propane 3.3.1-java → 3.6.0-java
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- checksums.yaml +4 -4
- data/.mvn/extensions.xml +1 -2
- data/.mvn/wrapper/MavenWrapperDownloader.java +117 -0
- data/.mvn/wrapper/maven-wrapper.properties +2 -3
- data/.travis.yml +9 -0
- data/CHANGELOG.md +17 -5
- data/Gemfile +2 -0
- data/README.md +17 -8
- data/Rakefile +16 -30
- data/bin/propane +3 -1
- data/lib/propane.rb +6 -4
- data/lib/propane/app.rb +20 -10
- data/lib/propane/creators/sketch_class.rb +7 -1
- data/lib/propane/creators/sketch_factory.rb +4 -2
- data/lib/propane/creators/sketch_writer.rb +1 -0
- data/lib/propane/helper_methods.rb +23 -24
- data/lib/propane/helpers/numeric.rb +2 -0
- data/lib/propane/helpers/version_error.rb +1 -0
- data/lib/propane/library.rb +5 -1
- data/lib/propane/library_loader.rb +2 -0
- data/lib/propane/native_folder.rb +21 -15
- data/lib/propane/native_loader.rb +3 -0
- data/lib/propane/runner.rb +14 -6
- data/lib/propane/version.rb +2 -1
- data/library/boids/boids.rb +21 -11
- data/library/color_group/color_group.rb +28 -0
- data/library/control_panel/control_panel.rb +8 -5
- data/library/dxf/dxf.rb +6 -0
- data/library/file_chooser/chooser.rb +10 -9
- data/library/file_chooser/file_chooser.rb +10 -9
- data/library/library_proxy/library_proxy.rb +2 -0
- data/library/net/net.rb +7 -0
- data/library/simplex_noise/simplex_noise.rb +2 -0
- data/library/slider/slider.rb +23 -22
- data/library/vector_utils/vector_utils.rb +4 -0
- data/library/video_event/video_event.rb +4 -1
- data/mvnw +127 -51
- data/mvnw.cmd +182 -145
- data/pom.rb +53 -50
- data/pom.xml +17 -8
- data/propane.gemspec +13 -11
- data/src/main/java/monkstone/ColorUtil.java +13 -1
- data/src/main/java/monkstone/MathToolModule.java +253 -203
- data/src/main/java/monkstone/PropaneLibrary.java +2 -2
- data/src/main/java/monkstone/fastmath/Deglut.java +1 -1
- data/src/main/java/monkstone/filechooser/Chooser.java +2 -1
- data/src/main/java/monkstone/noise/SimplexNoise.java +2 -2
- data/src/main/java/monkstone/slider/CustomHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/CustomVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleHorizontalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SliderBar.java +1 -1
- data/src/main/java/monkstone/slider/SliderGroup.java +1 -1
- data/src/main/java/monkstone/slider/WheelHandler.java +7 -6
- data/src/main/java/monkstone/vecmath/package-info.java +1 -1
- data/src/main/java/monkstone/vecmath/vec2/Vec2.java +2 -2
- data/src/main/java/monkstone/vecmath/vec3/Vec3.java +1 -1
- data/src/main/java/monkstone/videoevent/CaptureEvent.java +27 -0
- data/src/main/java/monkstone/videoevent/{VideoInterface.java → MovieEvent.java} +11 -27
- data/src/main/java/monkstone/videoevent/package-info.java +1 -1
- data/src/main/java/processing/awt/PGraphicsJava2D.java +2164 -1661
- data/src/main/java/processing/awt/PImageAWT.java +377 -0
- data/src/main/java/processing/awt/PShapeJava2D.java +280 -268
- data/src/main/java/processing/awt/PSurfaceAWT.java +942 -829
- data/src/main/java/processing/awt/ShimAWT.java +581 -0
- data/src/main/java/processing/core/PApplet.java +831 -824
- data/src/main/java/processing/core/PConstants.java +477 -447
- data/src/main/java/processing/core/PFont.java +914 -880
- data/src/main/java/processing/core/PGraphics.java +229 -213
- data/src/main/java/processing/core/PImage.java +620 -318
- data/src/main/java/processing/core/PMatrix.java +172 -159
- data/src/main/java/processing/core/PMatrix2D.java +478 -409
- data/src/main/java/processing/core/PMatrix3D.java +762 -735
- data/src/main/java/processing/core/PShape.java +2888 -2652
- data/src/main/java/processing/core/PShapeOBJ.java +436 -415
- data/src/main/java/processing/core/PShapeSVG.java +1702 -1479
- data/src/main/java/processing/core/PStyle.java +40 -37
- data/src/main/java/processing/core/PSurface.java +139 -97
- data/src/main/java/processing/core/PSurfaceNone.java +296 -208
- data/src/main/java/processing/core/PVector.java +997 -965
- data/src/main/java/processing/core/ThinkDifferent.java +12 -17
- data/src/main/java/processing/data/DoubleDict.java +756 -710
- data/src/main/java/processing/data/DoubleList.java +749 -696
- data/src/main/java/processing/data/FloatDict.java +748 -702
- data/src/main/java/processing/data/FloatList.java +751 -697
- data/src/main/java/processing/data/IntDict.java +720 -673
- data/src/main/java/processing/data/IntList.java +699 -633
- data/src/main/java/processing/data/JSONArray.java +931 -873
- data/src/main/java/processing/data/JSONObject.java +1262 -1165
- data/src/main/java/processing/data/JSONTokener.java +351 -341
- data/src/main/java/processing/data/LongDict.java +710 -663
- data/src/main/java/processing/data/LongList.java +701 -635
- data/src/main/java/processing/data/Sort.java +37 -41
- data/src/main/java/processing/data/StringDict.java +525 -486
- data/src/main/java/processing/data/StringList.java +626 -580
- data/src/main/java/processing/data/Table.java +3690 -3510
- data/src/main/java/processing/data/TableRow.java +182 -183
- data/src/main/java/processing/data/XML.java +957 -883
- data/src/main/java/processing/dxf/RawDXF.java +404 -0
- data/src/main/java/processing/event/Event.java +87 -66
- data/src/main/java/processing/event/KeyEvent.java +48 -41
- data/src/main/java/processing/event/MouseEvent.java +88 -113
- data/src/main/java/processing/event/TouchEvent.java +10 -6
- data/src/main/java/processing/javafx/PGraphicsFX2D.java +20 -345
- data/src/main/java/processing/javafx/PSurfaceFX.java +149 -121
- data/src/main/java/processing/net/Client.java +744 -0
- data/src/main/java/processing/net/Server.java +388 -0
- data/src/main/java/processing/opengl/FontTexture.java +289 -270
- data/src/main/java/processing/opengl/FrameBuffer.java +386 -364
- data/src/main/java/processing/opengl/LinePath.java +547 -500
- data/src/main/java/processing/opengl/LineStroker.java +588 -581
- data/src/main/java/processing/opengl/PGL.java +3047 -2914
- data/src/main/java/processing/opengl/PGraphics2D.java +408 -315
- data/src/main/java/processing/opengl/PGraphics3D.java +107 -72
- data/src/main/java/processing/opengl/PGraphicsOpenGL.java +12378 -12075
- data/src/main/java/processing/opengl/PJOGL.java +1753 -1670
- data/src/main/java/processing/opengl/PShader.java +1266 -1257
