propane 3.1.0.pre-java → 3.2.0-java
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- checksums.yaml +4 -4
- data/.mvn/wrapper/maven-wrapper.properties +1 -0
- data/CHANGELOG.md +1 -5
- data/README.md +23 -12
- data/Rakefile +23 -12
- data/lib/propane/helpers/version_error.rb +6 -0
- data/lib/propane/runner.rb +12 -0
- data/lib/propane/version.rb +1 -1
- data/library/slider/slider.rb +1 -1
- data/mvnw +234 -0
- data/mvnw.cmd +145 -0
- data/pom.xml +28 -27
- data/propane.gemspec +2 -2
- data/src/main/java/japplemenubar/JAppleMenuBar.java +41 -47
- data/src/main/java/monkstone/ColorUtil.java +1 -1
- data/src/main/java/monkstone/MathToolModule.java +12 -11
- data/src/main/java/monkstone/PropaneLibrary.java +9 -10
- data/src/main/java/monkstone/core/LibraryProxy.java +124 -113
- data/src/main/java/monkstone/fastmath/Deglut.java +86 -89
- data/src/main/java/monkstone/filechooser/Chooser.java +7 -13
- data/src/main/java/monkstone/noise/SimplexNoise.java +0 -1
- data/src/main/java/monkstone/slider/CustomHorizontalSlider.java +4 -4
- data/src/main/java/monkstone/slider/CustomVerticalSlider.java +1 -1
- data/src/main/java/monkstone/slider/SimpleHorizontalSlider.java +9 -9
- data/src/main/java/monkstone/slider/SimpleSlider.java +0 -9
- data/src/main/java/monkstone/slider/SimpleVerticalSlider.java +11 -13
- data/src/main/java/monkstone/slider/Slider.java +1 -1
- data/src/main/java/monkstone/slider/SliderBar.java +1 -1
- data/src/main/java/monkstone/slider/SliderGroup.java +1 -1
- data/src/main/java/monkstone/slider/WheelHandler.java +8 -9
- data/src/main/java/monkstone/vecmath/AppRender.java +2 -2
- data/src/main/java/monkstone/vecmath/ShapeRender.java +2 -2
- data/src/main/java/monkstone/vecmath/package-info.java +2 -2
- data/src/main/java/monkstone/vecmath/vec2/Vec2.java +2 -2
- data/src/main/java/monkstone/vecmath/vec3/Vec3.java +1 -1
- data/src/main/java/monkstone/videoevent/VideoInterface.java +11 -5
- data/src/main/java/monkstone/videoevent/package-info.java +2 -2
- data/src/main/java/processing/awt/PGraphicsJava2D.java +1742 -2243
- data/src/main/java/processing/awt/PShapeJava2D.java +268 -270
- data/src/main/java/processing/awt/PSurfaceAWT.java +821 -920
- data/src/main/java/processing/core/DesktopHandler.java +94 -0
- data/src/main/java/processing/core/PApplet.java +14170 -14082
- data/src/main/java/processing/core/PConstants.java +447 -473
- data/src/main/java/processing/core/PFont.java +867 -873
- data/src/main/java/processing/core/PGraphics.java +7193 -7428
- data/src/main/java/processing/core/PImage.java +3051 -3117
- data/src/main/java/processing/core/PMatrix.java +159 -172
- data/src/main/java/processing/core/PMatrix2D.java +403 -444
- data/src/main/java/processing/core/PMatrix3D.java +735 -749
- data/src/main/java/processing/core/PShape.java +2651 -2793
- data/src/main/java/processing/core/PShapeOBJ.java +415 -422
- data/src/main/java/processing/core/PShapeSVG.java +1466 -1475
- data/src/main/java/processing/core/PStyle.java +37 -40
- data/src/main/java/processing/core/PSurface.java +98 -103
- data/src/main/java/processing/core/PSurfaceNone.java +208 -236
- data/src/main/java/processing/core/PVector.java +961 -990
- data/src/main/java/processing/data/DoubleDict.java +709 -753
- data/src/main/java/processing/data/DoubleList.java +695 -748
- data/src/main/java/processing/data/FloatDict.java +702 -746
- data/src/main/java/processing/data/FloatList.java +697 -751
- data/src/main/java/processing/data/IntDict.java +673 -718
- data/src/main/java/processing/data/IntList.java +633 -699
- data/src/main/java/processing/data/JSONArray.java +873 -931
- data/src/main/java/processing/data/JSONObject.java +1165 -1262
- data/src/main/java/processing/data/JSONTokener.java +341 -351
- data/src/main/java/processing/data/LongDict.java +662 -707
- data/src/main/java/processing/data/LongList.java +634 -700
- data/src/main/java/processing/data/Sort.java +41 -37
- data/src/main/java/processing/data/StringDict.java +486 -522
- data/src/main/java/processing/data/StringList.java +580 -624
- data/src/main/java/processing/data/Table.java +3508 -3686
- data/src/main/java/processing/data/TableRow.java +183 -182
- data/src/main/java/processing/data/XML.java +883 -957
- data/src/main/java/processing/event/Event.java +66 -87
- data/src/main/java/processing/event/KeyEvent.java +41 -48
- data/src/main/java/processing/event/MouseEvent.java +93 -103
- data/src/main/java/processing/event/TouchEvent.java +6 -10
- data/src/main/java/processing/javafx/PGraphicsFX2D.java +5 -69
- data/src/main/java/processing/javafx/PSurfaceFX.java +2 -7
- data/src/main/java/processing/opengl/FontTexture.java +270 -290
