purple_shoes 0.0.101
Sign up to get free protection for your applications and to get access to all the features.
- data/README.md +56 -0
- data/VERSION +1 -0
- data/bin/pshoes +23 -0
- data/bin/pshoes.bat +2 -0
- data/lib/plugins/video.rb +88 -0
- data/lib/purple_shoes.rb +51 -0
- data/lib/shoes/anim.rb +47 -0
- data/lib/shoes/app.rb +688 -0
- data/lib/shoes/basic.rb +254 -0
- data/lib/shoes/colors.rb +149 -0
- data/lib/shoes/download.rb +26 -0
- data/lib/shoes/help.rb +473 -0
- data/lib/shoes/helper_methods.rb +295 -0
- data/lib/shoes/main.rb +96 -0
- data/lib/shoes/manual.rb +6 -0
- data/lib/shoes/ruby.rb +61 -0
- data/lib/shoes/slot.rb +104 -0
- data/lib/shoes/style.rb +41 -0
- data/lib/shoes/text.rb +46 -0
- data/lib/shoes/url.rb +14 -0
- data/lib/shoes/widget.rb +23 -0
- data/samples/class-book.yaml +387 -0
- data/samples/cy.png +0 -0
- data/samples/loogink.png +0 -0
- data/samples/potato_chopping/1258_s001.gif +0 -0
- data/samples/potato_chopping/1258_s002.gif +0 -0
- data/samples/potato_chopping/1258_s003.gif +0 -0
- data/samples/potato_chopping/1258_s004.gif +0 -0
- data/samples/potato_chopping/1258_s005.gif +0 -0
- data/samples/potato_chopping/1258_s006.gif +0 -0
- data/samples/potato_chopping/1258_s007.gif +0 -0
- data/samples/potato_chopping/1258_s008.gif +0 -0
- data/samples/potato_chopping/1258_s009.gif +0 -0
- data/samples/potato_chopping/1258_s010.gif +0 -0
- data/samples/potato_chopping/1258_s011.gif +0 -0
- data/samples/potato_chopping/1258_s012.gif +0 -0
- data/samples/potato_chopping/1258_s013.gif +0 -0
- data/samples/potato_chopping/1258_s014.gif +0 -0
- data/samples/potato_chopping/1258_s015.gif +0 -0
- data/samples/potato_chopping/1258_s016.gif +0 -0
- data/samples/potato_chopping/1258_s017.gif +0 -0
- data/samples/potato_chopping/1258_s018.gif +0 -0
- data/samples/potato_chopping/1258_s019.gif +0 -0
- data/samples/potato_chopping/1258_s020.gif +0 -0
- data/samples/potato_chopping/1258_s021.gif +0 -0
- data/samples/potato_chopping/1258_s022.gif +0 -0
- data/samples/potato_chopping/1258_s023.gif +0 -0
- data/samples/potato_chopping/1258_s024.gif +0 -0
- data/samples/potato_chopping/1258_s025.gif +0 -0
- data/samples/potato_chopping/1258_s026.gif +0 -0
- data/samples/potato_chopping/1258_s027.gif +0 -0
- data/samples/potato_chopping/1258_s028.gif +0 -0
- data/samples/potato_chopping/1258_s029.gif +0 -0
- data/samples/potato_chopping/1258_s030.gif +0 -0
- data/samples/potato_chopping/1258_s031.gif +0 -0
- data/samples/potato_chopping/1258_s032.gif +0 -0
- data/samples/potato_chopping/1258_s033.gif +0 -0
- data/samples/potato_chopping/1258_s034.gif +0 -0
- data/samples/potato_chopping/1258_s035.gif +0 -0
- data/samples/potato_chopping/1258_s036.gif +0 -0
- data/samples/potato_chopping/1258_s037.gif +0 -0
- data/samples/potato_chopping/1258_s038.gif +0 -0
- data/samples/potato_chopping/1258_s039.gif +0 -0
- data/samples/potato_chopping/1258_s040.gif +0 -0
- data/samples/potato_chopping/1258_s041.gif +0 -0
- data/samples/potato_chopping/1258_s042.gif +0 -0
- data/samples/potato_chopping/1258_s043.gif +0 -0
- data/samples/potato_chopping/1258_s044.gif +0 -0
- data/samples/potato_chopping/1258_s045.gif +0 -0
- data/samples/potato_chopping/1258_s046.gif +0 -0
- data/samples/potato_chopping/1258_s047.gif +0 -0
- data/samples/potato_chopping/1258_s048.gif +0 -0
