polymer-paper-elements-rails 0.0.1

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Files changed (188) hide show
  1. checksums.yaml +7 -0
  2. data/README.md +51 -0
  3. data/Rakefile +1 -0
  4. data/app/assets/components/iron-a11y-announcer/iron-a11y-announcer.html +125 -0
  5. data/app/assets/components/iron-a11y-keys-behavior/iron-a11y-keys-behavior.html +418 -0
  6. data/app/assets/components/iron-autogrow-textarea/hero.svg +33 -0
  7. data/app/assets/components/iron-autogrow-textarea/iron-autogrow-textarea.html +263 -0
  8. data/app/assets/components/iron-behaviors/iron-button-state.html +195 -0
  9. data/app/assets/components/iron-behaviors/iron-control-state.html +102 -0
  10. data/app/assets/components/iron-fit-behavior/iron-fit-behavior.html +230 -0
  11. data/app/assets/components/iron-flex-layout/classes/iron-flex-layout.html +307 -0
  12. data/app/assets/components/iron-flex-layout/classes/iron-shadow-flex-layout.html +302 -0
  13. data/app/assets/components/iron-flex-layout/iron-flex-layout.html +313 -0
  14. data/app/assets/components/iron-form-element-behavior/iron-form-element-behavior.html +50 -0
  15. data/app/assets/components/iron-icon/hero.svg +19 -0
  16. data/app/assets/components/iron-icon/iron-icon.html +187 -0
  17. data/app/assets/components/iron-icons/av-icons.html +73 -0
  18. data/app/assets/components/iron-icons/communication-icons.html +59 -0
  19. data/app/assets/components/iron-icons/device-icons.html +94 -0
  20. data/app/assets/components/iron-icons/editor-icons.html +70 -0
  21. data/app/assets/components/iron-icons/hardware-icons.html +61 -0
  22. data/app/assets/components/iron-icons/hero.svg +35 -0
  23. data/app/assets/components/iron-icons/image-icons.html +164 -0
  24. data/app/assets/components/iron-icons/iron-icons.html +303 -0
  25. data/app/assets/components/iron-icons/maps-icons.html +71 -0
  26. data/app/assets/components/iron-icons/notification-icons.html +62 -0
  27. data/app/assets/components/iron-icons/social-icons.html +40 -0
  28. data/app/assets/components/iron-iconset-svg/iron-iconset-svg.html +191 -0
  29. data/app/assets/components/iron-input/hero.svg +19 -0
  30. data/app/assets/components/iron-input/iron-input.html +235 -0
  31. data/app/assets/components/iron-media-query/hero.svg +29 -0
  32. data/app/assets/components/iron-media-query/iron-media-query.html +84 -0
  33. data/app/assets/components/iron-menu-behavior/iron-menu-behavior.html +214 -0
  34. data/app/assets/components/iron-menu-behavior/iron-menubar-behavior.html +65 -0
  35. data/app/assets/components/iron-meta/hero.svg +33 -0
  36. data/app/assets/components/iron-meta/iron-meta.html +352 -0
  37. data/app/assets/components/iron-overlay-behavior/iron-overlay-backdrop.html +132 -0
  38. data/app/assets/components/iron-overlay-behavior/iron-overlay-behavior.html +432 -0
  39. data/app/assets/components/iron-overlay-behavior/iron-overlay-manager.html +107 -0
  40. data/app/assets/components/iron-range-behavior/iron-range-behavior.html +101 -0
  41. data/app/assets/components/iron-resizable-behavior/iron-resizable-behavior.html +139 -0
  42. data/app/assets/components/iron-selector/iron-multi-selectable.html +120 -0
  43. data/app/assets/components/iron-selector/iron-selectable.html +307 -0
  44. data/app/assets/components/iron-selector/iron-selection.html +115 -0
  45. data/app/assets/components/iron-selector/iron-selector.html +71 -0
  46. data/app/assets/components/iron-validatable-behavior/iron-validatable-behavior.html +100 -0
  47. data/app/assets/components/neon-animation/animations/cascaded-animation.html +84 -0
  48. data/app/assets/components/neon-animation/animations/fade-in-animation.html +49 -0
  49. data/app/assets/components/neon-animation/animations/fade-out-animation.html +49 -0
  50. data/app/assets/components/neon-animation/animations/hero-animation.html +83 -0
  51. data/app/assets/components/neon-animation/animations/opaque-animation.html +46 -0
