rails 4.2.8 → 5.1.7

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- The Asset Pipeline
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- ==================
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-
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- This guide covers the asset pipeline.
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-
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- After reading this guide, you will know:
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-
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- * What the asset pipeline is and what it does.
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- * How to properly organize your application assets.
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- * The benefits of the asset pipeline.
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- * How to add a pre-processor to the pipeline.
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- * How to package assets with a gem.
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-
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- --------------------------------------------------------------------------------
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-
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- What is the Asset Pipeline?
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- ---------------------------
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-
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- The asset pipeline provides a framework to concatenate and minify or compress
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- JavaScript and CSS assets. It also adds the ability to write these assets in
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- other languages and pre-processors such as CoffeeScript, Sass and ERB.
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-
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- The asset pipeline is technically no longer a core feature of Rails 4, it has
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- been extracted out of the framework into the
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- [sprockets-rails](https://github.com/rails/sprockets-rails) gem.
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-
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- The asset pipeline is enabled by default.
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-
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- You can disable the asset pipeline while creating a new application by
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- passing the `--skip-sprockets` option.
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-
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- ```bash
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- rails new appname --skip-sprockets
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- ```
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-
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- Rails 4 automatically adds the `sass-rails`, `coffee-rails` and `uglifier`
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- gems to your Gemfile, which are used by Sprockets for asset compression:
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-
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- ```ruby
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- gem 'sass-rails'
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- gem 'uglifier'
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- gem 'coffee-rails'
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- ```
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-
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- Using the `--skip-sprockets` option will prevent Rails 4 from adding
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- `sass-rails` and `uglifier` to Gemfile, so if you later want to enable
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- the asset pipeline you will have to add those gems to your Gemfile. Also,
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- creating an application with the `--skip-sprockets` option will generate
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- a slightly different `config/application.rb` file, with a require statement
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- for the sprockets railtie that is commented-out. You will have to remove
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- the comment operator on that line to later enable the asset pipeline:
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-
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- ```ruby
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- # require "sprockets/railtie"
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- ```
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-
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- To set asset compression methods, set the appropriate configuration options
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- in `production.rb` - `config.assets.css_compressor` for your CSS and
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- `config.assets.js_compressor` for your JavaScript:
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-
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- ```ruby
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- config.assets.css_compressor = :yui
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- config.assets.js_compressor = :uglifier
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- ```
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-
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- NOTE: The `sass-rails` gem is automatically used for CSS compression if included
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- in Gemfile and no `config.assets.css_compressor` option is set.
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-
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-
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- ### Main Features
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-
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- The first feature of the pipeline is to concatenate assets, which can reduce the
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- number of requests that a browser makes to render a web page. Web browsers are
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- limited in the number of requests that they can make in parallel, so fewer
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- requests can mean faster loading for your application.
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-
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- Sprockets concatenates all JavaScript files into one master `.js` file and all
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- CSS files into one master `.css` file. As you'll learn later in this guide, you
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- can customize this strategy to group files any way you like. In production,
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- Rails inserts an MD5 fingerprint into each filename so that the file is cached
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- by the web browser. You can invalidate the cache by altering this fingerprint,
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- which happens automatically whenever you change the file contents.
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- The second feature of the asset pipeline is asset minification or compression.
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- For CSS files, this is done by removing whitespace and comments. For JavaScript,
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- more complex processes can be applied. You can choose from a set of built in
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- options or specify your own.
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- The third feature of the asset pipeline is it allows coding assets via a
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- higher-level language, with precompilation down to the actual assets. Supported
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- languages include Sass for CSS, CoffeeScript for JavaScript, and ERB for both by
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- default.
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-
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- ### What is Fingerprinting and Why Should I Care?
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-
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- Fingerprinting is a technique that makes the name of a file dependent on the
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- contents of the file. When the file contents change, the filename is also
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- changed. For content that is static or infrequently changed, this provides an
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- easy way to tell whether two versions of a file are identical, even across
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- different servers or deployment dates.
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- When a filename is unique and based on its content, HTTP headers can be set to
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- encourage caches everywhere (whether at CDNs, at ISPs, in networking equipment,
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- or in web browsers) to keep their own copy of the content. When the content is
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- updated, the fingerprint will change. This will cause the remote clients to
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- request a new copy of the content. This is generally known as _cache busting_.
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-
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- The technique sprockets uses for fingerprinting is to insert a hash of the
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- content into the name, usually at the end. For example a CSS file `global.css`
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-
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- ```
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- global-908e25f4bf641868d8683022a5b62f54.css
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- ```
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- This is the strategy adopted by the Rails asset pipeline.
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- Rails' old strategy was to append a date-based query string to every asset linked
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- with a built-in helper. In the source the generated code looked like this:
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-
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- ```
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- /stylesheets/global.css?1309495796
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- ```
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-
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- The query string strategy has several disadvantages:
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-
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- 1. **Not all caches will reliably cache content where the filename only differs by
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- query parameters**
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-
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- [Steve Souders recommends](http://www.stevesouders.com/blog/2008/08/23/revving-filenames-dont-use-querystring/),
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- "...avoiding a querystring for cacheable resources". He found that in this
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- case 5-20% of requests will not be cached. Query strings in particular do not
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- work at all with some CDNs for cache invalidation.
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-
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- 2. **The file name can change between nodes in multi-server environments.**
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- The default query string in Rails 2.x is based on the modification time of
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- the files. When assets are deployed to a cluster, there is no guarantee that the
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- timestamps will be the same, resulting in different values being used depending
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- on which server handles the request.
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- 3. **Too much cache invalidation**
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- When static assets are deployed with each new release of code, the mtime
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- (time of last modification) of _all_ these files changes, forcing all remote
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- clients to fetch them again, even when the content of those assets has not changed.
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- Fingerprinting fixes these problems by avoiding query strings, and by ensuring
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- that filenames are consistent based on their content.
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- Fingerprinting is enabled by default for production and disabled for all other
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- environments. You can enable or disable it in your configuration through the
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- `config.assets.digest` option.
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- More reading:
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-
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- * [Optimize caching](http://code.google.com/speed/page-speed/docs/caching.html)
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- * [Revving Filenames: don't use querystring](http://www.stevesouders.com/blog/2008/08/23/revving-filenames-dont-use-querystring/)
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- How to Use the Asset Pipeline
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- -----------------------------
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-
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- In previous versions of Rails, all assets were located in subdirectories of
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- `public` such as `images`, `javascripts` and `stylesheets`. With the asset
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- pipeline, the preferred location for these assets is now the `app/assets`
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- directory. Files in this directory are served by the Sprockets middleware.
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-
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- Assets can still be placed in the `public` hierarchy. Any assets under `public`
169
- will be served as static files by the application or web server when
170
- `config.serve_static_files` is set to true. You should use `app/assets` for
171
- files that must undergo some pre-processing before they are served.