- data/src/main/java/processing/opengl/FrameBuffer.java +363 -375
- data/src/main/java/processing/opengl/LinePath.java +500 -543
- data/src/main/java/processing/opengl/LineStroker.java +582 -593
- data/src/main/java/processing/opengl/PGL.java +2881 -2904
- data/src/main/java/processing/opengl/PGraphics2D.java +315 -408
- data/src/main/java/processing/opengl/PGraphics3D.java +72 -107
- data/src/main/java/processing/opengl/PGraphicsOpenGL.java +12043 -12230
- data/src/main/java/processing/opengl/PJOGL.java +1681 -1745
- data/src/main/java/processing/opengl/PShader.java +1257 -1260
- data/src/main/java/processing/opengl/PShapeOpenGL.java +4599 -4662
- data/src/main/java/processing/opengl/PSurfaceJOGL.java +1030 -1047
- data/src/main/java/processing/opengl/Texture.java +1397 -1462
- data/src/main/java/processing/opengl/VertexBuffer.java +55 -57
- data/src/main/resources/icon/icon-1024.png +0 -0
- data/src/main/resources/icon/icon-128.png +0 -0
- data/src/main/resources/icon/icon-16.png +0 -0
- data/src/main/resources/icon/icon-256.png +0 -0
- data/src/main/resources/icon/icon-32.png +0 -0
- data/src/main/resources/icon/icon-48.png +0 -0
- data/src/main/resources/icon/icon-512.png +0 -0
- data/src/main/resources/icon/icon-64.png +0 -0
- data/vendors/Rakefile +1 -1
- metadata +12 -8
- data/src/main/java/processing/core/ThinkDifferent.java +0 -70
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/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
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/*
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Part of the Processing project - http://processing.org
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Public License along with this library; if not, write to the
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Free Software Foundation, Inc., 59 Temple Place, Suite 330,
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Boston, MA 02111-1307 USA
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*/
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*/
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package processing.opengl;
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import processing.core.PApplet;
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import java.nio.IntBuffer;
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/**
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* Encapsulates a Frame Buffer Object for offscreen rendering.
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* not available.
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* Encapsulates a Frame Buffer Object for offscreen rendering. When created with
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* onscreen == true, it represents the normal framebuffer. Needed by the stack
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* mechanism in OPENGL2 to return to onscreen rendering after a sequence of
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* pushFramebuffer calls. It transparently handles the situations when the FBO
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* extension is not available.
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*
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* By Andres Colubri.
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*/
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public class FrameBuffer implements PConstants {
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protected PGraphicsOpenGL pg;
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protected PGL pgl;
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protected int context; // The context that created this framebuffer.
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public int glFbo;
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public int glDepth;
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public int glStencil;
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public int glDepthStencil;
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public int glMultisample;
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public int width;
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public int height;
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private GLResourceFrameBuffer glres;
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protected PGraphicsOpenGL pg;
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protected PGL pgl;
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protected int context; // The context that created this framebuffer.
