ramhoj-scruffy 0.2.6

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Files changed (55) hide show
  1. data/README.txt +66 -0
  2. data/lib/scruffy.rb +25 -0
  3. data/lib/scruffy/components.rb +21 -0
  4. data/lib/scruffy/components/background.rb +24 -0
  5. data/lib/scruffy/components/base.rb +57 -0
  6. data/lib/scruffy/components/data_markers.rb +26 -0
  7. data/lib/scruffy/components/graphs.rb +48 -0
  8. data/lib/scruffy/components/grid.rb +19 -0
  9. data/lib/scruffy/components/label.rb +17 -0
  10. data/lib/scruffy/components/legend.rb +105 -0
  11. data/lib/scruffy/components/style_info.rb +22 -0
  12. data/lib/scruffy/components/title.rb +19 -0
  13. data/lib/scruffy/components/value_markers.rb +32 -0
  14. data/lib/scruffy/components/viewport.rb +37 -0
  15. data/lib/scruffy/formatters.rb +213 -0
  16. data/lib/scruffy/graph.rb +190 -0
  17. data/lib/scruffy/graph_state.rb +24 -0
  18. data/lib/scruffy/helpers.rb +12 -0
  19. data/lib/scruffy/helpers/canvas.rb +41 -0
  20. data/lib/scruffy/helpers/layer_container.rb +95 -0
  21. data/lib/scruffy/helpers/meta.rb +5 -0
  22. data/lib/scruffy/helpers/point_container.rb +70 -0
  23. data/lib/scruffy/layers.rb +24 -0
  24. data/lib/scruffy/layers/all_smiles.rb +137 -0
  25. data/lib/scruffy/layers/area.rb +46 -0
  26. data/lib/scruffy/layers/average.rb +67 -0
  27. data/lib/scruffy/layers/bar.rb +52 -0
  28. data/lib/scruffy/layers/base.rb +191 -0
  29. data/lib/scruffy/layers/line.rb +46 -0
  30. data/lib/scruffy/layers/pie.rb +123 -0
  31. data/lib/scruffy/layers/pie_slice.rb +119 -0
  32. data/lib/scruffy/layers/scatter.rb +21 -0
  33. data/lib/scruffy/layers/sparkline_bar.rb +39 -0
  34. data/lib/scruffy/layers/stacked.rb +87 -0
  35. data/lib/scruffy/rasterizers.rb +14 -0
  36. data/lib/scruffy/rasterizers/batik_rasterizer.rb +39 -0
  37. data/lib/scruffy/rasterizers/rmagick_rasterizer.rb +27 -0
  38. data/lib/scruffy/renderers.rb +22 -0
  39. data/lib/scruffy/renderers/base.rb +93 -0
  40. data/lib/scruffy/renderers/cubed.rb +44 -0
  41. data/lib/scruffy/renderers/cubed3d.rb +53 -0
  42. data/lib/scruffy/renderers/empty.rb +22 -0
  43. data/lib/scruffy/renderers/pie.rb +20 -0
  44. data/lib/scruffy/renderers/reversed.rb +17 -0
  45. data/lib/scruffy/renderers/sparkline.rb +10 -0
  46. data/lib/scruffy/renderers/split.rb +48 -0
  47. data/lib/scruffy/renderers/standard.rb +36 -0
  48. data/lib/scruffy/themes.rb +156 -0
  49. data/lib/scruffy/version.rb +3 -0
  50. data/spec/output/array.svg +47 -0
  51. data/spec/output/hash.svg +47 -0
  52. data/spec/scruffy/graph_spec.rb +175 -0
  53. data/spec/scruffy/layers/base_spec.rb +30 -0
  54. data/spec/spec_helper.rb +8 -0
  55. metadata +155 -0
@@ -0,0 +1,67 @@
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+ module Scruffy::Layers
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+ # ==Scruffy::Layers::Average
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+ #
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+ # Author:: Brasten Sager
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+ # Date:: August 7th, 2006
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+ #
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+ # An 'average' graph. This graph iterates through all the layers and averages
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+ # all the data at each point, then draws a thick, translucent, shadowy line graph
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+ # indicating the average values.
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+ #
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+ # This only looks decent in SVG mode. ImageMagick doesn't retain the transparency
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+ # for some reason, creating a massive black line. Any help resolving this would
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+ # be useful.
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+ class Average < Base
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+ attr_reader :layers
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+
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+ # Returns new Average graph.