- data/src/main/java/processing/opengl/PShapeOpenGL.java +4678 -4580
- data/src/main/java/processing/opengl/PSurfaceJOGL.java +1114 -1027
- data/src/main/java/processing/opengl/Texture.java +1492 -1401
- data/src/main/java/processing/opengl/VertexBuffer.java +57 -55
- data/test/create_test.rb +21 -20
- data/test/deglut_spec_test.rb +4 -2
- data/test/helper_methods_test.rb +49 -20
- data/test/math_tool_test.rb +39 -32
- data/test/native_folder.rb +47 -0
- data/test/respond_to_test.rb +3 -2
- data/test/sketches/key_event.rb +2 -2
- data/test/sketches/library/my_library/my_library.rb +3 -0
- data/test/test_helper.rb +2 -0
- data/test/vecmath_spec_test.rb +35 -22
- data/vendors/Rakefile +33 -62
- metadata +54 -45
- data/src/main/java/processing/core/util/image/ImageLoadFacade.java +0 -161
- data/src/main/java/processing/core/util/image/ImageSaveFacade.java +0 -169
- data/src/main/java/processing/core/util/image/constants/TifConstants.java +0 -45
- data/src/main/java/processing/core/util/image/load/AwtImageLoadStrategy.java +0 -80
- data/src/main/java/processing/core/util/image/load/Base64StringImageLoadStrategy.java +0 -73
- data/src/main/java/processing/core/util/image/load/FallbackImageLoadStrategy.java +0 -70
- data/src/main/java/processing/core/util/image/load/ImageIoImageLoadStrategy.java +0 -132
- data/src/main/java/processing/core/util/image/load/ImageLoadStrategy.java +0 -48
- data/src/main/java/processing/core/util/image/load/ImageLoadUtil.java +0 -45
- data/src/main/java/processing/core/util/image/load/TgaImageLoadStrategy.java +0 -255
- data/src/main/java/processing/core/util/image/load/TiffImageLoadStrategy.java +0 -98
- data/src/main/java/processing/core/util/image/save/ImageSaveStrategy.java +0 -49
- data/src/main/java/processing/core/util/image/save/ImageSaveUtil.java +0 -48
- data/src/main/java/processing/core/util/image/save/ImageWriterImageSaveStrategy.java +0 -179
- data/src/main/java/processing/core/util/image/save/SaveImageException.java +0 -41
- data/src/main/java/processing/core/util/image/save/TgaImageSaveStrategy.java +0 -198
- data/src/main/java/processing/core/util/image/save/TiffImageSaveStrategy.java +0 -91
- data/src/main/java/processing/core/util/image/save/TiffNakedFilenameImageSaveStrategy.java +0 -57
- data/src/main/java/processing/core/util/io/InputFactory.java +0 -285
- data/src/main/java/processing/core/util/io/PathUtil.java +0 -109
- data/src/main/java/processing/opengl/shaders/LightVert-brcm.glsl +0 -154
- data/src/main/java/processing/opengl/shaders/LightVert-vc4.glsl +0 -154
- data/src/main/java/processing/opengl/shaders/TexLightVert-brcm.glsl +0 -160
- data/src/main/java/processing/opengl/shaders/TexLightVert-vc4.glsl +0 -160
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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package processing.core;
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/**
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* A matrix is used to define graphical transformations. PMatrix is the common
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* interface for both the 2D and 3D matrix classes in Processing. A matrix is a
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* grid of numbers, which can be multiplied by a vector to give another vector.
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float m10, float m11, float m12, float m13,
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float m20, float m21, float m22, float m23,
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float m30, float m31, float m32, float m33);
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public void translate(float tx, float ty);
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public void translate(float tx, float ty, float tz);
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public void rotateY(float angle);
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public void rotateZ(float angle);
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public void rotate(float angle, float v0, float v1, float v2);
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public void scale(float s);
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public void scale(float sx, float sy);
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public void scale(float x, float y, float z);
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public void shearX(float angle);
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public void shearY(float angle);
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/**
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public void apply(PMatrix source);
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/**
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* Multiply this matrix by another.
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public void apply(PMatrix2D source);
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/**
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* Multiply this matrix by another.
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*/
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public void apply(PMatrix3D source);
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/**
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* Multiply this matrix by another.
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*/
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public void apply(float n00, float n01, float n02,
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float n10, float n11, float n12);
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/**
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* Multiply this matrix by another.
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*/
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public void apply(float n00, float n01, float n02, float n03,
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float n10, float n11, float n12, float n13,
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float n20, float n21, float n22, float n23,
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float n30, float n31, float n32, float n33);
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/**
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* Apply another matrix to the left of this one.