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public int glFbo;
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public int glDepth;
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public int glStencil;
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public int glDepthStencil;
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public int glMultisample;
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public int width;
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public int height;
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private GLResourceFrameBuffer glres;
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protected IntBuffer pixelBuffer;
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protected int depthBits;
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protected int stencilBits;
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protected boolean packedDepthStencil;
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protected boolean multisample;
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protected int nsamples;
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pgl = pg.pgl;
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context = pgl.createEmptyContext();
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}
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protected int numColorBuffers;
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protected Texture[] colorBufferTex;
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protected boolean screenFb;
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protected boolean noDepth;
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int depthBits, int stencilBits, boolean packedDepthStencil,
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boolean screen) {
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this(pg);
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glFbo = 0;
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glDepth = 0;
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glStencil = 0;
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glDepthStencil = 0;
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if (screen) {
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// If this framebuffer is used to represent a on-screen buffer,
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// then it doesn't make it sense for it to have multisampling,
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// color, depth or stencil buffers.
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depthBits = stencilBits = samples = colorBuffers = 0;
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}
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width = w;
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height = h;
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multisample = true;
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nsamples = samples;
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} else {
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nsamples = 1;
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}
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numColorBuffers = colorBuffers;
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colorBufferTex = new Texture[numColorBuffers];
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for (int i = 0; i < numColorBuffers; i++) {
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colorBufferTex[i] = null;
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}
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this.packedDepthStencil = false;
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} else {
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// When combined depth/stencil format is required, the depth and stencil
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// used.
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this.depthBits = 24;
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this.stencilBits = 8;
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this.packedDepthStencil = true;
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} else {
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this.depthBits = depthBits;
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this.stencilBits = stencilBits;
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this.packedDepthStencil = false;
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}
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screenFb = screen;
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allocate();
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}
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FrameBuffer(PGraphicsOpenGL pg, int w, int h) {
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this(pg, w, h, 1, 1, 0, 0, false, false);
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FrameBuffer(PGraphicsOpenGL pg, int w, int h, boolean screen) {
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this(pg, w, h, 1, 1, 0, 0, false, screen);
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}
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protected IntBuffer pixelBuffer;
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FrameBuffer(PGraphicsOpenGL pg) {
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this.pg = pg;
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pgl = pg.pgl;
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context = pgl.createEmptyContext();
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}
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FrameBuffer(PGraphicsOpenGL pg, int w, int h, int samples, int colorBuffers,
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boolean screen) {
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this(pg);
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glFbo = 0;
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glDepth = 0;
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numColorBuffers = colorBuffers;
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colorBufferTex = new Texture[numColorBuffers];
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this.packedDepthStencil = false;
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} else {
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// When combined depth/stencil format is required, the depth and stencil
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// used.
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this.depthBits = 24;
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this.stencilBits = 8;
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this.packedDepthStencil = true;
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} else {
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this.depthBits = depthBits;
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this.stencilBits = stencilBits;
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}
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}
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pgl.bindFramebufferImpl(PGL.FRAMEBUFFER, glFbo);
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screenFb = screen;
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allocate();
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pgl.enable(PGL.DEPTH_TEST);
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} else {
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pgl.disable(PGL.DEPTH_TEST);
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pixelBuffer = null;
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}
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}
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pixelBuffer.rewind();
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pgl.readPixels(0, 0, width, height, PGL.RGBA, PGL.UNSIGNED_BYTE,
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pixelBuffer);
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}
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public void getPixels(int[] pixels) {
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pixelBuffer.get(pixels, 0, pixels.length);
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pixelBuffer.rewind();
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FrameBuffer(PGraphicsOpenGL pg, int w, int h) {
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this(pg, w, h, 1, 1, 0, 0, false, false);
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}
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public IntBuffer getPixelBuffer() {
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}
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}
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public boolean hasStencilBuffer() {
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return 0 < stencilBits;
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}
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public void setFBO(int id) {
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if (screenFb) {
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glFbo = id;
|
141
|
+
FrameBuffer(PGraphicsOpenGL pg, int w, int h, boolean screen) {
|
142
|
+
this(pg, w, h, 1, 1, 0, 0, false, screen);
|
235
143
|
}
|
236
|
-
}
|
237
|
-
|
238
|
-
///////////////////////////////////////////////////////////
|
239
|
-
|
240
|
-
// Color buffer setters.
