prime_sliding_action 0.1.0

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data/README.md ADDED
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+ # PrimeSlidingAction
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+
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+ Add sliding action cells support to MotionPrime.
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ gem 'prime_sliding_action'
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+
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+ And then execute:
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+
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+ $ bundle
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+
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+ Or install it yourself as:
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+
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+ $ gem install prime_sliding_action
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+
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+
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+ ## Contributing
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+
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+ 1. Fork it
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+ 2. Create your feature branch (`git checkout -b my-new-feature`)
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+ 3. Commit your changes (`git commit -am 'Add some feature'`)
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+ 4. Push to the branch (`git push origin my-new-feature`)
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+ 5. Create new Pull Request
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+ require 'motion-cocoapods'
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+ require 'motion-prime'
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+
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+ unless defined?(Motion::Project::Config)
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+ raise "This file must be required within a RubyMotion project Rakefile."
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+ end
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+
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+ Motion::Require.all(Dir.glob(File.expand_path('../prime_sliding_action/**/*.rb', __FILE__)))
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+
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+ Motion::Project::App.setup do |app|
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+
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+ end
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+ MotionPrime::Config.configure do |config|
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+ config.prime.cell_section.mixins += [SlidingCellContainerMixin]
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+ end
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+ module SlidingCellContainerMixin
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+
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+ def self.included(base)
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+ base.class_eval do
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+ unless @sliding_cell_container_included
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+ @sliding_cell_container_included = true
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+ alias_method :init_container_element_old, :init_container_element
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+ def init_container_element(options = {})
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+ if has_sliding_actions?
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+ @container_element ||= begin
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+ options.merge!({
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+ screen: screen,
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+ section: self.weak_ref,
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+ has_drawn_content: true
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+ })
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+ options[:styles] ||= []
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+ options[:styles] = [:"#{table.name}_first_cell"] if table.data.first == self
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+ options[:styles] = [:"#{table.name}_last_cell"] if table.data.last == self
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+ MotionPrime::BaseElement.factory(:sliding_cell, options)
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+ end
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+ else
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+ init_container_element_old(options)
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+ end
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+ end
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+ end
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+ end
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+ end
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+ end
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+ module MotionPrime
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+ class SlidingCellElement < BaseElement
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+ def view_class
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+ "SlidingCellView"
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+ end
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+ end
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+ end
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+ module SlidingCellSectionMixin
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+ extend ::MotionSupport::Concern
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+
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+ def sliding_action_buttons
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+ self.class.sliding_action_buttons || {}
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+ end
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+
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+ def has_sliding_actions?
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+ sliding_action_buttons.present?
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+ end
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+
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+ module ClassMethods
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+ def sliding_action_buttons
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+ @sliding_action_buttons || {}
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+ end
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+
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+ def add_sliding_action_button(name, options = {})
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+ @sliding_action_buttons ||= {}
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+ @sliding_action_buttons[name] = options
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+ end
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+ end
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+ end
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+
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+ Prime::Section.send :include, SlidingCellSectionMixin
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+ class SlidingCellView < MPCellWithSection
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+ attr_accessor :pan_recognizer, :tap_recognizer
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+
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+ def setSection(section)
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+ @section = section.try(:weak_ref)
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+ self.content_view.setSection(@section)
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+ if section
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+ # init section
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+ @table = @section.table.table_view
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+ @table.directionalLockEnabled = true
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+
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+ unless @sliding_action_buttons_rendered
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+ @sliding_action_buttons_offset = 0
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+ @section.sliding_action_buttons.each do |action, options|
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+ styles = [:"#{@section.name}_action_button", :"#{@section.name}_action_button_#{action}"]
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+ button = @section.screen.add_view MPButton,
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+ top: 0,
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+ width: 80,
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+ left: 320 + @sliding_action_buttons_offset,
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+ height: cell_height,
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+ title_color: :white,
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+ title: options[:title],
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+ background_color: options[:color] || :red
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+ @section.screen.setup button, styles: styles
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+ @sliding_action_buttons_offset += button.width
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+ button.on :touch do
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+ button.off(:touch) if options[:unbind]
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+ @section.send(options[:action])
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+ hide_actions unless (options.has_key?(:hide_on_finish) && !options[:hide_on_finish])
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+ end
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+
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+ self.scroll_view.addSubview button
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+ end
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+ self.scroll_view.setContentSize CGSizeMake(320 + @sliding_action_buttons_offset, cell_height)
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+
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+ @sliding_action_buttons_rendered = true
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+ @sliding_action_buttons_state = :hidden
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+ end
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+ else
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+ @sliding_action_buttons_rendered = nil
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+ end
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+ end
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+
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+ def initialize_content
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+ self.scroll_view = self.subviews.first
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+ self.scroll_view.subviews.first.removeFromSuperview
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+ self.content_view = MPTableViewCellContentView.alloc.initWithFrame(CGRectMake(0,0,320, self.height))
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+ self.content_view.setBackgroundColor(:white.uicolor)
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+ self.content_view.autoresizingMask = UIViewAutoresizingFlexibleHeight
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+
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+ self.scroll_view.addSubview(content_view)
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+ self.scroll_view.setDelegate self
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+ self.scroll_view.setScrollEnabled true