172
-
173
- In production, Rails precompiles these files to `public/assets` by default. The
174
- precompiled copies are then served as static assets by the web server. The files
175
- in `app/assets` are never served directly in production.
176
-
177
- ### Controller Specific Assets
178
-
179
- When you generate a scaffold or a controller, Rails also generates a JavaScript
180
- file (or CoffeeScript file if the `coffee-rails` gem is in the `Gemfile`) and a
181
- Cascading Style Sheet file (or SCSS file if `sass-rails` is in the `Gemfile`)
182
- for that controller. Additionally, when generating a scaffold, Rails generates
183
- the file scaffolds.css (or scaffolds.css.scss if `sass-rails` is in the
184
- `Gemfile`.)
185
-
186
- For example, if you generate a `ProjectsController`, Rails will also add a new
187
- file at `app/assets/javascripts/projects.js.coffee` and another at
188
- `app/assets/stylesheets/projects.css.scss`. By default these files will be ready
189
- to use by your application immediately using the `require_tree` directive. See
190
- [Manifest Files and Directives](#manifest-files-and-directives) for more details
191
- on require_tree.
192
-
193
- You can also opt to include controller specific stylesheets and JavaScript files
194
- only in their respective controllers using the following:
195
-
196
- `<%= javascript_include_tag params[:controller] %>` or `<%= stylesheet_link_tag
197
- params[:controller] %>`
198
-
199
- When doing this, ensure you are not using the `require_tree` directive, as that
200
- will result in your assets being included more than once.
201
-
202
- WARNING: When using asset precompilation, you will need to ensure that your
203
- controller assets will be precompiled when loading them on a per page basis. By
204
- default .coffee and .scss files will not be precompiled on their own. See
205
- [Precompiling Assets](#precompiling-assets) for more information on how
206
- precompiling works.
207
-
208
- NOTE: You must have an ExecJS supported runtime in order to use CoffeeScript.
209
- If you are using Mac OS X or Windows, you have a JavaScript runtime installed in
210
- your operating system. Check [ExecJS](https://github.com/rails/execjs#readme) documentation to know all supported JavaScript runtimes.
211
-
212
- You can also disable generation of controller specific asset files by adding the
213
- following to your `config/application.rb` configuration:
214
-
215
- ```ruby
216
- config.generators do |g|
217
- g.assets false
218
- end
219
- ```
220
-
221
- ### Asset Organization
222
-
223
- Pipeline assets can be placed inside an application in one of three locations:
224
- `app/assets`, `lib/assets` or `vendor/assets`.
225
-
226
- * `app/assets` is for assets that are owned by the application, such as custom
227
- images, JavaScript files or stylesheets.
228
-
229
- * `lib/assets` is for your own libraries' code that doesn't really fit into the
230
- scope of the application or those libraries which are shared across applications.
231
-
232
- * `vendor/assets` is for assets that are owned by outside entities, such as
233
- code for JavaScript plugins and CSS frameworks. Keep in mind that third party
234
- code with references to other files also processed by the asset Pipeline (images,
235
- stylesheets, etc.), will need to be rewritten to use helpers like `asset_path`.
236
-
237
- WARNING: If you are upgrading from Rails 3, please take into account that assets
238
- under `lib/assets` or `vendor/assets` are available for inclusion via the
239
- application manifests but no longer part of the precompile array. See
240
- [Precompiling Assets](#precompiling-assets) for guidance.
241
-
242
- #### Search Paths
243
-
244
- When a file is referenced from a manifest or a helper, Sprockets searches the
245
- three default asset locations for it.
246
-
247
- The default locations are: the `images`, `javascripts` and `stylesheets`
248
- directories under the `app/assets` folder, but these subdirectories
249
- are not special - any path under `assets/*` will be searched.
250
-
251
- For example, these files:
252
-
253
- ```
254
- app/assets/javascripts/home.js
255
- lib/assets/javascripts/moovinator.js
256
- vendor/assets/javascripts/slider.js
257
- vendor/assets/somepackage/phonebox.js
258
- ```
259
-
260
- would be referenced in a manifest like this:
261
-
262
- ```js
263
- //= require home
264
- //= require moovinator
265
- //= require slider
266
- //= require phonebox
267
- ```
268
-
269
- Assets inside subdirectories can also be accessed.
270
-
271
- ```
272
- app/assets/javascripts/sub/something.js
273
- ```
274
-
275
- is referenced as:
276
-
277
- ```js
278
- //= require sub/something
279
- ```
280
-
281
- You can view the search path by inspecting
282
- `Rails.application.config.assets.paths` in the Rails console.
283
-
284
- Besides the standard `assets/*` paths, additional (fully qualified) paths can be
285
- added to the pipeline in `config/application.rb`. For example:
286
-
287
- ```ruby
288
- config.assets.paths << Rails.root.join("lib", "videoplayer", "flash")
289
- ```
290
-
291
- Paths are traversed in the order they occur in the search path. By default,
292
- this means the files in `app/assets` take precedence, and will mask
293
- corresponding paths in `lib` and `vendor`.
294
-
295
- It is important to note that files you want to reference outside a manifest must
296
- be added to the precompile array or they will not be available in the production
297
- environment.
298
-
299
- #### Using Index Files
300
-
301
- Sprockets uses files named `index` (with the relevant extensions) for a special
302
- purpose.
303
-
304
- For example, if you have a jQuery library with many modules, which is stored in
305
- `lib/assets/javascripts/library_name`, the file `lib/assets/javascripts/library_name/index.js` serves as
306
- the manifest for all files in this library. This file could include a list of
307
- all the required files in order, or a simple `require_tree` directive.
308
-
309
- The library as a whole can be accessed in the application manifest like so:
310
-
311
- ```js
312
- //= require library_name
313
- ```
314
-
315
- This simplifies maintenance and keeps things clean by allowing related code to
316
- be grouped before inclusion elsewhere.
317
-
318
- ### Coding Links to Assets
319
-
320
- Sprockets does not add any new methods to access your assets - you still use the
321
- familiar `javascript_include_tag` and `stylesheet_link_tag`:
322
-
323
- ```erb
324
- <%= stylesheet_link_tag "application", media: "all" %>
325
- <%= javascript_include_tag "application" %>
326
- ```
327
-
328
- If using the turbolinks gem, which is included by default in Rails 4, then
329
- include the 'data-turbolinks-track' option which causes turbolinks to check if
330
- an asset has been updated and if so loads it into the page:
331
-
332
- ```erb
333
- <%= stylesheet_link_tag "application", media: "all", "data-turbolinks-track" => true %>
334
- <%= javascript_include_tag "application", "data-turbolinks-track" => true %>
335
- ```
336
-
337
- In regular views you can access images in the `public/assets/images` directory
338
- like this:
339
-
340
- ```erb
341
- <%= image_tag "rails.png" %>
342
- ```
343
-
344
- Provided that the pipeline is enabled within your application (and not disabled
345
- in the current environment context), this file is served by Sprockets. If a file
346
- exists at `public/assets/rails.png` it is served by the web server.
