pluginaweek-state_machine 0.7.6

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  1. data/CHANGELOG.rdoc +273 -0
  2. data/LICENSE +20 -0
  3. data/README.rdoc +466 -0
  4. data/Rakefile +98 -0
  5. data/examples/AutoShop_state.png +0 -0
  6. data/examples/Car_state.png +0 -0
  7. data/examples/TrafficLight_state.png +0 -0
  8. data/examples/Vehicle_state.png +0 -0
  9. data/examples/auto_shop.rb +11 -0
  10. data/examples/car.rb +19 -0
  11. data/examples/merb-rest/controller.rb +51 -0
  12. data/examples/merb-rest/model.rb +28 -0
  13. data/examples/merb-rest/view_edit.html.erb +24 -0
  14. data/examples/merb-rest/view_index.html.erb +23 -0
  15. data/examples/merb-rest/view_new.html.erb +13 -0
  16. data/examples/merb-rest/view_show.html.erb +17 -0
  17. data/examples/rails-rest/controller.rb +43 -0
  18. data/examples/rails-rest/migration.rb +11 -0
  19. data/examples/rails-rest/model.rb +23 -0
  20. data/examples/rails-rest/view_edit.html.erb +25 -0
  21. data/examples/rails-rest/view_index.html.erb +23 -0
  22. data/examples/rails-rest/view_new.html.erb +14 -0
  23. data/examples/rails-rest/view_show.html.erb +17 -0
  24. data/examples/traffic_light.rb +7 -0
  25. data/examples/vehicle.rb +31 -0
  26. data/init.rb +1 -0
  27. data/lib/state_machine.rb +429 -0
  28. data/lib/state_machine/assertions.rb +36 -0
  29. data/lib/state_machine/callback.rb +189 -0
  30. data/lib/state_machine/condition_proxy.rb +94 -0
  31. data/lib/state_machine/eval_helpers.rb +67 -0
  32. data/lib/state_machine/event.rb +251 -0
  33. data/lib/state_machine/event_collection.rb +113 -0
  34. data/lib/state_machine/extensions.rb +158 -0
  35. data/lib/state_machine/guard.rb +219 -0
  36. data/lib/state_machine/integrations.rb +68 -0
  37. data/lib/state_machine/integrations/active_record.rb +444 -0
  38. data/lib/state_machine/integrations/active_record/locale.rb +10 -0
  39. data/lib/state_machine/integrations/active_record/observer.rb +41 -0
  40. data/lib/state_machine/integrations/data_mapper.rb +325 -0
  41. data/lib/state_machine/integrations/data_mapper/observer.rb +139 -0
  42. data/lib/state_machine/integrations/sequel.rb +292 -0
  43. data/lib/state_machine/machine.rb +1431 -0
  44. data/lib/state_machine/machine_collection.rb +146 -0
  45. data/lib/state_machine/matcher.rb +123 -0
  46. data/lib/state_machine/matcher_helpers.rb +54 -0
  47. data/lib/state_machine/node_collection.rb +152 -0
  48. data/lib/state_machine/state.rb +249 -0
  49. data/lib/state_machine/state_collection.rb +112 -0
  50. data/lib/state_machine/transition.rb +367 -0
  51. data/tasks/state_machine.rake +1 -0
  52. data/tasks/state_machine.rb +30 -0
  53. data/test/classes/switch.rb +11 -0
  54. data/test/functional/state_machine_test.rb +941 -0
  55. data/test/test_helper.rb +4 -0
  56. data/test/unit/assertions_test.rb +40 -0
  57. data/test/unit/callback_test.rb +455 -0
  58. data/test/unit/condition_proxy_test.rb +328 -0
  59. data/test/unit/eval_helpers_test.rb +129 -0
  60. data/test/unit/event_collection_test.rb +293 -0
  61. data/test/unit/event_test.rb +605 -0
  62. data/test/unit/guard_test.rb +862 -0
  63. data/test/unit/integrations/active_record_test.rb +1001 -0
  64. data/test/unit/integrations/data_mapper_test.rb +694 -0
  65. data/test/unit/integrations/sequel_test.rb +486 -0
  66. data/test/unit/integrations_test.rb +42 -0
  67. data/test/unit/invalid_event_test.rb +7 -0
  68. data/test/unit/invalid_transition_test.rb +7 -0
  69. data/test/unit/machine_collection_test.rb +710 -0
  70. data/test/unit/machine_test.rb +1910 -0
  71. data/test/unit/matcher_helpers_test.rb +37 -0
  72. data/test/unit/matcher_test.rb +155 -0
  73. data/test/unit/node_collection_test.rb +207 -0
  74. data/test/unit/state_collection_test.rb +280 -0
  75. data/test/unit/state_machine_test.rb +31 -0
  76. data/test/unit/state_test.rb +795 -0
  77. data/test/unit/transition_test.rb +1113 -0
  78. metadata +161 -0
@@ -0,0 +1,36 @@
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+ module StateMachine
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+ # Provides a set of helper methods for making assertions about the content
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+ # of various objects
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+ module Assertions
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+ # Validates that the given hash *only* includes the specified valid keys.
