qi 10.0.0.beta4 → 10.0.0.beta6
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- checksums.yaml +4 -4
- data/README.md +37 -8
- data/lib/qi.rb +124 -3
- metadata +2 -4
- data/lib/kernel.rb +0 -18
- data/lib/qi/action.rb +0 -34
checksums.yaml
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data/README.md
CHANGED
@@ -13,7 +13,7 @@
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Add this line to your application's Gemfile:
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```ruby
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-
gem "qi", ">= 10.0.0.
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gem "qi", ">= 10.0.0.beta5"
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```
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And then execute:
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@@ -33,13 +33,42 @@ gem install qi --pre
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```ruby
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require "qi"
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-
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-
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-
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-
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-
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is_north_turn = false
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north_captures = %w[r r b g g g g s n n n n p p p p p p p p p p p p p p p p p]
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south_captures = %w[S]
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squares = { 3 => "s", 4 => "k", 5 => "s", 22 => "+P", 43 => "+B" }
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qi0 = Qi.new(is_north_turn, north_captures, south_captures, squares)
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qi0.north_captures # => ["b", "g", "g", "g", "g", "n", "n", "n", "n", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "r", "r", "s"]
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qi0.south_captures # => ["S"]
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qi0.squares # => {3=>"s", 4=>"k", 5=>"s", 22=>"+P", 43=>"+B"}
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qi0.north_turn? # => false
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qi0.south_turn? # => true
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qi0.serialize # => "SouthTurn===S,b,g,g,g,g,n,n,n,n,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,r,r,s===3:s,4:k,5:s,22:+P,43:+B"
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qi0.inspect # => "<Qi SouthTurn===S,b,g,g,g,g,n,n,n,n,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,r,r,s===3:s,4:k,5:s,22:+P,43:+B>"
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qi0.to_a
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# [false,
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# ["b", "g", "g", "g", "g", "n", "n", "n", "n", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "r", "r", "s"],
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# ["S"],
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# {3=>"s", 4=>"k", 5=>"s", 22=>"+P", 43=>"+B"}]
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qi1 = qi0.commit({ 43 => nil, 13 => "+B" })
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qi1.north_captures # => ["b", "g", "g", "g", "g", "n", "n", "n", "n", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "r", "r", "s"]
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qi1.south_captures # => ["S"]
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qi1.squares # => {3=>"s", 4=>"k", 5=>"s", 22=>"+P", 13=>"+B"}
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qi1.north_turn? # => true
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qi1.south_turn? # => false
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qi1.serialize # => "NorthTurn===S,b,g,g,g,g,n,n,n,n,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,r,r,s===3:s,4:k,5:s,22:+P,13:+B"
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qi1.inspect # => "<Qi NorthTurn===S,b,g,g,g,g,n,n,n,n,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,p,r,r,s===3:s,4:k,5:s,22:+P,13:+B>"
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qi1.to_a
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# [true,
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# ["b", "g", "g", "g", "g", "n", "n", "n", "n", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "p", "r", "r", "s"],
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# ["S"],
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# {3=>"s", 4=>"k", 5=>"s", 22=>"+P", 13=>"+B"}]
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```
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## License
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data/lib/qi.rb
CHANGED
@@ -1,7 +1,128 @@
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# frozen_string_literal: true
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-
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# A class that represents the state of a game.
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class Qi
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# @!attribute [r] north_captures
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# @return [Array] an array of pieces captured by the north player
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# @!attribute [r] south_captures
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# @return [Array] an array of pieces captured by the south player
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# @!attribute [r] squares
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# @return [Hash] a hash of pieces on the board
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attr_reader :north_captures, :south_captures, :squares
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#
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# Initializes a new Qi object with the given attributes.
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#
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# @param is_north_turn [Boolean] a boolean value indicating whose turn it is
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# @param north_captures [Array<Object>] an array of pieces captured by the north player
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# @param south_captures [Array<Object>] an array of pieces captured by the south player
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# @param squares [Hash<Object, Object>] a hash of squares on the board
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def initialize(is_north_turn, north_captures, south_captures, squares)
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# Assign the parameters to instance variables.
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@is_north_turn = is_north_turn
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@north_captures = north_captures.sort
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@south_captures = south_captures.sort
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@squares = squares.compact
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end
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# Returns a new Qi object that represents the state after applying the given changes.
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#
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# @param diffs [Hash<Object, Object>] a hash of changes to apply to the squares hash
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# @param in_hand [Object, nil] the piece that is in hand or nil if none
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# @param is_drop [Boolean] a boolean value indicating whether the in hand piece is dropped or not
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# @return [Qi] a new Qi object with modified attributes, where:
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# - the turn is switched
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# - the captures are updated according to the in hand piece and the drop flag
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# - the squares are merged with the diffs hash
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def commit(diffs = {}, in_hand = nil, is_drop: false)
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modified_squares = squares.merge(diffs)
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modified_captures = update_captures(in_hand, is_drop:)
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self.class.new(!north_turn?, *modified_captures, modified_squares)
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end
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# Checks if it is the north turn or not.