|
241
|
-
|
242
144
|
|
243
|
-
|
244
|
-
|
245
|
-
|
246
|
-
|
247
|
-
|
248
|
-
|
249
|
-
|
250
|
-
|
145
|
+
public void clear() {
|
146
|
+
pg.pushFramebuffer();
|
147
|
+
pg.setFramebuffer(this);
|
148
|
+
pgl.clearDepth(1);
|
149
|
+
pgl.clearStencil(0);
|
150
|
+
pgl.clearColor(0, 0, 0, 0);
|
151
|
+
pgl.clear(PGL.DEPTH_BUFFER_BIT
|
152
|
+
| PGL.STENCIL_BUFFER_BIT
|
153
|
+
| PGL.COLOR_BUFFER_BIT);
|
154
|
+
pg.popFramebuffer();
|
155
|
+
}
|
251
156
|
|
157
|
+
public void copyColor(FrameBuffer dest) {
|
158
|
+
copy(dest, PGL.COLOR_BUFFER_BIT);
|
159
|
+
}
|
252
160
|
|
253
|
-
|
254
|
-
|
161
|
+
public void copyDepth(FrameBuffer dest) {
|
162
|
+
copy(dest, PGL.DEPTH_BUFFER_BIT);
|
163
|
+
}
|
255
164
|
|
256
|
-
|
257
|
-
|
258
|
-
"buffers.");
|
165
|
+
public void copyStencil(FrameBuffer dest) {
|
166
|
+
copy(dest, PGL.STENCIL_BUFFER_BIT);
|
259
167
|
}
|
260
168
|
|
261
|
-
|
262
|
-
|
169
|
+
public void copy(FrameBuffer dest, int mask) {
|
170
|
+
pgl.bindFramebufferImpl(PGL.READ_FRAMEBUFFER, this.glFbo);
|
171
|
+
pgl.bindFramebufferImpl(PGL.DRAW_FRAMEBUFFER, dest.glFbo);
|
172
|
+
pgl.blitFramebuffer(0, 0, this.width, this.height,
|
173
|
+
0, 0, dest.width, dest.height, mask, PGL.NEAREST);
|
174
|
+
pgl.bindFramebufferImpl(PGL.READ_FRAMEBUFFER, pg.getCurrentFB().glFbo);
|
175
|
+
pgl.bindFramebufferImpl(PGL.DRAW_FRAMEBUFFER, pg.getCurrentFB().glFbo);
|
263
176
|
}
|
264
177
|
|
265
|
-
|
266
|
-
|
178
|
+
public void bind() {
|
179
|
+
pgl.bindFramebufferImpl(PGL.FRAMEBUFFER, glFbo);
|
180
|
+
}
|
267
181
|
|
268
|
-
|
269
|
-
|
270
|
-
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
271
|
-
PGL.TEXTURE_2D, 0, 0);
|
182
|
+
public void disableDepthTest() {
|
183
|
+
noDepth = true;
|
272
184
|
}
|
273
185
|
|
274
|
-
|
275
|
-
|
276
|
-
|
277
|
-
|
186
|
+
public void finish() {
|
187
|
+
if (noDepth) {
|
188
|
+
// No need to clear depth buffer because depth testing was disabled.