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+ # If any invalid keys are found, an ArgumentError will be raised.
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+ #
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+ # == Examples
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+ #
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+ # options = {:name => 'John Smith', :age => 30}
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+ #
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+ # assert_valid_keys(options, :name) # => ArgumentError: Invalid key(s): age
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+ # assert_valid_keys(options, 'name', 'age') # => ArgumentError: Invalid key(s): age, name
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+ # assert_valid_keys(options, :name, :age) # => nil
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+ def assert_valid_keys(hash, *valid_keys)
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+ invalid_keys = hash.keys - valid_keys
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+ raise ArgumentError, "Invalid key(s): #{invalid_keys.join(', ')}" unless invalid_keys.empty?
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+ end
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+
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+ # Validates that the given hash only includes at *most* one of a set of
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+ # exclusive keys. If more than one key is found, an ArgumentError will be
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+ # raised.
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+ #
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+ # == Examples
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+ #
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+ # options = {:only => :on, :except => :off}
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+ # assert_exclusive_keys(options, :only) # => nil
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+ # assert_exclusive_keys(options, :except) # => nil
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+ # assert_exclusive_keys(options, :only, :except) # => ArgumentError: Conflicting keys: only, except
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+ # assert_exclusive_keys(options, :only, :except, :with) # => ArgumentError: Conflicting keys: only, except
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+ def assert_exclusive_keys(hash, *exclusive_keys)
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+ conflicting_keys = exclusive_keys & hash.keys
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+ raise ArgumentError, "Conflicting keys: #{conflicting_keys.join(', ')}" unless conflicting_keys.length <= 1
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+ end
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+ end
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+ end
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+ require 'state_machine/guard'
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+ require 'state_machine/eval_helpers'
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+
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+ module StateMachine
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+ # Callbacks represent hooks into objects that allow logic to be triggered
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+ # before or after a specific transition occurs.
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+ class Callback
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+ include EvalHelpers
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+
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+ class << self
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+ # Determines whether to automatically bind the callback to the object
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+ # being transitioned. This only applies to callbacks that are defined as
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+ # lambda blocks (or Procs). Some integrations, such as DataMapper, handle
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+ # callbacks by executing them bound to the object involved, while other
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+ # integrations, such as ActiveRecord, pass the object as an argument to
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+ # the callback. This can be configured on an application-wide basis by
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+ # setting this configuration to +true+ or +false+. The default value
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+ # is +false+.
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+ #
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+ # *Note* that the DataMapper and Sequel integrations automatically
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+ # configure this value on a per-callback basis, so it does not have to
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+ # be enabled application-wide.
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+ #
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+ # == Examples
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+ #
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+ # When not bound to the object:
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+ #
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+ # class Vehicle
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+ # state_machine do
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+ # before_transition do |vehicle|
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+ # vehicle.set_alarm
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+ # end
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+ # end
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+ #
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+ # def set_alarm
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+ # ...
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+ # end
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+ # end
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+ #
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+ # When bound to the object:
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+ #
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+ # StateMachine::Callback.bind_to_object = true
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+ #
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+ # class Vehicle
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+ # state_machine do
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+ # before_transition do
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+ # self.set_alarm
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+ # end
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+ # end
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+ #
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+ # def set_alarm
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+ # ...