  52. data/app/assets/components/neon-animation/animations/ripple-animation.html +92 -0
  53. data/app/assets/components/neon-animation/animations/scale-down-animation.html +65 -0
  54. data/app/assets/components/neon-animation/animations/scale-up-animation.html +58 -0
  55. data/app/assets/components/neon-animation/animations/slide-down-animation.html +59 -0
  56. data/app/assets/components/neon-animation/animations/slide-from-left-animation.html +60 -0
  57. data/app/assets/components/neon-animation/animations/slide-from-right-animation.html +60 -0
  58. data/app/assets/components/neon-animation/animations/slide-left-animation.html +59 -0
  59. data/app/assets/components/neon-animation/animations/slide-right-animation.html +59 -0
  60. data/app/assets/components/neon-animation/animations/slide-up-animation.html +59 -0
  61. data/app/assets/components/neon-animation/animations/transform-animation.html +61 -0
  62. data/app/assets/components/neon-animation/guides/neon-animation.md +313 -0
  63. data/app/assets/components/neon-animation/neon-animatable-behavior.html +156 -0
  64. data/app/assets/components/neon-animation/neon-animatable.html +54 -0
  65. data/app/assets/components/neon-animation/neon-animated-pages.html +208 -0
  66. data/app/assets/components/neon-animation/neon-animation-behavior.html +88 -0
  67. data/app/assets/components/neon-animation/neon-animation-runner-behavior.html +110 -0
  68. data/app/assets/components/neon-animation/neon-animation.html +17 -0
  69. data/app/assets/components/neon-animation/neon-animations.html +25 -0
  70. data/app/assets/components/neon-animation/neon-shared-element-animatable-behavior.html +37 -0
  71. data/app/assets/components/neon-animation/neon-shared-element-animation-behavior.html +66 -0
  72. data/app/assets/components/neon-animation/web-animations.html +11 -0
  73. data/app/assets/components/paper-behaviors/paper-button-behavior.html +55 -0
  74. data/app/assets/components/paper-behaviors/paper-inky-focus-behavior.html +44 -0
  75. data/app/assets/components/paper-button/paper-button.html +177 -0
  76. data/app/assets/components/paper-checkbox/metadata.html +17 -0
  77. data/app/assets/components/paper-checkbox/paper-checkbox.css +149 -0
  78. data/app/assets/components/paper-checkbox/paper-checkbox.html +163 -0
  79. data/app/assets/components/paper-dialog-behavior/hero.svg +51 -0
  80. data/app/assets/components/paper-dialog-behavior/paper-dialog-behavior.html +236 -0
  81. data/app/assets/components/paper-dialog-behavior/paper-dialog-common.css +58 -0
  82. data/app/assets/components/paper-dialog-scrollable/hero.svg +69 -0
  83. data/app/assets/components/paper-dialog-scrollable/paper-dialog-scrollable.html +150 -0
  84. data/app/assets/components/paper-dialog/hero.svg +58 -0
  85. data/app/assets/components/paper-dialog/paper-dialog.html +122 -0
  86. data/app/assets/components/paper-drawer-panel/hero.svg +21 -0
  87. data/app/assets/components/paper-drawer-panel/paper-drawer-panel.css +142 -0
  88. data/app/assets/components/paper-drawer-panel/paper-drawer-panel.html +585 -0
  89. data/app/assets/components/paper-fab/paper-fab.html +159 -0
  90. data/app/assets/components/paper-header-panel/hero.svg +38 -0
  91. data/app/assets/components/paper-header-panel/paper-header-panel.html +496 -0
  92. data/app/assets/components/paper-icon-button/paper-icon-button.html +141 -0
  93. data/app/assets/components/paper-input/all-imports.html +12 -0
  94. data/app/assets/components/paper-input/hero.svg +19 -0
  95. data/app/assets/components/paper-input/paper-input-addon-behavior.html +43 -0
  96. data/app/assets/components/paper-input/paper-input-behavior.html +293 -0
  97. data/app/assets/components/paper-input/paper-input-char-counter.html +95 -0
  98. data/app/assets/components/paper-input/paper-input-container.html +495 -0
