processing 0.4.0 → 0.5.0
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- checksums.yaml +4 -4
- data/.github/workflows/release.yml +4 -4
- data/.github/workflows/test.yml +3 -3
- data/ChangeLog.md +7 -0
- data/LICENSE +1 -1
- data/VERSION +1 -1
- data/examples/breakout.rb +2 -1
- data/examples/camera.rb +2 -1
- data/examples/clock.rb +3 -1
- data/examples/delay_camera.rb +2 -1
- data/examples/hello.rb +2 -1
- data/examples/image.rb +2 -1
- data/examples/shapes.rb +2 -1
- data/lib/processing/all.rb +20 -0
- data/lib/processing/capture.rb +119 -0
- data/lib/processing/context.rb +471 -0
- data/lib/processing/font.rb +62 -0
- data/lib/processing/graphics.rb +40 -0
- data/lib/processing/graphics_context.rb +1676 -0
- data/lib/processing/image.rb +128 -0
- data/lib/processing/shader.rb +157 -0
- data/lib/processing/touch.rb +28 -0
- data/lib/processing/vector.rb +559 -0
- data/lib/processing.rb +30 -11
- data/lib/rubysketch-processing.rb +1 -1
- data/lib/rubysketch.rb +1 -1
- data/processing.gemspec +2 -2
- data/src/RubyProcessing.mm +1 -1
- data/test/helper.rb +8 -2
- data/test/{processing/test_graphics.rb → test_graphics.rb} +3 -3
- data/test/{processing/test_shader.rb → test_shader.rb} +3 -3
- data/test/{processing/test_utility.rb → test_utility.rb} +3 -3
- data/test/{processing/test_vector.rb → test_vector.rb} +8 -4
- metadata +24 -18
- data/lib/processing/include.rb +0 -25
- data/lib/processing/processing.rb +0 -3211
- data/test/processing/helper.rb +0 -11
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module Processing
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# Vector class.
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#
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class Vector
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include Comparable
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# Initialize vector object.
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#
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# @overload new()
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# @overload new(x)
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# @overload new(x, y)
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# @overload new(x, y, z)
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# @overload new(v)
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# @overload new(a)
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#
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# @param x [Numeric] x of vector
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# @param y [Numeric] y of vector
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# @param z [Numeric] z of vector
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# @param v [Vector] vector object to copy
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# @param a [Array] array like [x, y, z]
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#
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def initialize(x = 0, y = 0, z = 0, context: nil)
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@point = case x
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when Rays::Point then x.dup
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when Vector then x.getInternal__.dup
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when Array then Rays::Point.new x[0] || 0, x[1] || 0, x[2] || 0
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else Rays::Point.new x || 0, y || 0, z || 0
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end
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@context = context || Context.context__
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end
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# Initializer for dup or clone
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#
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def initialize_copy(o)
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@point = o.getInternal__.dup
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end
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# Copy vector object
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#
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# @return [Vector] duplicated vector object
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#
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alias copy dup
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# Sets x, y and z.
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#
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# @overload set(x)
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# @overload set(x, y)
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# @overload set(x, y, z)
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# @overload set(v)
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# @overload set(a)
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#
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# @param x [Numeric] x of vector
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# @param y [Numeric] y of vector
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# @param z [Numeric] z of vector
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# @param v [Vector] vector object to copy
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# @param a [Array] array with x, y, z
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#
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# @return [nil] nil
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#
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def set(*args)
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initialize(*args)
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self
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end
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# Gets x value.
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#
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# @return [Numeric] x value of vector
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#
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def x()
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@point.x
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end
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# Gets y value.
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#
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# @return [Numeric] y value of vector
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#
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def y()
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@point.y
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end
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# Gets z value.
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#
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# @return [Numeric] z value of vector
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#
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def z()
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@point.z
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end
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# Sets x value.
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#
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# @return [Numeric] x value of vector
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#
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def x=(x)
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@point.x = x
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end
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# Sets y value.
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#
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# @return [Numeric] y value of vector
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#
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def y=(y)
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@point.y = y
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end
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# Sets z value.
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#
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# @return [Numeric] z value of vector
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#
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def z=(z)
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@point.z = z
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end
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# Returns the interpolated vector between 2 vectors.