|
189
|
+
if (pg.getHint(ENABLE_DEPTH_TEST)) {
|
190
|
+
pgl.enable(PGL.DEPTH_TEST);
|
191
|
+
} else {
|
192
|
+
pgl.disable(PGL.DEPTH_TEST);
|
193
|
+
}
|
194
|
+
}
|
278
195
|
}
|
279
196
|
|
280
|
-
|
197
|
+
public void readPixels() {
|
198
|
+
if (pixelBuffer == null) {
|
199
|
+
createPixelBuffer();
|
200
|
+
}
|
201
|
+
pixelBuffer.rewind();
|
202
|
+
pgl.readPixels(0, 0, width, height, PGL.RGBA, PGL.UNSIGNED_BYTE,
|
203
|
+
pixelBuffer);
|
204
|
+
}
|
281
205
|
|
282
|
-
|
283
|
-
|
206
|
+
public void getPixels(int[] pixels) {
|
207
|
+
if (pixelBuffer != null) {
|
208
|
+
pixelBuffer.get(pixels, 0, pixels.length);
|
209
|
+
pixelBuffer.rewind();
|
210
|
+
}
|
211
|
+
}
|
284
212
|
|
213
|
+
public IntBuffer getPixelBuffer() {
|
214
|
+
return pixelBuffer;
|
215
|
+
}
|
285
216
|
|
286
|
-
|
287
|
-
|
288
|
-
int i1 = (i + 1);
|
289
|
-
Texture tmp = colorBufferTex[i];
|
290
|
-
colorBufferTex[i] = colorBufferTex[i1];
|
291
|
-
colorBufferTex[i1] = tmp;
|
217
|
+
public boolean hasDepthBuffer() {
|
218
|
+
return 0 < depthBits;
|
292
219
|
}
|
293
220
|
|
294
|
-
|
295
|
-
|
296
|
-
for (int i = 0; i < numColorBuffers; i++) {
|
297
|
-
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
298
|
-
colorBufferTex[i].glTarget,
|
299
|
-
colorBufferTex[i].glName, 0);
|
221
|
+
public boolean hasStencilBuffer() {
|
222
|
+
return 0 < stencilBits;
|
300
223
|
}
|
301
|
-
pgl.validateFramebuffer();
|
302
224
|
|
303
|
-
|
304
|
-
|
225
|
+
public void setFBO(int id) {
|
226
|
+
if (screenFb) {
|
227
|
+
glFbo = id;
|
228
|
+
}
|
229
|
+
}
|
305
230
|
|
231
|
+
///////////////////////////////////////////////////////////
|
232
|
+
// Color buffer setters.
|
233
|
+
public void setColorBuffer(Texture tex) {
|
234
|
+
setColorBuffers(new Texture[]{tex}, 1);
|
235
|
+
}
|
306
236
|
|
307
|
-
|
308
|
-
|
309
|
-
return pgl.getDefaultReadBuffer();
|
310
|
-
} else {
|
311
|
-
return PGL.COLOR_ATTACHMENT0;
|
237
|
+
public void setColorBuffers(Texture[] textures) {
|
238
|
+
setColorBuffers(textures, textures.length);
|
312
239
|
}
|
313
|
-
}
|
314
240
|
|
241
|
+
public void setColorBuffers(Texture[] textures, int n) {
|
242
|
+
if (screenFb) {
|
243
|
+
return;
|
244
|
+
}
|
315
245
|
|
316
|
-
|
317
|
-
|
318
|
-
|
319
|
-
|
320
|
-
return PGL.COLOR_ATTACHMENT0;
|
321
|
-
}
|
322
|
-
}
|
246
|
+
if (numColorBuffers != PApplet.min(n, textures.length)) {
|
247
|
+
throw new RuntimeException("Wrong number of textures to set the color "
|
248
|
+
+ "buffers.");
|
249
|
+
}
|
323
250
|
|
251
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
252
|
+
colorBufferTex[i] = textures[i];
|
253
|
+
}
|
324
254
|
|
325
|
-
|
255
|
+
pg.pushFramebuffer();
|
256
|
+
pg.setFramebuffer(this);
|
326
257
|
|
327
|
-
|
258
|
+
// Making sure nothing is attached.
|
259
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
260
|
+
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
261
|
+
PGL.TEXTURE_2D, 0, 0);
|
262
|
+
}
|
328
263
|
|
264
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
265
|
+
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
266
|
+
colorBufferTex[i].glTarget,
|
267
|
+
colorBufferTex[i].glName, 0);
|
268
|
+
}
|
329
269
|
|
330
|
-
|
331
|
-
dispose(); // Just in the case this object is being re-allocated.