- data/samples/potato_chopping/1258_s049.gif +0 -0
- data/samples/potato_chopping/1258_s050.gif +0 -0
- data/samples/potato_chopping/1258_s051.gif +0 -0
- data/samples/potato_chopping/1258_s052.gif +0 -0
- data/samples/potato_chopping/1258_s053.gif +0 -0
- data/samples/potato_chopping/1258_s054.gif +0 -0
- data/samples/potato_chopping/1258_s055.gif +0 -0
- data/samples/potato_chopping/1258_s056.gif +0 -0
- data/samples/potato_chopping/1258_s057.gif +0 -0
- data/samples/potato_chopping/1258_s058.gif +0 -0
- data/samples/potato_chopping/1258_s059.gif +0 -0
- data/samples/sample1.rb +30 -0
- data/samples/sample10.rb +11 -0
- data/samples/sample11.rb +12 -0
- data/samples/sample12.rb +22 -0
- data/samples/sample13.rb +15 -0
- data/samples/sample14.rb +75 -0
- data/samples/sample15.rb +20 -0
- data/samples/sample16.rb +12 -0
- data/samples/sample17.rb +12 -0
- data/samples/sample18.rb +24 -0
- data/samples/sample19.rb +39 -0
- data/samples/sample2.rb +16 -0
- data/samples/sample20.rb +26 -0
- data/samples/sample21.rb +7 -0
- data/samples/sample22.rb +13 -0
- data/samples/sample23.rb +10 -0
- data/samples/sample24.rb +22 -0
- data/samples/sample25.rb +22 -0
- data/samples/sample27.rb +19 -0
- data/samples/sample28.rb +64 -0
- data/samples/sample29.rb +12 -0
- data/samples/sample3.rb +10 -0
- data/samples/sample30.rb +30 -0
- data/samples/sample31.rb +24 -0
- data/samples/sample34.rb +29 -0
- data/samples/sample35.rb +33 -0
- data/samples/sample36.rb +48 -0
- data/samples/sample37.rb +10 -0
- data/samples/sample38.rb +14 -0
- data/samples/sample4.rb +9 -0
- data/samples/sample40.rb +19 -0
- data/samples/sample42.rb +15 -0
- data/samples/sample43.rb +26 -0
- data/samples/sample44.rb +57 -0
- data/samples/sample45.rb +12 -0
- data/samples/sample46.rb +35 -0
- data/samples/sample47.rb +20 -0
- data/samples/sample48.rb +33 -0
- data/samples/sample49.rb +33 -0
- data/samples/sample5.rb +8 -0
- data/samples/sample50.rb +326 -0
- data/samples/sample58.rb +19 -0
- data/samples/sample6.rb +11 -0
- data/samples/sample7.rb +5 -0
- data/samples/sample8.rb +9 -0
- data/samples/sample9.rb +12 -0
- data/samples/sample99.rb +4 -0
- data/samples/sounds/102719__sarge4267__explosion.mp3 +0 -0
- data/samples/sounds/145622__andybrannan__train-fog-horn-long-wyomming.aiff +0 -0
- data/samples/sounds/46492__phreaksaccount__shields1.ogg +0 -0
- data/samples/sounds/61847__simon-rue__boink-v3.wav +0 -0
- data/snapshots/sample1.png +0 -0
- data/snapshots/sample10.png +0 -0
- data/snapshots/sample11.png +0 -0
- data/snapshots/sample12.png +0 -0
- data/snapshots/sample13.png +0 -0
- data/snapshots/sample14.png +0 -0
- data/snapshots/sample15.png +0 -0
- data/snapshots/sample16.png +0 -0
- data/snapshots/sample17.png +0 -0
- data/snapshots/sample18.png +0 -0
- data/snapshots/sample19.png +0 -0
- data/snapshots/sample2.png +0 -0
- data/snapshots/sample20.png +0 -0
- data/snapshots/sample21.png +0 -0
- data/snapshots/sample22.png +0 -0
- data/snapshots/sample23.png +0 -0
- data/snapshots/sample24.png +0 -0
- data/snapshots/sample25.png +0 -0
- data/snapshots/sample27.png +0 -0
- data/snapshots/sample28.png +0 -0
- data/snapshots/sample29.png +0 -0
- data/snapshots/sample3-osx.png +0 -0
- data/snapshots/sample3.png +0 -0
- data/snapshots/sample30.png +0 -0
- data/snapshots/sample31.png +0 -0