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+ def initialize(options = {})
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+ # Set self's relevant_data to false. Otherwise we get stuck in a
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+ # recursive loop.
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+ super(options.merge({:relevant_data => false}))
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+
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+ # The usual :points argument is actually layers for Average, name it as such
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+ @layers = options[:points]
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+ end
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+
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+ # Render average graph.
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+ def draw(svg, coords, options = {})
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+ svg.polyline( :points => coords.join(' '), :fill => 'none', :stroke => 'black',
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+ 'stroke-width' => relative(5), 'opacity' => '0.4')
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+ end
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+
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+ protected
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+ # Override default generate_coordinates method to iterate through the layers and
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+ # generate coordinates based on the average data points.
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+ def generate_coordinates(options = {})
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+ key_layer = layers.find { |layer| layer.relevant_data? }
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+
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+ options[:point_distance] = width / (key_layer.points.size - 1).to_f
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+
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+ coords = []
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+
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+ #TODO this will likely break with the new hash model
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+ key_layer.points.each_with_index do |layer, idx|
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+ sum, objects = points.inject([0, 0]) do |arr, elem|
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+ if elem.relevant_data?
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+ arr[0] += elem.points[idx]
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+ arr[1] += 1
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+ end
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+ arr
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+ end
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+
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+ average = sum / objects.to_f
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+
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+ x_coord = options[:point_distance] * idx
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+
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+ relative_percent = ((average == min_value) ? 0 : ((average - min_value) / (max_value - min_value).to_f))
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+ y_coord = (height - (height * relative_percent))
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+
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+ coords << [x_coord, y_coord].join(',')
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+ end
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+
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+ return coords
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+ end
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+
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+ end
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+ end
@@ -0,0 +1,52 @@
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+ module Scruffy::Layers
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+ # ==Scruffy::Layers::Bar
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+ #
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+ # Author:: Brasten Sager
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+ # Date:: August 6th, 2006
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+ #
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+ # Standard bar graph.
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+ class Bar < Base
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+
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+ # Draw bar graph.
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+ def draw(svg, coords, options = {})
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+ coords.each do |coord|
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+ x, y, bar_height = (coord.first-(@bar_width * 0.5)), coord.last, (height - coord.last)
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+
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+ svg.g(:transform => "translate(-#{relative(0.5)}, -#{relative(0.5)})") {
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+ svg.rect( :x => x, :y => y, :width => @bar_width + relative(1), :height => bar_height + relative(1),
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+ :style => "fill: black; fill-opacity: 0.15; stroke: none;" )
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+ svg.rect( :x => x+relative(0.5), :y => y+relative(2), :width => @bar_width + relative(1), :height => bar_height - relative(0.5),
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+ :style => "fill: black; fill-opacity: 0.15; stroke: none;" )
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+
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+ }
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+
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+ svg.rect( :x => x, :y => y, :width => @bar_width, :height => bar_height,
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+ :fill => color.to_s, 'style' => "opacity: #{opacity}; stroke: none;" )
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+ end
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+ end
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+
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+ protected
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+
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+ # Due to the size of the bar graph, X-axis coords must
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+ # be squeezed so that the bars do not hang off the ends
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+ # of the graph.
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+ #
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+ # Unfortunately this just mean that bar-graphs and most other graphs
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+ # end up on different points. Maybe adding a padding to the coordinates
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+ # should be a graph-wide thing?
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+ def generate_coordinates(options = {})
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+ @bar_width = (width / points.size) * 0.9
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+ options[:point_distance] = (width - (width / points.size)) / (points.size - 1).to_f
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+
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+ #TODO more array work with index, try to rework to be accepting of hashes
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+ coords = (0...points.size).map do |idx|
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+ x_coord = (options[:point_distance] * idx) + (width / points.size * 0.5)
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+
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+ relative_percent = ((points[idx] == min_value) ? 0 : ((points[idx] - min_value) / (max_value - min_value).to_f))
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+ y_coord = (height - (height * relative_percent))
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+ [x_coord, y_coord]
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+ end
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+ coords
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+ end
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+ end
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+ end
@@ -0,0 +1,191 @@
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+ module Scruffy::Layers
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+ # ==Scruffy::Layers::Base
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+ #
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+ # Author:: Brasten Sager
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+ # Extended By:: A.J. Ostman
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+ # Created:: August 5th, 2006
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+ # Last Modified:: August 27, 2006
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+ #
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+ # Scruffy::Layers::Base contains the basic functionality needed by the various types of graphs. The Base
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+ # class is responsible holding layer information such as the title and data points.