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#
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# @return [Boolean] true if it is the north turn and false otherwise
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def north_turn?
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@is_north_turn
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end
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# Checks if it is not the north turn or not.
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#
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# @return [Boolean] true if it is not the north turn and false otherwise
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def south_turn?
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!north_turn?
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end
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# Returns an array representation of the Qi object's attributes.
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#
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# @return [Array(Boolean, Array<Object>, Array<Object>, Hash<Object, Object>)] an array containing four elements:
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# - a boolean value indicating whose turn it is
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# - an array of pieces captured by the north player
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# - an array of pieces captured by the south player
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# - a hash of squares on the board
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def to_a
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[
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north_turn?,
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north_captures,
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south_captures,
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squares
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]
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end
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# Returns a string representation of the Qi object's attributes.
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#
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# @return [String] a string containing three parts separated by "===":
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# - the current turn, either "NorthTurn" or "SouthTurn"
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# - the captures, sorted and joined by ","
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# - the squares, mapped to "coordinate:piece" pairs and joined by ","
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def serialize
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serialized_turn = (north_turn? ? "NorthTurn" : "SouthTurn")
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serialized_captures = (north_captures + south_captures).sort.join(",")
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serialized_squares = squares.keys.map { |i| "#{i}:#{squares.fetch(i)}" }.join(",")
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"#{serialized_turn}===#{serialized_captures}===#{serialized_squares}"
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end
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# Returns a human-readable representation of the Qi object.
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#
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# @return [String] a string containing the class name and the serialized attributes
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def inspect
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"<#{self.class} #{serialize}>"
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end
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private
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# Updates the captures arrays based on the piece in hand and whether it is dropped or not.
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#
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# @param in_hand [Object, nil] the piece that is in hand or nil if none
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# @param is_drop [Boolean] a boolean value indicating whether the in hand piece is dropped or not
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# @return [Array] an array containing the updated north and south captures arrays
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def update_captures(in_hand, is_drop:)
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return [north_captures, south_captures] if in_hand.nil?
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captures = north_turn? ? north_captures : south_captures
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other_captures = north_turn? ? south_captures : north_captures
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if is_drop
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captures = remove_from_captures(in_hand, *captures)
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else
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captures += [in_hand]
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end
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north_turn? ? [captures, other_captures] : [other_captures, captures]
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end
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# Removes the last occurrence of a piece from an array of captures and returns the modified array.
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#
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# @param piece [Object] the piece to be removed
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# @param captures [Array<Object>] the array of captures
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# @return [Array<Object>] the modified array of captures
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# @raise [IndexError] if the piece is not found in the array
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def remove_from_captures(piece, *captures)
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index = captures.rindex(piece)
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raise ::IndexError, "#{piece} not found!" if index.nil?
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captures.delete_at(index)
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captures
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end
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end
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metadata
CHANGED
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--- !ruby/object:Gem::Specification
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name: qi
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version: !ruby/object:Gem::Version
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version: 10.0.0.
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version: 10.0.0.beta6
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platform: ruby
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authors:
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- Cyril Kato
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autorequire:
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bindir: bin
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cert_chain: []
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-
date: 2023-04-
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date: 2023-04-23 00:00:00.000000000 Z
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dependencies: []
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description: An abstraction that could help to update positions for games like Shogi.
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email: contact@cyril.email
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@@ -18,9 +18,7 @@ extra_rdoc_files: []
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files:
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- LICENSE.md
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- README.md
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-
- lib/kernel.rb
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- lib/qi.rb
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- lib/qi/action.rb
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homepage: https://github.com/sashite/qi.rb
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licenses:
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- MIT
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data/lib/kernel.rb
DELETED
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# frozen_string_literal: true
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# shareable_constant_value: none
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# warn_indent: true
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require_relative File.join("qi", "action")
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# The Kernel module.
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module Kernel
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# Abstraction to build positions.
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#
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# @return [Array] An action to change the position.
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-
#
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# @api public
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def Qi(*captures, **squares)
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::Qi::Action.new(*captures, **squares)
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-
end
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-
end
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data/lib/qi/action.rb
DELETED
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# frozen_string_literal: true
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-
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module Qi
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# The Action abstraction.
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class Action
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CAPTURE_CHAR = "&"
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DROP_CHAR = "*"
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-
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# Action initializer.
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def initialize(*captures, **squares)
|
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@captures = captures
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@squares = squares
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-
end
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-
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# Commit an action to the position.
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#
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# @return [Array] An action to change the position.
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-
def call(**diffs)
|
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-
captures = @captures + Array(diffs.delete(CAPTURE_CHAR))
|
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-
drop = diffs.delete(DROP_CHAR)
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-
|
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unless drop.nil?
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-
index = captures.rindex(drop)
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-
raise ::IndexError, "Piece #{drop.inspect} not captured!" if index.nil?
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-
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captures.delete_at(index)
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-
end
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-
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squares = @squares.merge(diffs).compact
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-
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[captures.sort, squares]
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-
end
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-
end
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-
end
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