- data/snapshots/sample33.png +0 -0
- data/snapshots/sample34.png +0 -0
- data/snapshots/sample35.png +0 -0
- data/snapshots/sample36.png +0 -0
- data/snapshots/sample37.png +0 -0
- data/snapshots/sample38.png +0 -0
- data/snapshots/sample4.png +0 -0
- data/snapshots/sample40.png +0 -0
- data/snapshots/sample42.png +0 -0
- data/snapshots/sample43.png +0 -0
- data/snapshots/sample44-linux.png +0 -0
- data/snapshots/sample44.png +0 -0
- data/snapshots/sample45.png +0 -0
- data/snapshots/sample46.png +0 -0
- data/snapshots/sample47.png +0 -0
- data/snapshots/sample48.png +0 -0
- data/snapshots/sample49.png +0 -0
- data/snapshots/sample5.png +0 -0
- data/snapshots/sample50.png +0 -0
- data/snapshots/sample58.png +0 -0
- data/snapshots/sample6.png +0 -0
- data/snapshots/sample7.png +0 -0
- data/snapshots/sample8.png +0 -0
- data/snapshots/sample9.png +0 -0
- data/snapshots/sample99.png +0 -0
- data/static/code_highlighter.js +188 -0
- data/static/code_highlighter_ruby.js +26 -0
- data/static/man-editor-notepad.png +0 -0
- data/static/man-editor-osx.png +0 -0
- data/static/man-ele-background.png +0 -0
- data/static/man-ele-border.png +0 -0
- data/static/man-ele-button.png +0 -0
- data/static/man-ele-check.png +0 -0
- data/static/man-ele-editbox.png +0 -0
- data/static/man-ele-editline.png +0 -0
- data/static/man-ele-image.png +0 -0
- data/static/man-ele-listbox.png +0 -0
- data/static/man-ele-progress.png +0 -0
- data/static/man-ele-radio.png +0 -0
- data/static/man-ele-shape.png +0 -0
- data/static/man-ele-textblock.png +0 -0
- data/static/man-ele-video.png +0 -0
- data/static/man-shot1.png +0 -0
- data/static/manual-en.txt +3969 -0
- data/static/manual-ja.txt +3882 -0
- data/static/manual.css +184 -0
- data/static/purple_shoes-icon.png +0 -0
- data/static/rshoes-icon.png +0 -0
- data/static/shoes-manual-apps.png +0 -0
- data/static/sound_jars/jl1.0.1.jar +0 -0
- data/static/sound_jars/jogg-0.0.7.jar +0 -0
- data/static/sound_jars/jorbis-0.0.15.jar +0 -0
- data/static/sound_jars/mp3spi1.9.5.jar +0 -0
- data/static/sound_jars/tritonus_share.jar +0 -0
- data/static/sound_jars/vorbisspi1.0.3.jar +0 -0
- metadata +271 -0
data/samples/sample42.rb
ADDED
@@ -0,0 +1,15 @@
|
|
1
|
+
require 'purple_shoes'
|
2
|
+
|
3
|
+
Shoes.app height: 200 do
|
4
|
+
stack margin_left: 10 do
|
5
|
+
title 'Progress Example'
|
6
|
+
@p = para '0%'
|
7
|
+
end
|
8
|
+
|
9
|
+
pg = progress left: 10, top: 100, width: width - 20
|
10
|
+
animate do |i|
|
11
|
+
j = i % 100 + 1
|
12
|
+
pg.fraction = j / 100.0
|
13
|
+
@p.text = "%2d%" % (pg.fraction * 100)
|
14
|
+
end
|
15
|
+
end
|
data/samples/sample43.rb
ADDED
@@ -0,0 +1,26 @@
|
|
1
|
+
require 'purple_shoes'
|
2
|
+
|
3
|
+
Shoes.app do
|
4
|
+
stack margin_left: 10 do
|
5
|
+
title "Downloading Astronomy Picture of the Day", size: 16
|
6
|
+
status = para "One moment..."
|
7
|
+
msg = para '0%'
|
8
|
+
dl = download "http://antwrp.gsfc.nasa.gov/apod/image/1009/venusmoon_pascual_big.jpg",
|
9
|
+
save: "venusmoon_pascual_big.jpg"
|
10
|
+
|
11
|
+
pg = progress left: 10, top: 100, width: width - 20
|
12
|
+
a = animate do
|
13
|
+
if dl.started?
|
14
|
+
pg.fraction = dl.progress.to_f / dl.content_length
|
15
|
+
msg.text = "%2d%" % (pg.fraction * 100)
|
16
|
+
end
|
17
|
+
if dl.finished?
|
18
|
+
status.text = "Okay, is downloaded."