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+ self.scroll_view.setContentSize CGSizeMake(320, self.height)
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+ self.scroll_view.autoresizingMask = UIViewAutoresizingFlexibleHeight
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+
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+ self.scroll_view.setShowsHorizontalScrollIndicator false
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+ self.scroll_view.setScrollsToTop false
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+ self.scroll_view.setPagingEnabled true
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+
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+ self.pan_recognizer = UIPanGestureRecognizer.alloc.initWithTarget(self, action: 'pan')
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+ self.pan_recognizer.setMinimumNumberOfTouches 1
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+ self.pan_recognizer.setMaximumNumberOfTouches 1
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+ self.pan_recognizer.delegate = self
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+ self.addGestureRecognizer pan_recognizer
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+
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+ self.tap_recognizer = UITapGestureRecognizer.alloc.initWithTarget(self, action: 'tap')
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+ self.tap_recognizer.delegate = self
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+ self.addGestureRecognizer tap_recognizer
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+ end
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+
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+ def pan
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+ offset = @sliding_action_buttons_offset || 0
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+ translation = pan_recognizer.translationInView self
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+ velocity = pan_recognizer.velocityInView self
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+ if pan_recognizer.state == UIGestureRecognizerStateEnded
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+ if velocity.x < -1000
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+ show_actions
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+ elsif velocity.x > 1000
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+ hide_actions
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+ elsif self.scroll_view.contentOffset.x > (offset / 2)
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+ show_actions
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+ else
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+ hide_actions
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+ end
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+ else
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+ if pan_recognizer.state == UIGestureRecognizerStateBegan
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+ @sliding_action_buttons_x = self.scroll_view.contentOffset.x
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+ end
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+ current_x = @sliding_action_buttons_x - translation.x
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+ if translation.x < 0 || current_x > 0
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+ self.scroll_view.setContentOffset CGPointMake(current_x, 0)
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+ end
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+ end
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+ end
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+
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+ def tap
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+ if @sliding_action_buttons_state == :hidden && @table
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+ cell_index = @table.indexPathForCell(self)
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+ @table.delegate.tableView(@table, didSelectRowAtIndexPath: cell_index)
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+ else
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+ hide_actions
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+ end
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+ end
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+
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+ def show_actions
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+ offset = @sliding_action_buttons_offset || 0
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+ self.scroll_view.setContentOffset(CGPointMake(offset, 0), animated: true)
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+ @sliding_action_buttons_state = :visible
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+ end
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+
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+ def hide_actions
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+ self.scroll_view.setContentOffset(CGPointMake(0, 0), animated: true)
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+ @sliding_action_buttons_state = :hidden
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+ end
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+
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+ def actions_visible?
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+ @sliding_action_buttons_state == :visible
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+ end
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+
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+ def cell_height
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+ section ? section.container_options[:height] : self.height
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+ end
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+
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+ def gestureRecognizer(gestureRecognizer, shouldRecognizeSimultaneouslyWithGestureRecognizer: otherGestureRecognizer)
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+ if gestureRecognizer.is_a?(UIPanGestureRecognizer)
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+ yVelocity = (gestureRecognizer.velocityInView gestureRecognizer.view).y
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+ yVelocity.abs >= 10
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+ else
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+ true
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+ end
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+ end
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+ end
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+ module PrimeSlidingAction
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+ VERSION = '0.1.0'
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+ end
metadata ADDED
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+ --- !ruby/object:Gem::Specification
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+ name: prime_sliding_action
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+ version: !ruby/object:Gem::Version
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+ version: 0.1.0
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+ platform: ruby
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+ authors:
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+ - Iskander Haziev
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+ autorequire:
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+ bindir: bin
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+ cert_chain: []
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+ date: 2014-01-21 00:00:00.000000000 Z
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+ dependencies:
13
+ - !ruby/object:Gem::Dependency
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+ name: cocoapods
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+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - ! '>='
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+ - !ruby/object:Gem::Version
19
+ version: '0'
20
+ type: :runtime
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+ prerelease: false
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+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - ! '>='
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+ - !ruby/object:Gem::Version
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+ version: '0'
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+ - !ruby/object:Gem::Dependency
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+ name: motion-cocoapods
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+ requirement: !ruby/object:Gem::Requirement
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+ requirements:
31
+ - - ! '>='
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+ - !ruby/object:Gem::Version
33
+ version: '0'
34
+ type: :runtime
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - ! '>='
39
+ - !ruby/object:Gem::Version
40
+ version: '0'
41
+ - !ruby/object:Gem::Dependency
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+ name: motion-require
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+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - ! '>='
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+ - !ruby/object:Gem::Version
47
+ version: '0'
48
+ type: :runtime
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - ! '>='
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+ - !ruby/object:Gem::Version
54
+ version: '0'
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+ description: Add sliding action cells support to MotionPrime.
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+ email:
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+ - gvalmon@gmail.com
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+ executables: []
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+ extensions: []
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+ extra_rdoc_files: []
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+ files:
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+ - lib/prime_sliding_action/config.rb
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+ - lib/prime_sliding_action/sliding_cell_container_mixin.rb
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+ - lib/prime_sliding_action/sliding_cell_element.rb
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+ - lib/prime_sliding_action/sliding_cell_section_mixin.rb
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+ - lib/prime_sliding_action/sliding_cell_view.rb
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+ - lib/prime_sliding_action/version.rb
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+ - lib/prime_sliding_action.rb
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+ - README.md
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+ homepage: ''
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+ licenses:
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+ - MIT
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+ metadata: {}
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+ post_install_message:
75
+ rdoc_options: []
76
+ require_paths:
77
+ - lib
78
+ required_ruby_version: !ruby/object:Gem::Requirement
79
+ requirements:
80
+ - - ! '>='
81
+ - !ruby/object:Gem::Version
82
+ version: '0'
83
+ required_rubygems_version: !ruby/object:Gem::Requirement
84
+ requirements:
85
+ - - ! '>='
86
+ - !ruby/object:Gem::Version
87
+ version: '0'
88
+ requirements: []
89
+ rubyforge_project:
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+ rubygems_version: 2.0.5
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+ signing_key:
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+ specification_version: 4
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+ summary: Add sliding action cells support to MotionPrime.
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+ test_files: []