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*/
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public void preApply(PMatrix left);
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/**
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* Apply another matrix to the left of this one.
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*/
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public void preApply(PMatrix2D left);
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/**
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* Apply another matrix to the left of this one. 3D only.
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*/
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public void preApply(PMatrix3D left);
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/**
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float n30, float n31, float n32, float n33);
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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* transformation; see {@link PMatrix} for a
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* looks like the following when multiplying
|
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* 3x2 affine matrix implementation.
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* Matrices are used to describe a transformation; see {@link PMatrix} for a
|
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* general description. This matrix looks like the following when multiplying
|
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* a vector (x, y) in {@code mult()}.
|
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* <pre>
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* [m00 m01 m02][x] [m00*x + m01*y + m02*1] [x']
|
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* [ 0 0 1 ][1] [ 0*x + 0*y + 1*1 ] [ 1]</pre>
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* in the matrix determine the transformation.
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* transformation functions.
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* [ 0 0 1 ][1] [ 0*x + 0*y + 1*1 ] [ 1]</pre>
|
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* (x', y') is returned. The values in the matrix determine the transformation.
|
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* They are modified by the various transformation functions.
|
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|
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public PMatrix2D() {
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reset();
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/**
|
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* Create a new matrix, set to the identity matrix.
|
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*/
|
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public PMatrix2D() {
|
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reset();
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public PMatrix2D(PMatrix matrix) {
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set(matrix);
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public PMatrix2D(float m00, float m01, float m02,
|
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float m10, float m11, float m12) {
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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}
|
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public PMatrix2D(PMatrix matrix) {
|
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set(matrix);
|
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}
|
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/**
|
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|
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|
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* @throws IllegalArgumentException If <tt>matrix</tt> is not 2D.
|
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|
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|
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public void set(PMatrix matrix) {
|
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|
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if (matrix instanceof PMatrix2D) {
|
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PMatrix2D src = (PMatrix2D) matrix;
|
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|
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src.m10, src.m11, src.m12);
|
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|
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|
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@Override
|
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public void reset() {
|
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set(1, 0, 0,
|
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|
+
0, 1, 0);
|
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|
+
}
|
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|
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|
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public void set(float[] source) {
|
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|
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m00 = source[0];
|
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m01 = source[1];
|
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m02 = source[2];
|
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|
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/**
|
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* Returns a copy of this PMatrix.
|
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|
+
*/
|
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|
+
@Override
|
76
|
+
public PMatrix2D get() {
|
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|
+
PMatrix2D outgoing = new PMatrix2D();
|
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|
+
outgoing.set(this);
|
79
|
+
return outgoing;
|
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|
+
}
|
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81
|
|
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|
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/**
|
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|
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* Sets the matrix content.
|
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|
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*/
|
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|
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public void set(float m00, float m01, float m02,
|
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|
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float m10, float m11, float m12) {
|
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|
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this.m00 = m00;
|
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|
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this.m01 = m01;
|
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|
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this.m02 = m02;
|
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|
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this.m10 = m10;
|
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|
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this.m11 = m11;
|
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|
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this.m12 = m12;
|
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}
|
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|
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|
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|
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|
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|
83
|
+
/**
|
84
|
+
* Copies the matrix contents into a 6 entry float array.
|
85
|
+
* If target is null (or not the correct size), a new array will be created.
|
86
|
+
* Returned in the order {@code {m00, m01, m02, m10, m11, m12}}.
|
87
|
+
*/
|
88
|
+
@Override
|
89
|
+
public float[] get(float[] target) {
|
90
|
+
if ((target == null) || (target.length != 6)) {
|
91
|
+
target = new float[6];
|
92
|
+
}
|
93
|
+
target[0] = m00;
|
94
|
+
target[1] = m01;
|
95
|
+
target[2] = m02;
|
96
|
+
|
97
|
+
target[3] = m10;
|
98
|
+
target[4] = m11;
|
99
|
+
target[5] = m12;
|
100
|
+
|
101
|
+
return target;
|
102
|
+
}
|
103
|
+
|
104
|
+
|
105
|
+
/**
|
106
|
+
* If matrix is a PMatrix2D, sets this matrix to be a copy of it.
|
107
|
+
* @throws IllegalArgumentException If <tt>matrix</tt> is not 2D.
|
108
|
+
*/
|
109
|
+
public void set(PMatrix matrix) {
|
110
|
+
if (matrix instanceof PMatrix2D) {
|
111
|
+
PMatrix2D src = (PMatrix2D) matrix;
|
112
|
+
set(src.m00, src.m01, src.m02,
|
113
|
+
src.m10, src.m11, src.m12);
|
114
|
+
} else {
|
115
|
+
throw new IllegalArgumentException("PMatrix2D.set() only accepts PMatrix2D objects.");
|
116
|
+
}
|
117
|
+
}
|
118
|
+
|
119
|
+
|
120
|
+
/**
|
121
|
+
* Unavailable in 2D. Does nothing.
|
122
|
+
*/
|
123
|
+
public void set(PMatrix3D src) {
|
124
|
+
}
|
125
|
+
|
126
|
+
|
127
|
+
@Override
|
128
|
+
public void set(float[] source) {
|
129
|
+
m00 = source[0];
|
130
|
+
m01 = source[1];
|
131
|
+
m02 = source[2];
|
132
|
+
|
133
|
+
m10 = source[3];
|
134
|
+
m11 = source[4];
|
135
|
+
m12 = source[5];
|
136
|
+
}
|
137
|
+
|
138
|
+
|
139
|
+
/**
|
140
|
+
* Sets the matrix content.
|
141
|
+
*/
|
142
|
+
@Override
|
143
|
+
public void set(float m00, float m01, float m02,
|
144
|
+
float m10, float m11, float m12) {
|
145
|
+
this.m00 = m00; this.m01 = m01; this.m02 = m02;
|
146
|
+
this.m10 = m10; this.m11 = m11; this.m12 = m12;
|
147
|
+
}
|
148
|
+
|
149
|
+
|
150
|
+
/**
|
151
|
+
* Unavailable in 2D. Does nothing.