  99. data/app/assets/components/paper-input/paper-input-error.html +99 -0
  100. data/app/assets/components/paper-input/paper-input.html +126 -0
  101. data/app/assets/components/paper-input/paper-textarea.html +100 -0
  102. data/app/assets/components/paper-item/all-imports.html +13 -0
  103. data/app/assets/components/paper-item/paper-icon-item.html +86 -0
  104. data/app/assets/components/paper-item/paper-item-body.html +93 -0
  105. data/app/assets/components/paper-item/paper-item-shared.css +19 -0
  106. data/app/assets/components/paper-item/paper-item.html +95 -0
  107. data/app/assets/components/paper-material/paper-material.html +98 -0
  108. data/app/assets/components/paper-menu/hero.svg +35 -0
  109. data/app/assets/components/paper-menu/paper-menu.html +133 -0
  110. data/app/assets/components/paper-progress/hero.svg +21 -0
  111. data/app/assets/components/paper-progress/paper-progress.html +199 -0
  112. data/app/assets/components/paper-radio-button/hero.svg +22 -0
  113. data/app/assets/components/paper-radio-button/paper-radio-button.css +109 -0
  114. data/app/assets/components/paper-radio-button/paper-radio-button.html +148 -0
  115. data/app/assets/components/paper-radio-group/hero.svg +25 -0
  116. data/app/assets/components/paper-radio-group/paper-radio-group.html +186 -0
  117. data/app/assets/components/paper-ripple/hero.svg +30 -0
  118. data/app/assets/components/paper-ripple/paper-ripple.html +714 -0
  119. data/app/assets/components/paper-scroll-header-panel/hero.svg +41 -0
  120. data/app/assets/components/paper-scroll-header-panel/paper-scroll-header-panel.html +455 -0
  121. data/app/assets/components/paper-slider/hero.svg +20 -0
  122. data/app/assets/components/paper-slider/paper-slider.css +252 -0
  123. data/app/assets/components/paper-slider/paper-slider.html +449 -0
  124. data/app/assets/components/paper-spinner/hero.svg +27 -0
  125. data/app/assets/components/paper-spinner/paper-spinner.css +325 -0
  126. data/app/assets/components/paper-spinner/paper-spinner.html +222 -0
  127. data/app/assets/components/paper-styles/classes/global.html +96 -0
  128. data/app/assets/components/paper-styles/classes/shadow-layout.html +302 -0
  129. data/app/assets/components/paper-styles/classes/shadow.html +39 -0
  130. data/app/assets/components/paper-styles/classes/typography.html +171 -0
  131. data/app/assets/components/paper-styles/color.html +333 -0
  132. data/app/assets/components/paper-styles/default-theme.html +39 -0
  133. data/app/assets/components/paper-styles/paper-styles-classes.html +14 -0
  134. data/app/assets/components/paper-styles/paper-styles.html +17 -0
  135. data/app/assets/components/paper-styles/shadow.html +61 -0
  136. data/app/assets/components/paper-styles/typography.html +240 -0
  137. data/app/assets/components/paper-tabs/hero.svg +23 -0
  138. data/app/assets/components/paper-tabs/paper-tab.html +158 -0
  139. data/app/assets/components/paper-tabs/paper-tabs-icons.html +18 -0
  140. data/app/assets/components/paper-tabs/paper-tabs.html +483 -0
  141. data/app/assets/components/paper-toast/hero.svg +20 -0
  142. data/app/assets/components/paper-toast/paper-toast.html +164 -0
  143. data/app/assets/components/paper-toggle-button/hero.svg +22 -0
  144. data/app/assets/components/paper-toggle-button/paper-toggle-button.css +108 -0
  145. data/app/assets/components/paper-toggle-button/paper-toggle-button.html +183 -0
  146. data/app/assets/components/paper-toolbar/paper-toolbar.html +375 -0
  147. data/app/assets/components/polymer-gestures/Gruntfile.js +60 -0
  148. data/app/assets/components/polymer-gestures/banner.txt +9 -0
  149. data/app/assets/components/polymer-gestures/build.json +17 -0
  150. data/app/assets/components/polymer-gestures/conf/karma.conf.js +39 -0
  151. data/app/assets/components/polymer-gestures/package.json +20 -0
  152. data/app/assets/components/polymer-gestures/polymer-gestures.html +21 -0