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+ #
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+ # When the graph is rendered, the graph renderer calls Base#render. Base#render sets up
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+ # some standard information, and calculates the x,y coordinates of each data point. The draw() method,
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+ # which should have been overridden by the current instance, is then called. The actual rendering of
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+ # the graph takes place there.
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+ #
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+ # ====Create New Graph Types
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+ #
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+ # Assuming the information generated by Scruffy::Layers::Base is sufficient, you can create a new graph type
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+ # simply by overriding the draw() method. See Base#draw for arguments.
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+ #
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+ class Base
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+ # The following attributes are user-definable at any time.
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+ # title, points, relevant_data, preferred_color, options
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+ attr_accessor :title
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+ attr_accessor :points
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+ attr_accessor :relevant_data
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+ attr_accessor :preferred_color
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+ attr_accessor :options # On-the-fly values for easy customization / acts as attributes.
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+
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+ # The following attributes are set during the layer's render process,
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+ # and act more as a record of what just happened for later processes.
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+ # height, width, min_value, max_value, color, opacity, complexity
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+ attr_reader :height, :width
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+ attr_reader :min_value, :max_value
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+ attr_reader :color
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+ attr_reader :opacity
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+ attr_reader :complexity
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+
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+ # Returns a new Base object.
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+ #
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+ # Any options other that those specified below are stored in the @options variable for
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+ # possible later use. This would be a good place to store options needed for a custom
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+ # graph.
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+ #
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+ # Options:
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+ # title:: Name/title of data group
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+ # points:: Array of data points
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+ # preferred_color:: Color used to render this graph, overrides theme color.
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+ # relevant_data:: Rarely used - indicates the data on this graph should not
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+ # included in any graph data aggregations, such as averaging data points.
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+ # style:: SVG polyline style. (default: 'fill-opacity: 0; stroke-opacity: 0.35')
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+ # stroke_width:: numeric value for width of line (0.1 - 10, default: 1)
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+ # relativestroke:: stroke-width relative to image size? true or false (default)
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+ # shadow:: Display line shadow? true or false (default)
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+ # dots:: Display co-ord dots? true or false (default)
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+ def initialize(options = {})
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+ @title = options.delete(:title) || ''
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+ @preferred_color = options.delete(:color)
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+ @relevant_data = options.delete(:relevant_data) || true
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+ @points = options.delete(:points) || []
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+ @points.extend Scruffy::Helpers::PointContainer unless @points.kind_of? Scruffy::Helpers::PointContainer
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+
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+ options[:stroke_width] ||= 1
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+ options[:dots] ||= false
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+ options[:shadow] ||= false
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+ options[:style] ||= false
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+ options[:relativestroke] ||= false
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+
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+ @options = options
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+ end
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+
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+ # Builds SVG code for this graph using the provided Builder object.
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+ # This method actually generates data needed by this graph, then passes the
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+ # rendering responsibilities to Base#draw.
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+ #
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+ # svg:: a Builder object used to create SVG code.
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+ def render(svg, options = {})
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+ setup_variables(options)
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+ coords = generate_coordinates(options)
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+
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+ draw(svg, coords, options)
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+ end
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+
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+ # The method called by Base#draw to render the graph.
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+ #
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+ # svg:: a Builder object to use for creating SVG code.
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+ # coords:: An array of coordinates relating to the graph's data points. ie: [[100, 120], [200, 140], [300, 40]]
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+ # options:: Optional arguments.
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+ def draw(svg, coords, options={})
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+ raise RenderError, "You must override the Base#draw method."
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+ end
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+
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+ # Returns a hash with information to be used by the legend.
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+ #
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+ # Alternatively, returns nil if you don't want this layer to be in the legend,
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+ # or an array of hashes if this layer should have multiple legend entries (stacked?)
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+ #
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+ # By default, #legend_data returns nil automatically if relevant_data is set to false
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+ # or the @color attribute is nil. @color is set when the layer is rendered, so legends
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+ # must be rendered AFTER layers.
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+ def legend_data
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+ if relevant_data? && @color
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+ {:title => title,
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+ :color => @color,
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+ :priority => :normal}
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+ else
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+ nil
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+ end
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+ end
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+
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+ # Returns the value of relevant_data
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+ def relevant_data?
