735
+ label: label,
2736
+ color: s.color
2737
+ });
2738
+ }
2739
+ }
2740
+ }
2741
+
2742
+ // Sort the legend using either the default or a custom comparator
2743
+
2744
+ if (options.legend.sorted) {
2745
+ if ($.isFunction(options.legend.sorted)) {
2746
+ entries.sort(options.legend.sorted);
2747
+ } else if (options.legend.sorted == "reverse") {
2748
+ entries.reverse();
2749
+ } else {
2750
+ var ascending = options.legend.sorted != "descending";
2751
+ entries.sort(function(a, b) {
2752
+ return a.label == b.label ? 0 : (
2753
+ (a.label < b.label) != ascending ? 1 : -1 // Logical XOR
2754
+ );
2755
+ });
2756
+ }
2757
+ }
2758
+
2759
+ // Generate markup for the list of entries, in their final order
2760
+
2761
+ for (var i = 0; i < entries.length; ++i) {
2762
+
2763
+ var entry = entries[i];
2764
+
2765
+ if (i % options.legend.noColumns == 0) {
2766
+ if (rowStarted)
2767
+ fragments.push('</tr>');
2768
+ fragments.push('<tr>');
2769
+ rowStarted = true;
2770
+ }
2771
+
2772
+ fragments.push(
2773
+ '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
2774
+ '<td class="legendLabel">' + entry.label + '</td>'
2775
+ );
2776
+ }
2777
+
2778
+ if (rowStarted)
2779
+ fragments.push('</tr>');
2780
+
2781
+ if (fragments.length == 0)
2782
+ return;
2783
+
2784
+ var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
2785
+ if (options.legend.container != null)
2786
+ $(options.legend.container).html(table);
2787
+ else {
2788
+ var pos = "",
2789
+ p = options.legend.position,
2790
+ m = options.legend.margin;
2791
+ if (m[0] == null)
2792
+ m = [m, m];
2793
+ if (p.charAt(0) == "n")
2794
+ pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
2795
+ else if (p.charAt(0) == "s")
2796
+ pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
2797
+ if (p.charAt(1) == "e")
2798
+ pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
2799
+ else if (p.charAt(1) == "w")
2800
+ pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
2801
+ var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
2802
+ if (options.legend.backgroundOpacity != 0.0) {
2803
+ // put in the transparent background
2804
+ // separately to avoid blended labels and
2805
+ // label boxes
2806
+ var c = options.legend.backgroundColor;
2807
+ if (c == null) {
2808
+ c = options.grid.backgroundColor;
2809
+ if (c && typeof c == "string")
2810
+ c = $.color.parse(c);
2811
+ else
2812
+ c = $.color.extract(legend, 'background-color');
2813
+ c.a = 1;
2814
+ c = c.toString();
2815
+ }
2816
+ var div = legend.children();
2817
+ $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
2818
+ }
2819
+ }
2820
+ }
2821
+
2822
+
2823
+ // interactive features
2824
+
2825
+ var highlights = [],
2826
+ redrawTimeout = null;
2827
+
2828
+ // returns the data item the mouse is over, or null if none is found
2829
+ function findNearbyItem(mouseX, mouseY, seriesFilter) {
2830
+ var maxDistance = options.grid.mouseActiveRadius,
2831
+ smallestDistance = maxDistance * maxDistance + 1,
2832
+ item = null, foundPoint = false, i, j, ps;
2833
+
2834
+ for (i = series.length - 1; i >= 0; --i) {
2835
+ if (!seriesFilter(series[i]))
2836
+ continue;
2837
+
2838
+ var s = series[i],
2839
+ axisx = s.xaxis,
2840
+ axisy = s.yaxis,