  153. data/app/assets/components/polymer-gestures/polymer-gestures.js +46 -0
  154. data/app/assets/components/polymer-gestures/src/dispatcher.js +474 -0
  155. data/app/assets/components/polymer-gestures/src/eventFactory.js +127 -0
  156. data/app/assets/components/polymer-gestures/src/hold.js +129 -0
  157. data/app/assets/components/polymer-gestures/src/mouse.js +135 -0
  158. data/app/assets/components/polymer-gestures/src/ms.js +80 -0
  159. data/app/assets/components/polymer-gestures/src/pinch.js +186 -0
  160. data/app/assets/components/polymer-gestures/src/platform-events.js +39 -0
  161. data/app/assets/components/polymer-gestures/src/pointer.js +68 -0
  162. data/app/assets/components/polymer-gestures/src/pointermap.js +67 -0
  163. data/app/assets/components/polymer-gestures/src/scope.js +10 -0
  164. data/app/assets/components/polymer-gestures/src/tap.js +103 -0
  165. data/app/assets/components/polymer-gestures/src/targetfind.js +244 -0
  166. data/app/assets/components/polymer-gestures/src/touch-action.js +60 -0
  167. data/app/assets/components/polymer-gestures/src/touch.js +341 -0
  168. data/app/assets/components/polymer-gestures/src/track.js +230 -0
  169. data/app/assets/components/web-animations-js/web-animations-next-lite.min.js +17 -0
  170. data/app/assets/components/web-animations-js/web-animations-next.min.js +17 -0
  171. data/app/assets/components/web-animations-js/web-animations.min.js +17 -0
  172. data/app/assets/components/webcomponentsjs/CustomElements.js +956 -0
  173. data/app/assets/components/webcomponentsjs/CustomElements.min.js +11 -0
  174. data/app/assets/components/webcomponentsjs/HTMLImports.js +1078 -0
  175. data/app/assets/components/webcomponentsjs/HTMLImports.min.js +11 -0
  176. data/app/assets/components/webcomponentsjs/MutationObserver.js +344 -0
  177. data/app/assets/components/webcomponentsjs/MutationObserver.min.js +11 -0
  178. data/app/assets/components/webcomponentsjs/ShadowDOM.js +4414 -0
  179. data/app/assets/components/webcomponentsjs/ShadowDOM.min.js +15 -0
  180. data/app/assets/components/webcomponentsjs/package.json +31 -0
  181. data/app/assets/components/webcomponentsjs/webcomponents-lite.js +2300 -0
  182. data/app/assets/components/webcomponentsjs/webcomponents-lite.min.js +13 -0
  183. data/app/assets/components/webcomponentsjs/webcomponents.js +7112 -0
  184. data/app/assets/components/webcomponentsjs/webcomponents.min.js +15 -0
  185. data/lib/polymer-paper-elements-rails.rb +2 -0
  186. data/lib/polymer-paper-elements-rails/engine.rb +4 -0
  187. data/lib/polymer-paper-elements-rails/version.rb +3 -0
  188. metadata +272 -0
@@ -0,0 +1,127 @@
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+ /*
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+ * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
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+ * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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+ * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
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+ * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
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+ * Code distributed by Google as part of the polymer project is also
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+ * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
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+ */
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+
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+ /**
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+ * This is the constructor for new PointerEvents.
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+ *
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+ * New Pointer Events must be given a type, and an optional dictionary of
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+ * initialization properties.