347
-
348
- Alternatively, a request for a file with an MD5 hash such as
349
- `public/assets/rails-af27b6a414e6da00003503148be9b409.png` is treated the same
350
- way. How these hashes are generated is covered in the [In
351
- Production](#in-production) section later on in this guide.
352
-
353
- Sprockets will also look through the paths specified in `config.assets.paths`,
354
- which includes the standard application paths and any paths added by Rails
355
- engines.
356
-
357
- Images can also be organized into subdirectories if required, and then can be
358
- accessed by specifying the directory's name in the tag:
359
-
360
- ```erb
361
- <%= image_tag "icons/rails.png" %>
362
- ```
363
-
364
- WARNING: If you're precompiling your assets (see [In Production](#in-production)
365
- below), linking to an asset that does not exist will raise an exception in the
366
- calling page. This includes linking to a blank string. As such, be careful using
367
- `image_tag` and the other helpers with user-supplied data.
368
-
369
- #### CSS and ERB
370
-
371
- The asset pipeline automatically evaluates ERB. This means if you add an
372
- `erb` extension to a CSS asset (for example, `application.css.erb`), then
373
- helpers like `asset_path` are available in your CSS rules:
374
-
375
- ```css
376
- .class { background-image: url(<%= asset_path 'image.png' %>) }
377
- ```
378
-
379
- This writes the path to the particular asset being referenced. In this example,
380
- it would make sense to have an image in one of the asset load paths, such as
381
- `app/assets/images/image.png`, which would be referenced here. If this image is
382
- already available in `public/assets` as a fingerprinted file, then that path is
383
- referenced.
384
-
385
- If you want to use a [data URI](http://en.wikipedia.org/wiki/Data_URI_scheme) -
386
- a method of embedding the image data directly into the CSS file - you can use
387
- the `asset_data_uri` helper.
388
-
389
- ```css
390
- #logo { background: url(<%= asset_data_uri 'logo.png' %>) }
391
- ```
392
-
393
- This inserts a correctly-formatted data URI into the CSS source.
394
-
395
- Note that the closing tag cannot be of the style `-%>`.
396
-
397
- #### CSS and Sass
398
-
399
- When using the asset pipeline, paths to assets must be re-written and
400
- `sass-rails` provides `-url` and `-path` helpers (hyphenated in Sass,
401
- underscored in Ruby) for the following asset classes: image, font, video, audio,
402
- JavaScript and stylesheet.
403
-
404
- * `image-url("rails.png")` becomes `url(/assets/rails.png)`
405
- * `image-path("rails.png")` becomes `"/assets/rails.png"`.
406
-
407
- The more generic form can also be used:
408
-
409
- * `asset-url("rails.png")` becomes `url(/assets/rails.png)`
410
- * `asset-path("rails.png")` becomes `"/assets/rails.png"`
411
-
412
- #### JavaScript/CoffeeScript and ERB
413
-
414
- If you add an `erb` extension to a JavaScript asset, making it something such as
415
- `application.js.erb`, you can then use the `asset_path` helper in your
416
- JavaScript code:
417
-
418
- ```js
419
- $('#logo').attr({ src: "<%= asset_path('logo.png') %>" });
420
- ```
421
-
422
- This writes the path to the particular asset being referenced.
423
-
424
- Similarly, you can use the `asset_path` helper in CoffeeScript files with `erb`
425
- extension (e.g., `application.js.coffee.erb`):
426
-
427
- ```js
428
- $('#logo').attr src: "<%= asset_path('logo.png') %>"
429
- ```
430
-
431
- ### Manifest Files and Directives
432
-
433
- Sprockets uses manifest files to determine which assets to include and serve.
434
- These manifest files contain _directives_ - instructions that tell Sprockets
435
- which files to require in order to build a single CSS or JavaScript file. With
436
- these directives, Sprockets loads the files specified, processes them if
437
- necessary, concatenates them into one single file and then compresses them
438
- (based on value of `Rails.application.config.assets.js_compressor`). By serving
439
- one file rather than many, the load time of pages can be greatly reduced because
440
- the browser makes fewer requests. Compression also reduces file size, enabling
441
- the browser to download them faster.
442
-
443
-
444
- For example, a new Rails 4 application includes a default
445
- `app/assets/javascripts/application.js` file containing the following lines:
446
-
447
- ```js
448
- // ...
449
- //= require jquery
450
- //= require jquery_ujs
451
- //= require_tree .
452
- ```
453
-
454
- In JavaScript files, Sprockets directives begin with `//=`. In the above case,
455
- the file is using the `require` and the `require_tree` directives. The `require`
456
- directive is used to tell Sprockets the files you wish to require. Here, you are
457
- requiring the files `jquery.js` and `jquery_ujs.js` that are available somewhere
458
- in the search path for Sprockets. You need not supply the extensions explicitly.
459
- Sprockets assumes you are requiring a `.js` file when done from within a `.js`
460
- file.
461
-
462
- The `require_tree` directive tells Sprockets to recursively include _all_
463
- JavaScript files in the specified directory into the output. These paths must be
464
- specified relative to the manifest file. You can also use the
465
- `require_directory` directive which includes all JavaScript files only in the
466
- directory specified, without recursion.
467
-
468
- Directives are processed top to bottom, but the order in which files are
469
- included by `require_tree` is unspecified. You should not rely on any particular
470
- order among those. If you need to ensure some particular JavaScript ends up
471
- above some other in the concatenated file, require the prerequisite file first
472
- in the manifest. Note that the family of `require` directives prevents files
473
- from being included twice in the output.
474
-
475
- Rails also creates a default `app/assets/stylesheets/application.css` file
476
- which contains these lines:
477
-
478
- ```css
479
- /* ...
480
- *= require_self
481
- *= require_tree .
482
- */
483
- ```
484
-
485
- Rails 4 creates both `app/assets/javascripts/application.js` and
486
- `app/assets/stylesheets/application.css` regardless of whether the
487
- --skip-sprockets option is used when creating a new rails application. This is
488
- so you can easily add asset pipelining later if you like.
489
-
490
- The directives that work in JavaScript files also work in stylesheets
491
- (though obviously including stylesheets rather than JavaScript files). The
492
- `require_tree` directive in a CSS manifest works the same way as the JavaScript
493
- one, requiring all stylesheets from the current directory.
494
-
495
- In this example, `require_self` is used. This puts the CSS contained within the
496
- file (if any) at the precise location of the `require_self` call.