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+ # end
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+ # end
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+ attr_accessor :bind_to_object
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+
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+ # The application-wide terminator to use for callbacks when not
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+ # explicitly defined. Terminators determine whether to cancel a
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+ # callback chain based on the return value of the callback.
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+ #
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+ # See StateMachine::Callback#terminator for more information.
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+ attr_accessor :terminator
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+ end
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+
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+ # An optional block for determining whether to cancel the callback chain
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+ # based on the return value of the callback. By default, the callback
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+ # chain never cancels based on the return value (i.e. there is no implicit
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+ # terminator). Certain integrations, such as ActiveRecord and Sequel,
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+ # change this default value.
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+ #
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+ # == Examples
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+ #
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+ # Canceling the callback chain without a terminator:
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+ #
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+ # class Vehicle
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+ # state_machine do
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+ # before_transition do |vehicle|
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+ # throw :halt
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+ # end
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+ # end
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+ # end
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+ #
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+ # Canceling the callback chain with a terminator value of +false+:
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+ #
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+ # class Vehicle
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+ # state_machine do
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+ # before_transition do |vehicle|
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+ # false
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+ # end
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+ # end
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+ # end
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+ attr_reader :terminator
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+
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+ # The guard that determines whether or not this callback can be invoked
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+ # based on the context of the transition. The event, from state, and
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+ # to state must all match in order for the guard to pass.
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+ #
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+ # See StateMachine::Guard for more information.
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+ attr_reader :guard
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+
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+ # Creates a new callback that can get called based on the configured
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+ # options.
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+ #
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+ # In addition to the possible configuration options for guards, the
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+ # following options can be configured:
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+ # * <tt>:bind_to_object</tt> - Whether to bind the callback to the object involved.
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+ # If set to false, the object will be passed as a parameter instead.
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+ # Default is integration-specific or set to the application default.
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+ # * <tt>:terminator</tt> - A block/proc that determines what callback
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+ # results should cause the callback chain to halt (if not using the
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+ # default <tt>throw :halt</tt> technique).
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+ #
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+ # More information about how those options affect the behavior of the
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+ # callback can be found in their attribute definitions.
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+ def initialize(*args, &block)
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+ options = args.last.is_a?(Hash) ? args.pop : {}
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+ @methods = args
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+ @methods.concat(Array(options.delete(:do)))
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+ @methods << block if block_given?
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+
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+ raise ArgumentError, 'Method(s) for callback must be specified' unless @methods.any?
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+
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+ options = {:bind_to_object => self.class.bind_to_object, :terminator => self.class.terminator}.merge(options)
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+
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+ # Proxy lambda blocks so that they're bound to the object
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+ bind_to_object = options.delete(:bind_to_object)
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+ @methods.map! do |method|
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+ bind_to_object && method.is_a?(Proc) ? bound_method(method) : method
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+ end
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+
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+ @terminator = options.delete(:terminator)
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+ @guard = Guard.new(options)
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+ end
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+
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+ # Gets a list of the states known to this callback by looking at the
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+ # guard's known states
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+ def known_states
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+ guard.known_states
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+ end
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+
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+ # Runs the callback as long as the transition context matches the guard
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+ # requirements configured for this callback.
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+ #
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+ # If a terminator has been configured and it matches the result from the
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+ # evaluated method, then the callback chain should be halted
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+ def call(object, context = {}, *args)
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+ if @guard.matches?(object, context)
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+ @methods.each do |method|
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+ result = evaluate_method(object, method, *args)
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+ throw :halt if @terminator && @terminator.call(result)
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+ end
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+
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+ true
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+ else
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+ false
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+ end
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+ end
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+
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+ private
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+ # Generates a method that can be bound to the object being transitioned
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+ # when the callback is invoked
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+ def bound_method(block)
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+ arity = block.arity
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+
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+ if RUBY_VERSION >= '1.9'
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+ lambda do |object, *args|
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+ object.instance_exec(*(arity == 0 ? [] : args), &block)
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+ end
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+ else
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+ # Generate a thread-safe unbound method that can be used on any object.