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+ *
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+ * Due to certain platform requirements, events returned from the constructor
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+ * identify as MouseEvents.
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+ *
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+ * @constructor
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+ * @param {String} inType The type of the event to create.
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+ * @param {Object} [inDict] An optional dictionary of initial event properties.
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+ * @return {Event} A new PointerEvent of type `inType` and initialized with properties from `inDict`.
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+ */
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+ (function(scope) {
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+
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+ var MOUSE_PROPS = [
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+ 'bubbles',
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+ 'cancelable',
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+ 'view',
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+ 'detail',
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+ 'screenX',
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+ 'screenY',
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+ 'clientX',
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+ 'clientY',
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+ 'ctrlKey',
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+ 'altKey',
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+ 'shiftKey',
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+ 'metaKey',
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+ 'button',
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+ 'relatedTarget',
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+ 'pageX',
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+ 'pageY'
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+ ];
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+
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+ var MOUSE_DEFAULTS = [
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+ false,
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+ false,
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+ null,
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+ null,
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ false,
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+ false,
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+ false,
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+ false,
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+ 0,
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+ null,
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+ 0,
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+ 0
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+ ];
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+
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+ var NOP_FACTORY = function(){ return function(){}; };
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+
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+ var eventFactory = {
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+ // TODO(dfreedm): this is overridden by tap recognizer, needs review
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+ preventTap: NOP_FACTORY,
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+ makeBaseEvent: function(inType, inDict) {
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+ var e = document.createEvent('Event');
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+ e.initEvent(inType, inDict.bubbles || false, inDict.cancelable || false);
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+ e.preventTap = eventFactory.preventTap(e);
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+ return e;
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+ },
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+ makeGestureEvent: function(inType, inDict) {
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+ inDict = inDict || Object.create(null);
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+
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+ var e = this.makeBaseEvent(inType, inDict);
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+ for (var i = 0, keys = Object.keys(inDict), k; i < keys.length; i++) {
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+ k = keys[i];
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+ if( k !== 'bubbles' && k !== 'cancelable' ) {
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+ e[k] = inDict[k];
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+ }
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+ }
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+ return e;
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+ },
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+ makePointerEvent: function(inType, inDict) {
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+ inDict = inDict || Object.create(null);
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+
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+ var e = this.makeBaseEvent(inType, inDict);
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+ // define inherited MouseEvent properties
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+ for(var i = 2, p; i < MOUSE_PROPS.length; i++) {
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+ p = MOUSE_PROPS[i];
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+ e[p] = inDict[p] || MOUSE_DEFAULTS[i];
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+ }
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+ e.buttons = inDict.buttons || 0;
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+
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+ // Spec requires that pointers without pressure specified use 0.5 for down
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+ // state and 0 for up state.
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+ var pressure = 0;
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+ if (inDict.pressure) {
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+ pressure = inDict.pressure;
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+ } else {
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+ pressure = e.buttons ? 0.5 : 0;
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+ }
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+
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+ // add x/y properties aliased to clientX/Y
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+ e.x = e.clientX;
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+ e.y = e.clientY;
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+
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+ // define the properties of the PointerEvent interface
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+ e.pointerId = inDict.pointerId || 0;
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+ e.width = inDict.width || 0;
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+ e.height = inDict.height || 0;
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+ e.pressure = pressure;
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+ e.tiltX = inDict.tiltX || 0;
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+ e.tiltY = inDict.tiltY || 0;
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+ e.pointerType = inDict.pointerType || '';
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+ e.hwTimestamp = inDict.hwTimestamp || 0;
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+ e.isPrimary = inDict.isPrimary || false;
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+ e._source = inDict._source || '';
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+ return e;
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+ }
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+ };
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+
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+ scope.eventFactory = eventFactory;
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+ })(window.PolymerGestures);
@@ -0,0 +1,129 @@
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+ /*
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+ * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
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+ * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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+ * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
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+ * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
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+ * Code distributed by Google as part of the polymer project is also
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+ * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
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+ */
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+
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+ /**
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+ * This event is fired when a pointer is held down for 200ms.