|
270
|
+
pgl.validateFramebuffer();
|
332
271
|
|
333
|
-
|
334
|
-
|
272
|
+
pg.popFramebuffer();
|
273
|
+
}
|
335
274
|
|
336
|
-
|
337
|
-
|
338
|
-
|
339
|
-
|
340
|
-
|
341
|
-
|
275
|
+
public void swapColorBuffers() {
|
276
|
+
for (int i = 0; i < numColorBuffers - 1; i++) {
|
277
|
+
int i1 = (i + 1);
|
278
|
+
Texture tmp = colorBufferTex[i];
|
279
|
+
colorBufferTex[i] = colorBufferTex[i1];
|
280
|
+
colorBufferTex[i1] = tmp;
|
281
|
+
}
|
342
282
|
|
343
|
-
|
344
|
-
|
345
|
-
|
346
|
-
|
347
|
-
|
283
|
+
pg.pushFramebuffer();
|
284
|
+
pg.setFramebuffer(this);
|
285
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
286
|
+
pgl.framebufferTexture2D(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0 + i,
|
287
|
+
colorBufferTex[i].glTarget,
|
288
|
+
colorBufferTex[i].glName, 0);
|
348
289
|
}
|
349
|
-
|
350
|
-
|
290
|
+
pgl.validateFramebuffer();
|
291
|
+
|
292
|
+
pg.popFramebuffer();
|
293
|
+
}
|
294
|
+
|
295
|
+
public int getDefaultReadBuffer() {
|
296
|
+
if (screenFb) {
|
297
|
+
return pgl.getDefaultReadBuffer();
|
298
|
+
} else {
|
299
|
+
return PGL.COLOR_ATTACHMENT0;
|
351
300
|
}
|
352
|
-
}
|
353
301
|
}
|
354
|
-
}
|
355
302
|
|
303
|
+
public int getDefaultDrawBuffer() {
|
304
|
+
if (screenFb) {
|
305
|
+
return pgl.getDefaultDrawBuffer();
|
306
|
+
} else {
|
307
|
+
return PGL.COLOR_ATTACHMENT0;
|
308
|
+
}
|
309
|
+
}
|
356
310
|
|
357
|
-
|
358
|
-
|
359
|
-
|
360
|
-
|
361
|
-
|
362
|
-
|
363
|
-
|
364
|
-
|
365
|
-
|
366
|
-
|
311
|
+
///////////////////////////////////////////////////////////
|
312
|
+
// Allocate/release framebuffer.
|
313
|
+
protected void allocate() {
|
314
|
+
dispose(); // Just in the case this object is being re-allocated.
|
315
|
+
|
316
|
+
context = pgl.getCurrentContext();
|
317
|
+
glres = new GLResourceFrameBuffer(this); // create the FBO resources...
|
318
|
+
|
319
|
+
if (screenFb) {
|
320
|
+
glFbo = 0;
|
321
|
+
} else {
|
322
|
+
if (multisample) {
|
323
|
+
initColorBufferMultisample();
|
324
|
+
}
|
325
|
+
|
326
|
+
if (packedDepthStencil) {
|
327
|
+
initPackedDepthStencilBuffer();
|
328
|
+
} else {
|
329
|
+
if (0 < depthBits) {
|
330
|
+
initDepthBuffer();
|
331
|
+
}
|
332
|
+
if (0 < stencilBits) {
|
333
|
+
initStencilBuffer();
|
334
|
+
}
|
335
|
+
}
|
336
|
+
}
|
367
337
|
}
|
368
|
-
}
|
369
338
|
|
339
|
+
protected void dispose() {
|
340
|
+
if (screenFb) {
|
341
|
+
return;
|
342
|
+
}
|
343
|
+
if (glres != null) {
|
344
|
+
glres.dispose();
|
345
|
+
glFbo = 0;
|
346
|
+
glDepth = 0;
|
347
|
+
glStencil = 0;
|
348
|
+
glMultisample = 0;
|
349
|
+
glDepthStencil = 0;
|
350
|
+
glres = null;
|
351
|
+
}
|
352
|
+
}
|
370
353
|
|
371
|
-
|
372
|
-
|
354
|
+
protected boolean contextIsOutdated() {
|
355
|
+
if (screenFb) {
|
356
|
+
return false;
|
357
|
+
}
|
373
358
|
|
374
|
-
|
375
|
-
|
376
|
-
|
377
|
-
|
378
|
-
|
379
|
-
|
359
|
+
boolean outdated = !pgl.contextIsCurrent(context);
|
360
|
+
if (outdated) {
|
361
|
+
dispose();
|
362
|
+
for (int i = 0; i < numColorBuffers; i++) {
|
363
|
+
colorBufferTex[i] = null;
|
364
|
+
}
|
365
|
+
}
|
366
|
+
return outdated;
|
380
367