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+ # This is a workaround for not having Ruby 1.9's instance_exec
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+ unbound_method = Object.class_eval do
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+ time = Time.now
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+ method_name = "__bind_#{time.to_i}_#{time.usec}"
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+ define_method(method_name, &block)
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+ method = instance_method(method_name)
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+ remove_method(method_name)
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+ method
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+ end
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+
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+ # Proxy calls to the method so that the method can be bound *and*
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+ # the arguments are adjusted
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+ lambda do |object, *args|
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+ unbound_method.bind(object).call(*(arity == 0 ? [] : args))
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+ end
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+ end
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+ end
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+ end
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+ end
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+ require 'state_machine/eval_helpers'
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+
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+ module StateMachine
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+ # Represents a type of module in which class-level methods are proxied to
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+ # another class, injecting a custom <tt>:if</tt> condition along with method.
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+ #
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+ # This is used for being able to automatically include conditionals which
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+ # check the current state in class-level methods that have configuration
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+ # options.
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+ #
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+ # == Examples
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+ #
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+ # class Vehicle
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+ # class << self
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+ # attr_accessor :validations
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+ #
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+ # def validate(options, &block)
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+ # validations << options
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+ # end
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+ # end
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+ #
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+ # self.validations = []
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+ # attr_accessor :state, :simulate
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+ #
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+ # def moving?
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+ # self.class.validations.all? {|validation| validation[:if].call(self)}
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+ # end
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+ # end
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+ #
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+ # In the above class, a simple set of validation behaviors have been defined.
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+ # Each validation consists of a configuration like so:
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+ #
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+ # Vehicle.validate :unless => :simulate
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+ # Vehicle.validate :if => lambda {|vehicle| ...}
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+ #
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+ # In order to scope conditions, a condition proxy can be created to the
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+ # Vehicle class. For example,
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+ #
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+ # proxy = StateMachine::ConditionProxy.new(Vehicle, lambda {|vehicle| vehicle.state == 'first_gear'})
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+ # proxy.validate(:unless => :simulate)
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+ #
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+ # vehicle = Vehicle.new # => #<Vehicle:0xb7ce491c @simulate=nil, @state=nil>
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+ # vehicle.moving? # => false
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+ #
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+ # vehicle.state = 'first_gear'
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+ # vehicle.moving? # => true
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+ #
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+ # vehicle.simulate = true
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+ # vehicle.moving? # => false
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+ class ConditionProxy < Module
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+ include EvalHelpers
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+
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+ # Creates a new proxy to the given class, merging in the given condition
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+ def initialize(klass, condition)
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+ @klass = klass
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+ @condition = condition
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+ end
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+
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+ # Hooks in condition-merging to methods that don't exist in this module
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+ def method_missing(*args, &block)
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+ # Get the configuration
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+ if args.last.is_a?(Hash)
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+ options = args.last
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+ else
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+ args << options = {}
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+ end
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+
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+ # Get any existing condition that may need to be merged
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+ if_condition = options.delete(:if)
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+ unless_condition = options.delete(:unless)
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+
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+ # Provide scope access to configuration in case the block is evaluated
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+ # within the object instance
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+ proxy = self
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+ proxy_condition = @condition
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+
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+ # Replace the configuration condition with the one configured for this
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+ # proxy, merging together any existing conditions
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+ options[:if] = lambda do |*args|
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+ # Block may be executed within the context of the actual object, so
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+ # it'll either be the first argument or the executing context
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+ object = args.first || self
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+
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+ proxy.evaluate_method(object, proxy_condition) &&
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+ Array(if_condition).all? {|condition| proxy.evaluate_method(object, condition)} &&
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+ !Array(unless_condition).any? {|condition| proxy.evaluate_method(object, condition)}
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+ end
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+
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+ # Evaluate the method on the original class with the condition proxied
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+ # through
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+ @klass.send(*args, &block)
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+ end
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+ end
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+ end
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+ module StateMachine
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+ # Provides a set of helper methods for evaluating methods within the context
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+ # of an object.