|
152
|
+
*/
|
153
|
+
public void set(float m00, float m01, float m02, float m03,
|
154
|
+
float m10, float m11, float m12, float m13,
|
155
|
+
float m20, float m21, float m22, float m23,
|
156
|
+
float m30, float m31, float m32, float m33) {
|
157
|
+
|
158
|
+
}
|
159
|
+
|
160
|
+
|
161
|
+
@Override
|
162
|
+
public void translate(float tx, float ty) {
|
163
|
+
m02 = tx*m00 + ty*m01 + m02;
|
164
|
+
m12 = tx*m10 + ty*m11 + m12;
|
165
|
+
}
|
166
|
+
|
167
|
+
|
168
|
+
/**
|
169
|
+
* Unavailable in 2D.
|
170
|
+
* @throws IllegalArgumentException
|
171
|
+
*/
|
172
|
+
@Override
|
173
|
+
public void translate(float x, float y, float z) {
|
174
|
+
throw new IllegalArgumentException("Cannot use translate(x, y, z) on a PMatrix2D.");
|
175
|
+
}
|
176
|
+
|
177
|
+
|
178
|
+
// Implementation roughly based on AffineTransform.
|
179
|
+
@Override
|
180
|
+
public void rotate(float angle) {
|
181
|
+
float s = sin(angle);
|
182
|
+
float c = cos(angle);
|
183
|
+
|
184
|
+
float temp1 = m00;
|
185
|
+
float temp2 = m01;
|
186
|
+
m00 = c * temp1 + s * temp2;
|
187
|
+
m01 = -s * temp1 + c * temp2;
|
188
|
+
temp1 = m10;
|
189
|
+
temp2 = m11;
|
190
|
+
m10 = c * temp1 + s * temp2;
|
191
|
+
m11 = -s * temp1 + c * temp2;
|
192
|
+
}
|
193
|
+
|
194
|
+
|
195
|
+
/**
|
196
|
+
* Unavailable in 2D.
|
197
|
+
* @throws IllegalArgumentException
|
198
|
+
*/
|
199
|
+
@Override
|
200
|
+
public void rotateX(float angle) {
|
201
|
+
throw new IllegalArgumentException("Cannot use rotateX() on a PMatrix2D.");
|
202
|
+
}
|
203
|
+
|
204
|
+
|
205
|
+
/**
|
206
|
+
* Unavailable in 2D.
|
207
|
+
* @throws IllegalArgumentException
|
208
|
+
*/
|
209
|
+
@Override
|
210
|
+
public void rotateY(float angle) {
|
211
|
+
throw new IllegalArgumentException("Cannot use rotateY() on a PMatrix2D.");
|
212
|
+
}
|
213
|
+
|
214
|
+
|
215
|
+
@Override
|
216
|
+
public void rotateZ(float angle) {
|
217
|
+
rotate(angle);
|
218
|
+
}
|
219
|
+
|
220
|
+
|
221
|
+
/**
|
222
|
+
* Unavailable in 2D.
|
223
|
+
* @throws IllegalArgumentException
|
224
|
+
*/
|
225
|
+
@Override
|
226
|
+
public void rotate(float angle, float v0, float v1, float v2) {
|
227
|
+
throw new IllegalArgumentException("Cannot use this version of rotate() on a PMatrix2D.");
|
228
|
+
}
|
229
|
+
|
230
|
+
|
231
|
+
@Override
|
232
|
+
public void scale(float s) {
|
233
|
+
scale(s, s);
|
234
|
+
}
|
235
|
+
|
236
|
+
|
237
|
+
@Override
|
238
|
+
public void scale(float sx, float sy) {
|
239
|
+
m00 *= sx; m01 *= sy;
|
240
|
+
m10 *= sx; m11 *= sy;
|
241
|
+
}
|
242
|
+
|
243
|
+
|
244
|
+
/**
|
245
|
+
* Unavailable in 2D.
|
246
|
+
* @throws IllegalArgumentException
|
247
|
+
*/
|
248
|
+
@Override
|
249
|
+
public void scale(float x, float y, float z) {
|
250
|
+
throw new IllegalArgumentException("Cannot use this version of scale() on a PMatrix2D.");
|
251
|
+
}
|
252
|
+
|
253
|
+
|
254
|
+
@Override
|
255
|
+
public void shearX(float angle) {
|
256
|
+
apply(1, 0, 1, tan(angle), 0, 0);
|
257
|
+
}
|
258
|
+
|
259
|
+
|
260
|
+
@Override
|
261
|
+
public void shearY(float angle) {
|
262
|
+
apply(1, 0, 1, 0, tan(angle), 0);
|
263
|
+
}
|
264
|
+
|
265
|
+
|
266
|
+
@Override
|
267
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public void apply(PMatrix source) {
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|
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if (source instanceof PMatrix2D) {
|
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|
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apply((PMatrix2D) source);
|
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|
+
} else if (source instanceof PMatrix3D) {
|
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apply((PMatrix3D) source);
|
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}
|
273
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+
}
|
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|
+
|
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|
+
|
276
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+
@Override
|
277
|
+
public void apply(PMatrix2D source) {
|
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|
+
apply(source.m00, source.m01, source.m02,
|
279
|
+
source.m10, source.m11, source.m12);
|
280
|
+
}
|
281
|
+
|
282
|
+
|
283
|
+
/**
|
284
|
+
* Unavailable in 2D.