497
-
498
- NOTE. If you want to use multiple Sass files, you should generally use the [Sass `@import` rule](http://sass-lang.com/docs/yardoc/file.SASS_REFERENCE.html#import)
499
- instead of these Sprockets directives. When using Sprockets directives, Sass files exist within
500
- their own scope, making variables or mixins only available within the document they were defined in.
501
-
502
- You can do file globbing as well using `@import "*"`, and `@import "**/*"` to add the whole tree which is equivalent to how `require_tree` works. Check the [sass-rails documentation](https://github.com/rails/sass-rails#features) for more info and important caveats.
503
-
504
- You can have as many manifest files as you need. For example, the `admin.css`
505
- and `admin.js` manifest could contain the JS and CSS files that are used for the
506
- admin section of an application.
507
-
508
- The same remarks about ordering made above apply. In particular, you can specify
509
- individual files and they are compiled in the order specified. For example, you
510
- might concatenate three CSS files together this way:
511
-
512
- ```js
513
- /* ...
514
- *= require reset
515
- *= require layout
516
- *= require chrome
517
- */
518
- ```
519
-
520
- ### Preprocessing
521
-
522
- The file extensions used on an asset determine what preprocessing is applied.
523
- When a controller or a scaffold is generated with the default Rails gemset, a
524
- CoffeeScript file and a SCSS file are generated in place of a regular JavaScript
525
- and CSS file. The example used before was a controller called "projects", which
526
- generated an `app/assets/javascripts/projects.js.coffee` and an
527
- `app/assets/stylesheets/projects.css.scss` file.
528
-
529
- In development mode, or if the asset pipeline is disabled, when these files are
530
- requested they are processed by the processors provided by the `coffee-script`
531
- and `sass` gems and then sent back to the browser as JavaScript and CSS
532
- respectively. When asset pipelining is enabled, these files are preprocessed and
533
- placed in the `public/assets` directory for serving by either the Rails app or
534
- web server.
535
-
536
- Additional layers of preprocessing can be requested by adding other extensions,
537
- where each extension is processed in a right-to-left manner. These should be
538
- used in the order the processing should be applied. For example, a stylesheet
539
- called `app/assets/stylesheets/projects.css.scss.erb` is first processed as ERB,
540
- then SCSS, and finally served as CSS. The same applies to a JavaScript file -
541
- `app/assets/javascripts/projects.js.coffee.erb` is processed as ERB, then
542
- CoffeeScript, and served as JavaScript.
543
-
544
- Keep in mind the order of these preprocessors is important. For example, if
545
- you called your JavaScript file `app/assets/javascripts/projects.js.erb.coffee`
546
- then it would be processed with the CoffeeScript interpreter first, which
547
- wouldn't understand ERB and therefore you would run into problems.
548
-
549
-
550
- In Development
551
- --------------
552
-
553
- In development mode, assets are served as separate files in the order they are
554
- specified in the manifest file.
555
-
556
- This manifest `app/assets/javascripts/application.js`:
557
-
558
- ```js
559
- //= require core
560
- //= require projects
561
- //= require tickets
562
- ```
563
-
564
- would generate this HTML:
565
-
566
- ```html
567
- <script src="/assets/core.js?body=1"></script>
568
- <script src="/assets/projects.js?body=1"></script>
569
- <script src="/assets/tickets.js?body=1"></script>
570
- ```
571
-
572
- The `body` param is required by Sprockets.
573
-
574
- ### Runtime Error Checking
575
-
576
- By default the asset pipeline will check for potential errors in development mode during
577
- runtime. To disable this behavior you can set:
578
-
579
- ```ruby
580
- config.assets.raise_runtime_errors = false
581
- ```
582
-
583
- When this option is true, the asset pipeline will check if all the assets loaded
584
- in your application are included in the `config.assets.precompile` list.
585
- If `config.assets.digest` is also true, the asset pipeline will require that
586
- all requests for assets include digests.
587
-
588
- ### Turning Digests Off
589
-
590
- You can turn off digests by updating `config/environments/development.rb` to
591
- include:
592
-
593
- ```ruby
594
- config.assets.digest = false
595
- ```
596
-
597
- When this option is true, digests will be generated for asset URLs.
598
-
599
- ### Turning Debugging Off
600
-
601
- You can turn off debug mode by updating `config/environments/development.rb` to
602
- include:
603
-
604
- ```ruby
605
- config.assets.debug = false
606
- ```
607
-
608
- When debug mode is off, Sprockets concatenates and runs the necessary
609
- preprocessors on all files. With debug mode turned off the manifest above would
610
- generate instead:
611
-
612
- ```html
613
- <script src="/assets/application.js"></script>
614
- ```
615
-
616
- Assets are compiled and cached on the first request after the server is started.
617
- Sprockets sets a `must-revalidate` Cache-Control HTTP header to reduce request
618
- overhead on subsequent requests - on these the browser gets a 304 (Not Modified)
619
- response.
620
-
621
- If any of the files in the manifest have changed between requests, the server
622
- responds with a new compiled file.
623
-
624
- Debug mode can also be enabled in Rails helper methods:
625
-
626
- ```erb
627
- <%= stylesheet_link_tag "application", debug: true %>
628
- <%= javascript_include_tag "application", debug: true %>
629
- ```
630
-
631
- The `:debug` option is redundant if debug mode is already on.
632
-
633
- You can also enable compression in development mode as a sanity check, and
634
- disable it on-demand as required for debugging.
635
-
636
- In Production
637
- -------------
638
-
639
- In the production environment Sprockets uses the fingerprinting scheme outlined
640
- above. By default Rails assumes assets have been precompiled and will be
641
- served as static assets by your web server.
642
-
643
- During the precompilation phase an MD5 is generated from the contents of the
644
- compiled files, and inserted into the filenames as they are written to disc.
645
- These fingerprinted names are used by the Rails helpers in place of the manifest
646
- name.
647
-
648
- For example this:
649
-
650
- ```erb
651
- <%= javascript_include_tag "application" %>
652
- <%= stylesheet_link_tag "application" %>
653
- ```
654
-
655
- generates something like this:
656
-
657
- ```html
658
- <script src="/assets/application-908e25f4bf641868d8683022a5b62f54.js"></script>
659
- <link href="/assets/application-4dd5b109ee3439da54f5bdfd78a80473.css" media="screen"
660
- rel="stylesheet" />
661
- ```
662
-
663
- Note: with the Asset Pipeline the :cache and :concat options aren't used
664
- anymore, delete these options from the `javascript_include_tag` and
665
- `stylesheet_link_tag`.
666
-
667
- The fingerprinting behavior is controlled by the `config.assets.digest`
668
- initialization option (which defaults to `true` for production and `false` for
669
- everything else).