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#
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# @overload lerp(v, amount)
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# @overload lerp(x, y, amount)
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# @overload lerp(x, y, z, amount)
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#
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# @param v [Vector] vector to interpolate
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# @param x [Numeric] x of vector to interpolate
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# @param y [Numeric] y of vector to interpolate
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# @param z [Numeric] z of vector to interpolate
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# @param amount [Numeric] amount to interpolate
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#
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# @return [Vector] interporated vector
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#
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def lerp(*args, amount)
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v = toVector__(*args)
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self.x = x + (v.x - x) * amount
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self.y = y + (v.y - y) * amount
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self.z = z + (v.z - z) * amount
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self
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end
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# Returns the interpolated vector between 2 vectors.
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#
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# @param v1 [Vector] vector to interpolate
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# @param v2 [Vector] vector to interpolate
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# @param amount [Numeric] amount to interpolate
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#
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# @return [Vector] interporated vector
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#
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def self.lerp(v1, v2, amount)
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v1.dup.lerp v2, amount
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end
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# Returns x, y, z as an array
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#
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# @return [Array] array of x, y, z
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#
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def array()
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@point.to_a 3
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end
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# Adds a vector.
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#
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# @overload add(v)
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# @overload add(x, y)
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# @overload add(x, y, z)
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#
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# @param v [Vector] vector to add
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# @param x [Vector] x of vector to add
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# @param y [Vector] y of vector to add
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# @param z [Vector] z of vector to add
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# @return [Vector] added vector
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#
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def add(*args)
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@point += toVector__(*args).getInternal__
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self
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end
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# Subtracts a vector.
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#
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# @overload sub(v)
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# @overload sub(x, y)
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# @overload sub(x, y, z)
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#
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# @param v [Vector] vector to subtract
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# @param x [Vector] x of vector to subtract
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# @param y [Vector] y of vector to subtract
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# @param z [Vector] z of vector to subtract
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#
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# @return [Vector] subtracted vector
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#
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def sub(*args)
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@point -= toVector__(*args).getInternal__
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self
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end
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# Multiplies a vector by scalar.
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#
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# @param num [Numeric] number to multiply the vector
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#
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# @return [Vector] multiplied vector
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#
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def mult(num)
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@point *= num
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self
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end
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# Divides a vector by scalar.
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#
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# @param num [Numeric] number to divide the vector
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#
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# @return [Vector] divided vector
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#
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def div(num)
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@point /= num
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self
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end
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# Adds a vector.
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#
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# @param v [Vector] vector to add
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#
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# @return [Vector] added vector
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#
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def +(v)
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dup.add v
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end
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# Subtracts a vector.
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#
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# @param v [Vector] vector to subtract
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#
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# @return [Vector] subtracted vector
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#
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def -(v)
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dup.sub v
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end
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# Multiplies a vector by scalar.
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#
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# @param num [Numeric] number to multiply the vector
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#
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# @return [Vector] multiplied vector
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#
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def *(num)
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dup.mult num
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end
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# Divides a vector by scalar.
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#
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# @param num [Numeric] number to divide the vector
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#
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# @return [Vector] divided vector
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#
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def /(num)
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dup.div num
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end
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# Adds 2 vectors.
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#
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# @overload add(v1, v2)
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# @overload add(v1, v2, target)
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#
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# @param v1 [Vector] a vector
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# @param v2 [Vector] another vector
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# @param target [Vector] vector to store added vector
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#
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# @return [Vector] added vector
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#
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def self.add(v1, v2, target = nil)
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v = v1 + v2
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target.set v if self === target
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v
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end
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# Subtracts 2 vectors.
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#
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# @overload sub(v1, v2)
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# @overload sub(v1, v2, target)
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#
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# @param v1 [Vector] a vector
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# @param v2 [Vector] another vector
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# @param target [Vector] vector to store subtracted vector
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#
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# @return [Vector] subtracted vector
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#
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def self.sub(v1, v2, target = nil)
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v = v1 - v2
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target.set v if self === target
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v
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end
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# Multiplies a vector by scalar.