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+ *
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+ * @module PointerGestures
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+ * @submodule Events
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+ * @class hold
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+ */
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+ /**
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+ * Type of pointer that made the holding event.
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+ * @type String
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+ * @property pointerType
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+ */
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+ /**
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+ * Screen X axis position of the held pointer
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+ * @type Number
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+ * @property clientX
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+ */
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+ /**
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+ * Screen Y axis position of the held pointer
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+ * @type Number
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+ * @property clientY
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+ */
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+ /**
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+ * Type of pointer that made the holding event.
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+ * @type String
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+ * @property pointerType
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+ */
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+ /**
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+ * This event is fired every 200ms while a pointer is held down.
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+ *
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+ * @class holdpulse
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+ * @extends hold
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+ */
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+ /**
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+ * Milliseconds pointer has been held down.
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+ * @type Number
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+ * @property holdTime
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+ */
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+ /**
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+ * This event is fired when a held pointer is released or moved.
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+ *
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+ * @class release
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+ */
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+
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+ (function(scope) {
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+ var dispatcher = scope.dispatcher;
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+ var eventFactory = scope.eventFactory;
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+ var hold = {
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+ // wait at least HOLD_DELAY ms between hold and pulse events
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+ HOLD_DELAY: 200,
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+ // pointer can move WIGGLE_THRESHOLD pixels before not counting as a hold
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+ WIGGLE_THRESHOLD: 16,
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+ events: [
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+ 'down',
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+ 'move',
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+ 'up',
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+ ],
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+ exposes: [
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+ 'hold',
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+ 'holdpulse',
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+ 'release'
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+ ],
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+ heldPointer: null,
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+ holdJob: null,
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+ pulse: function() {