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+ module EvalHelpers
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+ # Evaluates one of several different types of methods within the context
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+ # of the given object. Methods can be one of the following types:
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+ # * Symbol
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+ # * Method / Proc
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+ # * String
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+ #
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+ # == Examples
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+ #
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+ # Below are examples of the various ways that a method can be evaluated
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+ # on an object:
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+ #
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+ # class Person
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+ # def initialize(name)
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+ # @name = name
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+ # end
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+ #
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+ # def name
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+ # @name
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+ # end
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+ # end
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+ #
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+ # class PersonCallback
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+ # def self.run(person)
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+ # person.name
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+ # end
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+ # end
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+ #
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+ # person = Person.new('John Smith')
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+ #
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+ # evaluate_method(person, :name) # => "John Smith"
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+ # evaluate_method(person, PersonCallback.method(:run)) # => "John Smith"
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+ # evaluate_method(person, Proc.new {|person| person.name}) # => "John Smith"
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+ # evaluate_method(person, lambda {|person| person.name}) # => "John Smith"
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+ # evaluate_method(person, '@name') # => "John Smith"
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+ #
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+ # == Additional arguments
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+ #
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+ # Additional arguments can be passed to the methods being evaluated. If
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+ # the method defines additional arguments other than the object context,
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+ # then all arguments are required.
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+ #
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+ # For example,
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+ #
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+ # person = Person.new('John Smith')
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+ #
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+ # evaluate_method(person, lambda {|person| person.name}, 21) # => "John Smith"
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+ # evaluate_method(person, lambda {|person, age| "#{person.name} is #{age}"}, 21) # => "John Smith is 21"
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+ # evaluate_method(person, lambda {|person, age| "#{person.name} is #{age}"}, 21, 'male') # => ArgumentError: wrong number of arguments (3 for 2)
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+ def evaluate_method(object, method, *args)
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+ case method
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+ when Symbol
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+ object.method(method).arity == 0 ? object.send(method) : object.send(method, *args)
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+ when Proc, Method
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+ args.unshift(object)
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+ [0, 1].include?(method.arity) ? method.call(*args.slice(0, method.arity)) : method.call(*args)
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+ when String
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+ eval(method, object.instance_eval {binding})
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+ else
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+ raise ArgumentError, 'Methods must be a symbol denoting the method to call, a block to be invoked, or a string to be evaluated'
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+ end
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+ end
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+ end
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+ end
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+ require 'state_machine/transition'
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+ require 'state_machine/guard'
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+ require 'state_machine/assertions'
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+ require 'state_machine/matcher_helpers'
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+
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+ module StateMachine
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+ # An invalid event was specified
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+ class InvalidEvent < StandardError
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+ end
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+
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+ # An event defines an action that transitions an attribute from one state to
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+ # another. The state that an attribute is transitioned to depends on the
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+ # guards configured for the event.
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+ class Event
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+ include Assertions
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+ include MatcherHelpers
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+
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+ # The state machine for which this event is defined
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+ attr_accessor :machine
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+
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+ # The name of the event
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+ attr_reader :name
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+
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+ # The fully-qualified name of the event, scoped by the machine's namespace
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+ attr_reader :qualified_name
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+
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+ # The list of guards that determine what state this event transitions
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+ # objects to when fired
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+ attr_reader :guards
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+
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+ # A list of all of the states known to this event using the configured
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+ # guards/transitions as the source
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+ attr_reader :known_states
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+
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+ # Creates a new event within the context of the given machine
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+ def initialize(machine, name) #:nodoc:
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+ @machine = machine
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+ @name = name
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+ @qualified_name = machine.namespace ? :"#{name}_#{machine.namespace}" : name
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+ @guards = []
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+ @known_states = []
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+
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+ add_actions
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+ end
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+
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+ # Creates a copy of this event in addition to the list of associated
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+ # guards to prevent conflicts across events within a class hierarchy.
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+ def initialize_copy(orig) #:nodoc:
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+ super
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+ @guards = @guards.dup
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+ @known_states = @known_states.dup
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+ end
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+
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+ # Creates a new transition that determines what to change the current state
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+ # to when this event fires.
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+ #
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+ # == Defining transitions
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+ #
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+ # The options for a new transition uses the Hash syntax to map beginning
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+ # states to ending states. For example,
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+ #
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+ # transition :parked => :idling, :idling => :first_gear
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+ #
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+ # In this case, when the event is fired, this transition will cause the
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+ # state to be +idling+ if it's current state is +parked+ or +first_gear+
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+ # if it's current state is +idling+.