|
19
|
+
status.style stroke: orangered
|
20
|
+
image("venusmoon_pascual_big.jpg", width: 580, height: 380).move 10, 100
|
21
|
+
pg.hide
|
22
|
+
a.stop
|
23
|
+
end
|
24
|
+
end
|
25
|
+
end
|
26
|
+
end
|
data/samples/sample44.rb
ADDED
@@ -0,0 +1,57 @@
|
|
1
|
+
#
|
2
|
+
# Shoes Clock by Thomas Bell
|
3
|
+
# posted to the Shoes mailing list on 04 Dec 2007
|
4
|
+
# Original code for Red Shoes is: https://github.com/shoes/shoes/blob/master/samples/good-clock.rb
|
5
|
+
# The following is a snippet modified for Purple Shoes, using rotate instead of clear.
|
6
|
+
#
|
7
|
+
require 'purple_shoes'
|
8
|
+
|
9
|
+
Shoes.app height: 260, width: 250 do
|
10
|
+
def draw_background
|
11
|
+
background rgb(230, 240, 200)
|
12
|
+
|
13
|
+
fill white
|
14
|
+
stroke black
|
15
|
+
strokewidth 4
|
16
|
+
oval @centerx - 102, @centery - 102, 204, 204
|
17
|
+
|
18
|
+
fill black
|
19
|
+
nostroke
|
20
|
+
oval @centerx - 5, @centery - 5, 10, 10
|
21
|
+
|
22
|
+
stroke black
|
23
|
+
strokewidth 1
|
24
|
+
line(@centerx, @centery - 102, @centerx, @centery - 95)
|
25
|
+
line(@centerx - 102, @centery, @centerx - 95, @centery)
|
26
|
+
line(@centerx + 95, @centery, @centerx + 102, @centery)
|
27
|
+
line(@centerx, @centery + 95, @centerx, @centery + 102)
|
28
|
+
end
|
29
|
+
|
30
|
+
def clock_hand(sw, color=black)
|
31
|
+
stroke color
|
32
|
+
strokewidth sw
|
33
|
+
line @centerx, @centery, @centerx + @radius, @centery
|
34
|
+
end
|
35
|
+
|
36
|
+
@radius, @centerx, @centery = 90, 126, 140
|
37
|
+
draw_background
|
38
|
+
stack do
|
39
|
+
background black
|
40
|
+
@msg = para(fg(' '*3, tr_color("#666")), fg(' '*14, tr_color("#ccc")),
|
41
|
+
strong(fg(' '*5, white)), fg(' '*3, tr_color("#666")), margin: 4, align: 'center')
|
42
|
+
end
|
43
|
+
|
44
|
+
ch1 = clock_hand 2, red
|
45
|
+
ch2 = clock_hand 5
|
46
|
+
ch3 = clock_hand 8
|
47
|
+
|
48
|
+
animate 8 do |i|
|
49
|
+
t = Time.new
|
50
|
+
h, m, s, u = t.hour, t.min, t.sec, t.usec
|
51
|
+
@msg.text = t.strftime("%a") + t.strftime(" %b %d, %Y ") +
|
52
|
+
t.strftime("%I:%M") + t.strftime(".%S")
|
53
|
+
ch1.rotate = [(t.sec + t.usec * 0.000001) * 6 - 90, @centerx, @centery]
|
54
|
+
ch2.rotate = [(t.min + t.sec / 60.0) * 6 - 90, @centerx, @centery]
|
55
|
+
ch3.rotate = [(t.hour + t.min / 60.0) * 30 - 90, @centerx, @centery]
|
56
|
+
end
|
57
|
+
end
|
data/samples/sample45.rb
ADDED
@@ -0,0 +1,12 @@
|
|
1
|
+
require 'purple_shoes'
|
2
|
+
|
3
|
+
Shoes.app height: 200 do
|
4
|
+
title 'Hello Green Shoes'
|
5
|
+
font 'Coolvetica'
|
6
|
+
title 'Hello Green Shoes'
|
7
|
+
title 'Hello Green Shoes', font: 'Lucida console'
|
8
|
+
font nil
|
9
|
+
para 'sans (default)', left: 400, top: 25
|
10
|
+
para 'Coolvetica', left: 400, top: 70
|
11
|
+
para 'Lucida Console', left: 470, top: 120
|
12
|
+
end
|
data/samples/sample46.rb
ADDED
@@ -0,0 +1,35 @@
|
|
1
|
+
require 'purple_shoes'
|
2
|
+
|
3
|
+
Shoes.app height: 250, width: 198 do
|
4
|
+
def do_calc
|
5
|
+
@number = @previous.send(@op, @number) if @op
|
6
|
+
@op = nil
|
7
|
+
end
|
8
|
+
@previous, @number, @op = 0, 0, nil
|
9
|
+
background rgb(235, 235, 210)
|
10
|
+
flow margin: 5 do
|
11
|
+
flow height: 240, width: 190, margin: [2, 5, 0, 0] do
|
12
|
+
background tr_color("#996")[0, 3]..tr_color("#333")[0, 3], curve: 5
|
13
|
+
number_field = para strong(@number, ' '*20), stroke: white, margin: 8
|
14
|
+
flow width: 218 do
|
15
|
+
%w(7 8 9 / 4 5 6 * 1 2 3 - 0 Clr = +).each do |btn|
|
16
|
+
button btn, width: 46, height: 46 do
|
17
|
+
case btn
|
18
|
+
when /[0-9]/
|
19
|
+
@number = @number.to_i * 10 + btn.to_i
|
20
|
+
when 'Clr'
|
21
|
+
@previous, @number, @op = 0, 0, nil
|
22
|
+
when '='
|
23
|
+
do_calc
|
24
|
+
else
|
25
|
+
do_calc
|
26
|
+
@previous, @number = @number, nil
|
27
|
+
@op = btn
|
28
|
+
end
|
29
|
+
number_field.text = @number.to_s
|
30
|
+
end
|
31
|
+
end
|
32
|
+
end
|
33
|
+
end
|
34
|
+
end
|
35
|
+
end
|
data/samples/sample47.rb
ADDED
@@ -0,0 +1,20 @@
|
|
1
|
+
require 'purple_shoes'
|
2