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#
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# @overload mult(v, num)
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# @overload mult(v, num, target)
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#
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# @param v [Vector] a vector
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# @param num [Numeric] number to multiply the vector
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# @param target [Vector] vector to store multiplied vector
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#
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# @return [Vector] multiplied vector
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#
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def self.mult(v1, num, target = nil)
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v = v1 * num
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target.set v if self === target
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v
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end
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# Divides a vector by scalar.
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#
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# @overload div(v, num)
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# @overload div(v, num, target)
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#
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# @param v [Vector] a vector
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# @param num [Numeric] number to divide the vector
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# @param target [Vector] vector to store divided vector
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#
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# @return [Vector] divided vector
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#
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def self.div(v1, num, target = nil)
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v = v1 / num
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target.set v if self === target
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v
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end
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# Returns the length of the vector.
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#
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# @return [Numeric] length
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#
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def mag()
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@point.length
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end
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# Returns squared length of the vector.
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#
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# @return [Numeric] squared length
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#
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def magSq()
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Rays::Point::dot(@point, @point)
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end
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# Changes the length of the vector.
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#
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# @overload setMag(len)
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# @overload setMag(target, len)
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#
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# @param len [Numeric] length of new vector
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# @param target [Vector] vector to store new vector
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#
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# @return [Vector] vector with new length
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#
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def setMag(target = nil, len)
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(target || self).set @point.normal * len
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end
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# Changes the length of the vector to 1.0.
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#
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# @param target [Vector] vector to store the normalized vector
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#
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# @return [Vector] normalized vector
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#
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def normalize(target = nil)
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(target || self).set @point.normal
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end
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# Changes the length of the vector if it's length is greater than the max value.
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#
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# @param max [Numeric] max length
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#
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# @return [Vector] new vector
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#
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def limit(max)
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setMag max if magSq > max ** 2
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self
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end
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# Returns the distance of 2 vectors.
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#
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# @param v [Vector] a vector
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#
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# @return [Numeric] the distance
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#
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def dist(v)
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(self - v).mag
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end
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# Returns the distance of 2 vectors.
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#
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# @param v1 [Vector] a vector
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# @param v2 [Vector] another vector
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#
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# @return [Numeric] the distance
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#
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392
|
+
def self.dist(v1, v2)
|
393
|
+
v1.dist v2
|
394
|
+
end
|
395
|
+
|
396
|
+
# Calculates the dot product of 2 vectors.
|
397
|
+
#
|
398
|
+
# @overload dot(v)
|
399
|
+
# @overload dot(x, y)
|
400
|
+
# @overload dot(x, y, z)
|
401
|
+
#
|
402
|
+
# @param v [Vector] a vector
|
403
|
+
# @param x [Numeric] x of vector
|
404
|
+
# @param y [Numeric] y of vector
|
405
|
+
# @param z [Numeric] z of vector
|
406
|
+
#
|
407
|
+
# @return [Numeric] result of dot product
|
408
|
+
#
|
409
|
+
def dot(*args)
|
410
|
+
Rays::Point::dot getInternal__, toVector__(*args).getInternal__
|
411
|
+
end
|
412
|
+
|
413
|
+
# Calculates the dot product of 2 vectors.
|
414
|
+
#
|
415
|
+
# @param v1 [Vector] a vector
|
416
|
+
# @param v2 [Vector] another vector
|
417
|
+
#
|
418
|
+
# @return [Numeric] result of dot product
|
419
|
+
#
|
420
|
+
def self.dot(v1, v2)
|
421
|
+
v1.dot v2
|
422
|
+
end
|
423
|
+
|
424
|
+
# Calculates the cross product of 2 vectors.
|
425
|
+
#
|
426
|
+
# @overload cross(v)
|
427
|
+
# @overload cross(x, y)
|
428
|
+
# @overload cross(x, y, z)
|
429
|
+
#
|
430
|
+
# @param v [Vector] a vector
|
431
|
+
# @param x [Numeric] x of vector
|
432
|
+
# @param y [Numeric] y of vector
|
433
|
+
# @param z [Numeric] z of vector
|
434
|
+
#
|
435
|
+
# @return [Numeric] result of cross product
|
436
|
+
#
|
437
|
+
def cross(a, *rest)
|
438
|
+
target = self.class === rest.last ? rest.pop : nil
|
439
|
+
v = self.class.new Rays::Point::cross getInternal__, toVector__(a, *rest).getInternal__