2841
+ points = s.datapoints.points,
2842
+ mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
2843
+ my = axisy.c2p(mouseY),
2844
+ maxx = maxDistance / axisx.scale,
2845
+ maxy = maxDistance / axisy.scale;
2846
+
2847
+ ps = s.datapoints.pointsize;
2848
+ // with inverse transforms, we can't use the maxx/maxy
2849
+ // optimization, sadly
2850
+ if (axisx.options.inverseTransform)
2851
+ maxx = Number.MAX_VALUE;
2852
+ if (axisy.options.inverseTransform)
2853
+ maxy = Number.MAX_VALUE;
2854
+
2855
+ if (s.lines.show || s.points.show) {
2856
+ for (j = 0; j < points.length; j += ps) {
2857
+ var x = points[j], y = points[j + 1];
2858
+ if (x == null)
2859
+ continue;
2860
+
2861
+ // For points and lines, the cursor must be within a
2862
+ // certain distance to the data point
2863
+ if (x - mx > maxx || x - mx < -maxx ||
2864
+ y - my > maxy || y - my < -maxy)
2865
+ continue;
2866
+
2867
+ // We have to calculate distances in pixels, not in
2868
+ // data units, because the scales of the axes may be different
2869
+ var dx = Math.abs(axisx.p2c(x) - mouseX),
2870
+ dy = Math.abs(axisy.p2c(y) - mouseY),
2871
+ dist = dx * dx + dy * dy; // we save the sqrt
2872
+
2873
+ // use <= to ensure last point takes precedence
2874
+ // (last generally means on top of)
2875
+ if (dist < smallestDistance) {
2876
+ smallestDistance = dist;
2877
+ item = [i, j / ps];
2878
+ }
2879
+ }
2880
+ }
2881
+
2882
+ if (s.bars.show && !item) { // no other point can be nearby
2883
+
2884
+ var barLeft, barRight;
2885
+
2886
+ switch (s.bars.align) {
2887
+ case "left":
2888
+ barLeft = 0;
2889
+ break;
2890
+ case "right":
2891
+ barLeft = -s.bars.barWidth;
2892
+ break;
2893
+ default:
2894
+ barLeft = -s.bars.barWidth / 2;
2895
+ }
2896
+
2897
+ barRight = barLeft + s.bars.barWidth;
2898
+
2899
+ for (j = 0; j < points.length; j += ps) {
2900
+ var x = points[j], y = points[j + 1], b = points[j + 2];
2901
+ if (x == null)
2902
+ continue;
2903
+
2904
+ // for a bar graph, the cursor must be inside the bar
2905
+ if (series[i].bars.horizontal ?
2906
+ (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
2907
+ my >= y + barLeft && my <= y + barRight) :
2908
+ (mx >= x + barLeft && mx <= x + barRight &&
2909
+ my >= Math.min(b, y) && my <= Math.max(b, y)))
2910
+ item = [i, j / ps];
2911
+ }
2912
+ }
2913
+ }
2914
+
2915
+ if (item) {
2916
+ i = item[0];
2917
+ j = item[1];
2918
+ ps = series[i].datapoints.pointsize;
2919
+
2920
+ return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
2921
+ dataIndex: j,
2922
+ series: series[i],
2923
+ seriesIndex: i };
2924
+ }
2925
+
2926
+ return null;
2927
+ }
2928
+
2929
+ function onMouseMove(e) {
2930
+ if (options.grid.hoverable)
2931
+ triggerClickHoverEvent("plothover", e,
2932
+ function (s) { return s["hoverable"] != false; });
2933
+ }
2934
+
2935
+ function onMouseLeave(e) {
2936
+ if (options.grid.hoverable)
2937
+ triggerClickHoverEvent("plothover", e,
2938
+ function (s) { return false; });
2939
+ }
2940
+
2941
+ function onClick(e) {
2942
+ triggerClickHoverEvent("plotclick", e,
2943
+ function (s) { return s["clickable"] != false; });
2944
+ }
2945
+
2946
+ // trigger click or hover event (they send the same parameters
2947