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+ @relevant_data
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+ end
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+
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+ # The highest data point on this layer, or nil if relevant_data == false
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+ def top_value
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+ @relevant_data ? points.maximum_value : nil
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+ end
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+
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+ # The lowest data point on this layer, or nil if relevant_data == false
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+ def bottom_value
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+ @relevant_data ? points.minimum_value : nil
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+ end
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+
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+ # The sum of all values
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+ def sum_values
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+ points.sum
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+ end
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+
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+ protected
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+ # Sets up several variables that almost every graph layer will need to render
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+ # itself.
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+ def setup_variables(options = {})
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+ @color = (preferred_color || options.delete(:color))
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+ @width, @height = options.delete(:size)
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+ @min_value, @max_value = options[:min_value], options[:max_value]
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+ @opacity = options[:opacity] || 1.0
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+ @complexity = options[:complexity]
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+ end
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+
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+ # Optimistic generation of coordinates for layer to use. These coordinates are
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+ # just a best guess, and can be overridden or thrown away (for example, this is overridden
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+ # in pie charting and bar charts).
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+ def generate_coordinates(options = {})
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+ options[:point_distance] = width / (points.size - 1).to_f
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+
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+ points.inject_with_index([]) do |memo, point, idx|
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+ x_coord = options[:point_distance] * idx
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+
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+ if point
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+ relative_percent = ((point == min_value) ? 0 : ((point - min_value) / (max_value - min_value).to_f))
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+ y_coord = (height - (height * relative_percent))
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+
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+ memo << [x_coord, y_coord]
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+ end
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+
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+ memo
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+ end
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+ end
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+
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+ # Converts a percentage into a pixel value, relative to the height.
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+ #
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+ # Example:
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+ # relative(5) # On a 100px high layer, this returns 5. 200px high layer, this returns 10, etc.
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+ def relative(pct)
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+ # Default to Relative Height
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+ relative_height(pct)
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+ end
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+
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+ def relative_width(pct)
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+ if pct # Added to handle nils
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+ @width * (pct / 100.to_f)
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+ end
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+ end
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+
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+ def relative_height(pct)
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+ if pct # Added to handle nils
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+ @height * (pct / 100.to_f)
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+ end
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+ end
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+
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+ # Some SVG elements take a long string of multiple coordinates. This is here
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+ # to make that a little easier.
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+ def stringify_coords(coords) # :nodoc:
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+ coords.map { |c| c.join(',') }
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+ end
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+ end
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+
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+ end # scruffy::layers
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+ module Scruffy::Layers
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+ # ==Scruffy::Layers::Line
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+ #
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+ # Author:: Brasten Sager
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+ # Date:: August 7th, 2006
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+ #
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+ # Line graph.
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+ class Line < Base
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+
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+ # Renders line graph.
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+ #
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+ # Options:
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+ # See initialize()
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+ def draw(svg, coords, options={})
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+
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+ # Include options provided when the object was created
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+ options.merge!(@options)
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+
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+ stroke_width = (options[:relativestroke]) ? relative(options[:stroke_width]) : options[:stroke_width]
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+ style = (options[:style]) ? options[:style] : ''
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+
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+ if options[:shadow]
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+ svg.g(:class => 'shadow', :transform => "translate(#{relative(0.5)}, #{relative(0.5)})") {
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+ svg.polyline( :points => stringify_coords(coords).join(' '), :fill => 'transparent',
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+ :stroke => 'black', 'stroke-width' => stroke_width,
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+ :style => 'fill-opacity: 0; stroke-opacity: 0.35' )
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+
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+ if options[:dots]
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+ coords.each { |coord| svg.circle( :cx => coord.first, :cy => coord.last + relative(0.9), :r => stroke_width,
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+ :style => "stroke-width: #{stroke_width}; stroke: black; opacity: 0.35;" ) }
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+ end
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+ }
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+ end
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+
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+
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+ svg.polyline( :points => stringify_coords(coords).join(' '), :fill => 'none', :stroke => @color.to_s,
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+ 'stroke-width' => stroke_width, :style => style )
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+
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+ if options[:dots]
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+ coords.each { |coord| svg.circle( :cx => coord.first, :cy => coord.last, :r => stroke_width,
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+ :style => "stroke-width: #{stroke_width}; stroke: #{color.to_s}; fill: #{color.to_s}" ) }
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+ end
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+
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+ end
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+ end
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+ end
@@ -0,0 +1,123 @@
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+ module Scruffy::Layers
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+ # ==Scruffy::Layers::Pie
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+ #
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+ # Author:: A.J. Ostman
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+ # Date:: August 15, 2006
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+ #
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+ # Provides a container for pie slice.