|
+
|
3
|
+
Shoes.app do
|
4
|
+
flow width: 0.3, height: 0.5 do
|
5
|
+
background lawngreen
|
6
|
+
edit_line width: 0.5, margin: 10, text: 'edit_line'
|
7
|
+
end
|
8
|
+
flow width: 0.4, height: 0.5 do
|
9
|
+
background goldenrod
|
10
|
+
edit_box width: 1.0, height: 1.0, margin: 20, text: "edit_box\n" * 3
|
11
|
+
end
|
12
|
+
flow width: 0.3, height: 0.5 do
|
13
|
+
background salmon
|
14
|
+
button 'Shoes', width: 1.0, height: 1.0, margin: 50
|
15
|
+
end
|
16
|
+
flow width: 1.0, height: 0.5 do
|
17
|
+
background plum
|
18
|
+
list_box items: %w[edit_box edit_line list_box button], width: 0.5 , margin: 20, choose: 'list_box'
|
19
|
+
end
|
20
|
+
end
|
data/samples/sample48.rb
ADDED
@@ -0,0 +1,33 @@
|
|
1
|
+
# Original code was written by Cecil Coupe
|
2
|
+
# He shared that in Shoes ML: http://librelist.com/browser//shoes/2011/2/17/radio-checked-method-broken/#1197b650c7dfdae2bc7c76bd9dad7e0e
|
3
|
+
|
4
|
+
require 'purple_shoes'
|
5
|
+
|
6
|
+
Shoes.app width: 300, height: 300 do
|
7
|
+
background gold..deeppink, angle: 45
|
8
|
+
@opt = 'none'
|
9
|
+
r1 = radio do
|
10
|
+
@opt = "First"
|
11
|
+
end
|
12
|
+
para "Radio 1", width: 70
|
13
|
+
r2 = radio do
|
14
|
+
@opt = "Second"
|
15
|
+
end
|
16
|
+
para "Radio 2", width: 70
|
17
|
+
r3 = radio do
|
18
|
+
@opt = "Third"
|
19
|
+
end
|
20
|
+
para "Radio 3", width: 70
|
21
|
+
|
22
|
+
stack do
|
23
|
+
para "Default is #{@opt}"
|
24
|
+
# Set default for Radio Group :grp
|
25
|
+
r3.checked = true
|
26
|
+
button "Do My Bidding" do
|
27
|
+
@p.text += "Aye, Aye. Using #{@opt}\n"
|
28
|
+
flush
|
29
|
+
end
|
30
|
+
para "Choices follow\n"
|
31
|
+
@p = para
|
32
|
+
end
|
33
|
+
end
|
data/samples/sample49.rb
ADDED
@@ -0,0 +1,33 @@
|
|
1
|
+
require 'purple_shoes'
|
2
|
+
|
3
|
+
Shoes.app do
|
4
|
+
popup = proc{alert 'Testing style method...'}
|
5
|
+
|
6
|
+
s1 = stack width: 0.5, height: 1.0 do
|
7
|
+
background cornflowerblue
|
8
|
+
@star = star 120, 120, 10, 100, 50
|
9
|
+
@star.click &popup
|
10
|
+
@msg = para fg('Wait 5 seconds...', yellow), left: 10, top: 450
|
11
|
+
end
|
12
|
+
|
13
|
+
s2 = stack width: 0.5, height: 1.0 do
|
14
|
+
background coral
|
15
|
+
para 'Purple Shoes is one of colorful Shoes. It is written in JRuby with SWT.'
|
16
|
+
@para = para 'Testing, ', link('test', &popup), ', test. ',
|
17
|
+
strong('Breadsticks. '),
|
18
|
+
em('Breadsticks. '),
|
19
|
+
code('Breadsticks. '),
|
20
|
+
bg(fg(strong(ins('EVEN BETTER.')), white), rgb(255, 0, 192)),
|
21
|
+
sub('fine!')
|
22
|
+
para 'Yah! Yah! Yah!'
|
23
|
+
end
|
24
|
+
|
25
|
+
timer 5 do
|
26
|
+
@star.style width: 140, height: 140, left: 90, top: 90, fill: gold..deeppink, outer: 70, inner: 50
|
27
|
+
@para.style align: 'center', size: 24, stroke: green
|
28
|
+
s1.style width: 0.3
|
29
|
+
s2.style width: 0.7
|
30
|
+
@msg.text = 'Looks good to me!'
|
31
|
+
aflush
|
32
|
+
end
|
33
|
+
end
|
data/samples/sample5.rb
ADDED
data/samples/sample50.rb
ADDED
@@ -0,0 +1,326 @@
|
|
1
|
+
require 'purple_shoes'
|
2
|
+
# The original is Red Shoes built-in sample: expert-othello.rb
|
3
|
+
# A little bit edited for Green Shoes.
|
4
|
+
|
5
|
+
# Othello
|
6
|
+
# by tieg
|
7
|
+
# 1/13/08
|
8
|
+
# with help: DeeJay, Ryan M. from mailing list
|
9
|
+
#
|
10
|
+
# FIXME bug if it memorizes it but it's not a valid move
|
11
|
+
#
|
12
|
+
module Othello
|
13
|
+
|
14
|
+
PIECE_WIDTH = 62
|
15
|
+
PIECE_HEIGHT = 62
|
16
|
+
TOP_OFFSET = 47
|
17
|
+
LEFT_OFFSET = 12
|
18
|
+
SPACE = ' ' * 57
|
19
|
+
|
20
|
+
class Game
|
21
|
+
BOARD_SIZE = [8,8]
|
22
|
+
|
23
|
+
attr_accessor :p1, :p2, :board, :board_history
|
24
|
+
|
25
|
+
def initialize
|
26
|
+
@board_history = []
|
27
|
+
@p1 = Player.new(:black, pieces_per_player)
|
28
|
+
@p2 = Player.new(:white, pieces_per_player)
|
29
|
+
@board = new_board
|
30
|
+
lay_initial_pieces
|
31
|
+
end
|
32
|
+
|
33
|
+
def next_turn(check_available_moves=true)
|
34
|
+
@current_player = next_player
|
35
|
+
if check_available_moves && skip_turn?