670
-
671
- NOTE: Under normal circumstances the default `config.assets.digest` option
672
- should not be changed. If there are no digests in the filenames, and far-future
673
- headers are set, remote clients will never know to refetch the files when their
674
- content changes.
675
-
676
- ### Precompiling Assets
677
-
678
- Rails comes bundled with a rake task to compile the asset manifests and other
679
- files in the pipeline.
680
-
681
- Compiled assets are written to the location specified in `config.assets.prefix`.
682
- By default, this is the `/assets` directory.
683
-
684
- You can call this task on the server during deployment to create compiled
685
- versions of your assets directly on the server. See the next section for
686
- information on compiling locally.
687
-
688
- The rake task is:
689
-
690
- ```bash
691
- $ RAILS_ENV=production bin/rake assets:precompile
692
- ```
693
-
694
- Capistrano (v2.15.1 and above) includes a recipe to handle this in deployment.
695
- Add the following line to `Capfile`:
696
-
697
- ```ruby
698
- load 'deploy/assets'
699
- ```
700
-
701
- This links the folder specified in `config.assets.prefix` to `shared/assets`.
702
- If you already use this shared folder you'll need to write your own deployment
703
- task.
704
-
705
- It is important that this folder is shared between deployments so that remotely
706
- cached pages referencing the old compiled assets still work for the life of
707
- the cached page.
708
-
709
- The default matcher for compiling files includes `application.js`,
710
- `application.css` and all non-JS/CSS files (this will include all image assets
711
- automatically) from `app/assets` folders including your gems:
712
-
713
- ```ruby
714
- [ Proc.new { |filename, path| path =~ /app\/assets/ && !%w(.js .css).include?(File.extname(filename)) },
715
- /application.(css|js)$/ ]
716
- ```
717
-
718
- NOTE: The matcher (and other members of the precompile array; see below) is
719
- applied to final compiled file names. This means anything that compiles to
720
- JS/CSS is excluded, as well as raw JS/CSS files; for example, `.coffee` and
721
- `.scss` files are **not** automatically included as they compile to JS/CSS.
722
-
723
- If you have other manifests or individual stylesheets and JavaScript files to
724
- include, you can add them to the `precompile` array in `config/initializers/assets.rb`:
725
-
726
- ```ruby
727
- Rails.application.config.assets.precompile += ['admin.js', 'admin.css', 'swfObject.js']
728
- ```
729
-
730
- NOTE. Always specify an expected compiled filename that ends with .js or .css,
731
- even if you want to add Sass or CoffeeScript files to the precompile array.
732
-
733
- The rake task also generates a `manifest-md5hash.json` that contains a list with
734
- all your assets and their respective fingerprints. This is used by the Rails
735
- helper methods to avoid handing the mapping requests back to Sprockets. A
736
- typical manifest file looks like:
737
-
738
- ```ruby
739
- {"files":{"application-723d1be6cc741a3aabb1cec24276d681.js":{"logical_path":"application.js","mtime":"2013-07-26T22:55:03-07:00","size":302506,
740
- "digest":"723d1be6cc741a3aabb1cec24276d681"},"application-12b3c7dd74d2e9df37e7cbb1efa76a6d.css":{"logical_path":"application.css","mtime":"2013-07-26T22:54:54-07:00","size":1560,
741
- "digest":"12b3c7dd74d2e9df37e7cbb1efa76a6d"},"application-1c5752789588ac18d7e1a50b1f0fd4c2.css":{"logical_path":"application.css","mtime":"2013-07-26T22:56:17-07:00","size":1591,
742
- "digest":"1c5752789588ac18d7e1a50b1f0fd4c2"},"favicon-a9c641bf2b81f0476e876f7c5e375969.ico":{"logical_path":"favicon.ico","mtime":"2013-07-26T23:00:10-07:00","size":1406,
743
- "digest":"a9c641bf2b81f0476e876f7c5e375969"},"my_image-231a680f23887d9dd70710ea5efd3c62.png":{"logical_path":"my_image.png","mtime":"2013-07-26T23:00:27-07:00","size":6646,
744
- "digest":"231a680f23887d9dd70710ea5efd3c62"}},"assets":{"application.js":
745
- "application-723d1be6cc741a3aabb1cec24276d681.js","application.css":
746
- "application-1c5752789588ac18d7e1a50b1f0fd4c2.css",
747
- "favicon.ico":"favicona9c641bf2b81f0476e876f7c5e375969.ico","my_image.png":
748
- "my_image-231a680f23887d9dd70710ea5efd3c62.png"}}
749
- ```
750
-
751
- The default location for the manifest is the root of the location specified in
752
- `config.assets.prefix` ('/assets' by default).
753
-
754
- NOTE: If there are missing precompiled files in production you will get an
755
- `Sprockets::Helpers::RailsHelper::AssetPaths::AssetNotPrecompiledError`
756
- exception indicating the name of the missing file(s).
757
-
758
- #### Far-future Expires Header
759
-
760
- Precompiled assets exist on the file system and are served directly by your web
761
- server. They do not have far-future headers by default, so to get the benefit of
762
- fingerprinting you'll have to update your server configuration to add those
763
- headers.
764
-
765
- For Apache:
766
-
767
- ```apache
768
- # The Expires* directives requires the Apache module
769
- # `mod_expires` to be enabled.
770
- <Location /assets/>
771
- # Use of ETag is discouraged when Last-Modified is present
772
- Header unset ETag
773
- FileETag None
774
- # RFC says only cache for 1 year
775
- ExpiresActive On
776
- ExpiresDefault "access plus 1 year"
777
- </Location>
778
- ```
779
-
780
- For NGINX:
781
-
782
- ```nginx
783
- location ~ ^/assets/ {
784
- expires 1y;
785
- add_header Cache-Control public;
786
-
787
- add_header ETag "";
788
- break;
789
- }
790
- ```
791
-
792
- ### Local Precompilation
793
-
794
- There are several reasons why you might want to precompile your assets locally.
795
- Among them are:
796
-
797
- * You may not have write access to your production file system.
798
- * You may be deploying to more than one server, and want to avoid
799
- duplication of work.
800
- * You may be doing frequent deploys that do not include asset changes.
801
-
802
- Local compilation allows you to commit the compiled files into source control,
803
- and deploy as normal.
804
-
805
- There are three caveats:
806
-
807
- * You must not run the Capistrano deployment task that precompiles assets.
808
- * You must ensure any necessary compressors or minifiers are
809
- available on your development system.
810
- * You must change the following application configuration setting:
811
-
812
- In `config/environments/development.rb`, place the following line:
813
-
814
- ```ruby
815
- config.assets.prefix = "/dev-assets"
816
- ```
817
-
818
- The `prefix` change makes Sprockets use a different URL for serving assets in
819
- development mode, and pass all requests to Sprockets. The prefix is still set to
820
- `/assets` in the production environment. Without this change, the application
821
- would serve the precompiled assets from `/assets` in development, and you would
822
- not see any local changes until you compile assets again.