+ // so we share their code)
2948
+ function triggerClickHoverEvent(eventname, event, seriesFilter) {
2949
+ var offset = eventHolder.offset(),
2950
+ canvasX = event.pageX - offset.left - plotOffset.left,
2951
+ canvasY = event.pageY - offset.top - plotOffset.top,
2952
+ pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
2953
+
2954
+ pos.pageX = event.pageX;
2955
+ pos.pageY = event.pageY;
2956
+
2957
+ var item = findNearbyItem(canvasX, canvasY, seriesFilter);
2958
+
2959
+ if (item) {
2960
+ // fill in mouse pos for any listeners out there
2961
+ item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
2962
+ item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
2963
+ }
2964
+
2965
+ if (options.grid.autoHighlight) {
2966
+ // clear auto-highlights
2967
+ for (var i = 0; i < highlights.length; ++i) {
2968
+ var h = highlights[i];
2969
+ if (h.auto == eventname &&
2970
+ !(item && h.series == item.series &&
2971
+ h.point[0] == item.datapoint[0] &&
2972
+ h.point[1] == item.datapoint[1]))
2973
+ unhighlight(h.series, h.point);
2974
+ }
2975
+
2976
+ if (item)
2977
+ highlight(item.series, item.datapoint, eventname);
2978
+ }
2979
+
2980
+ placeholder.trigger(eventname, [ pos, item ]);
2981
+ }
2982
+
2983
+ function triggerRedrawOverlay() {
2984
+ var t = options.interaction.redrawOverlayInterval;
2985
+ if (t == -1) { // skip event queue
2986
+ drawOverlay();
2987
+ return;
2988
+ }
2989
+
2990
+ if (!redrawTimeout)
2991
+ redrawTimeout = setTimeout(drawOverlay, t);
2992
+ }
2993
+
2994
+ function drawOverlay() {
2995
+ redrawTimeout = null;
2996
+
2997
+ // draw highlights
2998
+ octx.save();
2999
+ overlay.clear();
3000
+ octx.translate(plotOffset.left, plotOffset.top);
3001
+
3002
+ var i, hi;
3003
+ for (i = 0; i < highlights.length; ++i) {
3004
+ hi = highlights[i];
3005
+
3006
+ if (hi.series.bars.show)
3007
+ drawBarHighlight(hi.series, hi.point);
3008
+ else
3009
+ drawPointHighlight(hi.series, hi.point);
3010
+ }
3011
+ octx.restore();
3012
+
3013
+ executeHooks(hooks.drawOverlay, [octx]);
3014
+ }
3015
+
3016
+ function highlight(s, point, auto) {
3017
+ if (typeof s == "number")
3018
+ s = series[s];
3019
+
3020
+ if (typeof point == "number") {
3021
+ var ps = s.datapoints.pointsize;
3022
+ point = s.datapoints.points.slice(ps * point, ps * (point + 1));
3023
+ }
3024
+
3025
+ var i = indexOfHighlight(s, point);
3026
+ if (i == -1) {
3027
+ highlights.push({ series: s, point: point, auto: auto });
3028
+
3029
+ triggerRedrawOverlay();
3030
+ }
3031
+ else if (!auto)
3032
+ highlights[i].auto = false;
3033
+ }
3034
+
3035
+ function unhighlight(s, point) {
3036
+ if (s == null && point == null) {
3037
+ highlights = [];
3038
+ triggerRedrawOverlay();
3039
+ return;
3040
+ }
3041
+
3042
+ if (typeof s == "number")
3043
+ s = series[s];
3044
+
3045
+ if (typeof point == "number") {
3046
+ var ps = s.datapoints.pointsize;
3047
+ point = s.datapoints.points.slice(ps * point, ps * (point + 1));
3048
+ }
3049
+
3050
+ var i = indexOfHighlight(s, point);
3051
+ if (i != -1) {
3052
+ highlights.splice(i, 1);
3053
+
3054
+ triggerRedrawOverlay();
3055
+ }
3056
+ }
3057
+
3058
+ function indexOfHighlight(s, p) {
3059
+ for (var i = 0; i < highlights.length; ++i) {
3060