|
36
|
+
# FIXME Possible infinite loop if neither player has a good move?
|
37
|
+
next_turn
|
38
|
+
raise "Player #{@current_player.piece} (#{@current_player.color}) has no available moves. Player #{next_player.piece}'s (#{next_player.color}) turn."
|
39
|
+
end
|
40
|
+
end
|
41
|
+
|
42
|
+
def current_player
|
43
|
+
@current_player ||= @p1
|
44
|
+
end
|
45
|
+
|
46
|
+
def next_player
|
47
|
+
current_player == @p1 ? @p2 : @p1
|
48
|
+
end
|
49
|
+
|
50
|
+
# Build the array for the board, with zero-based arrays.
|
51
|
+
def new_board
|
52
|
+
Array.new(BOARD_SIZE[0]) do # build each cols L to R
|
53
|
+
Array.new(BOARD_SIZE[1]) do # insert cells in each col
|
54
|
+
0
|
55
|
+
end
|
56
|
+
end
|
57
|
+
end
|
58
|
+
|
59
|
+
# Lay the initial 4 pieces in the middle
|
60
|
+
def lay_initial_pieces
|
61
|
+
lay_piece([4, 3], false)
|
62
|
+
next_turn(false)
|
63
|
+
lay_piece([3, 3], false)
|
64
|
+
next_turn(false)
|
65
|
+
lay_piece([3, 4], false)
|
66
|
+
next_turn(false)
|
67
|
+
lay_piece([4, 4], false)
|
68
|
+
next_turn(false)
|
69
|
+
end
|
70
|
+
|
71
|
+
def lay_piece(c=[0,0], check_adjacent_pieces=true)
|
72
|
+
memorize_board
|
73
|
+
piece = current_player.piece
|
74
|
+
opp_piece = current_player.opp_piece
|
75
|
+
raise "Spot already taken." if board_at(c) != 0
|
76
|
+
if check_adjacent_pieces
|
77
|
+
pieces_to_change = []
|
78
|
+
pieces_to_change << check_direction(c, [ 0, 1], piece, opp_piece) # N
|
79
|
+
pieces_to_change << check_direction(c, [ 1, 1], piece, opp_piece) # NE
|
80
|
+
pieces_to_change << check_direction(c, [ 1, 0], piece, opp_piece) # E
|
81
|
+
pieces_to_change << check_direction(c, [ 1,-1], piece, opp_piece) # SE
|
82
|
+
pieces_to_change << check_direction(c, [ 0,-1], piece, opp_piece) # S
|
83
|
+
pieces_to_change << check_direction(c, [-1,-1], piece, opp_piece) # SW
|
84
|
+
pieces_to_change << check_direction(c, [-1, 0], piece, opp_piece) # W
|
85
|
+
pieces_to_change << check_direction(c, [-1, 1], piece, opp_piece) # NW
|
86
|
+
raise "You must move to a spot that will turn your opponent's piece." if pieces_to_change.compact.all? { |a| a.empty? }
|
87
|
+
pieces_to_change.compact.each { |direction| direction.each { |i| @board[i[0]][i[1]] = piece } }
|
88
|
+
end
|
89
|
+
current_player.pieces -= 1
|
90
|
+
@board[c[0]][c[1]] = piece
|
91
|
+
current_winner = calculate_current_winner
|
92
|
+
raise "Game over. Player #{current_winner.piece} wins with #{current_winner.pieces_on_board} pieces!" if @p1.pieces + @p2.pieces == 0
|
93
|
+
end
|
94
|
+
|
95
|
+
def skip_turn?