|
}
|
381
|
-
return outdated;
|
382
|
-
}
|
383
368
|
|
369
|
+
protected void initColorBufferMultisample() {
|
370
|
+
if (screenFb) {
|
371
|
+
return;
|
372
|
+
}
|
384
373
|
|
385
|
-
|
386
|
-
|
374
|
+
pg.pushFramebuffer();
|
375
|
+
pg.setFramebuffer(this);
|
387
376
|
|
388
|
-
|
389
|
-
|
377
|
+
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glMultisample);
|
378
|
+
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples,
|
379
|
+
PGL.RGBA8, width, height);
|
380
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0,
|
381
|
+
PGL.RENDERBUFFER, glMultisample);
|
390
382
|
|
391
|
-
|
392
|
-
|
393
|
-
PGL.RGBA8, width, height);
|
394
|
-
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.COLOR_ATTACHMENT0,
|
395
|
-
PGL.RENDERBUFFER, glMultisample);
|
383
|
+
pg.popFramebuffer();
|
384
|
+
}
|
396
385
|
|
397
|
-
|
398
|
-
|
386
|
+
protected void initPackedDepthStencilBuffer() {
|
387
|
+
if (screenFb) {
|
388
|
+
return;
|
389
|
+
}
|
399
390
|
|
391
|
+
if (width == 0 || height == 0) {
|
392
|
+
throw new RuntimeException("PFramebuffer: size undefined.");
|
393
|
+
}
|
400
394
|
|
401
|
-
|
402
|
-
|
395
|
+
pg.pushFramebuffer();
|
396
|
+
pg.setFramebuffer(this);
|
403
397
|
|
404
|
-
|
405
|
-
throw new RuntimeException("PFramebuffer: size undefined.");
|
406
|
-
}
|
398
|
+
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glDepthStencil);
|
407
399
|
|
408
|
-
|
409
|
-
|
400
|
+
if (multisample) {
|
401
|
+
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples,
|
402
|
+
PGL.DEPTH24_STENCIL8, width, height);
|
403
|
+
} else {
|
404
|
+
pgl.renderbufferStorage(PGL.RENDERBUFFER, PGL.DEPTH24_STENCIL8,
|
405
|
+
width, height);
|
406
|
+
}
|
410
407
|
|
411
|
-
|
408
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.DEPTH_ATTACHMENT,
|
409
|
+
PGL.RENDERBUFFER, glDepthStencil);
|
410
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.STENCIL_ATTACHMENT,
|
411
|
+
PGL.RENDERBUFFER, glDepthStencil);
|
412
412
|
|
413
|
-
|
414
|
-
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples,
|
415
|
-
PGL.DEPTH24_STENCIL8, width, height);
|
416
|
-
} else {
|
417
|
-
pgl.renderbufferStorage(PGL.RENDERBUFFER, PGL.DEPTH24_STENCIL8,
|
418
|
-
width, height);
|
413
|
+
pg.popFramebuffer();
|
419
414
|
}
|
420
415
|
|
421
|
-
|
422
|
-
|
423
|
-
|
424
|
-
|
425
|
-
|
426
|
-
pg.popFramebuffer();
|
427
|
-
}
|
416
|
+
protected void initDepthBuffer() {
|
417
|
+
if (screenFb) {
|
418
|
+
return;
|
419
|
+
}
|
428
420
|
|
421
|
+
if (width == 0 || height == 0) {
|
422
|
+
throw new RuntimeException("PFramebuffer: size undefined.");
|
423
|
+
}
|
429
424
|
|
430
|
-
|
431
|
-
|
425
|
+
pg.pushFramebuffer();
|
426
|
+
pg.setFramebuffer(this);
|
432
427
|
|
433
|
-
|
434
|
-
throw new RuntimeException("PFramebuffer: size undefined.");
|
435
|
-
}
|
428
|
+
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glDepth);
|
436
429
|
|
437
|
-
|
438
|
-
|
430
|
+
int glConst = PGL.DEPTH_COMPONENT16;
|
431
|
+
if (depthBits == 16) {
|
432
|
+
glConst = PGL.DEPTH_COMPONENT16;
|
433
|
+
} else if (depthBits == 24) {
|
434
|
+
glConst = PGL.DEPTH_COMPONENT24;
|