823
-
824
- In practice, this will allow you to precompile locally, have those files in your
825
- working tree, and commit those files to source control when needed. Development
826
- mode will work as expected.
827
-
828
- ### Live Compilation
829
-
830
- In some circumstances you may wish to use live compilation. In this mode all
831
- requests for assets in the pipeline are handled by Sprockets directly.
832
-
833
- To enable this option set:
834
-
835
- ```ruby
836
- config.assets.compile = true
837
- ```
838
-
839
- On the first request the assets are compiled and cached as outlined in
840
- development above, and the manifest names used in the helpers are altered to
841
- include the MD5 hash.
842
-
843
- Sprockets also sets the `Cache-Control` HTTP header to `max-age=31536000`. This
844
- signals all caches between your server and the client browser that this content
845
- (the file served) can be cached for 1 year. The effect of this is to reduce the
846
- number of requests for this asset from your server; the asset has a good chance
847
- of being in the local browser cache or some intermediate cache.
848
-
849
- This mode uses more memory, performs more poorly than the default and is not
850
- recommended.
851
-
852
- If you are deploying a production application to a system without any
853
- pre-existing JavaScript runtimes, you may want to add one to your Gemfile:
854
-
855
- ```ruby
856
- group :production do
857
- gem 'therubyracer'
858
- end
859
- ```
860
-
861
- ### CDNs
862
-
863
- CDN stands for [Content Delivery
864
- Network](http://en.wikipedia.org/wiki/Content_delivery_network), they are
865
- primarily designed to cache assets all over the world so that when a browser
866
- requests the asset, a cached copy will be geographically close to that browser.
867
- If you are serving assets directly from your Rails server in production, the
868
- best practice is to use a CDN in front of your application.
869
-
870
- A common pattern for using a CDN is to set your production application as the
871
- "origin" server. This means when a browser requests an asset from the CDN and
872
- there is a cache miss, it will grab the file from your server on the fly and
873
- then cache it. For example if you are running a Rails application on
874
- `example.com` and have a CDN configured at `mycdnsubdomain.fictional-cdn.com`,
875
- then when a request is made to `mycdnsubdomain.fictional-
876
- cdn.com/assets/smile.png`, the CDN will query your server once at
877
- `example.com/assets/smile.png` and cache the request. The next request to the
878
- CDN that comes in to the same URL will hit the cached copy. When the CDN can
879
- serve an asset directly the request never touches your Rails server. Since the
880
- assets from a CDN are geographically closer to the browser, the request is
881
- faster, and since your server doesn't need to spend time serving assets, it can
882
- focus on serving application code as fast as possible.
883
-
884
- #### Set up a CDN to Serve Static Assets
885
-
886
- To set up your CDN you have to have your application running in production on
887
- the internet at a publically available URL, for example `example.com`. Next
888
- you'll need to sign up for a CDN service from a cloud hosting provider. When you
889
- do this you need to configure the "origin" of the CDN to point back at your
890
- website `example.com`, check your provider for documentation on configuring the
891
- origin server.
892
-
893
- The CDN you provisioned should give you a custom subdomain for your application
894
- such as `mycdnsubdomain.fictional-cdn.com` (note fictional-cdn.com is not a
895
- valid CDN provider at the time of this writing). Now that you have configured
896
- your CDN server, you need to tell browsers to use your CDN to grab assets
897
- instead of your Rails server directly. You can do this by configuring Rails to
898
- set your CDN as the asset host instead of using a relative path. To set your
899
- asset host in Rails, you need to set `config.action_controller.asset_host` in
900
- `config/production.rb`:
901
-
902
- ```ruby
903
- config.action_controller.asset_host = 'mycdnsubdomain.fictional-cdn.com'
904
- ```
905
-
906
- NOTE: You only need to provide the "host", this is the subdomain and root
907
- domain, you do not need to specify a protocol or "scheme" such as `http://` or
908
- `https://`. When a web page is requested, the protocol in the link to your asset
909
- that is generated will match how the webpage is accessed by default.
910
-
911
- You can also set this value through an [environment
912
- variable](http://en.wikipedia.org/wiki/Environment_variable) to make running a
913
- staging copy of your site easier:
914
-
915
- ```
916
- config.action_controller.asset_host = ENV['CDN_HOST']
917
- ```
918
-
919
-
920
-
921
- Note: You would need to set `CDN_HOST` on your server to `mycdnsubdomain
922
- .fictional-cdn.com` for this to work.
923
-
924
- Once you have configured your server and your CDN when you serve a webpage that
925
- has an asset:
926
-
927
- ```erb
928
- <%= asset_path('smile.png') %>
929
- ```
930
-
931
- Instead of returning a path such as `/assets/smile.png` (digests are left out
932
- for readability). The URL generated will have the full path to your CDN.
933
-
934
- ```
935
- http://mycdnsubdomain.fictional-cdn.com/assets/smile.png
936
- ```
937
-
938
- If the CDN has a copy of `smile.png` it will serve it to the browser and your
939
- server doesn't even know it was requested. If the CDN does not have a copy it
940
- will try to find it a the "origin" `example.com/assets/smile.png` and then store
941
- it for future use.
942
-
943
- If you want to serve only some assets from your CDN, you can use custom `:host`
944
- option your asset helper, which overwrites value set in
945
- `config.action_controller.asset_host`.
946
-
947
- ```erb
948
- <%= asset_path 'image.png', host: 'mycdnsubdomain.fictional-cdn.com' %>
949
- ```
950
-
951
- #### Customize CDN Caching Behavior
952
-
953
- A CDN works by caching content. If the CDN has stale or bad content, then it is
954
- hurting rather than helping your application. The purpose of this section is to
955
- describe general caching behavior of most CDNs, your specific provider may
956
- behave slightly differently.
957
-
958
- ##### CDN Request Caching
959
-
960
- While a CDN is described as being good for caching assets, in reality caches the
961
- entire request. This includes the body of the asset as well as any headers. The
962
- most important one being `Cache-Control` which tells the CDN (and web browsers)
963
- how to cache contents. This means that if someone requests an asset that does
964
- not exist `/assets/i-dont-exist.png` and your Rails application returns a 404,
965
- then your CDN will likely cache the 404 page if a valid `Cache-Control` header
966
- is present.
