proj4rb 2.0.0 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/ChangeLog +34 -8
- data/README.rdoc +24 -25
- data/Rakefile +1 -0
- data/lib/api/api.rb +118 -0
- data/lib/api/api_4_9.rb +31 -0
- data/lib/api/api_5_0.rb +301 -0
- data/lib/api/api_5_1.rb +7 -0
- data/lib/api/api_5_2.rb +5 -0
- data/lib/api/api_6_0.rb +42 -0
- data/lib/api/api_6_1.rb +5 -0
- data/lib/api/api_6_2.rb +7 -0
- data/lib/{area.rb → proj/area.rb} +32 -32
- data/lib/{config.rb → proj/config.rb} +69 -69
- data/lib/{context.rb → proj/context.rb} +102 -102
- data/lib/{coordinate.rb → proj/coordinate.rb} +197 -197
- data/lib/{crs.rb → proj/crs.rb} +204 -206
- data/lib/{ellipsoid.rb → proj/ellipsoid.rb} +41 -41
- data/lib/{error.rb → proj/error.rb} +17 -17
- data/lib/{operation.rb → proj/operation.rb} +42 -42
- data/lib/{pj_object.rb → proj/pj_object.rb} +80 -82
- data/lib/{point.rb → proj/point.rb} +72 -72
- data/lib/{prime_meridian.rb → proj/prime_meridian.rb} +39 -39
- data/lib/{projection.rb → proj/projection.rb} +206 -206
- data/lib/{transformation.rb → proj/transformation.rb} +60 -60
- data/lib/{unit.rb → proj/unit.rb} +53 -53
- data/lib/proj.rb +31 -31
- data/proj4rb.gemspec +5 -3
- data/test/context_test.rb +81 -81
- data/test/crs_test.rb +1 -1
- data/test/proj_test.rb +5 -5
- data/test/projection_test.rb +183 -181
- metadata +58 -22
@@ -1,197 +1,197 @@
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# encoding: UTF-8
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module Proj
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# A four dimensional coordinate of double values.
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#
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# For most geographic Crses, the units will be in degrees.
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class Coordinate
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def self.from_coord(pj_coord)
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result = self.allocate
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result.instance_variable_set(:@coord, pj_coord)
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result
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end
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# Creates a new coordinate.
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#
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# @example
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#
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# coord = Proj::Coordinate.new(:x => 1, :y => 2, :z => 3, :t => 4)
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# coord = Proj::Coordinate.new(:u => 5, :v => 6, :w => 7, :t => 8)
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# coord = Proj::Coordinate.new(:lam => 9, :phi => 10, :z => 11, :t => 12)
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# coord = Proj::Coordinate.new(:s => 13, :a1 => 14, :a2 => 15)
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# coord = Proj::Coordinate.new(:o => 16, :p => 17, :k => 18)
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# coord = Proj::Coordinate.new(:e => 19, :n => 20, :u => 21)
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def initialize(x: nil, y: nil, z: nil, t: nil,
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u: nil, v: nil, w: nil, # t: nil
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lam: nil, phi: nil, # z: nil, t: nil,
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s: nil, a1: nil, a2: nil,
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o: nil, p: nil, k: nil,
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e: nil, n: nil) #u: nil
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@coord = Api::PJ_COORD.new
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keys = if x && y && z && t
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[:x, :y, :z, :t]
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elsif x && y && z
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[:x, :y, :z]
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elsif x && y
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[:x, :y]
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elsif u && v && w && t
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[:u, :v, :w, :t]
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elsif u && v && w
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[:u, :v, :w]
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elsif u && v
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[:u, :v]
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elsif lam && phi && z && t
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[:lam, :phi, :z, :t]
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elsif lam && phi && z
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[:lam, :phi, :z]
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elsif lam && phi
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[:lam, :phi]
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elsif s && a1 && a2
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[:s, :a1, :a2]
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elsif e && n && u
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[:e, :n, :u]
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elsif o && p && k
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[:o, :p, :k]
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end
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coord_struct = @coord[:v]
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keys.each_with_index do |key, index|
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coord_struct[index] = binding.local_variable_get(key)
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end
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end
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def to_ptr
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@coord.to_ptr
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end
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# Returns x coordinate
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#
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# @return [Float]
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def x
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@coord[:v][0]
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end
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# Returns y coordinate
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#
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# @return [Float]
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def y
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@coord[:v][1]
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end
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# Returns z coordinate
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#
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# @return [Float]
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def z
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@coord[:v][2]
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end
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# Returns t coordinate
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#
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# @return [Float]
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def t
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@coord[:v][3]
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end
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# Returns u coordinate
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#
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# @return [Float]
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# TODO - This could be u in uvw or enu. Going to ignore that
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def u
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@coord[:v][0]
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end
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# Returns v coordinate
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#
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# @return [Float]
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def v
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@coord[:v][1]
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end
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# Returns w coordinate
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#
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# @return [Float]
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def w
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@coord[:v][2]
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end
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# Returns lam coordinate
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#
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# @return [Float]
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def lam
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@coord[:v][0]
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end
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# Returns phi coordinate
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#
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# @return [Float]
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def phi
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@coord[:v][1]
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end
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# Returns o coordinate
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#
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# @return [Float]
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def o
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@coord[:v][0]
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end
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# Returns p coordinate
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#
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# @return [Float]
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def p
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@coord[:v][1]
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end
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# Returns k coordinate
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#
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# @return [Float]
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def k
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@coord[:v][3]
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end
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# Returns e coordinate
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#
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# @return [Float]
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def e
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@coord[:v][0]
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end
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# Returns n coordinate
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#
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# @return [Float]
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def n
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@coord[:v][1]
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end
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# Returns s coordinate
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#
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# @return [Float]
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def s
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@coord[:v][0]
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end
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# Returns a1 coordinate
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#
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# @return [Float]
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def a1
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@coord[:v][1]
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end
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# Returns a2 coordinate
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#
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# @return [Float]
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def a2
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@coord[:v][2]
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end
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# Returns nice printout of coordinate contents
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#
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# @return [String]
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def to_s
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"v0: #{self.x}, v1: #{self.y}, v2: #{self.z}, v3: #{self.t}"
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end
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end
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end
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# encoding: UTF-8
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module Proj
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# A four dimensional coordinate of double values.