|
440
|
+
target.set v if self.class === target
|
441
|
+
v
|
442
|
+
end
|
443
|
+
|
444
|
+
# Calculates the cross product of 2 vectors.
|
445
|
+
#
|
446
|
+
# @param v1 [Vector] a vector
|
447
|
+
# @param v2 [Vector] another vector
|
448
|
+
#
|
449
|
+
# @return [Numeric] result of cross product
|
450
|
+
#
|
451
|
+
def self.cross(v1, v2, target = nil)
|
452
|
+
v1.cross v2, target
|
453
|
+
end
|
454
|
+
|
455
|
+
# Rotate the vector.
|
456
|
+
#
|
457
|
+
# @param angle [Numeric] the angle of rotation
|
458
|
+
#
|
459
|
+
# @return [Vector] rotated this object
|
460
|
+
#
|
461
|
+
def rotate(angle)
|
462
|
+
angle = @context ?
|
463
|
+
@context.toAngle__(angle) : angle * GraphicsContext::RAD2DEG__
|
464
|
+
@point.rotate! angle
|
465
|
+
self
|
466
|
+
end
|
467
|
+
|
468
|
+
# Returns the angle of rotation for this vector.
|
469
|
+
#
|
470
|
+
# @return [Numeric] the angle in radians
|
471
|
+
#
|
472
|
+
def heading()
|
473
|
+
Math.atan2 y, x
|
474
|
+
end
|
475
|
+
|
476
|
+
# Returns rotated new vector.
|
477
|
+
#
|
478
|
+
# @param angle [Numeric] the angle of rotation
|
479
|
+
# @param target [Vector] vector to store new vector
|
480
|
+
#
|
481
|
+
# @return [Vector] rotated vector
|
482
|
+
#
|
483
|
+
def self.fromAngle(angle, target = nil)
|
484
|
+
v = self.new(1, 0, 0).rotate(angle)
|
485
|
+
target.set v if target
|
486
|
+
v
|
487
|
+
end
|
488
|
+
|
489
|
+
# Returns angle between 2 vectors.
|
490
|
+
#
|
491
|
+
# @param v1 [Vector] a vector
|
492
|
+
# @param v2 [Vector] another vector
|
493
|
+
#
|
494
|
+
# @return [Numeric] angle in radians
|
495
|
+
#
|
496
|
+
def self.angleBetween(v1, v2)
|
497
|
+
x1, y1, z1 = v1.array
|
498
|
+
x2, y2, z2 = v2.array
|
499
|
+
return 0 if (x1 == 0 && y1 == 0 && z1 == 0) || (x2 == 0 && y2 == 0 && z2 == 0)
|
500
|
+
|
501
|
+
x = dot(v1, v2) / (v1.mag * v2.mag)
|
502
|
+
return Math::PI if x <= -1
|
503
|
+
return 0 if x >= 1
|
504
|
+
return Math.acos x
|
505
|
+
end
|
506
|
+
|
507
|
+
# Returns a new 2D unit vector with a random direction.
|
508
|
+
#
|
509
|
+
# @param target [Vector] a vector to store the new vector
|
510
|
+
#
|
511
|
+
# @return [Vector] a random vector
|
512
|
+
#
|
513
|
+
def self.random2D(target = nil)
|
514
|
+
v = self.fromAngle rand 0.0...(Math::PI * 2)