+ var h = highlights[i];
3061
+ if (h.series == s && h.point[0] == p[0]
3062
+ && h.point[1] == p[1])
3063
+ return i;
3064
+ }
3065
+ return -1;
3066
+ }
3067
+
3068
+ function drawPointHighlight(series, point) {
3069
+ var x = point[0], y = point[1],
3070
+ axisx = series.xaxis, axisy = series.yaxis,
3071
+ highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
3072
+
3073
+ if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
3074
+ return;
3075
+
3076
+ var pointRadius = series.points.radius + series.points.lineWidth / 2;
3077
+ octx.lineWidth = pointRadius;
3078
+ octx.strokeStyle = highlightColor;
3079
+ var radius = 1.5 * pointRadius;
3080
+ x = axisx.p2c(x);
3081
+ y = axisy.p2c(y);
3082
+
3083
+ octx.beginPath();
3084
+ if (series.points.symbol == "circle")
3085
+ octx.arc(x, y, radius, 0, 2 * Math.PI, false);
3086
+ else
3087
+ series.points.symbol(octx, x, y, radius, false);
3088
+ octx.closePath();
3089
+ octx.stroke();
3090
+ }
3091
+
3092
+ function drawBarHighlight(series, point) {
3093
+ var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
3094
+ fillStyle = highlightColor,
3095
+ barLeft;
3096
+
3097
+ switch (series.bars.align) {
3098
+ case "left":
3099
+ barLeft = 0;
3100
+ break;
3101
+ case "right":
3102
+ barLeft = -series.bars.barWidth;
3103
+ break;
3104
+ default:
3105
+ barLeft = -series.bars.barWidth / 2;
3106
+ }
3107
+
3108
+ octx.lineWidth = series.bars.lineWidth;
3109
+ octx.strokeStyle = highlightColor;
3110
+
3111
+ drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
3112
+ function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
3113
+ }
3114
+
3115
+ function getColorOrGradient(spec, bottom, top, defaultColor) {
3116
+ if (typeof spec == "string")
3117
+ return spec;
3118
+ else {
3119
+ // assume this is a gradient spec; IE currently only
3120
+ // supports a simple vertical gradient properly, so that's
3121
+ // what we support too
3122
+ var gradient = ctx.createLinearGradient(0, top, 0, bottom);
3123
+
3124
+ for (var i = 0, l = spec.colors.length; i < l; ++i) {
3125
+ var c = spec.colors[i];
3126
+ if (typeof c != "string") {
3127
+ var co = $.color.parse(defaultColor);
3128
+ if (c.brightness != null)
3129
+ co = co.scale('rgb', c.brightness);
3130
+ if (c.opacity != null)
3131
+ co.a *= c.opacity;
3132
+ c = co.toString();
3133
+ }
3134
+ gradient.addColorStop(i / (l - 1), c);
3135
+ }
3136
+
3137
+ return gradient;
3138
+ }
3139
+ }
3140
+ }
3141
+
3142
+ // Add the plot function to the top level of the jQuery object
3143
+
3144
+ $.plot = function(placeholder, data, options) {
3145
+ //var t0 = new Date();
3146
+ var plot = new Plot($(placeholder), data, options, $.plot.plugins);
3147
+ //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
3148
+ return plot;
3149
+ };
3150
+
3151
+ $.plot.version = "0.8.3";
3152
+
3153
+ $.plot.plugins = [];
3154
+
3155
+ // Also add the plot function as a chainable property
3156
+
3157
+ $.fn.plot = function(data, options) {
3158
+ return this.each(function() {
3159
+ $.plot(this, data, options);
3160
+ });
3161
+ };
3162
+
3163
+ // round to nearby lower multiple of base
3164
+ function floorInBase(n, base) {
3165
+ return base * Math.floor(n / base);
3166
+ }
3167
+
3168
+ })(jQuery);