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+ var hold = Date.now() - this.heldPointer.timeStamp;
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+ var type = this.held ? 'holdpulse' : 'hold';
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+ this.fireHold(type, hold);
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+ this.held = true;
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+ },
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+ cancel: function() {
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+ clearInterval(this.holdJob);
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+ if (this.held) {
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+ this.fireHold('release');
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+ }
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+ this.held = false;
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+ this.heldPointer = null;
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+ this.target = null;
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+ this.holdJob = null;
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+ },
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+ down: function(inEvent) {
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+ if (inEvent.isPrimary && !this.heldPointer) {
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+ this.heldPointer = inEvent;
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+ this.target = inEvent.target;
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+ this.holdJob = setInterval(this.pulse.bind(this), this.HOLD_DELAY);
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+ }
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+ },
97
+ up: function(inEvent) {
98
+ if (this.heldPointer && this.heldPointer.pointerId === inEvent.pointerId) {
99
+ this.cancel();
100
+ }
101
+ },
102
+ move: function(inEvent) {
103
+ if (this.heldPointer && this.heldPointer.pointerId === inEvent.pointerId) {
104
+ var x = inEvent.clientX - this.heldPointer.clientX;
105
+ var y = inEvent.clientY - this.heldPointer.clientY;
106
+ if ((x * x + y * y) > this.WIGGLE_THRESHOLD) {
107
+ this.cancel();
108
+ }
109
+ }
110
+ },
111
+ fireHold: function(inType, inHoldTime) {
112
+ var p = {
113
+ bubbles: true,
114
+ cancelable: true,
115
+ pointerType: this.heldPointer.pointerType,
116
+ pointerId: this.heldPointer.pointerId,
117
+ x: this.heldPointer.clientX,
118
+ y: this.heldPointer.clientY,
119
+ _source: 'hold'
120
+ };
121
+ if (inHoldTime) {
122
+ p.holdTime = inHoldTime;
123
+ }
124
+ var e = eventFactory.makeGestureEvent(inType, p);
125
+ this.target.dispatchEvent(e);
126
+ }
127
+ };
128
+ dispatcher.registerGesture('hold', hold);
129
+ })(window.PolymerGestures);
@@ -0,0 +1,135 @@
1
+ /*
2
+ * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
3
+ * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
4
+ * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
5
+ * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
6
+ * Code distributed by Google as part of the polymer project is also
7
+ * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
8
+ */
9
+
10
+ (function(scope) {
11
+ var dispatcher = scope.dispatcher;
12
+ var pointermap = dispatcher.pointermap;
13
+ // radius around touchend that swallows mouse events
14
+ var DEDUP_DIST = 25;
15
+
16
+ var WHICH_TO_BUTTONS = [0, 1, 4, 2];
17
+
18
+ var currentButtons = 0;
19
+
20
+ var FIREFOX_LINUX = /Linux.*Firefox\//i;
21
+
22
+ var HAS_BUTTONS = (function() {
23
+ // firefox on linux returns spec-incorrect values for mouseup.buttons
24
+ // https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent.buttons#See_also
25
+ // https://codereview.chromium.org/727593003/#msg16
26
+ if (FIREFOX_LINUX.test(navigator.userAgent)) {
27
+ return false;
28
+ }
29
+ try {
30
+ return new MouseEvent('test', {buttons: 1}).buttons === 1;
31
+ } catch (e) {
32
+ return false;
33
+ }
34
+ })();
35
+
36
+ // handler block for native mouse events
37
+ var mouseEvents = {
38
+ POINTER_ID: 1,
39
+ POINTER_TYPE: 'mouse',
40
+ events: [
41
+ 'mousedown',
42
+ 'mousemove',
43
+ 'mouseup'
44
+ ],
45
+ exposes: [
46
+ 'down',
47
+ 'up',
48
+ 'move'
49
+ ],
50
+ register: function(target) {
51
+ dispatcher.listen(target, this.events);
52
+ },
53
+ unregister: function(target) {
54
+ if (target.nodeType === Node.DOCUMENT_NODE) {
55
+ return;
56
+ }
57
+ dispatcher.unlisten(target, this.events);
58
+ },
59
+ lastTouches: [],
60
+ // collide with the global mouse listener
61
+ isEventSimulatedFromTouch: function(inEvent) {
62
+ var lts = this.lastTouches;
63
+ var x = inEvent.clientX, y = inEvent.clientY;