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+ class Pie < Base
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+ include Scruffy::Helpers::LayerContainer
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+
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+ # Basic Example:
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+ #
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+ # graph = Scruffy::Graph.new
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+ # graph.title = "Snack Preference"
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+ # graph.renderer = Scruffy::Renderers::Pie.new
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+ # graph.add :pie, 'Example', {'Apples' => 90, 'Orange' => 60, 'Taco' => 30}
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+ #
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+ # Or, using a block to add slices:
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+ #
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+ # graph = Scruffy::Graph.new
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+ # graph.title = "Snack Preference"
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+ # graph.renderer = Scruffy::Renderers::Pie.new
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+ # graph.add :pie do |pie|
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+ # pie.add :pie_slice, 'Apple', [90]
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+ # pie.add :pie_slice, 'Orange', [60]
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+ # pie.add :pie_slice, 'Taco', [30]
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+ # end
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+ #
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+ # Another Example:
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+ # graph.title = "Scruff-Pac!"
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+ # graph.renderer = Scruffy::Renderers::Pie.new
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+ # graph.add :pie, :diameter => 40, :degree_offset => 30 do |pie|
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+ # pie.add :pie_slice, '', [160], :preferred_color => "yellow", :shadow => true,
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+ # :shadow_x => -1, :shadow_y => 1, :shadow_color=>"black", :shadow_opacity => 0.4
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+ # pie.add :pie_slice, '', [50], :preferred_color => "green", :explode => 5, :diameter => 20,
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+ # :shadow => true, :shadow_x => -1, :shadow_y => 1, :shadow_color => "black", :shadow_opacity => 0.4
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+ # end
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+ #
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+ # graph.add :pie, :diameter => 3, :center_x => 48, :center_y=> 37, :degree_offset => 20 do |pie|
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+ # pie.add :pie_slice, '', [160], :preferred_color => "blue", :stroke => "black"
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+ # end
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+
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+
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+ # Setup Constants
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+ RADIANS = Math::PI/180
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+
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+ attr_accessor :diameter
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+ attr_accessor :percent_used
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+ attr_accessor :degree_offset
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+ attr_accessor :scaler
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+ attr_accessor :center_x, :center_y
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+
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+
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+ # The initialize method passes itself to the block, and since Pie is a
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+ # LayerContainer, layers (pie slice) can be added just as if they were being
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+ # added to Graph.
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+ def initialize(options = {}, &block)
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+ super(options)
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+
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+ # Allow for population of data with a block during initialization.
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+ if block
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+ block.call(self)
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+ else
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+ # Otherwise, just iterate over the points, adding the slices
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+ if @points.class == Hash
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+ @points.keys.each {|k|
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+ self.add :pie_slice, k.to_s, [@points[k]]}
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+ end
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+ if @points.class == Array
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+ @points.each {|v|
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+ self.add :pie_slice, '', [v]}
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+ end
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+ end
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+ end
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+
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+
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+ # Overrides Base#render to fiddle with layers' points to achieve a stacked
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+ # effect.
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+ def render(svg, options = {})
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+ # #current_points = points.dup
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+
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+ @scaler = 1
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+ total = 0
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+
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+ layers.each do |layer|
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+ total += layer.sum_values
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+ end
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+
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+ @scaler = 100.0 / total
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+
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+ @percent_used = 30
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+
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+ layers.each do |layer|
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+ layer_options = options.dup
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+ layer_options = layer_options.merge(@options)
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+ layer_options = layer_options.merge(layer.options)
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+ layer_options[:scaler] = @scaler
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+ layer_options[:percent_used] = @percent_used
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+ @percent_used += @scaler * layer.sum_values
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+ layer_options[:color] = layer.preferred_color || layer.color || options[:theme].next_color
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+
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+ layer.render(svg, layer_options)
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+ end
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+ end
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+
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+ # A stacked graph has many data sets. Return legend information for all of them.
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+ def legend_data
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+ if relevant_data?
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+ retval = []
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+ layers.each do |layer|
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+ retval << layer.legend_data
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+ end
113
+ retval
114
+ else
115
+ nil
116
+ end
117
+ end
118
+
119
+ def points=(val)
120
+ throw ArgumentsError, "Pie layers cannot accept points, only pie slices."
121
+ end
122
+ end
123
+ end