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#
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# For most geographic Crses, the units will be in degrees.
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class Coordinate
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def self.from_coord(pj_coord)
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result = self.allocate
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result.instance_variable_set(:@coord, pj_coord)
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result
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end
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# Creates a new coordinate.
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#
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# @example
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#
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# coord = Proj::Coordinate.new(:x => 1, :y => 2, :z => 3, :t => 4)
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# coord = Proj::Coordinate.new(:u => 5, :v => 6, :w => 7, :t => 8)
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# coord = Proj::Coordinate.new(:lam => 9, :phi => 10, :z => 11, :t => 12)
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# coord = Proj::Coordinate.new(:s => 13, :a1 => 14, :a2 => 15)
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# coord = Proj::Coordinate.new(:o => 16, :p => 17, :k => 18)
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# coord = Proj::Coordinate.new(:e => 19, :n => 20, :u => 21)
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def initialize(x: nil, y: nil, z: nil, t: nil,
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u: nil, v: nil, w: nil, # t: nil
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lam: nil, phi: nil, # z: nil, t: nil,
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s: nil, a1: nil, a2: nil,
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o: nil, p: nil, k: nil,
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e: nil, n: nil) #u: nil
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@coord = Api::PJ_COORD.new
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keys = if x && y && z && t
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[:x, :y, :z, :t]
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elsif x && y && z
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[:x, :y, :z]
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elsif x && y
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[:x, :y]
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elsif u && v && w && t
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[:u, :v, :w, :t]
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elsif u && v && w
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[:u, :v, :w]
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elsif u && v
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[:u, :v]
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elsif lam && phi && z && t
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[:lam, :phi, :z, :t]
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elsif lam && phi && z
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[:lam, :phi, :z]
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elsif lam && phi
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[:lam, :phi]
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elsif s && a1 && a2
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[:s, :a1, :a2]
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elsif e && n && u
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[:e, :n, :u]
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elsif o && p && k
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[:o, :p, :k]
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end
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coord_struct = @coord[:v]
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keys.each_with_index do |key, index|
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coord_struct[index] = binding.local_variable_get(key)
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end
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end
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def to_ptr
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@coord.to_ptr
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end
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# Returns x coordinate
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#
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# @return [Float]
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def x
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@coord[:v][0]
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end
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# Returns y coordinate
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#
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# @return [Float]
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def y
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@coord[:v][1]
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end
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# Returns z coordinate
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#
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# @return [Float]
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def z
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@coord[:v][2]
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end
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# Returns t coordinate
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#
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# @return [Float]
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def t
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@coord[:v][3]
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end
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# Returns u coordinate
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#
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# @return [Float]
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# TODO - This could be u in uvw or enu. Going to ignore that
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def u
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@coord[:v][0]
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end
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# Returns v coordinate
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#
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# @return [Float]
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def v
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@coord[:v][1]
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end
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# Returns w coordinate
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#
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# @return [Float]
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def w
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@coord[:v][2]
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end
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# Returns lam coordinate
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#
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# @return [Float]
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def lam
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@coord[:v][0]
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end
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# Returns phi coordinate
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#
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# @return [Float]
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def phi
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@coord[:v][1]
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end
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# Returns o coordinate
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#
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# @return [Float]
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def o
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@coord[:v][0]
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end
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# Returns p coordinate
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#
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# @return [Float]
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def p
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@coord[:v][1]
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end
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# Returns k coordinate
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#
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# @return [Float]
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def k
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@coord[:v][3]
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end
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# Returns e coordinate
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#
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# @return [Float]
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def e
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@coord[:v][0]
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end
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# Returns n coordinate
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#
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# @return [Float]
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def n
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@coord[:v][1]
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end
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# Returns s coordinate
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#
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# @return [Float]
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def s
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@coord[:v][0]
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end
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# Returns a1 coordinate
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#
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# @return [Float]
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def a1
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@coord[:v][1]
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end
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# Returns a2 coordinate
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#
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# @return [Float]
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def a2
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@coord[:v][2]
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end
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# Returns nice printout of coordinate contents
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#
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# @return [String]
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def to_s
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"v0: #{self.x}, v1: #{self.y}, v2: #{self.z}, v3: #{self.t}"
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195
|
+
end
|
196
|
+
end
|
197
|
+
end
|