967
-
968
- ##### CDN Header Debugging
969
-
970
- One way to check the headers are cached properly in your CDN is by using [curl](
971
- http://explainshell.com/explain?cmd=curl+-I+http%3A%2F%2Fwww.example.com). You
972
- can request the headers from both your server and your CDN to verify they are
973
- the same:
974
-
975
- ```
976
- $ curl -I http://www.example/assets/application-
977
- d0e099e021c95eb0de3615fd1d8c4d83.css
978
- HTTP/1.1 200 OK
979
- Server: Cowboy
980
- Date: Sun, 24 Aug 2014 20:27:50 GMT
981
- Connection: keep-alive
982
- Last-Modified: Thu, 08 May 2014 01:24:14 GMT
983
- Content-Type: text/css
984
- Cache-Control: public, max-age=2592000
985
- Content-Length: 126560
986
- Via: 1.1 vegur
987
- ```
988
-
989
- Versus the CDN copy.
990
-
991
- ```
992
- $ curl -I http://mycdnsubdomain.fictional-cdn.com/application-
993
- d0e099e021c95eb0de3615fd1d8c4d83.css
994
- HTTP/1.1 200 OK Server: Cowboy Last-
995
- Modified: Thu, 08 May 2014 01:24:14 GMT Content-Type: text/css
996
- Cache-Control:
997
- public, max-age=2592000
998
- Via: 1.1 vegur
999
- Content-Length: 126560
1000
- Accept-Ranges:
1001
- bytes
1002
- Date: Sun, 24 Aug 2014 20:28:45 GMT
1003
- Via: 1.1 varnish
1004
- Age: 885814
1005
- Connection: keep-alive
1006
- X-Served-By: cache-dfw1828-DFW
1007
- X-Cache: HIT
1008
- X-Cache-Hits:
1009
- 68
1010
- X-Timer: S1408912125.211638212,VS0,VE0
1011
- ```
1012
-
1013
- Check your CDN documentation for any additional information they may provide
1014
- such as `X-Cache` or for any additional headers they may add.
1015
-
1016
- ##### CDNs and the Cache-Control Header
1017
-
1018
- The [cache control
1019
- header](http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html#sec14.9) is a W3C
1020
- specification that describes how a request can be cached. When no CDN is used, a
1021
- browser will use this information to cache contents. This is very helpful for
1022
- assets that are not modified so that a browser does not need to re-download a
1023
- website's CSS or javascript on every request. Generally we want our Rails server
1024
- to tell our CDN (and browser) that the asset is "public", that means any cache
1025
- can store the request. Also we commonly want to set `max-age` which is how long
1026
- the cache will store the object before invalidating the cache. The `max-age`
1027
- value is set to seconds with a maximum possible value of `31536000` which is one
1028
- year. You can do this in your rails application by setting
1029
-
1030
- ```
1031
- config.static_cache_control = "public, max-age=31536000"
1032
- ```
1033
-
1034
- Now when your application serves an asset in production, the CDN will store the
1035
- asset for up to a year. Since most CDNs also cache headers of the request, this
1036
- `Cache-Control` will be passed along to all future browsers seeking this asset,
1037
- the browser then knows that it can store this asset for a very long time before
1038
- needing to re-request it.
1039
-
1040
- ##### CDNs and URL based Cache Invalidation
1041
-
1042
- Most CDNs will cache contents of an asset based on the complete URL. This means
1043
- that a request to
1044
-
1045
- ```
1046
- http://mycdnsubdomain.fictional-cdn.com/assets/smile-123.png
1047
- ```
1048
-
1049
- Will be a completely different cache from
1050
-
1051
- ```
1052
- http://mycdnsubdomain.fictional-cdn.com/assets/smile.png
1053
- ```
1054
-
1055
- If you want to set far future `max-age` in your `Cache-Control` (and you do),
1056
- then make sure when you change your assets that your cache is invalidated. For
1057
- example when changing the smiley face in an image from yellow to blue, you want
1058
- all visitors of your site to get the new blue face. When using a CDN with the
1059
- Rails asset pipeline `config.assets.digest` is set to true by default so that
1060
- each asset will have a different file name when it is changed. This way you
1061
- don't have to ever manually invalidate any items in your cache. By using a
1062
- different unique asset name instead, your users get the latest asset.
1063
-
1064
- Customizing the Pipeline
1065
- ------------------------
1066
-
1067
- ### CSS Compression
1068
-
1069
- One of the options for compressing CSS is YUI. The [YUI CSS
1070
- compressor](http://yui.github.io/yuicompressor/css.html) provides
1071
- minification.
1072
-
1073
- The following line enables YUI compression, and requires the `yui-compressor`
1074
- gem.
1075
-
1076
- ```ruby
1077
- config.assets.css_compressor = :yui
1078
- ```
1079
- The other option for compressing CSS if you have the sass-rails gem installed is
1080
-
1081
- ```ruby
1082
- config.assets.css_compressor = :sass
1083
- ```
1084
-
1085
- ### JavaScript Compression
1086
-
1087
- Possible options for JavaScript compression are `:closure`, `:uglifier` and
1088
- `:yui`. These require the use of the `closure-compiler`, `uglifier` or
1089
- `yui-compressor` gems, respectively.
1090
-
1091
- The default Gemfile includes [uglifier](https://github.com/lautis/uglifier).
1092
- This gem wraps [UglifyJS](https://github.com/mishoo/UglifyJS) (written for
1093
- NodeJS) in Ruby. It compresses your code by removing white space and comments,
1094
- shortening local variable names, and performing other micro-optimizations such
1095
- as changing `if` and `else` statements to ternary operators where possible.
1096
-
1097
- The following line invokes `uglifier` for JavaScript compression.
1098
-
1099
- ```ruby
1100
- config.assets.js_compressor = :uglifier
1101
- ```
1102
-
1103
- NOTE: You will need an [ExecJS](https://github.com/rails/execjs#readme)
1104
- supported runtime in order to use `uglifier`. If you are using Mac OS X or
1105
- Windows you have a JavaScript runtime installed in your operating system.
1106
-
1107
- NOTE: The `config.assets.compress` initialization option is no longer used in
1108
- Rails 4 to enable either CSS or JavaScript compression. Setting it will have no
1109
- effect on the application. Instead, setting `config.assets.css_compressor` and
1110
- `config.assets.js_compressor` will control compression of CSS and JavaScript
1111
- assets.
1112
-
1113
- ### Using Your Own Compressor
1114
-
1115
- The compressor config settings for CSS and JavaScript also take any object.
1116
- This object must have a `compress` method that takes a string as the sole
1117
- argument and it must return a string.
1118
-
1119
- ```ruby
1120
- class Transformer
1121
- def compress(string)
1122
- do_something_returning_a_string(string)
1123
- end
1124
- end
1125
- ```
1126
-
1127
- To enable this, pass a new object to the config option in `application.rb`:
1128
-
1129
- ```ruby
1130
- config.assets.css_compressor = Transformer.new
1131
- ```
1132
-
1133
-
1134
- ### Changing the _assets_ Path
1135
-
1136
- The public path that Sprockets uses by default is `/assets`.