|
515
|
+
target.set v if target
|
516
|
+
v
|
517
|
+
end
|
518
|
+
|
519
|
+
# Returns a new 3D unit vector with a random direction.
|
520
|
+
#
|
521
|
+
# @param target [Vector] a vector to store the new vector
|
522
|
+
#
|
523
|
+
# @return [Vector] a random vector
|
524
|
+
#
|
525
|
+
def self.random3D(target = nil)
|
526
|
+
angle = rand 0.0...(Math::PI * 2)
|
527
|
+
z = rand(-1.0..1.0)
|
528
|
+
z2 = z ** 2
|
529
|
+
x = Math.sqrt(1.0 - z2) * Math.cos(angle)
|
530
|
+
y = Math.sqrt(1.0 - z2) * Math.sin(angle)
|
531
|
+
v = self.new x, y, z
|
532
|
+
target.set v if target
|
533
|
+
v
|
534
|
+
end
|
535
|
+
|
536
|
+
# @private
|
537
|
+
def inspect()
|
538
|
+
"<##{self.class.name} #{x}, #{y}, #{z}>"
|
539
|
+
end
|
540
|
+
|
541
|
+
# @private
|
542
|
+
def <=>(o)
|
543
|
+
@point <=> o.getInternal__
|
544
|
+
end
|
545
|
+
|
546
|
+
# @private
|
547
|
+
def getInternal__()
|
548
|
+
@point
|
549
|
+
end
|
550
|
+
|
551
|
+
# @private
|
552
|
+
private def toVector__(*args)
|
553
|
+
self.class === args.first ? args.first : self.class.new(*args)
|
554
|
+
end
|
555
|
+
|
556
|
+
end# Vector
|
557
|
+
|
558
|
+
|
559
|
+
end# Processing
|
data/lib/processing.rb
CHANGED
@@ -1,11 +1,30 @@
|
|
1
|
-
require '
|
2
|
-
|
3
|
-
|
4
|
-
|
5
|
-
|
6
|
-
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
1
|
+
require 'processing/all'
|
2
|
+
|
3
|
+
|
4
|
+
module Processing
|
5
|
+
WINDOW = Processing::Window.new {start}
|
6
|
+
CONTEXT = Processing::Context.new WINDOW
|
7
|
+
|
8
|
+
refine Object do
|
9
|
+
(CONTEXT.methods - Object.instance_methods).each do |method|
|
10
|
+
define_method method do |*args, **kwargs, &block|
|
11
|
+
CONTEXT.__send__ method, *args, **kwargs, &block
|
12
|
+
end
|
13
|
+
end
|
14
|
+
end
|
15
|
+
end# Processing
|
16
|
+
|
17
|
+
|
18
|
+
begin
|
19
|
+
w, c = Processing::WINDOW, Processing::CONTEXT
|
20
|
+
|
21
|
+
c.class.constants.each do |const|
|
22
|
+
self.class.const_set const, c.class.const_get(const)
|
23
|
+
end
|
24
|
+
|
25
|
+
w.__send__ :begin_draw
|
26
|
+
at_exit do
|
27
|
+
w.__send__ :end_draw
|
28
|
+
Processing::App.new {w.show}.start if c.hasDrawBlock__ && !$!
|
29
|
+
end
|
30
|
+
end
|
@@ -1 +1 @@
|
|
1
|
-
require 'processing
|
1
|
+
require 'processing'
|
data/lib/rubysketch.rb
CHANGED
@@ -1 +1 @@
|
|
1
|
-
require 'processing'
|
1
|
+
require 'processing/all'
|
data/processing.gemspec
CHANGED
@@ -18,7 +18,7 @@ Gem::Specification.new do |s|
|
|
18
18
|
|
19
19
|
s.name = name
|
20
20
|
s.summary = 'Processing compatible Creative Coding Framework.'
|
21
|
-
s.description = 'Creative Coding Framework has API compatible to Processing
|
21
|
+
s.description = 'Creative Coding Framework has API compatible to Processing or p5.js.'
|
22
22
|
s.version = mod.version
|
23
23
|
|
24
24
|
s.authors = %w[xordog]
|
@@ -28,7 +28,7 @@ Gem::Specification.new do |s|
|
|
28
28
|
s.platform = Gem::Platform::RUBY
|
29
29
|
s.required_ruby_version = '>= 2.7.0'
|
30
30
|
|
31
|
-
s.add_runtime_dependency 'reflexion', '~> 0.1.