|
285
|
+
* @throws IllegalArgumentException
|
286
|
+
*/
|
287
|
+
@Override
|
288
|
+
public void apply(PMatrix3D source) {
|
289
|
+
throw new IllegalArgumentException("Cannot use apply(PMatrix3D) on a PMatrix2D.");
|
290
|
+
}
|
291
|
+
|
292
|
+
|
293
|
+
@Override
|
294
|
+
public void apply(float n00, float n01, float n02,
|
295
|
+
float n10, float n11, float n12) {
|
296
|
+
float t0 = m00;
|
297
|
+
float t1 = m01;
|
298
|
+
m00 = n00 * t0 + n10 * t1;
|
299
|
+
m01 = n01 * t0 + n11 * t1;
|
300
|
+
m02 += n02 * t0 + n12 * t1;
|
301
|
+
|
302
|
+
t0 = m10;
|
303
|
+
t1 = m11;
|
304
|
+
m10 = n00 * t0 + n10 * t1;
|
305
|
+
m11 = n01 * t0 + n11 * t1;
|
306
|
+
m12 += n02 * t0 + n12 * t1;
|
307
|
+
}
|
308
|
+
|
309
|
+
|
310
|
+
/**
|
311
|
+
* Unavailable in 2D.
|
312
|
+
* @throws IllegalArgumentException
|
313
|
+
*/
|
314
|
+
public void apply(float n00, float n01, float n02, float n03,
|
315
|
+
float n10, float n11, float n12, float n13,
|
316
|
+
float n20, float n21, float n22, float n23,
|
317
|
+
float n30, float n31, float n32, float n33) {
|
318
|
+
throw new IllegalArgumentException("Cannot use this version of apply() on a PMatrix2D.");
|
319
|
+
}
|
320
|
+
|
321
|
+
|
322
|
+
/**
|
323
|
+
* Apply another matrix to the left of this one.
|
324
|
+
*/
|
325
|
+
@Override
|
326
|
+
public void preApply(PMatrix source) {
|
327
|
+
if (source instanceof PMatrix2D) {
|
328
|
+
preApply((PMatrix2D) source);
|
329
|
+
} else if (source instanceof PMatrix3D) {
|
330
|
+
preApply((PMatrix3D) source);
|
331
|
+
}
|
332
|
+
}
|
333
|
+
|
334
|
+
|
335
|
+
@Override
|
336
|
+
public void preApply(PMatrix2D left) {
|
337
|
+
preApply(left.m00, left.m01, left.m02,
|
338
|
+
left.m10, left.m11, left.m12);
|
339
|
+
}
|
340
|
+
|
341
|
+
|
342
|
+
/**
|
343
|
+
* Unavailable in 2D.
|
344
|
+
* @throws IllegalArgumentException
|
345
|
+
*/
|
346
|
+
@Override
|
347
|
+
public void preApply(PMatrix3D left) {
|
348
|
+
throw new IllegalArgumentException("Cannot use preApply(PMatrix3D) on a PMatrix2D.");
|
349
|
+
}
|
141
350
|
|
142
|
-
}
|
143
351
|
|
144
|
-
|
145
|
-
|
146
|
-
|
147
|
-
|
352
|
+
@Override
|
353
|
+
public void preApply(float n00, float n01, float n02,
|
354
|
+
float n10, float n11, float n12) {
|
355
|
+
float t0 = m02;
|
356
|
+
float t1 = m12;
|
357
|
+
n02 += t0 * n00 + t1 * n01;
|
358
|
+
n12 += t0 * n10 + t1 * n11;
|
359
|
+
|
360
|
+
m02 = n02;
|
361
|
+
m12 = n12;
|
362
|
+
|
363
|
+
t0 = m00;
|
364
|
+
t1 = m10;
|
365
|
+
m00 = t0 * n00 + t1 * n01;
|
366
|
+
m10 = t0 * n10 + t1 * n11;
|
367
|
+
|
368
|
+
t0 = m01;
|
369
|
+
t1 = m11;
|
370
|
+
m01 = t0 * n00 + t1 * n01;
|
371
|
+
m11 = t0 * n10 + t1 * n11;
|
372
|
+
}
|
373
|
+
|
374
|
+
|
375
|
+
/**
|
376
|
+
* Unavailable in 2D.
|
377
|
+
* @throws IllegalArgumentException
|
378
|
+
*/
|
379
|
+
public void preApply(float n00, float n01, float n02, float n03,
|
380
|
+
float n10, float n11, float n12, float n13,
|
381
|
+
float n20, float n21, float n22, float n23,
|
382
|
+
float n30, float n31, float n32, float n33) {
|
383
|
+
throw new IllegalArgumentException("Cannot use this version of preApply() on a PMatrix2D.");
|
384
|
+
}
|
385
|
+
|
386
|
+
|
387
|
+
//////////////////////////////////////////////////////////////
|
388
|
+
|
389
|
+
|
390
|
+
/**
|
391
|
+
* {@inheritDoc}
|
392
|
+
* Ignores any z component.
|
393
|
+
*/
|
394
|
+
public PVector mult(PVector source, PVector target) {
|
395
|
+
if (target == null) {
|
396
|
+
target = new PVector();
|
397
|
+
}
|
398
|
+
target.x = m00*source.x + m01*source.y + m02;
|
399
|
+
target.y = m10*source.x + m11*source.y + m12;
|
400
|
+
return target;
|
401
|
+
}
|
148
402
|
|
149
|
-
/**
|
150
|
-
* Unavailable in 2D.
|
151
|
-
*
|
152
|
-
* @throws IllegalArgumentException
|
153
|
-
*/
|
154
|
-
public void translate(float x, float y, float z) {
|
155
|
-
throw new IllegalArgumentException("Cannot use translate(x, y, z) on a PMatrix2D.");
|
156
|
-
}
|
157
403
|
|
158
|
-
|
159
|
-
|
160
|
-
|
161
|
-
|
162
|
-
|
163
|
-
|
164
|
-
|
165
|
-
|
166
|
-
m01 = -s * temp1 + c * temp2;
|
167
|
-
temp1 = m10;
|
168
|
-
temp2 = m11;
|
169
|
-
m10 = c * temp1 + s * temp2;
|
170
|
-
m11 = -s * temp1 + c * temp2;
|
404
|
+
/**
|
405
|
+
* Multiply a two element vector against this matrix.
|
406
|
+
* If out is null or not length four, a new float array will be returned.
|
407
|
+
* The values for vec and out can be the same (though that's less efficient).