1137
-
1138
- This can be changed to something else:
1139
-
1140
- ```ruby
1141
- config.assets.prefix = "/some_other_path"
1142
- ```
1143
-
1144
- This is a handy option if you are updating an older project that didn't use the
1145
- asset pipeline and already uses this path or you wish to use this path for
1146
- a new resource.
1147
-
1148
- ### X-Sendfile Headers
1149
-
1150
- The X-Sendfile header is a directive to the web server to ignore the response
1151
- from the application, and instead serve a specified file from disk. This option
1152
- is off by default, but can be enabled if your server supports it. When enabled,
1153
- this passes responsibility for serving the file to the web server, which is
1154
- faster. Have a look at [send_file](http://api.rubyonrails.org/classes/ActionController/DataStreaming.html#method-i-send_file)
1155
- on how to use this feature.
1156
-
1157
- Apache and NGINX support this option, which can be enabled in
1158
- `config/environments/production.rb`:
1159
-
1160
- ```ruby
1161
- # config.action_dispatch.x_sendfile_header = "X-Sendfile" # for Apache
1162
- # config.action_dispatch.x_sendfile_header = 'X-Accel-Redirect' # for NGINX
1163
- ```
1164
-
1165
- WARNING: If you are upgrading an existing application and intend to use this
1166
- option, take care to paste this configuration option only into `production.rb`
1167
- and any other environments you define with production behavior (not
1168
- `application.rb`).
1169
-
1170
- TIP: For further details have a look at the docs of your production web server:
1171
- - [Apache](https://tn123.org/mod_xsendfile/)
1172
- - [NGINX](http://wiki.nginx.org/XSendfile)
1173
-
1174
- Assets Cache Store
1175
- ------------------
1176
-
1177
- The default Rails cache store will be used by Sprockets to cache assets in
1178
- development and production. This can be changed by setting
1179
- `config.assets.cache_store`:
1180
-
1181
- ```ruby
1182
- config.assets.cache_store = :memory_store
1183
- ```
1184
-
1185
- The options accepted by the assets cache store are the same as the application's
1186
- cache store.
1187
-
1188
- ```ruby
1189
- config.assets.cache_store = :memory_store, { size: 32.megabytes }
1190
- ```
1191
-
1192
- To disable the assets cache store:
1193
-
1194
- ```ruby
1195
- config.assets.configure do |env|
1196
- env.cache = ActiveSupport::Cache.lookup_store(:null_store)
1197
- end
1198
- ```
1199
-
1200
- Adding Assets to Your Gems
1201
- --------------------------
1202
-
1203
- Assets can also come from external sources in the form of gems.
1204
-
1205
- A good example of this is the `jquery-rails` gem which comes with Rails as the
1206
- standard JavaScript library gem. This gem contains an engine class which
1207
- inherits from `Rails::Engine`. By doing this, Rails is informed that the
1208
- directory for this gem may contain assets and the `app/assets`, `lib/assets` and
1209
- `vendor/assets` directories of this engine are added to the search path of
1210
- Sprockets.
1211
-
1212
- Making Your Library or Gem a Pre-Processor
1213
- ------------------------------------------
1214
-
1215
- As Sprockets uses [Tilt](https://github.com/rtomayko/tilt) as a generic
1216
- interface to different templating engines, your gem should just implement the
1217
- Tilt template protocol. Normally, you would subclass `Tilt::Template` and
1218
- reimplement the `prepare` method, which initializes your template, and the
1219
- `evaluate` method, which returns the processed source. The original source is
1220
- stored in `data`. Have a look at
1221
- [`Tilt::Template`](https://github.com/rtomayko/tilt/blob/master/lib/tilt/template.rb)
1222
- sources to learn more.
1223
-
1224
- ```ruby
1225
- module BangBang
1226
- class Template < ::Tilt::Template
1227
- def prepare
1228
- # Do any initialization here
1229
- end
1230
-
1231
- # Adds a "!" to original template.
1232
- def evaluate(scope, locals, &block)
1233
- "#{data}!"
1234
- end
1235
- end
1236
- end
1237
- ```
1238
-
1239
- Now that you have a `Template` class, it's time to associate it with an
1240
- extension for template files:
1241
-
1242
- ```ruby
1243
- Sprockets.register_engine '.bang', BangBang::Template
1244
- ```
1245
-
1246
- Upgrading from Old Versions of Rails
1247
- ------------------------------------
1248
-
1249
- There are a few issues when upgrading from Rails 3.0 or Rails 2.x. The first is
1250
- moving the files from `public/` to the new locations. See [Asset
1251
- Organization](#asset-organization) above for guidance on the correct locations
1252
- for different file types.
1253
-
1254
- Next will be avoiding duplicate JavaScript files. Since jQuery is the default
1255
- JavaScript library from Rails 3.1 onwards, you don't need to copy `jquery.js`
1256
- into `app/assets` and it will be included automatically.
1257
-
1258
- The third is updating the various environment files with the correct default
1259
- options.
1260
-
1261
- In `application.rb`:
1262
-
1263
- ```ruby
1264
- # Version of your assets, change this if you want to expire all your assets
1265
- config.assets.version = '1.0'
1266
-
1267
- # Change the path that assets are served from config.assets.prefix = "/assets"
1268
- ```
1269
-
1270
- In `development.rb`:
1271
-
1272
- ```ruby
1273
- # Expands the lines which load the assets
1274
- config.assets.debug = true
1275
- ```
1276
-
1277
- And in `production.rb`:
1278
-
1279
- ```ruby
1280
- # Choose the compressors to use (if any) config.assets.js_compressor =
1281
- # :uglifier config.assets.css_compressor = :yui
1282
-
1283
- # Don't fallback to assets pipeline if a precompiled asset is missed
1284
- config.assets.compile = false
1285
-
1286
- # Generate digests for assets URLs. This is planned for deprecation.
1287
- config.assets.digest = true
1288
-
1289
- # Precompile additional assets (application.js, application.css, and all
1290
- # non-JS/CSS are already added) config.assets.precompile += %w( search.js )
1291
- ```
1292
-
1293
- Rails 4 no longer sets default config values for Sprockets in `test.rb`, so
1294
- `test.rb` now requires Sprockets configuration. The old defaults in the test
1295
- environment are: `config.assets.compile = true`, `config.assets.compress = false`,
1296
- `config.assets.debug = false` and `config.assets.digest = false`.
1297
-
1298
- The following should also be added to `Gemfile`:
1299
-
1300
- ```ruby
1301
- gem 'sass-rails', "~> 3.2.3"
1302
- gem 'coffee-rails', "~> 3.2.1"
1303
- gem 'uglifier'
1304
- ```