64
+ for (var i = 0, l = lts.length, t; i < l && (t = lts[i]); i++) {
65
+ // simulated mouse events will be swallowed near a primary touchend
66
+ var dx = Math.abs(x - t.x), dy = Math.abs(y - t.y);
67
+ if (dx <= DEDUP_DIST && dy <= DEDUP_DIST) {
68
+ return true;
69
+ }
70
+ }
71
+ },
72
+ prepareEvent: function(inEvent) {
73
+ var e = dispatcher.cloneEvent(inEvent);
74
+ e.pointerId = this.POINTER_ID;
75
+ e.isPrimary = true;
76
+ e.pointerType = this.POINTER_TYPE;
77
+ e._source = 'mouse';
78
+ if (!HAS_BUTTONS) {
79
+ var type = inEvent.type;
80
+ var bit = WHICH_TO_BUTTONS[inEvent.which] || 0;
81
+ if (type === 'mousedown') {
82
+ currentButtons |= bit;
83
+ } else if (type === 'mouseup') {
84
+ currentButtons &= ~bit;
85
+ }
86
+ e.buttons = currentButtons;
87
+ }
88
+ return e;
89
+ },
90
+ mousedown: function(inEvent) {
91
+ if (!this.isEventSimulatedFromTouch(inEvent)) {
92
+ var p = pointermap.has(this.POINTER_ID);
93
+ var e = this.prepareEvent(inEvent);
94
+ e.target = scope.findTarget(inEvent);
95
+ pointermap.set(this.POINTER_ID, e.target);
96
+ dispatcher.down(e);
97
+ }
98
+ },
99
+ mousemove: function(inEvent) {
100
+ if (!this.isEventSimulatedFromTouch(inEvent)) {
101
+ var target = pointermap.get(this.POINTER_ID);
102
+ if (target) {
103
+ var e = this.prepareEvent(inEvent);
104
+ e.target = target;
105
+ // handle case where we missed a mouseup
106
+ if ((HAS_BUTTONS ? e.buttons : e.which) === 0) {
107
+ if (!HAS_BUTTONS) {
108
+ currentButtons = e.buttons = 0;
109
+ }
110
+ dispatcher.cancel(e);
111
+ this.cleanupMouse(e.buttons);
112
+ } else {
113
+ dispatcher.move(e);
114
+ }
115
+ }
116
+ }
117
+ },
118
+ mouseup: function(inEvent) {
119
+ if (!this.isEventSimulatedFromTouch(inEvent)) {
120
+ var e = this.prepareEvent(inEvent);
121
+ e.relatedTarget = scope.findTarget(inEvent);
122
+ e.target = pointermap.get(this.POINTER_ID);
123
+ dispatcher.up(e);
124
+ this.cleanupMouse(e.buttons);
125
+ }
126
+ },
127
+ cleanupMouse: function(buttons) {
128
+ if (buttons === 0) {
129
+ pointermap.delete(this.POINTER_ID);
130
+ }
131
+ }
132
+ };
133
+
134
+ scope.mouseEvents = mouseEvents;
135
+ })(window.PolymerGestures);
@@ -0,0 +1,80 @@
1
+ /*
2
+ * Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
3
+ * This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
4
+ * The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
5
+ * The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
6
+ * Code distributed by Google as part of the polymer project is also
7
+ * subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
8
+ */
9
+
10
+ (function(scope) {
11
+ var dispatcher = scope.dispatcher;
12
+ var pointermap = dispatcher.pointermap;
13
+ var HAS_BITMAP_TYPE = window.MSPointerEvent && typeof window.MSPointerEvent.MSPOINTER_TYPE_MOUSE === 'number';
14
+ var msEvents = {
15
+ events: [
16
+ 'MSPointerDown',
17
+ 'MSPointerMove',
18
+ 'MSPointerUp',
19
+ 'MSPointerCancel',
20
+ ],
21
+ register: function(target) {
22
+ dispatcher.listen(target, this.events);
23
+ },
24
+ unregister: function(target) {
25
+ if (target.nodeType === Node.DOCUMENT_NODE) {
26
+ return;
27
+ }
28
+ dispatcher.unlisten(target, this.events);
29
+ },
30
+ POINTER_TYPES: [
31
+ '',
32
+ 'unavailable',
33
+ 'touch',
34
+ 'pen',
35
+ 'mouse'
36
+ ],
37
+ prepareEvent: function(inEvent) {
38
+ var e = inEvent;
39
+ e = dispatcher.cloneEvent(inEvent);
40
+ if (HAS_BITMAP_TYPE) {
41
+ e.pointerType = this.POINTER_TYPES[inEvent.pointerType];
42
+ }
43
+ e._source = 'ms';
44
+ return e;
45
+ },
46
+ cleanup: function(id) {
47
+ pointermap['delete'](id);
48
+ },
49
+ MSPointerDown: function(inEvent) {
50
+ var e = this.prepareEvent(inEvent);
51
+ e.target = scope.findTarget(inEvent);
52
+ pointermap.set(inEvent.pointerId, e.target);
53
+ dispatcher.down(e);
54
+ },
55
+ MSPointerMove: function(inEvent) {
56
+ var target = pointermap.get(inEvent.pointerId);
57
+ if (target) {
58
+ var e = this.prepareEvent(inEvent);
59
+ e.target = target;
60
+ dispatcher.move(e);
61
+ }
62
+ },
63
+ MSPointerUp: function(inEvent) {
64
+ var e = this.prepareEvent(inEvent);
65
+ e.relatedTarget = scope.findTarget(inEvent);
66
+ e.target = pointermap.get(e.pointerId);
67
+ dispatcher.up(e);
68
+ this.cleanup(inEvent.pointerId);
69
+ },
70
+ MSPointerCancel: function(inEvent) {
71
+ var e = this.prepareEvent(inEvent);
72
+ e.relatedTarget = scope.findTarget(inEvent);
73
+ e.target = pointermap.get(e.pointerId);
74
+ dispatcher.cancel(e);
75
+ this.cleanup(inEvent.pointerId);
76
+ }
77
+ };
78
+
79
+ scope.msEvents = msEvents;
80
+ })(window.PolymerGestures);