|
408
|
+
*/
|
409
|
+
public float[] mult(float[] vec, float[] out) {
|
410
|
+
if (out == null || out.length != 2) {
|
411
|
+
out = new float[2];
|
171
412
|
}
|
172
413
|
|
173
|
-
|
174
|
-
|
175
|
-
|
176
|
-
* @throws IllegalArgumentException
|
177
|
-
*/
|
178
|
-
public void rotateX(float angle) {
|
179
|
-
throw new IllegalArgumentException("Cannot use rotateX() on a PMatrix2D.");
|
180
|
-
}
|
414
|
+
if (vec == out) {
|
415
|
+
float tx = m00*vec[0] + m01*vec[1] + m02;
|
416
|
+
float ty = m10*vec[0] + m11*vec[1] + m12;
|
181
417
|
|
182
|
-
|
183
|
-
|
184
|
-
*
|
185
|
-
* @throws IllegalArgumentException
|
186
|
-
*/
|
187
|
-
public void rotateY(float angle) {
|
188
|
-
throw new IllegalArgumentException("Cannot use rotateY() on a PMatrix2D.");
|
189
|
-
}
|
418
|
+
out[0] = tx;
|
419
|
+
out[1] = ty;
|
190
420
|
|
191
|
-
|
192
|
-
|
421
|
+
} else {
|
422
|
+
out[0] = m00*vec[0] + m01*vec[1] + m02;
|
423
|
+
out[1] = m10*vec[0] + m11*vec[1] + m12;
|
193
424
|
}
|
194
425
|
|
195
|
-
|
196
|
-
|
197
|
-
*
|
198
|
-
* @throws IllegalArgumentException
|
199
|
-
*/
|
200
|
-
public void rotate(float angle, float v0, float v1, float v2) {
|
201
|
-
throw new IllegalArgumentException("Cannot use this version of rotate() on a PMatrix2D.");
|
202
|
-
}
|
426
|
+
return out;
|
427
|
+
}
|
203
428
|
|
204
|
-
public void scale(float s) {
|
205
|
-
scale(s, s);
|
206
|
-
}
|
207
429
|
|
208
|
-
|
209
|
-
|
210
|
-
|
211
|
-
|
212
|
-
|
213
|
-
|
430
|
+
/**
|
431
|
+
* Returns the x-coordinate of the result of multiplying the point (x, y)
|
432
|
+
* by this matrix.
|
433
|
+
*/
|
434
|
+
public float multX(float x, float y) {
|
435
|
+
return m00*x + m01*y + m02;
|
436
|
+
}
|
214
437
|
|
215
|
-
/**
|
216
|
-
* Unavailable in 2D.
|
217
|
-
*
|
218
|
-
* @throws IllegalArgumentException
|
219
|
-
*/
|
220
|
-
public void scale(float x, float y, float z) {
|
221
|
-
throw new IllegalArgumentException("Cannot use this version of scale() on a PMatrix2D.");
|
222
|
-
}
|
223
438
|
|
224
|
-
|
225
|
-
|
226
|
-
|
439
|
+
/**
|
440
|
+
* Returns the y-coordinate of the result of multiplying the point (x, y)
|
441
|
+
* by this matrix.
|
442
|
+
*/
|
443
|
+
public float multY(float x, float y) {
|
444
|
+
return m10*x + m11*y + m12;
|
445
|
+
}
|
227
446
|
|
228
|
-
public void shearY(float angle) {
|
229
|
-
apply(1, 0, 1, 0, tan(angle), 0);
|
230
|
-
}
|
231
447
|
|
232
|
-
public void apply(PMatrix source) {
|
233
|
-
if (source instanceof PMatrix2D) {
|
234
|
-
apply((PMatrix2D) source);
|
235
|
-
} else if (source instanceof PMatrix3D) {
|
236
|
-
apply((PMatrix3D) source);
|
237
|
-
}
|
238
|
-
}
|
239
448
|
|
240
|
-
|
241
|
-
|
242
|
-
|
243
|
-
|
449
|
+
/**
|
450
|
+
* Unavailable in 2D. Does nothing.
|
451
|
+
*/
|
452
|
+
@Override
|
453
|
+
public void transpose() {
|
454
|
+
}
|
244
455
|
|
245
|
-
/**
|
246
|
-
* Unavailable in 2D.
|
247
|
-
*
|
248
|
-
* @throws IllegalArgumentException
|
249
|
-
*/
|
250
|
-
public void apply(PMatrix3D source) {
|
251
|
-
throw new IllegalArgumentException("Cannot use apply(PMatrix3D) on a PMatrix2D.");
|
252
|
-
}
|
253
456
|
|
254
|
-
|
255
|
-
|
256
|
-
|
257
|
-
|
258
|
-
|
259
|
-
|
260
|
-
|
261
|
-
|
262
|
-
t0 = m10;
|
263
|
-
t1 = m11;
|
264
|
-
m10 = n00 * t0 + n10 * t1;
|
265
|
-
m11 = n01 * t0 + n11 * t1;
|
266
|
-
m12 += n02 * t0 + n12 * t1;
|
457
|
+
/*
|
458
|
+
* Implementation stolen from OpenJDK.