|
96
|
+
possibles = []
|
97
|
+
@board.each_with_index { |col,col_index|
|
98
|
+
col.each_with_index { |cell,row_index|
|
99
|
+
return false if possible_move?([col_index,row_index])
|
100
|
+
}
|
101
|
+
}
|
102
|
+
true
|
103
|
+
end
|
104
|
+
|
105
|
+
def possible_move?(c=[0,0])
|
106
|
+
return nil if board_at(c) != 0
|
107
|
+
possible_moves = []
|
108
|
+
piece = current_player.piece
|
109
|
+
opp_piece = current_player.opp_piece
|
110
|
+
pieces_to_change = []
|
111
|
+
pieces_to_change << check_direction(c, [ 0, 1], piece, opp_piece) # N
|
112
|
+
pieces_to_change << check_direction(c, [ 1, 1], piece, opp_piece) # NE
|
113
|
+
pieces_to_change << check_direction(c, [ 1, 0], piece, opp_piece) # E
|
114
|
+
pieces_to_change << check_direction(c, [ 1,-1], piece, opp_piece) # SE
|
115
|
+
pieces_to_change << check_direction(c, [ 0,-1], piece, opp_piece) # S
|
116
|
+
pieces_to_change << check_direction(c, [-1,-1], piece, opp_piece) # SW
|
117
|
+
pieces_to_change << check_direction(c, [-1, 0], piece, opp_piece) # W
|
118
|
+
pieces_to_change << check_direction(c, [-1, 1], piece, opp_piece) # NW
|
119
|
+
return nil if pieces_to_change.compact.all? { |a| a.empty? }
|
120
|
+
true
|
121
|
+
end
|
122
|
+
|
123
|
+
def memorize_board
|
124
|
+
dup_board = new_board
|
125
|
+
dup_board = []
|
126
|
+
@board.each do |col|
|
127
|
+
dup_board << col.dup
|
128
|
+
end
|
129
|
+
@board_history << { :player => current_player, :board => dup_board }
|
130
|
+
end
|
131
|
+
|
132
|
+
def undo!
|
133
|
+
last_move = @board_history.pop
|
134
|
+
@board = last_move[:board]
|
135
|
+
@current_player = last_move[:player]
|
136
|
+
@current_player.pieces += 1
|
137
|
+
end
|
138
|
+
|
139
|
+
def calculate_current_winner
|
140
|
+
@p1.pieces_on_board, @p2.pieces_on_board = 0, 0
|
141
|
+
@board.each { |row|
|
142
|
+
row.each { |cell|
|
143
|
+
if cell == 1
|
144
|
+
@p1.pieces_on_board += 1
|
145
|
+
else
|
146
|
+
@p2.pieces_on_board += 1
|
147
|
+
end
|
148
|
+
}
|
149
|
+
}
|
150
|
+
@p1.pieces_on_board > @p2.pieces_on_board ? @p1 : @p2
|
151
|
+
end
|
152
|
+
|
153
|
+
def check_direction(c, dir, piece, opp_piece)
|
154
|
+
c_adjacent = next_in_direction(c.dup, dir)
|
155
|
+
c_last = nil
|
156
|
+
pieces_in_between = []
|
157
|
+
# Find the last piece if there is one.
|
158
|
+
while(valid_location?(c_adjacent))
|
159
|
+
if board_at(c_adjacent) == opp_piece
|
160
|
+
pieces_in_between << c_adjacent.dup
|
161
|
+
elsif board_at(c_adjacent) == piece && pieces_in_between.size > 0
|
162
|
+
c_last = c_adjacent
|
163
|
+
break
|
164
|
+
else
|
165
|
+
break
|
166
|
+
end
|
167
|
+
c_adjacent = next_in_direction(c_adjacent, dir)
|
168
|
+
end
|
169
|
+
|
170
|
+
pieces_in_between.empty? || c_last.nil? ? nil : pieces_in_between
|
171
|
+
end
|
172
|
+
|
173
|
+
# Find the value of the board at the given coordinate.
|
174
|
+
def board_at(c)
|
175
|
+
@board[c[0]][c[1]]
|
176
|
+
end
|
177
|
+
|
178
|
+
# Is this a valid location on board?
|
179
|
+
def valid_location?(c=[1,1])
|
180
|
+
c[0] >= 0 && c[1] >= 0 && c[0] < BOARD_SIZE[0] && c[1] < BOARD_SIZE[1]
|
181
|
+
end
|
182
|
+
|
183
|
+
# Perform the operations to get the next spot in the appropriate direction
|
184
|
+
def next_in_direction(c, dir)
|
185
|
+
c[0] += dir[0]
|
186
|
+
c[1] += dir[1]
|
187
|
+
c
|
188
|
+
end
|
189
|
+
|
190
|
+
private
|
191
|
+
def pieces_per_player
|
192
|
+
total_squares / 2
|
193
|
+
end
|
194
|
+
|
195
|
+
# The total number of squares
|
196
|
+
def total_squares
|
197
|
+
BOARD_SIZE[0] * BOARD_SIZE[1]
|
198
|
+
end
|
199
|
+
|
200
|
+
class Player
|
201
|
+
attr_accessor :pieces, :color, :pieces_on_board
|
202
|
+
|
203
|
+
def initialize(color=:black,pieces=0)
|
204
|
+
@pieces = pieces
|
205
|
+
@pieces_on_board = 0 # used only in calculating winner
|
206
|
+