435
|
+
} else if (depthBits == 32) {
|
436
|
+
glConst = PGL.DEPTH_COMPONENT32;
|
437
|
+
}
|
439
438
|
|
440
|
-
|
439
|
+
if (multisample) {
|
440
|
+
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
|
441
|
+
width, height);
|
442
|
+
} else {
|
443
|
+
pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
|
444
|
+
}
|
441
445
|
|
442
|
-
|
443
|
-
|
444
|
-
glConst = PGL.DEPTH_COMPONENT16;
|
445
|
-
} else if (depthBits == 24) {
|
446
|
-
glConst = PGL.DEPTH_COMPONENT24;
|
447
|
-
} else if (depthBits == 32) {
|
448
|
-
glConst = PGL.DEPTH_COMPONENT32;
|
449
|
-
}
|
446
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.DEPTH_ATTACHMENT,
|
447
|
+
PGL.RENDERBUFFER, glDepth);
|
450
448
|
|
451
|
-
|
452
|
-
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
|
453
|
-
width, height);
|
454
|
-
} else {
|
455
|
-
pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
|
449
|
+
pg.popFramebuffer();
|
456
450
|
}
|
457
451
|
|
458
|
-
|
459
|
-
|
460
|
-
|
461
|
-
|
462
|
-
}
|
452
|
+
protected void initStencilBuffer() {
|
453
|
+
if (screenFb) {
|
454
|
+
return;
|
455
|
+
}
|
463
456
|
|
457
|
+
if (width == 0 || height == 0) {
|
458
|
+
throw new RuntimeException("PFramebuffer: size undefined.");
|
459
|
+
}
|
464
460
|
|
465
|
-
|
466
|
-
|
461
|
+
pg.pushFramebuffer();
|
462
|
+
pg.setFramebuffer(this);
|
467
463
|
|
468
|
-
|
469
|
-
throw new RuntimeException("PFramebuffer: size undefined.");
|
470
|
-
}
|
464
|
+
pgl.bindRenderbuffer(PGL.RENDERBUFFER, glStencil);
|
471
465
|
|
472
|
-
|
473
|
-
|
466
|
+
int glConst = PGL.STENCIL_INDEX1;
|
467
|
+
if (stencilBits == 1) {
|
468
|
+
glConst = PGL.STENCIL_INDEX1;
|
469
|
+
} else if (stencilBits == 4) {
|
470
|
+
glConst = PGL.STENCIL_INDEX4;
|
471
|
+
} else if (stencilBits == 8) {
|
472
|
+
glConst = PGL.STENCIL_INDEX8;
|
473
|
+
}
|
474
|
+
if (multisample) {
|
475
|
+
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
|
476
|
+
width, height);
|
477
|
+
} else {
|
478
|
+
pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
|
479
|
+
}
|
474
480
|
|
475
|
-
|
481
|
+
pgl.framebufferRenderbuffer(PGL.FRAMEBUFFER, PGL.STENCIL_ATTACHMENT,
|
482
|
+
PGL.RENDERBUFFER, glStencil);
|
476
483
|
|
477
|
-
|
478
|
-
if (stencilBits == 1) {
|
479
|
-
glConst = PGL.STENCIL_INDEX1;
|
480
|
-
} else if (stencilBits == 4) {
|
481
|
-
glConst = PGL.STENCIL_INDEX4;
|
482
|
-
} else if (stencilBits == 8) {
|
483
|
-
glConst = PGL.STENCIL_INDEX8;
|
484
|
-
}
|
485
|
-
if (multisample) {
|
486
|
-
pgl.renderbufferStorageMultisample(PGL.RENDERBUFFER, nsamples, glConst,
|
487
|
-
width, height);
|
488
|
-
} else {
|
489
|
-
pgl.renderbufferStorage(PGL.RENDERBUFFER, glConst, width, height);
|
484
|
+
pg.popFramebuffer();
|
490
485
|
}
|
491
486
|
|
492
|
-
|
493
|
-
|
494
|
-
|
495
|
-
|
496
|
-
}
|
497
|
-
|
498
|
-
|
499
|
-
protected void createPixelBuffer() {
|
500
|
-
pixelBuffer = IntBuffer.allocate(width * height);
|
501
|
-
pixelBuffer.rewind();
|
502
|
-
}
|
487
|
+
protected void createPixelBuffer() {
|
488
|
+
pixelBuffer = IntBuffer.allocate(width * height);
|
489
|
+
pixelBuffer.rewind();
|
490
|
+
}
|
503
491
|
}
|