|
459
|
+
*/
|
460
|
+
@Override
|
461
|
+
public boolean invert() {
|
462
|
+
float determinant = determinant();
|
463
|
+
if (Math.abs(determinant) <= Float.MIN_VALUE) {
|
464
|
+
return false;
|
267
465
|
}
|
268
466
|
|
269
|
-
|
270
|
-
|
271
|
-
|
272
|
-
|
273
|
-
|
274
|
-
|
275
|
-
float n10, float n11, float n12, float n13,
|
276
|
-
float n20, float n21, float n22, float n23,
|
277
|
-
float n30, float n31, float n32, float n33) {
|
278
|
-
throw new IllegalArgumentException("Cannot use this version of apply() on a PMatrix2D.");
|
279
|
-
}
|
467
|
+
float t00 = m00;
|
468
|
+
float t01 = m01;
|
469
|
+
float t02 = m02;
|
470
|
+
float t10 = m10;
|
471
|
+
float t11 = m11;
|
472
|
+
float t12 = m12;
|
280
473
|
|
281
|
-
|
282
|
-
|
283
|
-
|
284
|
-
|
285
|
-
|
286
|
-
|
287
|
-
} else if (source instanceof PMatrix3D) {
|
288
|
-
preApply((PMatrix3D) source);
|
289
|
-
}
|
290
|
-
}
|
474
|
+
m00 = t11 / determinant;
|
475
|
+
m10 = -t10 / determinant;
|
476
|
+
m01 = -t01 / determinant;
|
477
|
+
m11 = t00 / determinant;
|
478
|
+
m02 = (t01 * t12 - t11 * t02) / determinant;
|
479
|
+
m12 = (t10 * t02 - t00 * t12) / determinant;
|
291
480
|
|
292
|
-
|
293
|
-
|
294
|
-
left.m10, left.m11, left.m12);
|
295
|
-
}
|
481
|
+
return true;
|
482
|
+
}
|
296
483
|
|
297
|
-
/**
|
298
|
-
* Unavailable in 2D.
|
299
|
-
*
|
300
|
-
* @throws IllegalArgumentException
|
301
|
-
*/
|
302
|
-
public void preApply(PMatrix3D left) {
|
303
|
-
throw new IllegalArgumentException("Cannot use preApply(PMatrix3D) on a PMatrix2D.");
|
304
|
-
}
|
305
484
|
|
306
|
-
|
307
|
-
|
308
|
-
|
309
|
-
|
310
|
-
|
311
|
-
|
312
|
-
|
313
|
-
m02 = n02;
|
314
|
-
m12 = n12;
|
315
|
-
|
316
|
-
t0 = m00;
|
317
|
-
t1 = m10;
|
318
|
-
m00 = t0 * n00 + t1 * n01;
|
319
|
-
m10 = t0 * n10 + t1 * n11;
|
320
|
-
|
321
|
-
t0 = m01;
|
322
|
-
t1 = m11;
|
323
|
-
m01 = t0 * n00 + t1 * n01;
|
324
|
-
m11 = t0 * n10 + t1 * n11;
|
325
|
-
}
|
485
|
+
/**
|
486
|
+
* @return the determinant of the matrix
|
487
|
+
*/
|
488
|
+
@Override
|
489
|
+
public float determinant() {
|
490
|
+
return m00 * m11 - m01 * m10;
|
491
|
+
}
|
326
492
|
|
327
|
-
/**
|
328
|
-
* Unavailable in 2D.
|
329
|
-
*
|
330
|
-
* @throws IllegalArgumentException
|
331
|
-
*/
|
332
|
-
public void preApply(float n00, float n01, float n02, float n03,
|
333
|
-
float n10, float n11, float n12, float n13,
|
334
|
-
float n20, float n21, float n22, float n23,
|
335
|
-
float n30, float n31, float n32, float n33) {
|
336
|
-
throw new IllegalArgumentException("Cannot use this version of preApply() on a PMatrix2D.");
|
337
|
-
}
|
338
493
|
|
339
|
-
|
340
|
-
/**
|
341
|
-
* {@inheritDoc} Ignores any z component.
|
342
|
-
*/
|
343
|
-
public PVector mult(PVector source, PVector target) {
|
344
|
-
if (target == null) {
|
345
|
-
target = new PVector();
|
346
|
-
}
|
347
|
-
target.x = m00 * source.x + m01 * source.y + m02;
|
348
|
-
target.y = m10 * source.x + m11 * source.y + m12;
|
349
|
-
return target;
|
350
|
-
}
|
494
|
+
//////////////////////////////////////////////////////////////
|
351
495
|
|
352
|
-
/**
|
353
|
-
* Multiply a two element vector against this matrix. If out is null or not
|
354
|
-
* length four, a new float array will be returned. The values for vec and
|
355
|
-
* out can be the same (though that's less efficient).
|
356
|
-
*/
|
357
|
-
public float[] mult(float vec[], float out[]) {
|
358
|
-
if (out == null || out.length != 2) {
|
359
|
-
out = new float[2];
|
360
|
-
}
|
361
|
-
|
362
|
-
if (vec == out) {
|
363
|
-
float tx = m00 * vec[0] + m01 * vec[1] + m02;
|
364
|
-
float ty = m10 * vec[0] + m11 * vec[1] + m12;
|
365
|
-
|
366
|
-
out[0] = tx;
|
367
|
-
out[1] = ty;
|
368
|
-
|
369
|
-
} else {
|
370
|
-
out[0] = m00 * vec[0] + m01 * vec[1] + m02;
|
371
|
-
out[1] = m10 * vec[0] + m11 * vec[1] + m12;
|
372
|
-
}
|
373
|
-
|
374
|
-
return out;
|
375
|
-
}
|
376
496
|
|
377
|
-
|
378
|
-
|
379
|
-
|
380
|
-
*/
|
381
|
-
public float multX(float x, float y) {
|
382
|
-
return m00 * x + m01 * y + m02;
|
383
|
-
}
|
497
|
+
public void print() {
|
498
|
+
int big = (int) abs(max(PApplet.max(abs(m00), abs(m01), abs(m02)),
|
499
|
+
PApplet.max(abs(m10), abs(m11), abs(m12))));
|
384
500
|
|
385
|
-
|
386
|
-
|
387
|
-
|
388
|
-
|
389
|
-
|
390
|
-
return m10 * x + m11 * y + m12;
|
501
|
+
int digits = 1;
|
502
|
+
if (Float.isNaN(big) || Float.isInfinite(big)) { // avoid infinite loop