@color = color
|
207
|
+
end
|
208
|
+
|
209
|
+
def piece
|
210
|
+
color == :black ? 1 : 2
|
211
|
+
end
|
212
|
+
|
213
|
+
def opp_piece
|
214
|
+
color == :black ? 2 : 1
|
215
|
+
end
|
216
|
+
end
|
217
|
+
end
|
218
|
+
|
219
|
+
def draw_player_1(first_turn=false)
|
220
|
+
stack width: width-5, height: 50 do
|
221
|
+
if GAME.current_player==GAME.p1
|
222
|
+
background yellow
|
223
|
+
border black, strokewidth: 10
|
224
|
+
para strong("Player 1 (#{GAME.current_player.color}) turn"), margin: [20, 15, 0, 0]
|
225
|
+
else
|
226
|
+
background white
|
227
|
+
border black, strokewidth: 10
|
228
|
+
undo = GAME.board_history.empty? ? nil : link("Undo last move"){ GAME.undo!; draw_board }
|
229
|
+
para strong("Player 1"), SPACE, undo, margin: [20, 15, 0, 0]
|
230
|
+
end
|
231
|
+
end
|
232
|
+
end
|
233
|
+
|
234
|
+
def draw_player_2(first_turn=false)
|
235
|
+
stack width: width-5, height: 50 do
|
236
|
+
if GAME.current_player==GAME.p2
|
237
|
+
background yellow
|
238
|
+
border black, strokewidth: 10
|
239
|
+
para strong("Player 2 (#{GAME.current_player.color}) turn"), margin: [20, 15, 0, 0]
|
240
|
+
else
|
241
|
+
background white
|
242
|
+
border black, strokewidth: 10
|
243
|
+
undo = GAME.board_history.empty? ? nil : link("Undo last move"){ GAME.undo!; draw_board }
|
244
|
+
para strong("Player 2"), SPACE, undo, margin: [20, 15, 0, 0]
|
245
|
+
end
|
246
|
+
end
|
247
|
+
end
|
248
|
+
|
249
|
+
|
250
|
+
def draw_board
|
251
|
+
clear do
|
252
|
+
background black
|
253
|
+
draw_player_1
|
254
|
+
|
255
|
+
stack width: width, height: 500 do
|
256
|
+
fill rgb(0, 190, 0)
|
257
|
+
#rect :left => 0, :top => 0, :width => 495, :height => 495
|
258
|
+
|
259
|
+
GAME.board.each_with_index do |col, col_index|
|
260
|
+
col.each_with_index do |cell, row_index|
|
261
|
+
left, top = left_top_corner_of_piece(col_index, row_index)
|
262
|
+
left = left - LEFT_OFFSET + 10
|
263
|
+
top = top - TOP_OFFSET + 50
|
264
|
+
fill rgb(0, 255, 0)
|
265
|
+
strokewidth 1
|
266
|
+
stroke rgb(0, 100, 0)
|
267
|
+
rect :left => left, :top => top, :width => PIECE_WIDTH, :height => PIECE_HEIGHT
|
268
|
+
|
269
|
+
if cell != 0
|
270
|
+
strokewidth 0
|
271
|
+
fill (cell == 1 ? rgb(100,100,100) : rgb(155,155,155))
|
272
|
+
oval(left+3, top+4, PIECE_WIDTH-10, PIECE_HEIGHT-10)
|
273
|
+
|
274
|
+
fill (cell == 1 ? black : white)
|
275
|
+
oval(left+5, top+5, PIECE_WIDTH-10, PIECE_HEIGHT-10)
|
276
|
+
end
|
277
|
+
end
|
278
|
+
end
|
279
|
+
end
|
280
|
+
|
281
|
+
draw_player_2
|
282
|
+
end
|
283
|
+
end
|
284
|
+
|
285
|
+
def left_top_corner_of_piece(a,b)
|
286
|
+
[(a*PIECE_WIDTH+LEFT_OFFSET), (b*PIECE_HEIGHT+TOP_OFFSET)]
|
287
|
+
end
|
288
|
+
|
289
|
+
def right_bottom_corner_of_piece(a,b)
|
290
|
+
left_top_corner_of_piece(a,b).map { |coord| coord + PIECE_WIDTH }
|
291
|
+
end
|
292
|
+
|
293
|
+
def find_piece(x,y)
|
294
|
+
GAME.board.each_with_index { |row_array, row|
|
295
|
+
row_array.each_with_index { |col_array, col|
|
296
|
+
left, top = left_top_corner_of_piece(col, row).map { |i| i - 5}
|
297
|
+
right, bottom = right_bottom_corner_of_piece(col, row).map { |i| i -5 }
|
298
|
+
return [col, row] if x >= left && x <= right && y >= top && y <= bottom
|
299
|
+
}
|
300
|
+
}
|
301
|
+
return false
|
302
|
+
end
|
303
|
+
end
|
304
|
+
|
305
|
+
|
306
|
+
Shoes.app :width => 520, :height => 600 do
|
307
|
+
extend Othello
|
308
|
+
GAME = Othello::Game.new
|
309
|
+
|
310
|
+
draw_board
|
311
|
+
|
312
|
+
click { |button, x, y|
|
313
|
+
if coords = find_piece(x,y)
|
314
|
+
begin
|
315
|
+
GAME.lay_piece(coords)
|
316
|
+
GAME.next_turn
|
317
|
+
draw_board
|
318
|
+
rescue => e
|
319
|
+
#draw_board
|
320
|
+
alert(e.message)
|
321
|
+
end
|
322
|
+
else
|
323
|
+
# alert("Not a piece.")
|
324
|
+
end
|
325
|
+
}
|
326
|
+
end
|