|
31
|
+
s.add_runtime_dependency 'reflexion', '~> 0.1.30'
|
32
32
|
|
33
33
|
s.add_development_dependency 'yard'
|
34
34
|
|
data/src/RubyProcessing.mm
CHANGED
@@ -34,7 +34,7 @@ ReflexViewController_show (UIViewController*, ReflexViewController*)
|
|
34
34
|
+ (void) start: (NSString*) path
|
35
35
|
{
|
36
36
|
[CRuby evaluate:[NSString stringWithFormat:@
|
37
|
-
"raise 'already started' unless require 'processing
|
37
|
+
"raise 'already started' unless require 'processing'\n"
|
38
38
|
"load '%@'\n"
|
39
39
|
"PROCESSING_WINDOW.__send__ :end_draw\n"
|
40
40
|
"PROCESSING_WINDOW.show",
|
data/test/helper.rb
CHANGED
@@ -2,12 +2,12 @@
|
|
2
2
|
|
3
3
|
|
4
4
|
%w[../xot ../rucy ../rays ../reflex .]
|
5
|
-
.map {|s| File.expand_path "
|
5
|
+
.map {|s| File.expand_path "../#{s}/lib", __dir__}
|
6
6
|
.each {|s| $:.unshift s if !$:.include?(s) && File.directory?(s)}
|
7
7
|
|
8
8
|
require 'test/unit'
|
9
9
|
require 'xot/test'
|
10
|
-
require 'processing'
|
10
|
+
require 'processing/all'
|
11
11
|
|
12
12
|
include Xot::Test
|
13
13
|
|
@@ -17,3 +17,9 @@ def assert_equal_vector(v1, v2, delta = 0.000001)
|
|
17
17
|
assert_in_delta v1.y, v2.y, delta
|
18
18
|
assert_in_delta v1.z, v2.z, delta
|
19
19
|
end
|
20
|
+
|
21
|
+
def graphics(width = 10, height = 10, &block)
|
22
|
+
Processing::Graphics.new(width, height).tap do |g|
|
23
|
+
g.beginDraw {block.call g, g.getInternal__} if block
|
24
|
+
end
|
25
|
+
end
|
@@ -4,9 +4,9 @@
|
|
4
4
|
require_relative 'helper'
|
5
5
|
|
6
6
|
|
7
|
-
class
|
7
|
+
class TestGraphics < Test::Unit::TestCase
|
8
8
|
|
9
|
-
P = Processing
|
9
|
+
P = Processing
|
10
10
|
|
11
11
|
def graphics(w = 10, h = 10)
|
12
12
|
P::Graphics.new w, h
|
@@ -18,4 +18,4 @@ class TestProcessingGraphics < Test::Unit::TestCase
|
|
18
18
|
assert_raise {g.beginDraw}
|
19
19
|
end
|
20
20
|
|
21
|
-
end#
|
21
|
+
end# TestGraphics
|
@@ -4,14 +4,14 @@
|
|
4
4
|
require_relative 'helper'
|
5
5
|
|
6
6
|
|
7
|
-
class
|
7
|
+
class TestShader < Test::Unit::TestCase
|
8
8
|
|
9
9
|
def color(*args)
|
10
10
|
Rays::Color.new(*args)
|
11
11
|
end
|
12
12
|
|
13
13
|
def shader(vs = vshader, fs = fshader)
|
14
|
-
Processing::
|
14
|
+
Processing::Shader.new vs, fs
|
15
15
|
end
|
16
16
|
|
17
17
|
def vshader()
|
@@ -44,4 +44,4 @@ class TestProcessingShader < Test::Unit::TestCase
|
|
44
44
|
end
|
45
45
|
end
|
46
46
|
|
47
|
-
end#
|
47
|
+
end# TestShader
|
@@ -4,9 +4,9 @@
|
|
4
4
|
require_relative 'helper'
|
5
5
|
|
6
6
|
|
7
|
-
class
|
7
|
+
class TestUtility < Test::Unit::TestCase
|
8
8
|
|
9
|
-
P = Processing
|
9
|
+
P = Processing
|
10
10
|
|
11
11
|
include P::GraphicsContext
|
12
12
|
|
@@ -38,4 +38,4 @@ class TestProcessingUtility < Test::Unit::TestCase
|
|
38
38
|
assert_equal P::Shader, createShader(nil, fs).class
|
39
39
|
end
|
40
40
|
|
41
|
-
end#
|
41
|
+
end# TestUtility
|