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+ #
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+ # To help defining these implicit transitions, a set of helpers are available
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+ # for defining slightly more complex matching:
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+ # * <tt>all</tt> - Matches every state in the machine
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+ # * <tt>all - [:parked, :idling, ...]</tt> - Matches every state except those specified
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+ # * <tt>any</tt> - An alias for +all+ (matches every state in the machine)
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+ # * <tt>same</tt> - Matches the same state being transitioned from
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+ #
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+ # See StateMachine::MatcherHelpers for more information.
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+ #
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+ # Examples:
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+ #
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+ # transition all => nil # Transitions to nil regardless of the current state
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+ # transition all => :idling # Transitions to :idling regardless of the current state
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+ # transition all - [:idling, :first_gear] => :idling # Transitions every state but :idling and :first_gear to :idling
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+ # transition nil => :idling # Transitions to :idling from the nil state
83
+ # transition :parked => :idling # Transitions to :idling if :parked
84
+ # transition [:parked, :stalled] => :idling # Transitions to :idling if :parked or :stalled
85
+ #
86
+ # transition :parked => same # Loops :parked back to :parked
87
+ # transition [:parked, :stalled] => same # Loops either :parked or :stalled back to the same state
88
+ # transition all - :parked => same # Loops every state but :parked back to the same state
89
+ #
90
+ # == Verbose transitions
91
+ #
92
+ # Transitions can also be defined use an explicit set of deprecated
93
+ # configuration options:
94
+ # * <tt>:from</tt> - A state or array of states that can be transitioned from.
95
+ # If not specified, then the transition can occur for *any* state.
96
+ # * <tt>:to</tt> - The state that's being transitioned to. If not specified,
97
+ # then the transition will simply loop back (i.e. the state will not change).
98
+ # * <tt>:except_from</tt> - A state or array of states that *cannot* be
99
+ # transitioned from.
100
+ #
101
+ # Examples:
102
+ #
103
+ # transition :to => nil
104
+ # transition :to => :idling
105
+ # transition :except_from => [:idling, :first_gear], :to => :idling
106
+ # transition :from => nil, :to => :idling
107
+ # transition :from => [:parked, :stalled], :to => :idling
108
+ #
109
+ # transition :from => :parked
110
+ # transition :from => [:parked, :stalled]
111
+ # transition :except_from => :parked
112
+ #
113
+ # Notice that the above examples are the verbose equivalent of the examples
114
+ # described initially.
115
+ #
116
+ # == Conditions
117
+ #
118
+ # In addition to the state requirements for each transition, a condition
119
+ # can also be defined to help determine whether that transition is
120
+ # available. These options will work on both the normal and verbose syntax.
121
+ #
122
+ # Configuration options:
123
+ # * <tt>:if</tt> - A method, proc or string to call to determine if the
124
+ # transition should occur (e.g. :if => :moving?, or :if => lambda {|vehicle| vehicle.speed > 60}).
125
+ # The condition should return or evaluate to true or false.
126
+ # * <tt>:unless</tt> - A method, proc or string to call to determine if the
127
+ # transition should not occur (e.g. :unless => :stopped?, or :unless => lambda {|vehicle| vehicle.speed <= 60}).
128
+ # The condition should return or evaluate to true or false.
129
+ #
130
+ # Examples:
131
+ #
132
+ # transition :parked => :idling, :if => :moving?
133
+ # transition :parked => :idling, :unless => :stopped?
134
+ #
135
+ # transition :from => :parked, :to => :idling, :if => :moving?
136
+ # transition :from => :parked, :to => :idling, :unless => :stopped?
137
+ #
138
+ # == Order of operations
139
+ #
140
+ # Transitions are evaluated in the order in which they're defined. As a
141
+ # result, if more than one transition applies to a given object, then the
142
+ # first transition that matches will be performed.
143
+ def transition(options)
144
+ raise ArgumentError, 'Must specify as least one transition requirement' if options.empty?