|
503
|
+
digits = 5;
|
504
|
+
} else {
|
505
|
+
while ((big /= 10) != 0) digits++; // cheap log()
|
391
506
|
}
|
392
507
|
|
393
|
-
|
394
|
-
|
395
|
-
|
396
|
-
public void transpose() {
|
397
|
-
}
|
508
|
+
System.out.println(PApplet.nfs(m00, digits, 4) + " " +
|
509
|
+
PApplet.nfs(m01, digits, 4) + " " +
|
510
|
+
PApplet.nfs(m02, digits, 4));
|
398
511
|
|
512
|
+
System.out.println(PApplet.nfs(m10, digits, 4) + " " +
|
513
|
+
PApplet.nfs(m11, digits, 4) + " " +
|
514
|
+
PApplet.nfs(m12, digits, 4));
|
399
515
|
|
400
|
-
|
401
|
-
|
402
|
-
*/
|
403
|
-
public boolean invert() {
|
404
|
-
float determinant = determinant();
|
405
|
-
if (Math.abs(determinant) <= Float.MIN_VALUE) {
|
406
|
-
return false;
|
407
|
-
}
|
408
|
-
|
409
|
-
float t00 = m00;
|
410
|
-
float t01 = m01;
|
411
|
-
float t02 = m02;
|
412
|
-
float t10 = m10;
|
413
|
-
float t11 = m11;
|
414
|
-
float t12 = m12;
|
415
|
-
|
416
|
-
m00 = t11 / determinant;
|
417
|
-
m10 = -t10 / determinant;
|
418
|
-
m01 = -t01 / determinant;
|
419
|
-
m11 = t00 / determinant;
|
420
|
-
m02 = (t01 * t12 - t11 * t02) / determinant;
|
421
|
-
m12 = (t10 * t02 - t00 * t12) / determinant;
|
422
|
-
|
423
|
-
return true;
|
424
|
-
}
|
516
|
+
System.out.println();
|
517
|
+
}
|
425
518
|
|
426
|
-
/**
|
427
|
-
* @return the determinant of the matrix
|
428
|
-
*/
|
429
|
-
public float determinant() {
|
430
|
-
return m00 * m11 - m01 * m10;
|
431
|
-
}
|
432
519
|
|
433
|
-
|
434
|
-
public void print() {
|
435
|
-
int big = (int) abs(max(PApplet.max(abs(m00), abs(m01), abs(m02)),
|
436
|
-
PApplet.max(abs(m10), abs(m11), abs(m12))));
|
437
|
-
|
438
|
-
int digits = 1;
|
439
|
-
if (Float.isNaN(big) || Float.isInfinite(big)) { // avoid infinite loop
|
440
|
-
digits = 5;
|
441
|
-
} else {
|
442
|
-
while ((big /= 10) != 0) {
|
443
|
-
digits++; // cheap log()
|
444
|
-
}
|
445
|
-
}
|
446
|
-
|
447
|
-
System.out.println(PApplet.nfs(m00, digits, 4) + " "
|
448
|
-
+ PApplet.nfs(m01, digits, 4) + " "
|
449
|
-
+ PApplet.nfs(m02, digits, 4));
|
450
|
-
|
451
|
-
System.out.println(PApplet.nfs(m10, digits, 4) + " "
|
452
|
-
+ PApplet.nfs(m11, digits, 4) + " "
|
453
|
-
+ PApplet.nfs(m12, digits, 4));
|
454
|
-
|
455
|
-
System.out.println();
|
456
|
-
}
|
520
|
+
//////////////////////////////////////////////////////////////
|
457
521
|
|
458
|
-
|
459
|
-
|
460
|
-
|
461
|
-
// of whether the matrix is in fact identity internally.)
|
462
|
-
protected boolean isIdentity() {
|
463
|
-
return ((m00 == 1) && (m01 == 0) && (m02 == 0)
|
464
|
-
&& (m10 == 0) && (m11 == 1) && (m12 == 0));
|
465
|
-
}
|
522
|
+
// TODO these need to be added as regular API, but the naming and
|
523
|
+
// implementation needs to be improved first. (e.g. actually keeping track
|
524
|
+
// of whether the matrix is in fact identity internally.)
|
466
525
|
|
467
|
-
// TODO make this more efficient, or move into PMatrix2D
|
468
|
-
protected boolean isWarped() {
|
469
|
-
return ((m00 != 1) || (m01 != 0)
|
470
|
-
&& (m10 != 0) || (m11 != 1));
|
471
|
-
}
|
472
526
|
|
473
|
-
|
474
|
-
|
475
|
-
|
476
|
-
|
527
|
+
protected boolean isIdentity() {
|
528
|
+
return ((m00 == 1) && (m01 == 0) && (m02 == 0) &&
|
529
|
+
(m10 == 0) && (m11 == 1) && (m12 == 0));
|
530
|
+
}
|
477
531
|
|
478
|
-
static private final float abs(float a) {
|
479
|
-
return (a < 0) ? -a : a;
|
480
|
-
}
|
481
532
|
|
482
|
-
|
483
|
-
|
484
|
-
|
533
|
+
// TODO make this more efficient, or move into PMatrix2D
|
534
|
+
protected boolean isWarped() {
|
535
|
+
return ((m00 != 1) || (m01 != 0) &&
|
536
|
+
(m10 != 0) || (m11 != 1));
|
537
|
+
}
|
485
538
|
|
486
|
-
static private final float cos(float angle) {
|
487
|
-
return (float) Math.cos(angle);
|
488
|
-
}
|
489
539
|
|
490
|
-
|
491
|
-
|
492
|
-
|
540
|
+
//////////////////////////////////////////////////////////////
|
541
|
+
|
542
|
+
|
543
|
+
private static float max(float a, float b) {
|
544
|
+
return (a > b) ? a : b;
|
545
|
+
}
|
546
|
+
|
547
|
+
private static float abs(float a) {
|
548
|
+
return (a < 0) ? -a : a;
|
549
|
+
}
|
550
|
+
|
551
|
+
private static float sin(float angle) {
|
552
|
+
return (float)Math.sin(angle);
|
553
|
+
}
|
554
|
+
|
555
|
+
private static float cos(float angle) {
|
556
|
+
return (float)Math.cos(angle);
|
557
|
+
}
|
558
|
+
|
559
|
+
private static float tan(float angle) {
|
560
|
+
return (float)Math.tan(angle);
|
561
|
+
}
|
493
562
|
}
|