145
+
146
+ # Only a certain subset of explicit options are allowed for transition
147
+ # requirements
148
+ assert_valid_keys(options, :from, :to, :except_from, :if, :unless) if (options.keys - [:from, :to, :on, :except_from, :except_to, :except_on, :if, :unless]).empty?
149
+
150
+ guards << guard = Guard.new(options)
151
+ @known_states |= guard.known_states
152
+ guard
153
+ end
154
+
155
+ # Determines whether any transitions can be performed for this event based
156
+ # on the current state of the given object.
157
+ #
158
+ # If the event can't be fired, then this will return false, otherwise true.
159
+ def can_fire?(object)
160
+ !transition_for(object).nil?
161
+ end
162
+
163
+ # Finds and builds the next transition that can be performed on the given
164
+ # object. If no transitions can be made, then this will return nil.
165
+ def transition_for(object)
166
+ from = machine.states.match(object).name
167
+
168
+ guards.each do |guard|
169
+ if match = guard.match(object, :from => from)
170
+ # Guard allows for the transition to occur
171
+ to = match[:to].values.empty? ? from : match[:to].values.first
172
+
173
+ return Transition.new(object, machine, name, from, to)
174
+ end
175
+ end
176
+
177
+ # No transition matched
178
+ nil
179
+ end
180
+
181
+ # Attempts to perform the next available transition on the given object.
182
+ # If no transitions can be made, then this will return false, otherwise
183
+ # true.
184
+ #
185
+ # Any additional arguments are passed to the StateMachine::Transition#perform
186
+ # instance method.
187
+ def fire(object, *args)
188
+ machine.reset(object)
189
+
190
+ if transition = transition_for(object)
191
+ transition.perform(*args)
192
+ else
193
+ machine.invalidate(object, machine.attribute, :invalid_transition, [[:event, name]])
194
+ false
195
+ end
196
+ end
197
+
198
+ # Draws a representation of this event on the given graph. This will
199
+ # create 1 or more edges on the graph for each guard (i.e. transition)
200
+ # configured.
201
+ #
202
+ # A collection of the generated edges will be returned.
203
+ def draw(graph)
204
+ valid_states = machine.states.by_priority.map {|state| state.name}
205
+ guards.collect {|guard| guard.draw(graph, name, valid_states)}.flatten
206
+ end
207
+
208
+ # Generates a nicely formatted description of this event's contents.
209
+ #
210
+ # For example,
211
+ #
212
+ # event = StateMachine::Event.new(machine, :park)
213
+ # event.transition all - :idling => :parked, :idling => same
214
+ # event # => #<StateMachine::Event name=:park transitions=[all - :idling => :parked, :idling => same]>
215
+ def inspect
216
+ transitions = guards.map do |guard|
217
+ guard.state_requirements.map do |state_requirement|
218
+ "#{state_requirement[:from].description} => #{state_requirement[:to].description}"
219
+ end * ', '
220
+ end
221
+
222
+ "#<#{self.class} name=#{name.inspect} transitions=[#{transitions * ', '}]>"
223
+ end
224
+
225
+ protected
226
+ # Add the various instance methods that can transition the object using
227
+ # the current event
228
+ def add_actions
229
+ # Checks whether the event can be fired on the current object
230
+ machine.define_instance_method("can_#{qualified_name}?") do |machine, object|
231
+ machine.event(name).can_fire?(object)
232
+ end
233
+
234
+ # Gets the next transition that would be performed if the event were
235
+ # fired now
236
+ machine.define_instance_method("#{qualified_name}_transition") do |machine, object|
237
+ machine.event(name).transition_for(object)
238
+ end
239
+
240
+ # Fires the event
241
+ machine.define_instance_method(qualified_name) do |machine, object, *args|
242
+ machine.event(name).fire(object, *args)
243
+ end
244
+
245
+ # Fires the event, raising an exception if it fails
246
+ machine.define_instance_method("#{qualified_name}!") do |machine, object, *args|
247
+ object.send(qualified_name, *args) || raise(StateMachine::InvalidTransition, "Cannot transition #{machine.name} via :#{name} from #{machine.states.match(object).name.inspect}")
248
+ end
249
+ end
250
+ end
251
+ end